Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 21:44:33

Player: ktur

Result: Destroyed by H-88 Terminator with KE Penetrator

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (25)       5000
Robots Destroyed (157)     785
Value Destroyed (5802)     5802
Prototype IDs (57)         1140
Alien Tech Used (0)        0
Bonus (2115)               2115
              TOTAL SCORE: 19342

 Bonus
-------
High Alert Combat Kills    110
Follower Combat Kills      435
Entered DSFs               1000
Aligned with FarCom        300
Met Data Miner             300
Friendly Fire              -30

 Cogmind 
---------
Core Integrity             0/1600
Matter                     177/300
Energy                     97/100
System Corruption          23%
Temperature                Cool (2)
Movement                   Walking (120)
Location                   -1/Access

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (6) ---
           Centrium Leg
>          --- UTILITY (13) -----
  Advanced Signal Interpreter
  Advanced Target Analyzer
           Hacking Suite
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (5) ----
               (None)

 Peak State 
------------
>              --- POWER ------------
         Micro Antimatter Reactor
      Improved Quantum Reactor
>              --- PROPULSION -------
               Biometal Heavy Treads
  High-density Centrium Leg
  High-density Centrium Leg
  High-density Centrium Leg
  High-density Centrium Leg
>              --- UTILITY ----------
  Experimental Coolant Injector
         Large Storage Unit
      Advanced Trap Scanner
      Advanced Signal Interpreter
      Advanced Salvage Targeting Computer
      Improved Armor Integrity Analyzer
      Improved Powered Armor
      Improved Powered Armor
      Improved Energy Mantle
      Improved System Shield
      Improved System Shield
               Authchip [Propulsion]
>              --- WEAPON -----------
      Enhanced Nova Cannon
>              --- INVENTORY --------
         Micro Antimatter Reactor
               Quantum Reactor
        Combat Antigrav System
      Advanced Cooling System
      Improved Weapon Cycler
      Advanced Phase Shifter
      Advanced Phase Shifter
               Cloak of Protection
               Centrium Medium Armor Plating
      Improved Powered Armor
               Graphene Brace
      Improved Force Field
               Authchip [Device]
[Rating: 164]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Micro Nuclear Core
  Reactor                  Micro Antimatter Reactor
Propulsion                 Aerolev Unit
  Treads                   Light Treads
  Leg                      Advanced VSS Leg
  Hover Unit               Aerolev Unit
  Flight Unit              Cooled VTOL Module
Utility                    Hacking Suite
  Device                   Advanced Weight Redist. System
  Storage                  Large Storage Unit
  Processor                Improved Armor Integrity Analyzer
  Hackware                 Hacking Suite
  Protection               Hardened Light Armor Plating
Weapon                     Autogun
  Energy Gun               Medium Laser
  Energy Cannon            Enhanced Nova Cannon
  Ballistic Gun            Autogun
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Mini Grenade Launcher
  Impact Weapon            Impact Mace
  Slashing Weapon          Katana
  Piercing Weapon          Spear
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   2   .   .   .   .   .   .   2   .   2   .   2   2   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Utility                  11   | .   .   .   2   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   2   2   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Parts Attached             288  | 6   6   .   19  5   1   .   15  29  .   2   6   19  7   1   3   1   2   13  23  15  9   9   33  32  32  
  Power                    30   | 1   1   .   .   .   .   .   2   6   .   .   .   3   .   .   .   1   .   1   2   2   .   1   4   3   3   
    Engine                 6    | 1   1   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   
    Core                   14   | .   .   .   .   .   .   .   2   5   .   .   .   2   .   .   .   1   .   .   2   1   .   1   .   .   .   
    Reactor                10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   3   3   
  Propulsion               89   | 2   .   .   7   .   1   .   3   10  .   1   1   4   .   .   2   .   .   3   6   4   4   8   14  9   10  
    Treads                 20   | 2   .   .   7   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   6   
    Leg                    31   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   8   8   5   2   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  26   | .   .   .   .   .   .   .   .   1   .   .   1   4   .   .   2   .   .   3   6   .   .   .   5   3   1   
    Flight                 12   | .   .   .   .   .   .   .   .   9   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Utility                  104  | 1   3   .   7   1   .   .   5   9   .   1   3   11  4   1   .   .   .   4   12  4   4   .   9   18  7   
    Device                 37   | .   .   .   .   .   .   .   3   3   .   1   .   6   2   .   .   .   .   2   4   1   1   .   4   9   1   
    Storage                14   | 1   2   .   1   .   .   .   1   2   .   .   2   1   .   1   .   .   .   .   1   1   .   .   .   .   1   
    Processor              13   | .   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   2   .   .   .   1   2   2   
    Hackware               17   | .   .   .   .   .   .   .   1   4   .   .   1   3   .   .   .   .   .   .   3   .   .   .   2   1   2   
    Protection             23   | .   1   .   2   1   .   .   .   .   .   .   .   1   1   .   .   .   .   1   2   2   3   .   2   6   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   65   | 2   2   .   5   4   .   .   5   4   .   .   2   1   3   .   1   .   2   5   3   5   1   .   6   2   12  
    Energy Gun             8    | 1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   
    Energy Cannon          9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   6   
    Ballistic Gun          18   | 1   2   .   5   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   1   .   3   .   1   
    Ballistic Cannon       3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Launcher               15   | .   .   .   .   2   .   .   .   .   .   .   .   .   3   .   1   .   1   4   2   .   .   .   .   .   2   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          4    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   
    Slashing Weapon        4    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   3    | .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  17   | .   1   .   2   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   1   .   1   .   2   4   .   
  Corrupted Parts          8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   6   .   .   
    System Corruption      48   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   5   .   .   .   35  .   .   
Parts Lost                 99   | .   .   .   1   .   .   .   4   5   1   .   4   2   .   .   .   .   .   2   16  4   .   1   15  28  16  
  Power                    13   | .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   3   .   .   1   4   2   .   
  Propulsion               34   | .   .   .   1   .   .   .   .   1   1   .   1   .   .   .   .   .   .   1   6   3   .   .   4   12  4   
  Utility                  39   | .   .   .   .   .   .   .   1   3   .   .   2   .   .   .   .   .   .   1   4   1   .   .   6   12  9   
  Weapon                   13   | .   .   .   .   .   .   .   2   .   .   .   1   1   .   .   .   .   .   .   3   .   .   .   1   2   3   
  Highest Loss Streak      11   | .   .   .   1   .   .   .   2   4   1   .   3   1   .   .   .   .   .   2   4   3   .   1   6   7   11  
  To Critical Strikes      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   
Average Slot Usage (%)     89   | .   97  100 99  100 100 100 95  87  86  85  89  97  100 100 100 100 88  96  88  92  88  97  91  69  49  
  Engine                   5    | .   14  14  11  11  11  11  2   3   .   .   .   .   6   6   6   6   6   6   4   4   5   5   .   .   .   
  Core                     3    | .   .   .   .   .   .   .   5   3   7   7   7   12  6   6   6   6   6   6   2   3   5   3   1   .   .   
  Treads                   9    | .   28  28  22  22  22  22  18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   10  
  Leg                      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  22  30  24  7   .   
  Hover                    5    | .   .   .   .   .   .   .   .   .   .   .   2   26  26  26  26  26  26  25  19  .   .   .   1   8   .   
  Flight                   2    | .   .   .   .   .   .   .   .   26  25  24  25  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   6    | .   .   .   .   .   .   .   14  13  15  15  7   13  12  13  13  13  13  9   8   2   2   5   8   10  4   
  Storage                  7    | .   14  14  11  11  11  11  9   7   7   7   8   6   6   6   6   6   6   6   4   3   5   5   4   3   .   
  Processor                9    | .   .   .   22  22  22  22  17  .   .   .   .   .   .   .   .   .   .   .   7   5   5   5   6   11  14  
  Hackware                 13   | .   .   .   .   .   .   .   .   19  23  23  25  25  26  26  26  26  26  26  23  37  19  15  18  12  14  
  Protection               5    | .   11  14  11  11  11  11  7   .   .   .   .   .   .   .   .   .   .   .   2   2   10  15  7   4   .   
  Energy Gun               1    | .   8   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   
  Ballistic Gun            8    | .   19  28  21  21  22  22  7   .   .   .   .   .   .   .   .   .   .   .   .   5   10  10  6   .   .   
  Impact Weapon            1    | .   .   .   .   .   .   .   .   .   .   .   5   6   6   6   6   6   1   5   4   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             102  | 13  39  39  39  39  39  39  45  29  29  29  29  48  41  41  49  49  49  54  49  56  76  76  78  102 61  
  Greatest Support         210  | 40  40  40  46  46  46  46  46  29  30  29  30  43  43  43  53  53  53  53  51  70  110 131 157 153 210 
  Greatest Overweight (x)  5    | 1   .   .   .   .   .   .   1   2   1   1   .   1   .   .   .   .   .   1   3   1   .   1   1   5   4   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  10  
  Average Capacity         13   | 7   12  15  15  15  15  15  15  11  15  15  15  15  15  15  15  15  15  15  14  11  15  15  15  12  5   
  Most Carried             15   | 6   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   
  Average Carried          13   | 4   11  15  14  14  14  14  14  10  14  14  14  14  14  14  15  15  15  14  14  10  14  14  14  12  3   
  Final Capacity           15   | 8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   15  15  15  15  5   5   
  Final Carried            15   | 6   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   15  15  14  15  4   .   

