Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 08:08:18 Player: quak Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (3175) 3175 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 8692 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 211 Aligned with FarCom 300 Cogmind --------- Core Integrity 774/850 Matter 107/300 Energy 40/240 System Corruption 2% Temperature Warning (392) Movement Treading (323) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Medium Reflective Plating > --- WEAPON (4) ------- Arc Projector Heavy Laser Plasma Rifle > --- INVENTORY (25) --- Nuclear Core Light Treads Light Treads Medium Battery (150) Compact Matter Pod (150) Kinecellerator Hardened Light Armor Plating Improved Light Armor Plating Force Field High-powered Tractor Beam Trap Reconfigurator Heavy Laser Beamcaster Proton Missile Launcher Improved Proton Missile Launcher Rocket Launcher Rocket Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector Heavy Laser Plasma Rifle Beamcaster > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Medium Treads Medium Battery Compact Matter Pod Kinecellerator Hardened Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Medium Reflective Plating Force Field High-powered Tractor Beam Trap Reconfigurator Heavy Laser Heavy Machine Gun Proton Missile Launcher Improved Proton Missile Launcher Rocket Launcher Rocket Launcher Scatter Rocket Array [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 Utility 4 | . . . 1 . . . 1 1 1 Weapon 2 | . . . 1 . . . . 1 . Parts Attached 79 | 7 5 2 7 11 . 1 12 6 28 Power 5 | 1 . . 1 1 . . . . 2 Engine 3 | 1 . . 1 1 . . . . . Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 2 1 1 . . 5 2 6 Treads 18 | 2 . 1 1 1 . . 5 2 6 Leg . | . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | 2 2 . 3 1 . 1 5 1 13 Device 8 | 1 1 . . . . 1 1 . 4 Storage 3 | 1 1 . 1 . . . . . . Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 16 | . . . 2 1 . . 4 1 8 Artifact . | . . . . . . . . . . Weapon 27 | 2 3 . 2 8 . . 2 3 7 Energy Gun 7 | . 1 . . 1 . . 1 1 3 Energy Cannon 2 | . 1 . . 1 . . . . . Ballistic Gun 11 | 2 . . 1 4 . . 1 2 1 Ballistic Cannon 3 | . 1 . 1 . . . . . 1 Launcher 4 | . . . . 2 . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 27 | . 3 . 2 2 . 1 3 . 16 Power . | . . . . . . . . . . Propulsion 8 | . 1 . 1 1 . . . . 5 Utility 13 | . 1 . 1 1 . 1 2 . 7 Weapon 6 | . 1 . . . . . 1 . 4 Highest Loss Streak 6 | . 2 . 1 2 . 1 2 . 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 21 | 3 11 14 21 24 22 23 24 24 23 Power 1 | . 1 1 2 2 2 2 2 2 1 Propulsion 4 | 1 1 . 3 5 5 5 5 5 4 Utility 6 | . 2 3 3 4 6 7 8 9 9 Weapon 8 | . 6 9 11 12 9 9 8 8 7 Tool/Special . | . . . . . . . . . . Unused Backups 54 | . 3 3 10 4 . . 10 2 22 Power 6 | . . . 2 1 . . 2 . 1 Propulsion 10 | . 1 . 4 . . . 2 . 3 Utility 14 | . . 2 . . . . 4 . 8 Weapon 24 | . 2 1 4 3 . . 2 2 10 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 99 | . 97 100 99 99 100 99 99 99 99 Engine 8 | . 14 14 11 11 11 11 9 7 . Core 1 | . . . . . . . . . 5 Treads 23 | . 28 19 20 21 22 22 27 23 25 Device 10 | . 11 14 11 11 11 10 11 7 6 Storage 9 | . 14 14 11 11 11 11 9 7 6 Protection 13 | . . . 10 11 11 11 15 22 25 Energy Gun 8 | . 3 . . 3 11 11 9 8 18 Energy Cannon 3 | . 4 14 11 3 . . . . . Ballistic Gun 15 | . 17 14 11 19 22 19 17 21 6 Ballistic Cannon 2 | . 2 . 