Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 20:59:48 Player: Awoo-Bot Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (149) 745 Value Destroyed (5038) 5038 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1348) 1348 TOTAL SCORE: 9831 Bonus ------- High Alert Combat Kills 448 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 53/300 Energy 240/240 System Corruption 3% Temperature Cool (9) Movement Rolling (90) Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Hacking Suite System Shield Relay Coupler [NC] (26) > --- WEAPON (2) ------- Flak Gun Rocket Launcher > --- INVENTORY (15) --- High-capacity Matter Pod (35) System Shield Relay Coupler [NC] (23) Relay Coupler [Swarmer] (36) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (12) Flak Gun Flak Cannon Datajack Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Medium Armor Plating Hacking Suite Relay Coupler [Demolisher] > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- High-capacity Matter Pod Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Flak Gun Flak Gun Rocket Launcher Datajack [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 171 | 6 13 15 33 5 22 54 19 4 Power 11 | 1 1 . 4 . . 3 2 . Engine 8 | 1 1 . 4 . . 2 . . Core 3 | . . . . . . 1 2 . Reactor . | . . . . . . . . . Propulsion 43 | 2 4 3 12 1 5 7 9 . Treads 4 | 2 . . . . 1 1 . . Leg 11 | . . . . . . 5 6 . Wheel 28 | . 4 3 12 1 4 1 3 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 1 4 1 8 . 7 8 1 . Device 4 | . 2 . 1 . 1 . . . Storage 5 | 1 2 . 1 . . 1 . . Processor 3 | . . . . . 3 . . . Hackware 5 | . . . . . 2 2 1 . Protection 13 | . . 1 6 . 1 5 . . Artifact . | . . . . . . . . . Weapon 87 | 2 4 11 9 4 10 36 7 4 Energy Gun 9 | 2 1 . 3 2 1 . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 36 | . 1 2 . . 5 23 3 2 Ballistic Cannon 14 | . 1 4 4 1 2 . 2 . Launcher 14 | . . 4 1 1 1 4 1 2 Special Weapon . | . . . . . . . . . Impact Weapon 11 | . . 1 . . . 9 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . Parts Lost 27 | . 2 . 4 . 9 7 5 . Power 4 | . 1 . . . 1 1 1 . Propulsion 10 | . . . 1 . 4 2 3 . Utility 7 | . 1 . 2 . 2 1 1 . Weapon 6 | . . . 1 . 2 3 . . Highest Loss Streak 6 | . 2 . 1 . 5 6 2 . To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 97 | . 95 99 99 100 96 97 92 100 Engine 9 | . 13 14 11 11 8 1 2 . Core 1 | . . . . . . 6 4 9 Treads 1 | . 5 . . . 2 1 . . Leg 5 | . . . . . . 23 17 . Wheel 20 | . 22 28 32 33 22 1 6 27 Device 6 | . 9 4 10 11 4 . . . Storage 11 | . 14 14 11 11 9 9 9 9 Processor 3 | . . . . . 13 10 9 9 Hackware 4 | . . . . . 11 10 21 27 Protection 8 | . . 9 11 11 7 14 4 . Energy Gun 7 | . 21 . 8 11 2 . . . Ballistic Gun 7 | . 2 16 4 . 10 13 12 12 Ballistic Cannon 5 | . 2 9 8 10 4 . 4 . Naked Turns . | . . . . . . . . . Heaviest Build 42 | 13 31 33 42 40 40 42 42 35 Greatest Support 40 | 40 40 20 30 30 34 35 36 36 Greatest Overweight (x) 7 | . 1 1 1 1 3 7 3 . Average Overweight (x) . | . . 1 1 1 1 . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 Most Carried 15 | 3 9 13 15 15 15 15 15 14 Average Carried 10 | 1 4 10 12 14 12 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 3 8 11 15 14 15 15 14 14 Class Distribution -------------------- 33% | Mutant 23% | Commander-Mutant 23% | Scavenger-Mutant 18% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Matter Collected 4014 | 153 440 300 663 83 586 1018 730 41 Remotely . | . . . . . . . . . Salvage Created 4609 | . 374 447 1466 57 644 671 840 110 Parts 270 | . 25 13 98 9 36 42 42 5 Haulers Intercepted 4 | . . . 