Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 01:40:31 Player: Person Guy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (118) 590 Value Destroyed (3292) 3292 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 10800 Bonus ------- High Alert Combat Kills 18 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 81/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer System Shield System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Drone Bay (2/2) Flak Gun Coil Gun Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Gravity Neutralizer Advanced Terrain Scan Processor Advanced Target Analyzer Cloak of Protection Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield System Shield > --- WEAPON ----------- Flak Gun Coil Gun > --- INVENTORY -------- Advanced Transmission Jammer Mini Smartbomb Launcher [Rating: 89] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 11 | . . . . . 2 2 . . 2 1 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 103 | . 7 1 1 2 22 3 . 15 7 17 6 22 Power 9 | . . . . . 2 1 . 1 . 3 . 2 Engine 5 | . . . . . 1 1 . . . 2 . 1 Core 3 | . . . . . 1 . . 1 . 1 . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 33 | . 2 . . 2 11 . . 6 2 3 3 4 Treads 7 | . 2 . . 2 3 . . . . . . . Leg 4 | . . . . . 4 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 22 | . . . . . 4 . . 6 2 3 3 4 Flight . | . . . . . . . . . . . . . Utility 26 | . 1 . 1 . 4 2 . 3 2 3 1 9 Device 8 | . . . 1 . . . . . . 2 . 5 Storage 3 | . 1 . . . . . . 2 . . . . Processor 4 | . . . . . 1 . . . . . . 3 Hackware 9 | . . . . . 2 2 . . 2 1 1 1 Protection 2 | . . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 35 | . 4 1 . . 5 . . 5 3 8 2 7 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 25 | . 4 1 . . 4 . . 4 3 4 1 4 Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 4 | . . . . . . . . 1 . 1 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 3 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 2 . . 2 . 1 . 1 Parts Lost 34 | . . . . 2 4 . . 5 . . 5 18 Power 7 | . . . . . 2 . . 1 . . 1 3 Propulsion 15 | . . . . 2 2 . . 4 . . 2 5 Utility 11 | . . . . . . . . . . . 2 9 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . . . 2 2 . . 2 . . 5 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 84 85 85 84 82 87 100 99 92 99 90 57 Engine 6 | . 14 14 14 14 6 . 7 4 . 2 9 1 Core 1 | . . . . . 2 6 . 2 6 8 . . Treads 8 | . 14 28 28 27 18 . . . . . . . Leg 1 | . 13 . . . 4 . . . . . . . Hover 13 | . . . . . 8 30 30 29 26 23 20 9 Device 1 | . . . . . . . . . . 5 4 3 Storage 7 | . 14 14 14 14 9 7 7 7 6 5 5 2 Processor 1 | . . . . . 1 7 7 3 . . . 4 Hackware 21 | . . . . . 11 18 30 30 39 40 38 29 Ballistic Gun 13 | . 27 28 28 28 13 15 15 15 13 9 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 43 | 13 31 31 31 31 43 33 31 32 23 38 38 32 Greatest Support 80 | 20 40 40 40 40 80 33 33 36 38 39 39 52 Greatest Overweight (x) 4 | . . . . . 1 . . 1 . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 10 10 10 10 Average Capacity 11 | . 10 15 15 15 15 15 15 12 10 10 10 8 Most Carried 15 | . 12 13 13 13 15 15 14 15 10 10 10 10 Average Carried 9 | . 7 12 12 11 12 13 12 11 9 8 9 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 5 Final Carried 14 | 6 12 12 13 12 14 12 12 10 9 9 8 5 Class Distribution -------------------- 27% | Mutant 26% | Wizard-Mutant 21% | Hacker-Mutant 12% | Wizard-Scout 7% | Scavenger-Mutant 4% | Wizard-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Wizard-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Scout | -4/Factory Wizard-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Matter Collected 3440 | 200 208 197 . 