Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.09 @ 20:58:40 Player: Michael Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1123) 1123 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 2761 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 77 Friendly Fire -6 Cogmind --------- Core Integrity 17/400 Matter 279/300 Energy 95/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Armored Wheel High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) EM Pulse Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scanner > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Aluminum Leg High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Power Shielding Assault Cannon Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Flail Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 44 | 4 9 1 24 6 Power 6 | . 1 . 5 . Engine 4 | . 1 . 3 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 11 | 2 4 1 3 1 Treads 2 | . 2 . . . Leg 9 | 2 2 1 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . . 2 Device 1 | . 1 . . . Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 1 2 . 16 3 Energy Gun . | . . . . . Energy Cannon 3 | . . . 3 . Ballistic Gun 8 | 1 . . 5 2 Ballistic Cannon 4 | . . . 4 . Launcher 4 | . . . 3 1 Special Weapon . | . . . . . Impact Weapon 3 | . 2 . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . . . 5 Average Slot Usage (%) 94 | . 92 100 99 79 Engine 5 | . 11 14 3 . Core 5 | . . . 7 5 Leg 29 | . 25 28 33 26 Device 11 | . 13 14 11 9 Storage 11 | . 14 14 11 11 Energy Cannon 2 | . . . 4 . Ballistic Gun 12 | . 3 . 12 26 Ballistic Cannon 5 | . . . 11 . Impact Weapon 8 | . 20 28 4 . Naked Turns . | . . . . . Heaviest Build 31 | 5 18 18 31 23 Greatest Support 40 | 20 40 20 30 30 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 2 8 8 8 8 Average Carried 7 | 1 6 7 7 7 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 2 8 8 8 6 Class Distribution -------------------- 35% | Mutant 28% | Scavenger-Skirmisher 23% | Skirmisher 12% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1326 | 240 83 27 826 150 Remotely . | . . . . . Salvage Created 1333 | . 194 . 952 187 Parts 68 | . 6 . 51 11 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 30 | . 3 . 20 7 Melee 1 | . 1 . . . Guns 7 | . 1 . 3 3 Cannons 11 | . . . 11 . AOE 10 | . . . 6 4 Classes Destroyed 11 | . 2 . 6 3 Worker 1 | . . . 1 . Builder 2 | . . . 2 . Hauler 2 | . 1 . 1 . Recycler 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 3 | . . . . 3 Grunt 19 | . 3 . 14 2 Duelist 1 | . . . 1 . Sentry 5 | . . . 5 . Demolisher 1 | . . . . 1 Assembled 1 | . . . . 1 Best Kill Streak 7 | . 2 . 7 5 Combat Bots Only 5 | . 2 . 5 5 Max Kills in Single Turn 3 | . 1 . 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 2 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1984 | . 146 . 544 1294 Core 423 | . 40 . 84 299 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 84 . . Volleys Fired 54 | . 2 . 33 19 Largest 3 | . 1 . 3 3 Hottest 132 | . 20 . 132 69 Shots Fired 137 | . 2 . 96 39 Gun 73 | . 2 . 34 37 Cannon 59 | . . . 59 . Launcher 5 | . . . 3 2 Special . | . . . . . Kinetic 119 | . 2 . 80 37 Thermal . | . . . . . Explosive 5 | . . . 3 2 Electromagnetic 13 | . . . 13 . Robot Hit Streak 12 | . 2 . 12 10 Robot Miss Streak 4 | . . . 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 88 | . 9 . 53 26 Core Hits 49 | . 4 . 32 13 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 13 | . 8 . 5 . Impact 13 | . 8 . 5 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks 3 | . 1 . 2 . Damage Inflicted 2409 | . 241 . 1639 529 Guns 680 | . 16 . 296 368 Cannons 886 | . . . 886 . Explosions 567 | . . . 406 161 Melee 275 | . 224 . 51 . Ramming 1 | . 1 . . . Kinetic 1340 | . 16 . 956 368 Thermal . | . . . . . Explosive 567 | . . . 406 161 Electromagnetic 226 | . . . 226 . Impact 275 | . 224 . 51 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 5 Average Corruption 3 | . . . 2 5 Corruption Purged . | . . . . . Effects 23 | . . . 13 10 Message Errors 3 | . . . . 3 Matter Fused 5 | . . . 1 4 Heat Flow Errors 3 | . . . 3 . Energy Discharges 3 | . . . 2 1 Data Loss (minor) 3 | . . . 2 1 Data Loss (major) 2 | . . . 1 1 Targeting Errors 3 | . . . 3 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 116 | . 68 . 48 . Projectiles 23 | . . . 23 . Explosions 20 | . . . 20 . Melee 73 | . 68 . 5 . Knockbacks 9 | . 3 . 6 . Impact 2 | . 2 . . . Kinetic 6 | . . . 6 . Secondary 1 | . 1 . . . Self-Inflicted Damage 65 | . . . 31 34 Shots 3 | . . . 2 1 Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 303 | . 1 . 303 18 Average Temperature 89 | . 1 . 96 8 Received Heat Transfer 327 | . 