Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.10 @ 14:40:27 Player: wchar_t Result: Destroyed by as-73723 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (139) 695 Value Destroyed (5067) 5067 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1355) 1355 TOTAL SCORE: 13397 Bonus ------- High Alert Combat Kills 203 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -748 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 737/750 System Corruption 0% Temperature Cool (13) Movement Walking (110) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Zionite Light DM Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Armored Leg Improved VSS Leg Zionite Composite Leg I > --- UTILITY (7) ------ Zionite Biocell Advanced Signal Interpreter Launcher Guidance Computer Improved Propulsion Shielding Zionite Light Carapace Layered Medium Armor Plating Thermal Shield > --- WEAPON (2) ------- Precision Rocket Launcher Powered Hammer > --- INVENTORY (5) ---- Medium Treads Improved EM Pulse Cannon Flak Cannon Heavy Rocket Launcher Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Zionite Light DM Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Improved VSS Leg Zionite Composite Leg I > --- UTILITY ---------- Zionite Biocell Advanced Signal Interpreter Launcher Guidance Computer Improved Propulsion Shielding Zionite Light Carapace Layered Medium Armor Plating Thermal Shield > --- WEAPON ----------- Precision Rocket Launcher Powered Hammer > --- INVENTORY -------- Medium Treads Medium Treads Flak Cannon Heavy Rocket Launcher Precision Rocket Launcher [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . Utility 5 | . . . 1 . . . 1 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 146 | 5 1 . 10 2 2 2 5 23 . . 2 5 61 4 1 3 20 Power 12 | . . . . . 1 . 1 1 . . . . 7 . . . 2 Engine 6 | . . . . . 1 . 1 . . . . . 3 . . . 1 Core 5 | . . . . . . . . 1 . . . . 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 39 | 2 . . . . . 1 1 . . . . 3 28 . . 1 3 Treads 1 | . . . . . . . . . . . . . 1 . . . . Leg 31 | 2 . . . . . . . . . . . 3 23 . . 1 2 Wheel 1 | . . . . . . . . . . . . . 1 . . . . Hover 4 | . . . . . . . . . . . . . 3 . . . 1 Flight 2 | . . . . . . 1 1 . . . . . . . . . . Utility 46 | 1 1 . 3 1 1 . 2 11 . . . . 13 3 . . 10 Device 12 | . . . . 1 . . 1 3 . . . . 4 1 . . 2 Storage 3 | 1 . . . . 1 . . . . . . . . . . . 1 Processor 8 | . . . . . . . . 5 . . . . 2 1 . . . Hackware 3 | . . . . . . . . 2 . . . . 1 . . . . Protection 20 | . 1 . 3 . . . 1 1 . . . . 6 1 . . 7 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 49 | 2 . . 7 1 . 1 1 11 . . 2 2 13 1 1 2 5 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . 1 . . . . 1 . . . 1 2 . . . 2 Ballistic Gun 5 | . . . 5 . . . . . . . . . . . . . . Ballistic Cannon 17 | . . . . . . 1 1 6 . . 1 . 6 . . 1 1 Launcher 11 | . . . 1 1 . . . 1 . . 1 1 2 1 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . 3 . . . . 3 . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . . 1 . . . . 1 . . . 6 Parts Lost 35 | . . . . . . . . 1 . . . 8 18 . 1 . 7 Power 6 | . . . . . . . . . . . . 1 3 . . . 2 Propulsion 13 | . . . . . . . . . . . . 3 7 . 1 . 2 Utility 12 | . . . . . . . . 1 . . . 2 6 . . . 3 Weapon 4 | . . . . . . . . . . . . 