3 . . . 1 . Recyclers Shooed 4 | . 1 . 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 103 | . 6 5 31 4 11 24 17 5 Guns 55 | . 6 . 16 . 7 14 10 2 Cannons 15 | . . . 10 . 1 . 4 . AOE 32 | . . 5 4 4 3 10 3 3 Classes Destroyed 14 | . 3 3 4 . 3 . . 1 Worker 12 | . 6 1 2 1 2 . . . Builder 5 | . . . 3 . 1 . 1 . Tunneler 3 | . . 1 1 1 . . . . Hauler 4 | . . . 3 . . . 1 . Recycler 8 | . . 2 4 . 1 . 1 . Operator 2 | . . . . . 1 . 1 . Watcher 12 | . 3 . 2 . 3 . 4 . Swarmer 22 | . . . 11 4 . 7 . . Cutter 2 | . . . . . . . . 2 Grunt 47 | . 6 4 10 . 4 9 12 2 Sentry 26 | . . . 10 . 4 7 4 1 Demolisher 1 | . . 1 . . . . . . Specialist 2 | . . . . . 2 . . . Hunter 3 | . . . . . 1 1 1 . Best Kill Streak 11 | . 5 2 11 4 3 10 5 5 Combat Bots Only 10 | . 2 2 10 4 3 10 3 5 Max Kills in Single Turn 6 | . 1 2 3 4 2 6 2 1 Gunslinging . | . . . . . . . . . Exploded 6 | . . 2 2 4 2 6 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Damage Taken 5305 | . 476 107 1017 22 1028 1148 1202 305 Core 833 | . 80 8 193 . 60 221 232 39 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 14 | . . . . . . 14 . . Regen/Repaired (Parts) 171 | . . . 171 . . . . . Core Remaining (%) 71 | 100 . 64 . 51 . . . . Volleys Fired 324 | . 43 7 89 2 61 52 55 15 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 91 | . 90 60 91 91 91 56 72 56 Shots Fired 608 | . 86 10 175 4 120 89 106 18 Gun 438 | . 77 . 102 1 90 80 81 7 Cannon 130 | . 9 . 71 2 28 . 20 . Launcher 40 | . . 10 2 1 2 9 5 11 Special . | . . . . . . . . . Kinetic 418 | . 18 . 102 2 108 80 101 7 Thermal 150 | . 68 . 71 1 10 . . . Explosive 40 | . . 10 2 1 2 9 5 11 Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 11 1 14 3 8 10 15 8 Robot Miss Streak 13 | . 7 2 3 . 4 5 5 13 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . . . . 2 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . Shots Hit Robots 435 | . 49 10 122 2 81 73 89 9 Core Hits 313 | . 25 17 60 6 36 64 87 18 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 19 | . 3 1 14 . 1 . . . Burn 12 | . 3 . 9 . . . . . Destroy 2 | . . . 2 . . . . . Blast 4 | . . . 3 . 1 . . . Smash 1 | . . 1 . . . . . . Melee Attacks 35 | . 2 7 . . . 25 1 . Impact 33 | . . 7 . . . 25 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . 1 4 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9121 | . 573 614 2091 168 1460 1864 1979 372 Guns 5017 | . 502 . 1173 15 930 1127 1209 61 Cannons 1504 | . 71 . 700 17 328 . 388 . Explosions 2284 | . . 324 197 136 197 737 382 311 Melee 290 | . . 290 . . . . . . Ramming 26 | . . . 21 . 5 . . . Kinetic 5121 | . 117 . 1032 17 1170 1127 1597 61 Thermal 1400 | . 456 . 841 15 88 . . . Explosive 2284 | . . 324 197 136 197 737 382 311 Electromagnetic . | . . . . . . . . . Impact 290 | . . 290 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 5 5 2 2 3 3 Average Corruption 2 | . . . 3 5 2 2 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 81 | . . . 24 16 1 31 9 . Message Errors 23 | . . . 10 5 . 6 2 . Matter Fused 22 | . . . 4 4 . 11 3 . Heat Flow Errors 8 | . . . 2 2 . 4 . . Energy Discharges 9 | . . . 2 2 . 3 2 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 7 | . . . 3 1 . 3 . . Data Loss (major) 3 | . . . 1 1 . 1 . . Misfires 5 | . . . 1 1 1 1 1 . Alerts 1 | . . . . . . 1 . . Weapon Failures 2 | . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 107 | . 13 80 . . . 14 . . Projectiles 13 | . 13 . . . . . . . Explosions 14 | . . . . . . 14 . . Melee 80 | . . 80 . . . . . . Knockbacks 10 | . . . 3 . 