Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.26 @ 18:03:46 Player: nacho Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (1897) 1897 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-117) -117 TOTAL SCORE: 5505 Bonus ------- High Alert Combat Kills 33 Friendly Fire -150 Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (5) ------ Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Transmission Jammer Transmission Jammer Transmission Jammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Particle Gun Pulse Rifle Beamcaster > --- INVENTORY -------- Transmission Jammer Transmission Jammer Transmission Jammer [Rating: 45] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Terrain Scan Processor Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . 1 1 . Utility 3 | . . 2 . . . 1 Weapon 2 | . . . . 1 . 1 Parts Attached 90 | 8 8 23 6 10 30 5 Power 9 | 1 1 . 1 2 4 . Engine 5 | 1 1 . 1 . 2 . Core 4 | . . . . 2 2 . Reactor . | . . . . . . . Propulsion 25 | 2 1 5 . 5 10 2 Treads 4 | . . 3 . . 1 . Leg 6 | 2 . . . 4 . . Wheel 2 | . . . . . 1 1 Hover 7 | . 1 . . . 6 . Flight 6 | . . 2 . 1 2 1 Utility 26 | 3 3 9 . . 9 2 Device 7 | . 2 1 . . 3 1 Storage 4 | 1 . 3 . . . . Processor 12 | 2 1 3 . . 5 1 Hackware . | . . . . . . . Protection 3 | . . 2 . . 1 . Artifact . | . . . . . . . Weapon 30 | 2 3 9 5 3 7 1 Energy Gun 13 | 1 2 2 2 . 6 . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 6 | 1 . 3 1 1 . . Ballistic Cannon 3 | . . 3 . . . . Launcher 2 | . . . 1 1 . . Special Weapon 1 | . 1 . . . . . Impact Weapon 3 | . . 1 1 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 40 | . 5 . 3 14 3 15 Power 7 | . . . 1 2 1 3 Propulsion 11 | . . . 1 5 . 5 Utility 9 | . 2 . . 4 1 2 Weapon 13 | . 3 . 1 3 1 5 Highest Loss Streak 12 | . 3 . 3 7 2 12 Average Slot Usage (%) 75 | . 78 86 90 70 62 38 Engine 8 | . 14 11 8 3 7 . Core 1 | . . . . 2 2 3 Treads 6 | . . 13 . . 2 . Leg 1 | . 4 . . 5 . . Hover 5 | . 11 . . . 15 5 Flight 3 | . . 5 17 6 . 1 Device 6 | . 9 7 11 8 4 1 Processor 20 | . 15 24 33 24 13 19 Protection 1 | . . 2 . . 2 . Energy Gun 6 | . 19 3 8 4 7 3 Ballistic Gun 2 | . . 5 1 . . . Ballistic Cannon 4 | . . 10 . . . . Impact Weapon 3 | . . 1 9 9 4 . Naked Turns 2 | . . . . 2 . . Heaviest Build 36 | 8 17 36 17 15 24 23 Greatest Support 44 | 20 20 40 10 15 44 33 Greatest Overweight (x) 7 | 1 2 3 2 4 7 2 Average Overweight (x) . | . 1 . 1 . . . Largest Inventory Capacity 14 | 4 4 14 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | . 4 4 4 . 4 4 Average Carried 2 | . 3 3 3 . 1 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | . 3 4 1 . 4 3 Class Distribution -------------------- 76% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 1784 | 334 80 650 196 146 362 16 Remotely . | . . . . . . . Salvage Created 2688 | 260 274 768 272 401 493 220 Parts 161 | 30 12 66 11 17 18 7 Haulers Intercepted 3 | . . 1 . 1 1 . Recyclers Shooed 5 | . 2 . 2 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 45 | . 4 13 5 12 6 5 Guns 18 | . 3 2 4 2 6 1 Cannons 12 | . . 11 . . . 1 AOE 13 | . . . . 10 . 3 Classes Destroyed 12 | 3 3 4 . 1 1 . Worker 14 | 3 . 7 1 1 1 1 Builder 11 | . 1 5 1 3 1 . Tunneler 7 | 6 . 1 . . . . Hauler 3 | . . 1 . 1 1 . Recycler 8 | 1 1 3 . 1 2 . Watcher 8 | . 1 3 . 3 1 . Swarmer 16 | . . 5 . 7 3 1 Grunt 24 | . 4 5 5 4 2 4 Brawler 1 | . . 1 . . . . Duelist 1 | . . . . 1 . . Sentry 2 | . . 2 . . . . Programmer 1 | . . . . . 1 . Thug 1 | . . . . . 1 . Best Kill Streak 13 | 3 2 6 4 13 4 5 Combat Bots Only 6 | . 2 3 3 6 3 4 Max Kills in Single Turn 5 | 1 1 2 1 2 2 5 Gunslinging . | . . . . . . . Exploded 3 | . . . . 2 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 4203 | . 260 420 386 875 728 1534 Core 2046 | . 67 106 130 421 467 855 Absorbed by Shields . | . . . . . . . Core Remaining (%) 54 | 100 73 . 41 23 33 . Volleys Fired 249 | 35 34 85 33 19 33 10 Largest 3 | 2 2 2 1 2 3 3 Hottest 203 | 70 130 88 45 98 203 181 Shots Fired 414 | 70 45 160 33 35 52 19 Gun 265 | 70 45 42 33 16 50 9 Cannon 130 | . . 118 . . 2 10 Launcher 19 | . . . . 19 . . Special . | . . . . . . . Kinetic 189 | 35 . 143 9 2 . . Thermal 170 | 35 45 7 5 14 50 14 Explosive 19 | . . . . 