Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 00:36:06 Player: mephiles96 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (3026) 3026 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (419) 419 TOTAL SCORE: 7125 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 375 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Power Amplifier Advanced Power Amplifier Small Storage Unit Weight Redist. System Improved Trap Scanner Improved Terrain Scanner Improved Targeting Computer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Transmission Jammer > --- WEAPON ----------- Enhanced Autogun Improved Heavy Machine Gun > --- INVENTORY -------- Advanced Power Amplifier Advanced Power Amplifier Small Storage Unit Weight Redist. System Improved Trap Scanner Improved Terrain Scanner Improved Targeting Computer Advanced ECM Suite Minigun Enhanced Autogun Gauss Rifle Missile Launcher Impact Mace [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 1 . . Utility 5 | . . 2 1 1 . 1 Weapon . | . . . . . . . Parts Attached 80 | 7 6 13 17 21 10 6 Power 15 | 1 . 2 3 6 2 1 Engine 7 | 1 . 2 2 . 1 1 Core 8 | . . . 1 6 1 . Reactor . | . . . . . . . Propulsion 22 | 2 2 3 6 3 6 . Treads 7 | 2 . 3 1 . 1 . Leg 10 | . . . 5 2 3 . Wheel 5 | . 2 . . 1 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 2 5 5 6 . 2 Device 8 | 1 . 2 1 2 . 2 Storage 4 | 1 2 1 . . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 8 | . . 2 3 3 . . Artifact . | . . . . . . . Weapon 21 | 2 2 3 3 6 2 3 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 1 . 2 2 5 2 2 Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . . . 1 . . 1 Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . . 1 . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . 1 Parts Lost 42 | . . 5 6 4 9 18 Power 6 | . . . 3 . 1 2 Propulsion 12 | . . 1 1 1 5 4 Utility 12 | . . 2 . 3 2 5 Weapon 12 | . . 2 2 . 1 7 Highest Loss Streak 18 | . . 3 4 1 7 18 To Critical Strikes 4 | . . . . . 1 3 Average Backups 13 | 5 11 14 12 14 14 12 Power . | . 1 1 . . 1 . Propulsion 2 | 3 4 5 4 1 . . Utility 5 | . 3 4 5 6 6 7 Weapon 4 | 1 2 2 3 5 5 4 Tool/Special . | . . . . . . . Unused Backups 19 | . . 6 4 4 . 5 Power 3 | . . 2 . 1 . . Propulsion 3 | . . . 2 1 . . Utility 11 | . . 3 2 1 . 5 Weapon 2 | . . 1 . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 100 98 97 96 89 88 Engine 4 | . 14 11 4 . 2 4 Core 3 | . . . 2 5 3 4 Treads 8 | . 22 21 15 . . 5 Leg 15 | . . . 11 26 19 5 Wheel 1 | . 5 . . . 1 10 Device 18 | . 14 30 21 16 7 16 Storage 9 | . 14 11 9 7 7 12 Processor 8 | . . . 9 9 15 13 Protection 7 | . . 1 5 10 13 . Ballistic Gun 14 | . 14 18 11 13 15 11 Impact Weapon 1 | . . 2 5 . . . Peak Build Rating 48 | 8 9 21 33 42 40 48 Average Rating 30 | 5 8 19 27 38 36 40 On Entrance 18 | . 8 9 20 20 40 32 Avg Prop Armor Cover (%) 8 | . . . 11 6 13 13 Naked Turns . | . . . . . . . Heaviest Build 48 | 13 48 45 44 45 42 47 Greatest Support 68 | 40 40 40 60 68 54 28 Greatest Overweight (x) 9 | . 2 1 1 2 9 8 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 Average Capacity 14 | 7 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 13 | 5 11 14 12 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 15 11 14 15 13 8 Class Distribution -------------------- 45% | Mutant 24% | Scavenger-Mutant 15% | Skirmisher 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Storage Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 2602 | 304 133 593 369 871 332 . Remotely . | . . . . . . . Salvage Created 3277 | 123 77 673 902 822 500 180 Parts 187 | 10 6 54 42 42 18 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 68 | . 2 17 24 15 4 6 Melee 5 | . . . 2 3 . . Guns 44 | . 2 16 10 10 4 2 Cannons 1 | . . 1 . . . . AOE 13 | . . . 10 . . 3 Classes Destroyed 10 | 2 1 3 2 1 1 . Worker 2 | . . . 1 . . 1 Tunneler 4 | 3 . . 1 . . . Recycler 5 | 1 . . . 1 3 . Watcher 1 | . . 1 . . . . Swarmer 12 | . . 3 5 . . 4 Grunt 32 | . 2 8 16 6 . . Brawler 2 | . . . 2 . . . Sentry 12 | . . 6 1 3 2 . Hunter 4 | . . . . . 2 2 Programmer 6 | . . . . 6 . . Best Kill Streak 7 | 2 2 7 7 2 4 4 Combat Bots Only 7 | . 2 7 6 2 2 4 Max Kills in Single Turn 3 | 1 1 1 3 1 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . 3 Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 758 | . 8 128 159 162 143 158 Missed 212 | . 3 27 56 58 38 30 Hits 546 | . 5 101 103 104 105 128 Melee 1 | . . . 1 . . . Projectile 545 | . 5 101 102 104 105 128 AOE 1 | . . 1 . . . . Critical Strikes 24 | . . 4 5 8 1 6 Damage Taken 7728 | . 56 1328 1637 1448 1204 2055 Core 1632 | . 10 155 143 246 215 863 Absorbed by Shields . | . . . . . . . Redirected to Shielding 100 | . . . 45 13 42 . Ignored by Resistances 19 | . . . 19 . . . Regen/Repaired (Parts) 40 | . . 40 . . . . Core Remaining (%) 73 | 100 96 61 74 . 34 . Volleys Fired 234 | 20 11 57 38 57 29 22 Largest 2 | 1 1 2 2 2 2 2 Hottest 100 | 20 100 53 59 100 50 53 Shots Fired 411 | 20 11 108 70 109 56 37 Gun 387 | 20 6 104 61 104 56 36 Cannon 4 | . . 4 . . . . Launcher 10 | . . . 9 . . 1 Special 10 | . 5 . . 5 . . Kinetic 391 | 20 6 108 61 104 56 36 Thermal 10 | . 5 . . 5 . . Explosive 10 | . . . 9 . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 6 7 10 21 8 13 5 Robot Miss Streak 5 | 2 . 3 1 5 2 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 9 | . . 4 3 . 1 1 Max Gunslinging Chain 1 | . . 1 1 . 1 1 Shots Hit Robots 305 | 15 6 77 64 76 44 23 Core Hits 141 | 5 4 31 46 28 15 12 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 8 | . . . 2 5 . 1 Critical Strikes 9 | . . . 3 5 . 1 Smash 9 | . . . 3 5 . 1 Melee Attacks 39 | . . . 12 26 . 1 Impact 39 | . . . 12 26 . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6917 | 182 75 1120 2266 1920 642 712 Guns 4211 | 182 75 1032 723 1180 634 385 Cannons 82 | . . 82 . . . . Explosions 1384 | . . . 1119 . . 265 Melee 1209 | . . . 412 740 . 57 Ramming 31 | . . 6 12 . 8 5 Kinetic 4293 | 182 75 1114 723 1180 634 385 Thermal . | . . . . . . . Explosive 1158 | . . . 893 . . 265 Electromagnetic 226 | . . . 226 . . . Impact 1209 | . . . 412 740 . 57 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . 3 8 . Average Corruption 3 | . . . . 2 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . 3 22 . Message Errors 6 | . . . . 1 5 . Matter Fused 5 | . . . . 1 4 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 4 | . . . . 1 3 . Parts Fused 2 | . . . . . 2 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 2 | . . . . . 2 . Misfires 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 441 | . . . 63 303 . 75 Projectiles . | . . . . . . . Explosions 24 | . . . 6 . . 18 Melee 417 | . . . 57 303 . 57 Knockbacks 5 | . . . . 4 . 1 Impact 5 | . . . . 4 . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 219 | . . . 94 70 . 55 Shots 6 | . . . 4 1 . 1 Rammed 9 | . . 2 . . . 7 Targets Rammed 12 | . . 2 2 . 1 7 Kicked 3 | . . . 2 . 1 . Crushed . | . . . . . . . Highest Temperature 278 | . 42 116 35 31 278 . Average Temperature 31 | . 22 43 12 9 75 . Received Heat Transfer 2061 | . 30 612 846 423 150 . Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Robots Corrupted 5 | . . . 2 2 . 1 Combat Hostiles 5 | . . . 2 2 . 1 Parts Fried 3 | . . . 1 2 . . Impact Corruptions 14 | . . . 3 9 . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 85 | 100 100 97 79 71 100 100 Level 1 13 | . . 2 15 28 . . Level 2 . | . . . 5 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 525 | 5 30 210 525 239 109 93 Initial 226 | . . . 62 226 107 12 Average 84 | 1 2 79 102 125 55 7 Influence Increases 2860 | 20 42 539 794 776 497 192 Destroy 0b10 Robot/C 1560 | . 40 340 480 300 280 120 Destroy 0b10 Robot/NC 60 | 20 . 5 10 5 15 5 Destroy Leader 382 | . . 92 80 100 90 20 Allied During Kill 80 | . . . . . 80 . Successful Hack 77 | . . 10 12 41 . 14 Disable Machine 165 | . . . 75 45 15 30 Anti-Garrison Action 200 | . . . . 200 . . Destroy Structure 66 | . 2 2 47 10 2 3 Lose Combat Pursuer 270 | . . 90 90 75 15 . Influence Decreases 2860 | 20 42 391 443 1038 706 220 Entered New Map 505 | . . . 86 273 130 16 Time Decay 1606 | 20 42 341 252 575 324 52 Lost Part 392 | . . 50 60 40 90 152 Lost Ally 162 | . . . . . 162 . Purge Threat 195 | . . . 45 150 . . Squads Dispatched 19 | . 1 1 5 7 4 1 Investigation 4 | . . . 1 1 2 . Extermination 6 | . . . . 5 1 . Reinforcement 6 | . 1 1 1 1 1 1 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 10 | . . 