Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 21:27:49 Player: BatSpy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (255) 255 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1285 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Transport Network Coupler Power Shielding > --- WEAPON (2) ------- Mace > --- INVENTORY (5) ---- Sensor Array Signal Interpreter Power Shielding Weapon Shielding Mace Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Transport Network Coupler Power Shielding > --- WEAPON ----------- Small Laser Mace > --- INVENTORY -------- Ion Engine Light Ion Engine Power Shielding Medium Laser Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Power Shielding Processor Transport Network Coupler Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 15 | 5 4 6 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight 1 | . . 1 Utility 4 | . 3 1 Device . | . . . Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 4 | . . 4 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 3 | 1 3 4 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . . 3 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 79 | . 78 79 Engine 14 | . 14 15 Wheel 25 | . 28 22 Processor 6 | . 2 11 Protection 7 | . 5 11 Energy Gun 19 | . 28 10 Impact Weapon 4 | . . 8 Peak Build Rating 12 | 5 7 12 Average Rating 6 | 3 5 9 On Entrance 4 | . 5 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 17 | 8 8 17 Greatest Support 42 | 26 26 42 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 5 5 Average Carried 3 | 1 3 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 2 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 350 | 216 44 90 Remotely . | . . . Salvage Created 400 | . 72 328 Parts 16 | . 5 11 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 3 7 Melee 2 | . . 2 Guns 3 | . 3 . Classes Destroyed 6 | . 2 4 Hauler 1 | . . 1 Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 7 | . 3 4 Sentry 3 | . . 3 Best Kill Streak 7 | . 3 7 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 113 | . 13 100 Missed 28 | . 3 25 Hits 85 | . 10 75 Projectile 85 | . 10 75 Damage Taken 881 | . 73 808 Core 416 | . 15 401 Absorbed by Shields . | . . . Redirected to Shielding 45 | . . 45 Core Remaining (%) 97 | 100 94 . Volleys Fired 19 | . 17 2 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 38 | . 34 4 Gun 38 | . 34 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 38 | . 34 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | . 4 2 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | . 11 29 Core Hits 10 | . 5 5 Critical Kills . | . . . Critical Parts Destroyed 4 | . . 4 Critical Strikes 6 | . . 6 Burn 1 | . . 1 Smash 5 | . . 5 Melee Attacks 39 | . . 39 Impact 39 | . . 39 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 889 | . 140 749 Guns 175 | . 140 35 Cannons . | . . . Explosions . | . . . Melee 714 | . . 714 Ramming . | . . . Kinetic . | . . . Thermal 175 | . 140 35 Explosive . | . . . Electromagnetic . | . . . Impact 714 | . . 714 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 149 | . . 149 Projectiles . | . . . Explosions . | . . . Melee 149 | . . 149 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 230 | . 230 78 Average Temperature 82 | . 89 37 Received Heat Transfer 144 | . . 144 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 5 | . . 5 Combat Hostiles 5 | . . 5 Parts Fried 6 | . . 6 Impact Corruptions 11 | . . 11 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 533 | . 372 161 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 130 | . 64 130 Initial . | . . . Average 20 | . 19 25 Influence Increases 332 | . 84 248 Destroy 0b10 Robot/C 200 | . 60 140 Destroy 0b10 Robot/NC 20 | . 5 15 Destroy Leader 54 | . 12 42 Successful Hack 28 | . 7 21 Disable Machine 15 | . . 15 Lose Combat Pursuer 15 | . . 15 Influence Decreases 222 | . 84 138 Time Decay 172 | . 84 88 Lost Part 50 | . . 50 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 9 15 Peak Tracking Total 8 | . 3 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 3 4 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 6 8 Successful 7 | . 3 4 Failed 7 | . 3 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 6 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 3 4 Record 1 | . . 1 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . 1 . Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 7 | . 3 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 208 | . . 208 T.N.C. 208 | . . 208 Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 574 | 47 263 264 Spaces Moved 398 | 37 223 138 Core 25 | 3 . 22 Treads . | . . . Legs . | . . . Wheels 371 | 34 223 114 Hover . | . . . Flight 2 | . . 2 Fastest Speed 40 | 50 90 40 Average Speed 88 | 86 90 85 Slowest Speed 93 | 90 90 93 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 49 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 514 | 51 250 213 Wait 18 | 3 2 13 Move 396 | 36 222 138 Hop . | . . . Pick Up 18 | 7 4 7 Fast Attach 3 | . 2 1 Attach 9 | 5 1 3 Detach . | . . . Swap 6 | . 1 5 Drop 6 | . 1 5 Fire 19 | . 17 2 Melee 39 | . . 39 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 4) 274 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 534 | -9/Materials | Core integrity fell below 50% 540 | -9/Materials | Lost 6 parts (2p3n1w) 557 | -9/Materials | Core integrity fell below 20% 575 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00539_ S-10 Pest destroyed. 00546_ Acquired Flight Unit. Flying robots can pass through spaces occupied by others, even hostile robots. 00548_ Destroyed Flight Unit. 00548_ S-10 Pest system corrupted by crushing effect. 00549_ S-10 Pest system terminally corrupted. 00549_ Lgt. Ion Engine fried. 00550_ Acquired 9 matter. 00559_ Destroyed Flight Unit. 00559_ S-10 Pest system corrupted by crushing effect. 00560_ R-06 Scavenger collects Lgt. Ion Engine. 00561_ S-10 Pest misfires. 00562_ S-10 Pest destroyed. 00564_ Acquired 11 matter. 00573_ Flight Unit destroyed. 00574_ R-06 Scavenger collects Corrupted Lgt. Assault Rifle. 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