Cogmind - Beta 15 X2 *** ADVENTURER MODE // 2025.03.05 @ 19:44:26 Player: Selene Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (215) 1075 Value Destroyed (9691) 9691 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (4891) 4891 TOTAL SCORE: 23437 Bonus ------- High Alert Combat Kills 504 Follower Combat Kills 1583 Subatomizer Sterilization 3000 Friendly Fire -196 Cogmind --------- Core Integrity 0/1600 Matter 106/300 Energy 84/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Point Defense System Tesla Rifle Heavy Machine Gun Power Maul Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Biometal Heavy Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Experimental Targeting Computer Improved Kinecellerator Advanced Transmission Jammer Graphene Brace Graphene Brace Improved Focal Shield Advanced System Shield > --- WEAPON ----------- Railgun Compact Mass Driver Enhanced Hardcell Cannon > --- INVENTORY -------- Particle Reactor Particle Reactor Quantum Reactor Improved Antigrav System Huge Storage Unit Enhanced Optical Array Advanced Actuator Array Advanced Point Defense System Improved Recalibrator Tesla Rifle Improved Arc Projector Quantum Rifle Heavy Machine Gun Power Maul Power Maul Power Maul [Rating: 164] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Mini Smartbomb Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . 4 2 . . 4 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . 2 . . . 1 1 . . . . . Utility 12 | . . . . 2 2 . . 3 . . . 2 1 2 Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 169 | 7 6 6 11 7 10 10 3 13 4 1 2 14 26 49 Power 14 | 1 . 1 3 1 1 2 . . . . . . . 5 Engine 6 | 1 . . 2 1 1 1 . . . . . . . . Core 3 | . . 1 1 . . 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 5 Propulsion 40 | 2 2 2 2 2 3 4 . . . . . . 2 21 Treads 16 | . 2 1 . 2 1 3 . . . . . . 2 5 Leg 8 | . . . . . . . . . . . . . . 8 Wheel 11 | 2 . 1 2 . 2 1 . . . . . . . 3 Hover 4 | . . . . . . . . . . . . . . 4 Flight 1 | . . . . . . . . . . . . . . 1 Utility 78 | 2 2 2 4 3 3 2 2 13 4 . 2 12 18 9 Device 38 | 1 . . 1 . 2 1 2 5 2 . . 8 11 5 Storage 12 | 1 2 1 1 . . . . 1 2 . 1 1 1 1 Processor 13 | . . . . 1 . . . 4 . . 1 1 4 2 Hackware 8 | . . . . . . . . 3 . . . 2 2 1 Protection 7 | . . 1 2 2 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 2 1 2 1 3 2 1 . . 1 . 2 6 14 Energy Gun 5 | . . . . . . . . . . . . . 1 4 Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun 9 | 2 . 1 . 1 . . . . . . . . . 5 Ballistic Cannon 7 | . . . 1 . 2 1 . . . . . . . 3 Launcher 4 | . 1 . . . . . . . . 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 5 | . 1 . . . . 1 . . . . . . 2 1 Slashing Weapon 6 | . . . 1 . 1 . 1 . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . . 1 . 1 1 2 Corrupted Parts 3 | . . . . . . 1 . . . . . . 2 . System Corruption 14 | . . . . . . 6 . . . . . . 8 . Parts Lost 101 | . . . 5 1 2 11 1 2 2 . . 11 22 44 Power 16 | . . . 2 . . 2 . . . . . 3 3 6 Propulsion 30 | . . . 1 1 1 3 . . . . . 1 3 20 Utility 31 | . . . 1 . 1 4 1 1 . . . 4 10 9 Weapon 24 | . . . 1 . . 2 . 1 2 . . 3 6 9 Highest Loss Streak 13 | . . . 3 1 1 7 1 1 1 . . 3 11 13 To Critical Strikes 3 | . . . . . . . . . . . . 2 1 . Average Backups 14 | 3 15 20 15 8 8 7 9 9 12 14 21 22 16 17 Power . | . 1 1 . . 1 . . . . . . . . 1 Propulsion 1 | 2 4 5 4 . 1 1 2 . . . 1 2 . . Utility 8 | . 5 8 5 2 1 1 4 5 10 12 18 17 12 7 Weapon 3 | . 4 5 5 5 4 4 2 2 1 2 1 3 3 8 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 83 | . 11 4 9 3 2 . 7 11 4 . 4 11 7 10 Power 7 | . . 1 . . . . . . 2 . . . 1 3 Propulsion 24 | . 5 1 2 . 1 . 5 2 . . 1 3 3 1 Utility 27 | . 4 . 4 . . . 1 6 2 . 2 5 1 2 Weapon 24 | . 2 2 3 3 1 . 1 2 . . 1 3 2 4 Tool/Special 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 77 | . 100 100 99 93 95 81 69 68 67 68 64 64 61 79 Engine 3 | . 14 8 3 9 7 3 . 3 1 . . 2 . 1 Core 3 | . . 5 10 . . 3 6 1 3 5 5 . . . Treads 4 | . 4 . 9 17 17 15 4 . 1 2 4 . 1 6 Wheel 7 | . 23 27 18 17 8 7 7 2 . . . . . . Device 13 | . 14 12 8 6 17 13 17 16 10 10 10 11 12 15 Storage 7 | . 14 14 14 9 7 7 7 5 5 5 5 7 4 5 Processor 12 | . . . . 4 7 7 7 17 21 21 21 20 20 22 Hackware 2 | . . . . . . . . 4 5 5 5 6 5 4 Protection 2 | . . 1 5 11 11 5 3 . . . . . . . Energy Gun 1 | . . . . . . . 2 6 2 . 1 . 2 2 Energy Cannon 1 | . . . . . . . 2 1 5 . 1 2 . . Ballistic Gun 6 | . 27 27 20 6 1 . . 1 . 5 2 . . 2 Ballistic Cannon 1 | . . . 1 4 7 4 . . 2 4 1 . . 3 Impact Weapon 1 | . . . 5 . . 3 1 . . . . . 