Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 19:55:25 Player: MAC-Bot 2145 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (443) 443 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (581) 581 TOTAL SCORE: 2639 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/400 Matter 171/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Terrain Scan Processor ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Medium Storage Unit Bomb Factory No. 2 Pulse Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array ECM Suite > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Storage Unit Improved Terrain Scan Processor Bomb Factory No. 2 Pulse Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Improved Terrain Scan Processor Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 22 | 4 7 4 3 . 4 Power 4 | 1 1 1 . . 1 Engine 4 | 1 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 1 . . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 4 | . 2 1 . . 1 Utility 6 | 1 1 1 2 . 1 Device 2 | . 1 . 1 . . Storage 3 | 1 . 1 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | . 3 1 1 . 1 Energy Gun 2 | . 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 13 | . 2 2 . . 9 Power 4 | . 1 1 . . 2 Propulsion 4 | . . 1 . . 3 Utility 1 | . . . . . 1 Weapon 4 | . 1 . . . 3 Highest Loss Streak 3 | . 2 2 . . 3 To Critical Strikes . | . . . . . . Average Backups 6 | 4 7 5 6 7 6 Power 1 | . . . 1 2 1 Propulsion . | 1 3 1 . . . Utility 1 | . . 1 1 2 2 Weapon 2 | 1 2 2 3 3 2 Tool/Special . | . . . . . . Unused Backups 9 | . 4 . . 1 4 Power 2 | . . . . . 2 Propulsion 4 | . 4 . . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 77 | . 59 63 83 88 71 Engine 10 | . 13 10 11 11 9 Wheel 15 | . 9 8 22 22 7 Flight 4 | . 18 18 . . 3 Device 16 | . . 10 19 22 14 Storage 11 | . 14 11 11 11 11 Processor 2 | . . . . . 6 Energy Gun 5 | . . . 8 11 . Launcher 12 | . . 6 11 11 18 Peak Build Rating 21 | 4 6 7 18 19 21 Average Rating 14 | 3 4 6 15 18 16 On Entrance 8 | . 4 4 7 17 19 Naked Turns . | . . . . . . Heaviest Build 24 | 8 9 11 19 19 24 Greatest Support 26 | 26 26 26 26 26 26 Greatest Overweight (x) 7 | . . 1 . . 7 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 Most Carried 10 | 8 8 6 8 10 10 Average Carried 7 | 4 7 5 6 8 7 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 8 7 6 6 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 564 | 240 . 7 206 . 111 Remotely . | . . . . . . Salvage Created 214 | . 29 12 35 . 138 Parts 22 | . 4 5 8 . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 3 3 4 . 9 AOE 19 | . 3 3 4 . 9 Classes Destroyed 3 | . 1 . . . 2 Swarmer 17 | . 3 3 4 . 7 Grunt 1 | . . . . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 4 | . 3 3 4 . 4 Combat Bots Only 4 | . 3 3 4 . 4 Max Kills in Single Turn 4 | . 3 2 4 . 2 Gunslinging . | . . . . . . Exploded 4 | . 3 2 4 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 122 | . 20 23 4 . 75 Missed 42 | . 5 11 2 . 24 Hits 80 | . 15 12 2 . 51 Projectile 80 | . 15 12 2 . 51 AOE 2 | . . . . . 2 Critical Strikes 2 | . . . . . 2 Damage Taken 1205 | . 312 134 41 . 718 Core 581 | . 175 20 15 . 371 Absorbed by Shields 14 | . . . . . 14 Core Remaining (%) 65 | 100 30 . . . . Volleys Fired 22 | . 3 2 1 . 16 Largest 2 | . 2 1 1 . 2 Hottest 60 | . 60 30 30 . 60 Shots Fired 33 | . 6 2 1 . 24 Gun 7 | . 6 . . . 1 Cannon . | . . . . . . Launcher 26 | . . 2 1 . 23 Special . | . . . . . . Kinetic 3 | . 3 . . . . Thermal . | . . . . . . Explosive 26 | . . 2 1 . 23 Electromagnetic 4 | . 3 . . . 1 Robot Hit Streak 3 | . 2 . . . 3 Robot Miss Streak 2 | . 1 1 2 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 14 | . 4 . . . 10 Core Hits 23 | . 2 3 4 . 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1344 | . 223 135 173 . 813 Guns 45 | . 35 . . . 10 Cannons . | . . . . . . Explosions 1299 | . 188 135 173 . 803 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 25 | . 25 . . . . Thermal 188 | . 188 . . . . Explosive 1111 | . . 135 173 . 803 Electromagnetic 20 | . 10 . . . 10 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 178 | . 157 6 . . 15 Projectiles . | . . . . . . Explosions 178 | . 157 6 . . 15 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 331 | . 184 37 25 . 85 Shots 9 | . 3 1 1 . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 54 | . 54 . . . 29 Average Temperature 19 | . 28 . . . 14 Received Heat Transfer 81 | . . 9 . . 72 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . 200 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 145 | . 110 112 145 . . Initial 37 | . . 37 31 . . Average 74 | . 71 63 113 . . Influence Increases 579 | . 160 115 114 . 190 Destroy 0b10 Robot/C 380 | . 60 60 80 . 180 Destroy Leader 40 | . 10 10 10 . 10 Successful Hack 6 | . . 6 . . . Disable Machine 75 | . 30 30 15 . . Destroy Structure 48 | . 30 9 9 . . Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 533 | . 70 123 121 75 144 Entered New Map 179 | . . 53 51 75 . Time Decay 264 | . 50 50 70 . 94 Lost Part 90 | . 20 20 . . 