Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 13:45:07 Player: furiousskeleton Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (93) 465 Value Destroyed (2410) 2410 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (2388) 2388 TOTAL SCORE: 14323 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 288 Aligned with FarCom 300 Met Data Miner 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 208/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hybrid Antimatter Reactor Advanced Power Amplifier Advanced Sensor Array Advanced ECM Suite Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster Biomechanical Wings Biomechanical Wings Impulse Thruster Electron Diverter > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Improved Transmission Jammer Advanced Reaction Control System Phase Shifter Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Advanced Remote Datajack Molecular Scythe > --- INVENTORY -------- Hybrid Antimatter Reactor Advanced Power Amplifier Advanced Sensor Array Advanced ECM Suite [Rating: 136] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Trap Reconfigurator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Improved Assault Rifle Special Weapon Advanced Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 2 . 2 2 2 . Power 2 | . . . . . . . . . . . . . 1 1 . . . . . Propulsion 5 | . . . 2 . . . . . . . . . . 1 . 1 . 1 . Utility 9 | . . . . . . . 2 2 . . . . 1 . . 1 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 129 | 6 4 1 24 1 5 . 34 16 . . . 3 7 6 . 9 5 4 4 Power 15 | 1 . 1 2 1 1 . . 2 . . . . 1 . . 2 1 2 1 Engine 7 | 1 . 1 2 1 1 . . . . . . . 1 . . . . . . Core 3 | . . . . . . . . 2 . . . . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 1 2 1 Propulsion 38 | 2 . . 13 . 1 . 6 6 . . . 2 1 2 . 3 . 1 1 Treads 21 | 2 . . 12 . 1 . 6 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . 1 . . . . 6 . . . 2 1 2 . 3 . 1 1 Utility 35 | 1 2 . 5 . 2 . 4 5 . . . 1 3 4 . 2 3 1 2 Device 13 | . . . . . 2 . . 2 . . . . 1 3 . . 2 1 2 Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . 1 1 . . . 1 1 . . 2 . . . Hackware 5 | . . . . . . . . 2 . . . . 1 1 . . 1 . . Protection 7 | . . . 4 . . . 3 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 2 . 4 . 1 . 24 3 . . . . 2 . . 2 1 . . Energy Gun 1 | . . . . . . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 24 | 2 2 . 4 . 1 . 15 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 8 3 . . . . 1 . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 10 | . . . 3 . 1 . 1 1 . . . . 1 . . 1 . 1 1 Parts Lost 27 | . . . 1 1 . . . . . 1 . 1 . 1 2 2 . . 18 Power 7 | . . . 1 1 . . . . . . . . . . . 2 . . 3 Propulsion 8 | . . . . . . . . . . . . 1 . . . . . . 7 Utility 10 | . . . . . . . . . . 1 . . . 1 1 . . . 7 Weapon 2 | . . . . . . . . . . . . . . . 1 . . . 1 Highest Loss Streak 15 | . . . 1 1 . . . . . 1 . 1 . 1 2 1 . . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 89 85 90 97 99 100 98 92 100 97 92 92 96 94 92 93 90 95 73 Engine 8 | . 14 14 10 8 11 11 9 . . . . . 5 5 5 5 . . . Core 1 | . . . . . . . . 7 7 7 7 7 6 5 5 6 4 4 . Treads 25 | . 28 28 38 44 44 44 36 . . . . . . . . . . . . Flight 8 | . . . . . . . . 29 30 30 30 28 26 29 29 31 28 30 23 Device 6 | . . . . . 1 11 9 15 15 12 7 7 6 5 10 5 14 17 10 Storage 7 | . 18 14 11 11 11 11 9 . . . . . . . . . . . . Processor 7 | . . . . . . . 8 14 15 15 15 16 20 17 17 25 23 21 19 Hackware 4 | . . . . . . . . 14 15 15 15 15 19 16 11 10 9 8 7 Protection 4 | . . . 8 11 9 . 8 . . . . . . . . . . . . Ballistic Gun 14 | . 