Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.04.21 @ 12:09:02 Player: Ozymandiaswept Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (437) 437 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 2117 Bonus ------- Pacifist 200 Follower Combat Kills 14 Met Imprinter 300 Was Imprinted 300 Friendly Fire -534 Cogmind --------- Core Integrity 285/400 Matter 390/400 Energy 430/430 System Corruption 5% Temperature Cool (26) Movement Treading (160) Location -7/Zion Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Improved Treads Medium Treads > --- UTILITY (3) ------ Large Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Mini Grenade Launcher Makeshift Axe > --- INVENTORY (10) --- Improved Ion Engine Large Storage Unit Makeshift Armor Plating Makeshift Hacking Suite Relay Coupler [Programmer] (124) Relay Coupler [Programmer] (127) Slug Cannon Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod ECM Suite > --- WEAPON ----------- Mini Grenade Launcher Makeshift Axe > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Large Storage Unit Improved Terrain Scanner Makeshift Armor Plating Relay Coupler [Programmer] Relay Coupler [Programmer] Slug Cannon Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Weapon Mini Grenade Launcher Energy Gun Heavy EM Pulse Gun Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Slots Evolved 3 | . 1 2 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 23 | 4 4 11 1 3 Power 2 | . 1 1 . . Engine 2 | . 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 5 1 1 Treads 9 | 2 . 5 1 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 2 . . Device 1 | . 1 . . . Storage 3 | 1 . 2 . . Processor 1 | 1 . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | . 2 3 . 2 Energy Gun 2 | . . 2 . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 1 . 2 Average Slot Usage (%) 95 | . 60 88 100 99 Engine 19 | . 2 20 20 20 Treads 28 | . 25 22 30 30 Device 9 | . 4 10 10 10 Storage 17 | . 12 12 20 20 Processor 1 | . 12 6 . . Launcher 9 | . 3 11 10 10 Impact Weapon 1 | . . 2 10 . Slashing Weapon 6 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 37 | 8 18 36 36 37 Greatest Support 71 | 40 40 60 63 71 Greatest Overweight (x) 7 | 2 . 7 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 14 | 8 8 14 10 10 Average Capacity 9 | 7 8 8 10 10 Most Carried 10 | . 3 4 6 10 Average Carried 7 | . . 3 5 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 9 | . 3 4 6 9 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Scr Mat Mat Min Zio Matter Collected 710 | 229 11 430 10 30 Remotely . | . . . . . Salvage Created 565 | . . 489 . 76 Parts 31 | . . 29 . 2 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Combat Hostiles Destroyed 10 | . . 10 . . Guns 5 | . . 5 . . AOE 5 | . . 5 . . Classes Destroyed 8 | . . 8 . . Builder 4 | . . 4 . . Hauler 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 2 | . . 2 . . Swarmer 2 | . . 2 . . Grunt 6 | . . 4 . 2 Brawler 1 | . . 1 . . Sentry 3 | . . 3 . . Best Kill Streak 7 | . . 7 . . Combat Bots Only 4 | . . 4 . . Max Kills in Single Turn 2 | . . 2 . 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Damage Taken 846 | . . 370 39 437 Core 115 | . . 52 10 53 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 33 | . . 31 . 2 Largest 2 | . . 2 . 1 Hottest 75 | . . 75 . 30 Shots Fired 41 | . . 39 . 2 Gun 20 | . . 20 . . Cannon . | . . . . . Launcher 21 | . . 19 . 2 Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 21 | . . 19 . 2 Electromagnetic 20 | . . 20 . . Robot Hit Streak 18 | . . 18 . . Robot Miss Streak 1 | . . 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 32 | . . 32 . . Core Hits 36 | . . 27 . 9 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 6 | . . 1 . 5 Impact 1 | . . 1 . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1873 | . . 1410 . 463 Guns 263 | . . 263 . . Cannons . | . . . . . Explosions 1535 | . . 1072 . 463 Melee 75 | . . 75 . . Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 1535 | . . 1072 . 463 Electromagnetic 263 | . . 263 . . Impact 75 | . . 75 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 1 1 5 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Effects 3 | . . 1 1 1 Message Errors 2 | . . . 1 1 Energy Discharges 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 123 | . . 109 . 14 Projectiles 15 | . . 15 . . Explosions 63 | . . 49 . 14 Melee 45 | . . 45 . . Knockbacks 2 | . . 2 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary 1 | . . 1 . . Self-Inflicted Damage 128 | . . 88 . 