Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 16:21:46

Player: Stryker

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (32)       6400
Robots Destroyed (344)     1720
Value Destroyed (15890)    15890
Prototype IDs (78)         1560
Alien Tech Used (4)        800
Bonus (9393)               9393
              TOTAL SCORE: 40263

 Bonus
-------
High Alert Combat Kills    965
Follower Combat Kills      1577
Network Hubs Disabled      200
Aligned with FarCom        300
Met Imprinter              300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kill       1002
A7 Reached Mainframe       300
Found Hidden Lab           3000
Win                        3000
Friendly Fire              -2551

 Cogmind 
---------
Core Integrity             1579/1600
Matter                     300/300
Energy                     797/825
System Corruption          4%
Temperature                Cool (18)
Movement                   Treading (152)
Location                   To Epsilon Eridani

 Parts 
-------
>               --- POWER (3) --------
     Reinforced Antimatter Reactor
                Quantum Reactor
                Quantum Reactor
>               --- PROPULSION (8) ---
                Biometal Heavy Treads
                Biometal Heavy Treads
       Advanced Heavy Siege Treads
   High-density Centrium Heavy Treads
>               --- UTILITY (11) -----
   Experimental Cooling System
       Advanced Coolant Injector
                Huge Storage Unit
       Advanced Terrain Scan Processor
       Improved Armor Integrity Analyzer
                Centrium Light Armor Plating
         Medium Regenerative Plating
                EM Disruption Field
       Advanced Hacking Suite
       Advanced Hacking Suite
                Deep Network Scanner
>               --- WEAPON (4) -------
                Quantum Rifle
       Enhanced Nova Cannon
                Railgun
  Hypervelocity Railgun
>               --- INVENTORY (25) ---
                Quantum Reactor
                Biometal Heavy Treads
                Biometal Heavy Treads
       Advanced Heavy Siege Treads
       Advanced Cooling System
  High-capacity Matter Pod (200)
      Makeshift Terrain Scanner
   Experimental Target Analyzer
                Particle Accelerator
       Improved Weapon Cycler
                Centrium Medium Armor Plating
       Improved Powered Armor
                Thermal Barrier
                Antimissile System
  Hypervelocity EM Gauss Rifle
       Enhanced Nova Cannon
       Enhanced Nova Cannon
       Enhanced Nova Cannon
       Enhanced Nova Cannon
                Warp Cannon
                Railgun
                Fusion Bomb Launcher

 Peak State 
------------
>               --- POWER ------------
     Reinforced Antimatter Reactor
                Quantum Reactor
                Quantum Reactor
>               --- PROPULSION -------
                Biometal Heavy Treads
                Biometal Heavy Treads
       Advanced Heavy Siege Treads
   High-density Centrium Heavy Treads
>               --- UTILITY ----------
   Experimental Cooling System
       Advanced Coolant Injector
                Huge Storage Unit
       Advanced Terrain Scan Processor
       Improved Armor Integrity Analyzer
                Centrium Light Armor Plating
         Medium Regenerative Plating
                Thermal Barrier
       Advanced Hacking Suite
       Advanced Hacking Suite
                Deep Network Scanner
>               --- WEAPON -----------
  Hypervelocity EM Gauss Rifle
       Enhanced Nova Cannon
                Railgun
  Hypervelocity Railgun
>               --- INVENTORY --------
                Quantum Reactor
                Biometal Heavy Treads
                Biometal Heavy Treads
       Advanced Heavy Siege Treads
       Advanced Cooling System
  High-capacity Matter Pod
      Makeshift Terrain Scanner
   Experimental Target Analyzer
                Particle Accelerator
       Improved Weapon Cycler
                Centrium Medium Armor Plating
       Improved Powered Armor
                EM Disruption Field
                Antimissile System
                Quantum Rifle
       Enhanced Nova Cannon
       Enhanced Nova Cannon
       Enhanced Nova Cannon
       Enhanced Nova Cannon
                Warp Cannon
                Railgun
                Fusion Bomb Launcher
[Rating: 225]

 Favorites 
-----------
Power                      Heavy Antimatter Reactor
  Engine                   Reinforced Ion Engine
  Power Core               Fission Core
  Reactor                  Heavy Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
Utility                    Huge Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Huge Storage Unit
  Processor                Advanced Terrain Scan Processor
  Hackware                 Improved Hacking Suite
  Protection               Layered Light Armor Plating
Weapon                     Autogun
  Energy Gun               Improved Arc Projector
  Energy Cannon            Enhanced Nova Cannon
  Ballistic Gun            Autogun
  Ballistic Cannon         Magnetic Acceleration Cannon
  Launcher                 Proton Missile Launcher
  Impact Weapon            Heavy Hammer
  Slashing Weapon          Ripper

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   2   2   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
  Propulsion               5    | .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Utility                  9    | .   .   .   1   .   .   .   1   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   1   1   
  Weapon                   2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Parts Attached             510  | 2   16  1   18  .   1   2   18  22  11  9   11  27  14  31  4   21  9   52  4   11  8   7   19  14  5   10  16  62  18  8   36  23  
  Power                    25   | .   3   .   1   .   .   .   .   3   1   .   1   .   2   1   1   3   .   1   .   .   1   .   .   .   .   .   .   3   .   .   4   .   
    Engine                 5    | .   2   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   11   | .   1   .   .   .   .   .   .   3   .   .   1   .   1   1   1   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   3   .   .   4   .   
  Propulsion               67   | 1   4   1   9   .   .   .   4   4   .   .   2   6   2   9   .   4   .   4   .   .   1   1   2   .   .   .   .   4   .   2   6   1   
    Treads                 49   | .   3   1   5   .   .   .   2   .   .   .   2   2   1   8   .   4   .   4   .   .   1   1   2   .   .   .   .   4   .   2   6   1   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  18   | 1   1   .   4   .   .   .   2   4   .   .   .   4   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  281  | 1   3   .   7   .   1   1   6   10  7   7   2   14  6   12  1   8   7   30  4   10  6   6   12  10  5   8   9   33  13  3   20  19  
    Device                 186  | 1   .   .   2   .   .   1   2   3   4   5   1   10  3   4   .   6   5   23  3   8   2   5   7   9   5   7   7   24  11  1   13  14  
    Storage                6    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Processor              8    | .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   2   1   
    Hackware               10   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   3   .   .   .   .   2   .   .   .   .   1   1   .   1   .   
    Protection             71   | .   2   .   3   .   1   .   4   5   3   2   1   3   2   7   .   2   1   3   1   2   4   1   3   1   .   1   2   8   .   2   3   4   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   137  | .   6   .   1   .   .   1   8   5   3   2   6   7   4   9   2   6   2   17  .   1   .   .   5   4   .   2   7   22  5   3   6   3   
    Energy Gun             29   | .   2   .   .   .   .   .   .   .   2   .   3   1   1   .   .   .   2   1   .   .   .   .   1   .   .   .   3   8   .   1   2   2   
    Energy Cannon          34   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   3   .   6   .   .   .   .   2   1   .   1   1   11  3   1   1   .   
    Ballistic Gun          42   | .   4   .   .   .   .   1   5   1   .   1   1   4   2   3   1   1   .   5   .   .   .   .   2   2   .   1   1   2   1   1   2   1   
    Ballistic Cannon       6    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               9    | .   .   .   .   .   .   .   .   1   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   1   .   1   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          6    | .   .   .   .   .   .   .   2   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        11   | .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   1   2   .   4   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  27   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   4   2   .   .   4   .   .   .   .   4   .   2   .   4   4   .   
  Corrupted Parts          10   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   4   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
    System Corruption      62   | .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   24  7   .   .   .   .   .   .   .   .   .   20  .   .   .   .   .   
Parts Lost                 37   | .   3   .   .   .   .   .   3   .   .   .   3   4   1   8   .   .   .   2   .   .   .   1   .   1   .   .   2   6   1   .   1   1   
  Power                    2    | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               8    | .   .   .   .   .   .   .   1   .   .   .   .   1   1   3   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Utility                  17   | .   .   .   .   .   .   .   1   .   .   .   1   .   .   3   .   .   .   1   .   .   .   .   .   1   .   .   1   6   1   .   1   1   
  Weapon                   10   | .   2   .   .   .   .   .   1   .   .   .   2   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Highest Loss Streak      4    | .   2   .   .   .   .   .   3   .   .   .   3   3   1   3   .   .   .   2   .   .   .   1   .   1   .   .   2   4   1   .   1   1   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     89   | .   98  100 99  100 100 100 96  92  99  100 99  97  94  91  93  82  86  88  94  94  92  93  86  77  78  75  78  78  84  82  82  83  
  Engine                   2    | .   8   14  11  11  11  11  9   1   1   7   6   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   4   .   .   .   .   .   .   5   6   .   .   5   4   4   6   3   .   .   5   5   1   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   6   4   .   .   3   5   5   5   5   5   5   4   9   9   11  11  
  Treads                   16   | .   22  28  16  11  11  11  10  7   7   7   7   10  20  19  20  22  26  22  23  23  23  22  20  15  15  15  15  16  19  18  15  15  
  Wheel                    6    | .   3   .   16  22  22  22  16  23  23  23  23  19  12  6   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   8    | .   13  .   .   .   .   8   9   5   13  14  7   11  12  6   6   7   12  5   10  10  6   10  8   9   10  7   5   9   18  11  14  11  
  Storage                  6    | .   14  14  11  11  11  11  9   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   4   4   4   4   3   
  Processor                4    | .   .   .   .   .   .   .   .   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   3   2   4   4   6   
  Hackware                 9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   6   4   .   15  17  17  13  11  20  21  21  21  21  19  6   9   10  11  
  Protection               8    | .   .   14  21  22  22  13  14  8   7   7   14  9   13  10  13  13  7   5   5   5   11  11  5   5   5   5   7   3   9   11  6   6   
  Energy Gun               2    | .   3   .   .   .   .   .   .   .   3   6   3   5   1   2   .   .   3   1   5   5   5   5   4   .   .   .   2   3   .   1   3   3   
  Energy Cannon            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   19  5   13  4   5   4   .   .   4   5   5   6   3   4   8   9   4   3   
  Ballistic Gun            8    | .   24  28  13  11  11  11  20  15  14  14  14  15  9   5   .   .   .   3   5   5   5   5   1   3   5   3   5   3   4   2   4   6   
  Ballistic Cannon         1    | .   .   .   8   11  11  11  4   .   .   .   .   .   .   4   .   .   .   3   .   .   5   5   4   .   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             201  | 13  36  36  107 107 107 106 121 123 116 112 121 118 116 130 125 131 136 141 128 129 132 130 140 140 137 156 143 181 187 187 196 201 
  Greatest Support         320  | 20  40  40  40  20  20  20  20  36  36  36  36  36  24  28  28  188 158 165 154 154 154 161 230 230 230 230 230 265 215 290 320 320 
  Greatest Overweight (x)  11   | 1   2   .   5   5   5   5   11  5   3   3   3   4   4   4   4   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Average Overweight (x)   1    | .   .   .   2   5   5   5   5   3   2   2   3   3   4   3   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         23   | 8   11  15  19  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Most Carried             25   | 8   15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Carried          23   | 6   11  14  18  25  24  25  24  24  24  24  24  24  23  24  24  24  24  24  24  25  24  23  24  24  25  24  23  24  24  23  24  23  
  Final Capacity           25   | 8   15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Final Carried            25   | 8   15  15  25  25  25  25  25  24  24  25  25  25  25  25  25  25  25  25  25  25  25  24  25  25  25  25  24  24  24  25  25  25  

