Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.26 @ 21:01:12 Player: UnifiBg Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (138) 690 Value Destroyed (4030) 4030 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (959) 959 TOTAL SCORE: 9979 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 856 Cogmind --------- Core Integrity 0/850 Matter 142/300 Energy 404/500 System Corruption 6% Temperature Critical (656) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (5) --- Light Treads Light Treads Medium Treads > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Improved Medium Armor Plating Thermal Shield Hardlight Generator > --- WEAPON (2) ------- Heavy Particle Cannon Compact Tesla Bomb Launcher > --- INVENTORY (20) --- Light Nuclear Core Reinforced Deuterium Engine F-cell Engine Neutrino Core Light Treads High-capacity Battery (250) High-capacity Matter Pod (200) Advanced Targeting Computer Kinecellerator Advanced ECM Suite Hacking Suite Makeshift System Shield Recalibrator Plasma Rifle Advanced Variable Charge Gun Heavy Assault Rifle Gauss Rifle Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Advanced Variable Charge Gun Compact Tesla Bomb Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads High-capacity Battery High-capacity Matter Pod Advanced Targeting Computer Improved Medium Armor Plating Hardlight Generator Makeshift System Shield System Restoration Module Recalibrator Heavy Particle Cannon Heavy Assault Rifle Barrage Gun Gauss Rifle Rocket Launcher Mini Grenade Launcher [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Slots Evolved 8 | . . . . . 4 . 2 . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . 1 . . . Utility 4 | . . . . . 1 . 1 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 151 | 9 12 2 1 5 46 9 26 8 . 33 Power 28 | 1 . 2 . 1 14 1 4 3 . 2 Engine 21 | 1 . 2 . 1 10 1 3 1 . 2 Core 6 | . . . . . 4 . . 2 . . Reactor 1 | . . . . . . . 1 . . . Propulsion 34 | 2 4 . . 1 10 4 6 . . 7 Treads 30 | 2 2 . . 1 9 4 6 . . 6 Leg 1 | . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . 2 . . . . . . . . 1 Utility 32 | 3 3 . 1 1 5 1 7 3 . 8 Device 21 | 2 1 . . . 4 1 6 2 . 5 Storage 5 | 1 2 . 1 . . . . 1 . . Processor 5 | . . . . 1 1 . 1 . . 2 Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 57 | 3 5 . . 2 17 3 9 2 . 16 Energy Gun 9 | 1 . . . . 5 . 1 . . 2 Energy Cannon 4 | . . . . . . . 3 . . 1 Ballistic Gun 20 | 2 3 . . 2 4 2 1 1 . 5 Ballistic Cannon 5 | . 2 . . . 2 . 1 . . . Launcher 18 | . . . . . 6 1 3 1 . 7 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 3 . 5 . . 3 Parts Lost 20 | . . . . 2 5 . 2 3 . 8 Power 3 | . . . . . . . 1 1 . 1 Propulsion 9 | . . . . 1 2 . 1 1 . 4 Utility 4 | . . . . 1 1 . . . . 2 Weapon 4 | . . . . . 2 . . 1 . 1 Highest Loss Streak 4 | . . . . 2 2 . 1 2 . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 100 100 99 94 99 96 91 84 94 Engine 13 | . 14 14 14 14 13 18 11 7 7 11 Core 1 | . . . . . 4 . . 4 7 1 Treads 30 | . 27 28 28 27 31 35 34 29 23 28 Device 8 | . 5 14 14 . 8 9 7 6 7 12 Storage 10 | . 18 14 14 14 9 9 7 7 7 6 Processor 9 | . . . . 13 9 9 14 15 15 19 Energy Gun 1 | . . . . . 4 . . . . 5 Ballistic Gun 8 | . 27 . . 20 5 8 4 11 7 3 Ballistic Cannon 8 | . . 28 28 7 2 9 3 . . . Launcher 1 | . . . . . 4 . . . 7 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 88 | 12 32 32 52 53 66 64 80 78 78 88 Greatest Support 137 | 40 40 40 40 40 80 82 137 135 115 135 Greatest Overweight (x) 6 | . 6 . 1 2 1 1 . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 17 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Carried 16 | 6 12 13 14 13 17 19 19 18 20 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 7 13 15 15 14 19 20 19 20 20 18 Class Distribution -------------------- 51% | Scavenger-Mutant 31% | Mutant 14% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Matter Collected 3616 | 406 202 162 . 258 899 673 405 248 . 363 Remotely 154 | 154 . . . . . . . . . . Salvage Created 4177 | 337 257 74 . 204 876 613 640 484 . 