2 2 . . . . Highest Loss Streak 5 | . . . . . . . . 1 . . . 5 5 . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 78 85 73 77 85 90 67 75 76 76 67 70 76 93 93 91 85 Engine 5 | . . . . . 8 11 9 6 . . . . 4 6 6 6 5 Core 2 | . . . . . . . . . 7 7 7 3 2 6 6 6 1 Leg 15 | . 28 28 22 22 22 22 . . . . . 12 17 26 23 23 25 Flight 1 | . . . . . . 2 9 7 7 7 7 1 . . . . . Device 7 | . . . . 4 11 11 13 8 7 7 7 7 5 12 13 13 2 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 8 Processor 12 | . . . . . . . . 13 23 23 23 18 15 20 20 20 14 Hackware 1 | . . . . . . . . 5 . . . . 2 . . . . Protection 8 | . 7 14 19 17 11 11 9 7 7 7 7 3 5 6 6 6 11 Energy Cannon 1 | . . . . . . . . . . . . 1 2 . . . 2 Ballistic Gun 1 | . . . 17 11 11 11 1 . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 16 13 7 7 2 7 4 . . . . Launcher 2 | . . . . 11 11 9 . . 7 7 2 5 . . 2 . 5 Impact Weapon 2 | . . . . . . . . . . . . . 3 6 6 6 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 9 12 12 19 19 35 38 50 50 48 48 48 48 75 56 56 56 68 Greatest Support 75 | 20 20 20 20 10 10 10 50 50 50 50 50 50 58 58 58 66 75 Greatest Overweight (x) 14 | . . . 1 1 3 3 . . . . . 1 14 . 1 1 1 Average Overweight (x) . | . . . . 1 1 3 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 8 12 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 3 5 5 8 8 12 13 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 4 5 7 8 8 12 14 14 15 15 15 11 13 14 14 15 11 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 5 5 8 8 12 13 14 15 15 15 15 10 15 14 14 15 5 Class Distribution -------------------- 69% | Mutant 12% | Assassin 7% | Scavenger-Mutant 4% | Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3677 | 175 15 13 153 51 . 121 124 606 50 53 . 430 1261 31 54 112 428 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4699 | . 15 . 247 31 . . 179 455 17 . . 699 2451 42 47 . 516 Parts 167 | . 3 . 22 8 . . 8 20 4 . . 14 71 3 1 . 13 Haulers Intercepted 6 | . . . . . . . 1 2 . . . . 3 . . . . Recyclers Shooed 7 | . . . . 1 . . . 2 . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 5 . . 16 . 4 1 8 . Prevented 1 | . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 101 | . . . 7 7 . . 4 7 3 . . 23 32 1 3 . 14 Melee 12 | . . . . . . . . . . . . . 10 1 . . 1 Guns 4 | . . . 4 . . . . . . . . . . . . . . Cannons 28 | . . . . . . . 4 7 . . . 6 11 . . . . AOE 46 | . . . 3 7 . . . . 3 . . 17 4 . 3 . 9 Classes Destroyed 18 | . 1 . 4 . . . 3 3 . . . 2 2 . . . 3 Worker 9 | . . . 1 . . . 1 . . . . . 7 . . . . Builder 5 | . . . 1 . . . . 1 . . . . 3 . . . . Tunneler 3 | . . . . . . . . . . . . . 3 . . . . Hauler 6 | . . . . . . . 1 2 . . . . 3 . . . . Recycler 8 | . . . . . . . . 3 . . . . 5 . . . . Mechanic 2 | . . . . . . . . 1 . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . Watcher 5 | . 1 . 1 . . . . 2 . . . . 1 . . . . Swarmer 20 | . . . 3 7 . . . . 3 . . 4 3 . . . . Grunt 33 | . . . . . . . 1 1 . . . 15 14 . 2 . . Brawler 5 | . . . . . . . . . . . . 2 3 . . . . Duelist 4 | . . . . . . . . . . . . 3 . . 1 . . Sentry 14 | . . . 4 . . . 2 3 . . . . 5 . . . . Hunter 2 | . . . . . . . 1 . . . . . 1 . . . . Programmer 11 | . . . . . . . . 3 . . . . 7 1 . . . Z-Light 8 | . . . . . . . . . . . . . . . . . 8 Assembled 3 | . . . . . . . . . . . . . . . . . 3 Golem 2 | . . . . . . . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | . 1 . 8 4 . . 3 3 3 . . 13 5 1 3 . 4 Combat Bots Only 12 | . . . 5 4 . . 2 1 3 . . 12 5 1 3 . 4 Max Kills in Single Turn 4 | . 1 . 2 3 . . 2 2 2 . . 4 2 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 3 . . . . 2 . . 4 2 . 1 . 2 Melee 1 | . . . . . . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 8346 | . . . 433 87 . . 233 941 64 . 192 1267 3541 163 95 . 1330 Core 1314 | . . . 87 9 . . . 89 . . 50 189 624 . 27 . 239 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . 91 . . . 9 Core Remaining (%) 85 | 100 . 100 . . . 76 100 . . . . 53 . . . . . Volleys Fired 259 | . 1 . 23 3 . . 15 41 3 . . 37 101 . 7 1 27 Largest 2 | . 2 . 2 2 . . 2 2 2 . . 2 2 . 1 1 2 Hottest 138 | . 100 . 100 53 . . 92 113 87 . . 87 118 . 43 53 138 Shots Fired 409 | . 2 . 46 6 . . 30 80 5 1 1 53 146 . 7 1 31 Gun 51 | . 2 . 44 3 . . 2 . . . . . . . . . . Cannon 301 | . . . . . . . 28 80 2 . 1 37 141 . . 1 11 Launcher 57 | . . . 2 3 . . . . 3 1 . 16 5 . 7 . 20 Special . | . . . . . . . . . . . . . . . . . . Kinetic 268 | . . . 36 3 . . 30 71 2 . 1 29 95 . . 1 . Thermal 73 | . 2 . 8 . . . . 9 . . . 8 46 . . . . Explosive 57 | . . . 2 3 . . . . 3 1 . 16 5 . 7 . 20 Electromagnetic 11 | . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 18 | . 1 . 13 1 . . 10 15 1 . . 12 18 . 9 . 11 Robot Miss Streak 12 | . . . 3 1 . . 9 12 3 . . 3 10 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 367 | . 1 . 30 2 . . 20 69 1 . . 35 171 4 7 . 27 Core Hits 259 | . 1 . 13 7 . . 22 35 4 . . 55 81 1 7 . 33 Critical Kills 3 | . . . . . . . . . . . . . 3 . . . . Critical Parts Destroyed 18 | . . . . . . . . . . . . . 17 . . . 1 Critical Strikes 31 | . . . . . . . 1 6 . . . 1 22 . . . 1 Blast 10 | . . . . . . . 1 6 . . . 1 2 . . . . Smash 21 | . . . . . . . . . . . . . 20 . . . 1 Melee Attacks 136 | . . . . . . . . 9 . . . . 93 6 . 6 22 Impact 136 | . . . . . . . . 9 . . . . 93 6 . 6 22 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . 2 . . . . 13 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17449 | . 22 . 832 219 . . 470 1985 312 . . 3433 7082 159 522 . 2413 Guns 511 | . 13 . 471 . . . 27 . . . . . . . . . . Cannons 5593 | . . . . . . . 443 1602 . . . 718 2580 . . . 250 Explosions 6852 | . . . 357 215 . . . 181 312 . . 2715 794 . 522 . 1756 Melee 4456 | . . . . . . . . 202 . . . . 3688 159 . . 407 Ramming 37 | . 9 . 4 4 . . . . . . . . 20 . . . . Kinetic 4637 | . . . 408 . . . 470 1407 . . . 501 1851 . . . . Thermal 1585 | . 13 . 63 . . . . 368 . . . 217 854 . . . 70 Explosive 6476 | . . . 357 215 . . . . 312 . . 2715 669 . 522 . 1686 Electromagnetic 258 | . . . . . . . . 8 . . . . . . . . 250 Impact 4456 | . . . . . . . . 202 . . . . 3688 159 . . 407 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 3 3 3 3 3 5 7 7 7 . Average Corruption 2 | . . . . . . . . 1 3 3 3 3 2 6 7 7 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 85 | . . . . . . . . 11 2 3 1 10 28 12 9 9 . Message Errors 22 | . . . . . . . . 4 1 1 . . 7 3 3 3 . Matter Fused 21 | . . . . . . . . 2 . . . 5 6 2 3 3 . Heat Flow Errors 5 | . . . . . . . . 1 1 . . . 2 . 1 . . Energy Discharges 9 | . . . . . . . . 2 . . . . 4 1 . 2 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 17 | . . . . . . . . 