Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 14:06:39 Player: Edited09 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (1997) 1997 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (458) 458 TOTAL SCORE: 6645 Bonus ------- High Alert Combat Kills 158 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 71/300 Energy 66/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Signal Interpreter Launcher Guidance Computer Target Analyzer Improved Propulsion Shielding Hacking Suite > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Enhanced Nuclear Core Fusion Compressor > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Signal Interpreter Advanced Terrain Scanner Target Analyzer Focal Shield Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Enhanced Autogun Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Hacking Suite Minigun Gauss Rifle [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 2 | . . . . . 1 . . 1 Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 1 1 . 1 Weapon 1 | . . . . . . 1 . . Parts Attached 108 | 6 1 10 . 5 10 4 54 18 Power 22 | 1 1 1 . . . 1 14 4 Engine 9 | 1 . 1 . . . 1 5 1 Core 13 | . 1 . . . . . 9 3 Reactor . | . . . . . . . . . Propulsion 26 | 2 . 3 . 1 5 . 14 1 Treads 3 | 2 . . . . . . 1 . Leg 1 | . . . . 1 . . . . Wheel 2 | . . . . . . . 2 . Hover 8 | . . . . . . . 7 1 Flight 12 | . . 3 . . 5 . 4 . Utility 21 | 1 . 2 . 1 2 1 8 6 Device 11 | . . 1 . 1 1 . 5 3 Storage 1 | 1 . . . . . . . . Processor 4 | . . 1 . . 1 . 1 1 Hackware 1 | . . . . . . . . 1 Protection 4 | . . . . . . 1 2 1 Artifact . | . . . . . . . . . Weapon 39 | 2 . 4 . 3 3 2 18 7 Energy Gun 5 | . . . . . 1 . 2 2 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 19 | 2 . 4 . 1 1 2 7 2 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 6 | . . . . 1 . . 4 1 Special Weapon 2 | . . . . 1 . . 1 . Impact Weapon 3 | . . . . . 1 . 2 . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 . 9 1 Parts Lost 43 | . . 4 . 4 1 . 19 15 Power 11 | . . 1 . . . . 5 5 Propulsion 8 | . . 2 . 2 . . 1 3 Utility 9 | . . . . 1 . . 6 2 Weapon 15 | . . 1 . 1 1 . 7 5 Highest Loss Streak 9 | . . 2 . 3 1 . 6 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 80 | . 85 80 100 95 62 75 76 81 Engine 6 | . 11 2 14 14 9 15 2 4 Core 6 | . 2 10 . . . . 10 11 Treads 4 | . 28 12 . . . . 1 . Hover 4 | . . . . . . . 5 15 Flight 7 | . . 9 28 22 9 7 2 . Device 9 | . . 6 14 13 9 7 9 11 Storage 2 | . 14 8 . . . . . . Processor 12 | . . 3 14 14 16 15 15 14 Protection 1 | . . . . . . 6 2 . Energy Gun 1 | . . . . . 2 . 2 1 Ballistic Gun 12 | . 28 27 28 3 8 15 7 9 Launcher 4 | . . . . 13 5 . 4 3 Special Weapon 1 | . . . . 10 . . . . Impact Weapon 1 | . . . . . 1 7 2 . Slashing Weapon 1 | . . . . . . . 3 . Peak Build Rating 66 | 6 8 10 12 13 44 49 65 66 Average Rating 30 | 4 6 7 10 12 41 48 43 53 On Entrance 20 | . 6 8 9 12 10 44 49 50 Naked Turns . | . . . . . . . . . Heaviest Build 43 | 13 13 14 8 11 11 20 32 43 Greatest Support 56 | 40 40 40 8 10 50 50 56 38 Greatest Overweight (x) 10 | . . 2 . 3 . . 10 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 5 5 5 Most Carried 5 | 1 2 5 5 5 5 5 5 5 Average Carried 3 | . 1 3 4 4 2 3 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 Final Carried 5 | 1 2 5 5 5 4 5 5 1 Class Distribution -------------------- 40% | Mutant 28% | Scavenger-Mutant 13% | Skirmisher 11% | Scavenger-Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Matter Collected 2010 | 214 132 189 . 74 110 108 964 219 Remotely . | . . . . . . . . . Salvage Created 1910 | . 212 172 . 71 149 49 1119 138 Parts 127 | . 15 18 . 8 9 5 65 7 Haulers Intercepted 2 | . . . . . . . 2 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 51 | . 6 9 . 5 3 . 26 2 Melee 5 | . . . . . 1 . 