 Class Distribution 
--------------------
 48% | Hacker-Mutant
 33% | Mutant
  6% | Scavenger-Mutant
  4% | Skirmisher
  3% | Hacker-Sprinter

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Mines
           Mutant | -9/Exiles
           Mutant | -8/Mines
       Skirmisher | -8/Materials
    Hacker-Mutant | -7/Factory
    Hacker-Mutant | -7/Waste
    Hacker-Mutant | -7/Factory
  Hacker-Sprinter | -7/DSF
    Hacker-Mutant | -6/Factory
    Hacker-Mutant | -6/Waste
    Hacker-Mutant | -6/Factory
    Hacker-Mutant | -6/Lower Caves
    Hacker-Mutant | -6/Lower Caves
    Hacker-Mutant | -6/Data Miner
    Hacker-Mutant | -5/Proximity Caves
    Hacker-Mutant | -5/Factory
 Scavenger-Mutant | -5/Extension
    Hacker-Mutant | -4/Factory
    Hacker-Mutant | -4/DSF
    Hacker-Mutant | -3/Research
    Hacker-Mutant | -2/Research
    Hacker-Mutant | -1/Access

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -3   -2   -1   
-----------                Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  DSF  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Fac  DSF  Res  Res  Acc  
Matter Collected           4645 | 250  195  76   913  224  .    10   243  207  .    .    .    324  .    125  51   15   .    280  233  255  .    133  651  293  167  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            7649 | .    500  36   1315 196  .    .    414  207  .    .    .    821  .    153  114  .    .    721  967  174  .    133  873  577  448  
  Parts                    373  | .    25   4    99   24   .    .    19   9    .    .    .    6    .    1    3    .    .    25   30   6    .    8    56   31   27   
Haulers Intercepted        15   | .    2    .    5    .    .    .    1    2    .    .    .    3    .    .    .    .    .    .    2    .    .    .    .    .    .    
Recyclers Shooed           9    | .    .    .    .    2    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    2    .    .    3    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      10   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    5    .    .    .    .    .    .    .    
  Prevented                27   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    24   .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Acc 
Combat Hostiles Destroyed  119  | .   10  2   26  12  .   .   6   .   .   .   .   2   .   .   4   .   .   10  16  1   .   2   14  8   6   
  Melee                    8    | .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Guns                     63   | .   10  2   26  7   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   9   .   2   
  Cannons                  13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   7   4   
  AOE                      22   | .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   3   .   .   6   8   .   .   .   .   .   .   
Classes Destroyed          14   | .   4   .   3   1   .   .   .   1   .   .   .   1   .   .   .   .   .   2   .   .   .   1   1   .   .   
  Worker                   7    | .   .   .   .   1   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Hauler                   15   | .   2   .   5   .   .   .   1   2   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Recycler                 6    | .   .   .   .   .   .   .   .   1   .   .   .   3   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Operator                 4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  6    | .   .   .   2   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Swarmer                  39   | .   3   2   7   10  .   .   .   .   .   .   .   .   .   .   4   .   .   .   8   .   .   .   5   .   .   
  Grunt                    38   | .   7   .   13  2   .   .   5   .   .   .   .   .   .   .   .   .   .   6   1   .   .   .   .   3   1   
  Brawler                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Sentry                   11   | .   .   .   5   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   3   1   .   .   .   .   .   
  Specialist               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   
  Hunter                   7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   2   .   1   
  Programmer               15   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   4   4   4   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Best Kill Streak           6    | .   4   2   5   4   .   .   2   2   .   .   .   3   .   1   4   .   .   4   4   1   .   1   6   4   4   
  Combat Bots Only         6    | .   4   2   4   3   .   .   2   .   .   .   .   1   .   .   4   .   .   4   4   1   .   1   6   4   4   
Max Kills in Single Turn   4    | .   1   1   1   2   .   .   2   1   .   .   .   1   .   1   2   .   .   2   4   1   .   1   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   2   4   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -3   -2   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  DSF  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Fac  DSF  Res  Res  Acc  
Damage Taken               23421 | .    369  54   907  385  .    .    963  143  35   .    236  393  .    .    43   14   .    440  2340 993  .    926  2314 7057 5809 
  Core                     4239  | .    46   19   146  77   .    .    142  37   35   .    46   54   .    .    31   .    .    55   713  192  .    180  186  659  1621 
  Absorbed by Shields      359   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    325  34   
  Reduced by Siege Mode    22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    
  Redirected to Shielding  103   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    103  
  Regen/Repaired (Parts)   445   | .    .    .    69   .    .    .    .    .    .    .    .    224  .    58   .    .    .    .    .    .    94   .    .    .    .    
Core Remaining (%)         69    | 100  .    74   .    .    .    44   74   .    .    .    83   .    .    .    .    .    .    83   .    9    .    84   85   54   .    
Volleys Fired              394   | .    46   4    90   22   .    .    29   .    .    .    .    .    .    .    3    .    .    12   7    14   .    19   62   53   33   
  Largest                  2     | .    2    2    2    2    .    .    2    .    .    .    .    .    .    .    1    .    .    1    1    2    .    2    2    1    2    
  Hottest                  185   | .    70   46   46   46   .    .    88   .    .    .    .    .    .    .    46   .    .    46   46   81   .    66   127  120  185  
Shots Fired                634   | .    86   8    180  41   .    .    50   .    .    .    .    .    .    .    3    1    .    12   7    18   .    38   85   54   51   
  Gun                      486   | .    86   8    180  38   .    .    44   .    .    .    .    .    .    .    .    .    .    .    .    18   .    38   56   .    18   
  Cannon                   121   | .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    29   54   32   
  Launcher                 27    | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    3    1    .    12   7    .    .    .    .    .    1    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  426   | .    64   8    180  38   .    .    34   .    .    .    .    .    .    .    .    .    .    .    .    8    .    38   56   .    .    
  Thermal                  152   | .    22   .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    54   50   
  Explosive                9     | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    1    
  Electromagnetic          47    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    12   2    .    .    .    29   .    .    
  Robot Hit Streak         27    | .    15   3    21   6    .    .    11   .    .    .    .    .    .    .    2    .    .    3    2    14   .    9    10   27   7    
  Robot Miss Streak        7     | .    6    3    5    7    .    .    4    .    .    .    .    .    .    .    .    .    .    2    .    1    .    3    6    2    2    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    .    .    
  Secondary Targets        7     | .    1    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Max Gunslinging Chain  1     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Shots Hit Robots           488   | .    57   4    126  16   .    .    40   8    .    .    .    28   .    1    2    3    .    4    37   16   .    24   55   40   27   
  Core Hits                224   | .    25   2    51   18   .    .    18   4    .    .    .    3    .    1    4    .    .    16   17   4    .    6    27   12   16   
  Critical Kills           8     | .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    3    1    .    1    .    1    .    
  Critical Parts Destroyed 16    | .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    1    .    .    8    1    .    .    1    .    .    
  Critical Strikes         30    | .    3    .    .    .    .    .    .    2    .    .    .    6    .    .    .    1    .    .    12   2    .    1    2    1    .    
    Burn                   2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Destroy                5     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    1    .    .    
    Corrupt                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Smash                  19    | .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    1    .    .    12   .    .    .    .    .    .    
    Sever                  1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Impale                 1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              249   | .    .    .    .    .    .    .    14   39   .    6    13   91   .    1    4    6    .    8    65   2    .    .    .    .    .    
  Impact                   181   | .    .    .    .    .    .    .    .    .    .    .    9    88   .    1    4    6    .    8    65   .    .    .    .    .    .    
  Slashing                 26    | .    .    .    .    .    .    .    14   10   .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  Piercing                 37    | .    .    .    .    .    .    .    .    27   .    6    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            28    | .    .    .    .    .    .    .    1    5    .    .    .    13   .    1    .    .    .    .    7    1    .    .    .    .    .    
    Combat Hostiles        3     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    1    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           17612 | .    673  66   1909 616  .    .    1029 411  .    .    .    1889 .    81   392  185  .    1033 2938 453  .    684  1937 1973 1343 
  Guns                     6082  | .    673  66   1871 238  .    .    412  .    .    .    .    .    .    .    .    .    .    .    .    383  .    681  1194 .    564  
  Cannons                  3211  | .    .    .    .    .    .    .    62   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    712  1913 524  
  Explosions               3046  | .    .    .    .    353  .    .    151  .    .    .    .    .    .    .    308  .    .    1033 959  .    .    .    .    .    242  
  Melee                    5050  | .    .    .    .    .    .    .    351  411  .    .    .    1889 .    81   84   185  .    .    1979 70   .    .    .    .    .    
  Ramming                  223   | .    .    .    38   25   .    .    53   .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    31   60   13   
  Kinetic                  4976  | .    447  66   1871 238  .    .    332  .    .    .    .    .    .    .    .    .    .    .    .    147  .    681  1194 .    .    
  Thermal                  3969  | .    226  .    .    .    .    .    142  .    .    .    .    .    .    .    30   .    .    .    334  236  .    .    .    1913 1088 
  Explosive                1089  | .    .    .    .    353  .    .    151  .    .    .    .    .    .    .    .    .    .    .    343  .    .    .    .    .    242  
  Electromagnetic          2305  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    278  .    .    1033 282  .    .    .    712  .    .    
  Impact                   4218  | .    .    .    .    .    .    .    .    .    .    .    .    1889 .    81   84   185  .    .    1979 .    .    .    .    .    .    
  Slashing                 638   | .    .    .    .    .    .    .    351  217  .    .    .    .    .    .    .    .    .    .    .    70   .    .    .    .    .    