166 790 64 . 696 257 240 261 361 Remotely . | . . . . . . . . . . . . . Salvage Created 3781 | . 456 110 . 155 961 171 . 1017 200 46 252 413 Parts 251 | . 35 16 . 6 63 7 . 64 17 3 16 24 Haulers Intercepted 9 | . 2 . . . 2 1 . 3 . . . 1 Recyclers Shooed 4 | . . . . . 2 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 74 | . 8 8 . 5 18 1 . 13 5 . 4 12 Melee 1 | . . . . . . . . . . . . 1 Guns 54 | . 8 8 . 5 9 1 . 13 5 . 4 1 Cannons 9 | . . . . . 9 . . . . . . . AOE 10 | . . . . . . . . . . . . 10 Classes Destroyed 16 | . 3 1 . 4 4 . . 2 1 . 1 . Worker 11 | . . . . 1 2 . . 5 2 1 . . Builder 2 | . . . . . . . . . . . 1 1 Tunneler 6 | . . . . . 1 . . 4 . . 1 . Hauler 9 | . 2 . . . 2 1 . 3 . . . 1 Recycler 8 | . . . . . 2 1 . 4 . . 1 . Mechanic 1 | . . . . . . . . 1 . . . . Operator 7 | . 2 . . . 2 . . 2 . 1 . . Watcher 1 | . . . . . . . . . 1 . . . Swarmer 31 | . . 8 . . 4 . . 7 3 . 4 5 Grunt 24 | . 8 . . 2 9 1 . 4 . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 5 | . . . . . 3 . . . 2 . . . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 3 | . . . . . 2 . . 1 . . . . Programmer 8 | . . . . . . . . 1 . . . 7 Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 6 | . 6 3 . 3 4 3 . 6 3 1 6 5 Combat Bots Only 6 | . 6 3 . 3 4 1 . 3 3 . 4 5 Max Kills in Single Turn 2 | . 2 2 . 2 2 1 . 2 2 1 1 2 Gunslinging 1 | . 1 1 . 1 . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Hostile Shots Fired 639 | . 33 33 . 44 136 6 . 86 66 . 65 170 Missed 213 | . 8 10 . 15 42 1 . 30 28 . 20 59 Damage Taken 7741 | . 301 179 . 639 1259 129 . 1051 317 . 823 3043 Core 2044 | . 73 6 . 100 181 14 . 177 42 . 137 1314 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 28 67 . . 72 95 100 88 . Volleys Fired 272 | . 31 18 . 23 68 8 . 65 21 5 15 18 Largest 2 | . 2 2 . 2 2 2 . 2 2 2 2 2 Hottest 80 | . 46 46 . 46 72 50 . 56 56 56 61 80 Shots Fired 529 | . 62 36 . 46 136 16 . 130 42 9 30 22 Gun 470 | . 62 36 . 46 90 16 . 130 42 9 30 9 Cannon 46 | . . . . . 46 . . . . . . . Launcher 13 | . . . . . . . . . . . . 13 Special . | . . . . . . . . . . . . . Kinetic 516 | . 62 36 . 46 136 16 . 130 42 9 30 9 Thermal . | . . . . . . . . . . . . . Explosive 13 | . . . . . . . . . . . . 13 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 16 | . 7 5 . 6 16 6 . 10 11 4 5 2 Robot Miss Streak 11 | . 3 4 . 3 4 1 . 9 11 7 7 4 Penetration Max 1 | . . . . . . . . 1 . . 1 . Secondary Targets 9 | . 2 2 . 1 1 . . 3 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . 1 . . . . Shots Hit Robots 371 | . 40 18 . 31 89 12 . 99 36 7 23 16 Core Hits 291 | . 20 8 . 11 42 5 . 101 47 6 21 30 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . . 2 . . . . Critical Strikes 8 | . . 1 . . 3 . . 2 . . . 2 Destroy 4 | . . 1 . . 1 . . 2 . . . . Blast 2 | . . . . . 2 . . . . . . . Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 38 | . . . . . . . . . . 6 6 26 Impact . | . . . . . . . . . . . . . Slashing 38 | . . . . . . . . . . 6 6 26 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . 1 1 4 Combat Hostiles 2 | . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8517 | . 562 270 . 474 1751 222 . 1863 661 175 507 2032 Guns 5583 | . 562 270 . 469 972 222 . 1823 652 93 446 74 Cannons 757 | . . . . . 