3 5 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 3 26 39 21 19 8 Peak Tracking Total 10 | . 2 10 7 5 7 7 Tactical Retreats 11 | . . 3 4 3 1 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 11 | . . . 5 3 1 2 Max in Single Turn 3 | . . . 3 2 . 2 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 22 | . 1 6 3 7 3 2 Terminals 16 | . 1 4 3 4 3 1 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . 1 . 1 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 55 | . 3 13 9 19 7 4 Successful 23 | . 1 7 5 8 . 2 Failed 31 | . 2 6 4 10 7 2 Catastrophic 7 | . . 2 2 . 3 . Database Lockouts 1 | . . . . 1 . . Manual 42 | . 2 10 7 13 7 3 Terminals 42 | . 3 9 9 11 7 3 Fabricators 1 | . . . . . . 1 Repair Stations 6 | . . 3 . 3 . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 1 . 2 . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 7 | . 1 . 3 2 . 1 Record 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 3 | . . . 1 1 . 1 Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 3 | . . 2 . 1 . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Refit 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 1 . 1 . . Retrieve Study 2 | . . 1 . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . . 4 2 4 . . Terminals 9 | . . 4 2 3 . . Botnet 9 | . . 4 2 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Jam 1 | . . . . 1 . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 1 6 3 6 3 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 58 | . . . . . . 58 Total Part Build Rating 14 | . . . . . . 14 Part Studies Acquired 2 | . . 1 . 1 . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 . Highest-Rated Group 173 | . . . . . 173 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 97 | . . . . . 97 . Total Damage 1163 | . . . . . 1163 . Kills 10 | . . . . . 10 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Active Infowar (turns) 6087 | 105 388 1001 1043 2330 758 462 Optics 4593 | . . . 1043 2330 758 462 Sensors 1823 | . . . . 684 758 381 Terrain 4079 | . . 871 899 1900 . 409 Structural 1720 | . . 999 721 . . . Seismic 3668 | 105 388 877 678 1620 . . Jamming 405 | . . . . 16 . 389 ECM 1 | . . . . . . 1 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 6216 | 228 388 1001 1043 2330 758 468 Spaces Moved 3109 | 111 218 404 376 1299 437 264 Core 14 | 7 . . . . 4 3 Treads 832 | 104 160 404 162 . 2 . Legs 1724 | . . . 214 1180 330 . Wheels 539 | . 58 . . 119 101 261 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 110 160 130 115 110 110 Average Speed 135 | 153 146 170 147 125 124 114 Slowest Speed 500 | 160 160 250 200 130 500 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . 2 . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 31 37 50 32 48 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . 5 . . 1 . 3 Terrain Destroyed 68 | . 5 . 52 8 . 3 Melee 1 | . . . . 1 . . Projectile 5 | . 5 . . . . . AOE 62 | . . . 52 7 . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 4653 | 147 262 613 767 1871 613 380 Wait 1028 | . 17 106 286 419 131 69 Move 3103 | 110 217 403 375 1298 436 264 Hop . | . . . . . . . Pick Up 71 | 10 7 13 17 18 2 4 Fast Attach 16 | 5 . 1 3 2 5 . Attach 33 | 2 . 7 5 7 4 8 Detach . | . . . . . . . Swap 68 | . 9 11 15 26 3 4 Drop 48 | . 1 13 14 18 1 1 Fire 234 | 20 11 57 38 57 29 22 Melee 39 | . . . 12 26 . 1 Ram 7 | . . . . . . 7 Kick 3 | . . . 2 . 1 . Crush 2 | . . 2 . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 14) 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Utility x2 790 | -9/Materials | Repaired Hvy. Assault Rifle 1134 | -9/Materials | Build established: Scavenger-Mutant 1385 | -9/Materials | Destroyed 7 combat bots 1428 | -9/Materials | Lost 3 parts (2u1w) 1592 | -9/Materials | Build established: Mutant 1611 | -9/Materials | Discovered new exit (range 3) 1618 | -9/Materials | Entered another Materials area 1618 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1912 | -8/Materials | Build established: Scavenger-Mutant 2426 | -8/Materials | Garrison activated, responded to threat 2596 | -8/Materials | Build established: Mutant 2635 | -8/Materials | Discovered new exit (range 18) 2661 | -8/Materials | Entered Factory 2661 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2689 | -7/Factory | Lost 4 parts (1p1n2w) 3835 | -7/Factory | Build established: Scavenger-Mutant 4208 | -7/Factory | Central database locked down 4238 | -7/Factory | Build established: Mutant 4612 | -7/Factory | Build established: Skirmisher 4917 | -7/Factory | Discovered new exit (range 14) 4990 | -7/Factory | Identified exit to Storage 4991 | -7/Factory | Entered Storage 5231 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5378 | -7/Storage | Lost 6 allies 5513 | -7/Storage | Learned location of Armory (-4) 5578 | -7/Storage | Core integrity fell below 50% 5602 | -7/Storage | Lost 7 parts (1p4n1u1w) 5731 | -7/Storage | Discovered new exit (range 18) 5748 | -7/Storage | Identified exit to Factory 5749 | -7/Storage | Entered Factory 5749 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5839 | -6/Factory | Fabricated Adv. Power Amplifier (x2) 5964 | -6/Factory | Build established: Scavenger-Skirmisher 6166 | -6/Factory | Core integrity fell below 50% 6194 | -6/Factory | Core integrity fell below 20% 6217 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06198_ Slammed into H-66 Slayer. 06199_ Penetrated by Slug. 06200_ R-10 Processor collects Wheel. 06200_ R-10 Processor collects Lgt. Nuclear Core. 06201_ K-01 Serf collects debris. 06202_ Slammed into H-66 Slayer. 06202_ Imp. Signal Interpreter broken. 06202_ Destabilizing: Short circuit. 06202_ K-01 Serf collects debris. 06204_ R-10 Processor collects Wheel. 06205_ Penetrated by Slug. 06205_ K-01 Serf collects debris. 06205_ Slammed into H-66 Slayer. 06208_ K-01 Serf collects debris. 06209_ Slammed into H-66 Slayer. 06211_ Penetrated by Slug. 06211_ Visual Processing Unit destroyed. 06212_ Slammed into H-66 Slayer. 06217_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????? ? #??????????????????????????????? | | ?#?????????????? #???????????????? ?????????????? | | ????????????? #???????????#??????????????????? | | ######??????#? #?????????#??????? ????????????? | | #???????? ##????#???##???????? ??????????? | | #????? ? #??#?????#?????????????? ??????? | | #??????? #?## ??????????????????????????? | | ######## ^ #### ############+####?????????? | | # ^ #?????????? | | # ????????????? | | # ?????#????????? | | + ??? ??#?????????? | | # ???? ???#???????? | | # #################+#####? ??????#??????? | | # # # #?? ?????#???????? | | ! # # """ # #????? ??????????? | | # # """ # """" #? ?????????#????? | | # # """ # """" ##??? ?#?????????? | | # + # """" #??????? ???? ???? | | # # # """"R%#??? ????????????? | | ###### # """""" # """" !#??? ? ??? ??????? | | ###### # """""" #= """ #????? ??????????? | | # """""" # ## ?? ??????"???? | | # """""" + """ ## ??????? ?????? | | # !*[#=% "" + ? +? ???????? | | # [#@" "" ## ???#?????????? | | ##############h"""" #??????????????"?? | | #######/######?#??# ##?# """" !#??????#?????? ??? | | # #????# ###?# """" ##???????????????? | | # ##??# #????# #????????????????? | | # #???##???#?# #?? ????????????? | | # ##????????##########??????#?????????? | | # #?#?#??#?##??#?????????? ??????? ???? | | # ##??????#????#??#???? ?????????????? | | # #??#?????????##?????#??? ???????????? | | # #????#??#?#?#????#???? ?? ??????????? | | ###########????#????#???##??###??? ???????????? | | #?#?#???#???##?#????#?????#???????????????????? | | #?#???#??##??#????#??#??????#?? ??????????????? | | #???????????????#?????????????#??????? ???????? | | ####???????#????????#??#????????????? ???????????? | | ??????#???????#????#?????????#???????????????????? | | ??#?????????????????#?#???#??????????????????????? | | ?????????????????????????????????????????????????? | | ????#????????????#???????????????????????? ??????? | | ?????????????????????#???##??????????????????????? | | ???????#?????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????????#???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Power Amplifier | x2 | -6/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 65% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleKineticPod Manual? 0 Play Time 01:01:13 Cumulative 35.9 hours Start 2026.03.23 @ 23:36:04 End 2026.03.24 @ 00:36:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be0f5a81-b15a-4ede-93a8-cf1cf1bdfab9