Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.12 @ 18:09:10 Player: JuustuToug Result: Destroyed by Decapitator with Experimental Terror Saw Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (139) 695 Value Destroyed (4289) 4289 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (1477) 1477 TOTAL SCORE: 14701 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 160 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Friendly Fire -27 Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Advanced Sensor Array Layered Medium Armor Plating Vortex Rail (40) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Core Analyzer Precision Energy Filter Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Ripper > --- INVENTORY -------- Light Antimatter Reactor Advanced Sensor Array Vortex Rail Vortex Rail [Rating: 104] Favorites ----------- Power Enhanced Fission Core Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp War Pro Res Qua Frg Slots Evolved 14 | . . . 2 2 2 . . . 4 . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 1 . . . . . . . . . . . 1 . . Utility 10 | . . . 1 1 2 . . . 4 . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 172 | 7 10 1 20 19 16 16 1 14 15 8 7 3 2 5 12 11 5 . Power 23 | 1 3 . 2 2 1 3 . 1 2 . . . . 1 2 3 2 . Engine 11 | 1 2 . 2 1 1 3 . 1 . . . . . . . . . . Core 5 | . 1 . . 1 . . . . 2 . . . . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . 2 3 2 . Propulsion 59 | 2 . 1 8 9 6 9 1 3 3 4 1 . . 1 8 2 1 . Treads 23 | 2 . 1 8 9 . 1 . 1 . 1 . . . . . . . . Leg 24 | . . . . . 6 8 1 2 3 3 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 1 1 . . . Flight 10 | . . . . . . . . . . . . . . . 7 2 1 . Utility 54 | 2 2 . 3 5 5 1 . 3 9 4 4 3 1 2 2 6 2 . Device 22 | 1 1 . 2 3 1 . . 1 5 1 1 1 1 1 1 1 1 . Storage 6 | 1 1 . . 2 . . . 1 . 1 . . . . . . . . Processor 10 | . . . . . 3 . . . 3 . . 2 . 1 . 1 . . Hackware 10 | . . . 1 . . 1 . . 1 1 3 . . . 1 2 . . Protection 6 | . . . . . 1 . . 1 . 1 . . . . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 5 . 7 3 4 3 . 7 1 . 2 . 1 1 . . . . Energy Gun 3 | . 1 . . . . . . 1 . . . . . 1 . . . . Energy Cannon 16 | . 2 . 3 . 4 3 . 4 . . . . . . . . . . Ballistic Gun 9 | 2 1 . 3 2 . . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . 1 . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . 2 . . 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . 3 2 . . . 1 . 1 1 . Parts Lost 84 | . 1 1 12 1 8 15 . . 7 3 8 4 2 5 2 4 . 11 Power 9 | . . . 2 . 1 3 . . 1 . . 1 . 1 . . . . Propulsion 40 | . . 1 5 . 4 8 . . 4 3 4 1 . 3 1 4 . 2 Utility 21 | . . . 1 . 2 1 . . 2 . 2 2 1 1 1 . . 8 Weapon 14 | . 1 . 4 1 1 3 . . . . 2 . 1 . . . . 1 Highest Loss Streak 11 | . 1 1 9 1 4 4 . . 3 2 8 4 2 5 1 4 . 11 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . Average Backups 9 | 1 6 10 10 12 14 10 13 14 11 10 10 3 4 3 4 4 4 4 Power . | . . . . 1 . . . . 2 2 1 . 2 1 . 1 1 1 Propulsion 1 | . . . 2 3 2 1 1 . . . . . . . . . . . Utility 4 | . 2 5 2 3 7 6 6 8 5 5 3 1 2 2 . . 1 2 Weapon 3 | . 2 5 4 4 4 2 6 4 2 2 2 . . . 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 2 . 5 5 4 . 1 7 . . 4 2 . . . 1 . . Power 3 | . . . . . . . . 1 . . 2 . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . Utility 9 | . 2 . 1 1 2 . . 2 . . . 1 . . . . . . Weapon 16 | . . . 4 2 2 . 1 4 . . 2 . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 90 | . 99 100 93 98 99 94 73 98 96 95 97 75 52 69 65 87 64 60 Engine 4 | . 12 . 3 7 7 6 . 6 1 . . . . 1 . . . . Core 2 | . 1 14 5 1 . . . . 3 5 4 3 . 2 . . . . Treads 11 | . 27 28 30 35 . 2 . 1 . 3 4 . . . . . . . Leg 11 | . . . . . 29 25 29 28 21 14 14 4 . . . . . . Device 8 | . 14 14 10 17 9 . . 6 5 4 9 9 1 . 4 4 4 3 Storage 6 | . 14 14 11 9 7 7 7 7 5 5 4 . . . . . . . Processor 16 | . . . . . 17 23 23 23 34 35 31 30 26 29 26 18 14 13 Hackware 10 | . . . 10 9 7 13 7 7 9 10 10 21 21 21 23 26 28 24 Energy Cannon 7 | . 7 28 16 9 11 14 5 10 . . . . . . . . . . Ballistic Gun 3 | . 13 . 5 8 3 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 4 11 11 9 5 3 5 1 4 4 3 Peak Build Rating 104 | 8 15 15 20 32 43 42 31 45 68 75 79 69 50 74 88 104 76 76 Average Rating 40 | 6 9 14 17 27 39 37 24 40 63 67 74 64 46 59 64 92 68 62 On Entrance 40 | . 8 15 15 17 32 35 29 22 45 64 70 57 49 47 51 80 65 76 Avg Prop Armor Cover (%) 11 | . . . . . . 9 16 7 7 11 8 22 . . 11 . . . Naked Turns 8 | . . . . . . . . . . . . . . . . . . 