  Piercing                 194   | .    .    .    .    .    .    .    .    194  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         42    | .    .    .    .    .    .    .    .    .    5    5    15   3    3    3    3    4    4    12   6    6    .    3    42   28   23   
  Average Corruption       8     | .    .    .    .    .    .    .    .    .    5    5    8    2    3    3    3    3    4    8    2    6    .    2    22   14   9    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  120   | .    .    .    .    .    .    .    .    .    1    6    4    5    1    .    2    5    1    9    5    21   .    1    10   36   13   
    Message Errors         31    | .    .    .    .    .    .    .    .    .    .    1    3    1    .    .    .    .    .    3    2    9    .    .    2    9    1    
    Matter Fused           34    | .    .    .    .    .    .    .    .    .    1    2    1    1    .    .    1    1    1    4    3    6    .    .    3    4    6    
    Heat Flow Errors       9     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    1    .    5    1    
    Energy Discharges      9     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    3    .    .    1    2    1    
    Parts Rejected         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    
    Data Loss (minor)      12    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    .    .    .    .    .    .    3    6    .    
    Data Loss (major)      10    | .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    1    .    2    .    .    .    3    2    
    Misfires               2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    
    Alerts                 4     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    
    Misdirections          7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    2    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            2100  | .    .    .    .    .    .    .    37   20   .    .    .    658  .    .    32   96   .    .    1107 .    .    .    .    121  29   
  Projectiles              142   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    121  21   
  Explosions               306   | .    .    .    .    .    .    .    37   .    .    .    .    .    .    .    7    .    .    .    254  .    .    .    .    .    8    
  Melee                    1652  | .    .    .    .    .    .    .    .    20   .    .    .    658  .    .    25   96   .    .    853  .    .    .    .    .    .    
Knockbacks                 13    | .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    1    2    .    .    5    .    .    .    1    .    .    
  Impact                   13    | .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    1    2    .    .    5    .    .    .    1    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      478   | .    .    .    .    23   .    .    218  .    .    .    .    .    .    .    .    .    .    27   210  .    .    .    .    .    .    
  Shots                    11    | .    .    .    .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    3    5    .    .    .    .    .    .    
  Rammed                   17    | .    1    .    3    2    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Targets Rammed             57    | .    1    .    4    2    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    5    32   2    
  Kicked                   38    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    5    32   .    
  Crushed                  2     | .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        407   | .    194  44   109  82   .    .    407  7    18   .    .    185  .    .    31   36   .    93   16   251  .    278  374  198  197  
  Average Temperature      72    | .    52   19   26   25   .    .    126  6    10   .    .    89   .    .    19   22   .    33   7    113  .    152  124  99   73   
  Received Heat Transfer   2200  | .    132  .    264  81   .    .    387  102  .    .    .    54   .    .    .    .    .    129  426  180  .    .    .    310  135  
  Effects                  12    | .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    
    Energy Bleed           2     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Interference           9     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Total Turns              49    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    49   .    
  Longest Duration         49    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    49   .    
Robots Corrupted           8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    4    .    .    .    .    3    .    .    
  Combat Hostiles          8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    4    .    .    .    .    3    .    .    
  Parts Fried              42    | .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    2    .    .    6    14   .    .    .    9    .    .    
  Impact Corruptions       50    | .    .    .    .    .    .    .    .    .    .    .    .    19   .    .    2    5    .    .    24   .    .    .    .    .    .    
Robots Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Parts Melted             13    | .    4    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    5    
  Heat Transferred         4233  | .    814  .    .    .    .    .    333  .    .    .    .    .    .    .    50   .    .    .    150  370  .    .    .    1517 999  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Acc 
Peak Influence             687  | .   149 164 381 318 .   .   207 216 53  63  17  115 51  60  .   .   .   .   687 415 29  80  259 162 337 
  Initial                  283  | .   .   48  63  13  .   .   .   25  33  37  4   3   36  35  .   .   .   .   210 283 29  .   45  87  68  
  Average                  126  | .   65  119 193 157 .   .   52  73  39  51  9   54  45  49  .   .   .   .   377 242 25  40  142 64  113 
Maximum Alert Level        2    | .   .   .   1   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   2   2   .   .   1   .   1   
  Low Security (%)         79   | 100 100 100 51  93  .   100 98  98  100 100 100 100 100 100 .   .   .   .   1   38  100 100 81  100 86  
  Level 1                  17   | .   .   .   48  6   .   .   1   1   .   .   .   .   .   .   .   .   .   .   65  51  .   .   18  .   13  
  Level 2                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   32  10  .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          51   | .   2   .   3   .   .   .   .   10  .   .   1   8   .   .   .   .   .   .   4   2   .   2   3   7   9   
  Investigation            19   | .   .   .   1   .   .   .   .   5   .   .   .   6   .   .   .   .   .   .   2   1   .   .   .   2   2   
  Extermination            11   | .   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   1   .   .   .   1   3   2   
  Reinforcement            18   | .   2   .   2   .   .   .   .   3   .   .   1   .   .   .   .   .   .   .   1   1   .   2   2   2   2   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Miner Redirects       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Haulers Reinforced         3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Acc 
Distress Signals           17   | .   .   .   6   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   1   1   .   .   .   4   2   
Communications Jammed      58   | .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   47  .   .   .   .   .   .   
  Distress Signals         58   | .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   47  .   .   .   .   .   .   
Times Spotted              339  | .   32  5   45  13  .   .   15  23  5   .   6   11  6   .   4   1   .   14  35  14  .   8   23  45  34  
  Peak Tracking Total      17   | .   4   3   5   4   .   .   4   8   5   .   5   2   6   .   4   1   .   5   9   5   .   5   6   17  12  
  Tactical Retreats        44   | .   .   .   2   1   .   .   .   6   .   .   1   .   .   .   1   1   .   2   9   1   .   1   2   11  6   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Acc 
Traps Triggered            12   | .   1   .   .   .   .   .   .   2   .   .   1   2   .   .   .   .   .   .   .   .   .   .   1   3   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 6    | .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Traps Extracted            2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
Most Traps Carried         2    | .   .   .   .   .   .   .   .   2   2   2   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -2  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Acc 
Machines Disabled          14   | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   1   .   1   
  Max in Single Turn       4    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   .   1   
  Garrison Access          5    | .   .   .   .   .   .   .   .   2   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Acc 
Machines Accessed          95   | .   6   .   11  .   1   .   4   15  .   6   .   14  .   3   .   .   4   .   9   7   4   .   2   5   4   
  Terminals                54   | .   5   .   8   .   .   .   4   6   .   4   .   4   .   2   .   .   .   .   7   6   2   .   1   3   2   
  Fabricators              12   | .   .   .   .   .   .   .   .   5   .   .   .   3   .   .   .   .   .   .   2   .   1   .   .   .   1   
  Repair Stations          6    | .   .   .   1   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   1   .   .   1   .   
  Recycling Units          7    | .   1   .   1   .   .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Access          7    | .   .   .   .   .   .   .   .   2   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   1   1   
Total Hacks                258  | .   16  .   37  .   1   .   12  37  .   12  .   33  .   7   .   .   27  .   25  16  11  .   4   11  9   
  Successful               168  | .   5   .   20  .   1   .   6   29  .   7   .   31  .   4   .   .   27  .   17  8   7   .   2   2   2   
  Failed                   90   | .   11  .   17  .   .   .   6   8   .   5   .   2   .   3   .   .   .   .   8   8   4   .   2   9   7   
    Catastrophic           15   | .   5   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   3   3   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   62   | .   10  .   10  .   1   .   4   5   .   3   .   6   .   3   .   .   .   .   7   5   4   .   .   3   1   
  Terminals                137  | .   15  .   24  .   .   .   12  15  .   9   .   11  .   5   .   .   .   .   19  13  3   .   1   6   4   
  Fabricators              40   | .   .   .   .   .   .   .   .   16  .   .   .   9   .   .   .   .   .   .   6   .   6   .   .   .   3   
  Repair Stations          17   | .   .   .   4   .   .   .   .   .   .   2   .   4   .   2   .   .   .   .   .   .   2   .   .   3   .   
  Recycling Units          13   | .   1   .   4   .   .   .   .   2   .   .   .   3   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Scanalyzers              14   | .   .   .   5   .   .   .   .   2   .   .   .   4   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Garrison Access          9    | .   .   .   .   .   .   .   .   2   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   2   2   
Terminal Hacks             88   | .   4   .   11  .   1   .   5   8   .   5   .   7   .   2   .   .   27  .   9   7   1   .   1   .   .   
  Record                   11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   
  Part Schematic           23   | .   1   .   2   .   .   .   .   1   .   3   .   2   .   .   .   .   9   .   3   2   .   .   .   .   .   
  Robot Schematic          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Robot Analysis           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Prototype ID Bank        6    | .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Open Door                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Open DSF                 4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Machine Index            2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              5    | .   1   .   1   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          12   | .   1   .   4   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   2   3   .   .   .   .   .   
  Locate Traps             5    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Disarm Traps             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     3    | .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         6    | .   1   .   2   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           28   | .   .   .   .   .   .   .   .   12  .   .   .   7   .   .   .   .   .   .   4   .   4   .   .   .   1   
