Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 23:03:47 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (68) 340 Value Destroyed (2849) 2849 Prototype IDs (38) 760 Alien Tech Used (3) 600 Bonus (2675) 2675 TOTAL SCORE: 16724 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 87 Entered Garrisons 200 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 29/1600 Matter 240/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Targeting Computer Improved Armor Integrity Analyzer Hacking Suite Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Targeting Computer Improved Armor Integrity Analyzer Improved Phase Shifter Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Gamma Rifle Vortex Rail Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Hacking Suite Quantum Rifle Z-bomb Delivery System [Rating: 182] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Cooled Impulse Thruster Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Cooled Impulse Thruster Utility Advanced Visual Processing Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Improved Utility Shielding Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Launcher Z-bomb Delivery System Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Slots Evolved 18 | . . . 2 2 2 . . 2 2 . . . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . 1 . . . . . . . . . . . . 1 . . 1 . Utility 10 | . . . 2 . . . . . 2 . . . . . . 2 . . . . 1 2 . 1 . Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 109 | 6 5 1 3 16 3 4 . 4 5 1 . 1 3 3 . 13 . 2 3 1 3 8 7 11 6 Power 19 | 1 . 1 2 1 . 1 . 1 1 . . . 1 1 . 1 . . 2 . . 2 1 1 2 Engine 5 | 1 . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . Core 6 | . . . 1 1 . 1 . 1 . . . . 1 . . 1 . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 1 2 Propulsion 23 | 2 . . 1 5 2 1 . 1 1 . . . 1 2 . 1 . . . . 1 1 1 2 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . 1 2 1 . 1 1 . . . 1 2 . 1 . . . . 1 1 1 2 1 Utility 35 | 1 2 . . 3 1 1 . 1 2 1 . . . . . 9 . . 1 1 1 3 2 4 2 Device 17 | . . . . 1 . 1 . . 1 . . . . . . 4 . . 1 1 1 3 2 1 1 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Processor 10 | . 1 . . 2 . . . 1 1 1 . . . . . 4 . . . . . . . . . Hackware 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Protection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 3 . . 7 . 1 . 1 1 . . 1 1 . . 2 . 2 . . 1 2 3 4 1 Energy Gun 12 | 1 1 . . . . . . . . . . . . . . 1 . 1 . . . 2 2 4 . Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Ballistic Gun 16 | 1 2 . . 7 . 1 . 1 1 . . . 1 . . . . 1 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 2 . 1 . . 2 . . . . 2 . 2 . 1 4 . 1 2 3 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 30 | . . . 1 . . . . . 5 . . . 1 . . 3 . . . 1 . . . 5 14 Power 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 Propulsion 7 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 3 Utility 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 6 Weapon 8 | . . . 1 . . . . . 1 . . . 1 . . 2 . . . . . . . 1 2 Highest Loss Streak 10 | . . . 1 . . . . . 4 . . . 1 . . 3 . . . 1 . . . 2 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 5 | 1 5 7 8 8 8 6 8 4 4 4 4 4 3 4 5 4 4 4 5 4 3 4 4 3 2 Power . | . 1 2 3 2 1 1 1 . . . . . . . . . . . . . . . . . . Propulsion . | . . . . 2 2 . 1 . . . . 1 . . . . 1 1 1 1 . . . . . Utility 2 | . . 1 2 2 3 2 3 2 3 2 2 1 2 2 3 3 3 3 3 2 1 2 2 . . Weapon 1 | . 3 4 3 1 1 2 3 2 . 1 1 1 . . 1 . . . 1 1 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . . . 3 1 3 . . . . 1 . . . . 1 . 1 1 1 . 1 1 1 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . 2 . . . . 1 . . . . . . 1 1 1 . . . . . Weapon 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 77 | . 94 99 77 98 79 71 61 72 51 61 64 68 70 75 76 72 73 75 68 73 74 77 75 81 57 Engine 3 | . 14 13 11 3 . . . . 1 5 5 5 5 4 5 5 5 5 5 . . . . . . Core 2 | . . . . 5 7 7 7 13 1 . . . . 4 5 5 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 5 4 4 4 4 2 Leg 1 | . . . . 15 6 . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 28 28 22 2 . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 10 25 30 32 24 23 23 23 23 23 23 18 15 15 15 15 19 16 16 18 11 Device 9 | . . . . 8 7 7 7 6 5 5 5 5 5 5 5 6 15 15 13 14 17 20 21 15 6 Storage 2 | . 14 14 11 9 7 7 7 . . . . . . . . . . . . . . . . . . Processor 15 | . 9 14 11 17 15 9 . 5 7 14 17 17 17 17 17 20 21 21 21 21 19 17 17 16 15 Hackware 2 | . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 11 14 Energy Gun 2 | . . . . . . . . . . . . . . . . 4 5 5 . 5 4 4 6 15 4 Ballistic Gun 11 | . 26 28 22 35 23 12 7 12 9 11 11 11 11 11 11 6 . 2 . 5 2 3 . . . Peak Build Rating 182 | 6 11 11 12 31 38 61 57 71 71 66 66 71 86 99 97 110 91 102 97 96 124 157 158 182 144 Average Rating 85 | 4 9 10 10 26 32 42 57 70 59 63 65 70 76 94 97 103 91 92 84 92 113 145 145 167 93 On Entrance 71 | . 6 11 11 11 31 33 57 57 71 61 66 65 71 86 97 97 91 91 94 97 93 124 148 148 137 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 14 21 21 20 28 28 22 18 23 23 14 14 16 23 23 22 31 31 36 36 34 44 47 45 54 39 Greatest Support 62 | 26 26 26 26 30 30 24 18 30 24 18 18 18 31 33 39 35 35 35 35 38 45 45 54 62 60 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . . . . . . . 1 1 . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 10 10 10 9 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 7 9 9 10 10 8 8 7 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 Average Carried 5 | 1 5 8 8 8 7 6 8 4 4 4 4 4 3 4 5 4 4 4 4 4 3 4 4 4 2 Final Capacity 10 | 8 10 10 10 10 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 7 9 9 10 6 8 8 5 5 5 5 5 3 5 5 4 4 5 5 5 5 5 4 5 1 Class Distribution -------------------- 38% | Scout 25% | Scavenger-Scout 10% | Mutant 9% | Hacker-Scout 6% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Scout | -7/Garrison Scout | -6/Factory Scout | -5/Factory Scavenger-Scout | -5/Waste Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Scout | -2/Research Scout | -2/Testing Hacker-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Matter Collected 2966 | 179 69 58 270 716 . 247 . 29 175 . . 81 220 90 . 100 . 78 . 130 68 162 188 106 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3427 | . 111 56 114 897 . . . 135 236 . . . 95 . . 15 . . . . 68 . 1078 466 156 Parts 155 | . 8 4 9 54 . . . 2 12 . . . 4 . . . . . . . 3 . 36 17 6 Haulers Intercepted 7 | . . . . 4 . . . 1 . . . . . . . . . . . . . . 1 1 . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Combat Hostiles Destroyed 42 | . 2 3 1 15 . . . . 2 . . . 1 . . 1 . . . . . . 8 6 3 Guns 39 | . 2 3 1 15 . . . . 2 . . . 1 . . 1 . . . . . . 6 5 3 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Classes Destroyed 13 | . 2 1 2 3 . . . . . . . . 2 . . . . . . . 1 . 2 . . Worker 4 | . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . Builder 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Hauler 7 | . . . . 4 . . . 1 . . . . . . . . . . . . . . 1 1 . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 8 | . 1 . 1 1 . . . 1 1 . . . . . . . . . . . 1 . 1 . 1 Swarmer 13 | . . 3 . 4 . . . . . . . . . . . . . . . . . . 2 1 3 Grunt 14 | . 2 . . 8 . . . . . . . . . . . . . . . . . . 2 2 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 4 | . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . Hunter 4 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . Programmer 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 4 2 . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 5 | . 2 3 1 4 . . . 1 3 . . . 1 . . 1 . . . . 2 . 5 2 2 Combat Bots Only 3 | . 2 3 1 3 . . . . 2 . . . 1 . . 1 . . . . . . 3 2 2 Max Kills in Single Turn 2 | . 1 1 1 2 . . . 1 1 . . . 1 . . 1 . . . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Hostile Shots Fired 685 | . 11 18 23 59 . 4 . 64 68 1 2 . 25 2 29 21 . . . 18 . . 75 100 165 Missed 319 | . 1 3 8 15 . 3 . 39 29 1 2 . 18 1 15 10 . . . 10 . . 37 51 76 Hits 366 | . 10 15 15 44 . 1 . 25 39 . . . 7 1 14 11 . . . 8 . . 38 49 89 Projectile 366 | . 10 15 15 44 . 1 . 25 39 . . . 7 1 14 11 . . . 8 . . 38 49 89 Critical Strikes 11 | . . . 1 3 . . . . 1 . . . . . . 1 . . . 1 . . 1 . 