Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.11 @ 22:14:22 Player: Eddie Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2701) 2701 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (966) 966 TOTAL SCORE: 6647 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 81 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 12/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Medium Reflective Plating Relay Coupler [Sentry] (18) Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Angular Momentum Engine Improved Aluminum Leg Cryofiber Web Sensor Array Medium Reflective Plating Relay Coupler [Sentry] Long-range Proton Cannon Mini Grenade Launcher [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 73 | 9 3 11 7 . 15 25 3 Power 6 | 1 . 1 2 . . 2 . Engine 6 | 1 . 1 2 . . 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 28 | 5 . 4 2 . 4 12 1 Treads 9 | 3 . 4 2 . . . . Leg 12 | 2 . . . . 4 6 . Wheel . | . . . . . . . . Hover 4 | . . . . . . 4 . Flight 3 | . . . . . . 2 1 Utility 13 | 1 2 . 1 . 5 3 1 Device 8 | . . . . . 5 3 . Storage 2 | 1 1 . . . . . . Processor 2 | . . . 1 . . . 1 Hackware 1 | . 1 . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 26 | 2 1 6 2 . 6 8 1 Energy Gun 9 | 1 . 2 2 . 4 . . Energy Cannon 3 | . . . . . 1 2 . Ballistic Gun 4 | 1 1 2 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 2 . Special Weapon 2 | . . 2 . . . . . Impact Weapon 4 | . . . . . . 4 . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 18 | . . 2 . . 3 9 4 Power 2 | . . . . . . 1 1 Propulsion 7 | . . 1 . . . 5 1 Utility 2 | . . . . . . . 2 Weapon 7 | . . 1 . . 3 3 . Highest Loss Streak 5 | . . 2 . . 2 5 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 97 99 100 100 99 93 63 Engine 10 | . 14 14 11 11 9 8 4 Treads 18 | . 28 27 33 33 11 . . Leg 8 | . . . . . 15 23 . Device 4 | . . . . . 8 8 18 Storage 10 | . 14 14 11 11 9 8 . Processor 6 | . . . 11 11 9 9 9 Hackware 10 | . 11 14 11 11 9 9 9 Energy Gun 10 | . 3 13 11 11 17 12 . Energy Cannon 2 | . . . . . 4 6 . Ballistic Gun 8 | . 24 12 11 11 2 . . Impact Weapon 1 | . . . . . . 4 . Naked Turns . | . . . . . . . . Heaviest Build 35 | 11 18 19 27 27 31 35 17 Greatest Support 62 | 40 40 40 62 62 62 41 17 Greatest Overweight (x) 2 | . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 10 10 10 9 5 Most Carried 10 | 3 10 10 10 10 10 10 5 Average Carried 9 | 2 8 9 9 10 9 9 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 Final Carried 10 | 3 10 10 10 10 10 4 5 Class Distribution -------------------- 71% | Mutant 25% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Matter Collected 1557 | 280 201 251 180 54 266 325 . Remotely . | . . . . . . . . Salvage Created 2992 | . 349 418 404 31 1129 639 22 Parts 170 | . 23 25 28 3 50 40 1 Haulers Intercepted 6 | . 2 . 1 . 3 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 58 | . 4 14 8 2 12 18 . Guns 49 | . 4 13 8 2 12 10 . Cannons 5 | . . 1 . . . 4 . AOE 2 | . . . . . . 2 . Classes Destroyed 12 | . 5 4 . . 2 1 . Builder 2 | . . 1 . . 1 . . Tunneler 2 | . 1 1 . . . . . Hauler 6 | . 2 . 1 . 3 . . Recycler 3 | . . . . . 3 . . Operator 3 | . 2 . . . 1 . . Watcher 6 | . 2 . 2 . 1 . 1 Swarmer 15 | . . 3 3 2 . 7 . Grunt 25 | . 4 5 1 . 9 6 . Brawler 1 | . . . . . 1 . . Sentry 12 | . . 2 4 . 2 4 . Behemoth 1 | . . . . . . 1 . Assembled 4 | . . 4 . . . . . Best Kill Streak 7 | . 3 7 4 2 7 4 1 Combat Bots Only 6 | . 2 6 4 2 3 4 . Max Kills in Single Turn 2 | . 1 2 2 1 2 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Damage Taken 3297 | . 165 513 298 80 694 1319 228 Core 720 | . 11 65 82 7 174 318 63 Absorbed by Shields 35 | . . . . . . 18 17 Core Remaining (%) 82 | 100 . 69 . 77 . . . Volleys Fired 212 | . 27 50 34 7 41 53 . Largest 3 | . 2 2 2 2 3 3 . Hottest 182 | . 60 145 100 100 182 182 . Shots Fired 456 | . 54 75 68 14 109 136 . Gun 373 | . 54 56 68 14 95 86 . Cannon 55 | . . . . . 14 41 . Launcher 9 | . . . . . . 9 . Special 19 | . . 