Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.15 @ 03:56:53 Player: 4DM1-R4L Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (161) 805 Value Destroyed (6139) 6139 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (434) 434 TOTAL SCORE: 12558 Bonus ------- Follower Combat Kills 134 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 450/450 System Corruption 0% Temperature Cool (14) Movement Core (100) Ox1 Location -5/Extension Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Large Matter Pod (34) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web High-capacity Battery Improved Medium Armor Plating Light Regenerative Plating Improved Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Advanced Assault Cannon Long-range Missile Launcher > --- INVENTORY -------- Armored Huge Wheel EM Pulse Cannon Improved Proton Missile Launcher Remote Datajack [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Cryofiber Web Device Cryofiber Web Storage High-capacity Battery Processor Improved Targeting Computer Hackware System Shield Protection Power Shielding Weapon Shock Bomb Launcher Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Ext Slots Evolved 11 | . 1 2 2 2 . . . 2 . . 2 . Power 3 | . . 1 1 . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . . 1 . . . . Utility 3 | . 1 . . 1 . . . 1 . . . . Weapon 2 | . . . 1 . . . . . . . 1 . Parts Attached 103 | 7 3 22 10 25 . . 4 18 . . 6 8 Power 15 | 2 . 1 2 2 . . 1 4 . . 3 . Engine 10 | 2 . 1 2 1 . . 1 3 . . . . Core 5 | . . . . 1 . . . 1 . . 3 . Reactor . | . . . . . . . . . . . . . Propulsion 28 | 2 . 13 1 6 . . . 2 . . . 4 Treads 3 | . . 2 1 . . . . . . . . . Leg 3 | 2 . 1 . . . . . . . . . . Wheel 16 | . . 4 . 6 . . . 2 . . . 4 Hover . | . . . . . . . . . . . . . Flight 6 | . . 6 . . . . . . . . . . Utility 32 | 2 2 4 4 10 . . 1 5 . . 2 2 Device 12 | . 2 . 2 6 . . . 2 . . . . Storage 6 | 1 . . . 1 . . . 1 . . 1 2 Processor 2 | . . 1 1 . . . . . . . . . Hackware 1 | . . 1 . . . . . . . . . . Protection 11 | 1 . 2 1 3 . . 1 2 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 28 | 1 1 4 3 7 . . 2 7 . . 1 2 Energy Gun 8 | . . 2 . 3 . . 1 2 . . . . Energy Cannon 2 | . . 1 . . . . 1 . . . . . Ballistic Gun 4 | 1 1 . 2 . . . . . . . . . Ballistic Cannon 4 | . . . . 2 . . . 1 . . 1 . Launcher 8 | . . 1 1 2 . . . 4 . . . . Special Weapon 2 | . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . Parts Lost 33 | . . 2 3 1 . . 1 8 . 1 1 16 Power 3 | . . . . . . . . 2 . . . 1 Propulsion 9 | . . 1 1 . . . . 2 . . . 5 Utility 11 | . . . 2 1 . . 1 2 . . 1 4 Weapon 10 | . . 1 . . . . . 2 . 1 . 6 Highest Loss Streak 12 | . . 2 1 1 . . 1 4 . 1 1 12 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Backups 4 | 5 4 4 5 3 3 3 3 3 5 5 4 3 Power . | . 1 . . . . . . . . . . 1 Propulsion . | 1 . . 1 . 1 1 1 . . . . . Utility 1 | 2 2 2 1 1 1 1 . . . . . . Weapon 1 | 1 1 . . . . . 1 2 4 4 2 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 6 | . 1 . 3 1 . . . . . . 1 . Power 1 | . . . . 1 . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 . Tool/Special 3 | . . . 3 . . . . . . . . . Average Slot Usage (%) 70 | . 98 89 70 72 78 78 79 63 62 62 53 38 Engine 8 | . 12 19 11 11 7 7 9 8 . . . . Core 3 | . . . . 1 7 7 7 2 6 6 6 3 Treads 2 | . . 13 8 . . . . . . . . . Wheel 9 | . . 2 9 14 14 14 14 11 6 6 5 5 Device 10 | . 