  Network Status           3    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Load Schematic           11   | .   .   .   .   .   .   .   .   5   .   .   .   3   .   .   .   .   .   .   1   .   2   .   .   .   .   
  Build                    14   | .   .   .   .   .   .   .   .   6   .   .   .   3   .   .   .   .   .   .   2   .   2   .   .   .   1   
Repair Station Hacks       13   | .   .   .   3   .   .   .   .   .   .   1   .   3   .   2   .   .   .   .   .   .   2   .   .   2   .   
  Scan Component           8    | .   .   .   2   .   .   .   .   .   .   1   .   2   .   1   .   .   .   .   .   .   1   .   .   1   .   
  Repair                   5    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   1   .   
Recycling Unit Hacks       8    | .   .   .   2   .   .   .   .   2   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      7    | .   .   .   2   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   
Scanalyzer                 11   | .   .   .   4   .   .   .   .   2   .   .   .   4   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Insert Component         6    | .   .   .   2   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Analyze                  5    | .   .   .   2   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      5    | .   .   .   .   .   .   .   .   2   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              5    | .   .   .   .   .   .   .   .   2   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         15   | .   1   .   .   .   .   .   1   3   .   .   .   5   .   .   .   .   .   .   4   .   .   .   .   .   1   
  Terminals                7    | .   1   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Operators              2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              8    | .   .   .   .   .   .   .   .   3   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   1   
    Prioritize             8    | .   .   .   .   .   .   .   .   3   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   1   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         76   | .   6   .   11  .   .   .   3   12  .   5   .   11  .   3   .   .   .   .   7   6   3   .   1   4   4   
  Full Trace Events        18   | .   .   .   1   .   .   .   .   5   .   .   .   6   .   .   .   .   .   .   2   1   .   .   .   1   2   
  Feedback Events          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Robots Built             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   74   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   74  
  Total Robot Build Rating 18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  
Part Schematics Acquired   28   | .   1   .   4   .   .   .   .   2   .   3   .   4   .   .   .   .   9   .   3   2   .   .   .   .   .   
  Parts Built              16   | .   .   .   .   .   .   .   .   7   .   .   .   5   .   .   .   .   .   .   2   .   2   .   .   .   .   
    Authchips              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Time                   621  | .   .   .   .   .   .   .   .   272 .   .   .   132 .   .   .   .   .   .   111 .   106 .   .   .   .   
  Total Part Build Rating  78   | .   .   .   .   .   .   .   .   24  .   .   .   30  .   .   .   .   .   .   12  .   12  .   .   .   .   
Parts Repaired             5    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   1   .   
  Time                     272  | .   .   .   44  .   .   .   .   .   .   .   .   39  .   56  .   .   .   .   .   .   38  .   .   95  .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     6    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   3   .   .   .   .   .   
Parts Scanalyzed           6    | .   .   .   2   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Part Schematics Acquired 5    | .   .   .   2   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -2  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              3    | .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               3    | .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        3    | .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_fabricator          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_recycling           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -2  -1  
--------                   Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Acc 
Total Allies               14   | .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   8   .   .   .   .   2   
  Largest Group            6    | .   .   1   1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   6   .   .   .   .   2   
  Highest-Rated Group      151  | .   .   31  31  31  .   .   .   .   .   .   .   10  .   .   .   .   .   96  .   151 .   .   .   .   138 
  Highest-Rated Ally       96   | .   .   31  31  31  .   .   .   .   .   .   .   10  .   .   .   .   .   96  .   39  .   .   .   .   69  
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               79   | .   .   6   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   18  .   46  .   .   .   .   7   
  Total Damage             2095 | .   .   81  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   762 .   992 .   .   .   .   260 
  Kills                    13   | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   7   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Acc 
Robot Analysis Total       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Derelict Logs Recovered    7    | .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -3   -2   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  DSF  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Fac  DSF  Res  Res  Acc  
Turns Passed               13919 | 69   982  244  1946 708  347  146  860  938  74   459  100  1151 68   129  104  165  53   364  986  686  459  159  717  1116 889  
Spaces Moved               12387 | 45   502  147  953  398  216  84   356  1463 121  634  190  1935 134  183  163  252  92   459  1104 511  277  75   473  708  912  
  Core                     937   | 17   .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    88   54   .    .    .    1    766  
  Treads                   2923  | 28   502  147  953  398  216  84   356  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    147  92   
  Legs                     1505  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    457  277  75   420  262  14   
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    4585  | .    .    .    .    .    .    .    .    .    .    .    .    1935 134  183  163  252  92   459  1016 .    .    .    53   298  .    
  Flight                   2437  | .    .    .    .    .    .    .    .    1452 121  634  190  .    .    .    .    .    .    .    .    .    .    .    .    .    40   
  Fastest Speed            20    | 50   160  160  160  160  160  160  160  26   20   26   20   38   38   38   38   53   53   53   46   50   120  95   48   33   50   
  Average Speed            84    | 122  160  160  160  160  160  160  188  35   51   67   23   38   38   38   50   53   53   60   57   113  120  105  96   107  77   
  Slowest Speed            360   | 160  160  160  160  160  160  160  250  150  94   94   26   95   38   38   53   53   53   128  290  190  120  183  110  360  250  
  Overloaded Moves         159   | .    .    .    .    .    .    .    .    .    19   .    125  .    .    .    .    .    .    .    15   .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            9     | .    .    .    .    .    .    .    .    8    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       43    | 4    71   28   83   92   62   26   42   34   86   16   85   42   71   5    42   47   69   50   24   48   6    46   14   22   23   
  Regions Visited          25
    Branch Regions         9
  Pre-discovered Areas     7     | .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    
  Known Exits Taken        4     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    1    .    .    1    .    
  Unknown Exits Taken      15    | 1    1    1    1    1    1    1    1    .    .    .    .    .    .    .    1    1    1    1    1    1    .    .    1    .    .    
Scrap Searched             8     | .    .    1    .    1    .    1    .    .    .    .    .    .    .    .    .    3    .    2    .    .    .    .    .    .    .    
Spaces Dug                 184   | .    .    .    .    26   .    .    .    28   .    4    11   58   .    .    2    3    .    8    29   .    .    .    .    3    12   
Terrain Destroyed          335   | .    .    .    .    33   .    .    40   28   .    4    11   58   .    .    2    3    .    8    100  .    .    .    3    13   32   
  Melee                    138   | .    .    .    .    .    .    .    .    28   .    4    11   58   .    .    .    3    .    8    26   .    .    .    .    .    .    
  Projectile               36    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    13   20   
  AOE                      161   | .    .    .    .    33   .    .    40   .    .    .    .    .    .    .    2    .    .    .    74   .    .    .    .    .    12   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -3   -2   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  DSF  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Fac  DSF  Res  Res  Acc  
Total                      14891 | 56   612  150  1241 433  218  96   476  1821 132  653  222  2192 150  240  172  271  95   515  1332 594  402  121  662  994  1041 
  Wait                     1134  | .    26   .    127  5    .    11   40   242  9    9    9    108  .    54   .    13   .    18   106  14   108  .    48   154  33   
  Move                     12346 | 44   501  146  952  397  215  83   355  1447 118  633  189  1935 133  182  162  251  91   458  1103 510  276  74   472  707  912  
  Hop                      9     | .    .    .    .    .    .    .    .    8    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  157   | 6    18   .    20   1    1    1    4    11   2    1    4    19   5    1    .    .    .    3    13   10   7    4    16   6    4    
  Fast Attach              123   | 6    4    .    3    .    .    .    6    13   .    1    .    3    2    .    .    1    2    1    2    12   3    5    16   24   19   
  Attach                   89    | .    .    .    7    1    1    .    5    13   .    .    3    4    2    .    .    .    .    3    12   1    5    .    13   6    13   
  Detach                   28    | .    .    .    2    .    .    .    2    6    .    .    .    1    .    .    .    .    .    1    .    .    .    1    4    3    8    
  Swap                     77    | .    2    .    10   4    .    .    4    3    .    1    3    12   3    1    3    .    .    9    9    2    1    4    4    2    .    
  Drop                     176   | .    14   .    26   1    1    1    7    18   2    2    1    19   5    1    .    .    2    2    15   5    2    12   22   7    11   
  Fire                     394   | .    46   4    90   22   .    .    29   .    .    .    .    .    .    .    3    .    .    12   7    14   .    19   62   53   33   
  Melee                    249   | .    .    .    .    .    .    .    14   39   .    6    13   91   .    1    4    6    .    8    65   2    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     38    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    5    32   .    
  Crush                    19    | .    1    .    4    2    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Escape Stasis            24    | .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Rewire                   24    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    .    .    
  Trap                     4     | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-10/Mines
-9/Materials (discovered 2 exits: *Mat / [*Min])
-9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio])
-9/Exiles
-8/Mines
-8/Materials
-7/Factory (discovered 2 exits: [*Low x2])
-7/Waste
-7/Factory (discovered 3 exits: *Fac / [*Low] / DSF)
-7/DSF
-6/Factory (discovered 4 exits: *Fac x2 / Low x2)
-6/Waste
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 2 exits: [*Upp] / *Ext)
-5/Extension
-4/Factory
-4/DSF
-3/Research
-2/Research
-1/Access