1 . 1 . 3 3 6 2 1 . Data Loss (major) 4 | . . . . . . . . 1 . . . . 3 . . . . Misfires 5 | . . . . . . . . . . 1 1 1 2 . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2094 | . . . 81 17 . . . 264 68 . . 71 1398 9 4 . 182 Projectiles 168 | . . . . . . . . 69 . . . 26 73 . . . . Explosions 359 | . . . 81 17 . . . 93 68 . . 45 39 . 4 . 12 Melee 1567 | . . . . . . . . 102 . . . . 1286 9 . . 170 Knockbacks 68 | . . . . 1 . . 12 19 . . . 1 35 . . . . Impact 15 | . . . . 1 . . . 1 . . . . 13 . . . . Kinetic 50 | . . . . . . . 11 17 . . . 1 21 . . . . Secondary 3 | . . . . . . . 1 1 . . . . 1 . . . . Self-Inflicted Damage 647 | . . . 36 22 . . . 87 . . . 110 242 . 33 . 117 Shots 12 | . . . 1 1 . . . 1 . . . 2 3 . 1 . 3 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 1 . 1 2 . . . . . . . . 3 . . . . Kicked 7 | . 1 . 1 2 . . . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 33 . 57 . . . 386 394 248 6 16 159 432 . 222 16 240 Average Temperature 119 | . 19 . 14 . . . 142 107 90 4 12 63 154 . 72 9 99 Received Heat Transfer 2051 | . . . 126 . . . 72 261 . . . 444 816 . 36 . 296 Effects 19 | . . . . . . . 4 1 . . . . 11 . . . 3 Shutdowns 4 | . . . . . . . . . . . . . 4 . . . . Energy Bleed 3 | . . . . . . . 1 . . . . . 2 . . . . Interference 9 | . . . . . . . 2 . . . . . 4 . . . 3 Short Circuit 2 | . . . . . . . . 1 . . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 Parts Fried 20 | . . . . . . . . 4 . . . . 15 . . . 1 Impact Corruptions 50 | . . . . . . . . 5 . . . . 39 1 . . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . Heat Transferred 1989 | . 37 . 185 . . . . 359 . . . 296 1062 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 823 | . 44 16 417 385 . . 212 401 . . . . 823 . . . . Initial 162 | . . 16 5 162 . . . 95 . . . . 150 . . . . Average 216 | . 13 16 154 349 . . 83 133 . . . . 314 . . . . Maximum Alert Level 3 | . . . 2 1 . . 1 2 . . . . 3 . . . . Low Security (%) 66 | 100 100 100 79 13 . 100 97 76 . . . . 55 . . . . Level 1 16 | . . . 7 86 . . 2 22 . . . . 9 . . . . Level 2 10 | . . . 13 . . . . . . . . . 20 . . . . Level 3 7 | . . . . . . . . . . . . . 15 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 1 . . . 1 6 . . . 1 17 . . . . Investigation 3 | . . . . . . . . 2 . . . . 1 . . . . Extermination 10 | . . . . . . . . 2 . . . . 8 . . . . Reinforcement 7 | . . . 1 . . . 1 2 . . . . 3 . . . . Assault 2 | . . . . . . . . . . . . 1 1 . . . . Garrison 4 | . . . . . . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 9 | . . . 2 . . . 2 . . . . . 5 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 173 | . 2 . 15 7 . . 7 29 3 . 4 25 60 1 3 . 17 Peak Tracking Total 10 | . 1 . 5 4 . . 3 4 3 . 4 10 6 1 3 . 5 Tactical Retreats 12 | . . . . . . . . 7 . . . . 5 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 15 | . . . . . . . . 8 . . . . 7 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . 4 . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 21 | . . . 3 . . . 1 7 . . 1 . 8 . . . 1 Max in Single Turn 3 | . . . 2 . . . 1 3 . . 1 . 2 . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 31 | . 1 . 1 . 1 . 1 15 1 1 4 . 6 . . . . Terminals 18 | . 1 . 1 . . . 1 9 . 1 . . 5 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . . Total Hacks 81 | . 2 . 