22 2 1 8 21 21 17 9 12 12 11 7 Storage 5 | . . 6 3 5 7 7 7 3 6 6 5 5 Protection 8 | . 12 17 12 8 . . 3 10 12 12 10 4 Energy Gun 5 | . . 7 2 7 7 7 7 4 6 6 . . Ballistic Gun 1 | . 25 1 7 2 . . . . . . . . Ballistic Cannon 4 | . . . . 3 7 7 7 6 . . 7 6 Launcher 6 | . . 6 8 6 7 7 5 4 12 12 6 2 Peak Build Rating 60 | 6 8 19 22 44 44 44 48 60 46 46 58 54 Average Rating 35 | 4 7 11 16 36 44 44 44 49 46 46 50 33 On Entrance 31 | . 6 8 12 20 44 44 44 48 46 46 41 54 Avg Prop Armor Cover (%) 3 | . . 2 . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 65 | 16 9 33 46 52 41 41 55 65 38 38 64 54 Greatest Support 66 | 20 20 40 62 62 56 56 56 66 28 28 28 32 Greatest Overweight (x) 17 | 5 . 3 1 1 . . . 1 1 1 2 17 Average Overweight (x) . | 1 . . . . . . . . 1 1 1 . Largest Inventory Capacity 10 | 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 9 5 8 6 5 5 5 5 5 5 5 5 5 Most Carried 10 | 10 6 6 8 5 4 4 5 5 5 5 5 5 Average Carried 4 | 5 4 4 5 4 4 4 4 4 5 5 4 3 Final Capacity 10 | 10 5 10 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 4 6 5 4 4 4 5 5 5 5 4 2 Class Distribution -------------------- 39% | Hacker-Bomber 31% | Hacker-Mutant 29% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Bomber | -8/Materials Hacker-Bomber | -7/Factory Hacker-Bomber | -7/Lower Caves Hacker-Tank | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Bomber | -5/Factory Hacker-Bomber | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Ext Matter Collected 4212 | 200 . 577 412 850 130 . 246 577 210 . 421 589 Remotely . | . . . . . . . . . . . . . Salvage Created 5168 | . 18 584 577 1099 104 . 845 985 155 . 674 127 Parts 262 | . 1 45 27 48 6 . 30 67 4 . 18 16 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . Recyclers Shooed 9 | . . . . 2 . . . 5 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Ext Combat Hostiles Destroyed 126 | . . 17 19 27 2 . 19 26 3 . 7 6 Guns 31 | . . 3 9 9 2 . 2 5 1 . . . Cannons 44 | . . 5 . 5 . . 9 15 . . 7 3 AOE 48 | . . 9 10 13 . . 5 6 2 . . 3 Classes Destroyed 14 | . 1 6 1 3 . . 2 1 . . . . Worker 9 | . . 2 . 2 . . . 2 . . 3 . Builder 8 | . . . . 2 . . . 4 . . . 2 Hauler 2 | . . . 1 1 . . . . . . . . Recycler 5 | . . 1 . . . . . . . . 4 . Operator 2 | . . 1 . . . . . 1 . . . . Watcher 9 | . 1 4 1 3 . . . . . . . . Swarmer 37 | . . 8 3 9 . . 8 6 . . . 3 Grunt 40 | . . 3 12 8 2 . 5 6 2 . 2 . Brawler 2 | . . . . . . . 2 . . . . . Duelist 4 | . . . . . . . 2 1 1 . . . Sentry 24 | . . 6 4 4 . . 2 4 . . 3 1 Hunter 10 | . . . . 4 . . . 4 . . 2 . Programmer 6 | . . . . 2 . . . 4 . . . . Behemoth 3 | . . . . . . . . 1 . . . 2 Best Kill Streak 11 | . 1 4 4 11 2 . 8 7 3 . 5 3 Combat Bots Only 8 | . . 3 4 8 2 . 8 4 3 . 2 3 Max Kills in Single Turn 4 | . 1 3 2 4 1 . 2 3 2 . 2 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 2 3 . . 1 2 1 . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Ext Hostile Shots Fired 1131 | . 1 103 98 259 9 . 84 319 4 10 60 184 Missed 361 | . . 28 32 93 6 . 26 95 1 6 19 55 Hits 770 | . 1 75 66 166 3 . 58 224 3 4 41 129 Melee 1 | . . . . . 1 . . . . . . . Projectile 769 | . 1 75 66 166 2 . 58 224 3 4 41 129 AOE 1 | . . . . 1 . . . . . . . . Critical Strikes 26 | . . 1 5 3 . . 3 10 . . . 4 Damage Taken 7354 | . 7 614 692 1096 26 . 367 1900 53 21 471 2107 Core 1553 | . 7 75 80 126 12 . 74 173 . . 69 937 Absorbed by Shields 777 | . . . 52 356 10 . 144 180 . . . 