28 28 21 22 22 22 15 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 8 15 15 15 15 7 5 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 13 61 51 58 58 58 52 60 13 13 13 12 12 22 23 23 35 31 32 44 Greatest Support 80 | 40 40 40 80 80 80 80 80 18 18 18 18 20 22 28 28 40 40 48 48 Greatest Overweight (x) 2 | 2 1 1 1 . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 12 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 3 13 15 20 20 20 20 20 20 5 5 5 5 5 5 5 4 5 5 5 Average Carried 13 | 1 6 13 19 19 19 20 19 5 5 5 5 5 4 4 5 3 3 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 13 14 20 20 20 20 20 5 5 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 41% | Mutant 27% | Scavenger-Mutant 21% | Hacker-Sprinter 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Extension Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Res Res Tes Matter Collected 2551 | 206 213 65 865 53 . . 778 150 23 9 . 10 52 . 99 15 . 13 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3773 | . 300 130 1385 43 . . 1077 149 . 90 . 71 155 . 71 209 . 13 80 Parts 226 | . 18 9 91 . . . 62 12 . 8 . 2 5 . 2 13 . . 4 Haulers Intercepted 16 | . 2 . 4 . . . 4 2 . . . . 1 . . 2 . . 1 Recyclers Shooed 4 | . 1 1 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 10 . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Res Res Tes Combat Hostiles Destroyed 62 | . 6 5 26 3 . . 15 . . 3 . 3 . . 1 . . . . Melee 12 | . . . . . . . 5 . . 3 . 3 . . 1 . . . . Guns 50 | . 6 5 26 3 . . 10 . . . . . . . . . . . . Classes Destroyed 13 | . 4 . 6 1 . . 2 . . . . . . . . . . . . Worker 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . Builder 2 | . . . 2 . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 4 . . . 4 2 . . . . 1 . . 2 . . 1 Recycler 1 | . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . Operator 5 | . . . 1 . . . 1 . . . . . 1 . . 1 . 1 . Watcher 4 | . . . . . . . 1 2 . . . . 1 . . . . . . Swarmer 19 | . 3 3 8 . . . . . . 2 . 3 . . . . . . . Grunt 24 | . 3 2 9 . . . 9 . . 1 . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . Sentry 13 | . . . 7 . . . 5 . . . . . . . 1 . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 3 9 3 . . 3 2 . 2 . 3 1 . 1 1 . 1 1 Combat Bots Only 8 | . 3 3 8 3 . . 3 . . 2 . 3 . . 1 . . . . Max Kills in Single Turn 2 | . 1 2 2 1 . . 1 1 . 1 . 1 1 . 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Res Res Tes Hostile Shots Fired 640 | . 24 13 130 17 . . 73 . . 41 . 33 1 5 44 31 6 6 216 Missed 199 | . 7 4 23 2 . . 18 . . 19 . 13 . 2 27 15 5 3 61 Damage Taken 5628 | . 139 57 1082 304 . . 678 . . 260 . 253 12 42 241 225 18 57 2260 Core 2243 | . 48 8 171 47 . . 35 . . 118 . 169 . . 89 72 18 40 1428 Absorbed by Shields 10 | . . . . . . . . . . . . . . . 10 . . . . Ignored by Resistances 1589 | . 46 20 321 83 . . 193 . . 76 . 74 3 13 70 66 5 15 604 Regen/Repaired (Parts) 312 | . . . 210 . . . 85 17 . . . . . . . . . . . Core Remaining (%) 84 | 100 . 77 . . . 45 93 . . . . 59 100 . 91 93 98 . . Volleys Fired 194 | . 30 8 95 8 . . 53 . . . . . . . . . . . . Largest 2 | . 2 2 2 2 . . 2 . . . . . . . . . . . . Hottest 46 | . 46 46 46 46 . . 46 . . . . . . . . . . . . Shots Fired 387 | . 60 16 192 16 . 1 102 . . . . . . . . . . . . Gun 387 | . 60 16 192 16 . 1 102 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 387 | . 60 16 192 16 . 1 102 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 10 5 32 14 . . 25 . . . . . . . . . . . . Robot Miss Streak 3 | . 2 1 3 1 . . 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 367 | . 47 9 157 14 . . 88 9 . 12 . 8 7 . 7 3 . 2 4 Core Hits 145 | . 17 5 55 6 . . 41 4 . 