4 . Guns 36 | . 6 9 . 2 1 . 16 2 AOE 10 | . . . . 3 1 . 6 . Classes Destroyed 14 | . 3 1 . . 2 1 6 1 Worker 4 | . . . . . . . 4 . Builder 2 | . . . . . . . 2 . Tunneler 2 | . . 1 . . . 1 . . Hauler 2 | . . . . . . . 2 . Recycler 1 | . . . . . . . 1 . Operator 4 | . . . . . . 2 1 1 Watcher 4 | . 2 . . . . . 2 . Swarmer 22 | . 3 9 . 3 . . 7 . Grunt 15 | . 3 . . 2 . . 9 1 Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . . . 1 Sentry 7 | . . . . . 2 . 5 . Hunter 2 | . . . . . . . 2 . Programmer 3 | . . . . . . . 3 . Best Kill Streak 6 | . 5 3 . 3 1 2 6 1 Combat Bots Only 6 | . 5 3 . 3 1 . 6 1 Max Kills in Single Turn 4 | . 1 1 . 3 1 1 4 1 Gunslinging 1 | . . . . . . . 1 . Exploded 3 | . . . . 3 1 . 1 . Melee 1 | . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Hostile Shots Fired 786 | . 49 53 . 29 39 . 442 174 Missed 300 | . 14 16 . 7 24 . 184 55 Damage Taken 6365 | . 366 282 . 299 245 . 2841 2332 Core 1509 | . 48 32 . 140 50 . 381 858 Absorbed by Shields 364 | . . . . . . . 364 . Ignored by Resistances 11 | . . . . . . . . 11 Core Remaining (%) 61 | 100 . . . 12 90 . 45 . Volleys Fired 202 | . 19 33 . 16 21 7 72 34 Largest 3 | . 2 2 . 2 2 2 3 2 Hottest 131 | . 40 40 . 100 60 46 131 100 Shots Fired 321 | . 38 47 . 17 26 14 137 42 Gun 291 | . 38 47 . 7 24 14 120 41 Cannon . | . . . . . . . . . Launcher 22 | . . . . 2 2 . 17 1 Special 8 | . . . . 8 . . . . Kinetic 249 | . 38 47 . 7 21 14 96 26 Thermal 50 | . . . . 8 3 . 24 15 Explosive 22 | . . . . 2 2 . 17 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 3 2 . 2 4 2 12 13 Robot Miss Streak 8 | . 2 8 . 2 3 3 5 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 8 | . 1 3 . . . . 3 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 Shots Hit Robots 199 | . 20 19 . 5 17 6 101 31 Core Hits 157 | . 13 12 . 6 9 4 98 15 Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 3 | . . 1 . . . . 2 . Destroy 3 | . . 1 . . . . 2 . Melee Attacks 32 | . . . . . 4 . 25 3 Impact 16 | . . . . . 4 . 12 . Slashing 16 | . . . . . . . 13 3 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5235 | . 245 237 . 272 214 107 3298 862 Guns 3012 | . 245 237 . 31 95 107 1598 699 Cannons . | . . . . . . . . . Explosions 1516 | . . . . 193 44 . 1146 133 Melee 629 | . . . . . 75 . 554 . Ramming 30 | . . . . . . . . 30 Kinetic 2371 | . 245 237 . 31 95 107 1195 461 Thermal 689 | . . . . 48 . . 403 238 Explosive 1516 | . . . . 193 44 . 1146 133 Electromagnetic . | . . . . . . . . . Impact 358 | . . . . . 75 . 283 . Slashing 271 | . . . . . . . 271 . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . 11 . Average Corruption 2 | . . . . . . . 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . . 9 . Message Errors 2 | . . . . . . . 2 . Matter Fused 1 | . . . . . . . 1 . Energy Discharges 3 | . . . . . . . 3 . Parts Fused 2 | . . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 177 | . . . . 1 . . 176 . Projectiles . | . . . . . . . . . Explosions 87 | . . . . 1 . . 86 . Melee 90 | . . . . . . . 90 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 231 | . . . . . . . 217 14 Shots 5 | . . . . . . . 5 . Rammed 5 | . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 536 | . 49 12 . 183 6 . 247 536 Average Temperature 95 | . 17 4 . 58 6 . 50 207 Received Heat Transfer 1865 | . 156 . . 174 81 . 656 798 Effects 10 | . . . . . . . . 10 Shutdowns 6 | . . . . . . . . 6 Energy Bleed 2 | . . . . . . . . 2 Interference 1 | . . . . . . . . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1537 | . . . . 100 . . 900 537 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Peak Influence 628 | . 194 200 . 102 183 97 628 321 Initial 235 | . . 75 . . 19 82 43 235 Average 228 | . 46 136 . 36 91 88 446 237 Maximum Alert Level 2 | . . 1 . . . . 