 Class Distribution 
--------------------
 22% | Hacker-Mutant
 17% | Mutant
 10% | Hacker-Skirmisher
  9% | Scavenger-Mutant
  9% | Scavenger-Skirmisher
  9% | Scavenger-Tank
  6% | Scavenger-Assassin
  3% | Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -9/Materials
     Scavenger-Mutant | -9/Mines
     Scavenger-Mutant | -9/Exiles
     Scavenger-Mutant | -8/Mines
       Scavenger-Tank | -8/Materials
   Scavenger-Assassin | -7/Factory
             Assassin | -7/Lower Caves
           Skirmisher | -7/Lower Caves
               Mutant | -7/Zion
 Scavenger-Skirmisher | -6/Proximity Caves
   Scavenger-Assassin | -6/Factory
       Scavenger-Tank | -6/Extension
     Scavenger-Mutant | -6/Cetus
     Scavenger-Mutant | -6/Archives
   Scavenger-Assassin | -6/Hub_04(d)
 Scavenger-Skirmisher | -5/Factory
        Hacker-Mutant | -5/Upper Caves
    Hacker-Skirmisher | -5/Upper Caves
       Scavenger-Tank | -5/Zhirov
 Scavenger-Skirmisher | -4/Proximity Caves
        Hacker-Mutant | -4/Factory
    Hacker-Skirmisher | -4/Upper Caves
        Hacker-Mutant | -4/Upper Caves
        Hacker-Mutant | -4/Warlord
        Hacker-Mutant | -3/Proximity Caves
        Wizard-Mutant | -3/Research
    Hacker-Skirmisher | -3/Armory
        Hacker-Mutant | -3/Lab
        Hacker-Mutant | -2/Research
        Hacker-Mutant | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Acc  
Matter Collected           10895 | 220  598  98   924  104  16   46   426  255  258  192  270  589  196  802  50   260  90   1124 88   151  89   152  296  234  90   272  250  1047 321  154  741  492  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            18377 | 180  702  130  997  241  .    48   631  547  236  89   55   717  477  1589 215  339  211  2564 .    122  .    114  351  488  90   460  474  2792 711  .    1397 1410 
  Parts                    869   | 11   42   6    56   16   .    1    33   23   8    3    1    19   23   68   8    19   8    128  .    11   .    3    18   11   4    22   20   162  26   .    48   71   
Haulers Intercepted        6     | .    2    .    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           9     | .    .    1    .    .    .    .    .    1    .    .    .    .    .    4    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      140   | .    .    .    .    .    .    .    .    .    1    3    .    10   .    .    .    .    .    .    6    9    .    2    .    3    6    91   9    .    .    .    .    .    
  Prevented                49    | .    .    .    .    .    .    .    .    .    7    .    1    5    .    .    .    .    .    .    2    2    .    1    .    8    6    6    11   .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc 
Combat Hostiles Destroyed  255  | .   11  3   18  6   .   1   12  10  4   2   1   7   6   19  3   1   .   39  .   2   .   2   5   6   1   7   6   35  10  .   19  19  
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Guns                     144  | .   10  3   13  4   .   1   10  4   3   2   .   6   6   15  .   .   .   20  .   1   .   .   1   1   1   6   3   15  1   .   8   10  
  Cannons                  67   | .   .   .   5   2   .   .   2   .   .   .   .   .   .   2   3   .   .   18  .   1   .   2   4   .   .   1   .   12  4   .   4   7   
  AOE                      27   | .   .   .   .   .   .   .   .   5   1   .   1   1   .   .   .   .   .   1   .   .   .   .   .   5   .   .   2   1   2   .   7   1   
Classes Destroyed          25   | 2   4   .   3   1   .   1   3   .   .   2   .   1   .   2   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   .   2   .   
  Worker                   25   | .   3   .   1   .   .   .   .   2   .   .   .   .   2   .   .   .   1   9   .   .   .   .   .   .   .   .   .   7   .   .   .   .   
  Builder                  12   | .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   6   .   .   .   .   1   .   .   .   .   1   .   .   .   1   
  Tunneler                 6    | 3   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   6    | .   2   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 9    | 1   .   .   1   .   .   .   .   .   .   .   .   .   .   3   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Mechanic                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   7   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  17   | .   3   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   6   .   .   .   .   1   .   .   .   .   .   3   .   .   1   
  Swarmer                  34   | .   .   .   .   .   .   .   3   4   .   .   .   .   .   1   2   .   .   14  .   .   .   .   1   .   .   .   .   .   .   .   5   4   
  Grunt                    100  | .   11  3   10  5   .   .   6   2   3   .   .   3   3   11  .   .   .   13  .   1   .   .   .   6   .   2   3   4   3   .   4   7   
  Brawler                  6    | .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Duelist                  10   | .   .   .   .   1   .   .   .   1   1   .   .   1   1   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   2   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Sentry                   27   | .   .   .   7   .   .   .   2   .   .   .   .   1   2   4   .   1   .   .   .   .   .   .   1   .   1   .   .   4   2   .   2   .   
  Demolisher               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   21   | .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   5   .   1   .   2   .   .   .   1   2   4   2   .   1   .   
  Programmer               40   | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   4   .   .   .   .   3   .   .   1   .   20  3   .   1   6   
  Heavy                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Striker                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thief                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fireman                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Best Kill Streak           27   | 2   2   2   4   3   .   1   8   4   3   1   1   4   6   5   2   3   1   27  .   1   .   2   2   3   1   3   4   11  3   .   7   9   
  Combat Bots Only         24   | .   2   2   4   3   .   1   7   4   3   1   1   4   4   4   2   1   .   24  .   1   .   2   2   3   1   3   4   6   3   .   7   9   
Max Kills in Single Turn   5    | 1   1   1   2   1   .   1   3   2   1   1   1   1   1   1   1   1   1   3   .   1   .   1   2   2   1   1   2   2   2   .   5   2   
  Gunslinging              2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   .   .   .   .   .   2   1   .   1   1   .   .   .   .   .   1   .   .   .   .   .   2   .   .   2   1   2   .   5   1   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  A7 (-6/Cetus)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Acc  
Damage Taken               22395 | .    580  153  845  214  .    30   929  254  216  141  771  1025 200  1573 67   22   72   2084 .    218  .    1020 412  244  25   1275 901  3823 545  .    3633 1123 
  Core                     1522  | .    149  35   103  44   .    .    184  .    65   .    85   49   18   128  .    .    36   135  .    .    .    39   30   .    .    51   43   76   19   .    212  21   
  Absorbed by Shields      1964  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    84   35   .    .    .    .    .    .    .    .    44   26   183  .    350  303  .    812  127  
  Reduced by Siege Mode    1620  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    123  .    9    .    42   6    11   .    130  26   452  31   .    569  221  
  Redirected to Shielding  16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   .    .    .    .    
  Regen/Repaired (Parts)   1943  | .    50   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    246  .    .    .    .    .    .    .    .    .    1170 .    .    278  199  
Core Remaining (%)         75    | 100  .    26   .    .    .    63   66   .    .    .    .    71   .    .    .    .    78   .    .    .    .    82   .    .    .    .    89   .    .    84   78   98   
Volleys Fired              1014  | 6    72   11   68   15   .    2    30   21   9    11   15   28   8    62   9    5    8    87   5    14   .    13   36   12   4    52   21   120  55   67   89   59   
  Largest                  4     | 2    2    2    2    2    .    2    3    3    3    3    3    3    1    3    3    3    3    3    1    3    .    3    3    1    2    1    3    3    3    1    3    4    
  Hottest                  289   | 90   100  46   62   62   .    62   127  79   106  168  141  141  55   191  223  171  219  219  113  151  .    151  246  113  145  113  148  240  273  120  200  289  
Shots Fired                2099  | 12   129  22   136  30   .    4    82   38   21   30   31   78   44   199  23   9    22   212  5    24   .    39   43   12   6    52   32   276  86   66   174  162  
  Gun                      1310  | 12   129  22   90   15   .    2    69   28   18   30   26   76   44   153  .    5    7    91   .    10   .    26   6    2    4    43   18   164  21   .    96   103  
  Cannon                   750   | .    .    .    46   15   .    2    13   .    .    .    .    .    .    46   23   4    15   121  5    14   .    13   37   3    2    9    7    112  62   66   76   59   
  Launcher                 39    | .    .    .    .    .    .    .    .    10   3    .    5    2    .    .    .    .    .    .    .    .    .    .    .    7    .    .    7    .    3    .    2    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1130  | .    72   22   136  30   .    4    70   28   12   20   16   67   41   138  .    5    .    135  .    10   .    26   4    2    4    43   11   82   21   .    62   69   
  Thermal                  636   | 6    45   .    .    .    .    .    12   .    .    8    5    9    .    19   9    .    7    28   5    9    .    .    34   3    .    5    13   143  62   66   76   72   
  Explosive                5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    2    .    
  Electromagnetic          328   | 6    12   .    .    .    .    .    .    10   9    2    10   2    3    42   14   4    15   49   .    5    .    13   5    7    2    4    8    51   .    .    34   21   
  Robot Hit Streak         57    | 5    10   7    16   7    .    1    11   7    6    10   5    31   8    16   8    6    7    30   .    34   .    12   7    8    4    12   9    52   13   .    30   57   
  Robot Miss Streak        9     | 1    7    3    3    2    .    1    2    6    4    7    9    3    2    4    2    2    2    3    .    1    .    2    3    2    1    3    2    5    1    .    7    3    
  Penetration Max          2     | .    .    .    .    .    .    .    1    .    .    .    .    .    1    1    .    .    .    2    .    .    .    .    .    .    .    1    .    1    .    .    1    1    
  Secondary Targets        13    | .    2    1    .    .    .    .    2    2    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    
    Max Gunslinging Chain  2     | .    1    1    .    .    .    .    2    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    
  Autonomous               87    | .    .    .    .    .    .    .    .    .    .    .    .    .    36   51   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1352  | 8    78   13   95   19   .    2    56   28   14   26   22   83   36   136  21   19   13   135  .    12   .    29   14   2    5    37   17   187  35   .    111  99   
  Core Hits                716   | 5    29   6    39   8    .    1    28   40   13   13   9    63   16   62   14   8    7    97   .    6    .    8    8    11   2    13   17   75   19   .    48   51   
  Critical Kills           41    | .    .    .    1    .    .    .    1    .    .    .    .    1    .    3    .    .    .    11   .    .    .    .    .    .    .    5    2    5    3    .    5    4    