1 2 Slashing Weapon 1 | . . . . 6 5 6 6 . 3 . . . 1 . Peak Build Rating 164 | 7 10 11 37 44 60 62 71 89 116 127 120 137 162 164 Average Rating 79 | 5 8 9 21 42 53 52 65 79 105 115 112 125 133 129 On Entrance 61 | . 7 9 11 37 43 60 49 69 89 115 107 120 107 105 Naked Turns 5 | . . . . . . . . . . . . . . 5 Heaviest Build 149 | 13 49 52 99 106 113 113 98 102 60 56 110 130 149 100 Greatest Support 245 | 26 40 26 40 36 36 28 87 111 198 245 174 174 121 174 Greatest Overweight (x) 22 | . 1 3 9 2 7 7 4 2 . . . 1 22 4 Average Overweight (x) 1 | . . 1 4 2 3 3 1 . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 15 15 25 25 25 20 Average Capacity 21 | 7 16 20 24 25 25 25 25 17 14 15 25 25 21 19 Most Carried 25 | 7 20 20 25 25 25 25 25 25 15 15 25 25 25 20 Average Carried 19 | 4 16 19 23 24 24 23 24 13 13 14 22 23 17 18 Final Capacity 25 | 8 20 20 25 25 25 25 25 10 15 15 25 25 20 5 Final Carried 25 | 7 20 20 25 25 25 25 25 10 15 15 24 25 19 5 Scrap Engine Consumption 471 | . . . . . . . 53 120 52 21 43 135 47 . Constructs Created 13 | . . . . . . . 3 2 2 . . 1 5 . Constructs Modified 132 | . . . . . . . 16 33 22 12 7 18 24 . Class Distribution -------------------- 36% | Mutant 30% | Hacker-Construct 10% | Hacker-Mutant 9% | Commander-Construct 3% | Hacker-Scout 3% | Construct 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Construct | -7/Recycling Hacker-Construct | -5/Factory Hacker-Construct | -4/Factory Hacker-Construct | -4/Waste Hacker-Construct | -4/Factory Hacker-Construct | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Was Fac Res Res Acc Matter Collected 7656 | 202 292 329 768 185 335 244 386 552 729 772 69 898 963 932 Remotely 372 | . . . . . . . . . . . . . 372 . Salvage Created 10663 | 25 341 242 330 41 400 166 722 1202 1390 664 174 2089 1274 1603 Parts 484 | 6 19 23 14 2 21 5 18 62 52 . 10 129 60 63 Haulers Intercepted 9 | . 1 . . . . . . 2 3 . . 2 1 . Recyclers Shooed 6 | . . . . . . . . 2 1 . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 146 | . 8 10 7 2 10 3 3 17 16 5 2 27 16 20 Melee 6 | . . . . . 1 1 2 . . . . . 1 1 Guns 54 | . 8 7 6 2 . . . 16 2 . 1 . . 12 Cannons 49 | . . . 1 . 9 1 1 1 10 . 1 14 4 7 AOE 26 | . . 3 . . . . . . . 5 . 11 7 . Classes Destroyed 17 | 1 4 . 1 1 5 1 . 1 . 1 . 1 1 . Worker 15 | . . . . . . 2 . 1 2 . . 6 2 2 Builder 7 | . . . . . 2 . . . 3 . . 1 . 1 Tunneler 6 | 2 . . . . . . . 1 1 . . 1 1 . Hauler 9 | . 1 . . . . . . 2 3 . . 2 1 . Recycler 10 | . . . . . 1 . 1 2 . . . 2 2 2 Operator 6 | . . . . . . . . 3 2 . . 1 . . Watcher 15 | . 1 . . . 2 . . 2 2 . 2 3 3 . Swarmer 22 | . 3 6 . . . . . 4 . . . 8 . 1 Cutter 2 | . . . . . . . . . . . . . 2 . Grunt 35 | . 5 4 2 . 3 . 1 7 7 . . 1 2 3 Brawler 3 | . . . . . 1 . . . 1 . . . . 1 Sentry 17 | . . . . 2 1 3 1 . 2 . . 2 1 5 Hunter 16 | . . . . . 2 . . 1 4 . 1 3 1 4 Programmer 39 | . . . . . 3 . 1 5 2 . 1 11 10 6 Behemoth 1 | . . . . . . . . . . . . 1 . . Compactor 5 | . . . . . . . . . . 5 . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . 2 . . Best Kill Streak 9 | 2 3 3 2 2 4 1 2 4 9 3 1 8 4 4 Combat Bots Only 6 | . 3 3 2 2 3 1 2 4 4 3 1 6 3 4 Max Kills in Single Turn 6 | 1 2 2 1 1 2 1 1 2 2 1 1 6 2 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . Exploded 4 | . . 2 . . . . . . . 1 . 4 1 . Melee 1 | . . . . . 1 1 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Was Fac Res Res Acc Hostile Shots Fired 3033 | . 27 22 66 16 148 444 117 124 240 . 6 479 598 746 Missed 985 | . 8 9 24 2 49 150 43 40 111 . . 174 169 206 Deflected 9 | . . . . . . . . . . . . . . 9 Damage Taken 28837 | . 197 121 797 165 936 1651 435 1153 2210 . 105 4253 7907 8907 Core 4165 | . 34 20 158 . 89 286 37 202 284 . 15 411 995 1634 Absorbed by Shields 669 | . . . . . . . 42 110 . . . 517 . . Reduced by Siege Mode 60 | . . . . . . . . . . . . 13 . 47 Redirected to Shielding 100 | . . . . . . . 100 . . . . . . . Ignored by Resistances 8949 | . 61 37 225 46 282 577 159 356 616 . 28 1308 2138 3116 Regen/Repaired (Parts) 5879 | . . . . . . . 251 664 997 405 133 1809 1620 . Core Remaining (%) 63 | 100 . . 15 100 . . 41 79 . . 74 68 31 . Volleys Fired 615 | 7 24 16 46 7 42 10 2 101 83 29 7 102 64 75 Largest 3 | 2 2 2 2 2 2 2 1 2 3 1 2 1 2 3 Hottest 197 | 40 40 40 60 65 77 80 37 131 177 80 98 159 197 159 Shots Fired 1001 | 14 48 29 92 14 74 15 2 160 164 29 9 102 86 163 Gun 545 | 14 48 26 90 7 . . . 154 48 . 4 . 35 119 Cannon 381 | . . . 2 7 74 15 2 6 116 . 5 79 31 44 Launcher 75 | . . 