8 Heaviest Build 49 | 13 34 34 34 38 48 43 34 46 43 47 49 17 3 8 18 28 14 14 Greatest Support 82 | 40 40 40 60 82 82 61 45 53 60 67 70 20 3 27 33 35 14 14 Greatest Overweight (x) 1 | . . . 1 . 1 1 . 1 1 1 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 12 | 7 9 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 Most Carried 15 | 3 12 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Carried 11 | 2 7 14 14 14 14 10 13 14 12 12 12 4 5 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 3 12 14 15 15 13 10 15 15 13 15 5 5 5 5 5 5 4 5 Class Distribution -------------------- 34% | Scavenger-Mutant 14% | Mutant 13% | Scavenger-Skirmisher 6% | Hacker-Gladiator 6% | Wizard-Scout 5% | Hacker-Mutant 5% | Hacker-Assassin 5% | Scavenger-Gladiator 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Skirmisher | -7/Scraptown Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Extension Scavenger-Gladiator | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -3/Protoforge Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp War Pro Res Qua Frg Matter Collected 2848 | 284 336 53 307 508 236 93 20 211 195 138 . 167 11 . 169 40 80 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6263 | 143 424 12 1168 1082 688 1245 14 . 671 381 . 179 176 . 40 40 . . Parts 306 | 11 37 2 57 59 33 55 3 . 22 12 . 5 1 . 4 5 . . Haulers Intercepted 12 | . 2 . 3 3 1 1 . . 2 . . . . . . . . . Recyclers Shooed 8 | 2 1 . 1 . . 2 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . 5 1 . 13 . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp War Pro Res Qua Frg Combat Hostiles Destroyed 93 | . 12 1 14 16 10 21 . . 10 3 . 4 1 . 1 . . . Melee 14 | . . . . . . . . . 5 3 . 4 1 . 1 . . . Guns 15 | . 3 . 2 9 1 . . . . . . . . . . . . . Cannons 47 | . 2 1 12 6 6 20 . . . . . . . . . . . . AOE 16 | . 7 . . 1 3 . . . 5 . . . . . . . . . Classes Destroyed 16 | 3 5 1 3 1 3 . . . . . . . . . . . . . Worker 8 | 2 2 1 2 . . . . . . . . . . . . 1 . . Builder 8 | . 3 . . 3 . . 1 . . 1 . . . . . . . . Tunneler 4 | 2 . . . . 1 . . . . . . . . . . 1 . . Hauler 12 | . 2 . 3 3 1 1 . . 2 . . . . . . . . . Recycler 9 | 1 . . 3 . 1 2 . . 1 1 . . . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . . . . . Swarmer 22 | . 6 . . . 2 3 . . 5 . . 4 1 . 1 . . . Grunt 41 | . 6 . 7 9 3 14 . . 2 . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 19 | . . . 6 6 . 4 . . 1 2 . . . . . . . . Hunter 5 | . . . . . 4 . . . . 1 . . . . . . . . Programmer 3 | . . . . . 1 . . . 2 . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 5 2 4 4 7 10 1 . 5 1 . 4 1 . 1 2 . . Combat Bots Only 9 | . 3 1 3 3 4 9 . . 5 1 . 4 1 . 1 . . . Max Kills in Single Turn 5 | 1 2 1 2 2 3 2 1 . 5 1 . 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . 1 2 . . . 5 . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp War Pro Res Qua Frg Hostile Shots Fired 888 | . 58 11 108 93 95 178 . . 66 39 48 27 17 33 39 33 6 37 Missed 244 | . 13 2 29 29 27 42 . . 15 11 12 4 4 13 14 16 4 9 Hits 644 | . 45 9 79 64 68 136 . . 51 28 36 23 13 20 25 17 2 28 Melee 28 | . . . 18 3 . . . . . . . . . . . . . 7 Projectile 616 | . 45 9 61 61 68 136 . . 51 28 36 23 13 20 25 17 2 21 AOE 12 | . . 8 . . . 2 . . . . . . . . . . . 2 Critical Strikes 37 | . 1 . 6 7 2 3 . . 2 1 . . 1 . 5 1 . 8 Part Disruptions 1 | . . . . . . . . . . . 1 . . . . . . . Damage Taken 12617 | . 609 297 1421 1096 1400 2011 . . 1202 638 716 356 250 377 501 239 60 1444 Core 3608 | . 78 70 221 179 219 333 . . 243 26 141 200 204 173 204 156 60 1101 Absorbed by Shields 11 | . . . . . . . . . . 11 . . . . . . . . Redirected to Shielding 131 | . . . . . . . . . . . . . . . . . . 131 Regen/Repaired (Parts) 494 | . 107 . . 380 . . . . . . . . . 7 . . . . Core Remaining (%) 52 | 100 . 40 44 67 . . . 21 . 73 . . . . 19 . . . Volleys Fired 314 | 34 58 5 48 73 36 58 1 . 1 . . . . . . . . . Largest 2 | 2 2 2 2 2 2 2 2 . 1 . . . . . . . . . Hottest 180 | 40 136 136 136 91 98 180 60 . 39 . . . . . . . . . Shots Fired 600 | 68 106 10 95 138 67 113 2 . 1 . . . . . . . . . Gun 254 | 68 80 . 29 66 11 . . . . . . . . . . . . . Cannon 327 | . 18 10 66 66 52 113 2 . . . . . . . . . . . Launcher 19 | . 8 . . 6 4 . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 229 | 68 55 . 29 66 11 . . . . . . . . . . . . . Thermal 352 | . 43 10 66 66 52 113 2 . . . . . . . . . . . Explosive 9 | . 8 . . . . . . . 1 . . . . . . . . . Electromagnetic 10 | . . . . 