  Critical Parts Destroyed 51    | .    .    1    .    .    .    .    2    .    .    .    .    1    .    1    .    2    .    15   .    .    .    2    .    .    .    5    1    9    .    .    6    6    
  Critical Strikes         114   | .    4    1    1    1    .    .    3    .    .    .    .    8    .    4    .    2    .    28   .    .    .    2    1    .    .    10   3    17   3    .    16   10   
    Burn                   5     | .    4    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    1    1    
    Destroy                89    | .    .    1    1    .    .    .    3    .    .    .    .    2    .    2    .    2    .    26   .    .    .    2    .    .    .    10   3    13   .    .    15   9    
    Blast                  3     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    
    Sever                  5     | .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              94    | .    .    .    .    .    .    .    4    16   .    1    1    23   7    .    7    15   .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   21    | .    .    .    .    .    .    .    4    16   .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 73    | .    .    .    .    .    .    .    .    .    .    .    1    23   7    .    7    15   .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            20    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    7    9    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           41068 | 104  1135 216  1651 338  .    49   1120 1092 431  443  309  2362 1249 3734 845  1111 314  5183 .    239  .    521  603  496  139  1162 744  6438 2220 .    3683 3137 
  Guns                     19741 | 104  1135 216  1084 194  .    24   894  418  245  443  201  918  1105 2740 .    19   78   1931 .    161  .    306  180  25   79   1133 324  3409 264  .    818  1293 
  Cannons                  13154 | .    .    .    567  144  .    25   226  .    .    .    .    .    .    994  476  96   135  2451 .    78   .    215  422  .    60   29   .    2694 1181 .    1840 1521 
  Explosions               5026  | .    .    .    .    .    .    .    .    674  186  .    108  193  .    .    .    .    101  471  .    .    .    .    .    471  .    .    420  279  775  .    1025 323  
  Melee                    2931  | .    .    .    .    .    .    .    .    .    .    .    .    1251 144  .    369  996  .    171  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  216   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    159  .    .    .    .    1    .    .    .    .    56   .    .    .    .    
  Kinetic                  17676 | .    583  216  1651 338  .    49   918  418  148  279  127  828  1087 2960 .    19   .    2727 .    180  .    406  52   25   79   1133 86   1512 264  .    758  833  
  Thermal                  11947 | 38   418  .    .    .    .    .    202  52   .    112  54   90   .    468  150  .    78   933  .    .    .    .    342  .    .    .    238  3167 1181 .    2170 2254 
  Explosive                1749  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    279  775  .    695  .    
  Electromagnetic          6549  | 66   134  .    .    .    .    .    .    622  283  52   128  193  18   306  326  96   236  1193 .    59   .    115  208  471  60   29   420  1424 .    .    60   50   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 2931  | .    .    .    .    .    .    .    .    .    .    .    .    1251 144  .    369  996  .    171  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         21    | .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    10   7    3    .    .    .    .    4    .    .    1    21   13   9    3    1    4    
  Average Corruption       3     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    4    7    1    .    .    .    .    2    .    .    1    1    5    3    3    1    2    
  Corruption Purged        48    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    3    .    .    .    .    4    .    .    .    .    10   7    .    .    .    
  Corruption Blocked       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Effects                  101   | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    11   3    5    .    .    .    .    2    .    .    1    4    35   11   16   5    5    
    Message Errors         21    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    2    2    .    .    .    .    1    .    .    .    .    5    1    4    3    .    
    Matter Fused           24    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    1    .    .    .    1    8    4    6    .    .    
    Heat Flow Errors       13    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    .    .    .    .    .    .    .    .    .    .    1    3    1    1    1    2    
    Energy Discharges      14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    7    2    2    .    .    
    Data Loss (minor)      9     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    1    2    2    .    .    
    Data Loss (major)      6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    3    .    .    1    1    
    Misfires               2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    
    Alerts                 7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    3    1    .    .    1    
    Weapon Failures        5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    1    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1014  | .    .    .    .    .    .    .    .    10   8    .    .    63   74   47   28   389  .    34   .    .    .    .    26   .    .    .    .    109  70   .    50   106  
  Projectiles              414   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    47   28   .    .    33   .    .    .    .    26   .    .    .    .    86   70   .    18   106  
  Explosions               51    | .    .    .    .    .    .    .    .    10   8    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    32   .    
  Melee                    549   | .    .    .    .    .    .    .    .    .    .    .    .    63   74   .    .    389  .    .    .    .    .    .    .    .    .    .    .    23   .    .    .    .    
Knockbacks                 22    | .    .    .    3    .    .    .    .    .    .    .    .    .    .    3    .    .    .    13   .    1    .    2    .    .    .    .    .    .    .    .    .    .    
  Impact                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  19    | .    .    .    3    .    .    .    .    .    .    .    .    .    .    3    .    .    .    10   .    1    .    2    .    .    .    .    .    .    .    .    .    .    
  Secondary                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      402   | .    .    .    .    .    .    .    .    12   10   .    .    34   .    .    .    .    72   64   .    .    .    .    .    18   .    .    6    124  .    .    .    62   
  Shots                    10    | .    .    .    .    .    .    .    .    1    1    .    .    2    .    .    .    .    1    1    .    .    .    .    .    1    .    .    1    1    .    .    .    1    
  Rammed                   16    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    11   .    .    .    .    1    .    .    .    .    2    .    .    .    1    
Targets Rammed             21    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    15   .    .    .    .    1    .    .    .    .    3    .    .    .    1    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Highest Temperature        488   | 110  317  163  379  287  .    69   197  234  152  343  138  177  1    236  216  271  293  297  150  169  .    .    42   42   .    22   164  488  336  280  70   353  
  Average Temperature      87    | 44   91   78   106  129  .    35   104  76   64   137  60   52   1    81   86   118  119  77   63   75   .    .    17   19   .    12   24   90   74   82   8    82   
  Received Heat Transfer   3361  | .    321  87   318  78   .    .    315  54   54   .    .    117  117  525  .    .    .    294  .    27   .    .    18   110  4    160  69   207  84   .    203  199  
  Effects                  15    | .    6    .    2    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    1    
    Shutdowns              3     | .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Energy Bleed           4     | .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Interference           8     | .    4    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
Siege Activations          49    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    1    .    2    3    1    1    2    1    14   5    .    5    5    
  Total Turns              1256  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    291  .    8    .    33   23   8    7    149  11   278  181  .    147  120  
  Longest Duration         122   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    107  .    8    .    18   12   8    7    122  11   59   76   .    52   51   
Robots Corrupted           10    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    1    .    .    .    .    .    1    .    .    .    1    4    .    .    .    .    
  Combat Hostiles          7     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    4    .    .    .    .    
  Parts Fried              40    | .    2    .    .    .    .    .    .    4    3    .    .    .    .    .    1    .    1    4    .    .    .    1    .    2    .    .    9    13   .    .    .    .    
  Impact Corruptions       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Robots Melted              11    | .    2    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    1    1    
  Combat Hostiles          9     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    .    1    
  Parts Melted             62    | .    4    .    .    .    .    3    2    .    .    .    .    3    .    6    .    .    .    .    .    .    .    .    1    .    .    .    1    20   8    .    3    11   
  Heat Transferred         12829 | 111  1517 .    .    .    .    .    333  50   .    300  150  350  .    555  185  .    148  931  .    .    .    .    296  .    .    .    259  3259 777  .    1717 1891 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      8     | .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    1    1    
Missiles Intercepted       12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc 
Peak Influence             972  | 20  242 86  313 195 .   35  329 247 .   .   .   .   117 316 468 394 302 972 .   .   .   .   147 .   .   .   .   859 665 .   432 346 
  Initial                  442  | .   13  1   33  46  .   .   13  108 .   .   .   .   6   45  175 187 18  147 .   .   .   .   .   .   .   .   .   60  442 .   .   161 
  Average                  189  | 11  72  41  158 73  .   34  127 134 .   .   .   .   52  136 292 237 98  319 .   .   .   .   48  .   .   .   .   255 459 .   197 204 
Maximum Alert Level        3    | .   1   .   1   .   .   .   1   1   .   .   .   .   .   1   2   1   1   3   .   .   .   .   .   .   .   .   .   3   2   .   2   1   
  Low Security (%)         64   | 100 92  100 73  100 .   100 70  64  .   .   .   .   100 64  18  32  74  48  .   .   .   .   100 .   .   .   .   66  2   .   53  56  
  Level 1                  25   | .   7   .   26  .   .   .   29  35  .   .   .   .   .   35  53  67  25  30  .   .   .   .   .   .   .   .   .   6   28  .   41  43  
  Level 2                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   27  .   .   2   .   .   .   .   .   .   .   .   .   9   69  .   4   .   
  Level 3                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   17  .   .   .   .   .   .   .   .   .   17  .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          44   | .   3   .   .   .   .   .   5   2   .   .   .   .   2   1   .   .   .   10  .   .   .   .   2   .   .   .   .   11  4   .   .   4   