35 Redirected to Shielding 66 | . . 22 19 25 . . . . . . . . Ignored by Resistances 4850 | . 4 387 445 916 22 . 313 1276 32 13 271 1171 Regen/Repaired (Parts) 366 | . . 37 65 . . . . 264 . . . . Core Remaining (%) 85 | 100 97 81 85 . . . 69 . . 79 . . Volleys Fired 290 | . 2 47 42 56 6 . 27 56 4 . 28 22 Largest 4 | . 2 2 2 3 3 . 3 3 3 . 3 4 Hottest 190 | . 40 100 98 147 126 . 153 172 139 . 134 190 Shots Fired 603 | . 4 72 65 123 13 . 67 129 12 . 60 58 Gun 227 | . 4 31 45 74 6 . 27 36 4 . . . Cannon 268 | . . 22 . 30 6 . 32 79 . . 56 43 Launcher 104 | . . 19 20 19 1 . 8 14 8 . 4 11 Special 4 | . . . . . . . . . . . . 4 Kinetic 294 | . 4 8 38 60 6 . 27 65 . . 56 30 Thermal 63 | . . 41 7 7 . . . 5 . . . 3 Explosive 71 | . . 19 20 9 . . . 10 4 . 4 5 Electromagnetic 174 | . . 4 . 47 7 . 40 49 8 . . 19 Robot Hit Streak 32 | . 3 14 27 19 8 . 30 32 6 . 21 32 Robot Miss Streak 6 | . . 2 3 4 1 . 3 4 1 . 6 2 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 2 | . . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 478 | . 3 45 56 99 8 . 53 105 7 . 51 51 Core Hits 391 | . 2 34 48 64 5 . 33 96 8 . 63 38 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 14 | . . . 1 3 . . 5 2 . . 1 2 Destroy 1 | . . . 1 . . . . . . . . . Blast 12 | . . . . 3 . . 5 1 . . 1 2 Corrupt 1 | . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17837 | . 35 1280 2325 3498 205 . 1895 4347 392 . 1832 2028 Guns 3359 | . 35 304 901 1056 101 . 361 527 74 . . . Cannons 6263 | . . 293 . 536 83 . 614 1930 . . 1545 1262 Explosions 8154 | . . 679 1412 1894 21 . 920 1890 318 . 262 758 Melee . | . . . . . . . . . . . . . Ramming 53 | . . 4 12 12 . . . . . . 25 . Kinetic 6727 | . 35 25 796 1020 83 . 588 1607 . . 1545 1028 Thermal 1806 | . . 525 105 701 . . 292 170 . . . 13 Explosive 5490 | . . 679 1412 848 . . . 1622 218 . 262 449 Electromagnetic 3761 | . . 47 . 917 122 . 1015 948 174 . . 538 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . 1 1 1 1 3 3 3 . . Average Corruption 1 | . . . . 1 1 1 1 2 3 3 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 26 | . . . . 3 5 1 4 6 6 1 . . Message Errors 6 | . . . . . 1 . . 2 2 1 . . Matter Fused 7 | . . . . 2 2 . 1 1 1 . . . Heat Flow Errors 3 | . . . . . 1 . . . 2 . . . Energy Discharges 4 | . . . . . . . 2 1 1 . . . Data Loss (minor) 2 | . . . . . 1 . 1 . . . . . Data Loss (major) 2 | . . . . . . 1 . 1 . . . . Misfires 2 | . . . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 353 | . . 29 18 128 . . 35 66 . . 30 47 Projectiles 65 | . . . . . . . 32 12 . . 9 12 Explosions 288 | . . 29 18 128 . . 3 54 . . 21 35 Melee . | . . . . . . . . . . . . . Knockbacks 55 | . . . . 8 1 . 5 19 . . 22 . Impact . | . . . . . . . . . . . . . Kinetic 54 | . . . . 8 1 . 5 19 . . 21 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 327 | . . 44 127 57 . . 3 13 18 . 12 53 Shots 20 | . . 3 9 3 . . 1 1 1 . . 2 Rammed 15 | . . 2 4 3 . . . 1 . . 4 1 Targets Rammed 16 | . . 3 4 3 . . . 1 . . 4 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 638 | . . 331 165 405 47 . 296 482 129 . 53 638 Average Temperature 131 | . . 85 54 103 18 . 112 192 62 . 25 279 Received Heat Transfer 2341 | . 6 330 506 291 12 . 66 332 27 6 63 702 Effects 13 | . . 3 . 1 . . . 7 . . . 2 Energy Bleed 3 | . . . . 1 . . . 2 . . . . Interference 5 | . . 2 . . . . . 3 . . . . Matter Decay 2 | . . 1 . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . 1 . . . 1 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . Parts Fried 10 | . . . . 5 . . 3 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 2738 | . . 1184 259 672 . . 250 248 . . . 125 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 4 . . 2 2 . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Ext Maximum Alert Level 1 | . . . 1 1 . . . 1 . . . . Low Security (%) 87 | 100 100 100 52 71 . . . 93 . . 100 100 Level 1 12 | . . . 47 28 . . . 6 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 364 | . 67 162 364 339 . . . 239 . . 94 72 Initial 111 | . . 19 . 111 . . . 84 . . . 22 Average 82 | . 2 51 170 145 . . . 92 . . 17 13 Influence Increases 4446 | . 67 762 655 937 40 . 511 839 70 . 311 254 Destroy 0b10 Robot/C 2600 | . . 340 380 540 40 . 440 540 60 . 140 120 Destroy 0b10 Robot/NC 175 | . 5 40 10 40 . . . 35 . . 35 10 Destroy Leader 612 | . 2 128 94 158 . . 30 170 10 . 20 . Allied During Kill 11 | . . . . . . . 11 . . . . . Successful Hack 16 | . . . 5 . . . . 11 . . . . Disable Machine 124 | . . 16 36 44 . . . 16 . . 8 4 Destroy Structure 608 | . . 148 115 110 . . . 67 . . 108 60 Partial Spotted 15 | . . 15 . . . . . . . . . . Lose Combat Pursuer 285 | . 60 75 15 45 . . 30 . . . . 60 Influence Decreases 4446 | . . 829 316 1149 167 . 335 965 120 . 247 318 Entered New Map 503 | . . 48 . 228 67 . . 92 26 . . 42 Time Decay 3747 | . . 761 286 911 100 . 325 777 94 . 237 256 Lost Part 170 | . . 20 30 10 . . 10 70 . . 10 20 Lost Ally 26 | . . . . . . . . 26 . . . . Squads Dispatched 27 | . . 3 4 7 . . 1 8 . . 2 2 Investigation 5 | . . 1 1 2 . . . . . . 1 . Extermination 6 | . . . . 3 . . . 3 . . . . Reinforcement 12 | . . 2 3 2 . . . 2 . . 1 2 Assault 1 | . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . Construction Impeded 8 | . . 1 1 2 . . . 2 . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Ext Distress Signals 7 | . . 1 1 . . . . 3 . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 185 | . 4 30 24 39 3 . 24 30 3 3 8 17 Peak Tracking Total 9 | . 5 4 5 6 3 . 9 5 2 3 3 6 Tactical Retreats 12 | . 1 3 1 2 . . 2 . . . . 3 ECM-based Alert Blocks 5 | . . . . 5 . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Ext Traps Triggered 6 | . . . . 3 . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Ext Machines Disabled 31 | . . 4 9 11 . . . 4 . . 2 1 Max in Single Turn 4 | . . 1 2 4 . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Ext Machines Accessed 21 | . . 4 4 2 1 4 . 5 . . 1 . Terminals 8 | . . 3 1 2 1 . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 5 | . . 1 2 . . . . 2 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 63 | . . 12 14 3 1 23 . 7 . . 3 . Successful 60 | . . 10 13 3 1 23 . 7 . . 3 . Failed 3 | . . 2 1 . . . . . . . . . Catastrophic 1 | . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . 1 3 . . . . . . . . . Terminals 19 | . . 9 5 3 1 . . 1 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 12 | . . 3 6 . . . . 3 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 6 | . . . 3 . . . . . . . 3 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 40 | . . 8 4 3 1 23 . 1 . . . . Record 12 | . . 2 3 . 1 6 . . . . . . Part Schematic 9 | . . . . . . 9 . . . . . . Robot Schematic 5 | . . . . . . 5 . . . . . . Prototype ID Bank 4 | . . 1 . . . 3 . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 11 | . . 