757 . . . . . . . Explosions 1440 | . . . . . 22 . . 40 . . . 1378 Melee 699 | . . . . . . . . . . 82 61 556 Ramming 38 | . . . . 5 . . . . 9 . . 24 Kinetic 6340 | . 562 270 . 469 1729 222 . 1823 652 93 446 74 Thermal 40 | . . . . . . . . 40 . . . . Explosive 1378 | . . . . . . . . . . . . 1378 Electromagnetic 22 | . . . . . 22 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 699 | . . . . . . . . . . 82 61 556 Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 7 . . 3 15 Average Corruption 7 | . . . . . . . . 6 . . 2 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 55 | . . . . . . . . 15 . . . 40 Message Errors 10 | . . . . . . . . 1 . . . 9 Matter Fused 18 | . . . . . . . . 6 . . . 12 Heat Flow Errors 6 | . . . . . . . . 1 . . . 5 Energy Discharges 6 | . . . . . . . . 2 . . . 4 Data Loss (minor) 10 | . . . . . . . . 2 . . . 8 Data Loss (major) 3 | . . . . . . . . 2 . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 314 | . . . . . . . . . . 47 31 236 Projectiles . | . . . . . . . . . . . . . Explosions 155 | . . . . . . . . . . . . 155 Melee 159 | . . . . . . . . . . 47 31 81 Knockbacks 7 | . . . . . 7 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 234 | . . . . . . . . 138 4 . . 92 Shots 3 | . . . . . . . . 2 . . . 1 Rammed 8 | . . . . . . . . . 1 . . 7 Targets Rammed 9 | . . . . 1 . . . . 1 . . 7 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 228 | . 44 12 . 22 93 64 . 228 10 . 10 190 Average Temperature 28 | . 13 6 . 7 30 34 . 34 5 . 10 78 Received Heat Transfer 1182 | . 186 . . 78 495 63 . 189 51 . 99 21 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Peak Influence 494 | . 246 238 . 65 336 164 87 423 494 215 124 363 Initial 207 | . . 33 . . 7 124 57 60 207 143 1 54 Average 108 | . 85 94 . 24 118 138 62 123 323 83 46 136 Maximum Alert Level 2 | . 1 1 . . 1 . . 2 2 1 . 1 Low Security (%) 77 | . 83 87 . 100 71 100 100 78 . 73 100 71 Level 1 21 | . 16 12 . . 28 . . 19 86 26 . 28 Level 2 . | . . . . . . . . 1 13 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . . . 3 . . 10 3 2 3 4 Investigation 6 | . . . . . 1 . . 4 . . 1 . Extermination 7 | . . . . . . . . 1 1 1 1 3 Reinforcement 13 | . 2 . . . 2 . . 5 2 1 . 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Distress Signals 12 | . 2 . . . 4 . . 4 . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 196 | . 18 9 . 6 33 1 6 42 14 7 12 48 Peak Tracking Total 16 | . 7 3 . 3 5 1 6 15 5 4 8 16 Tactical Retreats 18 | . . 1 . . 1 . . 5 1 1 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 11 | . . . . . 2 2 . 5 . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . 6 . 1 . . Reused 2 | . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 12 | . . . . . 4 . . 5 . . 1 2 Max in Single Turn 5 | . . . . . 1 . . 5 . . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 32 | . 4 . . . 5 1 . 9 3 5 3 2 Terminals 27 | . 4 . . . 4 1 . 7 2 5 2 2 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 123 | . 11 . . . 15 2 . 32 11 26 15 11 Successful 78 | . 8 . . . 7 1 . 19 9 19 13 2 Failed 44 | . 3 . . . 8 1 . 12 2 7 2 9 Catastrophic 6 | . . . . . 1 . . . 1 . . 4 Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 70 | . 6 . 1 . 6 . . 13 5 14 19 6 Terminals 111 | . 11 . . . 13 2 . 27 8 26 13 11 Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 3 3 . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 59 | . 7 . . . 3 1 . 15 5 17 9 2 Record 2 | . . . . . . . . . . 1 1 . Part Schematic 2 | . . . . . . . . . . . 