 History 
---------
  Turn | Location           | Event
    13 | -11/Scrapyard      | Discovered new exit (range 16)
    70 | -11/Scrapyard      | Entered Materials
   317 | -10/Materials      | Build established: Mutant
   368 | -10/Materials      | Discovered new exit (range 13)
   814 | -10/Materials      | Discovered new exit (range 13)
  1052 | -10/Materials      | Entered Mines
  1055 | -10/Mines          | Received a Mining Laser from a helpful Derelict
  1223 | -10/Mines          | Discovered new exit (range 11)
  1296 | -10/Mines          | Entered Materials
  1296 | -9/Materials       | Accompanied by 1 ally
  1296 | -9/Materials       | Evolved 2 slots: Utility x2
  1621 | -9/Materials       | Discovered new exit (range 7)
  2301 | -9/Materials       | Repaired Broken Autogun
  2833 | -9/Materials       | Discovered new exit (range 13)
  3242 | -9/Materials       | Entered Mines
  3243 | -9/Mines           | Assembled infested the area
  3248 | -9/Mines           | Escorted by a lone wolf Derelict
  3268 | -9/Mines           | Learned location of Storage (-8)
  3276 | -9/Mines           | Discovered new exit (range 9)
  3283 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  3469 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  3634 | -9/Mines           | Discovered new exit (range 9)
  3647 | -9/Mines           | Learned location of Zion (-7)
  3791 | -9/Mines           | Learned Materials garrison access intel
  3843 | -9/Mines           | Core integrity fell below 50%
  3876 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  3943 | -9/Mines           | Discovered new exit (range 5)
  3950 | -9/Mines           | Entered Exiles
  3989 | -9/Exiles          | Met 8R-AWN
  4016 | -9/Exiles          | Met EX-HEX
  4062 | -9/Exiles          | Met EX-BIN
  4085 | -9/Exiles          | Aligned with FarCom system
  4086 | -9/Exiles          | Given EX-Vault access code
  4125 | -9/Exiles          | Opened EX-Vault
  4136 | -9/Exiles          | Found Cloak of Protection
  4169 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  4212 | -9/Exiles          | Met EX-DEC
  4284 | -9/Exiles          | Discovered new exit (range 10)
  4297 | -9/Exiles          | Left Exiles lab with Cloak of Protection
  4297 | -9/Exiles          | Entered Mines
  4417 | -8/Mines           | Discovered new exit (range 7)
  4443 | -8/Mines           | Entered Materials
  4443 | -8/Materials       | Evolved 2 slots: Utility x2
  4444 | -8/Materials       | Loaded intel: 1 garrison access location
  5267 | -8/Materials       | Discovered new exit (range 15)
  5303 | -8/Materials       | Entered Factory
  5303 | -7/Factory         | Evolved 2 slots: Propulsion x2
  5421 | -7/Factory         | Hacking Suite fried by hacking feedback
  5476 | -7/Factory         | Lost 4 parts (1p3u)
  5520 | -7/Factory         | Fabricated Imp. Flight Unit?
  5589 | -7/Factory         | Build established: Hacker-Mutant
  5678 | -7/Factory         | Discovered new exit (range 5)
  5756 | -7/Factory         | Fabricated Hacking Suite (x1)
  6103 | -7/Factory         | Fabricated Imp. Trap Scanner (x2)
  6106 | -7/Factory         | Fabricated Hacking Suite?
  6147 | -7/Factory         | Fabricated Hacking Suite?
  6152 | -7/Factory         | Fabricated Hacking Suite (x1)
  6160 | -7/Factory         | Discovered new exit (range 8)
  6203 | -7/Factory         | Build established: Hacker-Sprinter
  6241 | -7/Factory         | Manually triggered Chute Trap
  6241 | -7/Factory         | Sucked down chute
  6241 | -7/Factory         | Entered Waste
  6245 | -7/Waste           | Found Broken Imp. Powered Armor
  6251 | -7/Waste           | Spotted C-40 Crusher
  6256 | -7/Waste           | EMP discharged
  6269 | -7/Waste           | Crushed by Compactor (1 part destroyed)
  6277 | -7/Waste           | Spotted C-40 Crusher
  6286 | -7/Waste           | Spotted C-40 Crusher
  6292 | -7/Waste           | Spotted C-40 Crusher
  6294 | -7/Waste           | Spotted C-40 Crusher
  6303 | -7/Waste           | Discovered new exit (range 14)
  6315 | -7/Waste           | Entered Factory
  6397 | -7/Factory         | Discovered new exit (range 15)
  6598 | -7/Factory         | Build established: Hacker-Mutant
  6712 | -7/Factory         | Discovered new exit (range 14)
  6774 | -7/Factory         | Identified exit to DSF
  6774 | -7/Factory         | Entered DSF
  6804 | -7/DSF             | Additional patrols routed to DSF
  6830 | -7/DSF             | Crushed by falling debris
  6830 | -7/DSF             | System corruption reached 10%
  6861 | -7/DSF             | Lost 3 parts (1n1u1w)
  6868 | -7/DSF             | Discovered new exit (range 16)
  6874 | -7/DSF             | Entered Factory
  6874 | -6/Factory         | Evolved 2 slots: Power x1, Utility x1
  7017 | -6/Factory         | Identified exit to Lower Caves
  7387 | -6/Factory         | Fabricated Cmb. Gravmag System?
  7396 | -6/Factory         | Fabricated Imp. Powered Armor?
  7408 | -6/Factory         | Discovered new exit (range 13)
  7411 | -6/Factory         | Fabricated Cmb. Gravmag System?
  7501 | -6/Factory         | Repaired Broken Imp. Powered Armor
  7900 | -6/Factory         | Discovered new exit (range 4)
  8017 | -6/Factory         | Spotted B-75 Beast
  8025 | -6/Factory         | Manually triggered Chute Trap
  8025 | -6/Factory         | Sucked down chute
  8025 | -6/Factory         | Entered Waste
  8041 | -6/Waste           | Spotted C-40 Crusher
  8049 | -6/Waste           | Spotted C-40 Crusher
  8060 | -6/Waste           | Spotted C-40 Crusher
  8062 | -6/Waste           | Found Prototype Launcher
  8062 | -6/Waste           | Identified Tesla Bomb Launcher
  8064 | -6/Waste           | Spotted C-40 Crusher
  8067 | -6/Waste           | Spotted C-40 Crusher
  8089 | -6/Waste           | Discovered new exit (range 12)
  8089 | -6/Waste           | Spotted C-40 Crusher
  8093 | -6/Waste           | Entered Factory
  8211 | -6/Factory         | Repaired Broken Tesla Bomb Launcher?
  8222 | -6/Factory         | Entered Lower Caves
  8322 | -6/Lower Caves     | Discovered new exit (range 9)
  8326 | -6/Lower Caves     | Entered another Lower Caves area
  8334 | -6/Lower Caves     | Learned location of Extension (-5)
  8402 | -6/Lower Caves     | Learned Factory trap positions
  8487 | -6/Lower Caves     | Discovered new exit (range 8)
  8491 | -6/Lower Caves     | Entered Data Miner
  8492 | -6/Data Miner      | Discovered new exit (range 6)
  8503 | -6/Data Miner      | Met Data Miner
  8512 | -6/Data Miner      | Learned location of Section 7 (-2)
  8512 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
  8522 | -6/Data Miner      | Received God Mode back door access code from Data Miner
  8544 | -6/Data Miner      | Entered Proximity Caves
  8621 | -5/Proximity Caves | Spotted B-75 Beast
  8624 | -5/Proximity Caves | Escorted by Enhanced Grunt
  8625 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  8720 | -5/Proximity Caves | System corruption reached 10%
  8874 | -5/Proximity Caves | Discovered new exit (range 13)
  8908 | -5/Proximity Caves | Entered Factory
  8908 | -5/Factory         | Evolved 2 slots: Utility x2
  8909 | -5/Factory         | Loaded intel: 87 trap records
  8980 | -5/Factory         | Identified exit to DSF
  9206 | -5/Factory         | Build established: Hacker-Ninja
  9309 | -5/Factory         | Discovered new exit (range 8)
  9554 | -5/Factory         | Build established: Hacker-Mutant
  9579 | -5/Factory         | Discovered new exit (range 15)
  9619 | -5/Factory         | Fabricated Cmb. Gravmag System?
  9733 | -5/Factory         | Lost 4 parts (2n1u1w)
  9773 | -5/Factory         | Lost 3 parts (1p2n)
  9815 | -5/Factory         | Core integrity fell below 50%
  9839 | -5/Factory         | Lost 4 parts (1p1u2w)
  9894 | -5/Factory         | Entered Extension
 10034 | -5/Extension       | Rescued a captive Derelict
 10035 | -5/Extension       | Rescued a captive Derelict
 10294 | -5/Extension       | Disrupted transfer network
 10336 | -5/Extension       | Incoming investigation squad redirected
 10526 | -5/Extension       | Build established: Scavenger-Mutant
 10550 | -5/Extension       | Spotted B-75 Beast
 10557 | -5/Extension       | Spotted B-75 Beast
 10564 | -5/Extension       | Core integrity fell below 20%
 10576 | -5/Extension       | Discovered new exit (range 3)
 10580 | -5/Extension       | Entered Factory
 10580 | -4/Factory         | Evolved 2 slots: Propulsion x2
 10610 | -4/Factory         | Lost 3 parts (2n1u)
 10653 | -4/Factory         | Fabricated Imp. Powered Armor (x1)
 10875 | -4/Factory         | Build established: Hacker-Mutant
 10962 | -4/Factory         | Fabricated Imp. Powered Armor (x1)
 11018 | -4/Factory         | Repaired Carbon-fiber Leg
 11037 | -4/Factory         | Identified exit to DSF
 11039 | -4/Factory         | Entered DSF
 11076 | -4/DSF             | Additional patrols routed to DSF
 11144 | -4/DSF             | Discovered new exit (range 12)
 11198 | -4/DSF             | Entered Research
 11198 | -3/Research        | Evolved 2 slots: Utility x2
 11347 | -3/Research        | Lost 4 parts (1p2u1w)
 11439 | -3/Research        | Found Prototype Slashing Weapon
 11440 | -3/Research        | Identified Vibroblade
 11795 | -3/Research        | System corruption reached 10%
 11826 | -3/Research        | System corruption reached 30%
 11828 | -3/Research        | Lost 6 parts (1p3n2u)
 11910 | -3/Research        | Discovered new exit (range 9)
 11915 | -3/Research        | Entered another Research area
 11915 | -2/Research        | Evolved 2 slots: Utility x2
 12193 | -2/Research        | Repaired Broken Cmb. Antigrav System
 12275 | -2/Research        | System corruption reached 10%
 12299 | -2/Research        | Lost 7 parts (5n2u)
 12798 | -2/Research        | Spotted B-90 Cyclops
 12829 | -2/Research        | Lost 5 parts (1p4u)
 12921 | -2/Research        | Lost 7 parts (1p5u1w)
 13029 | -2/Research        | Discovered new exit (range 4)
 13031 | -2/Research        | Identified exit to Access
 13031 | -2/Research        | Entered Access
 13031 | -1/Access          | Evolved 2 slots: Weapon x2
 13062 | -1/Access          | Lost 5 parts (5n)
 13381 | -1/Access          | Fabricated H-88 Terminator?
 13528 | -1/Access          | Spotted B-99 Colossus
 13630 | -1/Access          | Garrison activated, responded to threat
 13739 | -1/Access          | System corruption reached 10%
 13784 | -1/Access          | Lost 3 parts (1u2w)
 13882 | -1/Access          | Core integrity fell below 50%
 13885 | -1/Access          | Core integrity fell below 20%
 13916 | -1/Access          | Lost 11 parts (4n6u1w)
 13920 | -1/Access          | Destroyed by H-88 Terminator with KE Penetrator