6 4 . . . . . . . . . . . . . Robot Hit Streak 19 | 5 19 4 18 17 9 10 . . . . . . . . . . . . Robot Miss Streak 4 | 2 3 2 4 2 3 4 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 449 | 35 69 5 64 93 34 76 . . 33 20 3 5 7 . 2 2 1 . Core Hits 212 | 10 31 3 26 38 30 37 2 . 16 7 1 5 4 . 1 1 . . Critical Kills 2 | . . . 1 . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . 1 . . 1 . . 7 1 1 . . . 1 . . . Meltdown 2 | . . . 1 . . 1 . . . . . . . . . . . . Sever 10 | . . . . . . . . . 7 1 1 . . . 1 . . . Melee Attacks 131 | . . . 7 . . . . . 44 22 11 19 8 . 3 9 6 2 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 131 | . . . 7 . . . . . 44 22 11 19 8 . 3 9 6 2 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . 6 3 . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . 9 2 . . . . . . . . Damage Inflicted 13114 | 298 1422 115 1289 1950 1827 2420 37 . 1911 926 113 176 344 . 82 164 40 . Guns 1910 | 298 521 . 314 695 82 . . . . . . . . . . . . . Cannons 5339 | . 203 102 838 985 806 2405 . . . . . . . . . . . . Explosions 2237 | . 698 . . 262 917 . . . 360 . . . . . . . . . Melee 3512 | . . . 117 . . . . . 1551 926 112 176 344 . 82 164 40 . Ramming 116 | . . 13 20 8 22 15 37 . . . 1 . . . . . . . Kinetic 1711 | 298 322 . 314 695 82 . . . . . . . . . . . . . Thermal 5860 | . 402 102 838 985 1128 2405 . . . . . . . . . . . . Explosive 1058 | . 698 . . . . . . . 360 . . . . . . . . . Electromagnetic 857 | . . . . 262 595 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3512 | . . . 117 . . . . . 1551 926 112 176 344 . 82 164 40 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 4 4 4 . 4 4 5 5 5 5 . . . 9 Average Corruption 3 | . . . . 1 3 4 4 . 3 4 4 5 5 5 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 91 | . . . . 4 9 9 18 . 3 20 1 20 6 . . . . 1 Message Errors 24 | . . . . 1 . 3 7 . 1 4 . 7 1 . . . . . Matter Fused 25 | . . . . 2 3 2 5 . 2 4 . 6 . . . . . 1 Heat Flow Errors 11 | . . . . . 1 . 3 . . 2 1 3 1 . . . . . Energy Discharges 13 | . . . . . 2 2 2 . . 5 . 1 1 . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 12 | . . . . 1 3 . . . . 3 . 2 3 . . . . . Data Loss (major) 4 | . . . . . . 1 1 . . 1 . 1 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . Overload Shots 13 | . . . . . . 13 . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . . . . . . Overflow Damage 338 | . 78 . 6 . 40 5 . . 34 104 . . 31 . . 40 . . Projectiles 51 | . . . 6 . 40 5 . . . . . . . . . . . . Explosions 78 | . 78 . . . . . . . . . . . . . . . . . Melee 209 | . . . . . . . . . 34 104 . . 31 . . 40 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 160 | . 46 . . 53 . . . . 61 . . . . . . . . . Shots 8 | . 3 . . 4 . . . . 1 . . . . . . . . . Rammed 6 | . . 2 1 3 . . . . . . . . . . . . . . Targets Rammed 27 | . . 3 2 4 3 9 5 . . . 1 . . . . . . . Kicked 18 | . . . . . 3 9 5 . . . 1 . . . . . . . Crushed 3 | . . 1 1 1 . . . . . . . . . . . . . . Highest Temperature 479 | . 198 202 347 23 173 479 192 . . 228 106 206 137 . 13 4 . . Average Temperature 75 | . 47 82 109 6 22 115 83 . . 97 59 95 72 . 5 2 . . Received Heat Transfer 2767 | . 309 40 327 531 135 939 . . 144 117 . . 54 87 39 . 9 36 Effects 2 | . . . . . . 2 . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . 2 5 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Parts Melted 13 | . . . 2 2 4 5 . . . . . . . . . . . . Heat Transferred 8811 | . 820 185 1554 1776 1423 3053 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp War Pro Res Qua Frg Maximum Alert Level 2 | . 1 . 1 . . 2 . . . . . . . . . . . . Low Security (%) 93 | 100 95 100 77 100 100 22 100 . 100 100 100 . . . . 100 100 100 Level 1 5 | . 4 . 22 . . 57 . . . . . . . . . . . . Level 2 . | . . . . . . 19 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 429 | 10 219 22 238 172 85 429 164 . 140 42 34 . . . . 40 74 21 Initial 149 | . . 22 . 85 64 . 149 . . 7 12 . . . . . . 21 Average 59 | 1 94 1 70 74 27 269 79 . 46 5 3 . . . . 16 26 7 Influence Increases 3970 | 25 433 5 572 536 331 722 203 . 353 244 63 95 55 45 50 85 115 38 Destroy 0b10 Robot/C 1920 | . 240 . 280 320 200 420 . . 220 120 . 80 20 . 20 . . . Destroy 0b10 Robot/NC 270 | 25 40 5 50 35 25 15 5 . 15 35 . 5 5 . . 10 . . Destroy Leader 412 | . 54 . 90 96 12 92 . . 44 14 . 10 . . . . . . Allied During Kill 41 | . . . . . . . . . . 41 . . . . . . . . Successful Hack 289 | . 40 . 29 29 10 . 32 . 39 18 51 . . . . 33 4 4 Select Force Hacks 150 | . . . . . . . 150 . . . . . . . . . . . Disable Machine 225 | . 30 . 15 45 45 15 15 . 15 . . . . . . 