4 . 3 3 . 2 3 . 1 1 Critical Kills 3 | . . . 3 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . 5 . . . 3 1 . 2 . . 1 . 1 . . . . Destroy 5 | . . . 5 . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . 3 1 . 2 . . 1 . 1 . . . . Melee Attacks 183 | . . . . . . . 32 27 . 17 . 12 23 12 13 23 5 12 7 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 182 | . . . . . . . 32 27 . 17 . 12 22 12 13 23 5 12 7 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 3 . . . . 3 . . 2 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 1 . 2 . . . . . . . Damage Inflicted 7694 | . 589 140 2532 211 . . 1612 451 . 404 . 258 350 . 358 258 . 188 343 Guns 4560 | . 582 136 2508 211 . . 1123 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 3094 | . . . . . . . 484 451 . 404 . 258 350 . 358 258 . 188 343 Ramming 40 | . 7 4 24 . . . 5 . . . . . . . . . . . . Kinetic 4560 | . 582 136 2508 211 . . 1123 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3094 | . . . . . . . 484 451 . 404 . 258 350 . 358 258 . 188 343 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 4 4 4 4 . 1 1 2 2 2 . . . . . . 18 Average Corruption 3 | . . . 4 4 4 4 . 1 1 1 2 2 . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 60 | . . . . . . . . . . . . . . . . . . . 60 Effects 86 | . . . 41 2 23 10 . . 3 2 . 3 . . . . . . 2 Message Errors 21 | . . . 7 1 9 1 . . 1 1 . . . . . . . . 1 Matter Fused 22 | . . . 7 . 7 3 . . 2 1 . 2 . . . . . . . Heat Flow Errors 6 | . . . 4 . 1 1 . . . . . . . . . . . . . Energy Discharges 12 | . . . 8 . 4 . . . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . 5 1 2 3 . . . . . 1 . . . . . . . Data Loss (major) 4 | . . . 2 . . 1 . . . . . . . . . . . . 1 Misfires 5 | . . . 4 . . 1 . . . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 280 | . . . . . . . . 29 . 11 . 28 36 . 16 . . 76 84 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 280 | . . . . . . . . 29 . 11 . 28 36 . 16 . . 76 84 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 14 | . 5 3 6 . . . . . . . . . . . . . . . . Targets Rammed 16 | . 5 3 6 . . . 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . . . . . . . Highest Temperature 267 | . 12 1 267 . 84 217 19 . . 5 . . . . . 76 60 43 96 Average Temperature 54 | . 8 1 105 . 49 106 3 . . 5 . . . . . 16 28 4 41 Received Heat Transfer 1180 | . 75 24 450 . . . 450 . . 36 . 6 . . 54 58 . . 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Res Res Tes Peak Influence 1669 | . 205 94 361 34 . . 146 138 . . . . 632 157 301 564 256 242 1669 Initial 507 | . . . . 24 . . . 49 . . . . 507 1 66 126 191 75 118 Average 110 | . 68 39 159 25 . . 42 54 . . . . 362 22 174 338 184 128 1597 Maximum Alert Level 5 | . 1 . 1 . . . . . . . . . 2 . 1 2 1 1 5 Low Security (%) 86 | 100 96 100 71 100 . 100 100 100 . . . . 34 100 53 36 56 96 . Level 1 7 | . 3 . 28 . . . . . . . . . . . 46 18 43 3 . Level 2 4 | . . . . . . . . . . . . . 65 . . 45 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 36 | . . . 1 . . . 5 10 . . . . 2 1 2 2 4 . 9 Investigation 19 | . . . 1 . . . 3 6 . . . . 1 1 1 2 4 . . Extermination 2 | . . . . . . . . 2 . . . . . . . . . . . Reinforcement 8 | . . . . . . . 2 2 . . . . 1 . 1 . . . 2 Assault 7 | . . . . . . . . . . . . . . . . . . . 7 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Res Res Tes Distress Signals 21 | . 2 1 . . . . 6 2 . . . . 1 2 4 2 . 1 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . . . . . . 2 . . Times Spotted 232 | . 14 5 56 11 . . 23 5 . 11 . 9 8 9 24 33 3 7 14 Peak Tracking Total 19 | . 5 3 6 15 . . 4 2 . 8 . 