 Last Messages 
---------------
13881_ Penetrated by Slug. <x4>
13882_ O-32 Director destroyed.
13882_ Slug penetrates H-88 Terminator.
13882_ U-05 Engineer builds a Wall.
13884_ Slug penetrates Wall.
13884_ U-05 Engineer lays Concrete.
13884_ Penetrated by Slug. <x2>
13885_ Slug penetrates Wall. <x2>
13885_ Penetrated by Slug.
13885_ Authchip [Propulsion] destroyed.
13885_ Slug penetrates Wall. <x*>
13903_ Acquired Centrium Leg.
13907_ System corrupted: Substantial component data lost.
13909_ Connecting with Terminal...
13909_ ALERT: Suspicious activity at Terminal A012. Dispatching
  Investigation squad.
13916_ Terminal disabled.
13917_ Slug penetrates Wall.
13918_ Penetrated by Slug. <x2>
13919_ Slug penetrates Wall. <x2>

 Map 
-----
+----------------------------------------------------+
| ????????????????????????#!        #           #  " |
| ????????????????????????#      [  #           /  " |
| ????????????????????????#/###"#####           #    |
| ????????????????????????# #???! ###/###+      #    |
| ??????????????????#?????# #??!! #          ## #    |
| ?????????????????##  ???# #??!  #          #?+#### |
| ?????????????????#    ### ##    #"         #?????? |
| ?????????????????# "T      #    #""        #?????? |
| ?????????????????# ""      +    #""     !  #?????? |
| ?????????????????#    #### #    #""        #?????? |
| ?????????????????## #????# #    #""        #?????? |
| ??????????????????#??????#h#?   #"T        #?????? |
| ?????????????????????????# #?####""        #?????? |
| ?????????????????????????# #????#""        #?????? |
| ?????????????????????????# #????#""        #?????? |
| ?????????????????????????# #????#""  !     #?????? |
| ?????????????????????????# #????#"         #?????? |
| ????????????????????????## ##????          #?????? |
| ????????????????????????#   #????          #?????? |
| ?????????o??????????????+   #???############?????? |
| ????????????????s?ss?s??#hh #????????????????????? |
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| ????????????????????????#hh      #???????????????? |
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| ????????????????????????#@ """   #???????????????? |
| ????????????????????????#  "T    #???????????????? |
| ????????????????????????#   ""   #???????????????? |
| ????????????????????????#   p"  *#???????????????? |
| ??????????g?????????????#        #???????????????? |
| ????????????????????????#    p   #???????????????? |
| ??????????w?????????????##########???????????????? |
| ?????????????????????????????????????????????????? |
| ????????????????????????????????????????????###### |
| ??????????gg????????????????????????????????#      |
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| ????????????????????????????????????????????#    " |
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| ?????????????????????????????????????????????? """ |
| ????????????????????????????????????????????????"" |
| ??????????????????????????????????????????????   " |
| ???????????????????????????????????????????????  " |
| ??????????????????????????????????????????????     |
| ?????????????????????????????????????????????      |
| ????????????????????????????????????????????#  ""Y |
| ????????????????????????????????????????????#  """ |
| ?????????????????????????????????????????????##### |
| ?????????????????????????????????????????????# [!  |
| ?????????????????????????????????????????????# [!  |
| ?????????????????????????????????????????????# [!  |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           80
Coolant Potential          120
Energy Generation          45
Energy Capacity            440
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Range         24
Terrain Scan Density       210
ECM Strength               1
Jamming Range              12
Cloak Strength             5
Additional Mass Support    9
Corruption Block           2
Armor Coverage             1600
Weapon Shielding           66
Weapon Cycling             20
Phase Shifting             15
Evasion (%)                70
Targeting Accuracy         5
Target Analysis            8
Core Analysis              6
Armor Integrity Analysis   40
Recoil Reduction           6
Kinecelleration            30
Salvage Targeting          3
Offensive Hacking          42
Defensive Hacking          24
Authchip Count             7
Trap Extractor Capacity    4