3 . . . . . . . 29 . 23 20 . Special . | . . . . . . . . . . . . . . . Kinetic 585 | 14 48 26 92 14 74 15 2 81 64 . 3 20 16 116 Thermal 245 | . . . . . . . . 78 33 . 3 59 25 47 Explosive 68 | . . 3 . . . . . . . 29 . 20 16 . Electromagnetic 103 | . . . . . . . . 1 67 . 3 3 29 . Robot Hit Streak 67 | 12 11 17 67 14 11 6 8 38 23 42 6 12 20 27 Robot Miss Streak 5 | . 1 2 1 1 3 1 . 2 4 . 1 3 5 2 Penetration Max 1 | . . . . . 1 . . 1 1 . . . . 1 Secondary Targets 7 | . . . 1 . . . . 3 . . 1 . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . 1 . . 1 Shots Hit Robots 867 | 12 37 21 88 15 57 34 33 113 126 19 7 67 89 149 Core Hits 414 | 2 18 15 16 4 28 8 9 51 51 21 3 79 51 58 Critical Kills 3 | . 1 . . . 1 . . . . . . . 1 . Critical Parts Destroyed 13 | . . . . . 4 1 2 . . . . . 4 2 Critical Strikes 50 | . 1 . . . 11 3 4 9 11 . . 1 5 5 Burn 2 | . . . . . . . . 1 . . . 1 . . Destroy 11 | . 1 . . . 5 1 . . . . . . 1 3 Blast 21 | . . . . . 5 1 . 7 8 . . . . . Corrupt 2 | . . . . . . . . . 2 . . . . . Smash 6 | . . . . . . . 2 . . . . . 4 . Sever 8 | . . . . . 1 1 2 1 1 . . . . 2 Melee Attacks 199 | . 1 . 11 7 16 25 33 2 24 . . 7 41 32 Impact 76 | . 1 . 11 . . 7 7 . . . . . 28 22 Slashing 123 | . . . . 7 16 18 26 2 24 . . 7 13 10 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . 1 . 2 1 . 3 . . 2 5 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 2 . . . . . 4 . Damage Inflicted 37041 | 156 496 446 644 464 1572 1208 1769 3069 4375 5493 417 6984 4430 5518 Guns 10031 | 156 496 258 614 137 . . . 2929 1274 . 94 . 806 3267 Cannons 11110 | . . . 30 250 1350 362 62 109 2528 . 299 3871 701 1548 Explosions 10181 | . . 188 . . 36 . . . 62 5493 . 2905 1497 . Melee 5612 | . . . . 77 186 846 1707 31 511 . . 208 1343 703 Ramming 107 | . . . . . . . . . . . 24 . 83 . Kinetic 12443 | 156 496 258 644 387 1350 362 62 1896 1657 . 139 1108 583 3345 Thermal 6625 | . . . . . . . . 1096 585 . 76 2763 635 1470 Explosive 9473 | . . 188 . . . . . . . 5493 . 2656 1136 . Electromagnetic 2781 | . . . . . 36 . . 46 1622 . 178 249 650 . Impact 1600 | . . . . . . 161 277 . . . . . 991 171 Slashing 4012 | . . . . 77 186 685 1430 31 511 . . 208 352 532 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 51 | . . . . . 2 8 8 5 3 3 3 12 51 15 Average Corruption 8 | . . . . . 1 4 8 2 2 3 3 4 34 8 Corruption Purged 5 | . . . . . . . . 5 . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . 15 . Effects 241 | . . . . . 6 12 57 17 18 5 9 26 58 33 Message Errors 55 | . . . . . 2 3 13 7 1 3 2 4 12 8 Matter Fused 58 | . . . . . . 2 20 5 2 1 2 3 18 5 Heat Flow Errors 29 | . . . . . . 3 7 . 1 . 1 4 6 7 Energy Discharges 34 | . . . . . 2 2 8 1 4 . 2 4 7 4 Parts Rejected 7 | . . . . . . 1 . 1 2 . . 1 . 2 Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 33 | . . . . . . 1 6 2 4 . 2 7 8 3 Data Loss (major) 8 | . . . . . 1 . 2 . 1 1 . . 2 1 Misfires 1 | . . . . . . . . . . . . . . 1 Alerts 4 | . . . . . . . 1 1 1 . . . 1 . Misdirections 6 | . . . . . . . . . . . . 3 3 . Weapon Failures 5 | . . . . . 1 . . . 2 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1637 | . . 10 . . 29 43 446 . 46 53 75 255 552 128 Projectiles 424 | . . . . . 29 4 . . 9 . 75 198 75 34 Explosions 220 | . . 10 . . . . . . . 53 . 57 100 . Melee 993 | . . . . . . 39 446 . 37 . . . 377 94 Knockbacks 41 | . . . . . 12 . . . 8 . . 2 6 13 Impact 5 | . . . . . . . . . . . . . 3 2 Kinetic 34 | . . . . . 12 . . . 8 . . 2 3 9 Secondary 2 | . . . . . . . . . . . . . . 2 Self-Inflicted Damage 235 | . . . . . . . . . . . . 92 143 . Shots 11 | . . . . . . . . . . . . 4 7 . Rammed 4 | . . . . . . 1 . . . . 2 . 1 . Targets Rammed 4 | . . . . . . 1 . . . . 2 . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 467 | . 2 6 . 6 207 208 273 103 335 . 141 467 429 271 Average Temperature 66 | . 2 3 . 4 65 63 99 24 64 . 61 63 107 91 Received Heat Transfer 3937 | . 126 60 81 81 312 654 216 375 349 . 18 486 207 972 Effects 7 | . . . . . . . . . . . . 4 3 . Shutdowns 1 | . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . 1 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . . . . 2 . Siege Activations 2 | . . . . . . . . . . . . 1 . 1 Total Turns 13 | . . . . . . . . . . . . 7 . 6 Longest Duration 7 | . . . . . . . . . . . . 7 . 6 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . 2 Total Turns 68 | . . . . . . . . . . . . . . 68 Longest Duration 43 | . . . . . . . . . . . . . . 43 Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . 1 . . 4 . . . 5 . Combat Hostiles 9 | . . . . . . 1 . . 4 . . . 4 . Parts Fried 15 | . . . . . . . 1 . 11 . 2 . 1 . Impact Corruptions 18 | . . . . . . 1 4 . . . . . 10 3 Robots Melted 2 | . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . Parts Melted 3 | . . . . . . . . 2 . . . 1 . . Heat Transferred 6940 | . . . . . . . . 1784 924 . 74 1912 655 1591 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . 1 . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Was Fac Res Res Acc Maximum Alert Level 3 | . . . . . . . . 1 1 . 2 3 1 1 Low Security (%) 81 | 100 100 100 . 100 100 100 100 98 91 100 24 9 65 97 Level 1 9 | . . . . . . . . 1 8 . 59 8 34 2 Level 2 5 | . . . . . . . . . . . 16 43 . . Level 3 3 | . . . . . . . . . . . . 39 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . Peak Influence 834 | 5 83 101 . 41 95 50 54 212 276 174 444 834 323 213 Initial 323 | . 2 14 . . . . 6 150 . 76 . 183 323 31 Average 121 | 1 18 23 . 7 23 6 5 65 49 93 243 603 165 61 Influence Increases 7664 | 10 271 287 50 87 385 129 277 964 625 182 884 1688 1044 781 Destroy 0b10 Robot/C 3400 | . 160 200 40 40 200 80 100 520 320 . 380 640 320 400 Destroy 0b10 Robot/NC 415 | 10 10 . . . 25 10 55 65 65 . 15 90 45 25 Destroy Leader 822 | . 24 40 10 20 74 30 . 90 70 . 116 160 68 120 Allied During Kill 459 | . . . . . . 1 16 36 . . 252 154 . . Successful Hack 317 | . 60 . . 21 12 4 45 24 . . 19 71 47 14 Select Force Hacks 60 | . . . . . . . 60 . . . . . . . Disable Machine 117 | . . . . . 18 . . . 18 . 9 18 36 18 Destroy Structure 1129 | . 2 17 . 6 26 4 1 34 62 182 48 330 333 84 Advance Influence 150 | . . . . . . . . 150 . . . . . . Partial Spotted 45 | . . . . . . . . . . . . 45 . . Lose Combat Pursuer 750 | . 15 30 . . 30 . . 45 90 . 45 180 195 120 Influence Decreases 6836 | 5 227 301 50 87 385 108 283 964 362 258 480 1210 1307 809 Time Decay 5561 | 5 227 301 50 77 375 98 267 814 342 258 320 810 1080 537 Lost Part 639 | . . . . 10 10 10 10 10 20 . . 110 187 272 Lost Ally 486 | . . . . . . . 6 140 . . 160 140 40 . Purge Threat 150 | . . . . . . . . . . . . 150 . . Squads Dispatched 44 | . . . . 2 4 2 . 6 5 . 1 8 7 9 Investigation 5 | . . . . 1 1 . . 1 . . . 1 1 . Extermination 15 | . . . . . 1 . . 2 1 . 1 3 4 3 Reinforcement 13 | . . . . 1 1 . . 3 4 . . 2 2 . Assault 3 | . . . . . . 2 . . . . . 1 . . Garrison 8 | . . . . . 1 . . . . . . 1 . 6 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 3 . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Was Fac Res Res Acc Distress Signals 13 | . 1 . . 2 . . . . 3 . 1 3 3 . Communications Jammed 6 | . . . . . . . . . . . . 1 . 5 Distress Signals 5 | . . . . . . . . . . . . 1 . 4 Times Spotted 320 | . 15 12 8 6 20 4 5 39 38 7 18 61 43 44 Peak Tracking Total 10 | . 5 3 2 3 6 3 2 7 10 5 4 9 7 10 Tactical Retreats 37 | . 1 2 . . 2 . 1 1 6 . 2 8 8 6 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Was Fac Res Res Acc Traps Triggered 17 | . 1 . 2 . . . . 2 3 . . 2 6 1 Indirectly 3 | . . . . . . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Was Fac Res Res Acc Machines Disabled 13 | . . . . . 2 . . . 2 . 1 2 4 2 Max in Single Turn 2 | . . . . . 1 . . . 1 . . 2 1 1 Garrison Access 8 | . . . . . 1 . . 3 1 . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Was Fac Res Res Acc Machines Accessed 90 | . 8 . 3 4 3 5 10 10 8 . 6 13 14 6 Terminals 45 | . 7 . . 4 . 5 6 3 4 . 1 6 5 4 Fabricators 6 | . . . . . 1 . . 2 1 . . . 2 . Repair Stations 8 | . . . . . . . . 2 . . 1 2 2 1 Recycling Units 11 | . 1 . . . . . 3 1 1 . 2 3 . . Scanalyzers 7 | . . . . . . . . 1 1 . 1 1 3 . Garrison Access 9 | . . . . . 2 . . 1 1 . 1 1 2 1 Total Hacks 260 | . 40 . 6 15 6 16 20 19 22 . 12 33 58 13 Successful 153 | . 31 . 6 9 2 4 11 12 13 . 8 18 38 1 Failed 106 | . 8 . . 6 4 12 9 7 9 . 4 15 20 12 Catastrophic 16 | . . . . . . . 4 . . . . 3 5 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 84 | . 21 . . 5 1 8 8 2 9 . 2 12 12 4 Terminals 151 | . 38 . . 15 . 16 12 8 10 . 4 18 22 8 Fabricators 9 | . . . . . 2 . . 2 1 . . . 4 . Repair Stations 17 | . . . . . . . . 3 . . 2 4 7 1 Recycling Units 21 | . 2 . . . . . 5 1 3 . 3 7 . . Scanalyzers 36 | . . . . . . . . 4 6 . 2 2 22 . Garrison Access 17 | . . . . . 4 . . 1 2 . 1 2 3 4 Terminal Hacks 62 | . 23 . 6 6 . 3 6 3 1 . . 6 8 . Record 13 | . 5 . 4 . . . 2 . . . . . 2 . Robot Analysis 6 | . 5 . . . . . 1 . . . . . . . Prototype ID Bank 6 | . 3 . . . . 1 1 . . . . . 1 . Open Door 2 | . . . 1 . . 