2 . Robot Analysis 2 | . 1 . . . . . . . . 1 . . Prototype ID Bank 15 | . 4 . . . 3 . . 4 1 3 . . Open DSF 1 | . . . . . . . . . . 1 . . Level Access Points 4 | . . . . . . . . 1 1 1 1 . Machine Index 2 | . . . . . . . . . . 1 1 . Terminal Index 4 | . 1 . . . . . . 1 . . 1 1 Alert Level 6 | . 1 . . . . . . 2 1 2 . . Unreport Threat 1 | . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . 1 1 . . Reprogram Traps 2 | . . . . . . . . 1 . 1 . . Dispatch Records 1 | . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . . 1 . . 1 . Recall Extermination 1 | . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . 1 . 1 . . Registered Components 8 | . . . . . . 1 . 2 1 2 1 1 Registered Prototypes 1 | . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 1 . . . Report Inventory 2 | . . . . . . . . 1 1 . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 12 | . 1 . . . 2 . . 2 3 2 2 . Terminals 10 | . 1 . . . 2 . . 1 2 2 2 . Assimilate 1 | . . . . . . . . . . 1 . . Botnet 4 | . . . . . 1 . . . 1 1 1 . Operators 5 | . 1 . . . 1 . . 1 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . Reject 2 | . . . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 3 . . . 5 1 . 7 2 4 3 2 Full Trace Events 4 | . . . . . 1 . . 2 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . 2 . Parts Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . Total Part Build Rating 6 | . . . . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Total Allies 2 | . . . . 1 . . . . . 1 . . Largest Group 1 | . . . . 1 . . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 . . . . . 10 10 . Highest-Rated Ally 31 | . . . . 31 . . . . . 10 10 . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Robot Analysis Total 2 | . 1 . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Turns Passed 9807 | . 738 481 358 1001 1275 142 45 1509 402 1049 744 2063 Spaces Moved 7582 | 1 429 264 223 454 769 140 90 1416 586 771 570 1869 Core 60 | . . . . . . . . . . . . 60 Treads 1389 | . 224 264 223 454 224 . . . . . . . Legs 259 | 1 205 . . . 53 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 5874 | . . . . . 492 140 90 1416 586 771 570 1809 Flight . | . . . . . . . . . . . . . Fastest Speed 40 | 120 120 160 160 160 40 40 40 40 40 43 40 40 Average Speed 72 | 120 140 160 160 160 93 40 40 45 42 43 44 56 Slowest Speed 250 | 120 160 160 160 160 240 40 40 105 43 43 101 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 66 72 61 64 53 4 67 43 15 24 9 20 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . Spaces Dug 18 | . . . . . . . . . . 4 5 9 Terrain Destroyed 137 | . . . . . 7 . . 22 . 4 7 97 Melee 18 | . . . . . . . . . . 4 5 9 Projectile 10 | . . . . . 7 . . 1 . . 2 . AOE 109 | . . . . . . . . 21 . . . 88 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Total 11421 | . 516 294 225 687 1203 216 98 2172 700 1474 1024 2812 Wait 3201 | . 18 10 . 207 294 59 7 635 66 648 421 836 Move 7572 | . 428 263 222 453 768 140 89 1415 586 770 569 1869 Hop . | . . . . . . . . . . . . . Pick Up 123 | . 19 1 1 1 31 3 1 22 10 15 4 15 Fast Attach . | . . . . . . . . . . . . . Attach 85 | . 4 1 1 2 21 3 . 11 6 10 4 22 Detach 10 | . . . 1 . . . . . . 1 . 8 Swap 18 | . 3 . . . 1 . . 4 1 7 2 . Drop 90 | . 13 1 . . 20 3 1 20 9 12 3 8 Fire 272 | . 31 18 . 23 68 8 . 65 21 5 15 18 Melee 38 | . . . . . . . . . . 6 6 26 Ram 7 | . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . 2 Rewire 2 | . . . . . . . . . 