3 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 6858 | . 136 121 159 588 . 13 . 276 682 . . . 112 28 263 257 . . . 160 15 . 717 1194 2137 Core 2226 | . 18 53 31 115 . 13 . 39 133 . . . 19 21 19 22 . . . 55 . . 117 287 1284 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 112 | . . . . . . . . . . . . . . . . . . . . . . . . . 112 Regen/Repaired (Parts) 145 | . . . . . . . . . . . . . . 99 . . . . . . . 10 36 . . Core Remaining (%) 89 | 100 . 71 92 79 . . 98 95 . . . . . . 80 . . . . 84 100 . 91 . . Volleys Fired 251 | . 10 7 11 49 . 2 . 7 26 . 1 . 6 2 . 14 . 1 . . 8 1 57 26 23 Largest 4 | . 2 2 2 4 . 2 . 2 3 . 2 . 2 1 . 3 . 1 . . 2 3 3 4 3 Hottest 289 | . 46 46 46 98 . 53 . 56 81 . 53 . 61 20 . 106 . 45 . . 178 208 224 289 205 Shots Fired 630 | . 20 14 22 192 . 4 . 15 59 . 2 . 8 2 . 23 . 1 . . 13 3 125 85 42 Gun 591 | . 20 14 22 192 . 4 . 15 59 . 2 . 4 . . 23 . 1 . . 12 2 94 85 42 Cannon 33 | . . . . . . . . . . . . . . . . . . . . . 1 1 31 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . 4 2 . . . . . . . . . . . Kinetic 354 | . 20 14 22 192 . 4 . 15 59 . 2 . 4 . . 9 . . . . 6 1 6 . . Thermal 242 | . . . . . . . . . . . . . 4 2 . . . . . . 1 2 116 82 35 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 13 | . . . . . . . . . . . . . . . . . . . . . 6 . . . 7 Entropic 21 | . . . . . . . . . . . . . . . . 14 . 1 . . . . 3 3 . Robot Hit Streak 16 | . 4 5 6 9 . 5 . 8 10 . 1 . 8 . . 16 . . . . 5 . 15 11 4 Robot Miss Streak 6 | . 3 4 5 5 . . . 2 5 . 6 . . . . 3 . . . . 4 . 3 4 5 Penetration Max 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 357 | . 12 8 11 102 . 4 . 10 39 . 1 . 7 . . 16 . . . . 7 . 60 60 20 Core Hits 137 | . 6 3 4 43 . . . 6 16 . . . 5 . . 3 . . . . 4 . 22 17 8 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Critical Parts Destroyed 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Critical Strikes 7 | . . . . . . . . . 1 . . . . . . 2 . . . . . . 4 . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Destroy 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8755 | . 171 125 159 1642 . 73 . 263 612 . 22 . 156 14 . 523 . . . . 200 . 2171 1942 682 Guns 7859 | . 171 125 159 1642 . 73 . 263 612 . 22 . 88 . . 489 . . . . 127 . 1464 1942 682 Cannons 749 | . . . . . . . . . . . . . . . . . . . . . 42 . 707 . . Explosions 34 | . . . . . . . . . . . . . . . . 34 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 46 | . . . . . . . . . . . . . 1 14 . . . . . . 31 . . . . Kinetic 3495 | . 171 125 159 1642 . 73 . 263 612 . 22 . 88 . . 211 . . . . 86 . 43 . . Thermal 4592 | . . . . . . . . . . . . . 67 . . . . . . . 42 . 2052 1853 578 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 179 | . . . . . . . . . . . . . . . . 34 . . . . 41 . . . 104 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 443 | . . . . . . . . . . . . . . . . 278 . . . . . . 76 89 . Highest Corruption 8 | . . . . 3 . . . 3 . . . . . . . 2 2 2 2 2 . . 7 8 8 Average Corruption 3 | . . . . 2 . . . 3 . . . . . . . 2 2 2 2 2 . . 4 2 7 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . 14 . . . 3 . . . . . . . 2 2 1 . 2 . . 13 4 11 Message Errors 11 | . . . . 3 . . . . . . . . . . . 1 . 1 . 1 . . 3 . 2 Matter Fused 12 | . . . . 1 . . . 2 . . . . . . . 1 . . . 1 . . 4 . 3 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Energy Discharges 6 | . . . . 3 . . . . . . . . . . . . 1 . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 3 . 1 Data Loss (major) 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Misfires 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . Weapon Failures 6 | . . . . 4 . . . . . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 37 | . . . . . . . . . . . . . 12 . . . . . . . 7 . 18 . . Projectiles 30 | . . . . . . . . . . . . . 12 . . . . . . . . . 18 . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . . . . . . . . 7 . . . . . . 15 . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . Targets Rammed 3 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 249 | . 30 12 36 199 . . . 249 12 . . . 11 4 78 57 186 . . . . . 