Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.05 @ 20:49:03 Player: Photonicus Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (188) 940 Value Destroyed (6950) 6950 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 13330 Bonus ------- High Alert Combat Kills 323 Follower Combat Kills 86 Friendly Fire -69 Cogmind --------- Core Integrity 0/1150 Matter 345/1100 Energy 100/100 System Corruption 7% Temperature Cool (20) Movement Core (650) Ox12 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Matter Compressor Advanced Matter Compressor Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Enhanced Optical Array Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter System Shield > --- WEAPON ----------- Wave Gun Hypervelocity Coil Gun Heavy Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Medium Treads Medium Treads Heavy Treads Advanced Matter Compressor Advanced Matter Compressor Advanced Matter Compressor Tiamat Missile Launcher Mining Claw [Rating: 89] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Damper Plating Weapon Flak Gun Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Flak Gun Launcher Advanced EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . 2 . 1 . . . . 1 . Utility 6 | . . . 2 1 . 1 . . 1 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 153 | 7 4 4 20 3 14 7 7 17 42 28 Power 19 | 2 1 1 1 . 1 1 . 2 6 4 Engine 9 | 2 1 1 . . . . . 1 2 2 Core 9 | . . . 1 . 1 1 . 1 4 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 66 | 2 1 2 10 1 8 5 2 4 21 10 Treads 28 | . . . . . . 5 2 2 11 8 Leg 28 | 2 1 2 10 1 8 . . 1 1 2 Wheel 3 | . . . . . . . . . 3 . Hover 5 | . . . . . . . . 1 4 . Flight 2 | . . . . . . . . . 2 . Utility 30 | 1 2 . 5 2 3 1 1 4 6 5 Device 16 | . 1 . 3 1 1 1 . 2 6 1 Storage 7 | 1 1 . . . 1 . . 1 . 3 Processor 4 | . . . 2 . . . . 1 . 1 Hackware 2 | . . . . 1 1 . . . . . Protection 1 | . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 38 | 2 . 1 4 . 2 . 4 7 9 9 Energy Gun 9 | . . . . . . . 1 3 3 2 Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 20 | 2 . 1 4 . 2 . 2 1 5 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . . . . . . 1 1 . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 1 1 . 2 Parts Lost 94 | . . 1 9 . 13 . 8 6 26 31 Power 12 | . . . . . 1 . 2 . 5 4 Propulsion 44 | . . . 5 . 8 . 4 1 13 13 Utility 11 | . . . 1 . 2 . 1 . 2 5 Weapon 27 | . . 1 3 . 2 . 1 5 6 9 Highest Loss Streak 8 | . . 1 3 . 3 . 6 6 8 8 Average Slot Usage (%) 87 | . 98 100 98 96 95 93 71 69 86 68 Engine 3 | . 14 11 . . . . . 4 3 . Core 5 | . . . 8 7 6 13 7 3 7 3 Treads 8 | . . . . . . 30 19 6 15 15 Leg 16 | . 28 44 35 38 36 2 . 1 2 1 Hover 1 | . . . . . . . . 3 2 . Device 13 | . 12 11 17 15 11 6 9 10 15 10 Storage 8 | . 14 11 9 7 8 13 7 5 5 8 Processor 8 | . . . 9 7 7 6 6 11 11 13 Hackware 3 | . . . . 3 7 6 6 6 5 3 Energy Gun 1 | . . . . . . . . 4 2 . Ballistic Gun 12 | . 28 22 17 15 14 13 7 . 7 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 13 42 40 49 49 63 70 70 61 69 72 Greatest Support 182 | 20 20 40 45 50 79 150 160 110 167 182 Greatest Overweight (x) 22 | 2 2 . 1 . 1 1 . . 22 14 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 18 | 6 12 12 12 12 18 18 18 12 12 12 Average Capacity 11 | 5 7 12 12 12 13 18 11 11 12 12 Most Carried 18 | 6 12 11 12 12 16 18 18 12 12 12 Average Carried 9 | 4 7 10 10 11 11 17 9 7 9 5 Final Capacity 18 | 6 12 12 12 12 18 18 4 12 12 12 Final Carried 18 | 6 12 11 10 12 13 18 1 11 10 . Class Distribution -------------------- 35% | Scavenger-Mutant 32% | Hacker-Mutant 25% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Matter Collected 4977 | 194 464 82 860 . 