  Investigation            4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Extermination            15   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   .   .   .   5   2   .   .   3   
  Reinforcement            17   | .   3   .   .   .   .   .   2   1   .   .   .   .   1   .   .   .   .   6   .   .   .   .   .   .   .   .   .   2   1   .   .   1   
  Assault                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Garrison                 5    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       4    | .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc 
Distress Signals           59   | .   3   .   2   .   .   .   3   .   .   .   .   28  .   1   1   .   1   3   .   .   .   .   1   .   .   .   .   3   3   .   8   2   
Communications Jammed      30   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   1   .   .   .   .   14  10  .   .   .   
  Distress Signals         28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   14  10  .   .   .   
Times Spotted              470  | .   28  3   30  6   .   1   17  20  7   2   1   10  7   32  8   13  5   63  .   2   .   2   13  6   1   60  6   46  18  .   38  25  
  Peak Tracking Total      13   | .   5   3   4   3   .   1   5   5   4   1   1   4   4   8   5   2   4   9   .   1   .   2   3   3   1   13  4   6   4   .   13  4   
  Tactical Retreats        14   | .   .   .   1   .   .   .   3   .   2   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   1   .   2   .   .   1   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc 
Traps Triggered            9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   2   1   .   .   3   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   9   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc 
Machines Disabled          42   | .   2   .   .   .   .   .   .   2   .   .   .   .   .   4   1   .   5   5   1   .   .   .   .   .   .   1   .   1   8   10  1   1   
  Max in Single Turn       4    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   4   1   1   .   .   .   .   .   .   1   .   1   2   1   1   1   
  Garrison Access          5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc 
Machines Accessed          100  | .   6   .   11  1   5   .   1   8   1   2   .   .   4   12  1   .   1   12  1   .   9   .   7   .   .   5   .   8   1   .   1   3   
  Terminals                55   | .   5   .   9   1   .   .   .   6   .   .   .   .   4   11  1   .   1   7   .   .   .   .   3   .   .   .   .   3   1   .   .   3   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
  Repair Stations          4    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Recycling Units          2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              5    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Garrison Access          7    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   1   .   
Total Hacks                337  | .   25  .   30  2   20  .   4   18  1   2   .   .   7   18  1   .   3   63  1   .   48  .   30  .   .   5   .   36  6   .   3   14  
  Successful               216  | .   16  .   15  1   20  .   4   7   1   2   .   .   2   12  1   .   2   29  1   .   48  .   20  .   .   5   .   20  2   .   .   8   
  Failed                   120  | .   8   .   15  1   .   .   .   11  .   .   .   .   5   6   .   .   1   34  .   .   .   .   10  .   .   .   .   16  4   .   3   6   
    Catastrophic           12   | .   .   .   1   1   .   .   .   3   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   108  | .   16  .   12  2   1   .   .   8   .   .   .   .   5   4   1   .   .   28  .   .   .   .   7   .   .   .   .   20  .   .   .   4   
  Terminals                198  | .   20  .   26  2   .   .   .   13  .   .   .   .   7   16  1   .   3   52  .   .   .   .   15  .   .   .   .   23  6   .   .   14  
  Fabricators              10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   7   .   .   .   .   2   .   .   .   .   
  Repair Stations          16   | .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   9   .   .   .   .   
  Recycling Units          3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              19   | .   .   .   3   .   .   .   4   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   7   .   .   .   .   1   .   .   .   .   
  Garrison Access          14   | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   1   .   .   3   .   
Terminal Hacks             160  | .   8   .   9   1   20  .   .   4   1   2   .   .   2   9   1   .   2   20  1   .   48  .   10  .   .   5   .   8   2   .   .   7   
  Record                   61   | .   .   .   .   .   19  .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   36  .   .   .   .   5   .   .   .   .   .   .   
  Part Schematic           10   | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   4   .   1   .   .   .   .   .   .   .   .   .   
  Robot Analysis           10   | .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   2   .   .   .   .   
  Prototype ID Bank        16   | .   5   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   4   .   2   .   .   .   .   1   .   .   .   .   
  Open Door                12   | .   .   .   .   .   .   .   .   .   1   2   .   .   1   7   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open DSF                 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Branch Access Points     5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   1   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Fabricator Index         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Alert Level              8    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   1   .   .   .   1   
  Unreport Threat          11   | .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   1   2   .   .   .   .   1   .   .   .   .   .   2   .   .   2   
  Locate Traps             9    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   .   .   .   .   2   .   .   .   .   .   .   .   .   1   
  Recall Extermination     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       14   | .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   7   .   .   .   .   
  Scan Component           8    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Repair                   6    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
Recycling Unit Hacks       2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 14   | .   .   .   2   .   .   .   4   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   5   .   .   .   .   1   .   .   .   .   
  Insert Component         8    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   .   .   .   
  Analyze                  6    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Seal Access              5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
Unauthorized Hacks         18   | .   3   .   3   .   .   .   .   2   .   .   .   .   .   2   .   .   .   2   .   .   .   .   2   .   .   .   .   3   .   .   .   1   
  Terminals                16   | .   3   .   3   .   .   .   .   2   .   .   .   .   .   1   .   .   .   2   .   .   .   .   1   .   .   .   .   3   .   .   .   1   
    Track                  2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Botnet                 11   | .   1   .   2   .   .   .   .   2   .   .   .   .   .   1   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   1   
    Operators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Fabnet                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         58   | .   6   .   11  1   .   .   1   7   .   .   .   .   2   6   .   .   1   7   .   .   .   .   5   .   .   .   .   6   1   .   1   3   
  Full Trace Events        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   29   | .   2   .   1   .   .   .   2   .   .   .   14  .   .   .   .   .   .   4   .   .   4   .   2   .   .   .   .   .   .   .   .   .   
  Parts Built              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   133  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   64  .   .   .   .   69  .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  26   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   18  .   .   .   .   .   .   .   .   .   
Parts Repaired             6    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Time                     210  | .   64  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   54  .   .   .   .   .   .   .   .   .   92  .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           5    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 5    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Programmers              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
Fabnet Peak Effective %    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   3   3   1   .   
  Autooverrided            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
Robots Rewired             10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Acc  
Total Allies               31   | .    .    1    .    3    .    .    .    .    .    .    .    .    .    21   3    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    
  Largest Group            9    | .    .    1    1    3    3    3    3    .    .    .    .    .    .    9    9    6    5    2    .    .    .    .    .    .    .    .    .    1    .    .    1    .    
  Highest-Rated Group      524  | .    .    31   31   40   40   40   40   .    .    .    .    .    .    376  524  365  334  192  .    .    .    .    .    .    .    .    .    82   .    .    69   .    
  Highest-Rated Ally       159  | .    .    31   31   16   16   16   16   .    .    .    .    .    .    159  159  96   96   96   .    .    .    .    .    .    .    .    .    82   .    .    69   .    
Total Orders               3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  STAY                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Ally Attacks               203  | .    .    .    4    .    .    6    27   .    .    .    .    .    .    50   36   18   35   22   .    .    .    .    .    .    .    .    .    2    .    .    3    .    
  Total Damage             6435 | .    .    .    64   .    .    79   291  .    .    .    .    .    .    1699 968  622  1592 1032 .    .    .    .    .    .    .    .    .    17   .    .    71   .    
  Kills                    42   | .    .    .    1    .    .    .    3    .    .    .    .    .    .    18   7    3    5    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc 
Robot Analysis Total       10   | .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   2   .   .   .   .   
Derelict Logs Recovered    11   | .   .   .   .   1   .   .   .   .   1   1   1   1   .   .   .   .   .   .   2   1   .   .   .   3   .   .   .   .   .   .   .   .   
Drone Launches             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Acc  
Turns Passed               30354 | 76   1719 131  1450 626  473  132  994  993  424  746  1553 884  555  1846 284  989  203  2619 625  1274 429  663  1130 889  498  927  608  2226 908  855  1487 1138 
Spaces Moved               15073 | 25   927  61   777  334  300  75   445  584  266  504  1101 456  324  911  96   327  99   1064 338  722  246  342  524  521  275  403  279  897  297  395  654  504  
  Core                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   8530  | .    642  61   11   .    .    .    .    3    .    .    .    .    .    .    .    253  99   1064 338  722  246  342  524  521  275  403  279  897  297  395  654  504  