3 . 1 . 2 35 1 1 29 . 7 . . . . Successful 47 | . 1 . 1 . 1 . 2 11 1 1 29 . . . . . . Failed 34 | . 1 . 2 . . . . 24 . . . . 7 . . . . Catastrophic 8 | . . . . . . . . 6 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 23 | . . . . . 1 . 2 16 . . . . 4 . . . . Terminals 36 | . 2 . 3 . . . 2 22 . 1 . . 6 . . . . Fabricators 4 | . . . . . . . . 4 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . . . . 1 . . . . Terminal Hacks 38 | . 1 . 1 . 1 . 2 2 1 1 29 . . . . . . Record 12 | . . . . . . . . . . 1 11 . . . . . . Part Schematic 11 | . . . . . . . 2 . . . 9 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 4 . . . . . . . . . Process 2 | . . . . . . . . 2 . . . . . . . . . Retrieve Matter 2 | . . . . . . . . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . 1 . . . . 10 . . . . 5 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 2 . . . 9 . . . . 13 . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 104 | . . . . . . . . 104 . . . . . . . . . Retrieved Matter 115 | . . . . . . . . 115 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 6 | . . . . 2 . . . . . . . 2 . . . 2 . Largest Group 2 | . . . . 2 2 . . . . . . 2 1 . . 2 2 Highest-Rated Group 54 | . . . . 54 54 . . . . . . 49 20 . . 50 50 Highest-Rated Ally 31 | . . . . 31 31 . . . . . . 29 20 . . 25 25 Total Orders 1 | . . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks 9 | . . . . . . . . . . . . 4 . . . . 5 Total Damage 454 | . . . . . . . . . . . . 18 . . . . 436 Kills 5 | . . . . . . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . 1 . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 14221 | 69 117 230 340 458 1034 303 375 2751 156 140 46 548 4016 390 295 1134 1819 Spaces Moved 9828 | 53 89 178 162 230 401 90 428 2934 159 270 84 375 1732 320 217 791 1315 Core 14 | 6 . . . . . . . . . . . . 8 . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 5597 | 47 89 178 162 230 401 90 . . . . . 212 1545 320 217 791 1315 Wheels 115 | . . . . . . . . . . . . . 115 . . . . Hover 64 | . . . . . . . . . . . . . 64 . . . . Flight 4038 | . . . . . . . 428 2934 159 270 84 163 . . . . . Fastest Speed 50 | 50 120 120 120 190 190 330 50 50 50 50 50 50 100 112 112 120 110 Average Speed 107 | 112 120 120 148 190 257 330 50 50 50 50 50 101 146 112 129 139 119 Slowest Speed 750 | 120 120 120 190 190 330 330 50 50 50 50 50 200 750 112 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . 4 25 . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 19 36 24 47 61 31 41 63 23 54 74 47 35 58 43 85 86 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . . . . . 1 . . 1 . 1 . Known Exits Taken 11 | . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 15 | . . . . 1 . 1 . . 1 4 . . . 2 1 5 . Spaces Dug 32 | . . . . . . . . 7 . . . . 10 . . 3 12 Terrain Destroyed 618 | . . . 33 21 . . 6 40 40 11 . 182 90 . 44 3 148 Melee 31 | . . . . . . . . 6 . . . . 10 . . 3 12 Projectile 39 | . . . . . . . 6 11 1 . . 12 9 . . . . AOE 548 | . . . 33 21 . . . 23 39 11 . 170 71 . 44 . 136 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 12797 | 60 96 194 217 243 405 97 557 4104 229 274 87 485 2882 340 225 810 1492 Wait 2214 | . 3 17 11 6 . 5 100 986 68 5 . 46 858 10 . 9 90 Move 9751 | 52 88 177 161 229 400 89 419 2885 158 269 83 370 1731 319 216 790 1315 Hop 29 | . . . . . . . 