Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 18:59:28 Player: Floof Enjoyer Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1327) 1327 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3192 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 168/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Signal Interpreter Power Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Recoil Stabilizer Hardened Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Flak Cannon > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Advanced Visual Processing Unit Power Shielding Flak Cannon [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Recoil Stabilizer Processor Signal Interpreter Protection Power Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 51 | 8 8 3 32 Power 10 | 1 2 1 6 Engine 7 | 1 2 . 4 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 14 | 3 3 1 7 Treads 1 | . . . 1 Leg 8 | . 2 1 5 Wheel 5 | 3 1 . 1 Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 . 9 Device 5 | 1 1 . 3 Storage . | . . . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 15 | 3 1 1 10 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 11 | 3 1 1 6 Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 3 . 20 Power 4 | . . . 4 Propulsion 10 | . 2 . 8 Utility 3 | . . . 3 Weapon 6 | . 1 . 5 Highest Loss Streak 12 | . 1 . 12 To Critical Strikes . | . . . . Average Backups 3 | 1 4 2 4 Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 2 2 Weapon 1 | . 2 . 1 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 82 | . 93 100 73 Engine 7 | . 14 . 6 Core 8 | . . 13 10 Leg 14 | . 3 28 14 Wheel 4 | . 18 . . Device 10 | . 14 14 7 Processor 8 | . 13 14 5 Protection 6 | . . . 11 Ballistic Gun 17 | . 28 28 10 Ballistic Cannon 3 | . . . 6 Peak Build Rating 21 | 8 10 11 21 Average Rating 13 | 4 9 10 17 On Entrance 7 | . 8 10 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 10 12 8 34 Greatest Support 30 | 26 20 20 30 Greatest Overweight (x) 11 | . 3 . 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 5 Average Carried 3 | 1 4 2 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 3 1 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1533 | 234 448 49 802 Remotely . | . . . . Salvage Created 1455 | 23 540 89 803 Parts 111 | 3 41 10 57 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 40 | . 12 2 26 Guns 22 | . 12 2 8 Cannons 18 | . . . 18 Classes Destroyed 10 | 1 4 1 4 Worker 4 | . 1 . 3 Builder 3 | . 1 . 2 Tunneler 3 | 2 . . 1 Recycler 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 14 | . 1 . 13 Grunt 20 | . 11 . 9 Brawler 1 | . . . 1 Sentry 3 | . . . 3 Subdweller 2 | . . 2 . Best Kill Streak 9 | 1 5 2 9 Combat Bots Only 6 | . 4 2 6 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 408 | . 79 16 313 Missed 120 | . 18 12 90 Hits 288 | . 61 4 223 Melee 2 | . . . 2 Projectile 286 | . 61 4 221 Critical Strikes 6 | . . . 6 Actively Blocked 1 | . . . 1 Damage Taken 3505 | . 680 86 2739 Core 748 | . 158 39 551 Absorbed by Shields . | . . . . Redirected to Shielding 17 | . . . 17 Core Remaining (%) 60 | 100 . 21 . Volleys Fired 198 | 6 52 14 126 Largest 2 | 2 2 2 2 Hottest 93 | 40 40 40 93 Shots Fired 382 | 12 103 28 239 Gun 294 | 12 103 28 151 Cannon 88 | . . . 88 Launcher . | . . . . Special . | . . . . Kinetic 372 | 12 103 28 229 Thermal 10 | . . . 10 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 3 9 16 14 Robot Miss Streak 12 | 2 6 1 12 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 244 | 7 62 24 151 Core Hits 143 | 2 24 7 110 Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 1 1 Destroy 2 | . 1 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3356 | 86 792 144 2334 Guns 1804 | 86 792 144 782 Cannons 1313 | . . . 1313 Explosions 222 | . . . 222 Melee . | . . . . Ramming 17 | . . . 17 Kinetic 3014 | 86 792 144 1992 Thermal 103 | . . . 103 Explosive 222 | . . . 222 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 66 | . . . 66 Projectiles 4 | . . . 4 Explosions 62 | . . . 62 Melee . | . . . . Knockbacks 43 | . . . 43 Impact 1 | . . . 1 Kinetic 40 | . . . 40 Secondary 2 | . . . 2 Self-Inflicted Damage 98 | . . . 