10 3 . . . . . Peak Build Rating 66 | 7 9 8 16 22 22 22 33 44 66 Average Rating 27 | 6 7 8 14 18 21 21 29 39 55 On Entrance 18 | . 7 7 8 16 21 22 22 33 44 Avg Prop Armor Cover (%) 10 | . . 12 8 . . . . . 4 Naked Turns . | . . . . . . . . . . Heaviest Build 138 | 15 31 31 101 104 104 106 117 126 138 Greatest Support 98 | 40 40 40 40 40 40 40 60 64 98 Greatest Overweight (x) 6 | . 1 1 6 2 2 2 1 2 2 Average Overweight (x) 1 | . . . 2 2 2 2 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 15 24 25 25 25 25 25 25 Most Carried 25 | 5 15 15 25 25 24 24 25 25 25 Average Carried 21 | 3 11 14 21 24 22 23 24 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 Final Carried 25 | 5 14 15 25 22 24 24 25 25 18 Class Distribution -------------------- 53% | Scavenger-Tank 20% | Tank 15% | Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 2873 | 330 153 41 590 182 . 229 571 162 615 Remotely . | . . . . . . . . . . Salvage Created 4382 | 165 248 48 927 122 . 288 1251 202 1131 Parts 251 | 15 17 2 50 7 . 24 75 16 45 Haulers Intercepted 5 | . . . 3 . . . . . 2 Recyclers Shooed 7 | . 1 . 4 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 69 | . 5 1 15 6 . 7 20 4 11 Guns 40 | . 4 . 1 2 . 1 20 4 8 Cannons 15 | . 1 1 13 . . . . . . AOE 12 | . . . . 4 . 6 . . 2 Classes Destroyed 16 | 2 1 . 5 1 . . 4 1 2 Worker 6 | . . . . 1 . 1 3 . 1 Builder 2 | . . . . . . . 2 . . Tunneler 8 | 5 1 . . . . 1 . . 1 Hauler 5 | . . . 3 . . . . . 2 Recycler 10 | 1 . . 3 . . 2 2 . 2 Mechanic 1 | . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . Watcher 3 | . . . 1 . . . 1 . 1 Swarmer 12 | . . . 2 3 . 4 3 . . Grunt 33 | . 5 1 8 2 . 2 9 2 4 Brawler 1 | . . . . . . . . . 1 Duelist 4 | . . . 1 1 . 1 . 1 . Sentry 11 | . . . 4 . . . 6 . 1 Hunter 4 | . . . . . . . 2 . 2 Programmer 3 | . . . . . . . . 1 2 Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 7 | 2 1 1 4 3 . 7 6 3 4 Combat Bots Only 4 | . 1 1 4 3 . 4 4 3 2 Max Kills in Single Turn 4 | 1 1 1 1 2 . 4 3 2 3 Gunslinging 1 | . . . . 1 . . . 1 . Exploded 3 | . . . . 2 . 3 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 482 | . 56 3 57 27 . 4 91 27 217 Missed 143 | . 12 1 17 9 . 3 23 12 66 Hits 339 | . 44 2 40 18 . 1 68 15 151 Melee 10 | . . . 1 4 . 1 . 2 2 Projectile 329 | . 44 2 39 14 . . 68 13 149 Critical Strikes 12 | . 1 . 1 . . . 3 . 7 Damage Taken 5451 | . 569 23 588 293 . 29 878 269 2802 Core 448 | . 85 . 121 58 . . 70 38 76 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 78 | . . . . . . . . . 78 Core Remaining (%) 80 | 100 . 66 . . . 55 87 94 . Volleys Fired 249 | 10 32 3 49 13 . 10 53 10 69 Largest 4 | 2 2 2 3 2 . 3 3 4 4 Hottest 274 | 40 85 80 117 66 . 121 126 195 274 Shots Fired 682 | 20 57 6 148 25 . 19 159 40 208 Gun 558 | 20 54 3 49 18 . 15 159 40 200 Cannon 106 | . 3 3 99 1 . . . . . Launcher 18 | . . . . 6 . 4 . . 8 Special . | . . . . . . . . . . Kinetic 371 | 20 40 3 98 18 . 7 106 29 50 Thermal 186 | . 17 3 50 1 . . 17 11 87 Explosive 11 | . . . . 6 . 4 . . 1 Electromagnetic 114 | . . . . . . 8 36 . 70 Robot Hit Streak 20 | 2 6 3 11 6 . 8 10 8 20 Robot Miss Streak 6 | 2 6 1 3 4 . 1 3 3 6 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 7 | . 1 . . 1 . . 2 1 2 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 1 Shots Hit Robots 398 | 9 30 4 79 17 . 11 97 23 128 Core Hits 177 | 6 11 3 29 8 . 16 42 10 52 Critical Kills 5 | . . . 2 . . 1 2 . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 16 | . . . 