  Legs                     21    | 21   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   6522  | 4    285  .    766  334  300  75   445  581  266  504  1101 456  324  911  96   74   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            80    | 95   80   160  130  155  155  155  155  120  120  120  135  135  150  145  160  160  160  160  165  165  165  167  160  160  160  160  160  155  155  155  152  152  
  Average Speed            152   | 116  146  160  137  155  155  155  166  131  120  120  135  140  150  152  160  160  160  164  165  165  166  167  162  160  160  160  160  160  162  157  154  152  
  Slowest Speed            560   | 120  160  160  160  155  155  155  245  560  135  135  135  150  150  160  160  250  160  240  165  165  167  167  167  160  160  160  160  163  163  163  158  152  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    
Exploration Rate (%)       49    | 3    98   13   66   64   70   31   36   21   43   71   86   63   10   86   57   78   11   36   51   79   62   52   15   80   50   50   60   28   20   96   21   20   
  Regions Visited          32
    Branch Regions         22
  Pre-discovered Areas     7     | .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    3    .    .    1    .    .    .    .    .    .    .    .    
  Known Exits Taken        9     | .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    1    1    1    .    .    .    1    .    .    1    .    
  Unknown Exits Taken      23    | 1    1    1    1    1    1    .    1    .    1    1    1    1    .    1    1    1    1    .    1    1    1    .    .    .    1    1    1    .    1    1    .    .    
Scrap Searched             25    | .    .    1    .    .    .    1    .    .    1    2    4    2    .    .    .    .    .    .    4    4    .    1    .    3    1    .    1    .    .    .    .    .    
Spaces Dug                 205   | .    .    .    .    .    .    .    4    13   .    1    .    .    5    .    .    .    .    26   4    9    .    .    20   2    .    .    6    33   22   11   28   21   
Terrain Destroyed          643   | .    .    .    1    1    .    .    4    21   .    1    5    1    16   17   2    .    163  57   4    11   .    5    28   15   2    2    6    63   83   13   80   42   
  Melee                    40    | .    .    .    .    .    .    .    4    13   .    1    .    .    5    .    .    .    .    17   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               279   | .    .    .    1    1    .    .    .    .    .    .    .    1    11   17   2    .    .    26   4    11   .    5    28   2    2    2    6    44   42   13   34   27   
  AOE                      312   | .    .    .    .    .    .    .    .    8    .    .    5    .    .    .    .    .    163  13   .    .    .    .    .    13   .    .    .    19   41   .    38   12   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Acc  
Total                      20660 | 59   1183 77   1054 415  310  88   646  745  351  614  1139 601  373  1265 200  764  129  1713 403  781  268  402  764  560  325  635  410  1451 642  560  971  762  
  Wait                     3411  | 22   133  3    155  67   6    8    122  78   57   87   5    52   13   131  68   376  5    445  48   33   .    40   163  11   42   155  85   327  260  77   165  172  
  Move                     15040 | 24   926  60   776  333  299  74   444  583  265  503  1100 455  323  910  95   326  98   1063 337  721  245  341  523  520  274  402  278  896  296  394  653  503  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  206   | 3    19   1    19   .    1    .    14   10   4    2    3    9    3    17   7    8    1    13   4    1    5    1    6    1    .    4    4    22   6    8    8    2    
  Fast Attach              90    | 2    5    .    1    .    .    1    1    2    2    .    2    1    2    10   .    8    4    7    .    .    5    .    4    1    .    4    2    8    .    .    12   6    
  Attach                   98    | .    1    .    2    .    1    .    7    3    1    .    3    8    4    9    1    6    .    5    .    .    3    1    4    3    .    1    7    11   3    3    7    4    
  Detach                   34    | .    .    .    .    .    1    .    .    .    .    .    .    1    2    1    1    4    3    1    .    .    1    .    5    1    .    3    3    3    .    1    1    2    
  Swap                     327   | .    10   1    15   .    .    1    10   17   8    9    6    18   8    12   3    7    5    40   4    11   1    6    11   10   5    5    7    43   16   6    19   13   
  Drop                     239   | 2    17   1    18   .    2    2    14   14   5    1    4    6    3    27   9    9    5    17   5    1    8    .    11   1    .    9    3    18   6    4    17   .    
  Fire                     1014  | 6    72   11   68   15   .    2    30   21   9    11   15   28   8    62   9    5    8    87   5    14   .    13   36   12   4    52   21   120  55   67   89   59   
  Melee                    94    | .    .    .    .    .    .    .    4    16   .    1    1    23   7    .    7    15   .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    21    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    15   .    .    .    .    1    .    .    .    .    3    .    .    .    1    
  Escape Stasis            8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   78    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    78   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-10/Mines
-9/Materials (discovered 2 exits: *Mat / *Min)
-9/Mines (discovered 4 exits: *Mat x2 / *Exi / [Zio])
-9/Exiles
-8/Mines
-8/Materials
-7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion
-6/Proximity Caves
-6/Factory
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d)
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 3 exits: Res / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 3 exits: *Arm / *Tes x2)
-3/Armory
-3/Lab
-2/Research (discovered 2 exits: *Acc / [*Qua])
-1/Access (discovered 2 exits: *Sur / Com)
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Discovered new exit (range 3)
    77 | -11/Scrapyard      | Entered Materials
   341 | -10/Materials      | Build established: Mutant
   472 | -10/Materials      | Discovered new exit (range 13)
   795 | -10/Materials      | Core integrity fell below 50%
   860 | -10/Materials      | Discovered new exit (range 11)
  1439 | -10/Materials      | Repaired Imp. Terrain Scanner
  1466 | -10/Materials      | Repaired Lgt. Treads
  1489 | -10/Materials      | Discovered new exit (range 14)
  1516 | -10/Materials      | Central database locked down
  1796 | -10/Materials      | Entered Mines
  1897 | -10/Mines          | Discovered new exit (range 10)
  1904 | -10/Mines          | Escorted by a lone wolf Derelict
  1927 | -10/Mines          | Entered Materials
  1927 | -9/Materials       | Accompanied by 1 ally
  1927 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2087 | -9/Materials       | Discovered new exit (range 13)
  3046 | -9/Materials       | Discovered new exit (range 16)
  3377 | -9/Materials       | Entered Mines
  3385 | -9/Mines           | Met a Derelict bent on vengeance
  3399 | -9/Mines           | Assembled infested the area
  3568 | -9/Mines           | Discovered new exit (range 4)
  3577 | -9/Mines           | Identified exit to Materials
  3636 | -9/Mines           | Build established: Scavenger-Mutant
  3722 | -9/Mines           | Learned Materials garrison access intel
  3741 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  3951 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  3993 | -9/Mines           | Discovered new exit (range 5)
  4003 | -9/Mines           | Entered Exiles
  4003 | -9/Exiles          | Accompanied by 3 allies
  4041 | -9/Exiles          | Met 8R-AWN
  4067 | -9/Exiles          | Met EX-HEX
  4141 | -9/Exiles          | Met EX-DEC
  4172 | -9/Exiles          | Learned location of Zion (-7)
  4199 | -9/Exiles          | Met EX-BIN
  4227 | -9/Exiles          | Aligned with FarCom system
  4228 | -9/Exiles          | Given EX-Vault access code
  4292 | -9/Exiles          | Opened EX-Vault
  4305 | -9/Exiles          | Found AWS/Gauss
  4340 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  4453 | -9/Exiles          | Discovered new exit (range 10)
  4476 | -9/Exiles          | Left Exiles lab with AWS/Gauss
  4476 | -9/Exiles          | Entered Mines
  4476 | -8/Mines           | Accompanied by 3 allies
  4588 | -8/Mines           | Discovered exit to Materials (range 6)
  4608 | -8/Mines           | Entered Materials
  4608 | -8/Materials       | Accompanied by 3 allies
  4608 | -8/Materials       | Evolved 2 slots: Utility x1, Weapon x1
  4609 | -8/Materials       | Loaded intel: 1 garrison access location
  4902 | -8/Materials       | Build established: Scavenger-Skirmisher
  4909 | -8/Materials       | Garrison activated, responded to threat
  5168 | -8/Materials       | Lost 3 parts (1n1u1w)
  5188 | -8/Materials       | Destroyed 7 combat bots
  5550 | -8/Materials       | Build established: Scavenger-Tank
  5585 | -8/Materials       | Discovered new exit (range 11)
  5602 | -8/Materials       | Entered Factory
  5602 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  6424 | -7/Factory         | Identified exit to Storage
  6424 | -7/Factory         | Identified exit to Lower Caves
  6442 | -7/Factory         | Discovered new exit (range 15)
  6595 | -7/Factory         | Entered Lower Caves
  6705 | -7/Lower Caves     | Learned Factory terminal intel
  6789 | -7/Lower Caves     | Build established: Assassin
  6924 | -7/Lower Caves     | Discovered new exit (range 16)
  7019 | -7/Lower Caves     | Entered another Lower Caves area
  7229 | -7/Lower Caves     | Build established: Skirmisher
  7722 | -7/Lower Caves     | Discovered new exit (range 5)
  7765 | -7/Lower Caves     | Entered Zion
  7900 | -7/Zion            | Discovered new exit (range 15)
  7919 | -7/Zion            | Given the Hacking Drone Bay
  8049 | -7/Zion            | Learned location of 1 exit from Lower Caves
  8055 | -7/Zion            | Build established: Mutant
  8134 | -7/Zion            | Learned location of Recycling (-7)
  8442 | -7/Zion            | Rebuked by Imprinter
  9213 | -7/Zion            | Lost 3 parts (1u2w)
  9318 | -7/Zion            | Entered Proximity Caves
  9434 | -6/Proximity Caves | Learned Factory emergency access door positions
  9612 | -6/Proximity Caves | Build established: Scavenger-Skirmisher
  9993 | -6/Proximity Caves | Lost 3 parts (1p1n1w)
 10114 | -6/Proximity Caves | Discovered new exit (range 4)
 10159 | -6/Proximity Caves | System corruption reached 10%
 10202 | -6/Proximity Caves | Entered Factory
 10202 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 10203 | -6/Factory         | Identified exit to Extension
 10205 | -6/Factory         | Loaded intel: 28 terminal locations
 10399 | -6/Factory         | Identified exit to DSF
 10757 | -6/Factory         | Entered Extension
 11132 | -6/Extension       | Disrupted transfer network
 11333 | -6/Extension       | Lost 3 parts (2n1u)
 11573 | -6/Extension       | Rescued A7
 11689 | -6/Extension       | Rescued a captive Derelict
 11691 | -6/Extension       | Rescued a captive Derelict
 11725 | -6/Extension       | Rescued a captive Derelict
 11764 | -6/Extension       | Rescued a captive Derelict
 11764 | -6/Extension       | Rescued a captive Derelict
 11966 | -6/Extension       | Spotted B-75 Beast
 11977 | -6/Extension       | Spotted B-75 Beast
 11987 | -6/Extension       | Destroyed B-75 Beast
 11994 | -6/Extension       | Destroyed B-75 Beast
 12190 | -6/Extension       | Rescued a captive Derelict
 12190 | -6/Extension       | Rescued a captive Derelict
 12196 | -6/Extension       | Build established: Scavenger-Tank
 12322 | -6/Extension       | Rescued a captive Derelict