1 . . . . . . . . Level Access Points 3 | . 1 . . 1 . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . 1 . . . 1 . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . 1 . . Locate Traps 8 | . 4 . . . . 1 . 1 1 . . . 1 . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 2 . . 1 . . . . . . . . . . Zone Layout 6 | . 1 . . 3 . . . 1 . . . . 1 . Release Object 3 | . . . 1 . . . 2 . . . . . . . Fabricator Hacks 7 | . . . . . 1 . . 2 1 . . . 3 . Network Status 5 | . . . . . . . . 2 1 . . . 2 . Build 2 | . . . . . 1 . . . . . . . 1 . Repair Station Hacks 14 | . . . . . . . . 2 . . 2 4 5 1 Scan Component 6 | . . . . . . . . 1 . . 1 2 2 . Repair 6 | . . . . . . . . 1 . . 1 2 2 . Refit 2 | . . . . . . . . . . . . . 1 1 Recycling Unit Hacks 7 | . 1 . . . . . 1 . 1 . 2 2 . . Retrieve Components 7 | . 1 . . . . . 1 . 1 . 2 2 . . Scanalyzer 32 | . . . . . . . . 4 6 . 1 2 19 . Insert Component 15 | . . . . . . . . 1 3 . 1 1 9 . Analyze 17 | . . . . . . . . 3 3 . . 1 10 . Garrison Access Hacks 6 | . . . . . 1 . . 1 1 . 1 1 1 . Seal Access 6 | . . . . . 1 . . 1 1 . 1 1 1 . Unauthorized Hacks 25 | . 7 . . 3 . 1 4 . 3 . 2 3 2 . Terminals 19 | . 7 . . 3 . 1 2 . 2 . 1 1 2 . Track 1 | . . . . . . . . . 1 . . . . . Assimilate 4 | . 3 . . 1 . . . . . . . . . . Botnet 14 | . 4 . . 2 . 1 2 . 1 . 1 1 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 2 . 1 . 1 2 . . Reject 4 | . . . . . . . . . 1 . 1 2 . . Tunnel 2 | . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 2 . . . 1 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 76 | . 8 . . 4 2 5 8 8 8 . 4 13 11 5 Full Trace Events 4 | . . . . . 1 . 1 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . 68 . Total Robot Build Rating 24 | . . . . . . . . . . . . . 24 . Part Schematics Acquired 14 | . . . . . . . . 1 3 . . 1 9 . Parts Built 2 | . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . Parts Repaired 6 | . . . . . . . . 1 . . 1 2 2 . Time 243 | . . . . . . . . 38 . . 68 44 93 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 31 | . 2 . . . . . 4 . 3 . 5 17 . . Parts Scanalyzed 15 | . . . . . . . . 1 3 . 1 1 9 . Part Schematics Acquired 14 | . . . . . . . . 1 3 . . 1 9 . Parts Damaged 1 | . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 10 . . . . . . . Allies Hacked 5 | . . . . . . . . 2 . . 1 1 1 . Hacks Repelled 1 | . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Was Fac Res Res Acc Total Allies 34 | . . . . . . 2 10 . . 19 . . 3 . Largest Group 19 | . . . . . . 2 10 9 . 19 19 10 3 . Highest-Rated Group 702 | . . . . . . 62 213 201 . 702 702 398 126 . Highest-Rated Ally 50 | . . . . . . 31 40 40 . 50 50 46 42 . Total Orders 3 | . . . . . . . . . . . . . 3 . ROAM 1 | . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . 1 . Ally Attacks 316 | . . . . . . 9 18 58 . . 152 79 . . Total Damage 7623 | . . . . . . 147 317 1299 . . 3839 2021 . . Kills 41 | . . . . . . 1 3 11 . . 19 7 . . Allies Corrupted 5 | . . . . . . . . . . . 4 . 1 . Allies Melted 1 | . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Was Fac Res Res Acc Active Infowar (turns) 14995 | 9 1024 895 1275 207 1287 271 . 2193 1268 562 723 1635 2206 1440 Optics 10008 | . . . . . . . . 2193 1268 562 723 1616 2206 1440 Sensors 4413 | . . . . . 1272 192 . 686 967 . . 345 951 . Structural 2626 | . . . 861 207 1287 271 . . . . . . . . Seismic 2342 | 9 1024 895 414 . . . . . . . . . . . Machine Analysis 8212 | . . . . . . . . 378 1268 562 723 1635 2206 1440 Jamming 712 | . . . . . . . . . . . . 163 . 549 ECM 257 | . . . . . . . . . . . . . 257 . Robot Analysis Total 6 | . 5 . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 3 1 . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Was Fac Res Res Acc Turns Passed 18102 | 96 1024 964 2002 296 1287 577 1819 2194 1268 562 723 1635 2206 1449 Spaces Moved 11942 | 66 640 761 949 180 671 277 959 1561 1037 458 504 1616 1646 617 Core 20 | 3 . . . . . . . . . . . . 6 11 Treads 1599 | . 21 . 1 . . 10 34 . 214 205 503 142 318 151 Legs 1188 | . . . . . . . . 133 630 31 . . . 394 Wheels 5520 | 63 619 761 948 180 671 267 925 778 . . . 284 . 24 Hover 1840 | . . . . . . . . 590 121 222 1 643 245 18 Flight 1775 | . . . . . . . . 60 72 . . 547 1077 19 Fastest Speed 40 | 50 90 105 105 129 129 145 134 60 60 64 128 46 46 40 Average Speed 116 | 86 106 105 150 129 154 158 163 116 79 104 128 77 99 159 Slowest Speed 1150 | 90 240 145 320 129 205 400 204 183 93 157 128 128 1150 320 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . 14 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 89 96 52 26 24 38 99 40 24 95 15 45 35 21 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 4 | . . 1 1 . . . 2 . . . . . . . Known Exits Taken 6 | . . . . 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . . . . . Scrap Searched 12 | . . 2 10 . . . . . . . . . . . Spaces Dug 92 | . 1 4 1 5 11 3 1 9 17 . . 16 8 16 Terrain Destroyed 641 | . 1 19 1 5 26 4 1 19 35 159 . 199 143 29 Melee 62 | . 1 . 1 5 11 3 1 1 13 . . 3 7 16 Projectile 85 | . . . . . 15 1 . 18 19 . . 17 2 13 AOE 494 | . . 19 . . . . . . 3 159 . 179 134 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Fac Was Fac Res Res Acc Total 14866 | 87 936 896 1410 223 833 353 1164 1780 1306 505 573 1874 2069 857 Wait 1436 | 1 221 94 328 5 64 21 59 60 133 16 41 103 251 39 Move 11897 | 65 639 760 948 179 670 276 958 1560 1037 457 503 1587 1641 617 Hop 16 | . . . . . . . . . . . . 14 2 . Pick Up 200 | 7 27 5 18 6 9 7 10 18 12 1 14 25 19 22 Fast Attach 63 | 7 . . 1 1 2 5 2 5 2 . . 1 8 29 Attach 75 | . . . 4 6 3 7 3 4 1 1 . 6 17 23 Detach 21 | . . . . 2 1 1 5 3 . 1 . . 6 2 Swap 128 | . 9 13 30 6 15 1 1 7 7 . 2 13 12 12 Drop 142 | . 15 8 24 4 11 . 17 18 7 . 4 16 12 6 Fire 615 | 7 24 16 46 7 42 10 2 101 83 29 7 102 64 75 Melee 190 | . 1 . 11 7 16 24 30 2 24 . . 7 36 32 Ram 1 | . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . 1 . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 78 | . . . . . . . 77 1 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -3/Research (discovered 5 exits: *Res x2 / Arm / Qua x2) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 7) 568 | -10/Materials | Discovered new exit (range 10) 858 | -10/Materials | Discovered new exit (range 8) 1072 | -10/Materials | Discovered new exit (range 5) 1095 | -10/Materials | Central database locked down 1095 | -10/Materials | Identified exit to Materials 1121 | -10/Materials | Entered Mines 1122 | -10/Mines | Learned location of Storage (-7) 1150 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1154 | -10/Mines | Learned Materials trap positions 1228 | -10/Mines | Discovered exit to Materials (range 5) 1362 | -10/Mines | Discovered exit to Materials (range 9) 1785 | -10/Mines | Discovered new exit (range 10) 1895 | -10/Mines | Learned Materials terminal intel 2085 | -10/Mines | Entered Subcaves 2086 | -10/Subcaves | Approached by a straggling Scientist 2496 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2499 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2578 | -10/Subcaves | Visited Clippyterm 2582 | -10/Subcaves | Learned Factory trap positions 2659 | -10/Subcaves | Disturbed a concealed Subdweller 2873 | -10/Subcaves | Discovered new exit (range 16) 3024 | -10/Subcaves | Found SUBCON Basin 3126 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3147 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3785 | -10/Subcaves | Core integrity fell below 50% 3865 | -10/Subcaves | Lost 3 parts (1p1n1w) 4006 | -10/Subcaves | Discovered new exit (range 8) 4087 | -10/Subcaves | Core integrity fell below 20% 4087 | -10/Subcaves | Entered Materials 4087 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4088 | -8/Materials | Loaded intel: 8 trap records 4089 | -8/Materials | Loaded intel: 12 terminal locations 4296 | -8/Materials | Identified exit to Factory 4313 | -8/Materials | Met 7R-MNS 4383 | -8/Materials | Entered Factory 4383 | -7/Factory | Evolved 2 slots: Utility x2 4384 | -7/Factory | Caught up to 7R-MNS 4384 | -7/Factory | Identified exit to Storage 4385 | -7/Factory | Loaded intel: 115 trap records 4619 | -7/Factory | Garrison activated, responded to threat 5090 | -7/Factory | Fabricated Imp. Dynamic Insulation System (x2) 5437 | -7/Factory | Discovered new exit (range 3) 5670 | -7/Factory | Entered Storage 5873 | -7/Storage | Lost 3 parts (1p2n) 5993 | -7/Storage | Core integrity fell below 50% 6004 | -7/Storage | Lost 7 parts (1p1n4u1w) 6185 | -7/Storage | Met a pair of Derelict thieves 6227 | -7/Storage | Used back door to open Recycling access 6227 | -7/Storage | Discovered new exit (range 5) 6247 | -7/Storage | Entered Recycling 6247 | -7/Recycling | Accompanied by 1 ally 6280 | -7/Recycling | Scanned before Scraplab entrance 6381 | -7/Recycling | Found Prototype Device 6381 | -7/Recycling | Identified Scrap Engine 7380 | -7/Recycling | Build established: Commander-Construct 7530 | -7/Recycling | Discovered new