Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.22 @ 16:57:30 Player: Jay Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1559) 1559 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4359 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Coolant Injector High-capacity Storage Unit System Restoration Module > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Improved Cooling System Propulsion Shielding Light Armor Plating Insulated Plating System Restoration Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Small Matter Pod Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Improved Cooling System Coolant Injector Propulsion Shielding Light Armor Plating Insulated Plating System Restoration Module System Restoration Module Advanced Assault Cannon [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 4 | . . . 2 1 1 Parts Attached 53 | 6 1 1 3 21 21 Power 13 | 1 . 1 . 8 3 Engine 10 | 1 . 1 . 7 1 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 12 | 2 . . . 5 5 Treads 10 | 2 . . . 5 3 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 . . . 4 Device 2 | . . . . . 2 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 22 | 2 . . 3 8 9 Energy Gun 7 | 2 . . . . 5 Energy Cannon 5 | . . . . 3 2 Ballistic Gun 8 | . . . 3 5 . Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 26 | . . . 1 9 16 Power 7 | . . . . 3 4 Propulsion 5 | . . . . 2 3 Utility 2 | . . . . . 2 Weapon 12 | . . . 1 4 7 Highest Loss Streak 6 | . . . 1 6 6 To Critical Strikes 1 | . . . . . 1 Average Backups 6 | 3 7 8 6 7 6 Power . | . 1 1 1 . . Propulsion . | . . . . . . Utility 3 | . . . . 2 5 Weapon 2 | 1 6 7 4 3 . Tool/Special . | . . . . . . Unused Backups 8 | 1 . . . 2 5 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 6 | . . . . 1 5 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 97 100 98 95 85 Engine 11 | . 14 14 11 15 8 Core 1 | . . . . 1 2 Treads 16 | . 28 28 22 15 10 Leg 1 | . . . . . 2 Device 1 | . . . . . 2 Storage 17 | . 25 28 22 17 14 Protection 2 | . . . . . 4 Energy Gun 10 | . 28 28 17 . 9 Energy Cannon 10 | . . . . 6 18 Ballistic Gun 16 | . . . 24 37 8 Peak Build Rating 36 | 6 7 7 9 22 36 Average Rating 19 | 3 6 6 8 19 27 On Entrance 8 | . 6 7 7 9 21 Avg Prop Armor Cover (%) 7 | . . . . 11 6 Naked Turns . | . . . . . . Heaviest Build 52 | 11 12 12 14 33 52 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 9 | . . . . 8 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 Average Capacity 8 | 6 8 8 8 7 8 Most Carried 8 | 6 8 8 7 8 8 Average Carried 6 | 3 7 8 5 7 6 Final Capacity 20 | 8 8 8 8 8 20 Final Carried 8 | 2 8 8 6 6 5 Class Distribution -------------------- 42% | Gunner 28% | Mutant 25% | Executioner 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Executioner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1423 | 230 90 10 55 604 434 Remotely . | . . . . . . Salvage Created 2140 | . 274 123 104 835 804 Parts 114 | . 10 6 11 47 40 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 42 | . 4 2 7 19 10 Guns 32 | . 3 2 7 18 2 Cannons 6 | . . . . 1 5 AOE 3 | . 1 . . . 2 Classes Destroyed 11 | . 2 1 . 2 6 Worker 1 | . . . . . 1 Builder 2 | . . . . . 2 Tunneler 1 | . . . . . 1 Recycler 5 | . 1 1 . 1 2 Operator 2 | . . . . . 2 Watcher 3 | . . . . 1 2 Swarmer 17 | . . 2 7 8 . Grunt 16 | . 4 . . 7 5 Sentry 6 | . . . . 4 2 Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 2 3 5 6 3 Combat Bots Only 6 | . 2 1 5 6 2 Max Kills in Single Turn 3 | . 1 1 1 2 3 Gunslinging 1 | . . . . 1 . Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 490 | . 28 22 33 144 263 Missed 148 | . 12 7 10 36 83 Hits 342 | . 16 15 23 108 180 Projectile 342 | . 