791 . 347 301 1361 577 Remotely . | . . . . . . . . . . . Salvage Created 9453 | . 815 123 1872 208 1347 128 528 440 3376 616 Parts 469 | . 64 9 88 18 71 6 10 28 154 21 Haulers Intercepted 3 | . 1 . . . 1 . . . 1 . Recyclers Shooed 10 | . 1 . 2 . 1 . . . 5 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Combat Hostiles Destroyed 137 | . 17 2 35 3 23 2 2 7 37 9 Melee 1 | . . . . . . . . . . 1 Guns 132 | . 17 2 35 3 23 2 2 3 37 8 Cannons 3 | . . . . . . . . 3 . . AOE 1 | . . . . . . . . 1 . . Classes Destroyed 15 | . 7 1 2 1 1 . 1 . 2 . Worker 11 | . 2 . 3 . 2 . . . 4 . Builder 11 | . 1 . 1 . 4 . . . 5 . Hauler 3 | . 1 . . . 1 . . . 1 . Recycler 8 | . 1 . 3 . . . . . 4 . Mechanic 3 | . . . . . 2 . . . 1 . Operator 4 | . . . 1 1 . . . 1 1 . Watcher 11 | . 3 1 1 . 1 . . 1 4 . Swarmer 26 | . 6 . 8 . 7 . . . 5 . Grunt 56 | . 11 1 19 . 9 1 . 2 9 4 Brawler 5 | . . . 1 . . . . . 3 1 Duelist 3 | . . . . . . . . . 3 . Sentry 28 | . . 1 7 2 7 1 . 2 7 1 Hunter 5 | . . . . . . . . . 2 3 Programmer 12 | . . . . 1 . . . 3 8 . Compactor 2 | . . . . . . . 2 . . . Best Kill Streak 8 | . 8 1 5 1 7 1 1 2 5 3 Combat Bots Only 7 | . 7 1 5 1 6 1 1 2 3 3 Max Kills in Single Turn 3 | . 2 1 2 1 2 1 1 1 3 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Damage Taken 14501 | . 384 105 1316 158 1446 44 528 1120 3771 5629 Core 2345 | . 67 12 146 8 160 30 25 196 550 1151 Absorbed by Shields 34 | . . . . . . . . . . 34 Core Remaining (%) 76 | 100 73 97 73 . 76 . . 70 45 . Volleys Fired 526 | . 59 11 85 10 68 4 22 32 184 51 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 Hottest 153 | . 40 40 56 56 56 56 56 153 98 127 Shots Fired 953 | . 118 21 161 20 131 8 39 54 330 71 Gun 927 | . 118 21 161 20 131 8 36 36 330 66 Cannon 15 | . . . . . . . . 15 . . Launcher 11 | . . . . . . . 3 3 . 5 Special . | . . . . . . . . . . . Kinetic 803 | . 118 21 161 20 131 8 36 9 254 45 Thermal 87 | . . . . . . . . 42 24 21 Explosive 5 | . . . . . . . . . . 5 Electromagnetic 58 | . . . . . . . 3 3 52 . Robot Hit Streak 48 | . 23 11 17 6 17 7 29 15 46 48 Robot Miss Streak 16 | . 2 1 6 6 16 3 4 3 4 1 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 25 | . 4 . 6 . 7 . . 1 5 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 . . 1 1 1 Shots Hit Robots 849 | . 93 16 142 18 122 8 38 45 292 75 Core Hits 624 | . 42 6 169 25 147 16 30 27 124 38 Critical Hits 54 | . 2 . 1 . . . . 2 40 9 Critical Kills 19 | . 1 . . . . . . 1 14 3 Critical Parts Destroyed 31 | . 1 . 1 . . . . 1 22 6 Melee Attacks 12 | . . . . . . . . . 1 11 Impact . | . . . . . . . . . . . Slashing 12 | . . . . . . . . . 1 11 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18066 | . 1150 183 2560 383 2211 191 1216 1154 7206 1812 Guns 16786 | . 1136 183 2533 383 2211 191 1185 648 7076 1240 Cannons 251 | . . . . . . . . 251 . . Explosions 636 | . . . . . . . 31 255 34 316 Melee 331 | . . . . . . . . . 75 256 Ramming 62 | . 14 . 27 . . . . . 21 . Kinetic 14435 | . 1136 183 2533 383 2211 191 1185 215 5564 834 Thermal 1684 | . . . . . . . 25 790 463 406 Explosive 316 | . . . . . . . . . . 316 Electromagnetic 1238 | . . . . . . . 6 149 1083 . Impact . | . . . . . . . . . . . Slashing 331 | . . . . . . . . . 