2 1 Low Security (%) 55 | 100 100 84 . 100 100 100 9 22 Level 1 17 | . . 15 . . . . 14 77 Level 2 27 | . . . . . . . 76 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 2 . . . 3 1 7 1 Investigation 3 | . 1 . . . 1 . 1 . Extermination 3 | . . . . . . . 3 . Reinforcement 7 | . 1 . . . 2 1 3 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Distress Signals 8 | . 1 . . . 2 . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . 10 9 . 2 10 6 40 20 Peak Tracking Total 10 | . 4 3 . 2 6 3 7 10 Tactical Retreats 4 | . . . . . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 5 | . . . . 1 . . 4 . Max in Single Turn 1 | . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 6 | . 1 . . . 2 . 2 1 Terminals 6 | . 1 . . . 2 . 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 18 | . 3 . . . 9 . 4 2 Successful 5 | . 2 . . . 2 . 1 . Failed 13 | . 1 . . . 7 . 3 2 Catastrophic 3 | . . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . Manual 2 | . . . 1 . . . 1 . Terminals 18 | . 3 . . . 9 . 4 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 2 . . . 2 . 1 . Record 1 | . 1 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 Used . | . . . . . . . . . Hacking Detections 6 | . 1 . . . 2 . 2 1 Full Trace Events 3 | . 1 . . . 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Turns Passed 4036 | 167 298 559 92 602 191 198 1414 515 Spaces Moved 3621 | 103 152 572 235 462 229 334 1142 392 Core 34 | 6 . . . 12 . . 10 6 Treads 567 | 97 152 173 . . . . 145 . Legs 38 | . . . . 38 . . . . Wheels 27 | . . . . . . . 27 . Hover 680 | . . . . . . . 294 386 Flight 2275 | . . 399 235 412 229 334 666 . Fastest Speed 37 | 50 160 37 37 37 50 50 45 52 Average Speed 87 | 153 160 80 37 117 50 50 88 100 Slowest Speed 550 | 160 160 220 37 200 50 50 550 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 42 | 7 30 77 60 75 28 6 89 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 15 | . . . . 4 . . 8 3 Terrain Destroyed 235 | . . . . 28 21 . 175 11 Melee 11 | . . . . . . . 8 3 Projectile 6 | . . . . 6 . . . . AOE 218 | . . . . 22 21 . 167 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Total 4099 | 109 172 620 241 489 276 351 1365 476 Wait 36 | . . . . 4 . . 25 7 Move 3611 | 102 151 569 234 461 228 333 1141 392 Hop 1 | . . 1 . . . . . . Pick Up 44 | 1 1 3 2 1 7 5 18 6 Fast Attach 56 | 6 . 6 . 4 2 1 28 9 Attach 30 | . . 1 . 1 5 2 14 7 Detach 2 | . . . . . . . 1 1 Swap 22 | . 1 3 . . 3 1 12 2 Drop 58 | . . 4 5 2 6 2 29 10 Fire 202 | . 19 33 . 16 21 7 72 34 Melee 32 | . . . . . 4 . 25 3 Ram 5 | . . . . . . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 11) 466 | -10/Materials | Entered Mines 664 | -10/Mines | Discovered new exit (range 6) 878 | -10/Mines | Discovered new exit (range 7) 900 | -10/Mines | Identified exit to Materials 1023 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1023 | -10/Mines | Discovered new exit (range 5) 1024 | -10/Mines | Identified exit to Exiles 1025 | -10/Mines | Entered Exiles 1035 | -10/Exiles | Met 8R-AWN 1041 | -10/Exiles | Met EX-HEX 1052 | -10/Exiles | Met EX-BIN 1057 | -10/Exiles | Aligned with FarCom system 1057 | -10/Exiles | Given EX-Vault access code 1066 | -10/Exiles | Opened EX-Vault 1069 | -10/Exiles | Found Prototype Flight Unit 1082 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1087 | -10/Exiles | Exiles lab attacked by MAIN.C 1091 | -10/Exiles | Build established: Scavenger-Mutant 1112 | -10/Exiles | Discovered new exit (range 14) 1116 | -10/Exiles | Identified exit to Mines 1117 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1117 | -10/Exiles | Entered Mines 1126 | -9/Mines | Found a hidden stash of uninstalled traps 1140 | -9/Mines | Received a Mining Laser from a helpful Derelict 1263 | -9/Mines | Learned 