 12513 | -6/Extension       | Rescued a captive Derelict
 12514 | -6/Extension       | Rescued a captive Derelict
 12570 | -6/Extension       | Discovered new exit (range 10)
 12571 | -6/Extension       | Discovered new exit (range 6)
 12603 | -6/Extension       | Entered Cetus
 12603 | -6/Cetus           | Accompanied by 9 allies (A7)
 12608 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 12625 | -6/Cetus           | Spotted Cetus Guard
 12625 | -6/Cetus           | Spotted Cetus Guard
 12627 | -6/Cetus           | Spotted Cetus Guard
 12629 | -6/Cetus           | Destroyed Cetus Guard
 12630 | -6/Cetus           | Spotted Cetus Guard
 12638 | -6/Cetus           | Allies destroyed Cetus Guard
 12642 | -6/Cetus           | Allies destroyed Cetus Guard
 12654 | -6/Cetus           | Allies destroyed Cetus Guard
 12728 | -6/Cetus           | Started Cetus Manufacturing Module
 12738 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 12753 | -6/Cetus           | Manufactured an Enhanced Grunt
 12761 | -6/Cetus           | Discovered new exit (range 16)
 12778 | -6/Cetus           | Manufactured an Enhanced Grunt
 12803 | -6/Cetus           | Manufactured an Enhanced Grunt
 12809 | -6/Cetus           | Cetus Manufacturing Module disabled
 12872 | -6/Cetus           | Destroyed A7
 12876 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 12887 | -6/Cetus           | Entered Archives
 12887 | -6/Archives        | Accompanied by 6 allies
 12963 | -6/Archives        | Discovered new exit (range 15)
 12996 | -6/Archives        | Discovered new exit (range 15)
 13009 | -6/Archives        | Discovered new exit (range 16)
 13069 | -6/Archives        | System corruption reached 10%
 13283 | -6/Archives        | Build established: Scavenger-Mutant
 13876 | -6/Archives        | Entered Hub_04(d)
 13876 | -6/Hub_04(d)       | Accompanied by 5 allies
 13885 | -6/Hub_04(d)       | Discovered new exit (range 16)
 13920 | -6/Hub_04(d)       | Build established: Scavenger-Assassin
 14006 | -6/Hub_04(d)       | Network Hub disabled
 14013 | -6/Hub_04(d)       | Spotted Lightning
 14013 | -6/Hub_04(d)       | Spotted Lightning
 14018 | -6/Hub_04(d)       | Spotted Lightning
 14027 | -6/Hub_04(d)       | Allies destroyed Lightning
 14029 | -6/Hub_04(d)       | Allies destroyed Lightning
 14044 | -6/Hub_04(d)       | Allies destroyed Lightning
 14051 | -6/Hub_04(d)       | Found Prototype Processor
 14051 | -6/Hub_04(d)       | Identified Exp. Targeting Computer
 14061 | -6/Hub_04(d)       | Found Prototype Device
 14061 | -6/Hub_04(d)       | Identified Exp. Phase Shifter
 14079 | -6/Hub_04(d)       | Entered Factory
 14079 | -5/Factory         | Accompanied by 2 allies
 14079 | -5/Factory         | Evolved 2 slots: Utility x2
 14659 | -5/Factory         | Identified exit to Upper Caves
 14846 | -5/Factory         | Fabricated Nova Cannon (x1)
 15079 | -5/Factory         | Found Prototype Device
 15079 | -5/Factory         | Identified Exp. Thermal Shield
 15333 | -5/Factory         | Repaired Centrium Heavy Treads
 15699 | -5/Factory         | Discovered new exit (range 13)
 16179 | -5/Factory         | First assault squad dispatched
 16272 | -5/Factory         | Destroyed 24 combat bots
 16582 | -5/Factory         | Discovered new exit (range 16)
 16698 | -5/Factory         | Entered Upper Caves
 16713 | -5/Upper Caves     | Learned location of 1 exit from Proximity Caves
 16960 | -5/Upper Caves     | Found Alien Artifact
 16999 | -5/Upper Caves     | Build established: Hacker-Mutant
 17182 | -5/Upper Caves     | Encountered a Warlord checkpoint
 17281 | -5/Upper Caves     | Discovered new exit (range 8)
 17313 | -5/Upper Caves     | Learned Factory garrison access intel
 17323 | -5/Upper Caves     | Entered another Upper Caves area
 17620 | -5/Upper Caves     | Build established: Hacker-Skirmisher
 17640 | -5/Upper Caves     | Discovered new exit (range 16)
 17810 | -5/Upper Caves     | Spotted B-75 Beast
 18266 | -5/Upper Caves     | Build established: Hacker-Mutant
 18462 | -5/Upper Caves     | Learned Factory emergency access door positions
 18518 | -5/Upper Caves     | Discovered new exit (range 11)
 18597 | -5/Upper Caves     | Entered Zhirov
 18597 | -5/Zhirov          | Discovered new exit (range 3)
 18625 | -5/Zhirov          | Build established: Hacker-Skirmisher
 18627 | -5/Zhirov          | Met Zhirov
 18657 | -5/Zhirov          | Learned location of Quarantine (-2)
 18657 | -5/Zhirov          | Learned location of Testing (-3)
 18657 | -5/Zhirov          | Learned location of Command (-1)
 18692 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 18722 | -5/Zhirov          | Found Alien Artifact
 18722 | -5/Zhirov          | Identified Integrated Dissipator
 18722 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 18790 | -5/Zhirov          | Found Alien Artifact
 19001 | -5/Zhirov          | Build established: Scavenger-Tank
 19026 | -5/Zhirov          | Entered Proximity Caves
 19027 | -4/Proximity Caves | Identified exit to Factory
 19493 | -4/Proximity Caves | Build established: Scavenger-Skirmisher
 19689 | -4/Proximity Caves | Entered Factory
 19689 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 19691 | -4/Factory         | Loaded intel: 4 garrison access locations
 19712 | -4/Factory         | Identified Dimensional Node Initializer
 19712 | -4/Factory         | Identified Transdimensional Reconstructor
 19742 | -4/Factory         | Identified exit to Upper Caves
 19744 | -4/Factory         | Discovered new exit (range 15)
 20130 | -4/Factory         | Spotted B-86 Titan
 20185 | -4/Factory         | Build established: Hacker-Mutant
 20561 | -4/Factory         | Fabricated Biometal Heavy Treads?
 20819 | -4/Factory         | Entered Upper Caves
 21110 | -4/Upper Caves     | Build established: Hacker-Skirmisher
 21210 | -4/Upper Caves     | Learned Research stockpile data
 21405 | -4/Upper Caves     | Identified exit to Upper Caves
 21708 | -4/Upper Caves     | Entered another Upper Caves area
 21769 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 21833 | -4/Upper Caves     | Discovered new exit (range 8)
 22074 | -4/Upper Caves     | Build established: Hacker-Mutant
 22187 | -4/Upper Caves     | Discovered new exit (range 15)
 22206 | -4/Upper Caves     | Entered Warlord
 22275 | -4/Warlord         | Discovered new exit (range 15)
 22589 | -4/Warlord         | Met Warlord
 22610 | -4/Warlord         | Warlord's base attacked by MAIN.C
 22631 | -4/Warlord         | Found Prototype Device
 22631 | -4/Warlord         | Identified Exp. Cloaking Device
 22646 | -4/Warlord         | Found Prototype Device
 22646 | -4/Warlord         | Identified Thermal Barrier
 22651 | -4/Warlord         | Found Prototype Processor
 22655 | -4/Warlord         | Found Prototype Hackware
 22664 | -4/Warlord         | Found Prototype Reactor
 22829 | -4/Warlord         | P-70 Sage assimilated allied BC-07X(g)
 22831 | -4/Warlord         | Spotted BC-07X(g)
 22941 | -4/Warlord         | Spotted Striker
 22945 | -4/Warlord         | Destroyed Striker
 22960 | -4/Warlord         | Warlord forces counterattacked
 23023 | -4/Warlord         | Spotted Executioner
 23110 | -4/Warlord         | Spotted Executioner
 23133 | -4/Warlord         | Entered Proximity Caves
 23649 | -3/Proximity Caves | Discovered new exit (range 15)
 23717 | -3/Proximity Caves | System corruption reached 10%
 23741 | -3/Proximity Caves | Entered Research
 23741 | -3/Research        | Evolved 2 slots: Power x1, Propulsion x1
 23792 | -3/Research        | Identified Ghost Barrier
 23793 | -3/Research        | Identified exit to Armory
 23793 | -3/Research        | Identified exit to Testing
 23845 | -3/Research        | Identified Exp. Target Analyzer
 23845 | -3/Research        | Identified Vortex Chain Reactor
 24342 | -3/Research        | Build established: Wizard-Mutant
 24455 | -3/Research        | Found Unknown Launcher
 24455 | -3/Research        | Identified Fusion Bomb Launcher
 24534 | -3/Research        | Found Antimissile System
 24803 | -3/Research        | Repaired Imp. Heavy Treads
 24840 | -3/Research        | Repaired Centrium Heavy Treads
 24878 | -3/Research        | Repaired Centrium Medium Armor Plating
 25531 | -3/Research        | First assault squad dispatched
 25693 | -3/Research        | System corruption reached 10%
 25736 | -3/Research        | Lost 4 parts (4u)
 25745 | -3/Research        | Found Imp. Powered Armor
 25967 | -3/Research        | Entered Armory
 26750 | -3/Armory          | First assault squad dispatched
 26769 | -3/Armory          | Warped through subspace to slip node
 26769 | -3/Armory          | Discovered new exit (range 1)
 26875 | -3/Armory          | Entered Lab
 26875 | -3/Lab             | Discovered new exit (range 9)
 26915 | -3/Lab             | Hidden lab's door opened automatically
 26915 | -3/Lab             | Sensor layout match revealed
 26916 | -3/Lab             | Gained access to the hidden lab's interior
 26916 | -3/Lab             | Unable to decrypt terminal
 27025 | -3/Lab             | Unable to decrypt terminal
 27085 | -3/Lab             | Found Alien Artifact
 27093 | -3/Lab             | Found Alien Artifact
 27106 | -3/Lab             | Found Transdimensional Reconstructor
 27109 | -3/Lab             | Build established: Hacker-Mutant
 27210 | -3/Lab             | Found Prototype Protection
 27211 | -3/Lab             | Identified Core Expander
 27211 | -3/Lab             | Installed Core Expander, added new Propulsion slot
 27217 | -3/Lab             | Found Prototype Hackware
 27232 | -3/Lab             | Found Prototype Energy Gun
 27394 | -3/Lab             | Identified Hyp. EM Gauss Rifle
 27543 | -3/Lab             | Found Prototype Energy Cannon
 27721 | -3/Lab             | Identified Warp Cannon
 27728 | -3/Lab             | Identified Med. Regenerative Plating
 27730 | -3/Lab             | Entered Research
 27730 | -2/Research        | Warlord forces began assault on 0b10
 27730 | -2/Research        | Evolved 2 slots: Power x1, Utility x1
 27773 | -2/Research        | Local machine network offline
 27818 | -2/Research        | Identified Integrated Mediator
 27818 | -2/Research        | Installed Integrated Mediator, increased core attachment efficiency.
 28116 | -2/Research        | Identified Deep Network Scanner
 28254 | -2/Research        | Spotted Striker
 28259 | -2/Research        | Destroyed Striker
 28438 | -2/Research        | Spotted Striker
 28442 | -2/Research        | Spotted Executioner
 28442 | -2/Research        | Spotted Executioner
 28443 | -2/Research        | Spotted Executioner
 28445 | -2/Research        | Spotted Striker
 28448 | -2/Research        | Spotted Striker
 28456 | -2/Research        | Destroyed Executioner
 28484 | -2/Research        | Warped through subspace
 28492 | -2/Research        | Destroyed 7 combat bots
 28567 | -2/Research        | Borebot progress halted
 28659 | -2/Research        | Borebot progress halted
 28699 | -2/Research        | Borebot progress halted
 28851 | -2/Research        | Discovered new exit (range 16)
 29009 | -2/Research        | Spotted Striker
 29021 | -2/Research        | Destroyed Striker
 29209 | -2/Research        | Discovered new exit (range 5)
 29215 | -2/Research        | Identified exit to Access
 29217 | -2/Research        | Entered Access
 29217 | -1/Access          | Evolved 2 slots: Utility x1, Weapon x1
 29372 | -1/Access          | Energy Cycler disabled
 29493 | -1/Access          | Identified exit to Surface
 29493 | -1/Access          | Identified exit to Command
 29806 | -1/Access          | Destroyed 9 combat bots
 30355 | ***                | Escaped!