19 . . . . . Kinetic 151 | . 47 42 34 7 21 . . Thermal 238 | . 7 19 12 7 66 127 . Explosive 9 | . . . . . . 9 . Electromagnetic 58 | . . 14 22 . 22 . . Robot Hit Streak 11 | . 8 9 11 3 10 11 . Robot Miss Streak 4 | . 2 2 3 2 4 4 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 . . 3 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 275 | . 43 43 45 8 67 63 6 Core Hits 123 | . 20 27 15 3 32 25 1 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 3 | . . 2 . . 1 . . Critical Strikes 11 | . 1 3 . 1 5 1 . Burn 5 | . . . . 1 3 1 . Destroy 4 | . 1 2 . . 1 . . Corrupt 1 | . . 1 . . . . . Sever 1 | . . . . . 1 . . Melee Attacks 15 | . . . . . 5 3 7 Impact 3 | . . . . . . 3 . Slashing 12 | . . . . . 5 . 7 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5190 | . 586 632 829 159 1531 1149 304 Guns 3996 | . 578 608 829 159 1162 660 . Cannons 346 | . . . . . 184 162 . Explosions 309 | . . . . . 96 213 . Melee 507 | . . . . . 89 114 304 Ramming 8 | . 8 . . . . . . Kinetic 1583 | . 512 447 408 33 183 . . Thermal 2103 | . 66 24 164 126 901 822 . Explosive 213 | . . . . . . 213 . Electromagnetic 776 | . . 161 257 . 358 . . Impact 114 | . . . . . . 114 . Slashing 393 | . . . . . 89 . 304 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 57 | . . . . . 2 24 31 Projectiles . | . . . . . . . . Explosions 21 | . . . . . 2 19 . Melee 36 | . . . . . . 5 31 Knockbacks 1 | . 1 . . . . . . Impact 1 | . 1 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 159 | . . . . . . 159 . Shots 3 | . . . . . . 3 . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 363 | . 3 106 170 214 363 357 14 Average Temperature 74 | . 3 33 51 85 95 100 14 Received Heat Transfer 1230 | . 96 153 99 12 288 468 114 Effects 2 | . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 4 | . . . 1 . . 3 . Heat Transferred 4111 | . 150 50 296 296 1765 1554 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Peak Influence 966 | . 79 269 235 95 291 966 552 Initial 470 | . . 28 23 39 27 135 470 Average 234 | . 33 135 90 36 137 581 513 Maximum Alert Level 3 | . . 1 1 . 1 3 2 Low Security (%) 64 | 100 100 69 83 100 91 8 . Level 1 10 | . . 30 16 . 8 14 . Level 2 14 | . . . . . . 40 100 Level 3 10 | . . . . . . 35 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . 2 . 1 . 2 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Distress Signals 3 | . 1 . 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 10 18 17 3 17 27 13 Peak Tracking Total 9 | . 2 4 4 2 3 5 9 Tactical Retreats 10 | . . 4 . 1 . 3 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Traps Triggered 4 | . . . . . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . 6 . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Machines Disabled 6 | . . . . . 1 5 . Max in Single Turn 2 | . . . . . 1 2 . Garrison Relay 2 | . . . . . . 2 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Machines Accessed 19 | . 3 1 4 . 4 2 5 Terminals 14 | . 3 . 3 . 3 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 Garrison Access 1 | . . . . . 1 . . Total Hacks 69 | . 14 1 21 . 18 3 12 Successful 45 | . 10 1 12 . 11 2 9 Failed 23 | . 4 . 9 . 6 1 3 Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . . 1 . . Manual 28 | . 9 . 8 . 7 . 4 Terminals 57 | . 14 . 16 . 17 3 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 10 | . . . 5 . . . 5 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 24 | . 7 1 4 . 7 2 3 Record 2 | . . . . . 2 . . Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 5 | . 1 . 2 . 1 . 1 Open Door 1 | . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 2 | . 1 . . . . 1 . Alert Level 2 | . . . 1 . 1 . . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . Security Status 1 | . . . . . 1 . . Reinforcement Status 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 2 | . . . . . 1 . 1 Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . 5 . . . 3 Insert Component 5 | . . . 3 . . . 2 Analyze 3 | . . . 2 . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 12 | . 3 . 3 . 3 . 3 Terminals 12 | . 3 . 3 . 3 . 3 Botnet 12 | . 3 . 3 . 3 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 . 4 . 3 1 4 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 Part Schematics Acquired 3 | . . . 2 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . Machine Destruction 7 | . . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Total Allies 5 | . . 3 . 2 . . . Largest Group 3 | . . 3 3 2 2 . . Highest-Rated Group 41 | . . 40 40 41 41 . . Highest-Rated Ally 31 | . . 16 16 31 31 . . Total Orders 3 | . . . 3 . . . . GUARD 3 | . . . 3 . . . . Ally Attacks 35 | . . 8 10 10 7 . . Total Damage 452 | . . 71 127 148 106 . . Kills 5 | . . 3 . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Turns Passed 6534 | 83 1073 863 646 1096 715 1866 192 Spaces Moved 4046 | 52 553 393 289 650 364 1455 290 Core 31 | 8 . . . . . . 23 Treads 2023 | 27 553 393 289 650 111 . . Legs 1374 | 17 . . . . 253 1104 . Wheels . | . . . . . . . . Hover 60 | . . . . . . 60 . Flight 558 | . . . . . . 291 267 Fastest Speed 37 | 50 160 160 155 155 120 37 37 Average Speed 128 | 130 160 160 155 155 130 106 42 Slowest Speed 190 | 160 160 160 155 155 190 190 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 4 90 81 30 99 32 94 22 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . . 1 . 2 . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 160 | . . 1 . . 7 152 . Melee . | . . . . . . . . Projectile 2 | . . 1 . . . 1 . AOE 158 | . . . . . 7 151 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Total 4953 | 64 689 518 432 726 510 1664 350 Wait 480 | . 87 50 80 70 68 86 39 Move 4039 | 51 552 392 288 649 363 1454 290 Hop . | . . . . . . . . Pick Up 58 | 4 13 6 11 . 8 12 4 Fast Attach 16 | 5 1 1 1 . 4 3 1 Attach 32 | 1 1 5 2 . 7 15 1 Detach 5 | . . 2 . . . 2 1 Swap 25 | 3 1 5 4 . 4 7 1 Drop 55 | . 6 7 12 . 10 14 6 Fire 212 | . 27 50 34 7 41 53 . Melee 15 | . . . . . 5 3 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 15 | . . . . . . 15 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 84 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 420 | -10/Materials | Identified exit to Mines 420 | -10/Materials | Identified exit to Materials 1157 | -10/Materials | Entered Mines 1260 | -10/Mines | Excavation squad dispatched 1260 | -10/Mines | A large section of the Mines collapsed 1325 | -10/Mines | Discovered exit to Materials (range 7) 1505 | -10/Mines | Learned location of Storage (-8) 1539 | -10/Mines | Discovered exit to Materials (range 8) 1580 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1824 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1868 | -10/Mines | Learned Materials security intel 2020 | -10/Mines | Entered Materials 2020 | -9/Materials | Accompanied by 3 allies 2020 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2649 | -9/Materials | Discovered new exit (range 5) 2655 | -9/Materials | Identified exit to Mines 2666 | -9/Materials | Entered Mines 2694 | -9/Mines | Found a hidden stash of uninstalled traps 2784 | -9/Mines | Learned Materials terminal intel 2860 | -9/Mines | Discovered new exit (range 7) 2868 | -9/Mines | Identified exit to Materials 2892 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2914 | -9/Mines | Discovered exit to Materials (range 9) 3762 | -9/Mines | Entered Materials 3762 | -8/Materials | Accompanied by 2 allies 3762 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3763 | -8/Materials | Loaded intel: 12 terminal locations 3767 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4046 | -8/Materials | Discovered new exit (range 14) 4177 | -8/Materials | Central database locked down 4360 | -8/Materials | Identified exit to Factory 4426 | -8/Materials | Build established: Gunner 4439 | -8/Materials | Discovered exit to Factory (range 15) 4476 | -8/Materials | Identified exit to Garrison 4477 | -8/Materials | Entered Garrison 4500 | -8/Garrison | Triggered checkpoint 4523 | -8/Garrison | Garrison Relay disabled 4630 | -8/Garrison | Discovered new exit (range 9) 4636 | -8/Garrison | Triggered checkpoint 4681 | -8/Garrison | Garrison Relay disabled 4738 | -8/Garrison | Triggered checkpoint 4775 | -8/Garrison | Discovered new exit (range 15) 4809 | -8/Garrison | Identified exit to Materials 4862 | -8/Garrison | Triggered checkpoint 5030 | -8/Garrison | Triggered checkpoint 5187 | -8/Garrison | Spotted B-75 Beast 5328 | -8/Garrison | Discovered exit to Materials (range 15) 5406 | -8/Garrison | Triggered checkpoint 5436 | -8/Garrison | Triggered checkpoint 5488 | -8/Garrison | Phase Generator disabled 5589 | -8/Garrison | Spotted B-75 Beast 5591 | -8/Garrison | Core integrity fell below 50% 5746 | -8/Garrison | Triggered checkpoint 5791 | -8/Garrison | Lost 5 parts (2n3w) 5950 | -8/Garrison | Destroyed B-75 Beast 6039 | -8/Garrison | Build established: Mutant 6149 | -8/Garrison | Spotted B-75 Beast 6290 | -8/Garrison | Core integrity fell below 20% 6326 | -8/Garrison | Installed Relay Interface Framework 6336 | -8/Garrison | Discovered exit to Materials (range 8) 6336 | -8/Garrison | Discovered exit to Materials (range 52) 6336 | -8/Garrison | Discovered exit to Materials (range 77) 6343 | -8/Garrison | Entered Materials 6535 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Scanning Nuclear Pulse Array... Ready to analyze. >>Scanalyze Scanning: Nuclear Pulse Array... Schematic downloaded. 06507_ R-06 Scavenger collects Cryofiber Web. 06510_ R-06 Scavenger collects Imp. Sensor Array. 06515_ Flight Unit destroyed. 06516_ Slug penetrates Wall. 06520_ K-01 Serf collects debris. 06525_ Dropped Katana. 06525_ K-01 Serf collects debris. 06529_ Electrolysis Chamber disabled. 06531_ Imp. Reaction Control System destroyed. 06531_ Critical hit (Burn: +37). 06532_ Imp. Shield Generator destroyed. 06532_ Slug penetrates G-47 Trooper. 06533_ K-01 Serf cleans the Scanalyzer. 06535_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#######????????????????????????? | | ?????????????????? #????????????????????????? | | ??????????????????? #????????????????????????? | | ???????????????????? #????????????????????????? | | ????????????????????# ##########???????????????? | | ????????????????????# # #???????????????? | | ????????????????????# # """ #???????????????? | | ?????????????######## # """gg #???????????????? | | ??????????#### #@" g #???????????????? | | ??????????+ /g rg #???????????????? | | ?????????????# # h ""/ #???????????????? | | ?????????????# ### # h""" #???????????????? | | ???????????# ?????# # k S" #???????????????? | | ????????????????????# # r #???????????????? | | ????????????????????# ##########???????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????###?????????????????? | | ????????????????????# #?? #?????????????????? | | ????????????????????# #? #?????????????????? | | ????????????????????# %# """ #?????????????????? | | ????????????????????+ + """ #?????????????????? | | ????????????????????# # """ #?????????????????? | | ????????????????????# #???? #?????????????????? | | ???????????????????## ##???????????????????????? | | ?????##+############ #???????????????????????? | | ?????# #???????????????????????? | | ????? T #???????????????????????? | | ?????# T #???????????????????????? | | ?????# #### #???????????????????????? | | ????## #??##### #???????????????????????? | | ????#" #??????# #???????????????????????? | | ????#T !!! +??????# ###### ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 72 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Nuclear Pulse Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Deadly Force Challenges ------------ None Game ------ Seed RelayHeartWheel Manual? 0 Play Time 00:58:45 Cumulative 27.7 hours Start 2024.02.09 @ 07:31:18 End 2024.02.11 @ 22:14:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 643a597f-dadd-492f-8fbe-8b00bb53cd95