75 256 Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . 1 . 14 20 13 7 Average Corruption 10 | . . . . . 1 . 11 14 8 4 Corruption Purged . | . . . . . . . . . . . Effects 162 | . . . . . 1 . 19 52 88 2 Message Errors 28 | . . . . . . . 2 8 18 . Matter Fused 23 | . . . . . . . 4 8 11 . Heat Flow Errors 16 | . . . . . . . 3 4 8 1 Energy Discharges 15 | . . . . . . . 1 4 10 . Parts Rejected 2 | . . . . . . . 1 . 1 . Data Loss (minor) 9 | . . . . . 1 . 2 4 1 1 Data Loss (major) 6 | . . . . . . . 1 1 4 . Misfires 3 | . . . . . . . . . 3 . Alerts 6 | . . . . . . . . 6 . . Misdirections 8 | . . . . . . . 1 6 1 . Targeting Errors 36 | . . . . . . . 4 8 24 . Weapon Failures 10 | . . . . . . . . 3 7 . Overload Shots . | . . . . . . . . . . . Overflow Damage 67 | . . . . . . . . 49 . 18 Projectiles . | . . . . . . . . . . . Explosions 49 | . . . . . . . . 49 . . Melee 18 | . . . . . . . . . . 18 Knockbacks 1 | . . . 1 . . . . . . . Impact 1 | . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 247 | . 5 . . . . . 47 146 49 . Shots 7 | . . . . . . . 1 5 1 . Rammed 8 | . 1 . . . . . . . 4 3 Targets Rammed 14 | . 3 . 4 . . . . . 4 3 Kicked 6 | . 2 . 4 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 273 | . 9 3 . . . . 158 273 254 181 Average Temperature 77 | . 3 3 . . . . 67 102 77 30 Received Heat Transfer 3687 | . 219 45 702 48 570 27 . 99 810 1167 Effects 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 1 6 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 2 1 . Heat Transferred 2851 | . . . . . . . 50 1197 864 740 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Peak Influence 612 | . 232 113 612 251 481 243 70 142 548 281 Average Influence 185 | . 98 80 371 192 299 198 27 50 230 100 Maximum Alert Level 2 | . 1 . 2 1 2 1 . . 2 1 Low Security (%) 60 | 100 86 100 16 29 29 72 100 100 45 82 Level 1 25 | . 13 . 28 70 41 27 . . 36 17 Level 2 14 | . . . 54 . 29 . . . 17 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . 2 1 4 1 4 1 . 4 10 3 Investigation 5 | . 2 1 1 . 1 . . . . . Extermination 8 | . . . . 1 . . . 2 4 1 Reinforcement 15 | . . . 3 . 3 1 . 2 4 2 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . Haulers Reinforced 3 | . . . . . 2 . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Distress Signals 7 | . 1 . 2 . 2 . . 1 1 . Communications Jammed 13 | . . . . . . . . 5 8 . Distress Signals 13 | . . . . . . . . 5 8 . Times Spotted 223 | . 23 4 47 4 32 3 6 12 61 31 Peak Tracking Total 9 | . 4 1 7 1 6 1 4 3 6 9 Tactical Retreats 24 | . . . 4 . 3 . 1 . 7 9 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Traps Triggered 14 | . 2 1 2 . 2 1 . 1 3 2 Indirectly 1 | . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Machines Disabled 14 | . . . . . . . . 4 10 . Max in Single Turn 2 | . . . . . . . . 1 2 . Garrison Access 2 | . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Machines Accessed 26 | . 7 4 2 2 3 1 . . 3 4 Terminals 17 | . 6 3 . 2 3 . . . 1 2 Fabricators 3 | . . . . . . 1 . . 1 1 Repair Stations 2 | . . 1 1 . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 Total Hacks 66 | . 22 11 4 4 7 1 . . 6 11 Successful 44 | . 15 7 4 3 3 1 . . 3 8 Failed 22 | . 7 4 . 1 4 . . . 3 3 Catastrophic 2 | . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 52 | . 21 10 . 4 7 . . . 1 9 Fabricators 5 | . . . . . . 1 . . 3 1 Repair Stations 3 | . . 1 2 . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 1 Terminal Hacks 33 | . 