81 . 246 . Effects 3 | . . . 3 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 8 | . 3 . 5 . Impact Corruptions 4 | . 3 . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 493 | . 107 41 493 267 Initial 192 | . . 41 15 192 Average 221 | . 77 41 332 189 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 53 | 100 100 100 19 65 Level 1 24 | . . . 34 34 Level 2 22 | . . . 45 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 6 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 5 | . 1 . 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 8 . 32 18 Peak Tracking Total 10 | . 3 . 5 10 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 5 | . . . 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 7 | . 2 . 5 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 7 . 9 . Successful 8 | . 3 . 5 . Failed 8 | . 4 . 4 . Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 4 | . 1 . 3 . Terminals 12 | . 7 . 5 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 2 . Part Schematic 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Patrol Status 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 4 | . . 1 . 3 Largest Group 3 | . . 1 1 3 Highest-Rated Group 40 | . . 31 31 40 Highest-Rated Ally 31 | . . 31 31 16 Total Orders . | . . . . . Ally Attacks 33 | . . . 28 5 Total Damage 404 | . . . 351 53 Kills 3 | . . . 3 . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1959 | 64 382 141 971 401 Spaces Moved 1215 | 51 191 115 584 274 Core 7 | 7 . . . . Treads 6 | . 6 . . . Legs 1202 | 44 185 115 584 274 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 110 121 120 124 120 Slowest Speed 160 | 120 160 120 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 36 44 60 63 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 3 | . . 2 . 1 Spaces Dug 1 | . 1 . . . Terrain Destroyed 54 | . 1 . 37 16 Melee 1 | . 1 . . . Projectile 9 | . . . 9 . AOE 44 | . . . 28 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1565 | 56 327 118 754 310 Wait 193 | . 102 1 80 10 Move 1211 | 50 190 114 583 274 Hop . | . . . . . Pick Up 19 | 2 7 1 9 . Fast Attach 21 | 4 6 . 10 1 Attach 4 | . . . 2 2 Detach 5 | . 3 . 2 . Swap 19 | . 3 1 12 3 Drop 27 | . 5 1 20 1 Fire 54 | . 2 . 33 19 Melee 10 | . 7 . 3 . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Identified exit to Mines 447 | -10/Materials | Entered Mines 450 | -10/Mines | Received a Mining Laser from a helpful Derelict 574 | -10/Mines | Discovered new exit (range 11) 578 | -10/Mines | Learned 2 Materials zone layouts 588 | -10/Mines | Entered Materials 588 | -9/Materials | Accompanied by 1 ally 588 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 589 | -9/Materials | Identified exit to Materials 903 | -9/Materials | Discovered exit to Materials (range 8) 951 | -9/Materials | Repaired Lgt. Nuclear Core 979 | -9/Materials | Discovered new exit (range 14) 1075 | -9/Materials | Discovered new exit (range 8) 1303 | -9/Materials | Build established: Scavenger-Skirmisher 1384 | -9/Materials | Identified exit to Mines 1384 | -9/Materials | Identified exit to Storage 1559 | -9/Materials | Entered Mines 1574 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1623 | -9/Mines | Assembled infested the area 1713 | -9/Mines | Met 8R-AWN 1782 | -9/Mines | Lost 4 parts (1p1n2w) 1815 | -9/Mines | Discovered exit to Materials (range 15) 1825 | -9/Mines | Attacked by 8R-AWN 1844 | -9/Mines | Core integrity fell below 50% 1914 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1950 | -9/Mines | Core integrity fell below 20% 1960 | -9/Mines | Self-destructed Last Messages --------------- 01921_ Penetrated by HV Slug. 01921_ HV Slug penetrates Wall. 01921_ Penetrated by HV Slug. 01921_ HV Slug penetrates Wall. 01929_ Penetrated by HV Slug. 01929_ Terrain Scanner destroyed. 01929_ HV Slug penetrates Wall. 01929_ Penetrated by HV Slug. 01929_ HV Slug penetrates Wall. 01933_ System corrupted: Energy discharge (-28). 01934_ HV Slug penetrates Wall. 01934_ Penetrated by HV Slug. 01934_ HV Slug penetrates Wall. 01943_ S-10 Pest: "SECOND INTRUDER APPROACHING. ELIMINATE." 01944_ Destroyed Flight Unit. 01947_ Aluminum Leg destroyed. 01949_ Imp. Assault Rifle destroyed. 01952_ System corrupted: Component data lost. 01954_ Aluminum Leg destroyed. 01956_ Imp. Assault Rifle destroyed. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterLinkedBlaster Manual? 1 Play Time 00:26:59 Cumulative 248.4 hours Start 2020.11.09 @ 20:31:40 End 2020.11.09 @ 20:58:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 60 Adventurer 36 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 039ef1cc-041b-4bde-9712-076ee0f78229