6 5 8 9 12 3 4 19 Tactical Retreats 23 | . 1 . 2 1 . . 3 . . 2 . 1 . 3 3 5 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Res Res Tes Traps Triggered 13 | . . . 1 . . . 3 2 . . . . . 1 3 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . . . . . . . . . Traps Reconfigurated 24 | . . . . . . . 12 7 . . . . 5 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Res Res Tes Machines Disabled 11 | . . 3 1 . . . 1 2 . . . . . 1 . . . . 3 Max in Single Turn 1 | . . 1 1 . . . 1 1 . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Res Res Tes Machines Accessed 81 | . 5 . 6 . 5 . 11 14 . . 4 . 11 4 5 5 7 4 . Terminals 56 | . 5 . 4 . . . 9 9 . . . . 7 3 5 5 5 4 . Fabricators 8 | . . . . . . . . 3 . . . . 2 1 . . 2 . . Repair Stations 3 | . . . 1 . . . 1 1 . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . . . . 2 . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 352 | . 18 . 31 . 50 . 44 55 . . 31 . 33 18 15 17 21 19 . Successful 255 | . 14 . 24 . 50 . 26 40 . . 31 . 23 13 5 7 10 12 . Failed 97 | . 4 . 7 . . . 18 15 . . . . 10 5 10 10 11 7 . Catastrophic 14 | . . . 1 . . . 3 . . . . . . . 2 3 4 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 7 | . . . . . 5 . . . . . . . 2 . . . . . . Terminals 225 | . 18 . 19 . . . 35 44 . . . . 27 16 15 17 15 19 . Fabricators 15 | . . . . . . . . 5 . . . . 2 2 . . 6 . . Repair Stations 16 | . . . 6 . . . 6 4 . . . . . . . . . . . Recycling Units 10 | . . . 6 . . . . . . . . . 4 . . . . . . Scanalyzers 5 | . . . . . . . 3 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 215 | . 14 . 12 . 50 . 18 30 . . 31 . 17 11 5 7 8 12 . Record 63 | . . . . . 49 . . 2 . . 11 . . 1 . . . . . Part Schematic 16 | . . . . . . . . 2 . . 11 . . . . 1 1 1 . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . Prototype ID Bank 16 | . 2 . 3 . . . 1 3 . . 3 . 1 . 1 1 . 1 . Open DSF 3 | . . . . . . . . 1 . . . . . . . 1 1 . . Level Access Points 5 | . 1 . 1 . . . . . . . . . 1 . . 1 1 . . Branch Access Points 5 | . . . . . . . 1 1 . . . . 1 1 . 1 . . . Emergency Access Points 5 | . . . 2 . . . 1 . . . . . . . . . 1 1 . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . Alert Level 15 | . 1 . 1 . . . 3 2 . . . . 3 2 . . 1 2 . Unreport Threat 9 | . . . 1 . . . 2 . . . . . 3 2 . . 1 . . Locate Traps 11 | . 1 . 1 . . . 3 1 . . . . . 1 1 . 1 2 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 9 | . 2 . 1 . . . 1 2 . . . . 1 . 1 . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . . . . Security Status 3 | . 1 . . . . . . 1 . . . . . 1 . . . . . Surveillance Status 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . Transport Status 5 | . . . . . . . 2 3 . . . . . . . . . . . Investigation Status 3 | . 1 . . . . . . 2 . . . . . . . . . . . Extermination Status 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . Assault Status 1 | . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . 1 . . . . 1 . Hauler Manifests 7 | . 1 . . . . . 1 2 . . . . . . 1 1 1 . . Registered Components 3 | . . . 1 . . . . . . . . . . 1 . . . 1 . Registered Prototypes 4 | . . . . . . . . 1 . . . . 1 1 . . . 1 . Zone Layout 9 | . 1 . . . . . 2 2 . . . . 2 1 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 5 . . . . 2 2 . . 2 . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 2 . . . . . 1 . . 2 . . Build 5 | . . . . . . . . 2 . . . . 2 1 . . . . . Repair Station Hacks 15 | . . . 6 . . . 6 3 . . . . . . . . . . . Scan Component 8 | . . . 3 . . . 3 2 . . . . . . . . . . . Repair 7 | . . . 3 . . . 3 1 . . . . . . . . . . . Recycling Unit Hacks 10 | . . . 6 . . . . . . . . . 