196 139 175 Average Temperature 63 | . 11 7 14 71 . . . 74 6 . . . 6 4 48 39 116 . . . . . 117 51 45 Received Heat Transfer 735 | . 75 . 45 279 . . . 78 18 . . . . 12 18 36 . . . 39 . . 36 54 45 Effects 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Parts Melted 21 | . . . . . . . . . . . . . 1 . . . . . . . . . 15 4 1 Heat Transferred 5143 | . . . . . . . . . . . . . 148 . . . . . . . 37 . 2109 2146 703 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Maximum Alert Level 2 | . . . . 1 . . . 1 . . . . . . . 1 . . . . . . 2 2 2 Low Security (%) 73 | 100 100 100 100 65 100 100 100 95 100 100 100 . . . . 92 . . . . 100 100 44 . . Level 1 17 | . . . . 34 . . . 4 . . . . . . . 7 . . . . . . 27 92 11 Level 2 8 | . . . . . . . . . . . . . . . . . . . . . . . 28 7 88 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 591 | . 45 73 103 318 145 102 76 294 190 66 39 . . . . 218 . . . . 42 40 554 591 580 Initial 377 | . . 13 . 34 140 87 76 39 143 66 39 . . . . . . . . . 40 15 18 261 377 Average 135 | . 10 32 55 129 135 97 76 69 167 62 37 . . . . 64 . . . . 34 3 260 313 485 Influence Increases 4424 | . 111 70 199 650 15 15 . 445 236 . . . 120 . . 475 . . . 120 57 69 839 560 443 Destroy 0b10 Robot/C 1000 | . 40 60 100 320 . . . . 40 . . . 20 . . 20 . . . . . . 220 120 60 Destroy 0b10 Robot/NC 120 | . 5 . 10 35 . . . 10 20 . . . . . . . . . . . 10 . 20 5 5 Destroy Leader 230 | . 12 10 32 90 . . . 4 12 . . . 10 . . 10 . . . . 2 . 24 12 12 Allied During Kill 35 | . . . 30 5 . . . . . . . . . . . . . . . . . . . . . Successful Hack 172 | . 8 . 26 14 . . . 6 12 . . . . . . 38 . . . . . 6 41 21 . Disable Machine 315 | . . . . 30 . . . . 30 . . . . . . 45 . . . . 30 . 90 60 30 Destroy Structure 172 | . 1 . 1 6 . . . . 2 . . . . . . 102 . . . . . 3 39 12 6 Partial Spotted 285 | . . . . . 15 . . 30 . . . . . . . 15 . . . . 15 15 30 60 105 Lose Combat Pursuer 1695 | . 45 . . 150 . 15 . 195 120 . . . 90 . . 45 . . . 120 . 45 375 270 225 Active Sensor Use 400 | . . . . . . . . 200 . . . . . . . 200 . . . . . . . . . Influence Decreases 3874 | . 76 105 116 423 200 38 26 227 341 133 27 29 90 30 . 272 136 67 . 60 90 64 434 406 484 Entered New Map 1199 | . . 22 . 49 170 38 26 37 151 123 17 11 . 30 . . 76 13 . . 20 12 14 176 214 Time Decay 1997 | . 76 83 68 334 30 . . 190 140 10 10 18 80 . . 92 60 54 . 50 70 52 270 180 130 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . Lost Part 300 | . . . 10 . . . . . 50 . . . 10 . . 30 . . . 10 . . . 50 140 Lost Ally 60 | . . . 20 40 . . . . . . . . . . . . . . . . . . . . . Purge Threat 168 | . . . 18 . . . . . . . . . . . . 150 . . . . . . . . . Squads Dispatched 33 | . 1 . . 2 . 1 . 3 3 . 1 . . . . 5 . . . . 1 . 11 2 3 Investigation 6 | . 1 . . . . . . 2 1 . . . . . . 2 . . . . . . . . . Extermination 6 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 1 1 Reinforcement 17 | . . . . 2 . 1 . 1 1 . 1 . . . . 2 . . . . 1 . 5 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Active Scanning Responses 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Distress Signals 23 | . 1 . 1 2 . . . . . . . . . . . 1 . . . . 1 9 1 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 10 3 6 34 . 5 . 18 18 6 2 . 15 4 7 6 . . . 11 3 3 40 40 40 Peak Tracking Total 23 | . 4 3 4 6 . 1 . 11 6 6 1 . 8 5 7 2 . . . 8 3 3 13 22 23 Tactical Retreats 46 | . 1 . . 8 . 1 . 4 3 . . . 3 . . 3 . . . 2 . 2 8 4 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Traps Triggered 10 | . . . . 2 . 2 2 1 1 . . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Disabled 24 | . . . . 2 . . . . 2 . . . . 1 . 3 . 1 . . 2 . 7 4 2 Max in Single Turn 2 | . . . . 1 . . . . 2 . . . . 1 . 2 . 1 . . 1 . 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Accessed 56 | . 3 . 4 3 2 . 1 5 3 . . . 1 13 . 3 . 1 5 . 2 1 3 4 2 Terminals 31 | . 3 . 4 3 2 . 1 5 . . . . . . . 2 . . . . 2 1 2 4 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Hacks 137 | . 7 . 13 9 5 . 2 12 6 . . . 1 26 . 11 . 1 18 . 4 6 5 8 3 Successful 84 | . 3 . 10 4 3 . . 2 1 . . . 1 26 . 4 . 1 18 . . 3 4 4 . Failed 53 | . 4 . 3 5 2 . 