19 . . Electromagnetic 36 | . . 10 19 . 2 5 Robot Hit Streak 28 | 11 11 28 16 10 19 25 Robot Miss Streak 4 | 1 2 3 3 4 1 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 313 | 37 30 114 31 39 49 13 Core Hits 138 | 13 11 37 13 34 17 13 Critical Hits 3 | . . 3 . . . . Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 22 | . . . 1 16 5 . Impact 22 | . . . 1 16 5 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . 1 2 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7432 | 438 480 2075 685 1609 981 1164 Guns 3001 | 438 477 610 508 185 710 73 Cannons 1715 | . . 1456 . . 39 220 Explosions 2024 | . . . 93 1067 . 864 Melee 653 | . . . 84 357 212 . Ramming 39 | . 3 9 . . 20 7 Kinetic 2015 | 126 . 1759 130 . . . Thermal 2356 | 312 477 90 126 185 710 456 Explosive 1678 | . . . . 1067 . 611 Electromagnetic 691 | . . 217 345 . 39 90 Impact 653 | . . . 84 357 212 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . 12 3 . Average Corruption 2 | . . . . 11 1 . Corruption Purged . | . . . . . . . Effects 10 | . . . . 3 7 . Message Errors 2 | . . . . . 2 . Energy Discharges 2 | . . . . . 2 . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . Targeting Errors 4 | . . . . 2 2 . Overload Shots . | . . . . . . . Overflow Damage 363 | . . 26 44 100 85 108 Projectiles 42 | . . 26 . . 7 9 Explosions 148 | . . . . 49 . 99 Melee 173 | . . . 44 51 78 . Knockbacks 11 | . . 7 1 1 1 1 Impact 4 | . . . 1 1 1 1 Kinetic 6 | . . 6 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 225 | . 1 . 9 151 10 54 Shots 10 | . . . 1 7 . 2 Rammed 7 | . 1 2 . . 2 2 Targets Rammed 8 | . 1 3 . . 2 2 Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 695 | 130 541 401 164 116 695 505 Average Temperature 144 | 45 204 93 68 45 261 237 Received Heat Transfer 1254 | . 171 129 279 288 63 324 Effects 60 | . 11 2 . . 41 6 Shutdowns 14 | . 1 1 . . 10 2 Energy Bleed 4 | . 1 . . . 3 . Interference 13 | . 3 . . . 10 . Matter Decay 5 | . 2 . . . 2 1 Short Circuit 2 | . 1 . . . 1 . Damage (minor) 4 | . 2 1 . . 1 . Damage (major) 15 | . 1 . . . 11 3 Damage (core) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 8 | . . . 1 4 3 . Impact Corruptions 9 | . . . 2 2 5 . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 6 | 3 3 . . . . . Heat Transferred 5028 | 925 1221 222 175 444 1406 635 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 485 | 50 151 319 123 485 211 230 Average Influence 143 | 23 73 163 88 327 145 143 Maximum Alert Level 2 | . . 1 . 2 1 1 Low Security (%) 79 | 100 100 65 100 25 98 88 Level 1 16 | . . 34 . 30 1 11 Level 2 3 | . . . . 43 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 2 . . 4 3 Investigation 4 | . . 1 . . 2 1 Extermination 1 | . . . . . 1 . Reinforcement 4 | . . 1 . . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 8 | . 1 3 . 1 1 2 Communications Jammed 28 | . . . . . 28 . Distress Signals 28 | . . . . . 28 . Times Spotted 106 | . 7 22 6 20 15 36 Peak Tracking Total 12 | . 3 5 3 5 4 12 Tactical Retreats 7 | . . 1 1 . . 5 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 4 | . 1 1 . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 9 | . 1 2 . 2 . 4 Max in Single Turn 4 | . 1 1 . 1 . 4 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 8 | . 1 1 . . 4 2 Terminals 4 | . 1 . . . 2 1 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 29 | . 3 6 . . 15 5 Successful 24 | . 2 6 . . 13 3 Failed 5 | . 1 . . . 2 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 3 . . . 11 3 Fabricators 3 | . . . . . 3 . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 6 | . . 6 . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 14 | . 2 . . . 10 2 Record 9 | . 2 . . . 5 2 Part Schematic 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Dispatch Records 1 | . . . . . 1 . Reinforcement Status 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 2 | . . . . . 2 . Repair Station Hacks 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 4 | . . 4 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 1 . . 2 2 Full Trace Events 5 | . 1 1 . . 2 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 2 . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 3446 | 407 372 1326 140 289 687 225 Spaces Moved 2306 | 253 174 560 50 131 782 356 Core 215 | 13 . . . 23 61 118 Treads 488 | . . 341 . . 147 . Legs 342 | 240 41 . . 61 . . Wheels 16 | . . . . . 2 14 Hover 856 | . 133 9 . . 572 142 Flight 389 | . . 210 50 47 . 82 Fastest Speed 38 | 50 120 117 117 50 38 40 Average Speed 109 | 117 157 184 124 137 64 53 Slowest Speed 400 | 120 180 280 200 290 400 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 11 34 42 8 20 15 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 205 | . . 7 3 168 . 27 Melee . | . . . . . . . Projectile 8 | . . 7 . . . 1 AOE 197 | . . . 3 168 . 26 Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 2758 | 297 227 688 94 177 903 372 Wait 30 | . . . 1 . 29 . Move 2298 | 252 173 559 49 130 781 354 Hop 1 | . . . . . . 1 Pick Up 11 | . 4 3 . . 4 . Fast Attach 75 | 8 5 19 2 9 28 4 Attach 8 | . 1 . 4 1 1 1 Detach 1 | . . . 1 . . . Swap 7 | . 2 4 . . 1 . Drop 45 | 2 7 15 3 2 16 . Fire 249 | 35 34 85 33 19 33 10 Melee 22 | . . . 1 16 5 . Ram 5 | . 1 . . . 2 2 Kick . | . . . . . . . Crush 3 | . . 3 . . . . Escape Stasis 3 | . . . . . 3 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 408 | -11/Scrapyard | Entered Materials 453 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 15) 780 | -10/Materials | Entered another Materials area 780 | -9/Materials | Evolved 2 slots: Utility x2 781 | -9/Materials | Lost 3 parts (2u1w) 1519 | -9/Materials | Build established: Scavenger-Mutant 1982 | -9/Materials | Build established: Mutant 2095 | -9/Materials | Discovered new exit (range 9) 2106 | -9/Materials | Entered Mines 2161 | -9/Mines | Discovered new exit (range 6) 2162 | -9/Mines | Assembled infested the area 2194 | -9/Mines | Core integrity fell below 50% 2220 | -9/Mines | Lost 3 parts (1p1n1w) 2246 | -9/Mines | Entered Materials 2246 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2459 | -8/Materials | Lost 5 parts (1p1n3w) 2510 | -8/Materials | System corruption reached 10% 2518 | -8/Materials | Core integrity fell below 50% 2531 | -8/Materials | Discovered new exit (range 7) 2535 | -8/Materials | Entered Factory 2535 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2546 | -7/Factory | Lost 7 parts (1p2n4u) 3127 | -7/Factory | Core integrity fell below 50% 3219 | -7/Factory | Discovered new exit (range 5) 3222 | -7/Factory | Identified exit to Factory 3222 | -7/Factory | Entered another Factory area 3222 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3337 | -6/Factory | Lost 12 parts (3p4n1u4w) 3385 | -6/Factory | Core integrity fell below 50% 3400 | -6/Factory | Core integrity fell below 20% 3420 | -6/Factory | Lost 3 parts (1n1u1w) 3447 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03387_ C-30 ARC bursts open, deploying its payload. 03387_ G-67 Veteran unfolds itself. 03387_ G-50 Soldier unfolds itself. 03389_ Hvy. Plasma Cannon destroyed. 03396_ W-25 Informer distress signal alerts nearby ally. 03398_ K-01 Serf collects debris. 03421_ Slammed into R-10 Processor. 03423_ R-10 Processor knocked back. 03432_ Acquired Com. Wheel. 03439_ Connecting with Terminal... >>Query(Alpha Centauri System) A triple star system located 1.34 parsecs from the Sun, making it the closest star system to the [Solar System]. Destination of the [ISCS Centaurus]. >>Query(Materials) At the deepest levels of [Complex 0b10], raw materials are processed for use in manufacturing components and machines. Older technology and prototypes are gradually filtered down to these levels, and older robot variants are responsible for their oversight and maintenance. 03439_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 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Signal Interpreter | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV System Compromised Total Silence Universal Adapter Challenges ------------ None Game ------ Seed HellfireDroneAutocannon Manual? 0 Play Time 00:40:18 Cumulative 7.8 hours Start 2020.07.26 @ 17:01:47 End 2020.07.26 @ 18:03:46 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 1 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9db05d8-796e-43e1-afae-77337d7d9919