4 23 . . . 2 . . . . . Pick Up 53 | 3 2 . 2 . 2 . 5 21 . . . . 12 . . . 6 Fast Attach 81 | 5 1 . 6 1 . 2 2 6 . . 2 . 41 . . 2 13 Attach 25 | . . . . . 1 . 1 6 . . . 5 6 1 1 . 4 Detach 18 | . . . 3 . . 1 3 4 . . . . 4 . 1 1 1 Swap 40 | . . . 4 1 1 . 2 11 . . . . 14 3 . 1 3 Drop 69 | . . . 6 1 1 . 6 22 . . 2 . 19 1 . . 11 Fire 259 | . 1 . 23 3 . . 15 41 3 . . 37 101 . 7 1 27 Melee 136 | . . . . . . . . 9 . . . . 93 6 . 6 22 Ram . | . . . . . . . . . . . . . . . . . . Kick 7 | . 1 . 1 2 . . . . . . . . 3 . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . . . . 90 . . . . . . . . . Rewire 25 | . . . . . . . . . . . . 25 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 12) 157 | -10/Materials | Identified exit to Mines 187 | -10/Materials | Entered Mines 205 | -10/Mines | Assembled infested the area 316 | -10/Mines | Build established: Mutant 410 | -10/Mines | Discovered new exit (range 7) 417 | -10/Mines | Entered Materials 417 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 427 | -9/Materials | Discovered new exit (range 12) 639 | -9/Materials | Identified exit to Mines 639 | -9/Materials | Identified exit to Storage 757 | -9/Materials | Entered Mines 1201 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1201 | -9/Mines | Discovered new exit (range 5) 1215 | -9/Mines | Entered Exiles 1215 | -9/Exiles | Accompanied by 2 allies 1245 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1263 | -9/Exiles | Met 8R-AWN 1293 | -9/Exiles | Met EX-HEX 1347 | -9/Exiles | Met EX-BIN 1367 | -9/Exiles | Aligned with FarCom system 1369 | -9/Exiles | Given EX-Vault access code 1423 | -9/Exiles | Opened EX-Vault 1477 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1544 | -9/Exiles | Met EX-DEC 1901 | -9/Exiles | Found Flying Fortress v7 2210 | -9/Exiles | Discovered new exit (range 14) 2249 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2249 | -9/Exiles | Entered Mines 2497 | -8/Mines | Discovered new exit (range 8) 2552 | -8/Mines | Entered Materials 2552 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2908 | -8/Materials | Discovered new exit (range 5) 2927 | -8/Materials | Entered Factory 2927 | -7/Factory | Evolved 2 slots: Utility x2 3219 | -7/Factory | Fabricated EM Pulse Cannon (x1) 4670 | -7/Factory | Discovered new exit (range 18) 5145 | -7/Factory | Identified exit to Lower Caves 5212 | -7/Factory | Discovered new exit (range 9) 5678 | -7/Factory | Entered Lower Caves 5826 | -7/Lower Caves | Discovered new exit (range 16) 5834 | -7/Lower Caves | Identified exit to Lower Caves 5834 | -7/Lower Caves | Entered another Lower Caves area 5850 | -7/Lower Caves | Build established: Scout 5862 | -7/Lower Caves | Spotted B-75 Beast 5942 | -7/Lower Caves | Learned 12 Factory zone layouts 5972 | -7/Lower Caves | Discovered new exit (range 3) 5974 | -7/Lower Caves | Identified exit to Data Miner 5974 | -7/Lower Caves | Entered Data Miner 5974 | -7/Data Miner | Discovered new exit (range 6) 5983 | -7/Data Miner | Met Data Miner 5998 | -7/Data Miner | Learned location of Section 7 (-3) 5998 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6003 | -7/Data Miner | Received God Mode back door access code from Data Miner 6016 | -7/Data Miner | Data Conduit