692 Parts 273 | 38 19 12 . 15 56 32 33 17 . 51 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 7 | 2 . . . . 1 2 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 . . Prevented 7 | . . . . . . . . 7 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 92 | . 7 9 . 7 22 17 13 9 . 8 Guns 31 | . 7 . . . 10 4 3 2 . 5 Cannons 42 | . . 9 . 7 1 13 8 4 . . AOE 18 | . . . . . 11 . 2 2 . 3 Classes Destroyed 17 | 3 4 . . . 4 1 4 . . 1 Worker 10 | 4 . . . . 4 . 1 . . 1 Builder 8 | . . . . . 4 . . . . 4 Tunneler 9 | 9 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 8 | 1 . . . 2 1 2 1 . . 1 Mechanic 1 | . . . . . 1 . . . . . Operator 2 | . . . . . . 1 . . . 1 Watcher 7 | . 1 . . . 2 1 2 . . 1 Swarmer 26 | . 5 7 . 4 . 6 4 . . . Grunt 38 | . 2 2 . 3 16 4 4 7 . . Brawler 3 | . . . . . 1 . . 2 . . Protector 1 | . . . . . . . 1 . . . Sentry 15 | . . . . . 5 7 1 . . 2 Specialist 1 | . . . . . . . . . . 1 Hunter 5 | . . . . . . . 1 . . 4 Programmer 2 | . . . . . . . 1 . . 1 Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 12 | 3 3 3 . 6 12 4 9 4 . 9 Combat Bots Only 7 | . 3 3 . 4 4 4 7 4 . 4 Max Kills in Single Turn 3 | 1 2 1 . 1 3 1 3 1 . 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . . . 2 . 2 1 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Hostile Shots Fired 608 | . 40 50 . 47 128 61 105 23 . 154 Missed 182 | . 11 17 . 14 34 17 40 3 . 46 Damage Taken 6142 | . 221 220 . 299 1130 451 995 335 . 2491 Core 1406 | . 11 37 . 32 145 51 157 50 . 923 Absorbed by Shields 88 | . . . . . . . . . . 88 Ignored by Resistances 1570 | . 70 73 . 92 324 134 284 96 . 497 Regen/Repaired (Parts) 571 | . . . . . 380 100 . . . 91 Core Remaining (%) 75 | 100 . . . 68 . 64 . . 70 . Volleys Fired 325 | 29 28 25 . 15 89 49 35 19 . 36 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 Hottest 170 | 40 40 78 . 78 111 64 170 118 . 155 Shots Fired 607 | 58 56 50 . 30 152 98 59 39 . 65 Gun 358 | 58 56 . . . 112 49 14 24 . 45 Cannon 200 | . . 50 . 30 13 49 39 11 . 8 Launcher 49 | . . . . . 27 . 6 4 . 12 Special . | . . . . . . . . . . . Kinetic 457 | 58 56 50 . 30 99 98 22 24 . 20 Thermal 101 | . . . . . 26 . 31 11 . 33 Explosive 38 | . . . . . 27 . 2 . . 9 Electromagnetic 11 | . . . . . . . 4 4 . 3 Robot Hit Streak 43 | 12 15 7 . 10 20 25 14 40 . 43 Robot Miss Streak 3 | 3 3 3 . 2 3 3 2 . . 1 Penetration Max 1 | . . . . . . . 1 1 . 1 Secondary Targets 5 | . 2 . . . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 454 | 40 40 28 . 20 126 77 46 28 . 49 Core Hits 292 | 22 14 10 . 10 89 77 27 16 . 27 Critical Kills 2 | 1 . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 8 | 1 . . . . 4 . 1 . . 2 Burn 4 | . . . . . 4 . . . . . Destroy 4 | 1 . . . . . . 1 . . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10836 | 413 423 613 . 452 3101 1379 1761 1037 . 1657 Guns 3497 | 413 423 . . . 983 309 167 343 . 859 Cannons 3973 | . . 613 . 452 285 1070 1063 334 . 156 Explosions 3366 | . . . . . 1833 . 531 360 . 642 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 5274 | 413 423 613 . 452 956 1379 432 343 . 263 Thermal 2196 | . . . . . 312 . 798 334 . 752 Explosive 2578 | . . . . . 1833 . 381 . . 364 Electromagnetic 788 | . . . . . . . 150 360 . 278 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 4 6 6 6 Average Corruption 3 | . . . . . . 1 3 5 6 1 Corruption Purged 5 | . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 63 | . . . . . . 4 19 29 . 11 Message Errors 13 | . . . . . . 1 4 7 . 1 Matter Fused 15 | . . . . . . 1 3 6 . 5 Heat Flow Errors 9 | . . . . . . 1 2 4 . 2 Energy Discharges 7 | . . . . . . . 3 4 . . Data Loss (minor) 7 | . . . . . . 1 2 3 . 1 Data Loss (major) 4 | . . . . . . . 1 2 . 1 Misfires 3 | . . . . . . . 1 2 . . Alerts 3 | . . . . . . . 2 . . 1 Weapon Failures 2 | . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 123 | . . 19 . . 63 . 16 9 . 16 Projectiles 48 | . . 19 . . . . 16 . . 13 Explosions 75 | . . . . . 63 . . 9 . 3 Melee . | . . . . . . . . . . . Knockbacks 22 | . . 