Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.09 @ 18:43:34 // Halloween2020/ForbiddenLore Player: STB Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1731) 1731 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3646 Bonus ------- None Cogmind --------- Core Integrity 538/550 Matter 280/300 Energy 430/430 System Corruption 0% Temperature Cool (183) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (12) --- Improved Ion Engine Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Hacking Suite Heavy EM Pulse Gun Particle Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Core Shielding Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Particle Gun > --- INVENTORY -------- Improved Ion Engine Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Hacking Suite Particle Gun Particle Gun Heavy Assault Rifle High-powered Shotgun [Rating: 17] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 56 | 6 9 37 4 Power 7 | 1 . 6 . Engine 7 | 1 . 6 . Core . | . . . . Reactor . | . . . . Propulsion 22 | 2 4 16 . Treads 20 | 2 2 16 . Leg . | . . . . Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 2 | . . 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 20 | 2 3 13 2 Energy Gun 13 | 1 2 9 1 Energy Cannon . | . . . . Ballistic Gun 7 | 1 1 4 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 1 | . . 1 . Average Slot Usage (%) 98 | . 97 99 100 Engine 19 | . 14 21 18 Treads 31 | . 28 32 27 Device 7 | . . 10 9 Storage 11 | . 14 11 9 Protection 4 | . 11 . 18 Energy Gun 14 | . 18 12 13 Ballistic Gun 9 | . 9 9 4 Naked Turns . | . . . . Heaviest Build 63 | 13 42 59 63 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 11 | 5 10 12 12 Most Carried 12 | 4 8 12 9 Average Carried 7 | . 5 9 8 Final Capacity 12 | 6 12 12 12 Final Carried 10 | . 8 10 8 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1185 | 158 274 701 52 Remotely . | . . . . Salvage Created 2338 | . 320 1816 202 Parts 136 | . 19 109 8 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 46 | . 8 35 3 Guns 45 | . 8 34 3 Classes Destroyed 10 | . 3 7 . Builder 2 | . . 2 . Hauler 2 | . . 1 1 Recycler 2 | . . 2 . Operator 3 | . . 3 . Watcher 8 | . 3 5 . Swarmer 10 | . 3 7 . Grunt 23 | . 5 15 3 Brawler 2 | . . 2 . Duelist 1 | . . 1 . Sentry 10 | . . 10 . Best Kill Streak 5 | . 4 5 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2047 | . 243 1623 181 Core 223 | . 41 170 12 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 83 57 . Volleys Fired 155 | . 35 111 9 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 90 Shots Fired 306 | . 69 220 17 Gun 306 | . 69 220 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 156 | . 29 119 8 Thermal 92 | . 31 53 8 Explosive . | . . . . Electromagnetic 58 | . 9 48 1 Robot Hit Streak 23 | . 7 23 19 Robot Miss Streak 3 | . 3 2 1 Penetration Max . | . . . . Secondary Targets 11 | . 3 8 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 242 | . 44 182 16 Core Hits 95 | . 18 69 8 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3528 | . 567 2700 261 Guns 3388 | . 535 2592 261 Cannons . | . . . . Explosions 73 | . 21 52 . Melee . | . . . . Ramming 67 | . 11 56 . Kinetic 1743 | . 213 1403 127 Thermal 1093 | . 285 695 113 Explosive . | . . . . Electromagnetic 625 | . 58 546 21 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 26 | . 3 23 . Message Errors 9 | . 2 7 . Heat Flow Errors 3 | . . 3 . Energy Discharges 8 | . . 8 . Data Loss (minor) 3 | . 1 2 . Targeting Errors 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions . | . . . . Melee 2 | . . 2 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | . 2 4 . Targets Rammed 7 | . 2 5 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 340 | . 102 258 340 Average Temperature 41 | . 23 29 186 Received Heat Transfer 996 | . 120 759 117 Effects 2 | . . 1 1 Energy Bleed 1 | . . 1 . Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 2 | . 1 1 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2838 | . 827 1752 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 247 | . 108 247 77 Initial . | . . . . Average 63 | . 36 80 12 Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 97 100 Level 1 1 | . . 