 Last Messages 
---------------
Trojan loaded successfully.
  Testing...
  Terminal linked with 0 systems.
  Awaiting botnet instructions.
30264_ System corrupted: Heat flow error (+109).
30267_ U-05 Engineer builds a Wall.
30277_ P-80 Master destroyed.
30277_ Slug penetrates Door.
30277_ HV Slug penetrates Door.
30281_ Destroyed Adv. Heat Sink.
30281_ Adv. Target Analyzer melted.
30281_ Adv. Heat Sink melted.
30281_ P-80 Master destroyed.
30281_ HV Slug penetrates Wall.
30286_ System corrupted: IFF burst signal emitted.
30286_ Acquired 32 matter.
30301_ System corrupted: Heat flow error (+271).
30308_ U-05 Engineer builds a Wall. <x3>
30336_ System corrupted: Substantial component data lost.
30348_ The Access Shell folds into the floor.

 Map 
-----
+----------------------------------------------------+
| ###       [+% #? ?       ? #?????????????????????? |
| ?##       |#  # ?   ?  ??? ?#????????????????????? |
| ###        #  #           ??#????????????????????? |
| ###        #  #?        ?? #?????????????????????? |
| ###        /  #?         ????????????????????????? |
| ############  #     ??    ?##????????????????????? |
| ?### #######  #          ? #?????????????????????? |
| ############  +      ??   ??#????????????????????? |
|  +         #  #       ?   ??? ???????????????????? |
| ?# ]       #  ##########?####????????????????????? |
| ##    "    #  ######################?????????????? |
| ##   """   +         w               ????????????? |
| ##  """    #                         ????????????? |
| ##   "     #  #######        ""#?????????????????? |
| ##         #  #######        ""#?????????????????? |
| ##         #  #######        ""#?????????????????? |
| ############  #######         T#?????????????????? |
| #    #######  #######        ""#?????????????????? |
|               #?#####        ""#?????????????????? |
|    |          #######        ""##????????????????? |
| #    ###############            #????????????????? |
| ##  #################          ##????????????????? |
| ##  ##            ###          #?????????????????? |
| ##  ##            ###          #?????????????????? |
| ##  ##     "      ###          #?????????????????? |
| ##^ ##   """"     ###    @"    #?????????????????? |
| ##  ##  """""     ###    ""    #?????????????????? |
| ##=!##*  """""    ###          #?????????????????? |
| # *!%#!= """"     ###          #?????????????????? |
| # T"|#!%  "       ###          #?????????????????? |
| # ""%+!==         #?#""""""""""#?????????????????? |
| #    #*=          ###"??"????????????????????????? |
| ##/##################""??????????????????????????? |
|          ##?#??#??###""??????????????????????????? |
|      ?   ############   ?????????????????????????? |
|   ?  ?  ?####?##?##?# BB????BB???????????????????? |
| ??? ?"" ?#?#####?#?##?BB????BB???????????????????? |
|   ?  ""  ?#?#?#?#?###? ??????????????????????????? |
|  ?   S"  ##?####?##?#????????????????????????????? |
|     ?"" ??#?##??##??# ???????????????????????????? |
|  ?  """  ##?#?##?#??#????????????????????????????? |
|  ?  ?"?? #?#?##??#?#?????????????????????????????? |
| ? ?  ??????#???##????????????????????????????????? |
| ??       ##?#?#??????????????????????????????????? |
| ?##?#???##??#??#?????????????????????????????????? |
| ?? ??? ???#???? ?????????????????????????????????? |
|  ? ? ? ??????????????????????????????????????????? |
| ?? ??? ?? ? ?????????????????????????????????????? |
| ??? ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           110
Coolant Potential          100
Energy Generation          61
Energy Capacity            825
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Range         18
Terrain Scan Density       210
Jamming Range              14
Armor Coverage             1500
Resistance: KI             20
Resistance: TH             50
Resistance: EM             25
Power Shielding            90
Propulsion Shielding       66
Point Defense Rating       240
Weapon Cycling             20
Evasion (%)                45
Armor Integrity Analysis   40
Recoil Reduction           8
Particle Charging          30
Offensive Hacking          53
Defensive Hacking          34