50 Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 9 | . 1 2 . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 7 13 4 . 14 Peak Tracking Total 6 | . 5 6 4 . 4 Tactical Retreats 7 | . 2 3 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 5 | . 2 2 1 . . Max in Single Turn 2 | . 2 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . . 3 . . . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . 7 . . . Successful 6 | . . 6 . . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 6 . . . Record 6 | . . 6 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 1 Highest-Rated Group 288 | . . . . 288 14 Highest-Rated Ally 39 | . . . . 39 14 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 48 | . . . . . 48 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1475 | . . 106 142 675 552 Sensors 968 | . . . 116 675 177 ECM 1475 | . . 106 142 675 552 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1667 | 52 138 108 142 675 552 Spaces Moved 1591 | 43 216 155 146 745 286 Core 63 | 7 . . . . 56 Treads . | . . . . . . Legs . | . . . . . . Wheels 1177 | 36 24 48 146 745 178 Hover . | . . . . . . Flight 351 | . 192 107 . . 52 Fastest Speed 34 | 50 37 34 90 90 90 Average Speed 95 | 83 42 57 90 90 176 Slowest Speed 400 | 90 90 117 90 90 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 39 29 55 78 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 179 | . 41 8 9 . 121 Melee . | . . . . . . Projectile . | . . . . . . AOE 179 | . 41 8 9 . 121 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1703 | 58 260 172 154 749 310 Wait 20 | . 19 1 . . . Move 1586 | 42 215 154 145 744 286 Hop . | . . . . . . Pick Up 30 | 12 5 5 3 4 1 Fast Attach . | . . . . . . Attach 24 | 4 8 6 2 . 4 Detach 6 | . 6 . . . . Swap 5 | . . 2 2 . 1 Drop 10 | . 4 2 1 1 2 Fire 22 | . 3 2 1 . 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Core integrity fell below 50% 188 | -10/Materials | Discovered new exit (range 5) 191 | -10/Materials | Entered another Materials area 191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 197 | -9/Materials | Discovered new exit (range 14) 283 | -9/Materials | Discovered new exit (range 16) 299 | -9/Materials | Entered Mines 312 | -9/Mines | Build established: Mutant 321 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 323 | -9/Mines | Found Prototype Device 324 | -9/Mines | Identified Exp. Sensor Array 399 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 441 | -9/Mines | Entered Zion 487 | -7/Zion | Learned location of 1 exit from Factory 487 | -7/Zion | Discovered new exit (range 14) 496 | -7/Zion | Learned Factory emergency access door positions 511 | -7/Zion | Gained Derelict followers 608 | -7/Zion | Learned Factory emergency access door positions 736 | -7/Zion | Learned location of Data Miner (-6) 748 | -7/Zion | Found Prototype Device 806 | -7/Zion | Met Imprinter 837 | -7/Zion | Imprinted 839 | -7/Zion | Declared Zion's savior 1116 | -7/Zion | Entered Proximity Caves 1116 | -6/Proximity Caves | Accompanied by 1 ally 1283 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1333 | -6/Proximity Caves | Lost 3 parts (2n1u) 1525 | -6/Proximity Caves | Core integrity fell below 50% 1605 | -6/Proximity Caves | Core integrity fell below 20% 1668 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- G-50 Soldier destroyed. The unstable cave ceiling collapses. Acquired 30 matter. The unstable cave ceiling collapses. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Lgt. Ion Engine destroyed. Cesium-ion Thruster destroyed. S-27 Virus destroyed. Destroyed VTOL Module. Lgt. Nuclear Core fries itself beyond repair. S-27 Virus destroyed. Autogun fries itself beyond repair. The unstable cave ceiling collapses. Acquired 5 matter. The unstable cave ceiling collapses. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? #???????????????????????????????????????? | | ??##### #???????????????????????????????????????? | | ?## #???????????????????????????????????????? | | ## ##??????????????????????? ??????????????? | | # ##?????????????????????? ????????????? | | # #####????????????????? ????????????? | | ##??????????????i ???????????? | | ## ????????????? ???????????? | | #?? ????????#####d ??????????? | | #??? #???????? ??????????? | | #???# #???????? ??????????? | | ##### ######### ?????????? | | # ?????????? | | # ????????? | | # ????????? | | ## @ ????????? | | ### ????????? | | ??#### ## # # ###### # ????????? | | ?????# ##????##### ?????????? | | #????# #####?????????? ?????????? | | ??? # #?????????????? ??????????? | | ? ####??????????????? ??????????? | | ####?????????????????? ??????????? | | ###?????????????????????? ???????????? | | ##???????????????????????? ???????????? | | ##?????????????????????????? ????????????? | | ????????????????????????????#########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedMiniSaw Manual? 0 Play Time 00:24:43 Cumulative 59.4 hours Start 2025.06.24 @ 19:19:15 End 2025.06.24 @ 19:55:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 338e47c8-ba97-4b3a-900e-6fc790f20c4d