98 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 401 | . 3 . 401 Average Temperature 116 | . 3 . 117 Received Heat Transfer 1275 | . 342 6 927 Effects 5 | . . . 5 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 259 | . . . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 . 91 Level 1 6 | . . . 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 364 | 5 86 . 364 Initial . | . . . . Average 71 | . 39 . 89 Influence Increases 1141 | 10 290 . 841 Destroy 0b10 Robot/C 760 | . 240 . 520 Destroy 0b10 Robot/NC 65 | 10 10 . 45 Destroy Leader 134 | . 40 . 94 Disable Machine 45 | . . . 45 Destroy Structure 32 | . . . 32 Lose Combat Pursuer 105 | . . . 105 Influence Decreases 864 | 10 212 78 564 Entered New Map 38 | . . 38 . Time Decay 596 | 10 182 40 364 Lost Part 230 | . 30 . 200 Squads Dispatched 4 | . 3 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 18 2 53 Peak Tracking Total 7 | . 4 2 7 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 5 . Successful 5 | . . 5 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Record 5 | . . 5 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 140 | 8 132 . . Terrain 140 | 8 132 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2056 | 91 466 296 1203 Spaces Moved 1037 | 65 296 210 466 Core 14 | 4 5 . 5 Treads 9 | . . . 9 Legs 699 | . 46 210 443 Wheels 315 | 61 245 . 9 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 115 Average Speed 133 | 86 97 120 167 Slowest Speed 600 | 100 200 120 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 69 18 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 30 | . . . 30 Melee . | . . . . Projectile 7 | . . . 7 AOE 23 | . . . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1368 | 87 372 231 678 Wait 2 | . . . 2 Move 1034 | 64 295 209 466 Hop . | . . . . Pick Up 45 | 8 11 1 25 Fast Attach 8 | . 1 . 7 Attach 26 | 6 4 . 16 Detach . | . . . . Swap 24 | 2 4 4 14 Drop 30 | 1 5 3 21 Fire 198 | 6 52 14 126 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 9) 185 | -10/Materials | Identified exit to Materials 279 | -10/Materials | Discovered exit to Materials (range 5) 314 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 12) 508 | -10/Materials | Core integrity fell below 50% 541 | -10/Materials | Discovered new exit (range 11) 557 | -10/Materials | Identified exit to Subcaves 558 | -10/Materials | Entered Subcaves 559 | -10/Subcaves | Approached by a straggling Scientist 728 | -10/Subcaves | Visited Clippyterm 732 | -10/Subcaves | Learned location of Section 7 (-2) 732 | -10/Subcaves | Learned Factory emergency access door positions 739 | -10/Subcaves | Discovered new exit (range 11) 750 | -10/Subcaves | Identified exit to Materials 762 | -10/Subcaves | Learned location of Storage (-7) 833 | -10/Subcaves | Build established: Scavenger-Mutant 854 | -10/Subcaves | Entered Materials 854 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1194 | -8/Materials | Build established: Mutant 1479 | -8/Materials | Lost 3 parts (1p1u1w) 1479 | -8/Materials | Discovered new exit (range 16) 1550 | -8/Materials | Identified exit to Factory 1831 | -8/Materials | Build established: Scavenger-Mutant 2010 | -8/Materials | Core integrity fell below 50% 2048 | -8/Materials | Core integrity fell below 20% 2057 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Electrolysis Chamber disabled. G-50 Soldier knocked back. Flak Cannon destroyed. K-01 Serf collects debris. Beam Rifle destroyed. G-47 Trooper knocked back. K-01 Serf collects debris. Acquired 6 matter. K-01 Serf collects debris. Flak Cannon destroyed. Critical hit (Burn: +37). Lgt. Treads destroyed. K-01 Serf collects debris. Acquired Lgt. Assault Rifle. Adv. Targeting Computer destroyed. K-01 Serf collects debris. M-13 Machinist repairs G-47 Trooper. K-01 Serf collects debris. M-13 Machinist repairs G-47 Trooper Aluminum Leg. 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""" #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightDiametricDeflector Manual? 0 Play Time 00:19:59 Cumulative 16.1 hours Start 2026.08.06 @ 18:42:29 End 2026.08.06 @ 18:59:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6b65bea0-ecf8-4428-bbbe-c1e533ae69de