5 . . 1 6 . 4 Burn 6 | . . . . . . . 2 . 4 Meltdown 2 | . . . 2 . . . . . . Destroy 4 | . . . . . . 1 3 . . Blast 3 | . . . 3 . . . . . . Corrupt 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8882 | 111 436 66 1470 585 . 565 2281 484 2884 Guns 5752 | 109 402 11 317 205 . 169 1791 484 2264 Cannons 1190 | . 20 52 1118 . . . . . . Explosions 1802 | . . . . 376 . 377 431 . 618 Melee . | . . . . . . . . . . Ramming 138 | 2 14 3 35 4 . 19 59 . 2 Kinetic 3413 | 109 292 11 872 205 . 83 1015 229 597 Thermal 2719 | . 130 52 563 . . . 328 255 1391 Explosive 1434 | . . . . 376 . 377 354 . 327 Electromagnetic 1178 | . . . . . . 86 525 . 567 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . 1 1 1 1 . . 2 Average Corruption 1 | . . . 1 1 1 1 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 40 | . . . 10 7 7 5 . . 11 Message Errors 8 | . . . 2 1 2 1 . . 2 Matter Fused 13 | . . . 3 2 2 4 . . 2 Heat Flow Errors 4 | . . . 1 . 1 . . . 2 Energy Discharges 4 | . . . 2 . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 5 | . . . 1 1 1 . . . 2 Data Loss (major) 3 | . . . . 2 . . . . 1 Misfires 2 | . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 92 | . . . 24 5 . . 56 . 7 Projectiles 24 | . . . 24 . . . . . . Explosions 67 | . . . . 5 . . 55 . 7 Melee 1 | . . . . . . . 1 . . Knockbacks 4 | . . . 4 . . . . . . Impact . | . . . . . . . . . . Kinetic 4 | . . . 4 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 119 | . . 1 6 22 . . . . 90 Shots 4 | . . . . 1 . . . . 3 Rammed 19 | 1 3 1 6 1 . 3 4 . . Targets Rammed 22 | 1 3 1 6 1 . 3 6 . 1 Kicked . | . . . . . . . . . . Crushed 3 | . . . . . . . 2 . 1 Highest Temperature 670 | . 351 66 397 24 268 216 63 162 670 Average Temperature 133 | . 136 37 100 9 138 110 22 62 202 Received Heat Transfer 1419 | . 291 12 186 54 . . 396 72 408 Effects 39 | . 2 . 1 . 3 3 . . 30 Shutdowns 5 | . . . . . . . . . 5 Energy Bleed 6 | . . . . . . . . . 6 Interference 15 | . . . 1 . 3 3 . . 8 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 3 | . 1 . . . . . . . 2 Damage (minor) 3 | . 1 . . . . . . . 2 Damage (major) 5 | . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . 1 1 . 1 Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted 3 | . . . 2 . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . 1 Parts Melted 18 | . . 1 5 . . . . 2 10 Heat Transferred 5397 | . 296 111 1184 . . . 692 407 2707 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Maximum Alert Level 2 | . . . 1 . . . 2 . . Low Security (%) 72 | 100 100 100 20 100 . 100 30 100 100 Level 1 18 | . . . 79 . . . 23 . . Level 2 8 | . . . . . . . 46 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 494 | 5 40 23 349 121 . 118 494 189 181 Initial 189 | . . . . 121 . . 39 189 . Average 120 | 1 10 1 246 31 . 27 302 79 33 Influence Increases 2910 | 30 175 23 847 190 . 216 882 93 454 Destroy 0b10 Robot/C 1600 | . 100 20 520 120 . 140 400 80 220 Destroy 0b10 Robot/NC 190 | 30 5 . 45 5 . 20 50 . 35 Destroy Leader 370 | . 20 . 112 10 . 20 122 10 76 Allied During Kill 72 | . . 3 69 . . . . . . Successful Hack 58 | . 35 . 15 . . . 8 . . Disable Machine 225 | . . . 60 15 . . 60 . 90 Anti-Garrison Action 200 | . . . . . . . 200 . . Destroy Structure 135 | . . . 11 40 . 21 27 3 33 Lose Combat Pursuer 60 | . 15 . 15 . . 15 15 . . Influence Decreases 2829 | 30 175 23 534 424 79 114 566 511 373 Entered New Map 563 | . . . . 