2 10 5 . . . . . . 7 . . . . 4 3 1 4 3 Catastrophic 14 | . . . 1 2 . . 1 1 3 . . . . . . 2 . . . . 1 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 6 . 11 9 3 . 2 12 . . . . . . . 6 . . . . 4 5 . 2 3 Terminals 81 | . 7 . 13 9 5 . 2 12 . . . . . . . 9 . . . . 4 6 3 8 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Terminal Hacks 67 | . 1 . 6 2 2 . . 1 . . . . 1 26 . 2 . 1 18 . . 2 2 3 . Record 32 | . . . . . . . . . . . . . . 24 . . . 1 6 . . . 1 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . Open Door 7 | . . . . . . . . . . . . . 1 2 . . . . . . . . 1 3 . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 1 . . . 1 . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Scan Component 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . 4 2 1 . . 1 . . . . . . . 2 . . . . . 1 . 1 . Terminals 14 | . 2 . 4 2 1 . . 1 . . . . . . . 2 . . . . . 1 . 1 . Assimilate 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 11 | . 1 . 4 2 1 . . . . . . . . . . 2 . . . . . 1 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 31 | . 3 . 4 3 1 . 1 5 3 . . . . . . 3 . . . . 1 1 2 2 2 Full Trace Events 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . . . . . 4 . . . 11 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 54 | . . . . . . . . . . . . . . . . . . . . . . . 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total Allies 6 | . 1 4 . . . . . . . 1 . . . . . . . . . . . . . . . Largest Group 4 | . 1 4 4 3 . . . . . 1 . . . . . . . . . . . . . . . Highest-Rated Group 71 | . 10 71 71 55 . . . . . 31 . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . 10 31 31 31 . . . . . 31 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . 18 7 . . . . . . . . . . . . . . . . . . . . . Total Damage 282 | . . . 214 68 . . . . . . . . . . . . . . . . . . . . . Kills 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Active Infowar (turns) 5964 | . 172 200 176 744 60 101 62 393 296 28 22 82 162 419 147 472 122 156 81 128 146 586 586 375 248 Optics 5600 | . 172 200 176 625 . . . 371 296 28 22 82 162 419 147 472 122 156 81 128 146 586 586 375 248 Sensors 3200 | . . . . 712 60 65 . . . . . . . . . 60 122 156 81 128 146 586 586 348 150 A.S.S. 1531 | . . . . . . 36 62 393 55 . . . 20 419 137 409 . . . . . . . . . Decoding 358 | . . . . . . . . . . . . . . . . 358 . . . . . . . . . ECM 43 | . . . . . . . . . . . . . . . . 1 . 8 28 6 . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . . 2 . . 1 . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Items 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Turns Passed 6096 | 49 242 200 176 744 60 101 62 393 296 28 22 82 162 419 147 472 122 156 81 128 146 586 586 375 261 Spaces Moved 10031 | 43 207 191 147 381 115 157 88 480 586 85 56 267 428 832 508 710 380 408 184 282 284 861 1135 804 412 Core 200 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 199 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 342 | . . . . 321 21 . . . . . . . . . . . . . . . . . . . . Wheels 647 | 42 207 191 147 60 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8842 | . . . . . 94 157 88 480 586 85 56 267 428 832 508 710 380 408 184 282 284 861 1135 804 213 Fastest Speed 20 | 50 90 90 90 90 29 27 29 25 28 30 30 30 28 27 20 27 32 32 32 28 25 29 29 20 20 Average Speed 36 | 89 90 90 90 116 45 28 29 26 32 30 30 30 30 27 26 29 32 32 33 28 28 29 29 27 38 Slowest Speed 190 | 100 90 90 90 190 120 29 29 28 34 30 30 30 32 28 27 32 32 108 108 32 29 104 105 29 50 Overloaded Moves 457 | . . . . . . . . . . . . . . . 19 . . . . 271 33 . . 96 38 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . . . . 8 2 . . 2 2 4 2 7 1 2 . . 2 4 7 16 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 42 | 3 42 49 20 36 4 90 23 16 17 81 3 43 62 92 72 24 67 61 63 63 6 20 90 26 22 Regions Visited 25 Branch Regions 11 Pre-discovered Areas 8 | . . 1 . . . . . . . . . . . . 1 . 1 2 3 . . . . . . Known Exits Taken 15 | . . . 1 1 1 . . 1 . . . . 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . 1 1 . . 1 . . . . . . . . . . Scrap Searched 11 | . . . . . . . . . . . . 