2 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 5 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . . 4 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 19 52 5 Peak Tracking Total 6 | . 4 6 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 11 | . 5 5 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals . | . . . . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 4 11 . Successful 13 | . 4 9 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 15 | . 4 11 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 13 | . 4 9 . Scan Component 8 | . 3 5 . Repair 5 | . 1 4 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 3 | . 1 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 1 4 . Time 123 | . 26 97 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4894 | 87 1600 3100 107 Spaces Moved 2590 | 57 839 1653 41 Core 14 | 14 . . . Treads 2576 | 43 839 1653 41 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 180 Average Speed 164 | 132 174 160 180 Slowest Speed 180 | 160 180 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 5 99 82 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . 8 . . Melee . | . . . . Projectile . | . . . . AOE 8 | . 8 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2914 | 68 908 1882 56 Wait . | . . . . Move 2587 | 56 838 1652 41 Hop . | . . . . Pick Up 68 | 6 17 44 1 Fast Attach . | . . . . Attach 17 | 6 1 8 2 Detach . | . . . . Swap 39 | . 8 29 2 Drop 41 | . 7 33 1 Fire 155 | . 35 111 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . 2 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 9) 806 | -10/Materials | Repaired Med. Laser 876 | -10/Materials | Discovered new exit (range 16) 1370 | -10/Materials | Discovered new exit (range 16) 1688 | -10/Materials | Entered another Materials area 1688 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2072 | -9/Materials | Build established: Scavenger-Mutant 2579 | -9/Materials | Discovered new exit (range 16) 2963 | -9/Materials | Repaired Lgt. Treads 3150 | -9/Materials | Discovered new exit (range 11) 4246 | -9/Materials | Discovered new exit (range 15) 4356 | -9/Materials | Repaired Heat Sink 4390 | -9/Materials | Repaired Hvy. Assault Rifle 4420 | -9/Materials | Repaired Lgt. Treads 4788 | -9/Materials | Entered another Materials area 4788 | -8/Materials | Evolved 2 slots: Utility x2 4895 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. G-47 Trooper destroyed. G-47 Trooper suffers critical hit. G-47 Trooper destroyed. K-01 Serf collects debris. O-16 Technician destroyed. K-01 Serf collects debris. G-50 Soldier destroyed. A-02 Transporter destroyed. Particle Gun permanently disabled. Overheating: Short circuit. K-01 Serf collects debris. Dropped Broken Particle Gun. Acquired 14 matter. K-01 Serf collects debris. Acquired 38 matter. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Hpw. Shotgun severed. Lgt. Armor Plating severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????#????# #???????????????????? | | ?????????????????"?# ???# #???????????????????? | | ?????????????????? + ??# #???????????????????? | | ???????????????????#g ??# #???????????????????? | | ???????????????????#= ?# #???????????????????? | | ??????????????????##!! #? k ????????????????????? | | ??????????????????#]%] %###/###################### | | ??????????????????#*]= !%^ | | ??????????????????# !T [=^ | | ??????????????????# !@/ [ | | ??????????????????#= ##########+#############+# | | ??????????????????####???????# #?????? | | ?????????????????????????????# #?????#= | | ?????????????????????????????# #?????# ! | | ?????????????????????????????# """ #?????# | | ?????????????????????????????# """ "#?????# | | ?????????????????????????????# """ T#?????# = | | ?????????????????????????????# "#?????##### | | ?????????????????????????????# #?????????? | | ?????????????????????????????###########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileNeutronWand Manual? 0 Play Time 00:33:31 Cumulative 7.0 hours Start 2020.11.08 @ 19:51:06 End 2020.11.09 @ 18:43:34 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 22 Rogue 1 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 422998ee-9e58-417b-9593-b410fcc74999