192 79 . 63 229 . Time Decay 1984 | 30 143 23 454 222 . 104 473 282 253 Lost Part 210 | . 20 . 20 10 . 10 30 . 120 Lost Ally 60 | . . . 60 . . . . . . Purge Threat 12 | . 12 . . . . . . . . Squads Dispatched 15 | . 1 . 2 1 . . 5 2 4 Investigation 4 | . 1 . 1 1 . . 1 . . Extermination 3 | . . . . . . . . 1 2 Reinforcement 6 | . . . 1 . . . 3 . 2 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . 1 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 12 | . 1 . 7 . . . 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | . 18 2 40 7 . 4 35 5 16 Peak Tracking Total 6 | . 6 3 5 4 . 3 4 3 3 Tactical Retreats 4 | . 1 . 1 . . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 8 | . 2 . 1 . . . 1 2 2 Indirectly 1 | . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 15 | . . . 4 1 . . 4 . 6 Max in Single Turn 3 | . . . 1 1 . . 2 . 3 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 18 | . 6 . 5 1 1 . 4 . 1 Terminals 13 | . 5 . 4 . . . 3 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 52 | . 20 . 18 1 1 . 9 . 3 Successful 18 | . 9 . 4 1 1 . 2 . 1 Failed 33 | . 10 . 14 . . . 7 . 2 Catastrophic 11 | . 3 . 5 . . . 3 . . Database Lockouts 1 | . 1 . . . . . . . . Manual 41 | . 14 . 15 . 1 . 8 . 3 Terminals 43 | . 17 . 16 . . . 7 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 13 | . 7 . 3 1 1 . 1 . . Part Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 4 | . 3 . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . Insert Component 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . 1 Terminals 1 | . . . . . . . . . 1 Botnet 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Jam 1 | . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 16 | . 6 . 5 . . . 4 . 1 Full Trace Events 3 | . 2 . 1 . . . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 17 | . 17 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . 4 . . . . . . . Largest Group 4 | . . 4 4 . . . . . . Highest-Rated Group 71 | . . 71 71 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 81 | . . . 81 . . . . . . Total Damage 921 | . . . 921 . . . . . . Kills 14 | . . . 14 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 5399 | 138 509 589 1500 783 898 545 411 . 26 Terrain 26 | . . . . . . . . . 26 Seismic 5373 | 138 509 589 1500 783 898 545 411 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 9305 | 202 615 589 1500 783 921 672 1577 708 1738 Spaces Moved 3344 | 99 302 426 446 225 288 196 513 275 574 Core 2 | 2 . . . . . . . . . Treads 2953 | 97 302 132 351 225 288 196 513 275 574 Legs . | . . . . . . . . . . Wheels 389 | . . 294 95 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 115 160 320 320 320 240 230 235 Average Speed 238 | 157 160 128 283 320 320 320 240 236 236 Slowest Speed 325 | 160 240 160 320 320 320 320 240 315 325 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 7 61 58 59 57 60 60 53 7 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 10 | . . . . . . 10 . . . Terrain Destroyed 148 | . . . 9 62 . 23 20 1 33 Melee . | . . . . . . . . . . Projectile 11 | . . . 9 . . . . 1 1 AOE 137 | . . . . 62 . 23 20 . 32 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 4200 | 121 377 462 573 267 289 216 757 311 827 Wait 268 | . 15 21 22 . . . 126 2 82 Move 3335 | 98 301 425 445 224 287 195 512 274 574 Hop . | . . . . . . . . . . Pick Up 118 | 5 15 6 27 6 2 1 23 7 26 Fast Attach 19 | 7 1 . 1 . . . 