8 Materials zone layouts 1432 | -9/Mines | Build established: Skirmisher 1604 | -9/Mines | Core integrity fell below 50% 1633 | -9/Mines | Core integrity fell below 20% 1640 | -9/Mines | Lost 3 parts (2n1w) 1685 | -9/Mines | Discovered new exit (range 14) 1717 | -9/Mines | Identified exit to Materials 1719 | -9/Mines | Entered Materials 1719 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1720 | -8/Materials | Identified exit to Factory 1720 | -8/Materials | Identified Flying Fortress v7 1910 | -8/Materials | Entered Factory 1910 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1939 | -7/Factory | Discovered new exit (range 10) 1943 | -7/Factory | Identified exit to Storage 2108 | -7/Factory | Entered Storage 2183 | -7/Storage | Build established: Scavenger-Mutant 2714 | -7/Storage | Lost 4 parts (1n1u2w) 2731 | -7/Storage | Core integrity fell below 50% 2778 | -7/Storage | Lost 3 parts (1p1u1w) 3416 | -7/Storage | Crushed by falling debris 3416 | -7/Storage | System corruption reached 10% 3447 | -7/Storage | Lost 6 parts (1p2u3w) 3508 | -7/Storage | Discovered new exit (range 12) 3522 | -7/Storage | Identified exit to Factory 3522 | -7/Storage | Entered Factory 3522 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3714 | -6/Factory | Build established: Scavenger-Skirmisher 3859 | -6/Factory | Garrison activated, responded to threat 3936 | -6/Factory | Lost 6 parts (2p2n1u1w) 4004 | -6/Factory | Core integrity fell below 50% 4030 | -6/Factory | Core integrity fell below 20% 4037 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Lgt. Fission Core destroyed. Enh. Nuclear Core destroyed. Imp. Concussive RPG expended. G-67 Veteran knocked back. G-50 Soldier knocked back. G-50 Soldier suffers critical hit (Burn). Plasma Rifle destroyed. Minigun destroyed. Slug penetrates G-67 Veteran. G-50 Soldier destroyed. Slug penetrates G-67 Veteran. Focal Shield destroyed. Slug penetrates G-67 Veteran. Destroyed Lgt. Antimatter Reactor. Gauss Rifle destroyed. Slammed into G-67 Veteran. Slammed into G-50 Soldier. Acquired 58 matter. Slammed into G-50 Soldier. Acquired Hvy. Laser. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????############# # # #??????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# g #?????????????????????? | | ????????# """"""" " " """@g#?????????????????????? | | ######### """"""" """"""" #?????????????????????? | | # ## """"""" """"""" ##?????????????????????? | | # ## """"""" """""""g#??????????????????????? | | #! ##########+#########??????????????????????? | | # #???????# #?????????????????????????????? | | # ######### #?????????????????????????????? | | # ! / #?????????????????????????????? | | # ######### #?????????????????????????????? | | # """ #???????# #?????????????????????????????? | | # """ #???????# #?????????????????????????????? | | # """ #???????# #?????????????????????????????? | | # "" #???????# +?????????????????????????????? | | # "" #???????# #?????????????????????????????? | | # #???????# #?????????????????????????????? | | ##/##########?? ?????????????????????????????? | | T ?????????????????????????????? | | "" ?????????????????????????????? | | #????????????????????????????? | | ############### ?= #????????????????????????????? | | #??????????????##?###????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 50 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 62 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Part-time Excavator Universal Adapter Challenges ------------ None Game ------ Seed BottomlessMassSource Manual? 0 Play Time 00:53:25 Cumulative 5.3 hours Start 2025.03.01 @ 13:15:29 End 2025.03.01 @ 14:06:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 79ca3681-2330-4d12-99ef-3ab8c76dfcd2