4 . . . . . . Recycle Component 1 | . . . 1 . . . . . . . . . . . . . . . . Process 2 | . . . 2 . . . . . . . . . . . . . . . . Report Inventory 5 | . . . 2 . . . . . . . . . 3 . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . . 2 2 . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 1 . . . . . . . . . . . Analyze 2 | . . . . . . . 1 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . 1 . . 1 . 1 . Used 1 | . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 57 | . 4 . 4 . . . 11 11 . . . . 8 4 4 3 6 2 . Full Trace Events 18 | . 1 . . . . . 2 6 . . . . 1 1 1 2 4 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . 38 . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . Part Schematics Acquired 18 | . . . . . . . 1 3 . . 11 . . . . 1 1 1 . Parts Built 5 | . . . . . . . . 3 . . . . 1 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 399 | . . . . . . . . 189 . . . . 58 152 . . . . . Total Part Build Rating 21 | . . . . . . . . 9 . . . . 7 5 . . . . . Parts Repaired 7 | . . . 3 . . . 3 1 . . . . . . . . . . . Time 218 | . . . 84 . . . 115 19 . . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . . . . . . . . . . Recycled Matter 268 | . . . 268 . . . . . . . . . . . . . . . . Retrieved Matter 290 | . . . 290 . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . 3 . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Res Res Tes Total Allies 11 | . . 2 . . . . . . . . . . 2 . 7 . . . . Largest Group 5 | . . 2 . . . . . . . . . . 2 . 5 . . . . Highest-Rated Group 282 | . . 41 . . . . . . . . . . 42 . 282 . . . . Highest-Rated Ally 159 | . . 31 . . . . . . . . . . 21 . 159 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . 4 . . . . . . . . . . 10 . 34 . . . . Total Damage 1449 | . . 42 . . . . . . . . . . 261 . 1146 . . . . Kills 10 | . . . . . . . . . . . . . 2 . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 1 1 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 50 | . . . . . . . . . . . . . 13 10 10 7 3 5 2 Traps 4 | . . . . . . . . . . . . . . 3 . . . 1 . Emergency Access 4 | . . . . . . . . . . . . . 2 2 . . . . . Items 34 | . . . . . . . . . . . . . 10 5 6 7 2 3 1 Machines 6 | . . . . . . . . . . . . . 1 . 4 . . 1 . Patrols 1 | . . . . . . . . . . . . . . . . . . . 1 Guards 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Res Res Tes Turns Passed 12486 | 71 820 1214 1730 152 1205 494 3017 1141 134 172 22 183 576 470 351 262 166 185 121 Spaces Moved 11217 | 41 373 481 714 75 745 203 1388 1408 487 483 80 550 1025 470 672 841 568 385 228 Core 8 | 7 . . . . . . . . . . . . . . . . . . 1 Treads 4013 | 34 373 481 714 75 745 203 1388 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7196 | . . . . . . . . 1408 487 483 80 550 1025 470 672 841 568 385 227 Fastest Speed 12 | 50 160 240 160 160 160 160 160 27 27 27 27 27 27 25 25 15 15 12 12 Average Speed 79 | 146 184 240 173 160 160 160 165 27 27 27 27 27 27 25 25 21 21 19 20 Slowest Speed 240 | 160 240 240 240 160 160 160 170 27 27 27 27 30 28 26 25 26 22 22 85 Overloaded Moves 97 | . . . . . . . . . . . . . . . . 38 32 10 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . 11 1 . . . 2 2 2 7 2 . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 58 94 54 19 94 51 96 35 70 67 73 80 26 15 84 25 23 13 39 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . Known Exits Taken 14 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . 1 . . . . 2 3 . 2 . . . . . . . Spaces Dug 97 | . . . . . . . 17 16 . 2 . . 15 11 1 20 5 10 . Terrain Destroyed 97 | . . . . . . . 17 16 . 2 . . 15 11 1 20 5 10 . Melee 97 | . . . . . . . 17 16 . 