 Item Schematics 
-----------------
              Huge Storage Unit | -10/Materials | Hacked
              Hcp. Storage Unit | -10/Materials | Hacked
           Imp. Terrain Scanner | -9/Materials  | Scanalyzed
               Machine Analyzer | -8/Materials  | Scanalyzed
       Hrd. Light Armor Plating | -8/Materials  | Scanalyzed
               Disruptor Cannon | -7/Zion       | Archive
                   Recalibrator | -7/Zion       | Archive
              Imp. Trap Scanner | -7/Zion       | Archive
 0b10 Decoder Chip [Skirmisher] | -7/Zion       | Archive
       Hrd. Heavy Armor Plating | -7/Zion       | Archive
               Hvy. Flak Cannon | -7/Zion       | Archive
      Imp. Field Recycling Unit | -7/Zion       | Archive
           Mak. Cloaking Device | -7/Zion       | Archive
       Component Analysis Suite | -7/Zion       | Archive
            Adv. Cooling System | -7/Zion       | Archive
               Flexi-carbon Leg | -7/Zion       | Archive
        Proton Missile Launcher | -7/Zion       | Archive
                  Gatling Laser | -7/Zion       | Archive
             Imp. KE Penetrator | -7/Zion       | Archive
             Arm. Medium Treads | -5/Factory    | Hacked
           Adv. Terrain Scanner | -5/Factory    | Hacked
          Centrium Heavy Treads | -5/Factory    | Scanalyzed
             Adv. Hacking Suite | -5/Factory    | Hacked
              Assault Drone Bay | -5/Zhirov     | Free
                 Exp. Heat Sink | -5/Zhirov     | Free
             Exp. Optical Array | -5/Zhirov     | Free
               Imp. Arc Thrower | -5/Zhirov     | Free
  Centrium Medium Armor Plating | -4/Factory    | Scanalyzed
          Biometal Heavy Treads | -4/Factory    | Hacked

 Robot Schematics 
------------------
 W-25 Informer | -7/Zion | Archive
 H-55 Commando | -7/Zion | Archive
    S-27 Virus | -7/Zion | Archive

 Fabricated
------------
           Nova Cannon | x1 | -5/Factory | Preloaded
 Biometal Heavy Treads | x2 | -4/Factory 

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor
Core Expander
Integrated Mediator

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ThrusterWeldingStick
  Manual?         0
Play Time         09:17:50
  Cumulative      1257.0 hours
  Start           2022.03.23 @ 16:59:35
  End             2022.03.27 @ 16:21:46
Sessions          45
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          349
  Rogue           349
  Adventurer      0
  Explorer        0
Win Type          0
  Total           42
  Types           26/6/7/3/0/0/0/0/0
Lore%             80
Gallery%          82
Achievement%      73
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Crisp
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7dfa645e-b87a-41d6-82ae-fee0e23c90fc