6 . 1 . Impact . | . . . . . . . . . Kinetic 10 | . . . 3 . 6 . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 94 | . . 24 10 12 2 . . 46 Shots 4 | . . 1 . 1 . . . 2 Rammed 2 | . . . 1 . 1 . . . Targets Rammed 2 | . . . 1 . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 382 | . 382 21 179 218 62 279 188 10 Average Temperature 60 | . 182 14 21 81 17 70 44 3 Received Heat Transfer 2337 | . 315 45 339 . 369 540 666 63 Effects 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . Impact Corruptions 6 | . . 6 . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 11 | . 5 . 5 . 1 . . . Heat Transferred 4483 | . 1412 . 2812 37 222 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Peak Influence 825 | . 140 160 346 174 309 816 825 716 Initial 530 | . . 18 15 58 1 103 397 530 Average 223 | . 63 48 98 86 137 555 673 593 Maximum Alert Level 3 | . . . 1 . 1 3 3 3 Low Security (%) 68 | 100 100 100 91 100 68 4 . . Level 1 6 | . . . 8 . 31 9 1 . Level 2 18 | . . . . . . 68 57 95 Level 3 6 | . . . . . . 18 40 4 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . . 2 . 4 . 5 . Investigation 4 | . . . 2 . . . 2 . Extermination . | . . . . . . . . . Reinforcement 6 | . . . . . 3 . 3 . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Distress Signals 6 | . . . 1 . 3 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 158 | . 25 5 45 4 24 23 26 6 Peak Tracking Total 7 | . 4 2 5 4 4 7 4 4 Tactical Retreats 5 | . 2 . 1 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Traps Triggered 13 | . . . 4 . . 6 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts 49 | . 41 . . . 8 . . . Triggered . | . . . . . . . . . Disarmed 5 | . 5 . . . . . . . Reprogrammed 1 | . . . . . 1 . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Machines Disabled 7 | . . . . . 1 4 1 1 Max in Single Turn 1 | . . . . . 1 1 1 1 Garrison Relay 4 | . . . . . . 4 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Machines Accessed 31 | . 7 . 13 1 6 . 4 . Terminals 26 | . 7 . 10 1 5 . 3 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 80 | . 23 . 39 2 10 . 6 . Successful 45 | . 14 . 23 . 5 . 3 . Failed 35 | . 9 . 16 2 5 . 3 . Catastrophic 4 | . . . 2 . 2 . . . Database Lockouts . | . . . . . . . . . Manual 67 | . 23 . 28 2 9 . 5 . Terminals 68 | . 23 . 29 2 9 . 5 . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . 7 . . . . . Recycling Units 3 | . . . 3 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 10 | . 1 . 7 . 1 . 1 . Prototype ID Bank 1 | . . . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . Garrison Index 2 | . . . . . 1 . 1 . Alert Level 1 | . . . 1 . . . . . Unreport Threat 4 | . . . 4 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . Scan Component 2 | . . . 2 . . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 27 | . 12 . 11 . 3 . 1 . Terminals 27 | . 12 . 11 . 3 . 1 . Assimilate 4 | . 4 . . . . . . . Botnet 20 | . 7 . 9 . 3 . 1 . Operators 3 | . 1 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 26 | . 7 . 12 1 3 . 3 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 64 | . . . 64 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 1 | . 1 . . . . . . . Non-combat 1 | . 1 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . check_alert 1 | . 1 . . . . . . . Relay Couplers Released 13 | . . . . . . 13 . . Machine Destruction 13 | . . . . . . 13 . . Attached 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Total Allies 5 | . 4 1 . . . . . . Largest Group 5 | . 4 5 4 . . . . . Highest-Rated Group 71 | . 