2 2 . 2 . . 3 . 2 . . . . . Spaces Dug 8 | . . . . . . . . . . . . . . . . . . . . . . 1 7 . . Terrain Destroyed 77 | . . . . . . . . . 1 . . . . . . 59 . . . . . 1 15 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 39 | . . . . . . . . . 1 . . . . . . 21 . . . . . 1 15 1 . AOE 38 | . . . . . . . . . . . . . . . . 38 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total 11918 | 50 246 207 171 591 124 210 123 722 643 86 59 266 443 1006 516 940 378 428 202 330 335 1193 1295 885 469 Wait 1300 | . 17 6 7 116 . . . 233 16 . . . 6 154 11 201 . 12 . 46 28 302 80 39 26 Move 9886 | 42 206 190 146 380 114 156 87 463 582 84 55 262 423 823 503 695 377 403 183 281 279 854 1119 775 404 Hop 56 | . . . . . . . . 8 2 . . 2 2 4 2 7 1 2 . . 2 2 7 12 3 Pick Up 50 | 2 5 2 1 9 . 4 . 1 5 1 1 1 1 2 . 1 . 1 1 . 1 5 1 5 . Fast Attach 88 | 6 2 1 2 11 . 2 . 1 3 . . . 1 4 . 9 . 4 9 1 4 8 9 7 4 Attach 51 | . 1 . 1 6 3 . . 5 5 1 . 1 2 . . 3 . 1 . . 4 4 3 8 3 Detach 26 | . . . . 1 1 1 . 2 . . . . . . . 2 . 2 . 1 4 3 4 5 . Swap 14 | . 2 . 1 2 1 2 . . . . . . . 1 . 1 . . 1 . . 1 1 1 . Drop 108 | . 3 1 2 17 5 7 . 2 4 . 2 . 1 6 . 7 . 2 8 1 4 13 10 7 6 Fire 251 | . 10 7 11 49 . 2 . 7 26 . 1 . 6 2 . 14 . 1 . . 8 1 57 26 23 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . 36 36 . . . . . . . . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory -7/DSF -7/Garrison -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 17) 292 | -10/Materials | Entered Mines 293 | -10/Mines | Met a Derelict bent on vengeance 305 | -10/Mines | Build established: Mutant 373 | -10/Mines | Learned location of 1 exit from Materials 400 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 410 | -10/Mines | Discovered new exit (range 15) 416 | -10/Mines | Learned location of Recycling (-7) 469 | -10/Mines | Received a Mining Laser from a helpful Derelict 492 | -10/Mines | Entered Materials 492 | -9/Materials | Accompanied by 4 allies 492 | -9/Materials | Evolved 2 slots: Utility x2 493 | -9/Materials | Identified exit to Mines 506 | -9/Materials | Identified exit to Materials 668 | -9/Materials | Entered another Materials area 668 | -8/Materials | Accompanied by 3 allies 668 | -8/Materials | Evolved 2 slots: Weapon x2 1210 | -8/Materials | Build established: Scavenger-Skirmisher 1395 | -8/Materials | Discovered new exit (range 7) 1401 | -8/Materials | Identified exit to Factory 1412 | -8/Materials | Entered Factory 1412 | -7/Factory | Evolved 2 slots: Propulsion x2 1458 | -7/Factory | Identified exit to DSF 1472 | -7/Factory | Entered DSF 1473 | -7/DSF | Joined Warlord attack on 0b10 via DSF 1500 | -7/DSF | Additional patrols routed to DSF 1537 | -7/DSF | Found Prototype Device 1537 | -7/DSF | Identified Active Sensor Suite 1551 | -7/DSF | Discovered new exit (range 15) 1567 | -7/DSF | Identified exit to Garrison 1573 | -7/DSF | Entered Garrison 1632 | -7/Garrison | Discovered new exit (range 9) 1634 | -7/Garrison | Identified exit to Factory 1635 | -7/Garrison | Entered Factory 1635 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1825 | -6/Factory | Build established: Scout 2023 | -6/Factory | Discovered new exit (range 9) 2028 | -6/Factory | Identified exit to Factory 2028 | -6/Factory | Entered another Factory area 2028 | -5/Factory | Evolved 2 slots: Utility x2 2121 | -5/Factory | Lost 4 parts (1p2n1w) 2224 | -5/Factory | Discovered new exit (range 20) 2324 | -5/Factory | Manually triggered Chute Trap 2324 | -5/Factory | Sucked down chute 2324 | -5/Factory | Entered Waste 2325 | -5/Waste | Met a frightened Derelict 2334 | -5/Waste | Spotted C-40 Crusher 2334 | -5/Waste | Spotted C-40 Crusher 2335 | -5/Waste | Spotted C-40 Crusher 2337 | -5/Waste | Spotted C-40 Crusher 2337 | -5/Waste | Spotted C-40 Crusher 2346 | -5/Waste | Spotted C-40 Crusher 2347 | -5/Waste | Discovered new exit (range 12) 2352 | -5/Waste | Entered Factory 2371 | -5/Factory | Discovered new exit (range 8) 2374 | -5/Factory | Entered Upper Caves 2393 | -5/Upper Caves | Learned 4 Factory zone layouts 2405 | -5/Upper Caves | Learned Factory