Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.03 @ 16:51:16 Player: SilentMoose Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (499) 499 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2389 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 29/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Heat Sink Light Assault Rifle Improved Light Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Improved Light Cannon Advanced Assault Cannon Advanced Assault Cannon Remote Datajack > --- INVENTORY -------- Ion Engine Light Ion Engine Heat Sink Light Assault Rifle Flak Gun Improved Light Cannon Remote Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 22 | 5 2 7 8 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 1 . 4 1 Treads . | . . . . Leg 2 | 1 . . 1 Wheel 2 | . . 2 . Hover . | . . . . Flight 2 | . . 2 . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 . 2 7 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 4 | . . 2 2 Launcher . | . . . . Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 5 10 Power 2 | . . 1 1 Propulsion 4 | . . 1 3 Utility 1 | . . 1 . Weapon 8 | . . 2 6 Highest Loss Streak 10 | . . 5 10 Average Slot Usage (%) 63 | . 80 60 47 Engine 10 | . 14 10 3 Leg 5 | . 14 3 1 Wheel 3 | . . 4 8 Flight 3 | . . 5 . Device 4 | . 9 3 . Storage 11 | . 14 11 9 Energy Gun 5 | . 14 3 . Ballistic Gun 6 | . 14 3 2 Ballistic Cannon 10 | . . 13 16 Naked Turns . | . . . . Heaviest Build 42 | 12 25 29 42 Greatest Support 20 | 10 10 20 20 Greatest Overweight (x) 12 | 1 2 9 12 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 7 10 10 Most Carried 9 | 3 4 7 9 Average Carried 3 | 1 2 3 7 Final Capacity 10 | 6 10 10 10 Final Carried 6 | 2 3 4 6 Class Distribution -------------------- 94% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 420 | 127 . 284 9 Remotely . | . . . . Salvage Created 418 | . . 259 159 Parts 30 | . . 20 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . . 9 6 Guns 4 | . . 3 1 Cannons 11 | . . 6 5 Classes Destroyed 6 | . . 6 . Worker 1 | . . 1 . Builder 1 | . . 1 . Operator 1 | . . 1 . Swarmer 5 | . . 3 2 Grunt 8 | . . 4 4 Sentry 2 | . . 2 . Best Kill Streak 5 | . . 3 5 Combat Bots Only 5 | . . 2 5 Max Kills in Single Turn 2 | . . 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2529 | . . 784 1745 Core 834 | . . 267 567 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 100 33 . Volleys Fired 57 | . 2 38 17 Largest 3 | . 2 2 3 Hottest 135 | . 70 78 135 Shots Fired 117 | . 4 76 37 Gun 40 | . 4 34 2 Cannon 72 | . . 42 30 Launcher . | . . . . Special 5 | . . . 5 Kinetic 91 | . 2 59 30 Thermal 21 | . 2 17 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 2 11 3 Robot Miss Streak 5 | . 1 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 70 | . 3 48 19 Core Hits 30 | . 1 17 12 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1298 | . 21 819 458 Guns 336 | . 21 281 34 Cannons 958 | . . 538 420 Explosions . | . . . . Melee . | . . . . Ramming 4 | . . . 4 Kinetic 1073 | . 9 644 420 Thermal 221 | . 12 175 34 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Effects 1 | . 1 . . Message Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 15 | . . 15 . Projectiles 15 | . . 15 . Explosions . | . . . . Melee . | . . . . Knockbacks 11 | . . 4 7 Impact . | . . . . Kinetic 9 | . . 4 5 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 8 | . . . 8 Targets Rammed 8 | . . . 8 Kicked . | . . . . Crushed . | . . . . Highest Temperature 333 | . 30 111 333 Average Temperature 71 | . 18 31 149 Received Heat Transfer 891 | . . 180 711 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 629 | . 37 518 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 196 | . 15 135 196 Initial 50 | . . 5 50 Average 55 | . 1 69 111 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 2 18 17 Peak Tracking Total 11 | . 2 5 11 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1163 | 58 288 652 165 Spaces Moved 526 | 38 174 250 64 Core 19 | 7 . 11 1 Treads . | . . . . Legs 297 | 31 174 82 10 Wheels 169 | . . 116 53 Hover . | . . . . Flight 41 | . . 41 . Fastest Speed 50 | 50 150 90 90 Average Speed 168 | 122 159 195 111 Slowest Speed 650 | 150 180 600 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 24 26 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 3 5 Melee . | . . . . Projectile 8 | . . 3 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 680 | 49 181 340 110 Wait 39 | . . 35 4 Move 523 | 37 173 249 64 Hop . | . . . . Pick Up 25 | 7 3 8 7 Fast Attach . | . . . . Attach 20 | 5 1 7 7 Detach 3 | . . 1 2 Swap 2 | . 1 . 1 Drop 3 | . 1 2 . Fire 57 | . 2 38 17 Melee . | . . . . Ram 8 | . . . 8 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 8) 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x2 583 | -9/Materials | Core integrity fell below 50% 606 | -9/Materials | Lost 5 parts (1p1n1u2w) 792 | -9/Materials | Discovered new exit (range 14) 981 | -9/Materials | Discovered new exit (range 16) 999 | -9/Materials | Entered another Materials area 999 | -8/Materials | Evolved 2 slots: Weapon x2 1101 | -8/Materials | Garrison activated, responded to threat 1132 | -8/Materials | Core integrity fell below 50% 1149 | -8/Materials | Core integrity fell below 20% 1164 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- [Achievement: Oops] Overheating: Energy bleed (-12). Slammed into G-47 Trooper. Adv. Assault Cannon destroyed. Slammed into G-47 Trooper. Adv. Assault Cannon destroyed. Acquired 9 matter. Acquired Particle Gun. S-10 Pest destroyed. Particle Gun destroyed. Titanium Leg destroyed. Jacked G-47 Trooper... Command string: z No effect. Slammed into G-47 Trooper. Slammed into S-10 Pest. Remote Datajack destroyed. Slammed into S-10 Pest. Flak Gun destroyed. Slammed into S-10 Pest. 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