1 . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 5) 511 | -10/Materials | Discovered new exit (range 10) 607 | -10/Materials | Discovered new exit (range 14) 739 | -10/Materials | Entered Mines 757 | -10/Mines | Discovered new exit (range 8) 776 | -10/Mines | Met a Derelict bent on vengeance 795 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 825 | -10/Mines | Discovered new exit (range 5) 950 | -10/Mines | Learned Materials emergency access door positions 1181 | -10/Mines | Found a hidden stash of uninstalled traps 1210 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1212 | -10/Mines | Discovered new exit (range 5) 1220 | -10/Mines | Entered Exiles 1246 | -10/Exiles | Discovered new exit (range 15) 1264 | -10/Exiles | Met 8R-AWN 1286 | -10/Exiles | Met EX-HEX 1331 | -10/Exiles | Met EX-BIN 1353 | -10/Exiles | Aligned with FarCom system 1355 | -10/Exiles | Given EX-Vault access code 1396 | -10/Exiles | Opened EX-Vault 1406 | -10/Exiles | Found Prototype Device 1407 | -10/Exiles | Identified Cloak of Protection 1442 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1498 | -10/Exiles | Met EX-DEC 1554 | -10/Exiles | Discovered new exit (range 15) 1578 | -10/Exiles | Left Exiles lab with Cloak of Protection 1578 | -10/Exiles | Entered Mines 1579 | -9/Mines | Assembled infested the area 1584 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2037 | -9/Mines | Core integrity fell below 50% 2083 | -9/Mines | Received a Mining Laser from a helpful Derelict 2546 | -9/Mines | Discovered new exit (range 16) 2553 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2579 | -9/Mines | Entered Materials 2579 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3024 | -8/Materials | Build established: Scavenger-Mutant 3544 | -8/Materials | Discovered new exit (range 15) 3807 | -8/Materials | Build established: Hacker-Mutant 3854 | -8/Materials | Entered Factory 3854 | -7/Factory | Evolved 2 slots: Utility x2 3855 | -7/Factory | Identified exit to Lower Caves 3996 | -7/Factory | Sucked down chute 3996 | -7/Factory | Entered Waste 3998 | -7/Waste | Found Quantum Capacitor 4004 | -7/Waste | Spotted C-40 Crusher 4013 | -7/Waste | Spotted C-40 Crusher 4025 | -7/Waste | Spotted C-40 Crusher 4027 | -7/Waste | Spotted C-40 Crusher 4033 | -7/Waste | Spotted C-40 Crusher 4035 | -7/Waste | Spotted C-40 Crusher 4037 | -7/Waste | Discovered new exit (range 10) 4041 | -7/Waste | Entered Factory 4110 | -7/Factory | Discovered new exit (range 14) 4886 | -7/Factory | Identified exit to Factory 5534 | -7/Factory | Found Prototype Launcher 5535 | -7/Factory | Identified Rocket Array 5547 | -7/Factory | Central database locked down 5550 | -7/Factory | Entered another Factory area 5550 | -6/Factory | Evolved 2 slots: Utility x2 5592 | -6/Factory | Discovered new exit (range 15) 5673 | -6/Factory | Identified exit to Factory 5840 | -6/Factory | Build established: Wizard-Mutant 5952 | -6/Factory | Entered another Factory area 5952 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6012 | -5/Factory | Found Prototype Launcher 6013 | -5/Factory | Identified Mni. Smartbomb Launcher 6617 | -5/Factory | Identified exit to Factory 6825 | -5/Factory | Build established: Wizard-Scout 7001 | -5/Factory | Entered another Factory area 7001 | -4/Factory | Accompanied by 1 ally 7001 | -4/Factory | Evolved 2 slots: Utility x2 7033 | -4/Factory | Identified exit to Research 7138 | -4/Factory | Fabricated Adv. Hacking Suite? 