2 . . 15 11 1 20 5 10 . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Res Res Tes Total 14110 | 49 447 522 1012 92 759 372 1955 2122 487 500 79 566 1279 799 832 876 600 477 285 Wait 2142 | . 22 26 142 6 . 170 413 650 2 3 . 2 217 310 96 6 2 75 . Move 11127 | 40 372 480 713 74 744 202 1387 1385 484 482 79 549 1020 465 666 827 563 384 211 Hop 33 | . . . . . . . . 11 1 . . . 2 2 2 6 2 . 7 Pick Up 61 | 3 10 2 12 2 3 . 14 5 . . . 1 4 1 . 1 3 . . Fast Attach 53 | 6 3 . 12 . 4 . 3 4 . . . 2 4 3 . 7 2 2 1 Attach 26 | . . . 2 1 . . 2 9 . . . . 1 2 . 2 2 2 3 Detach 7 | . . . 1 . . . . . . . . . . . . . 1 2 3 Swap 51 | . 1 1 11 . 1 . 29 3 . . . 1 2 1 . . 1 . . Drop 86 | . 4 2 18 1 7 . 20 17 . . . 1 6 3 . 4 1 . 2 Fire 194 | . 30 8 95 8 . . 53 . . . . . . . . . . . . Melee 179 | . . . . . . . 32 27 . 15 . 10 23 12 13 23 5 12 7 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 16 | . 5 3 6 . . . 2 . . . . . . . . . . . . Escape Stasis 135 | . . . . . . . . 11 . . . . . . 55 . 18 . 51 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / [*Qua] / DSF) -2/Research -2/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 16) 892 | -10/Materials | Entered Mines 977 | -10/Mines | Discovered exit to Materials (range 9) 1105 | -10/Mines | Learned Materials stockpile data 1578 | -10/Mines | Discovered exit to Materials (range 15) 1590 | -10/Mines | Learned location of Mines (-9) 2106 | -10/Mines | Entered Materials 2106 | -9/Materials | Evolved 2 slots: Propulsion x2 2340 | -9/Materials | Destroyed 8 combat bots 2613 | -9/Materials | Repaired Hvy. Assault Rifle 2641 | -9/Materials | Repaired Lgt. Treads 2668 | -9/Materials | Repaired Ion Engine 2828 | -9/Materials | Discovered new exit (range 16) 3391 | -9/Materials | Discovered new exit (range 9) 3537 | -9/Materials | Identified exit to Materials 3836 | -9/Materials | Entered Mines 3858 | -9/Mines | Assembled infested the area 3881 | -9/Mines | Core integrity fell below 50% 3929 | -9/Mines | Learned Materials terminal intel 3937 | -9/Mines | Met 8R-AWN 3982 | -9/Mines | Discovered new exit (range 5) 3988 | -9/Mines | Entered Exiles 4033 | -9/Exiles | Discovered new exit (range 14) 4067 | -9/Exiles | Welcomed by 8R-AWN 4081 | -9/Exiles | Build established: Scavenger-Mutant 4099 | -9/Exiles | Met EX-HEX 4193 | -9/Exiles | Met EX-DEC 4307 | -9/Exiles | Learned location of Zion (-6) 4395 | -9/Exiles | Discovered new exit (range 14) 4508 | -9/Exiles | Visited The Gauntlet 4747 | -9/Exiles | Learned about 8R-AWN's background 4792 | -9/Exiles | Met EX-BIN 4971 | -9/Exiles | Aligned with FarCom system 4973 | -9/Exiles | Given EX-Vault access code 5013 | -9/Exiles | Opened EX-Vault 5023 | -9/Exiles | Found Prototype Device 5023 | -9/Exiles | Identified Trap Reconfigurator 5081 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5193 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 5193 | -9/Exiles | Entered Mines 5661 | -8/Mines | Discovered exit to Materials (range 10) 5687 | -8/Mines | Entered Materials 5687 | -8/Materials | Evolved 2 slots: Utility x2 5688 | -8/Materials | Loaded intel: 12 terminal locations 6063 | -8/Materials | Identified exit to Storage 6153 | -8/Materials | Met 7R-MNS 6795 | -8/Materials | Discovered new exit (range 11) 6885 | -8/Materials | Identified exit to Factory 7225 | -8/Materials | Discovered exit to Factory (range 16) 7500 | -8/Materials | Repaired Flight Unit 7529 | -8/Materials | Build established: Mutant 7552 | -8/Materials | Repaired Imp. Assault Rifle 7592 | -8/Materials | Repaired Hacking Suite 8139 | -8/Materials | Discovered exit to Factory (range 9) 8704 | -8/Materials | Entered Factory 8704 | -7/Factory | Evolved 2 slots: Utility x2 8705 | -7/Factory | Caught up to 7R-MNS 8783 | -7/Factory | Repaired Katana 8997 | -7/Factory | Build established: Hacker-Sprinter 9201 | -7/Factory | Fabricated Imp. VTOL Module? 