stockpile data 2449 | -5/Upper Caves | Discovered new exit (range 4) 2456 | -5/Upper Caves | Entered another Upper Caves area 2482 | -5/Upper Caves | Build established: Scavenger-Scout 2565 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2616 | -5/Upper Caves | Discovered new exit (range 7) 2617 | -5/Upper Caves | Identified exit to Warlord 2618 | -5/Upper Caves | Entered Warlord 2708 | -5/Warlord | Found Prototype Reactor 2708 | -5/Warlord | Identified Vortex Chain Reactor 2763 | -5/Warlord | Visited the Vortex Lab 2766 | -5/Warlord | Found Prototype Energy Gun 2785 | -5/Warlord | Warlord's base attacked by MAIN.C 2803 | -5/Warlord | Met Warlord 2871 | -5/Warlord | Opened side exit 3034 | -5/Warlord | Discovered new exit (range 11) 3037 | -5/Warlord | Identified exit to Proximity Caves 3037 | -5/Warlord | Entered Proximity Caves 3040 | -4/Proximity Caves | Learned location of Testing (-2) 3175 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3181 | -4/Proximity Caves | Discovered new exit (range 11) 3184 | -4/Proximity Caves | Entered Factory 3184 | -4/Factory | Evolved 2 slots: Utility x2 3238 | -4/Factory | Identified Vortex Rail 3525 | -4/Factory | Lost 3 parts (1n2w) 3645 | -4/Factory | Discovered new exit (range 19) 3651 | -4/Factory | Identified exit to Upper Caves 3654 | -4/Factory | Spotted B-86 Titan 3656 | -4/Factory | Entered Upper Caves 3687 | -4/Upper Caves | Learned location of Armory (-3) 3731 | -4/Upper Caves | Discovered new exit (range 11) 3777 | -4/Upper Caves | Identified exit to Upper Caves 3778 | -4/Upper Caves | Entered another Upper Caves area 3884 | -4/Upper Caves | Build established: Scout 3889 | -4/Upper Caves | Discovered new exit (range 18) 3894 | -4/Upper Caves | Identified exit to Zhirov 3895 | -4/Upper Caves | Encountered a Warlord checkpoint 3925 | -4/Upper Caves | Found Alien Artifact 3925 | -4/Upper Caves | Identified Dimensional Node Initializer 3925 | -4/Upper Caves | Initialized slip node 3934 | -4/Upper Caves | Entered Zhirov 3935 | -4/Zhirov | Discovered new exit (range 3) 3941 | -4/Zhirov | Met Zhirov 3949 | -4/Zhirov | Learned location of Quarantine (-3) 3949 | -4/Zhirov | Learned location of Command (-1) 3954 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3960 | -4/Zhirov | Found Alien Artifact 3960 | -4/Zhirov | Identified Integrated Dissipator 3960 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3968 | -4/Zhirov | Found Alien Artifact 3968 | -4/Zhirov | Identified Transdimensional Reconstructor 3968 | -4/Zhirov | Warped through subspace 4013 | -4/Zhirov | Identified exit to Proximity Caves 4015 | -4/Zhirov | Entered Proximity Caves 4139 | -3/Proximity Caves | Discovered new exit (range 14) 4143 | -3/Proximity Caves | Identified exit to Research 4143 | -3/Proximity Caves | Entered Research 4143 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4245 | -3/Research | Discovered new exit (range 16) 4250 | -3/Research | Identified exit to Research 4289 | -3/Research | Entered another Research area 4289 | -2/Research | Warlord forces began assault on 0b10 4289 | -2/Research | Evolved 2 slots: Utility x2 4339 | -2/Research | Discovered new exit (range 10) 4350 | -2/Research | Identified exit to Testing 4399 | -2/Research | Research machine network offline 4796 | -2/Research | Borebot progress halted 4856 | -2/Research | Borebot progress halted 4875 | -2/Research | Entered Testing 4945 | -2/Testing | Repaired Cld. Impulse Thruster 4947 | -2/Testing | Garrison activated, responded to threat 4950 | -2/Testing | Spotted PX-6XCDDZBG13 5028 | -2/Testing | Scanned by Researcher 5135 | -2/Testing | Found Prototype Launcher 5192 | -2/Testing | Identified Z-bomb Delivery System 5210 | -2/Testing | Discovered new exit (range 19) 5375 | -2/Testing | Search patrols dispatched 5442 | -2/Testing | Identified exit to Access 5461 | -2/Testing | Entered Access 5461 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5570 | -1/Access | Lost 4 allies 5769 | -1/Access | Build established: Hacker-Scout 5834 | -1/Access | Discovered new exit (range 7) 5835 | -1/Access | Identified exit to Command 5836 | -1/Access | Entered Command 6021 | -1/Command | Core integrity fell below 50% 6028 | -1/Command | Lost 10 parts (3p3n2u2w) 6082 | -1/Command | Spotted Alpha 7 6082 | -1/Command | Spotted Alpha 7 6082 | -1/Command | Spotted Striker 6082 | -1/Command | Spotted Striker 6082 | -1/Command | Spotted Executioner 6082 | -1/Command | Spotted Executioner 6082 | -1/Command | Spotted Executioner 6082 | -1/Command | Spotted Executioner 6083 | -1/Command | Spotted B-99 Colossus 6083 | -1/Command | Spotted B-99 Colossus 6086 | -1/Command | Core integrity fell below 20% 6097 | -1/Command | Self-destructed Last Messages --------------- 06034_ System corrupted: Matter fused (-5). 06034_ K-01 Serf cleans the Terminal. 06049_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 8G. 06051_ K-01 Serf cleans the Repair Station. 06056_ System corrupted: Component data lost. 06066_ Imp. Utility Shielding destroyed. 06066_ Adv. Sensor Array destroyed. 06072_ Door malfunctions. 06080_ System corrupted: Energy discharge (-27). 06084_ Adv. Visual Processing Unit destroyed. 06084_ Penetrated by Slug. 06084_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06085_ Knocked back. 06088_ P-80 Master resets P-80 Master, system corruption cleaned. 06090_ Penetrated by Slug. 06090_ Imp. System Shield destroyed. 06095_ 4,2QPI7IM,7PAMKRK 1AJSFEXP1 06097_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????##############??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# ""T"" #??????????????????? | | ?????????????????# ""@"" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# "" #??????????????????? | | ?????????????????# """" #??????????????????? | | ?????????????????# """" #??????????????????? | | ?????????????????# "" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????###/##########??????????????????? | | ????????? ##### ####"########## ?????????? | | ????????# ????????? | | ????????# / % H ?????????? | | ????????# ##### ### ####?????????????? | | ????????## ?????######?# #????????????????? | | ?????????# ???????????## ###??????????????? | | ?????????# ???????????#" #??????????????? | | ?????????# ???????????## #??????????????? | | ?????????# ????????????# #??????????????? | | ?????????# #???????????# #??????????????? | | ???#?????# #???????????# #??????????????? | | ???# ????# +??????????## #??????????????? | | ???# ???# #??????????#" #??????????????? | | ??### #### #??????????## % #????##?#?#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 59 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 8 Armor Integrity Analysis 40 Energy Filtering 30 Particle Charging 30 Offensive Hacking 24 Defensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Particle Accelerator | -2/Testing | Archive Imp. Matter Compressor | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Exp. Reaction Control System | -2/Testing | Archive Exp. EM Shield | -2/Testing | Archive Exp. Flexi-carbon Leg | -2/Testing | Archive Gui. Micro-nuke Launcher | -2/Testing | Archive Hds. Centrium Heavy Treads | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Thunder Hammer | -2/Testing | Archive Gravity Neutralizer | -2/Testing | Archive Robot Schematics ------------------ B-74 Champion | -2/Testing | Archive H-88 Terminator | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Cld. Impulse Thruster | 60% | -2/Testing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- A Powerful Ally? Armchair Analyst Can't Catch Me Cya! Dangerous Findings Denied? Dodgeball, But With Guns Dynamic Key Everything Is Under Control Hunted I Spy Knowing Is Half The Battle Novice Programmer One Hack Too Far Ooh, Shiny! Oops Part-time Mechanic Power Corrupts Respectable Loadout Rockin' Loadout Shopping List The Science Guy Wheee! root@ Challenges ------------ None Game ------ Seed GaussWarlordTreads Manual? 0 Play Time 03:17:50 Cumulative 4.6 hours Start 2025.07.13 @ 18:59:11 End 2025.07.13 @ 23:03:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0435f7fa-1c19-45f5-8b1c-4e6ec8c2aea2