2 6 . . . . 3 . . . . Scan Component 6 | . . 1 3 . . . . 2 . . . . Repair 5 | . . 1 3 . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Scanalyzer 6 | . . . 3 . . . . . . . 3 . Retrieve Study 6 | . . . 3 . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . 3 4 . . . . 4 . . 1 . Full Trace Events 4 | . . 2 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 9 . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . Part Studies Acquired 6 | . . . 3 . . . . . . . 3 . Parts Repaired 5 | . . 1 3 . . . . 1 . . . . Time 166 | . . 26 90 . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Ext Total Allies 2 | . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . 2 2 . . . . Highest-Rated Group 58 | . . . . . . . 58 58 . . . . Highest-Rated Ally 29 | . . . . . . . 29 29 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . 19 18 . . . . Total Damage 562 | . . . . . . . 303 259 . . . . Kills 4 | . . . . . . . 3 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Ext Active Infowar (turns) 2480 | . 130 290 1 639 . . . 95 298 90 543 394 Optics 165 | . . 165 . . . . . . . . . . Sensors 256 | . 130 125 1 . . . . . . . . . Terrain 226 | . 125 101 . . . . . . . . . . Cloaking 1420 | . . . . . . . . 95 298 90 543 394 ECM 639 | . . . . 639 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Ext Turns Passed 7377 | 152 132 1043 466 1310 799 99 645 1159 298 90 543 641 Spaces Moved 5637 | 80 103 634 292 1059 781 100 541 900 248 79 381 439 Core 62 | 27 . . . . . . . . . . . 35 Treads 481 | . . 395 86 . . . . . . . . . Legs 207 | 53 103 51 . . . . . . . . . . Wheels 4793 | . . 94 206 1059 781 100 541 900 248 79 381 404 Hover . | . . . . . . . . . . . . . Flight 94 | . . 94 . . . . . . . . . . Fastest Speed 34 | 50 120 34 85 85 100 100 100 93 115 115 105 90 Average Speed 109 | 165 120 135 107 99 100 100 100 104 115 115 114 120 Slowest Speed 900 | 300 120 280 160 100 100 100 100 115 115 115 130 900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 11 | . . . 2 . . . . . . . 7 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 6 26 53 35 24 76 74 70 26 51 12 12 40 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . . 1 . . . . . . . Scrap Searched 9 | . . . . . 3 . 4 . 2 . . . Spaces Dug 1 | . . . . . . . . . . . 1 . Terrain Destroyed 660 | . . 158 136 123 2 . 15 67 49 . 62 48 Melee . | . . . . . . . . . . . . . Projectile 14 | . . . . 3 2 . 1 3 . . 4 1 AOE 646 | . . 158 136 120 . . 14 64 49 . 58 47 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Ext Total 6284 | 99 109 749 385 1204 786 99 587 1005 251 78 431 501 Wait 18 | . . . . 18 . . . . . . . . Move 5625 | 79 102 633 291 1058 780 99 540 899 247 78 380 439 Hop . | . . . . . . . . . . . . . Pick Up 39 | 10 . 3 8 9 . . 1 6 . . 2 . Fast Attach 84 | 3 . 20 10 20 . . 3 15 . . 6 7 Attach 45 | 5 3 9 7 8 . . 1 7 . . 2 3 Detach 50 | 2 1 19 10 5 . . 2 8 . . 2 1 Swap . | . . . . . . . . . . . . . Drop 78 | . 1 15 13 27 . . 1 13 . . 7 1 Fire 290 | . 2 47 42 56 6 . 27 56 4 . 28 22 Melee . | . . . . . . . . . . . . . Ram 13 | . . . 4 3 . . . 1 . . 4 1 Kick . | . . . . . . . . . . . . . Crush 3 | . . 3 . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . 24 Rewire 15 | . . . . . . . 12 . . . . 