3 3 4 Attach 40 | . 2 1 4 4 . 1 5 2 21 Detach 3 | . . . . . . . . . 3 Swap 55 | . 3 1 4 10 . 6 6 3 22 Drop 89 | . 5 4 15 9 . . 23 8 25 Fire 249 | 10 32 3 49 13 . 10 53 10 69 Melee . | . . . . . . . . . . Ram 3 | . . 1 2 . . . . . . Kick . | . . . . . . . . . . Crush 19 | 1 3 . 4 1 . 3 6 . 1 Escape Stasis 2 | . . . . . . . . 2 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 203 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Identified exit to Mines 330 | -10/Materials | Discovered new exit (range 4) 336 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Derelicts attacked the area 747 | -10/Materials | Central database locked down 818 | -10/Materials | Entered Mines 850 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 899 | -10/Mines | Discovered new exit (range 6) 992 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1087 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1190 | -10/Mines | Escorted by a lone wolf Derelict 1210 | -10/Mines | Learned location of Storage (-7) 1236 | -10/Mines | Excavation squad dispatched 1236 | -10/Mines | A large section of the Mines collapsed 1407 | -10/Mines | Entered Materials 1407 | -9/Materials | Accompanied by 4 allies 1407 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1726 | -9/Materials | Discovered new exit (range 12) 1729 | -9/Materials | Build established: Tank 1888 | -9/Materials | Discovered new exit (range 14) 2107 | -9/Materials | Build established: Scavenger-Tank 2644 | -9/Materials | Identified exit to Mines 2907 | -9/Materials | Entered Mines 2939 | -9/Mines | Learned Materials interactive machine intel 2943 | -9/Mines | Discovered new exit (range 6) 2965 | -9/Mines | Met a Derelict bent on vengeance 3080 | -9/Mines | Found a hidden stash of uninstalled traps 3383 | -9/Mines | Met a Derelict shopkeep closing up shop 3658 | -9/Mines | Discovered new exit (range 15) 3661 | -9/Mines | Discovered new exit (range 9) 3690 | -9/Mines | Entered Exiles 3767 | -9/Exiles | Met 8R-AWN 3825 | -9/Exiles | Met EX-HEX 3956 | -9/Exiles | Met EX-DEC 4126 | -9/Exiles | Met EX-BIN 4170 | -9/Exiles | Aligned with FarCom system 4174 | -9/Exiles | Given EX-Vault access code 4247 | -9/Exiles | Opened EX-Vault 4266 | -9/Exiles | Found Trap Reconfigurator 4328 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4585 | -9/Exiles | Discovered new exit (range 10) 4611 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4611 | -9/Exiles | Entered Mines 4897 | -8/Mines | Build established: Scavenger-Skirmisher 5241 | -8/Mines | Discovered new exit (range 14) 5283 | -8/Mines | Entered Materials 5283 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5284 | -8/Materials | Loaded intel: 19 interactive machine locations 5645 | -8/Materials | Garrison activated, responded to threat 5983 | -8/Materials | Build established: Scavenger-Tank 6824 | -8/Materials | Discovered new exit (range 16) 6860 | -8/Materials | Entered Factory 6860 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7316 | -7/Factory | Discovered new exit (range 15) 7510 | -7/Factory | Discovered new exit (range 7) 7542 | -7/Factory | Garrison activated, responded to threat 7568 | -7/Factory | Entered another Factory area 7568 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7785 | -6/Factory | Build established: Tank 8176 | -6/Factory | Lost 3 parts (1n1u1w) 8836 | -6/Factory | Found Prototype Launcher 8953 | -6/Factory | Spotted B-75 Beast 8983 | -6/Factory | Destroyed B-75 Beast 9008 | -6/Factory | Lost 5 parts (1n2u2w) 9242 | -6/Factory | Build established: Scavenger-Tank 9306 | -6/Factory | Self-destructed Last Messages --------------- 09270_ Overheating: Energy bleed (-25). 