9681 | -7/Factory | Identified exit to Lower Caves 9744 | -7/Factory | Fabricated Cesium-ion Thruster? 9845 | -7/Factory | Entered Lower Caves 9869 | -7/Lower Caves | Learned Factory terminal intel 9894 | -7/Lower Caves | Spotted B-75 Beast 9953 | -7/Lower Caves | Encountered a Warlord checkpoint 9967 | -7/Lower Caves | Discovered new exit (range 5) 9978 | -7/Lower Caves | Identified exit to Lower Caves 9979 | -7/Lower Caves | Entered another Lower Caves area 10121 | -7/Lower Caves | Learned Factory terminal intel 10150 | -7/Lower Caves | Discovered new exit (range 6) 10151 | -7/Lower Caves | Identified exit to Data Miner 10151 | -7/Lower Caves | Entered Data Miner 10151 | -7/Data Miner | Discovered new exit (range 6) 10156 | -7/Data Miner | Met Data Miner 10163 | -7/Data Miner | Learned location of Section 7 (-3) 10163 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10167 | -7/Data Miner | Received God Mode back door access code from Data Miner 10173 | -7/Data Miner | Identified exit to Proximity Caves 10173 | -7/Data Miner | Entered Proximity Caves 10241 | -6/Proximity Caves | Spotter reported a threat 10243 | -6/Proximity Caves | Spotter reported a threat 10301 | -6/Proximity Caves | Spotter reported a threat 10322 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 10337 | -6/Proximity Caves | Learned Factory security intel 10338 | -6/Proximity Caves | Learned Factory trap positions 10339 | -6/Proximity Caves | Learned Factory stockpile data 10352 | -6/Proximity Caves | Discovered new exit (range 14) 10355 | -6/Proximity Caves | Identified exit to Factory 10356 | -6/Proximity Caves | Entered Factory 10356 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10357 | -6/Factory | Loaded intel: 119 trap records 10360 | -6/Factory | Loaded intel: 26 terminal locations 10394 | -6/Factory | Identified exit to Factory 10420 | -6/Factory | Identified exit to Lower Caves 10497 | -6/Factory | Fabricated Adv. Reaction Control System (x1) 10665 | -6/Factory | Fabricated H-55 Commando (x2) 10706 | -6/Factory | Search patrols dispatched 10932 | -6/Factory | Entered another Factory area 10932 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10933 | -5/Factory | Loaded intel: 25 terminal locations 11087 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 11352 | -5/Factory | Identified exit to Upper Caves 11352 | -5/Factory | Identified exit to Extension 11402 | -5/Factory | Entered Extension 11431 | -5/Extension | Spotted B-75 Beast 11457 | -5/Extension | Rescued a captive Derelict 11480 | -5/Extension | Rescued a captive Derelict 11496 | -5/Extension | Rescued A7 11498 | -5/Extension | Rescued a captive Derelict 11538 | -5/Extension | Rescued a captive Derelict 11626 | -5/Extension | Rescued a captive Derelict 11629 | -5/Extension | Rescued a captive Derelict 11633 | -5/Extension | Spotted B-75 Beast 11646 | -5/Extension | Build established: Hacker-Scout 11672 | -5/Extension | Lost 5 allies 11750 | -5/Extension | Discovered new exit (range 10) 11751 | -5/Extension | Discovered new exit (range 6) 11753 | -5/Extension | Identified exit to Factory 11753 | -5/Extension | Entered Factory 11753 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11848 | -4/Factory | Identified exit to Upper Caves 11848 | -4/Factory | Identified exit to Armory 11887 | -4/Factory | Spotted B-86 Titan 11909 | -4/Factory | Found Prototype Slashing Weapon 11909 | -4/Factory | Identified Molecular Scythe 11911 | -4/Factory | Found Molecular Scythe 11994 | -4/Factory | Identified exit to Research 12003 | -4/Factory | Search patrols dispatched 12015 | -4/Factory | Entered Research 12015 | -3/Research | Evolved 2 slots: Utility x2 12099 | -3/Research | Identified exit to Research 12130 | -3/Research | Discovered new exit (range 10) 12150 | -3/Research | Identified exit to DSF 12181 | -3/Research | Entered another Research area 12181 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12318 | -2/Research | Build established: Hacker-Ninja 12360 | -2/Research | Spotted B-90 Cyclops 12366 | -2/Research | Discovered new exit (range 5) 12366 | -2/Research | Identified exit to Testing 12366 | -2/Research | Entered Testing 12367 | -2/Testing | Maximum security lockdown engaged 12417 | -2/Testing | Lost 3 parts (1p1n1u) 12434 | -2/Testing | Scanned by Researcher 12477 | -2/Testing | Core integrity fell below 50% 12477 | -2/Testing | System corruption reached 10% 12482 | -2/Testing | Core integrity fell below 20% 12487 | -2/Testing | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 0b10 Decoder Chip [Generic] destroyed. Held in stasis. C-65 Expert is analyzing... Adv. Hacking Suite destroyed. Held in stasis. Slug penetrates Machine. P-80 Master resets P-80 Master, system corruption cleaned. C-65 Expert calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Held in stasis. C-65 Expert is analyzing... Held in stasis. System corrupted: Substantial component data lost. Penetrated by Slug. Slug penetrates H-88 Terminator. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | #??????????# #????# #????????????????????? | | #######??????????#####????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ???????????????????????####/#####????????????????? | | ???????????????????????# h #????????????????? | | ???????????????????????# h #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# " #????????????????? | | ???????????????????????# " "" #????????????????? | | ???????????????????????# " "" #????????????????? | | ???????????###+######### " "" #????????????????? | | ?????????? + " c!"" #????????????????? | | ?????????? # p$$= #????????????????? | | ?????????? gppcpp$= #????????????????? | | ?????????? g# @*$$"" #????????????????? | | ???????????# #### gC# "[" #????????????????? | | ???????????#???????# CC# !p""" #????????????????? | | ???????????????????# ??# #????????????????? | | ???????????????????#???# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????]???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 51 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 83 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Lgt. Quantum Reactor | -4/Factory | Hacked Quantum Reactor | -3/Research | Hacked Adv. Cloaking Device | -2/Research | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Adv. Reaction Control System | x1 | -6/Factory | Preloaded H-55 Commando | x2 | -6/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Catch Me Cya! Deadly Force Decoder Ring Dodgeball, But With Guns Dynamic Key Explorer Just Browsing Part-time Excavator Party Time Prison Break Slippery One The Oracle Challenges ------------ None Game ------ Seed HellfireShockMicroactuators Manual? 0 Play Time 02:57:03 Cumulative 16.2 hours Start 2024.04.04 @ 10:37:52 End 2024.04.04 @ 13:45:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eba5b92a-7518-46cc-98bd-694131369bb1