16 15 23 108 180 Critical Strikes 9 | . . . . 4 5 Damage Taken 4641 | . 185 127 186 1692 2451 Core 1140 | . 11 9 61 346 713 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 84 | . . . . 84 . Core Remaining (%) 78 | 100 . 92 84 37 . Volleys Fired 142 | . 18 11 12 48 53 Largest 6 | . 2 2 4 5 6 Hottest 358 | . 80 80 100 195 358 Shots Fired 491 | . 36 22 41 219 173 Gun 367 | . 36 22 41 199 69 Cannon 124 | . . . . 20 104 Launcher . | . . . . . . Special . | . . . . . . Kinetic 277 | . . . 30 199 48 Thermal 136 | . 18 11 11 20 76 Explosive . | . . . . . . Electromagnetic 78 | . 18 11 . . 49 Robot Hit Streak 12 | . 4 3 7 12 8 Robot Miss Streak 6 | . 2 6 5 6 6 Penetration Max . | . . . . . . Secondary Targets 8 | . . . 2 6 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 244 | . 22 6 17 111 88 Core Hits 117 | . 10 4 8 53 42 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . . 4 Blast 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4307 | . 361 102 152 1301 2391 Guns 2122 | . 274 102 152 1016 578 Cannons 1696 | . . . . 281 1415 Explosions 485 | . 87 . . . 398 Melee . | . . . . . . Ramming 4 | . . . . 4 . Kinetic 1576 | . . . 98 1016 462 Thermal 1892 | . 186 42 54 281 1329 Explosive . | . . . . . . Electromagnetic 835 | . 175 60 . . 600 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged 2 | . . . . . 2 Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 5 | . . . . . 5 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 55 | . . . . . 55 Projectiles . | . . . . . . Explosions 55 | . . . . . 55 Melee . | . . . . . . Knockbacks 4 | . . . . 1 3 Impact 1 | . . . . 1 . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 789 | . 120 198 148 617 789 Average Temperature 209 | . 46 99 59 218 269 Received Heat Transfer 1776 | . 105 . . 810 861 Effects 114 | . . . . 44 70 Shutdowns 31 | . . . . 11 20 Energy Bleed 14 | . . . . 2 12 Interference 22 | . . . . 14 8 Matter Decay 6 | . . . . 3 3 Short Circuit 13 | . . . . 3 10 Damage (minor) 8 | . . . . 1 7 Damage (major) 15 | . . . . 9 6 Damage (core) 5 | . . . . 1 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 1 . . . 4 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . . 5 Heat Transferred 2713 | . 325 100 125 444 1719 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 2 . . . 4 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 93 | 100 100 100 100 77 100 Level 1 6 | . . . . 22 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 260 | . 72 45 130 260 103 Initial 98 | . . 14 . 46 98 Average 40 | . 24 15 36 68 31 Influence Increases 1284 | . 117 55 160 497 455 Destroy 0b10 Robot/C 840 | . 80 40 140 380 200 Destroy 0b10 Robot/NC 70 | . 5 5 . 10 50 Destroy Leader 206 | . 20 10 20 82 74 Successful Hack 17 | . . . . 5 12 Disable Machine 90 | . . . . 15 75 Destroy Structure 61 | . 12 . . 5 44 Influence Decreases 1234 | . 80 92 50 389 623 Entered New Map 207 | . . 23 . 64 120 Time Decay 805 | . 80 69 50 253 353 Lost Part 222 | . . . . 72 150 Squads Dispatched 8 | . 1 . . 1 6 Investigation 3 | . 1 . . . 2 Extermination 2 | . . . . . 2 Reinforcement 3 | . . . . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . 1 . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 5 3 8 27 18 Peak Tracking Total 7 | . 3 3 5 7 2 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . . . 1 5 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . 1 . . 2 2 Terminals 2 | . 1 . . 1 . Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 1 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 4 . . 5 8 Successful 9 | . 3 . . 4 2 Failed 8 | . 1 . . 1 6 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 4 . . 2 . Fabricators 3 | . . . . . 