14 7 . 3 3 . . . . 6 Record 3 | . 2 1 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 5 | . 1 1 . 2 . . . . . 1 Machine Index 1 | . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 4 | . 1 . . . . . . . . 3 Locate Traps 2 | . 1 . . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . Security Status 1 | . . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . Extermination Status 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 4 | . 2 1 . . . . . . . 1 Fabricator Hacks 4 | . . . . . . 1 . . 2 1 Network Status 3 | . . . . . . 1 . . 1 1 Build 1 | . . . . . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . 1 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 17 | . 5 3 . 2 3 . . . 2 2 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . Matter 252 | . . . . . . . . . 252 . Time 67 | . . . . . . . . . 67 . Total Robot Build Rating 12 | . . . . . . . . . 12 . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . 10 . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 4 2 . Machine Destruction 2 | . . . . . . . . . 2 . Programmers 4 | . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Total Allies 4 | . . . . . . . 1 . 3 . Largest Group 3 | . . . . . . . 1 . 3 1 Highest-Rated Group 60 | . . . . . . . 31 . 60 20 Highest-Rated Ally 31 | . . . . . . . 31 . 20 20 Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . . . . 10 . 16 . Total Damage 498 | . . . . . . . 211 . 287 . Kills 2 | . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Turns Passed 8259 | 93 1091 244 1148 569 604 359 334 910 2039 868 Spaces Moved 3944 | 63 594 173 542 441 281 205 162 466 706 311 Core 24 | 12 . . . . . . . . 9 3 Treads 1748 | . . . . . . 189 162 466 645 286 Legs 2167 | 51 594 173 542 441 281 16 . . 47 22 Wheels . | . . . . . . . . . . . Hover 5 | . . . . . . . . . 5 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 150 120 120 152 160 160 160 120 Average Speed 150 | 117 135 120 150 120 129 159 160 160 184 164 Slowest Speed 1150 | 150 180 120 150 120 155 160 160 160 1150 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 82 23 62 13 53 10 69 18 28 9 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 6 | . 1 . 1 1 1 . . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 184 | . . . . . . . . 15 117 52 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . . . . 3 10 1 AOE 170 | . . . . . . . . 12 107 51 Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Total 5280 | 81 766 189 723 461 393 229 199 573 1106 560 Wait 418 | . 84 . 37 . 10 . . 34 115 138 Move 3935 | 62 593 172 541 440 280 205 161 465 705 311 Hop . | . . . . . . . . . . . Pick Up 176 | 12 15 2 24 6 18 10 6 21 45 17 Fast Attach . | . . . . . . . . . . . Attach 124 | 6 1 3 12 2 13 2 7 14 37 27 Detach 2 | . . . . . . . . 1 1 . Swap 29 | 1 3 1 8 1 1 5 . 3 5 1 Drop 41 | . 8 . 12 2 3 3 3 . 9 1 Fire 526 | . 59 11 85 10 68 4 22 32 184 51 Melee 12 | . . . . . . . . . 1 11 Ram 3 | . . . . . . . . . . 3 Kick 7 | . 3 . 4 . . . . . . . Crush 4 | . . . . . . . . . 4 . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . . . . 3 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 7) 284 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 487 | -10/Materials | Identified exit to Mines 1030 | -10/Materials | Destroyed 7 combat bots 1185 | -10/Materials | Entered another Materials area 1185 | -9/Materials | Evolved 2 slots: Propulsion x2 1246 | -9/Materials | Discovered new exit (range 7) 1418 | -9/Materials | Discovered new exit (range 8) 1429 | -9/Materials | Entered another Materials area 1429 | -8/Materials | Evolved 2 slots: Utility x2 1847 | -8/Materials | Repaired Aluminum Leg 2291 | -8/Materials | Discovered new exit (range 15) 2314 | -8/Materials | Identified exit to Factory 2430 | -8/Materials | Build established: Scavenger-Mutant 2546 | -8/Materials | Lost 3 parts (1n2w) 2577 | -8/Materials | Entered Factory 2577 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3083 | -7/Factory | Discovered new exit (range 9) 3145 | -7/Factory | Identified exit to Storage 3146 | -7/Factory | Entered Storage 3282 | -7/Storage | Lost 3 parts (2n1u) 3357 | -7/Storage | Lost 3 parts (1p2n) 3524 | -7/Storage | Build established: Hacker-Mutant 3681 | -7/Storage | Found Prototype Processor 3683 | -7/Storage | Found Prototype Processor 3707 | -7/Storage | Learned location of Armory (-4) 3726 | -7/Storage | Discovered new exit (range 16) 3747 | -7/Storage | Identified exit to Factory 3750 | -7/Storage | Entered Factory 3750 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4109 | -6/Factory | Sucked down chute 4109 | -6/Factory | Entered Waste 4110 | -6/Waste | Met a frightened Derelict 4124 | -6/Waste | EMP discharged 4133 | -6/Waste | Spotted C-40 Crusher 4161 | -6/Waste | Destroyed C-40 Crusher 4179 | -6/Waste | Spotted C-40 Crusher 4223 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4224 | -6/Waste | EMP discharged 4224 | -6/Waste | System corruption reached 10% 4226 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4226 | -6/Waste | Destroyed C-40 Crusher 4235 | -6/Waste | Found Unknown Protection 4240 | -6/Waste | Spotted C-40 Crusher 4282 | -6/Waste | Crushed by Compactor (1 part destroyed) 4285 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4291 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4294 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4296 | -6/Waste | Identified Damper Plating 4315 | -6/Waste | Crushed by Compactor (1 part destroyed) 4324 | -6/Waste | EMP discharged 4332 | -6/Waste | Spotted C-40 Crusher 4343 | -6/Waste | Spotted C-40 Crusher 4346 | -6/Waste | Lost 6 parts (2p2n1u1w) 4350 | -6/Waste | Spotted C-40 Crusher 4357 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4424 | -6/Waste | EMP discharged 4425 | -6/Waste | Discovered new exit (range 12) 4441 | -6/Waste | Identified exit to Factory 4443 | -6/Waste | Entered Factory 5319 | -6/Factory | Discovered new exit (range 19) 5329 | -6/Factory | Lost 6 parts (1n5w) 5352 | -6/Factory | Identified exit to Factory 5353 | -6/Factory | Entered another Factory area 5353 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5439 | -5/Factory | Lost 3 parts (2p1n) 5497 | -5/Factory | Lost 3 parts (2n1w) 5719 | -5/Factory | Lost 3 parts (2n1w) 5895 | -5/Factory | Lost 3 parts (1p1u1w) 6047 | -5/Factory | Discovered new exit (range 7) 6051 | -5/Factory | Build established: Scavenger-Mutant 6102 | -5/Factory | Identified exit to Upper Caves 6133 | -5/Factory | Lost 8 parts (1p6n1w) 6230 | -5/Factory | Garrison activated, responded to threat 6616 | -5/Factory | Discovered new exit (range 17) 6830 | -5/Factory | Core integrity fell below 50% 7066 | -5/Factory | Fabricated B-48 Gladiator (x3) 7211 | -5/Factory | P-70 Sage assimilated allied Gladiator 6c 7225 | -5/Factory | P-70 Sage assimilated allied Gladiator 6b 7303 | -5/Factory | Discovered new exit (range 21) 7338 | -5/Factory | System corruption reached 10% 7352 | -5/Factory | Identified exit to Factory 7392 | -5/Factory | Entered another Factory area 7392 | -4/Factory | Accompanied by 1 ally 7392 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7470 | -4/Factory | Build established: Scavenger-Skirmisher 7549 | -4/Factory | Spotted B-86 Titan 7758 | -4/Factory | Lost 8 parts (2p3n3w) 7981 | -4/Factory | Lost 5 parts (1p3n1u) 8046 | -4/Factory | Lost 3 parts (1n1u1w) 8131 | -4/Factory | Core integrity fell below 50% 8253 | -4/Factory | Core integrity fell below 20% 8260 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- System corrupted: Component data lost. Slug penetrates G-67 Veteran. R-10 Processor collects Adv. Heat Sink. Destroyed Electrolaser. R-10 Processor collects Flexi-carbon Leg. Coil Gun destroyed. R-10 Processor collects Adv. Heat Sink. Adv. Shield Generator destroyed. Acquired 68 matter. Myomer Leg destroyed. Acquired 85 matter. P-70 Sage resets G-67 Veteran, system corruption cleaned. Slammed into G-67 Veteran. Adv. Medium Treads destroyed. Slammed into P-70 Sage. Acquired 80 matter. System corrupted: Heat flow error (+224). P-70 Sage resets G-67 Veteran, system corruption cleaned. Slammed into R-10 Processor. Imp. Coolant Injector destroyed. Map ----- +----------------------------------------------------+ | ??????????????? != | | ??????????????? *%= | | ??????????????# ######## | | ??????????????# ######### #??????## | | ?????????????? #?????#?# #???????? | | ?????????????? # ?? ### ###?????? | | ????????????????#######m # ?"" # #?????? | | ??????????????????????# u # ?"" # #?????? | | ??????????????????????# # """ # # ????? | | ??????????????????????# # # + ????? | | ??????????????????????# # + #?????? | | ??????????????????????# # "Y" # #?????? | | ??????????????????????# t + """ # #?????? | | ??????????????????????# # # #?????? | | ??????????????????????# ##+#### #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?##?## | | ??????????????????????# ###!##" | | ??????????????????????# # "[ | | ??????????????????????# ##"![= | | ??????????????????????# R ## | | ??????????????????????# ## | | ??????????????????????# ## | | ??????????????????????# ##"" | | ??????????????????????# ##"T | | ???????????????????######@########### ##"" | | ???????????????????# g #??????# ## = | | ???????????????????# gp #??????####+######### | | ???????????????????# ! p% #??????# # | | ???????????????????# [" #??????# # | | ???????????????????# """" #??????# " # | | ???????????????????# """" #??????# " " + | | ???????????????????# """" #??????# " """ # | | ???????????????????# #??????# " """ # | | ???????????????????###########??????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????############## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# * | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????? """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 80 Energy Generation 32 Energy Capacity 525 Matter Stores 345 Matter Capacity 1500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Gun Specialist My Command Is Your Wish Superinsulated Challenges ------------ None Game ------ Seed BoreGravitonBuckler Manual? 0 Play Time 02:10:41 Cumulative 20.6 hours Start 2020.04.05 @ 18:10:54 End 2020.04.05 @ 20:49:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d0b2b15f-e884-478b-b012-6992efb03584