40 Shots 6 | . . 4 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 261 | . . 261 . 26 Average Temperature 81 | . . 86 . 17 Received Heat Transfer 283 | . . 174 9 100 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 3 | . . 3 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Peak Influence 246 | . . 246 80 . Initial 13 | . . . 13 . Average 77 | . . 113 51 . Maximum Alert Level 1 | . . 1 . . Low Security (%) 80 | 100 100 68 100 . Level 1 19 | . . 31 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 1 24 2 6 Peak Tracking Total 6 | . 1 5 2 6 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Scr Mat Mat Min Zio Machines Disabled 5 | . . 5 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Machines Accessed 6 | . 3 3 . . Terminals 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 7 9 . . Successful 16 | . 7 9 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 12 | . 7 5 . . Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 7 5 . . Record 12 | . 7 5 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 3 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Scr Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Total Allies 7 | . . . 3 4 Largest Group 7 | . . . 3 7 Highest-Rated Group 194 | . . . 40 194 Highest-Rated Ally 41 | . . . 16 41 Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 56 | . . . 56 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Scr Mat Mat Min Zio Turns Passed 4093 | 83 221 868 258 2663 Spaces Moved 2402 | 51 131 454 147 1619 Core 13 | 10 . 3 . . Treads 2389 | 41 131 451 147 1619 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 161 | 154 160 167 160 160 Slowest Speed 400 | 160 160 400 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 28 40 45 82 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 3 | 1 1 1 . . Unknown Exits Taken 1 | . . . 1 . Scrap Searched 4 | . . . . 4 Spaces Dug . | . . . . . Terrain Destroyed 171 | . . 167 . 4 Melee . | . . . . . Projectile . | . . . . . AOE 171 | . . 167 . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Total 2569 | 54 141 519 169 1686 Wait 90 | . 4 20 21 45 Move 2398 | 50 130 453 146 1619 Hop . | . . . . . Pick Up 11 | . 3 1 1 6 Fast Attach 20 | 4 4 10 . 2 Attach 1 | . . 1 . . Detach 1 | . . 1 . . Swap 2 | . . . 1 1 Drop 7 | . . 1 . 6 Fire 33 | . . 31 . 2 Melee 6 | . . 1 . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 1 exit: Dee) History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 14) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Utility x1 285 | -10/Materials | Identified exit to Materials 285 | -10/Materials | Discovered exit to Materials (range 14) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 326 | -9/Materials | Build established: Hacker-Mutant 916 | -9/Materials | Identified exit to Mines 916 | -9/Materials | Discovered exit to Mines (range 7) 1014 | -9/Materials | Repaired Lgt. Treads 1040 | -9/Materials | Repaired Lgt. Treads 1173 | -9/Materials | Entered Mines 1188 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1356 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1420 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1431 | -9/Mines | Entered Zion 1431 | -7/Zion | Accompanied by 3 allies 1508 | -7/Zion | System corruption cleaned by Quarantine Array 1691 | -7/Zion | Found Relay Coupler [Programmer] 1693 | -7/Zion | Found Relay Coupler [Programmer] 1766 | -7/Zion | Learned location of Recycling (-7) 1945 | -7/Zion | Received a visual enhancement algorithm 2226 | -7/Zion | Imprinted 2228 | -7/Zion | Declared Zion's savior 2933 | -7/Zion | Identified exit to Deep Caves 4081 | -7/Zion | Attacked by Zionites 4094 | -7/Zion | Self-destructed Last Messages --------------- 03841_ Experiencing anomalous visual interference... 03841_ Connecting with Zion Terminal... 03841_ Experiencing anomalous visual interference... 03843_ XX-0XH(c): "Hm, doesn't look like it worked..." 03988_ Subsystem restored. 03992_ Connecting with Deep Containment System... 04028_ Y6-TNF(z) plays with the Twisted Machinery. 04037_ Y6-TNF(z) toys with the Twisted Machinery. 04080_ Trooper 2a destroyed. 04080_ Destroyed Sml. Laser. 04081_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 04082_ Mercenary 2a destroyed. 04082_ Trooper 2b destroyed. 04084_ UK-TWW(z) pulls a Mak. Spear out of the Twisted Machinery. 04085_ YSA =29MMJESM0:IKXCJWM%V=B2 04086_ The unstable cave ceiling collapses. 04093_ ECM Suite destroyed. 04094_ Lgt. Treads destroyed. 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