Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.24 @ 21:19:14 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (285) 285 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1295 Bonus ------- None Cogmind --------- Core Integrity 370/400 Matter 329/450 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Large Storage Unit Large Matter Pod Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Light Armor Plating Light Assault Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Large Matter Pod Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Light Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 6 9 11 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg . | . . . Wheel 4 | 2 1 1 Hover . | . . . Flight . | . . . Utility 7 | 1 1 5 Device 1 | . . 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 13 | 2 6 5 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 9 | 1 4 4 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 89 | . 89 88 Engine 12 | . 14 11 Wheel 24 | . 26 22 Storage 21 | . 20 22 Protection 5 | . . 10 Energy Gun 1 | . 3 . Ballistic Gun 22 | . 23 21 Naked Turns . | . . . Heaviest Build 38 | 9 17 38 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 6 | 5 6 6 Most Carried 9 | 4 6 9 Average Carried 5 | 1 5 6 Final Capacity 10 | 6 6 10 Final Carried 9 | 4 6 9 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 632 | 260 28 344 Remotely . | . . . Salvage Created 423 | . 71 352 Parts 37 | . 7 30 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 3 7 Guns 4 | . . 4 AOE 6 | . 3 3 Classes Destroyed 6 | . 2 4 Worker 1 | . . 1 Hauler 1 | . 1 . Recycler 1 | . . 1 Watcher 1 | . . 1 Swarmer 6 | . 3 3 Sentry 4 | . . 4 Best Kill Streak 6 | . 3 6 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 3 | . 3 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 390 | . 51 339 Core 40 | . 10 30 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 28 | . 10 18 Largest 2 | . 2 2 Hottest 60 | . 60 53 Shots Fired 55 | . 19 36 Gun 51 | . 17 34 Cannon . | . . . Launcher 4 | . 2 2 Special . | . . . Kinetic 47 | . 13 34 Thermal 4 | . 4 . Explosive 4 | . 2 2 Electromagnetic . | . . . Robot Hit Streak 18 | . 3 18 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | . 9 24 Core Hits 22 | . 5 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 645 | . 221 424 Guns 328 | . 82 246 Cannons . | . . . Explosions 317 | . 139 178 Melee . | . . . Ramming . | . . . Kinetic 282 | . 36 246 Thermal 46 | . 46 . Explosive 317 | . 139 178 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles . | . . . Explosions 21 | . . 21 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 42 | . 27 15 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 20 9 Average Temperature 8 | . 15 5 Received Heat Transfer 72 | . . 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 345 | . 151 345 Initial 63 | . . 63 Average 122 | . 61 194 Maximum Alert Level 1 | . . 1 Low Security (%) 73 | 100 100 46 Level 1 26 | . . 53 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 7 8 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 18 4 Successful 16 | . 12 4 Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 12 3 Terminals 19 | . 15 4 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Part Schematic 2 | . 2 . Prototype ID Bank 1 | . . 1 Alert Level 1 | . 1 . Unreport Threat 1 | . . 1 Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 5 2 Terminals 7 | . 5 2 Track 4 | . 3 1 Botnet 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 623 | 42 277 304 Spaces Moved 442 | 37 227 178 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 441 | 36 227 178 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 82 | 79 80 85 Slowest Speed 90 | 80 80 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 48 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . 8 . Terrain Destroyed 34 | . 16 18 Melee . | . . . Projectile . | . . . AOE 34 | . 16 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 645 | 46 304 295 Wait 129 | . 50 79 Move 440 | 36 226 178 Hop . | . . . Pick Up 11 | 4 4 3 Fast Attach 12 | 6 3 3 Attach . | . . . Detach . | . . . Swap 14 | . 6 8 Drop 11 | . 5 6 Fire 28 | . 10 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 5) 263 | -10/Materials | Repaired Wheel 277 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Utility x2 441 | -9/Materials | Discovered new exit (range 15) 624 | -9/Materials | Self-destructed Last Messages --------------- 00594_ Connecting with Scanalyzer... 00595_ R-06 Scavenger collects Hover Unit. 00600_ R-06 Scavenger collects Visual Processing Unit. 00602_ R-06 Scavenger collects Lgt. Ion Engine. 00611_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Cld. Ion Engine Adv. EMP Blaster >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Alert(Purge) Purged threat record, alert level lowered. 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Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionSignalDisintegrator Manual? 0 Play Time 00:08:34 Cumulative 117.1 hours Start 2021.04.10 @ 14:13:03 End 2021.05.24 @ 21:19:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c9bb5482-2f98-4d0e-a3c9-2be6f5cfa6a2