40 71 40 . . . . . Highest-Rated Ally 31 | . 10 31 10 . . . . . Total Orders 10 | . 7 2 1 . . . . . STAY 7 | . 5 1 1 . . . . . FOLLOW 3 | . 2 1 . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Turns Passed 10492 | 66 2449 1114 2319 791 810 2090 779 74 Spaces Moved 7003 | 36 1631 1005 1713 725 461 1020 373 39 Core 3 | 2 . . . . . 1 . . Treads 248 | 34 214 . . . . . . . Legs 1100 | . . . . . . 883 217 . Wheels 5652 | . 1417 1005 1713 725 461 136 156 39 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 95 95 95 86 95 90 90 Average Speed 112 | 153 106 95 95 95 98 170 150 90 Slowest Speed 400 | 160 160 95 95 95 125 400 330 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 65 | 5 99 94 96 99 39 94 45 18 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 4 | . . 3 . 1 . . . . Spaces Dug 7 | . . . . . . 6 1 . Terrain Destroyed 141 | . . 43 14 7 14 38 6 19 Melee 7 | . . . . . . 6 1 . Projectile . | . . . . . . . . . AOE 134 | . . 43 14 7 14 32 5 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Total 8984 | 44 2253 1138 2231 826 699 1244 491 58 Wait 1223 | . 505 96 354 89 118 30 31 . Move 6996 | 35 1630 1004 1712 724 461 1018 373 39 Hop . | . . . . . . . . . Pick Up 70 | 3 10 3 17 1 14 21 1 . Fast Attach 43 | 6 3 1 5 . 4 13 10 1 Attach 39 | . 4 2 10 . 11 11 1 . Detach 9 | . . 2 3 . 2 2 . . Swap 89 | . 6 12 18 5 7 30 8 3 Drop 90 | . 9 4 22 5 12 27 11 . Fire 324 | . 43 7 89 2 61 52 55 15 Melee 35 | . 2 7 . . . 25 1 . Ram 2 | . . . 1 . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . Rewire . | . . . . . . . . . Trap 49 | . 41 . . . 8 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 15) 1015 | -10/Materials | Discovered new exit (range 5) 1571 | -10/Materials | Discovered new exit (range 16) 1749 | -10/Materials | Discovered new exit (range 14) 2068 | -10/Materials | Build established: Commander-Mutant 2122 | -10/Materials | Discovered new exit (range 7) 2516 | -10/Materials | Entered Mines 2516 | -10/Mines | Accompanied by 4 allies 2519 | -10/Mines | Received a Mining Laser from a helpful Derelict 2616 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2773 | -10/Mines | Assembled infested the area 2863 | -10/Mines | Met 8R-AWN 2946 | -10/Mines | Discovered new exit (range 5) 3107 | -10/Mines | Learned location of 1 exit from Materials 3132 | -10/Mines | Discovered new exit (range 15) 3145 | -10/Mines | Discovered new exit (range 7) 3630 | -10/Mines | Entered Materials 3630 | -9/Materials | Accompanied by 4 allies 3630 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3631 | -9/Materials | Identified exit to Materials 3963 | -9/Materials | Build established: Scavenger-Mutant 4234 | -9/Materials | Discovered new exit (range 15) 4249 | -9/Materials | Destroyed 10 combat bots 4335 | -9/Materials | Discovered exit to Materials (range 12) 4809 | -9/Materials | Discovered new exit (range 11) 5042 | -9/Materials | Discovered exit to Materials (range 11) 5106 | -9/Materials | Build established: Commander-Mutant 5667 | -9/Materials | Build established: Mutant 5774 | -9/Materials | Repaired Imp. Light Armor Plating 5801 | -9/Materials | Repaired Wheel 5949 | -9/Materials | Entered Mines 5980 | -9/Mines | Discovered exit to Materials (range 6) 6344 | -9/Mines | Learned location of Storage (-7) 6568 | -9/Mines | Discovered exit to Materials (range 7) 6740 | -9/Mines | Entered Materials 6740 | -8/Materials | Evolved 2 slots: Utility x2 7197 | -8/Materials | Lost 5 parts (1n2u2w) 7508 | -8/Materials | Garrison activated, responded to