3 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Upp x2 / *Ext) -5/Extension History --------- Turn | Location | Event 43 | -11/Scrapyard | Identified exit to Materials 43 | -11/Scrapyard | Discovered exit to Materials (range 16) 153 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Evolved 1 slot: Utility x1 168 | -10/Materials | Identified exit to Mines 168 | -10/Materials | Discovered exit to Mines (range 15) 190 | -10/Materials | Identified exit to Materials 190 | -10/Materials | Discovered exit to Materials (range 16) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 306 | -9/Materials | Build established: Hacker-Mutant 1211 | -9/Materials | Identified exit to Materials 1211 | -9/Materials | Discovered exit to Materials (range 16) 1257 | -9/Materials | Repaired Ion Engine 1328 | -9/Materials | Entered another Materials area 1328 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1504 | -8/Materials | Repaired Rocket Launcher? 1680 | -8/Materials | Identified exit to Factory 1680 | -8/Materials | Discovered exit to Factory (range 13) 1719 | -8/Materials | Repaired Rocket Launcher+ 1745 | -8/Materials | Repaired Wheel 1794 | -8/Materials | Entered Factory 1794 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1834 | -7/Factory | Build established: Hacker-Bomber 1911 | -7/Factory | Destroyed 8 combat bots 3050 | -7/Factory | Identified exit to Lower Caves 3050 | -7/Factory | Discovered exit to Lower Caves (range 16) 3104 | -7/Factory | Entered Lower Caves 3441 | -7/Lower Caves | Learned location of 1 exit from Factory 3462 | -7/Lower Caves | Encountered a Warlord checkpoint 3886 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3903 | -7/Lower Caves | Entered Data Miner 3903 | -7/Data Miner | Identified exit to Proximity Caves 3903 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 3922 | -7/Data Miner | Met Data Miner 3956 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3980 | -7/Data Miner | Received God Mode back door access code from Data Miner 3998 | -7/Data Miner | Build established: Hacker-Tank 4002 | -7/Data Miner | Entered Proximity Caves 4313 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4358 | -6/Proximity Caves | Destroyed 8 combat bots 4474 | -6/Proximity Caves | Learned Factory non-interactive machine intel 4490 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4632 | -6/Proximity Caves | Identified exit to Factory 4632 | -6/Proximity Caves | Discovered exit to Factory (range 10) 4647 | -6/Proximity Caves | Entered Factory 4647 | -6/Factory | Accompanied by 2 allies 4647 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4648 | -6/Factory | Identified exit to Lower Caves 4649 | -6/Factory | Loaded intel: 204 non-interactive machine locations 4787 | -6/Factory | Spotted B-75 Beast 4814 | -6/Factory | Destroyed B-75 Beast 4894 | -6/Factory | Fabricated Lgt. Regenerative Plating? 5099 | -6/Factory | Build established: Hacker-Mutant 5099 | -6/Factory | Garrison activated, responded to threat 5372 | -6/Factory | Lost 4 parts (1p1n1u1w) 5657 | -6/Factory | Build established: Hacker-Tank 5720 | -6/Factory | Discovered exit to Lower Caves (range 12) 5743 | -6/Factory | Cargo convoy interrupted 5766 | -6/Factory | Repaired Hvy. Flak Cannon? 