 Item Schematics 
-----------------
              Lrg. Storage Unit | -10/Materials | Hacked
                  Hacking Suite | -9/Materials  | Scanalyzed
               Imp. Flight Unit | -9/Materials  | Scanalyzed
             Structural Scanner | -9/Materials  | Hacked
      Transport Network Coupler | -9/Materials  | Hacked
                    Imp. Airjet | -7/Factory    | Scanalyzed
               Hyp. Gauss Rifle | -7/Factory    | Hacked
                   Focal Shield | -7/Factory    | Hacked
             Imp. Weapon Cycler | -7/Factory    | Hacked
 Imp. System Restoration Module | -7/Factory    | Hacked
            Cmb. Gravmag System | -6/Factory    | Hacked
                   Fission Core | -6/Factory    | Hacked
             Imp. Powered Armor | -6/Factory    | Scanalyzed
  Imp. Armor Integrity Analyzer | -6/Factory    | Scanalyzed
               Combat Drone Bay | -6/Data Miner | Free
      Lgt. Regenerative Plating | -6/Data Miner | Free
    Cld. Nuclear Pulse Thruster | -6/Data Miner | Free
             Prc. Energy Filter | -6/Data Miner | Free
                      Ionic Axe | -6/Data Miner | Free
              Imp. Heavy Treads | -6/Data Miner | Free
           Adv. Power Amplifier | -6/Data Miner | Free
                    HERF Cannon | -6/Data Miner | Free
             Imp. Phase Shifter | -6/Data Miner | Free
        Lgt. Antimatter Reactor | -5/Factory    | Hacked
  Imp. Component Analysis Suite | -5/Factory    | Hacked
        Mic. Antimatter Reactor | -5/Factory    | Hacked
          Lgt. Particle Reactor | -5/Extension  | Hacked
                    Force Lance | -5/Extension  | Hacked