15 30 . Destroy Structure 153 | . 29 . 3 11 9 30 1 . 20 16 12 . . . . 12 6 4 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 495 | . . . 105 . 30 150 . . . . . . 30 45 30 15 75 15 Influence Decreases 3955 | 25 374 64 369 597 473 338 553 34 337 234 89 43 107 18 77 85 76 62 Entered New Map 581 | . . 37 . 118 78 . 235 34 . 9 14 . 11 . 27 . . 18 Time Decay 2816 | 25 374 27 336 469 324 188 318 . 255 135 63 21 76 8 40 62 66 29 Lost Part 426 | . . . 33 10 71 150 . . 42 10 10 22 20 10 10 23 . 15 Lost Ally 132 | . . . . . . . . . 40 80 2 . . . . . 10 . Squads Dispatched 29 | . 1 . 1 3 5 6 . . 1 1 4 . . . . 1 3 3 Investigation 6 | . . . 1 2 . . . . . . 2 . . . . . . 1 Extermination 5 | . . . . . 1 . . . 1 . 1 . . . . 1 1 . Reinforcement 17 | . 1 . . 1 4 5 . . . 1 1 . . . . . 2 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . 1 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp War Pro Res Qua Frg Distress Signals 10 | . . . 2 . 2 3 . . 1 . 1 . . . . 1 . . Communications Jammed 2 | . . . . . . . . . 1 1 . . . . . . . . Distress Signals 1 | . . . . . . . . . . 1 . . . . . . . . Times Spotted 216 | . 21 7 20 19 35 33 . . 11 8 5 4 3 14 15 7 8 6 Peak Tracking Total 14 | . 4 5 8 3 11 9 . . 5 5 2 4 3 14 6 8 4 6 Tactical Retreats 21 | . . 1 3 . 2 5 . . . . . . 2 1 2 1 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp War Pro Res Qua Frg Traps Triggered 10 | . . . 1 4 1 1 . . 1 . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 . . . 1 1 1 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp War Pro Res Qua Frg Machines Disabled 16 | . 3 . 1 3 3 1 1 . 1 . . . . . . 1 2 . Max in Single Turn 1 | . 1 . 1 1 1 1 1 . 1 . . . . . . 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp War Pro Res Qua Frg Machines Accessed 78 | . 9 . 5 10 4 . 11 3 8 6 9 . . 3 . 3 3 4 Terminals 45 | . 7 . 3 8 2 . 5 . 3 6 5 . . . . 1 2 3 Fabricators 7 | . . . . . 1 . . . 3 . 2 . . . . 1 . . Repair Stations 3 | . 1 . . 1 . . . . 1 . . . . . . . . . Recycling Units 10 | . 1 . . . . . 6 . . . 2 . . . . . . 1 Scanalyzers 5 | . . . 2 1 . . . . . . . . . . . 1 1 . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . . . . Total Hacks 231 | . 34 . 12 35 8 . 32 7 22 9 26 . . 8 . 10 16 12 Successful 144 | . 23 . 8 20 3 . 16 7 10 5 15 . . 8 . 7 14 8 Failed 85 | . 11 . 3 14 5 . 16 . 12 4 11 . . . . 3 2 4 Catastrophic 8 | . . . 1 1 . . . . 5 . 1 . . . . . . . Database Lockouts 2 | . . . 1 1 . . . . . . . . . . . . . . Manual 147 | . 31 . 10 22 6 1 30 . 13 . 14 . . . . 4 9 7 Terminals 160 | . 31 . 9 25 4 . 21 . 12 9 19 . . . . 6 13 11 Fabricators 14 | . . . . . 2 . . . 6 . 4 . . . . 2 . . Repair Stations 10 | . 2 . . 6 . . . . 2 . . . . . . . . . Recycling Units 16 | . 1 . . . . . 11 . . . 3 . . . . . . 1 Scanalyzers 12 | . . . 3 4 . . . . . . . . . . . 2 3 . Garrison Access 4 | . . . . . 2 . . . 2 . . . . . . . . . Terminal Hacks 60 | . 10 . 1 1 . . 3 7 4 5 3 . . 8 . 2 9 7 Record 6 | . . . . . . . . 6 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 18 | . 8 . . . . . 3 . . . 1 . . 6 . . . . Open Door 7 | . . . . . . . . . . 5 . . . 2 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . 1 1 . . . . . . 1 . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . . . . . . . 1 . 1 . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . . . . 1 . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . 2 . Registered Components 3 | . . . . . . . . . 1 . . . . . . . 1 1 Zone Layout 2 | . . . . . . . . . . . . . . . . . . 2 Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . . Network Status 2 | . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 9 | . 2 . . 6 . . . . 1 . . . . . . . . . Scan Component 5 | . 1 . . 3 . . . . 1 . . . . . . . . . Repair 4 | . 1 . . 3 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 1 4 . . . . . . . . . . . 2 3 . Insert Component 2 | . . . . 1 . . . . . . . . . . . . 1 . Analyze 2 | . . . . 1 . . . . . . . . . . . . 1 . Retrieve Study 6 | . . . 1 2 . . . . . . . . . . . 2 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 60 | . 11 . 6 9 2 . 11 . 5 . 11 . . . . 2 2 1 Terminals 45 | . 10 . 6 9 1 . 6 . 3 . 7 . . . . 1 2 . Assimilate 3 | . 1 . . . . . . . . . 1 . . . . . 1 . Botnet 16 | . 3 . 2 3 . . 1 . 2 . 3 . . . . 1 1 . Operators 3 | . 1 . 1 . . . . . . . 1 . . . . . . . Skim 23 | . 5 . 3 6 1 . 5 . 1 . 2 . . . . . . . Fabricators 6 | . . . . . 1 . . . 2 . 2 . . . . 1 . . Liberate 6 | . . . . . 1 . . . 2 . 