disabled 6019 | -7/Data Miner | Identified exit to Proximity Caves 6020 | -7/Data Miner | Entered Proximity Caves 6269 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6344 | -6/Proximity Caves | Destroyed 12 combat bots 6351 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 6562 | -6/Proximity Caves | Discovered new exit (range 4) 6566 | -6/Proximity Caves | Identified exit to Factory 6568 | -6/Proximity Caves | Entered Factory 6568 | -6/Factory | Accompanied by 1 ally 6568 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6589 | -6/Factory | Build established: Mutant 7168 | -6/Factory | Discovered new exit (range 6) 7174 | -6/Factory | Identified exit to Factory 7197 | -6/Factory | Build established: Skirmisher 7754 | -6/Factory | Build established: Mutant 8160 | -6/Factory | Discovered new exit (range 16) 8436 | -6/Factory | Lost 5 parts (1p3n1u) 8522 | -6/Factory | Garrison activated, responded to threat 9152 | -6/Factory | Garrison activated, responded to threat 9718 | -6/Factory | First assault squad dispatched 9825 | -6/Factory | Core integrity fell below 50% 10153 | -6/Factory | Build established: Scavenger-Mutant 10568 | -6/Factory | Discovered new exit (range 12) 10583 | -6/Factory | Identified exit to Lower Caves 10584 | -6/Factory | Entered Lower Caves 10771 | -6/Lower Caves | Learned location of Zion (-6) 10937 | -6/Lower Caves | Encountered a Warlord checkpoint 10959 | -6/Lower Caves | Discovered new exit (range 12) 10972 | -6/Lower Caves | Identified exit to Lower Caves 10974 | -6/Lower Caves | Entered another Lower Caves area 11077 | -6/Lower Caves | Build established: Assassin 11128 | -6/Lower Caves | Learned Factory stockpile data 11260 | -6/Lower Caves | Discovered new exit (range 5) 11267 | -6/Lower Caves | Identified exit to Zion 11269 | -6/Lower Caves | Entered Zion 11335 | -6/Zion | Received a visual enhancement algorithm 11462 | -6/Zion | Discovered new exit (range 12) 11557 | -6/Zion | System corruption cleaned by Quarantine Array 11637 | -6/Zion | Learned Factory emergency access door positions 11718 | -6/Zion | Gained Derelict followers 11935 | -6/Zion | Given the Hacking Drone Bay 11976 | -6/Zion | Given A8's code to call for help 12231 | -6/Zion | Learned 4 Factory zone layouts 12273 | -6/Zion | Rebuked by Imprinter 12388 | -6/Zion | Discovered new exit (range 4) 12391 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12392 | -6/Zion | Identified exit to Deep Caves 12403 | -6/Zion | Entered Deep Caves 12403 | -6/Deep Caves | Accompanied by 2 allies 12684 | -6/Deep Caves | Attacked by Z-Imprinter 12707 | -6/Deep Caves | Destroyed Z-Imprinter 12820 | -6/Deep Caves | Build established: Mutant 12836 | -6/Deep Caves | Z-Facility disabled 12862 | -6/Deep Caves | Lost 3 parts (2p1u) 12975 | -6/Deep Caves | Found Prototype Protection 12975 | -6/Deep Caves | Identified Zio. Heavy Carapace 13487 | -6/Deep Caves | Spotted as-73723 13670 | -6/Deep Caves | Discovered new exit (range 6) 13675 | -6/Deep Caves | Identified exit to Proximity Caves 13779 | -6/Deep Caves | Spotted as-62246 13804 | -6/Deep Caves | Core integrity fell below 20% 13809 | -6/Deep Caves | Destroyed as-62246 14222 | -6/Deep Caves | Destroyed by as-73723 with Assembled Focal Cannon Last Messages --------------- 13812_ Thermal Shield temporarily disabled. 