7496 | -4/Factory | Garrison activated, responded to threat 7745 | -4/Factory | Entered Research 7745 | -3/Research | Evolved 2 slots: Utility x2 7753 | -3/Research | Lost 5 parts (1p2n2u) 8035 | -3/Research | Build established: Wizard-Assassin 8239 | -3/Research | Lost 6 parts (2p2n2u) 8431 | -3/Research | Core integrity fell below 50% 8499 | -3/Research | Build established: Wizard-Mutant 9150 | -3/Research | Lost 3 parts (1n1u1w) 9542 | -3/Research | System corruption reached 10% 9779 | -3/Research | Core integrity fell below 20% 9808 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09778_ System Shield destroyed. 09780_ Hacking Suite destroyed. 09782_ Penetrated by Slug. 09782_ Knocked back. 09783_ Acquired 6 matter. 09785_ Slammed into U-05 Engineer. 09787_ U-05 Engineer sends out distress signal. 09789_ Slammed into A-15 Conveyor. 09790_ A-15 Conveyor calls for reinforcements. 09790_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09791_ Penetrated by Slug. 09795_ HEU#3&C LQVF3HG&NWQQIVYYVLJ ESFF8DUQE6 09795_ Slammed into W-44 Eye. 09802_ Penetrated by Slug. 09802_ Slug penetrates Wall. 09806_ ALERT: Cargo convoy en route, clear transfer corridor. 09807_ Drone sends a signal. 09807_ Drone destroyed. Map ----- +----------------------------------------------------+ | " ###????????###????# ########/#####???????????# | | " ""#?######## ##???# # #???????????# | | " ""#?# #???# # [ #???????????# | | ""#?# ##### # ############# | | T#?# / # = # + | | " ""#?# """ ####### / # | | " ""#?# """ #?????############## + | | " ""#?# """ #??????????# # # | | ##### #??????????# # = ###### # | | ## ## #??????????# """ # #????# # | | ############/################ """ # #????# # | | g h Y ## """ # #????# # | | ## # ##???# # | | % g ss ^+ # ##???# ## | | s ## # ###### #? | | #####+#################s ## # # # ## | | # # ## #s ## "" # # # | | # #?## # ## "" # # # | | # """ #??# # ## S" # # # | | # """ #??# """ # ## """ # # / | | # """ #??# "R # ## """ # # # ## | | # #??# """ + ## """ # # # # | | # #??# "" # ## # # ! # # | | # #??# # ## # # # # | | ## #??# # #####+#### ###### # | | ?##########??########## @ !%h # | | ??????????????????????# =h # | | ????????????????????### + | | ???????????????????## # # | | ??????????????????## ####+### ########## # | | ??????????????????# # ########## # | | ???################ # #????????# # | | ???################ # #????????# # | | ???## ] " # # #????????# # | | ???## ## # #????????# ## | | ???## ## # #?######## #? | | ???## ## # #? # #? | | ##### ### # #? # ## | | ##### ### # # # # | | #### #### # # # # | | ]#### ######## ## # + # | | ]#### ##???######## # #^ # | | ]#### ##?????????## + #^ + | | #### ##?????????# # = # # | | #### ##?????????#T # # # | | +##########+################## ########## # | | ^ ^ ### # | | ######## ^ ""# ## | | #??????#^ ^ ^ ^ " # #? | | #??????# T"# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 16 Armor Coverage 225 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 54 Defensive Hacking 40 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. Hacking Suite | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed SalvageGreatScanner Manual? 0 Play Time 01:47:54 Cumulative 108.3 hours Start 2024.05.03 @ 17:33:22 End 2024.05.04 @ 01:40:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 60 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a52ae3e5-7758-4355-b583-06ee6a9002d1