Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 23:16:57 Player: kim.jet.wav Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (267) 267 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 967 Bonus ------- None Cogmind --------- Core Integrity 188/250 Matter 145/300 Energy 100/100 System Corruption 0% Temperature Cool (41) Movement Walking (120) Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Aluminum Leg Riot Gun Medium Laser Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Riot Gun Medium Laser Beam Cannon Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 10 | 7 . 2 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 2 . . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 2 | 2 . . . Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 3 | . 2 4 6 Power 1 | . 1 1 2 Propulsion . | . . 1 1 Utility . | . . . . Weapon 1 | . 1 2 3 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 100 100 Engine 14 | . 14 14 14 Leg 28 | . 28 28 28 Device 13 | . 12 14 14 Storage 14 | . 14 14 14 Energy Gun 23 | . 28 21 14 Launcher 3 | . . 6 7 Peak Build Rating 10 | 7 7 8 10 Average Rating 7 | 5 6 7 8 On Entrance 5 | . 7 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 19 | 15 15 16 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 1 4 6 7 Average Carried 3 | . 2 4 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 1 4 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 280 | 270 10 . . Remotely . | . . . . Salvage Created 300 | 23 109 168 . Parts 20 | 5 5 10 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented 1 | . . 1 . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 8 | . 1 7 . Guns 2 | . 1 1 . AOE 6 | . . 6 . Classes Destroyed 6 | 1 2 3 . Tunneler 1 | 1 . . . Recycler 1 | . 1 . . Turret 2 | . . 2 . Swarmer 4 | . . 4 . Grunt 1 | . 1 . . Subdweller 3 | . . 3 . Best Kill Streak 6 | 1 1 6 . Combat Bots Only 4 | . 1 4 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 32 | . 5 19 8 Missed 13 | . . 10 3 Hits 19 | . 5 9 5 Projectile 19 | . 5 9 5 Damage Taken 231 | . 57 95 79 Core 62 | . . 31 31 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 2 | . 2 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 26 | 1 11 13 1 Largest 2 | 2 2 2 2 Hottest 103 | 90 90 70 103 Shots Fired 50 | 2 22 24 2 Gun 36 | 2 22 11 1 Cannon 1 | . . . 1 Launcher 13 | . . 13 . Special . | . . . . Kinetic . | . . . . Thermal 12 | 1 11 . . Explosive 13 | . . 13 . Electromagnetic 25 | 1 11 11 2 Robot Hit Streak 7 | 1 3 5 7 Robot Miss Streak 4 | 1 4 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 22 | 1 8 11 2 Core Hits 22 | 1 4 16 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 682 | 12 106 523 41 Guns 189 | 12 106 56 15 Cannons 26 | . . . 26 Explosions 467 | . . 467 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 50 | 12 38 . . Explosive 467 | . . 467 . Electromagnetic 165 | . 68 56 41 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . 20 . Projectiles . | . . . . Explosions 20 | . . 20 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . . 27 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | 30 180 . 55 Average Temperature 65 | 18 71 . 36 Received Heat Transfer 93 | . 30 36 27 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | 37 111 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | 5 30 . 120 Initial 120 | . . . 120 Average 19 | 1 3 . 106 Influence Increases 323 | 5 48 270 . Destroy 0b10 Robot/C 140 | . 20 120 . Destroy 0b10 Robot/NC 10 | 5 5 . . Destroy Leader 10 | . 10 . . Successful Hack 13 | . 13 . . Lose Combat Pursuer 150 | . . 150 . Influence Decreases 243 | 5 43 25 170 Entered New Map 133 | . . 3 130 Time Decay 100 | 5 43 22 30 Lost Part 10 | . . . 10 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 1 10 3 Peak Tracking Total 4 | . 1 4 3 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 7 | . 7 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Maintenance Status 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 573 | 27 262 213 71 Seismic 573 | 27 262 213 71 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 649 | 76 289 213 71 Spaces Moved 417 | 55 170 139 53 Core 9 | 9 . . . Treads . | . . . . Legs 408 | 46 170 139 53 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 112 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 3 17 14 23 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 48 | . . 48 . Melee . | . . . . Projectile . | . . . . AOE 48 | . . 48 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 513 | 64 232 159 58 Wait 56 | 1 48 5 2 Move 414 | 54 169 138 53 Hop . | . . . . Pick Up 5 | 1 3 1 . Fast Attach 9 | 7 1 . 1 Attach . | . . . . Detach 1 | . . . 1 Swap 2 | . . 2 . Drop . | . . . . Fire 26 | 1 11 13 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Repaired Seismic Detector 212 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered Subcaves 367 | -10/Subcaves | Approached by a straggling Scientist 398 | -10/Subcaves | Learned Materials terminal intel 503 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 503 | -10/Subcaves | Learned location of Storage (-7) 513 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 553 | -10/Subcaves | Discovered new exit (range 11) 579 | -10/Subcaves | Entered Recycling 650 | -7/Recycling | Self-destructed Last Messages --------------- 00535_ Machine disabled. 00538_ S-10 Pest destroyed. 00541_ Destroyed Flight Unit. 00541_ S-10 Pest destroyed. 00545_ Lgt. Assault Rifle self-destruct mechanism malfunctions. 00550_ Autobeam Turret destroyed. 00553_ EXIT=FOUND 00556_ Lgt. Ion Engine fries itself beyond repair. 00559_ Flight Unit fries itself beyond repair. 00561_ Autobeam Turret destroyed. 6R-2P9(c): "We're getting close, I can feel it." 00572_ The unstable cave ceiling collapses. LOCATION=UNKNOWN GOAL=ESCAPE 00617_ Acquired EM Pulse Cannon. 00643_ G-47 Trooper springs to life. 00643_ P-60 Hacker springs to life. 00646_ G-47 Trooper springs to life. 00648_ Sub. Power Source shoots sparks and powers down. 00650_ EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##+??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ###???????????????? | | ???????????????????????????? ####????????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ????????? ???? | | ????????????????????????????# ????????# ??? | | ????????????????????????????# """????????# ??? | | ????????????????????????????# """"" #????# ??? | | ??????????????######+######## """"" #????# #?? | | ??????????????# ! /%[[ |k/ # """"" #????# #?? | | ??????????????#u] p h ] gg + """ #????# #?? | | ??????????????#kaiu rggbrh # #????# #?? | | ??????????????# ]b=g @ # #????# #?? | | ??????????????###+########+## ##### #????# #?? | | ??????????????? #??????????# ### | | ??????????????????????####+###+######+#????# | | ??????????????????????# ###### | | ??????????????????????# + | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????+ + | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# + | | ??????????????????????# ###]]]##"Y"# | | ??????????????????????# #?#] ##"""# | | ??????????????????????#################?########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 90% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Challenges ------------ None Game ------ Seed CoreAmuletBeacon Manual? 0 Play Time 00:11:42 Cumulative 60.6 hours Start 2026.03.14 @ 22:50:59 End 2026.03.14 @ 23:16:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f95356a-ca7b-43bb-a474-3bbd4d6e68f4