13812_ Imp. EM Pulse Cannon temporarily disabled. 13812_ Adv. Signal Interpreter temporarily disabled. 13814_ Acquired 94 matter. 13827_ as-59177 system terminally corrupted. 13831_ Acquired 68 matter. 13934_ Acquired Zio. Light Carapace. 13937_ Acquired Imp. VSS Leg. 13940_ Dropped Thermal Shield. 13944_ Acquired Hvy. Rocket Launcher. 13973_ Dropped Imp. EM Pulse Cannon. 13979_ Acquired Powered Hammer. 13983_ Acquired Flak Cannon. 13988_ Acquired Lyr. Medium Armor Plating. 14142_ Acquired Thermal Shield. 14145_ Acquired Prototype Reactor. 14145_ Identified Zio. Light DM Reactor. 14149_ Dropped Corrupted Med. Treads. 14151_ Acquired Imp. EM Pulse Cannon. 14215_ as-73723: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????## | | ??????????????????? ???????????????????????????# | | ????????????????# ? ???????????????????????????# | | ????????????? ? ??##??????????????????????## | | ??????????? # ?? #??????????####???????## | | ????????? ?? #???????#### ##?????## | | ?????????" #? #??????## ##???## | | ???????" ## #?????## ##### | | ???????" # ##????# | | ???????" ?????# | | ???????# ?????# ##### | | ????????" ??????# #### ##??# | | ????????" #??????## ##???######?### | | ????????" ????????####???????????## | | ????????" ] #?###??????????????????## | | ???????"" ?# #??????????????????# | | ???????# ### ####???????????????# | | ???????# l # #???????????????## | | ???????# ! ####????????????????# | | ???????# ! ###???????????###??# | | ???????# ! #???#####??## #### | | ???????# == ;##?### #??# ## | | ???????# = ##?## #?## | | ???????# M= = #?# #??# | | ???????# ### ##?## | | ???????# ! @ ## #### | | ???????# ! g ## ## | | ???????"" = ### #### | | ????????" !! #?## #??# | | ????????" M ! #??#### #?## | | ????????" ! = ##???## ##?# | | ????????? ! ! #??## ##?# ## | | ????????? g #??# #??# ##? | | ???????? #??## ## #??# ##?? | | ???????? ######### ##### ##??? | | ???????? [ ###????? | | ???????""" = = b[ #??????? | | ???????" l # #??????# | | ????????" ############ ######## | | ???????" #??????????# ## ## | | ????????" % ##??????????# | | ???????" #??????????# | | ???????" #### ###??????????# | | ???????""" ?????# ##????????????## ### | | ??????????????????#### ##??????????????########?? | | ?????????????????????####????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1600 Resistance: TH 20 Propulsion Shielding 66 Evasion (%) 60 Targeting Accuracy 14 Launcher Accuracy 20 Recoil Reduction 4 Matter Filtering 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- EM Pulse Cannon | -8/Materials | Hacked Hvy. Hammer | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Adv. Sensor Array | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Fission Core | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive Fabricated ------------ EM Pulse Cannon | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordPointyAxe Manual? 0 Play Time 01:44:56 Cumulative 116.8 hours Start 2023.01.10 @ 12:43:35 End 2023.01.10 @ 14:40:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 22 Adventurer 8 Explorer 4 Win Type - Total 8 Types 3/0/2/1/1/1/0/0/0 Lore% 78 Gallery% 67 Achievement% 65 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1c9fc43d-13e6-4b4c-95a8-3e353765d022