threat 7550 | -8/Materials | Identified exit to Garrison 7550 | -8/Materials | Entered Garrison 7557 | -8/Garrison | Installed Relay Interface Framework 7561 | -8/Garrison | Lost 3 parts (1p2n) 7674 | -8/Garrison | Build established: Scavenger-Mutant 7706 | -8/Garrison | Triggered checkpoint 7715 | -8/Garrison | Destroyed 10 combat bots 7731 | -8/Garrison | Triggered checkpoint 7763 | -8/Garrison | Triggered checkpoint 7859 | -8/Garrison | Lost 6 parts (1p2n3w) 7976 | -8/Garrison | Discovered new exit (range 12) 8068 | -8/Garrison | Triggered checkpoint 8087 | -8/Garrison | Garrison Relay disabled 8445 | -8/Garrison | Discovered new exit (range 12) 8506 | -8/Garrison | Triggered checkpoint 8577 | -8/Garrison | Garrison Relay disabled 8872 | -8/Garrison | Build established: Bothacker-Mutant 8978 | -8/Garrison | Triggered checkpoint 9045 | -8/Garrison | Discovered new exit (range 13) 9214 | -8/Garrison | Core integrity fell below 50% 9242 | -8/Garrison | Triggered checkpoint 9252 | -8/Garrison | Garrison Relay disabled 9406 | -8/Garrison | Triggered checkpoint 9444 | -8/Garrison | Garrison Relay disabled 9640 | -8/Garrison | Entered Materials 9897 | -8/Materials | Core integrity fell below 20% 9967 | -8/Materials | Discovered new exit (range 7) 10389 | -8/Materials | Discovered new exit (range 10) 10419 | -8/Materials | Identified exit to Garrison 10419 | -8/Materials | Entered Garrison 10437 | -8/Garrison | Triggered checkpoint 10493 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 10419_ Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE 10437_ Garrison Door breached. 10437_ Beams of light sweep through the air. An alarm sounds. 10451_ G-47 Trooper destroyed. 10452_ The unstable cave ceiling collapses. 10453_ G-47 Trooper destroyed. 10460_ The unstable cave ceiling collapses. 10463_ Acquired 10 matter. 10464_ The unstable cave ceiling collapses. 10464_ Knocked back. Garrison Door activated. 10470_ C-17 Slicer destroyed. 10476_ Flak Gun severed. 10476_ C-17 Slicer destroyed. 10479_ Acquired Flak Gun. 10481_ Acquired 18 matter. 10483_ Acquired 13 matter. 10490_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #???#####?? | | ?????????????????????????????????????# #???# #?? | | ???????????????????????????????????### ##### #?? | | ?????????????????????????########### #?? | | ?????????????????????????# / # #?? | | ???????????????????????###=######### ##########?? | | ??????????????????####?# # #?#?????# #??????????? | | ??????????????????# # !/# ##????# #??????????? | | ?????????????## # % # # ##???# #??????????? | | ?????????????# @ ##### #??????????? | | ?????????????# #??????????? | | ?????????????# #??????????? | | ?????????????# # ## ######??????????? | | ?????????????# ??# ## %######???????????????? | | ?????????????? = ????????????????????? | | ?????????????" ???????????????????? | | ?????????????" Y ???????????????????? | | ?????????????" #??????????????????? | | ?????????????# ## ^ ## ###??????????????????? | | ?????????????# ?# ?# #????????????????????? | | ???????????? ? ? ????????????????????? | | ??????????? ? ?? ????????????????????? | | ??????????? ? ???????????????????? | | ??????????#####+###"""?#######???????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeNovaMegatreads Manual? 0 Play Time 01:29:49 Cumulative 52.7 hours Start 2022.03.31 @ 18:54:29 End 2022.03.31 @ 20:59:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 57 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d82752f-ba5a-4e3e-9bbd-7dfbb7021ad4