Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 18:30:23 Player: WetterLettuce Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1189) 1189 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3639 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Melee Analysis Suite > --- WEAPON (4) ------- Hammer > --- INVENTORY (5) ---- Heat Sink Heat Sink Improved Heat Sink Particle Charger Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Improved Treads Aluminum Leg Aluminum Leg Heat Sink Heat Sink Improved Heat Sink [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 1 . 1 . Weapon 2 | . . 1 . 1 . Parts Attached 34 | 6 4 8 1 4 11 Power 5 | 1 . 1 1 . 2 Engine 5 | 1 . 1 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 1 . . 5 Treads 4 | . 2 1 . . 1 Leg 4 | 2 . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 10 | 1 2 2 . 3 2 Device 4 | . 2 . . 1 1 Storage 1 | 1 . . . . . Processor 2 | . . . . 1 1 Hackware 1 | . . 1 . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 9 | 2 . 4 . 1 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . 4 . . 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . 3 1 1 15 Power 4 | . . 1 . 1 2 Propulsion 6 | . . 1 . . 5 Utility 5 | . . 1 . . 4 Weapon 5 | . . . 1 . 4 Highest Loss Streak 11 | . . 1 1 1 11 To Critical Strikes . | . . . . . . Average Backups 6 | 1 4 7 7 7 4 Power . | . 1 1 1 1 . Propulsion 2 | . 1 3 3 3 1 Utility 2 | . . 1 2 3 3 Weapon . | 1 1 . . . . Tool/Special . | . . . . . . Unused Backups 3 | . 2 . . . 1 Power . | . . . . . . Propulsion 2 | . 2 . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 93 94 100 95 78 Engine 10 | . 14 10 11 8 7 Treads 16 | . 5 22 22 18 11 Leg 4 | . 22 . . . 1 Device 9 | . 8 11 11 9 9 Storage 10 | . 14 11 11 9 7 Processor 1 | . . . . 6 2 Hackware 5 | . . 1 11 9 6 Protection 2 | . . 5 . 2 2 Ballistic Gun 26 | . 28 33 33 24 13 Ballistic Cannon 2 | . . . . 7 6 Impact Weapon 1 | . . . . . 6 Peak Build Rating 25 | 6 10 16 19 25 21 Average Rating 13 | 4 7 12 16 22 15 On Entrance 11 | . 6 10 15 19 18 Naked Turns . | . . . . . . Heaviest Build 26 | 13 14 19 20 26 25 Greatest Support 46 | 20 46 46 46 46 46 Greatest Overweight (x) 2 | 1 . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 7 Average Carried 6 | 1 4 7 6 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 7 8 8 4 Class Distribution -------------------- 37% | Scavenger-Gunner 22% | Mutant 18% | Scavenger-Tank 7% | Scavenger-Skirmisher 7% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1099 | 205 187 264 60 119 264 Remotely . | . . . . . . Salvage Created 1342 | . 215 437 75 175 440 Parts 94 | . 9 39 12 9 25 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 40 | . 5 11 5 4 15 Melee 1 | . . . . . 1 Guns 33 | . 5 11 5 3 9 Cannons 4 | . . . . 1 3 Classes Destroyed 7 | . 1 4 . . 2 Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 16 | . . 4 5 . 7 Grunt 12 | . 5 4 . 2 1 Brawler 3 | . . . . . 3 Duelist 4 | . . . . . 4 Sentry 5 | . . 3 . 2 . Best Kill Streak 7 | . 3 7 3 2 7 Combat Bots Only 7 | . 3 7 3 2 7 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 309 | . 34 82 17 17 159 Missed 99 | . 13 28 6 5 47 Hits 210 | . 21 54 11 12 112 Melee 21 | . . . . . 21 Projectile 189 | . 21 54 11 12 91 Critical Strikes 11 | . . 6 . 1 4 Damage Taken 3036 | . 277 710 86 178 1785 Core 708 | . 23 102 30 13 540 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 90 . 67 . . Volleys Fired 102 | . 28 33 8 10 23 Largest 4 | . 2 3 3 4 4 Hottest 99 | . 40 66 63 96 99 Shots Fired 286 | . 56 99 24 34 73 Gun 253 | . 56 99 24 24 50 Cannon 33 | . . . . 10 23 Launcher . | . . . . . . Special . | . . . . . . Kinetic 286 | . 56 99 24 34 73 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 12 8 4 12 11 Robot Miss Streak 5 | . 3 5 3 1 3 Penetration Max . | . . . . . . Secondary Targets 7 | . . 4 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 188 | . 36 59 11 27 55 Core Hits 78 | . 14 25 6 10 23 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . Critical Strikes 4 | . 1 . . 2 1 Destroy 2 | . 1 . . 1 . Blast 1 | . . . . 1 . Smash 1 | . . . . . 1 Melee Attacks 15 | . . . . . 15 Impact 15 | . . . . . 15 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2501 | . 387 646 109 347 1012 Guns 1756 | . 387 646 109 234 380 Cannons 386 | . . . . 113 273 Explosions . | . . . . . . Melee 359 | . . . . . 359 Ramming . | . . . . . . Kinetic 2142 | . 387 646 109 347 653 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 359 | . . . . . 359 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . 4 . . . . Message Errors 3 | . 3 . . . . Heat Flow Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . . . 14 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 14 | . . . . . 14 Knockbacks 11 | . . . . 2 9 Impact 5 | . . . . . 5 Kinetic 6 | . . . . 2 4 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 155 | . 155 29 . 25 . Average Temperature 18 | . 34 6 . 15 . Received Heat Transfer 885 | . 150 312 . 126 297 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 1 | . . . . . 1 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 1 | . . . . . 1 Low Security (%) 83 | 100 100 100 100 100 28 Level 1 16 | . . . . . 71 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 280 | . 80 145 76 51 280 Initial 36 | . . 9 36 . 