5 . 2 . 13 2 . . . Impact . | . . . . . . . . . . . Kinetic 22 | . . 5 . 2 . 13 2 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 128 | . . . . . 11 . 93 . . 24 Shots 4 | . . . . . 1 . 2 . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 670 | . 12 99 . 117 303 239 356 325 . 670 Average Temperature 87 | . 7 35 . 43 76 55 110 108 . 168 Received Heat Transfer 1581 | . 66 54 . 183 747 216 45 135 . 135 Effects 16 | . . . . . . 2 1 . . 13 Shutdowns 1 | . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . 2 . . . . Interference 3 | . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . 4 Damage (core) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 4 | . . . . . . . . 3 . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . 2 . 2 . . . Heat Transferred 2404 | . . . . . 1073 . 425 . . 906 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Peak Influence 596 | 70 156 315 . 150 596 465 384 . . 265 Initial 147 | . . 23 . . . 147 140 . . 31 Average 162 | 29 57 171 . 34 210 340 175 . . 69 Maximum Alert Level 2 | . . 1 . . 2 2 1 . . 1 Low Security (%) 67 | 100 100 68 . 100 61 11 64 . . 94 Level 1 21 | . . 31 . . 6 61 35 . . 5 Level 2 11 | . . . . . 32 26 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . . . . . 7 3 9 . . 6 Investigation 12 | . . . . . 5 3 4 . . . Extermination 3 | . . . . . . . 2 . . 1 Reinforcement 8 | . . . . . 2 . 3 . . 3 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Distress Signals 9 | . 3 . . . 3 2 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 149 | . 12 12 . 7 32 26 29 10 . 21 Peak Tracking Total 7 | . 4 3 . 4 4 3 5 4 . 7 Tactical Retreats 9 | . . 2 . . 3 . 2 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Traps Triggered 3 | . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 7 | . 6 . . . 1 . . . . . Reprogrammed 6 | . . . . . 6 . . . . . Reused 1 | . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Machines Disabled 14 | . . 1 . . 5 . 4 . . 4 Max in Single Turn 3 | . . 1 . . 3 . 2 . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Machines Accessed 38 | . 5 . 4 . 9 10 7 . . 3 Terminals 22 | . 5 . . . 6 8 2 . . 1 Fabricators 3 | . . . . . . . 2 . . 1 Repair Stations 6 | . . . . . 2 2 1 . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 160 | . 14 . 49 . 46 26 20 . . 5 Successful 119 | . 11 . 49 . 30 18 7 . . 4 Failed 41 | . 3 . . . 16 8 13 . . 1 Catastrophic 4 | . . . . . 2 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 Terminals 68 | . 14 . . . 27 18 7 . . 2 Fabricators 4 | . . . . . . . 3 . . 1 Repair Stations 25 | . . . . . 11 8 4 . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 12 | . . . . . 8 . 4 . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 94 | . 11 . 49 . 15 15 3 . . 1 Record 69 | . 3 . 49 . 6 8 3 . . . Prototype ID Bank 2 | . . . . . 1 . . . . 1 Open Door 4 | . . . . . . 4 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . Disarm Traps 2 | . 1 . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . Dispatch Records 2 | . 1 . . . . 1 . . . . Maintenance Status 2 | . . . . . 2 . . . . . Investigation Status 1 | . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . 1 . . . . . Hauler Manifests 3 | . 2 . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . 1 Build 2 | . . . . . . . 1 . . 1 Repair Station Hacks 15 | . . . . . 9 3 1 . . 2 Scan Component 9 | . . . . . 5 2 1 . . 1 Repair 6 | . . . . . 4 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . . . 6 . 2 . . . Insert Component 4 | . . . . . 3 . 1 . . . Analyze 4 | . . . . . 3 . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . 1 Used . | . . . . . . . . . . . Hacking Detections 27 | . 3 . . . 9 6 7 . . 2 Full Trace Events 11 | . . . . . 4 3 4 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 Total Robot Build Rating 8 | . . . . . . . . . . 8 Part Schematics Acquired 4 | . . . . . 3 . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . . . 4 1 . . . 1 Time 186 | . . . . . 104 26 . . . 56 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . 1 . . . Part Schematics Acquired 4 | . . . . . 3 . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Total Allies 14 | . . . . 2 . 10 . . . 2 Largest Group 10 | . . . . 2 2 10 10 . . 2 Highest-Rated Group 173 | . . . . 43 43 173 173 . . 64 Highest-Rated Ally 32 | . . . . 31 31 29 29 . . 32 Total Orders . | . . . . . . . . . . . Ally Attacks 151 | . . . . . 8 34 99 . . 10 Total Damage 2449 | . . . . . 104 471 1361 . . 513 Kills 29 | . . . . . 1 8 18 . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Turns Passed 11052 | 491 774 515 1374 997 1669 1598 1506 897 8 1223 Spaces Moved 5041 | 216 409 224 693 389 589 826 796 499 6 394 Core 16 | 16 . . . . . . . . . . Treads 5024 | 200 408 224 693 389 589 826 796 499 6 394 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 156 156 160 160 160 Average Speed 172 | 151 160 160 196 241 168 158 157 160 160 175 Slowest Speed 540 | 160 540 160 240 320 240 235 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 Exploration Rate (%) 45 | 9 48 43 93 87 35 91 17 62 3 9 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 . . . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 284 | . . 9 . . 208 . 19 3 . 45 Melee . | . . . . . . . . . . . Projectile 14 | . . 9 . . . . . 3 . 2 AOE 270 | . . . . . 208 . 19 . . 43 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Total 6822 | 327 476 332 706 419 1119 1029 996 557 5 856 Wait 1093 | 56 . 76 . 4 347 120 96 25 . 369 Move 5031 | 215 408 223 692 388 588 825 795 498 5 394 Hop . | . . . . . . . . . . . Pick Up 134 | 16 17 4 3 4 33 14 22 4 . 17 Fast Attach . | . . . . . . . . . . . Attach 50 | 7 3 . . 2 15 1 8 4 . 10 Detach 5 | . . . . . 1 . 2 2 . . Swap 102 | 2 9 2 1 3 32 8 18 4 . 23 Drop 75 | 2 11 2 3 3 14 12 20 1 . 7 Fire 325 | 29 28 25 . 15 89 49 35 19 . 36 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . 7 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 492 | -11/Scrapyard | Entered Materials 493 | -10/Materials | Build established: Mutant 680 | -10/Materials | Identified exit to Mines 1004 | -10/Materials | Discovered new exit (range 15) 1266 | -10/Materials | Entered Mines 1490 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1616 | -10/Mines | Identified exit to Materials 1760 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1762 | -10/Mines | Discovered new exit (range 5) 1781 | -10/Mines | Entered Exiles 1828 | -10/Exiles | Met 8R-AWN 1860 | -10/Exiles | Met EX-HEX 1989 | -10/Exiles | Met EX-DEC 2020 | -10/Exiles | Visited The Gauntlet 2266 | -10/Exiles | Learned location of Zion (-7) 2434 | -10/Exiles | Discovered new exit (range 14) 2653 | -10/Exiles | Met EX-BIN 3122 | -10/Exiles | Discovered new exit (range 15) 3155 | -10/Exiles | Entered Mines 3728 | -9/Mines | Build established: Scavenger-Mutant 3735 | -9/Mines | Discovered new exit (range 14) 3779 | -9/Mines | Learned Materials stockpile data 4011 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4106 | -9/Mines | Discovered new exit (range 6) 4152 | -9/Mines | Entered Materials 4152 | -8/Materials | Accompanied by 2 allies 4152 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4157 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4230 | -8/Materials | Repaired Lgt. Treads 4258 | -8/Materials | Repaired Lgt. Treads 5431 | -8/Materials | Repaired Lgt. Treads 5460 | -8/Materials | Repaired Lgt. Treads 5723 | -8/Materials | Discovered new exit (range 12) 5821 | -8/Materials | Entered Storage 6461 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6760 | -8/Storage | Build established: Commander-Mutant 6810 | -8/Storage | Repaired Lgt. Treads 7342 | -8/Storage | Discovered new exit (range 15) 7419 | -8/Storage | Entered Factory 7419 | -7/Factory | Accompanied by 10 allies 7419 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8162 | -7/Factory | Cargo convoy interrupted 8214 | -7/Factory | Lost 3 allies 8279 | -7/Factory | Lost 3 allies 8297 | -7/Factory | Found Prototype Launcher 8305 | -7/Factory | Identified