2 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . 5 . . . 2 . . . . . . 1 Reject 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . . . Fedlink 3 | . . . . . . . . . . . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 8 . 4 10 4 . 7 . 8 3 8 . . . . 1 1 3 Full Trace Events 2 | . . . . 1 . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . 1 . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 2 . . . . . . . . . . . 2 1 . Parts Repaired 4 | . 1 . . 3 . . . . . . . . . . . . . . Time 127 | . 13 . . 114 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . . . . . . 1 . Part Schematics Acquired 2 | . . . . 1 . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp War Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp War Pro Res Qua Frg Total Allies 13 | . 1 2 . . . . . . 3 5 1 . . . . . 1 . Largest Group 5 | . 1 3 . . . . . . 3 5 1 . . . . . 1 . Highest-Rated Group 274 | . 10 52 . . . . . . 87 274 26 . . . . . 10 . Highest-Rated Ally 159 | . 10 31 . . . . . . 29 159 26 . . . . . 10 . Initial UFD Resources 59 | . . . . . . . . . 38 38 41 55 55 55 59 59 59 59 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 101 | . . 5 . . . . . . 21 75 . . . . . . . . Total Damage 1822 | . . 41 . . . . . . 246 1535 . . . . . . . . Kills 10 | . . 1 . . . . . . 1 8 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp War Pro Res Qua Frg Active Infowar (turns) 11809 | 64 898 376 608 1570 1240 406 706 1575 640 716 570 794 215 401 535 171 214 110 Optics 4362 | . . . . . . . . . 636 716 570 794 215 401 535 171 214 110 Sensors 3660 | . . . . . 765 . . . 278 485 513 737 76 . 322 166 214 104 Terrain 5339 | . . . . 1570 736 . . 1403 300 . 567 763 . . . . . . Seismic 1946 | 64 898 376 608 . . . . . . . . . . . . . . . T.N.C. 6515 | . . . . . 503 406 706 1575 640 716 570 794 215 390 . . . . Jamming 283 | . . . . . . . . . 60 210 13 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp War Pro Res Qua Frg Turns Passed 12798 | 234 1068 402 1173 1611 1240 406 706 1575 640 716 570 794 215 401 535 171 214 127 Spaces Moved 9329 | 85 525 229 570 768 919 126 597 1181 417 406 444 576 373 581 593 380 295 264 Core 929 | 2 . . . . . . . . . . 39 136 373 197 120 . 2 60 Treads 2182 | 83 525 229 570 768 7 . . . . . . . . . . . . . Legs 4484 | . . . . . 912 126 597 1181 417 406 405 440 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 522 | . . . . . . . . . . . . . . 384 138 . . . Flight 1212 | . . . . . . . . . . . . . . . 335 380 293 204 Fastest Speed 28 | 50 160 160 160 158 112 110 108 101 116 110 50 50 50 50 31 28 37 37 Average Speed 110 | 157 160 160 160 161 113 126 111 129 121 156 113 103 50 62 41 30 39 39 Slowest Speed 240 | 160 160 160 240 165 190 190 112 182 190 185 120 120 50 80 60 40 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . 2 8 2 . Potential Cave-ins 4 | . . . . . . . . . . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 94 51 47 64 22 35 95 82 14 46 21 83 64 73 74 14 37 21 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 10 | . 2 1 . 1 . . 5 . . . 1 . . . . . . . Known Exits Taken 16 | . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 19 | . . 3 . . . . . 6 . . . 3 2 . 5 . . . Spaces Dug 53 | . 16 . . . 1 . 1 . 9 . 6 9 . . . 6 3 2 Terrain Destroyed 109 | . 31 1 . 6 8 27 1 . 9 . 6 9 . . . 6 3 2 Melee 31 | . . . . . . . . . 5 . 6 9 . . . 6 3 2 Projectile 33 | . . 1 . . 4 27 1 . . . . . . . . . . . AOE 45 | . 31 . . 6 4 . . . 4 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp War Pro Res Qua Frg Total 11094 | 127 655 252 729 1006 1056 249 637 1242 496 448 489 744 388 619 873 418 383 283 Wait 819 | . 33 8 41 96 48 31 26 . 16 3 16 136 5 29 254 5 71 1 Move 9290 | 84 524 228 569 767 918 125 596 1180 416 405 443 575 372 580 588 366 290 264 Hop 9 | . . . . . . . . . . . . . . . 2 5 2 . Pick Up 127 | 2 14 4 19 13 16 9 5 15 7 5 1 4 . 1 4 6 2 . Fast Attach 77 | 7 2 . 7 5 4 3 . 9 5 6 4 . 2 4 7 10 2 . Attach 76 | . 1 1 10 4 10 12 1 3 9 3 5 3 . 1 4 3 5 1 Detach 20 | . 1 . . . . . 2 3 1 . 1 1 . 1 1 4 3 2 Swap 75 | . 15 2 10 19 5 1 . 7 5 3 1 4 . . 3 . . . Drop 130 | . 7 1 16 25 16 1 1 25 5 3 6 2 1 3 6 10 2 . Fire 314 | 34 58 5 48 73 36 58 1 . 1 . . . . . . . . . Melee 116 | . . . 7 . . . . . 31 20 11 19 8 . 3 9 6 2 Ram . | . . . . . . . . . . . . . . . . . . . Kick 18 | . . . . . 3 9 5 . . . 1 . . . . . . . Crush 9 | . . 3 2 4 . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto x2 / Low) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Extension -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Protoforge History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 235 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 12) 592 | -10/Materials | Discovered new exit (range 13) 942 | -10/Materials | Repaired Lgt. Treads 982 | -10/Materials | Discovered new exit (range 6) 1173 | -10/Materials | Learned location of 2 exits from Subcaves 1199 | -10/Materials | Learned 4 Subcaves zone layouts 1199 | -10/Materials | Discovered new exit (range 10) 1213 | -10/Materials | Identified exit to Mines 1213 | -10/Materials | Identified exit to Materials 1217 | -10/Materials | Learned location of Storage (-7) 1218 | -10/Materials | Learned 4 Materials zone layouts 1219 | -10/Materials | Learned 4 Materials zone layouts 1221 | -10/Materials | Learned location of 2 exits from Mines 1231 | -10/Materials | Identified exit to Subcaves 1231 | -10/Materials | Learned location of 1 exit from Materials 1253 | -10/Materials | Learned 4 Recycling zone layouts 1303 | -10/Materials | Entered Mines 1303 | -10/Mines | Accompanied by 1 ally 1390 | -10/Mines | Found a hidden stash of uninstalled traps 1540 | -10/Mines | Discovered exit to Subcaves (range 8) 1593 | -10/Mines | Assembled infested the area 1598 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1663 | -10/Mines | Core integrity fell below 50% 1705 | -10/Mines | Entered Materials 1705 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1706 | -9/Materials | Identified exit to Mines 2038 | -9/Materials | Build established: Scavenger-Mutant 2243 | -9/Materials | Discovered new exit (range 8) 2344 | -9/Materials | Lost 9 parts (2p3n1u3w) 2402 | -9/Materials | Central database locked down 2485 | -9/Materials | Core integrity fell below 50% 2878 | -9/Materials | Entered another Materials area 2878 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4076 | -8/Materials | Learned 2 Storage zone layouts 4125 | -8/Materials | Identified exit to Factory 4144 | -8/Materials | Repaired Arm. Treads 4164 | -8/Materials | Learned Factory emergency access door positions 4184 | -8/Materials | Repaired Arm. Treads 4225 | -8/Materials | Learned location of 1 exit from Recycling 4246 | -8/Materials | Learned Storage security intel 4256 | -8/Materials | Repaired Imp. Terrain Scanner 4308 | -8/Materials | Central database locked down 4320 | -8/Materials | Learned 8 Factory zone layouts 4489 | -8/Materials | Entered Factory 4489 | -7/Factory | Evolved 2 slots: Utility x2 4490 | -7/Factory | Identified exit to Storage 4490 | -7/Factory | Identified exit to Lower Caves 4703 | -7/Factory | Discovered exit to Storage (range 8) 4735 | -7/Factory | Allied Derelicts emerged from ambush trap array 4802 | -7/Factory | Build established: Scavenger-Skirmisher 4925 | -7/Factory | Discovered new exit (range 12) 4953 | -7/Factory | Identified exit to Factory 5281 | -7/Factory | Cargo convoy interrupted 5325 | -7/Factory | Lost 3 parts (1p1u1w) 5452 | -7/Factory | Lost 3 allies 5566 | -7/Factory | Build established: Scavenger-Mutant 5729 | -7/Factory | Entered Storage 5759 | -7/Storage | Lost 4 parts (3n1u) 5860 | -7/Storage | Destroyed 9 combat bots 5865 | -7/Storage | Lost 3 parts (3n) 5887 | -7/Storage | Garrison activated, responded to threat 5979 | -7/Storage | Core integrity fell below 50% 6029 | -7/Storage | Lost 4 parts (1p2n1w) 6104 | -7/Storage | Lost 4 parts (1p2n1u) 6129 | -7/Storage | Used back door to open Recycling access 6129 | -7/Storage | Discovered new exit (range 4) 6133 | -7/Storage | Identified exit to Recycling 6135 | -7/Storage | Entered Recycling 6136 | -7/Recycling | Identified exit to Factory 6443 | -7/Recycling | Scanned before Scraplab entrance 6739 | -7/Recycling | Learned 2 Upper Caves zone layouts 6815 | -7/Recycling | Learned 2 Upper Caves zone layouts 6830 | -7/Recycling | Entered Scraplab 6839 | -7/Recycling | Discovered new exit (range 2) 6839 | -7/Recycling | Identified exit to Scraptown 6841 | -7/Recycling | Entered Scraptown 6841 | -7/Scraptown | System corruption cleaned by C-Scrubber 7179 | -7/Scraptown | Discovered exit to Factory (range 11) 7242 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7294 | -7/Scraptown | Visited Red Mages 7304 | -7/Scraptown | Build established: Scavenger-Skirmisher 7305 | -7/Scraptown | Visited Awakened 7338 | -7/Scraptown | Visited UFD Registry 7338 | -7/Scraptown | Registered with UFD as "Ionframe" 