09271_ Overheating: Energy bleed (-12). 09272_ Overheating: Energy bleed (-20). 09272_ Hrd. Light Armor Plating destroyed. 09273_ Power failure, Fission Core shutdown. 09274_ Med. Treads broken. 09274_ Overheating: Short circuit. 09275_ Overheating: System interference. 09275_ Imp. Heat Sink temporarily disabled. 09275_ Arc Projector temporarily disabled. 09276_ Imp. Medium Armor Plating destroyed. 09278_ Hrd. Light Armor Plating destroyed. 09283_ Power failure, Fission Core shutdown. 09291_ System corrupted: Fission Core rejected. 09300_ G-50 Soldier heat short circuits Carbon-fiber Leg. 09300_ Imp. Medium Treads destroyed. 09306_ Overheating: System interference. 09306_ Imp. Heat Sink temporarily disabled. 09306_ Arc Projector temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? ? ???????????????????????? | | ??????????????????????#?#????##??????????????????? | | ????????????? ? ?? ?????????# ?"?""????????????? | | ????????????? ??? ????#??##?#??? ??? ??????????? | | ?????????????? ? ?? ???##?#??#?####??##??????????? | | ???????????????????? ???##??#??#???? ? ??????????? | | ???????????? ? ???? ????##???????#? ??????????? | | ??????????? ?? ????????#?????????#?????"?????????? | | ?????????? ?????? ? #??#??????##??????"????????? | | ???????? ? ?? ?? ??? ??#??#?##????????"?????????? | | ????????????? ?? ? ?#??????#???#?? ???"?"?????? | | ???????#??#????############?#??###?# ? ????????? | | ????? ?? ? ## #??###??#???? "?""??"????? | | #?? ??????? ?# ! ##??#?#??##? "??"?""????? | | +?? ""??"???## #?##???##?#? ?"""?"??????? | | #????"??????##]! #######????? ?""????"????? | | #????? ???? ?#]! # ##??##???? ???????? | | #??? ?? ?? ?#] # """#?#???????##???????? | | #??????? ??# # """#???? ??? ?????? | | #???###????#?# # ""#??????? #?? ????? | | ##################+### F""#? ? ?? #? ???????? | | # R#% """#?? ?? ????????????? | | # % gg # ??? ?? ? ? ?????? | | # #@""" # ?""?"??? ????????? | | # ############## """ #?"?"????# ????????? | | # # #?## """ # ?????"???????????? | | # [ #### #??"?"?? ??????????? | | # #### ] !#??#??#?#? ???????? | | !!! # #??#######??#??#????????????? | | !! + ##??#?? ? ?? ????? ????????? | | ! # """ ##???#?? ?? ??????? ???????? | | # """"" #??#?#??? ????? ???????????? | | # """"" ##?#?#?? ????? ?? #?????????? | | #############??????????? ? ??????????? | | #############???????? ??????????????? | | ##?# ? ?? ??????????????? | | # * ###?? ? ? ????????????????? | | # #??#??? ?????????????????? | | #?????????????????????????? | | % #?????????????????????????? | | % #?????????????????????????? | | #?????????????????????????? | | ! #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ###############????????????????????????? | | ##???# ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 750 Resistance: TH 15 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Well Done Challenges ------------ None Game ------ Seed MobileMappingArray Manual? 0 Play Time 01:17:44 Cumulative 31.2 hours Start 2026.01.29 @ 03:40:59 End 2026.01.29 @ 08:08:18 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3523485-3215-4d43-8ad0-42d084057055