 Robot Schematics 
------------------
 R-10 Processor | -6/Data Miner | Free
   B-60 Warrior | -6/Data Miner | Free
    H-66 Slayer | -6/Data Miner | Free
 M-22 Extractor | -6/Data Miner | Free

 Fabricated
------------
    Imp. Flight Unit | x1 | -7/Factory 
       Hacking Suite | x1 | -7/Factory 
   Imp. Trap Scanner | x2 | -7/Factory | Preloaded
       Hacking Suite | x1 | -7/Factory 
       Hacking Suite | x1 | -7/Factory 
       Hacking Suite | x1 | -7/Factory 
 Cmb. Gravmag System | x2 | -6/Factory 
  Imp. Powered Armor | x1 | -6/Factory 
 Cmb. Gravmag System | x2 | -6/Factory 
 Cmb. Gravmag System | x2 | -5/Factory 
  Imp. Powered Armor | x1 | -4/Factory | Authchip
  Imp. Powered Armor | x1 | -4/Factory | Authchip
     H-88 Terminator | x2 | -1/Access  | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ExperimentalMachineSword
  Manual?         0
Play Time         02:37:33
  Cumulative      295.8 hours
  Start           2022.03.30 @ 01:19:31
  End             2022.03.31 @ 21:44:33
Sessions          10
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          328
  Rogue           328
  Adventurer      0
  Explorer        0
Win Type          -
  Total           15
  Types           10/1/2/2/0/0/0/0/0
Lore%             86
Gallery%          81
Achievement%      73
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d90932d7-7ac4-4424-b680-6b42315d8388