Com. Tesla Bomb Launcher 8361 | -7/Factory | Build established: Scavenger-Mutant 8784 | -7/Factory | Discovered new exit (range 17) 8848 | -7/Factory | Destroyed 7 combat bots 8925 | -7/Factory | Entered Lower Caves 9658 | -7/Lower Caves | Encountered a Warlord checkpoint 9727 | -7/Lower Caves | Learned Factory terminal intel 9809 | -7/Lower Caves | Discovered new exit (range 10) 9822 | -7/Lower Caves | Entered another Lower Caves area 9822 | -7/Lower Caves | Discovered new exit (range 6) 9830 | -7/Lower Caves | Entered Factory 9830 | -6/Factory | Evolved 2 slots: Utility x2 9831 | -6/Factory | Loaded intel: 26 terminal locations 10121 | -6/Factory | Build established: Scavenger-Skirmisher 10149 | -6/Factory | Garrison activated, responded to threat 10162 | -6/Factory | Crushed by falling debris 10215 | -6/Factory | Lost 4 parts (2n1u1w) 10455 | -6/Factory | Build established: Scavenger-Mutant 10890 | -6/Factory | Fabricated Y-54 Guardian (x2) 10969 | -6/Factory | Repaired Neutrino Core 11013 | -6/Factory | Cargo convoy interrupted 11024 | -6/Factory | Garrison activated, responded to threat 11047 | -6/Factory | Crushed by falling debris 11047 | -6/Factory | Core integrity fell below 50% 11052 | -6/Factory | Core integrity fell below 20% 11054 | -6/Factory | Core destroyed Last Messages --------------- 11049_ The unstable cave ceiling collapses. 11049_ Penetrated by Slug. 11049_ Lgt. Treads destroyed. 11050_ Overheating: System interference. 11050_ Adv. Variable Charge Gun temporarily disabled. 11050_ Hvy. Particle Cannon temporarily disabled. 11050_ Adv. Variable Charge Gun temporarily disabled. 11050_ The unstable cave ceiling collapses. 11051_ Overheating: Med. Treads damaged (-62). 11051_ Overheating: Imp. Medium Armor Plating damaged (-61). 11051_ Overheating: Thermal Shield damaged (-8). 11052_ Overheating: Core damaged (-144). 11052_ Slug penetrates Wall. 11053_ Overheating: Com. Tesla Bomb Launcher damaged (-34). 11054_ Overheating: Core damaged (-153). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################?????????????????????????????????? | | / #?????????????????????????????????? | | " ###### #?????????????????????????????????? | | #????# """#??????????????T"?????????????????? | | F #????# R"#??????????????""?????????????????? | | " ###### """#?????????????????????????????????? | | # #?????????????????????????????????? | | # #?#############???????????????????? | | + ##? #???????????????????? | | # #? """ """ +???????????????????? | | ### """ #??""" """ #???????????????????? | | # """ #???"" """ = #???#???????????????? | | # """ #???? !#? #???????????????? | | # #???### # #???????????????? | | # """ ##### #???????????????? | | # """ ## #???????????????? | | # """ ## @ #???????????????? | | + h #???????????????? | | # # = #???????????????? | | ########## # = d ????????? | | ############ gg ???????? | | [ # ###### %%" ???????? | | !# # #?????? "" ??????????? | | """"""""" ; % +????????%"???????????? | | # #?????????% ??????????? | | """"""""" !# !/] """ !!#??????????? ?????????? | | ### !/ """ !!#?????????????????????? | | ############?# / """ #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# +?????????????????????? | | ?????????????# ##+####?????????????????????? | | ?????????????# # !#?????????????????????? | | ?????????????+ + #?????????????????????? | | ?????????????####### # #?????????????????????? | | ???????????????????# # """ #?????????????????????? | | ???????????????????# #?""" #?????????????????????? | | ???????????????????# #??"" ??????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Recalibrator | -8/Materials | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! My Command Is Your Wish Shopping List Challenges ------------ None Game ------ Seed ImpactCobblerVibroblade Manual? 0 Play Time 02:03:08 Cumulative 10.2 hours Start 2024.06.26 @ 13:22:57 End 2024.06.26 @ 21:01:12 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 165e87fd-b145-4499-98c9-aac6a1f6298d