3 Repair Stations 8 | . . . . 3 5 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . . 2 . Record 3 | . 3 . . . . Transport Status 1 | . . . . 1 . Investigation Status 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 3 | . . . . 2 1 Scan Component 2 | . . . . 1 1 Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 4 | . 1 . . 1 2 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3123 | 70 308 198 224 897 1426 Spaces Moved 1269 | 47 141 100 117 363 501 Core 35 | 16 . . . 12 7 Treads 1122 | 31 141 100 117 351 382 Legs 112 | . . . . . 112 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 191 | 122 160 160 160 183 225 Slowest Speed 500 | 160 160 160 160 450 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 32 27 14 32 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 53 | . 11 . . 3 39 Melee . | . . . . . . Projectile 7 | . . . . 3 4 AOE 46 | . 11 . . . 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1690 | 59 188 116 132 508 687 Wait 157 | . 22 4 . 45 86 Move 1264 | 46 140 99 116 362 501 Hop . | . . . . . . Pick Up 46 | 6 7 . 1 20 12 Fast Attach 17 | 3 . 1 . 5 8 Attach 36 | 3 1 . 3 17 12 Detach . | . . . . . . Swap 2 | . . . . . 2 Drop 25 | 1 . 1 . 10 13 Fire 142 | . 18 11 12 48 53 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered Mines 383 | -10/Mines | Learned location of 1 exit from Materials 410 | -10/Mines | Met a Derelict bent on vengeance 498 | -10/Mines | Discovered new exit (range 9) 524 | -10/Mines | Learned 2 Materials zone layouts 577 | -10/Mines | Entered Materials 577 | -9/Materials | Evolved 2 slots: Weapon x2 578 | -9/Materials | Identified exit to Mines 754 | -9/Materials | Discovered new exit (range 11) 801 | -9/Materials | Entered another Materials area 801 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 870 | -8/Materials | Build established: Gunner 965 | -8/Materials | Lost 6 parts (2p2n2w) 1370 | -8/Materials | Repaired Sml. Storage Unit 1512 | -8/Materials | Discovered new exit (range 16) 1529 | -8/Materials | Core integrity fell below 50% 1698 | -8/Materials | Entered Factory 1698 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1989 | -7/Factory | Build established: Executioner 2297 | -7/Factory | Core integrity fell below 50% 2754 | -7/Factory | Lost 4 parts (1p1n1u1w) 3015 | -7/Factory | Lost 6 parts (1p1n1u3w) 3087 | -7/Factory | Core integrity fell below 20% 3113 | -7/Factory | Lost 3 parts (1p1n1w) 3124 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03109_ R-06 Scavenger inserts Broken Adv. Assault Cannon into recycling unit. 03110_ M-28 Smith repairs M-28 Smith. 03111_ K-01 Serf collects debris. 03112_ M-28 Smith repairs M-28 Smith Wheel. 03112_ R-06 Scavenger inserts Broken Arm. Treads into recycling unit. 03113_ Recycling unit begins recycling process. 03114_ M-28 Smith repairs R-06 Scavenger Com. Wheel. 03114_ U-05 Engineer builds a Wall. 03115_ R-06 Scavenger collects Com. Wheel. 03116_ K-01 Serf cleans the Recycling Unit. 03118_ R-06 Scavenger inserts Com. Wheel into recycling unit. 03119_ M-28 Smith repairs M-28 Smith. 03121_ R-06 Scavenger collects Particle Gun. 03124_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3Y. 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Storage Unit | 44% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em I Have A Map? Challenges ------------ None Game ------ Seed MicroRainbowRailcannon Manual? 0 Play Time 00:43:14 Cumulative 55.8 hours Start 2026.06.22 @ 15:46:06 End 2026.06.22 @ 16:57:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 92 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f06829ff-7b8d-4c3a-9588-f696ddebce90