35 Average 74 | . 33 64 29 19 198 Influence Increases 1060 | . 124 312 125 114 385 Destroy 0b10 Robot/C 800 | . 100 220 100 80 300 Destroy 0b10 Robot/NC 10 | . . 10 . . . Destroy Leader 142 | . 20 62 10 30 20 Successful Hack 12 | . 4 5 . 3 . Destroy Structure 6 | . . . . 1 5 Lose Combat Pursuer 90 | . . 15 15 . 60 Influence Decreases 790 | . 100 242 219 60 169 Entered New Map 92 | . . 15 58 . 19 Time Decay 498 | . 100 197 151 50 . Lost Part 200 | . . 30 10 10 150 Squads Dispatched 4 | . 1 1 . 2 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 12 16 7 5 26 Peak Tracking Total 8 | . 5 5 3 3 8 Tactical Retreats 6 | . . 1 1 . 4 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 5 | . 2 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 7 | . 3 3 . 1 . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 13 | . 7 5 . 1 . Successful 5 | . 3 1 . 1 . Failed 8 | . 4 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 5 6 . . . Terminals 12 | . 7 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 3 | . 2 1 . . . Terminals 3 | . 2 1 . . . Botnet 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 40 | . . . 40 40 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 10 | . . . . 10 . Total Damage 92 | . . . . 92 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 151 | . . . . 151 . Optics 151 | . . . . 151 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 1868 | 87 318 429 413 198 423 Spaces Moved 1016 | 68 164 198 242 95 249 Core 55 | 11 . . . . 44 Treads 694 | . 36 198 242 95 123 Legs 196 | 57 128 . . . 11 Wheels . | . . . . . . Hover . | . . . . . . Flight 71 | . . . . . 71 Fastest Speed 37 | 50 120 160 160 160 37 Average Speed 138 | 112 128 160 160 160 104 Slowest Speed 160 | 120 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 39 19 57 14 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1250 | 76 221 247 254 120 332 Wait 27 | . 15 5 . 7 . Move 1007 | 67 163 197 241 95 244 Hop 2 | . . . . . 2 Pick Up 20 | 3 7 2 2 2 4 Fast Attach 13 | 5 3 2 . 1 2 Attach 15 | 1 . 3 1 2 8 Detach . | . . . . . . Swap 7 | . 1 3 1 1 1 Drop 9 | . 4 2 1 2 . Fire 102 | . 28 33 8 10 23 Melee 15 | . . . . . 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 33 | . . . . . 33 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 486 | -9/Materials | Discovered new exit (range 12) 754 | -9/Materials | Destroyed 7 combat bots 835 | -9/Materials | Entered Mines 888 | -9/Mines | Learned location of Zion (-7) 1023 | -9/Mines | Build established: Scavenger-Gunner 1226 | -9/Mines | Discovered new exit (range 11) 1232 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1248 | -9/Mines | Entered Materials 1248 | -8/Materials | Accompanied by 3 allies 1248 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1319 | -8/Materials | Garrison activated, responded to threat 1358 | -8/Materials | Lost 3 allies 1446 | -8/Materials | Identified exit to Garrison 1446 | -8/Materials | Entered Garrison 1488 | -8/Garrison | Triggered checkpoint 1488 | -8/Garrison | Triggered checkpoint 1488 | -8/Garrison | Triggered checkpoint 1554 | -8/Garrison | Destroyed 7 combat bots 1690 | -8/Garrison | Discovered new exit (range 3) 1742 | -8/Garrison | Core integrity fell below 50% 1791 | -8/Garrison | Core integrity fell below 20% 1811 | -8/Garrison | Lost 11 parts (1p4n3u3w) 1858 | -8/Garrison | Triggered checkpoint 1862 | -8/Garrison | Triggered checkpoint 1869 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Field strength at 40. Field strength at 35. Field strength at 30. Field strength at 25. Field strength at 20. Field strength at 15. Field strength at 10. Field strength at 5. Stasis field depleted. Slug penetrates Wall. Penetrated by Slug. Beams of light sweep through the air. An alarm sounds. C-30 ARC bursts open, deploying its payload. H-55 Commando unfolds itself. Beams of light sweep through the air. An alarm sounds. Extracted 30 matter. Lgt. Ion Engine destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????##????? | | ???????????????????????????????????# ????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????#####???????????????????# #????? | | ??????###### #?????????????? #???# #????? | | ??????#!!!##s #####"""##### ##### #????? | | ??????#! + ss @ h % #????? | | ??????#!!!########################## #????? | | ??????#####????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ?????????????##?#??????????????????# #????? | | ????????????? # #???###????????????# #????? | | ????????#####+#+##### ####?######## ###### | | ????????# %*^ | | ????????# ^ | | ????????# !%= | | ????????#%<%#"#+#####++#####"""##### ###### | | ????????#=%*# #?????# #???????????# #????# | | ????????##+##?#?????# #???????????# #????# | | ?????????#%#????????# #???????????# ###### | | ?????????#%#????????# #???????????# | | ?????????# #???????## ##??????????######## | | ??????#### ####????#! !#??????????# #????# | | ??????# #????#! !#??????????# #????# | | ??????# #????#! !#??????????# #????# | | ?????## " #????#! #??????????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombAluminumLink Manual? 0 Play Time 00:15:09 Cumulative 85.3 hours Start 2025.07.04 @ 18:16:13 End 2025.07.04 @ 18:30:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d3bbb444-8b1d-4931-ba11-16a58be2f1d8