exit (range 10) 8066 | -7/Recycling | Entered Factory 8066 | -5/Factory | Accompanied by 9 allies 8066 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8374 | -5/Factory | Discovered new exit (range 3) 8377 | -5/Factory | Identified exit to Factory 8448 | -5/Factory | Lost 4 allies 8639 | -5/Factory | Released subatomizers from SUBCON Basin 8769 | -5/Factory | Lost 4 allies 8869 | -5/Factory | Repaired Adv. Weight Redist. System 8956 | -5/Factory | Discovered exit to Factory (range 9) 9023 | -5/Factory | Build established: Hacker-Construct 9597 | -5/Factory | Sterilization system engaged 9597 | -5/Factory | Non-combat units ordered to evacuate 9697 | -5/Factory | Combat units ordered to evacuate 9784 | -5/Factory | Cargo convoy interrupted 9897 | -5/Factory | Ambient heat levels rising (+10) 10047 | -5/Factory | Ambient heat levels rising (+10) 10090 | -5/Factory | Build established: Construct 10197 | -5/Factory | Ambient heat levels rising (+10) 10260 | -5/Factory | Entered another Factory area 10260 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10483 | -4/Factory | Build established: Hacker-Construct 11511 | -4/Factory | Found Prototype Launcher 11528 | -4/Factory | Manually triggered Chute Trap 11528 | -4/Factory | Sucked down chute 11528 | -4/Factory | Entered Waste 11540 | -4/Waste | Spotted C-40 Crusher 11547 | -4/Waste | Spotted C-40 Crusher 11553 | -4/Waste | Spotted C-40 Crusher 11558 | -4/Waste | Identified Mni. Smartbomb Launcher 11559 | -4/Waste | Found Fusion Bomb Launcher 11560 | -4/Waste | Spotted C-40 Crusher 11576 | -4/Waste | Spotted C-40 Crusher 11577 | -4/Waste | Spotted C-40 Crusher 11579 | -4/Waste | Destroyed C-40 Crusher 11598 | -4/Waste | Destroyed C-40 Crusher 11652 | -4/Waste | Discovered new exit (range 11) 11729 | -4/Waste | Destroyed C-40 Crusher 11731 | -4/Waste | Destroyed C-40 Crusher 11742 | -4/Waste | Destroyed C-40 Crusher 11900 | -4/Waste | Warlord forces began an assault 12086 | -4/Waste | Identified exit to Factory 12090 | -4/Waste | Entered Factory 12090 | -4/Factory | Accompanied by 19 allies 12163 | -4/Factory | Spotted B-86 Titan 12176 | -4/Factory | Allies destroyed B-86 Titan 12399 | -4/Factory | Repaired Fusion Bomb Launcher? 12499 | -4/Factory | Lost 5 allies 12646 | -4/Factory | Spotted B-86 Titan 12703 | -4/Factory | Discovered new exit (range 20) 12728 | -4/Factory | Identified exit to Research 12813 | -4/Factory | Entered Research 12813 | -3/Research | Accompanied by 10 allies 12813 | -3/Research | Evolved 2 slots: Utility x2 12921 | -3/Research | Discovered new exit (range 5) 12943 | -3/Research | Identified exit to Research 12965 | -3/Research | P-80 Master assimilated allied 9X-IT5(l) 13139 | -3/Research | Spotted B-86 Titan 13159 | -3/Research | Destroyed B-86 Titan 13207 | -3/Research | Allied Derelicts emerged from ambush trap array 13284 | -3/Research | Garrison activated, responded to threat 13360 | -3/Research | Lost 4 allies 13399 | -3/Research | P-80 Master assimilated allied K5-JFS(g) 13477 | -3/Research | Repaired Adv. Weapon Cycler 13714 | -3/Research | Found Faulty Exp. Targeting Computer 13734 | -3/Research | Found Gamma Bomb Array 13767 | -3/Research | Repaired Gamma Bomb Array 13889 | -3/Research | Lost 3 allies 13949 | -3/Research | Spotted B-86 Titan 14140 | -3/Research | System corruption reached 10% 14313 | -3/Research | First assault squad dispatched 14350 | -3/Research | Identified exit to Armory 14350 | -3/Research | Identified exit to Quarantine 14445 | -3/Research | Discovered exit to Research (range 5) 14448 | -3/Research | Entered another Research area 14448 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14472 | -2/Research | Lost 3 parts (1p2u) 14522 | -2/Research | Identified exit to Access 14589 | -2/Research | Build established: Hacker-Scout 14633 | -2/Research | Repaired Broken Adv. Transmission Jammer 14650 | -2/Research | Found Exp. Targeting Computer 15000 | -2/Research | Fabricated B-74 Champion? 