7354 | -7/Scraptown | Visited Cyclists 7381 | -7/Scraptown | Visited Comm Corps 7457 | -7/Scraptown | Visited Infowarlord's Domain 7464 | -7/Scraptown | Found Spectral Analyzer 7501 | -7/Scraptown | Visited Chapter 10 7525 | -7/Scraptown | Visited Supply Room 7693 | -7/Scraptown | Visited Supply Room 7749 | -7/Scraptown | Visited Abandonware Association 7775 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7778 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7778 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7808 | -7/Scraptown | Visited Modified Component R&D 7833 | -7/Scraptown | Discovered exit to Factory (range 9) 7922 | -7/Scraptown | Visited DA-N13 Charitable Foundation 7938 | -7/Scraptown | Found DCF Scrap (30 items) 8003 | -7/Scraptown | Visited Science Guys 8048 | -7/Scraptown | Visited Derelict Rescue Squad 8056 | -7/Scraptown | Found DRS Beacon 8138 | -7/Scraptown | Entered Cyclist Reading Room 8247 | -7/Scraptown | Build established: Scavenger-Assassin 8348 | -7/Scraptown | Met Optimus 8348 | -7/Scraptown | Accepted into 0bPrime 8416 | -7/Scraptown | Entered Factory 8416 | -5/Factory | Evolved 4 slots: Utility x4 8664 | -5/Factory | Lost 3 parts (1p2n) 8968 | -5/Factory | Lost 3 parts (2n1u) 9050 | -5/Factory | Discovered new exit (range 5) 9054 | -5/Factory | Identified exit to Extension 9056 | -5/Factory | Entered Extension 9220 | -5/Extension | Spotted B-75 Beast 9250 | -5/Extension | Rescued A7 9359 | -5/Extension | Rescued a captive Derelict 9410 | -5/Extension | Rescued a captive Derelict 9411 | -5/Extension | Rescued a captive Derelict 9423 | -5/Extension | Rescued a captive Derelict 9527 | -5/Extension | Build established: Hacker-Gladiator 9653 | -5/Extension | Spotted B-75 Beast 9667 | -5/Extension | Allies destroyed B-75 Beast 9705 | -5/Extension | Allies destroyed B-75 Beast 9737 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9742 | -5/Extension | Lost 4 allies 9770 | -5/Extension | Discovered new exit (range 3) 9770 | -5/Extension | Identified exit to Factory 9772 | -5/Extension | Entered Factory 9772 | -4/Factory | Evolved 2 slots: Utility x2 10026 | -4/Factory | Loaded intel: 8 recycling unit locations 10046 | -4/Factory | Build established: Scavenger-Gladiator 10163 | -4/Factory | Learned location of Protoforge (-3) 10193 | -4/Factory | Identified exit to Upper Caves 10218 | -4/Factory | Discovered new exit (range 15) 10239 | -4/Factory | Identified exit to Research 10342 | -4/Factory | Entered Upper Caves 10343 | -4/Upper Caves | Encountered a Warlord checkpoint 10369 | -4/Upper Caves | Lost 8 parts (4n2u2w) 10703 | -4/Upper Caves | Build established: Hacker-Assassin 10783 | -4/Upper Caves | Learned Research emergency access door positions 11130 | -4/Upper Caves | Discovered new exit (range 9) 11136 | -4/Upper Caves | Identified exit to Upper Caves 11136 | -4/Upper Caves | Entered another Upper Caves area 11147 | -4/Upper Caves | Lost 4 parts (1p1n2u) 11214 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11263 | -4/Upper Caves | Learned Research interactive machine intel 11345 | -4/Upper Caves | Discovered new exit (range 13) 11351 | -4/Upper Caves | Identified exit to Warlord 11351 | -4/Upper Caves | Entered Warlord 11365 | -4/Warlord | Discovered new exit (range 12) 11371 | -4/Warlord | Identified exit to Proximity Caves 11387 | -4/Warlord | System corruption cleaned by Quarantine Array 11502 | -4/Warlord | Build established: Hacker-Mutant 11606 | -4/Warlord | Visited the Vortex Lab 11608 | -4/Warlord | Found Prototype Energy Gun 11608 | -4/Warlord | Identified Vortex Rail 11611 | -4/Warlord | Found Vortex Rail 11626 | -4/Warlord | Warlord's base attacked by MAIN.C 11710 | -4/Warlord | Opened side exit 11726 | -4/Warlord | Spotted B-86 Titan 11726 | -4/Warlord | Spotted B-90 Cyclops 11739 | -4/Warlord | Core integrity fell below 50% 11752 | -4/Warlord | Entered Proximity Caves 11754 | -3/Proximity Caves | Activated DRS Beacon 11774 | -3/Proximity Caves | Lost 5 parts (1p3n1u) 12265 | -3/Proximity Caves | Build established: Wizard-Scout 12274 | -3/Proximity Caves | Core integrity fell below 20% 12285 | -3/Proximity Caves | Discovered exit to Research (range 7) 12287 | -3/Proximity Caves | Entered Research 12287 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12288 | -3/Research | Identified exit to Quarantine 12290 | -3/Research | Loaded intel: 45 interactive machine locations 