5806 | -6/Factory | Entered Lower Caves 5815 | -6/Lower Caves | Learned 8 Factory zone layouts 6073 | -6/Lower Caves | Identified exit to Lower Caves 6073 | -6/Lower Caves | Discovered exit to Lower Caves (range 13) 6104 | -6/Lower Caves | Entered another Lower Caves area 6182 | -6/Lower Caves | Identified exit to Factory 6182 | -6/Lower Caves | Discovered exit to Factory (range 12) 6193 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6194 | -6/Lower Caves | Entered Factory 6194 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6195 | -5/Factory | Identified exit to Upper Caves 6661 | -5/Factory | Build established: Hacker-Bomber 6698 | -5/Factory | Incoming investigation squad redirected 6725 | -5/Factory | Identified exit to Extension 6725 | -5/Factory | Discovered exit to Extension (range 12) 6737 | -5/Factory | Entered Extension 7020 | -5/Extension | Spotted B-75 Beast 7048 | -5/Extension | Spotted B-75 Beast 7064 | -5/Extension | Destroyed B-75 Beast 7074 | -5/Extension | Destroyed B-75 Beast 7181 | -5/Extension | Core integrity fell below 50% 7205 | -5/Extension | Core integrity fell below 20% 7226 | -5/Extension | Lost 12 parts (1p3n3u5w) 7378 | -5/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07343_ Attempting to rewire T-07 Excavator. 07343_ T-07 Excavator is broken beyond repair. 07344_ Attempting to rewire T-07 Excavator. 07344_ T-07 Excavator is broken beyond repair. 07345_ Attempting to rewire T-07 Excavator. 07345_ T-07 Excavator is broken beyond repair. 07366_ Com. Wheel destroyed. 07370_ Triggered Stasis Trap. 07370_ A bubble of rippling energy engulfs the area. 07370_ Field strength at 94. 07371_ Field strength at 84. 07372_ Field strength at 75. 07373_ Field strength at 58. 07374_ Field strength at 49. 07375_ Field strength at 40. 07376_ Field strength at 30. 07377_ Field strength at 24. 07378_ Field strength at 15. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????############??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# ################???????????? | | ???????????# ?????????? | | ???????????# @ #????????????????? | | ???????????# #????????????????? | | ???????????###### #????????????????? | | ???????########## ^ #????????????????? | | "#?????# + #????????????????? | | #?????# ########## g gg ??????????????? | | ####### ! #????????## ## #?????????????? | | + / #?????????# #? #?????????????? | | ######## !#?????????# #? #?????????????? | | ???????# ! #??????????+#??##+####?????????????? | | ???????########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 49 Energy Capacity 830 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Ion Engine | 38% | -9/Materials Rocket Launcher | 34% | -8/Materials Wheel | 52% | -8/Materials Hvy. Flak Cannon | 11% | -6/Factory Studied --------- Hpw. Shotgun | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Arm. Huge Wheel | -5/Factory | Hacked Rnf. Fission Core | -5/Factory | Hacked Hvy. Flak Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A New Friend Bumper Bots Construction Begets Destruction Hey, That's Mine! I'm Back, Baby! Item+ Jackpot Just What I Needed Knowing Is Half The Battle Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Part-time Mechanic Remodeling Resistances Are Futile Serviceable Loadout Shopping List Storm Trooper The Oracle Troublemaker Well Done Challenges ------------ None Game ------ Seed ForceZioniteSystem Manual? 0 Play Time 03:26:43 Cumulative 6.0 hours Start 2026.10.14 @ 23:46:18 End 2026.10.15 @ 03:56:53 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d03d308-7db2-45f2-b33a-bc8f44bf4448