15035 | -2/Research | P-80 Master assimilated allied Champion 9c 15047 | -2/Research | Repaired Energy Well 15148 | -2/Research | Build established: Hacker-Construct 15226 | -2/Research | Spotted B-90 Cyclops 15240 | -2/Research | Identified exit to Testing 15569 | -2/Research | System corruption reached 10% 15654 | -2/Research | Lost 11 parts (2p1n6u2w) 15876 | -2/Research | Build established: Hacker-Mutant 16013 | -2/Research | System corruption reached 30% 16204 | -2/Research | Core integrity fell below 50% 16240 | -2/Research | Lost 3 parts (1p1u1w) 16654 | -2/Research | Entered Access 16654 | -1/Access | Evolved 2 slots: Utility x2 17079 | -1/Access | Lost 13 parts (2p6n4u1w) 17275 | -1/Access | Lost 4 parts (1p1n1u1w) 17420 | -1/Access | Lost 5 parts (3n2w) 17421 | -1/Access | Garrison activated, responded to threat 17502 | -1/Access | Core integrity fell below 50% 17643 | -1/Access | Lost 3 parts (1p1n1u) 17863 | -1/Access | System corruption reached 10% 17903 | -1/Access | Lost 5 parts (1p2n2u) 17961 | -1/Access | Build established: Scavenger-Mutant 18072 | -1/Access | Spotted B-99 Colossus 18094 | -1/Access | Released all parts (22) 18099 | -1/Access | Core integrity fell below 20% 18103 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 18094_ Released Enh. Hardcell Cannon. 18094_ R-10 Processor collects Particle Reactor. 18095_ Wall collapses. 18095_ Acquired Imp. Antigrav System. 18096_ U-05 Engineer builds a Wall. 18096_ Critical hit (Burn: +37). 18096_ Penetrated by Slug. 18096_ Slug penetrates Wall. 18096_ Slug penetrates R-10 Processor. 18096_ Slug penetrates G-73 Enforcer. 18096_ Slug penetrates Wall. 18097_ R-10 Processor collects Biometal Heavy Treads. 18097_ Imp. Antigrav System destroyed. 18098_ Acquired Xenon Bombardment Thruster. 18099_ Penetrated by Slug. 18100_ B-99 Colossus activates siege mode. 18100_ Xenon Bombardment Thruster destroyed. 18100_ Penetrated by Slug. 18103_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ??????????????# #? ?????????# !* #??# #???? | | ?????########## ###+########### #### ##??? | | ?????# ## ## # ## #### | | ?????# ## ## # ## | | ?????# !## ## # ## | | ?????# ==## ## # ## #### | | ?????# [| #% # # ########## | | ?????#! 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BB #??????? | | ?????????????# #%= s BB ?????? | | ?????????????# = #! o ?????? | | ?????????????# + @ ##?????? | | ?????????????# #### ######## #??????? | | ?????????????############# #???????? #??????? | | ????????????????????????? ????????? ???????? | | ?????????????????????????T" ??????????## ???????? | | ?????????????????????????"" #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ???????????????????????????###??????????T"???????? | | ????????????????????????????????????????""???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????"???????????????????? | | ????????????????????????????"""??????????????????? | | ?????????????????????????????"""?????????????????? | | ????????????????????""?""?????"??????????????????? | | ????????????????????""T""????????????????????????? | | ?????????????????????"""?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 45 Energy Capacity 595 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 3 Corruption Block 15 Armor Coverage 900 Resistance: KI 45 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 68 Targeting Accuracy 18 Core Analysis 6 Recoil Reduction 9 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Great Axe | -5/Factory | Scanalyzed Huge Storage Unit | -4/Factory | Scanalyzed Imp. Reaction Control System | -4/Factory | Scanalyzed Adv. Thermal Shield | -4/Factory | Scanalyzed Adv. Target Analyzer | -3/Research | Scanalyzed Exp. Targeting Computer | -2/Research | Scanalyzed ECM Suite | -2/Research | Scanalyzed Q-thruster | -2/Research | Scanalyzed Adv. Point Defense System | -2/Research | Scanalyzed Thermal Defense Suite | -2/Research | Scanalyzed Adv. Weapon Cycler | -2/Research | Scanalyzed Adv. Transmission Jammer | -2/Research | Scanalyzed HERF Cannon | -2/Research | Scanalyzed Energy Well | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Dynamic Insulation System | x2 | -7/Factory | Preloaded B-74 Champion | x3 | -2/Research | Preloaded Repaired ---------- Adv. Weight Redist. System | 37% | -5/Factory Fusion Bomb Launcher | 16% | -4/Factory Adv. Weapon Cycler | 34% | -3/Research Gamma Bomb Array | 41% | -3/Research Adv. Transmission Jammer | 99% | -2/Research | Broken Energy Well | 20% | -2/Research Alien Tech Used ----------------- None Achievements -------------- No Signal Wheee! Challenges ------------ None Game ------ Seed SpectralDeflectorFalx Manual? 0 Play Time 03:54:39 Cumulative 146.6 hours Start 2025.03.05 @ 15:25:56 End 2025.03.05 @ 19:44:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 89 Rogue 85 Adventurer 4 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0ad0916-aacb-4697-a334-9e9ce8cea71c