12299 | -3/Research | Identified exit to Armory 12304 | -3/Research | Spotted B-86 Titan 12312 | -3/Research | Discovered new exit (range 11) 12322 | -3/Research | Identified exit to Research 12411 | -3/Research | Spotted B-86 Titan 12458 | -3/Research | Entered Quarantine 12476 | -3/Quarantine | Lost 4 parts (4n) 12543 | -3/Quarantine | Cryocooling Duct disabled 12558 | -3/Quarantine | Ambient heat levels rising (+20) 12558 | -3/Quarantine | Non-combat units ordered to evacuate 12567 | -3/Quarantine | Found Alien Artifact 12569 | -3/Quarantine | Identified Subatomic Replicator 12569 | -3/Quarantine | Used Subatomic Replicator to replicate Xenon Bombardment Thruster+ 12625 | -3/Quarantine | Spotted Fortress 12651 | -3/Quarantine | Discovered new exit (range 5) 12651 | -3/Quarantine | Discovered new exit (range 6) 12652 | -3/Quarantine | Identified exit to Protoforge 12653 | -3/Quarantine | Identified exit to Section 7 12672 | -3/Quarantine | Entered Protoforge 12744 | -3/Protoforge | Superfortress began startup sequence 12746 | -3/Protoforge | Spotted AP7-3 12747 | -3/Protoforge | Spotted AP7-3 12765 | -3/Protoforge | Spotted Overlord 12772 | -3/Protoforge | Spotted EXE-6 12773 | -3/Protoforge | Spotted EXE-6 12774 | -3/Protoforge | Spotted Decapitator 12775 | -3/Protoforge | Spotted Decapitator 12776 | -3/Protoforge | Core integrity fell below 50% 12784 | -3/Protoforge | Core integrity fell below 20% 12796 | -3/Protoforge | UFD initiated attack on Protoforge (Readiness: Low) 12796 | -3/Protoforge | Loaded intel: 3 recycling unit locations 12799 | -3/Protoforge | Destroyed by Decapitator with Experimental Terror Saw Last Messages --------------- UFD!MEMBER UFD!NETWORK<903> UFD!RESOURCES<69> 0bP!READINESS 0bP!SYS_TUNNEL 0bP!PRIORITY_MSG_OPTIMUS: We're in! With backing from all our 0b1 operations it won't be long before we can bring enough compute power to bear to take control of the Protoforge network. In the meantime our main assault force will arrive shortly with the aim of severing all physical connections to 0b10. Support from the recent Fedlink buildup is at reasonable levels, I'm fairly confident we can do this if everyone is on board. UFD!SANITIZING UFD!... Loading Protoforge recycling unit intel (x3)... 12796_ ALERT: Suspicious activity at Recycling Unit F003. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | "" "" "" ???????????????????? | | " " " ?"????????????????? | | "" """" " "? """ "??????????????? | | "" """""""""" "" ??????????????? | | " ?????????????? | | " " """ " "? """"? ????????????? | | " " "" "" " "" ? ????????????? | | " """" " "" "" ?" #???????????? | | "" """ " " " "?? #???????????? | | " """" "" " #???????????? | | " " #???????????? | | """""""""" """ #???????????? | | """"" """ ????????????? | | """""""""" " " ^ " """????????????????? | | ########################+++#####?????????????????? | | ???????????????????#"" ""#?????????????????? | | ?????????????????###" "###???????????????? | | ?????????????????#"" ""#???????????????? | | ?????????????????#"" ""#???????????????? | | ?????????????????#"" ""#???????????????? | | ?????????????????#"Y Y"#???????????????? | | ?????????????????#"" ""#???????????????? | | ?????????????????#"" c ""#???????????????? | | ?????????????????#"" ""#???????????????? | | ?????????????????###" c "###???????????????? | | ???????????????????#"" @ ""#?????????????????? | | ???????????????????###"""Y"""###?????????????????? | | ?????????????????????#"""""""#???????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 39 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 8 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 36 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Transport Network Coupler | -8/Materials | Scanalyzed Adv. Sensor Array | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 23% | -10/Materials Arm. Treads | 34% | -8/Materials Arm. Treads | 45% | -8/Materials Imp. Terrain Scanner | 4% | -8/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Xenon Bombardment Thruster | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- Please No, Not That Challenges ------------ None Game ------ Seed KineticMachineLaser Manual? 0 Play Time 01:34:19 Cumulative 304.0 hours Start 2026.01.12 @ 16:35:24 End 2026.01.12 @ 18:09:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0/0 Lore% 92 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bf238fc-1d9f-460c-a279-a46335686e56