Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.21 @ 03:19:33 Player: Suslik Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (2283) 2283 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (566) 566 TOTAL SCORE: 6124 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 213 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -386 Cogmind --------- Core Integrity 295/550 Matter 163/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (22) --- Reinforced Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Large Storage Unit High-capacity Battery (400) Relay Coupler [NC] (24) Relay Coupler [NC] (31) Relay Coupler [NC] (22) Relay Coupler [NC] (28) Relay Coupler [Grunt] (32) Relay Coupler [Grunt] (24) Relay Coupler [Sentry] (17) High-powered Shotgun High-powered Shotgun EMP Blaster Mini Grenade Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Heavy Armor Plating Heavy Armor Plating > --- WEAPON ----------- Minigun High-powered Shotgun > --- INVENTORY -------- Reinforced Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Large Storage Unit Large Storage Unit High-capacity Battery Light Armor Plating Minigun EMP Blaster Mini Grenade Launcher Datajack Katana [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Hackware Relay Coupler [Swarmer] Protection Heavy Armor Plating Weapon Minigun Ballistic Gun Minigun Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 64 | . 7 1 10 4 1 13 2 22 4 Power 5 | . 1 . . 1 . 1 . 2 . Engine 4 | . 1 . . 1 . 1 . 1 . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 8 | . 2 . 2 . . . . 4 . Treads 8 | . 2 . 2 . . . . 4 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | . 3 . 2 . 1 1 1 5 3 Device . | . . . . . . . . . . Storage 5 | . 3 . . . . . 1 1 . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . Protection 10 | . . . 2 . 1 1 . 3 3 Artifact . | . . . . . . . . . . Weapon 35 | . 1 1 6 3 . 11 1 11 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 18 | . 1 1 4 1 . 5 . 5 1 Ballistic Cannon . | . . . . . . . . . . Launcher 11 | . . . 1 1 . 5 . 4 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 3 | . . . . 1 . 1 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 2 . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 12 | . 2 . 1 1 . 1 . 5 2 Power 3 | . 1 . . 1 . . . 1 . Propulsion 2 | . . . 1 . . . . 1 . Utility 5 | . . . . . . 1 . 2 2 Weapon 2 | . 1 . . . . . . 1 . Highest Loss Streak 4 | . 1 . 1 1 . 1 . 4 2 Average Slot Usage (%) 90 | . 99 100 87 88 88 87 81 83 86 Engine 11 | . 14 14 11 11 11 11 9 7 9 Treads 22 | . 26 28 22 22 22 22 18 17 18 Storage 23 | . 27 28 22 22 22 22 27 21 27 Protection 9 | . . . 10 11 11 10 9 16 14 Ballistic Gun 19 | . 27 28 21 14 11 20 14 13 14 Slashing Weapon 2 | . . . . 7 11 1 3 . . Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 13 41 38 56 56 55 56 72 79 82 Greatest Support 40 | 20 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 3 | . 1 . 1 1 1 1 1 3 2 Average Overweight (x) . | . . . . 1 1 1 1 1 1 Largest Inventory Capacity 22 | . 16 16 16 16 16 16 22 22 22 Average Capacity 15 | . 13 16 16 16 16 16 22 18 22 Most Carried 22 | . 15 16 16 16 16 16 15 22 22 Average Carried 14 | . 9 14 15 15 15 14 15 17 21 Final Capacity 22 | 6 16 16 16 16 16 16 22 22 22 Final Carried 22 | 6 14 15 16 15 15 16 15 22 21 Class Distribution -------------------- 85% | Mutant 8% | Bothacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 2099 | 200 383 116 340 183 . 359 71 444 3 Remotely . | . . . . . . . . . . Salvage Created 2174 | . 581 42 451 304 . 196 . 498 102 Parts 165 | . 39 8 25 23 . 28 . 37 5 Haulers Intercepted 3 | . 2 . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 69 | . 12 3 10 10 . 16 . 16 2 Melee 2 | . . . . 1 . 1 . . . Guns 37 | . 12 3 7 5 . 4 . 4 2 AOE 30 | . . . 3 4 . 11 . 12 . Classes Destroyed 12 | . 6 . 2 . . 2 . 1 1 Worker 4 | . 2 . 1 1 . . . . . Builder 2 | . 1 . 1 . . . . . . Tunneler 1 | . . . . . . 1 . . . Hauler 3 | . 2 . 1 . . . . . . Recycler 2 | . . . 1 1 . . . . . Operator 1 | . . . . . . . . . 1 Watcher 3 | . 3 . . . . . . . . Swarmer 39 | . 5 3 4 6 . 12 . 9 . Grunt 22 | . 7 . 5 4 . 2 . 2 2 Brawler 1 | . . . . . . . . 1 . Sentry 6 | . . . 1 . . . . 5 . Hunter 3 | . . . . . . 2 . 1 . Best Kill Streak 7 | . 3 3 6 6 . 4 . 7 1 Combat Bots Only 7 | . 3 3 4 6 . 3 . 7 1 Max Kills in Single Turn 5 | . 1 1 5 3 . 2 . 3 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . . . 3 3 . 2 . 3 . Melee 1 | . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 3884 | . 447 212 403 349 . 775 12 1266 420 Core 413 | . 49 30 8 23 . 48 . 215 40 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 . 68 . . . 80 . . . Volleys Fired 224 | . 81 13 26 18 . 36 . 37 13 Largest 2 | . 2 2 2 2 . 2 . 2 2 Hottest 50 | . 40 40 50 50 . 50 . 50 50 Shots Fired 405 | . 161 26 51 34 . 62 . 45 26 Gun 370 | . 161 26 50 32 . 52 . 23 26 Cannon . | . . . . . . . . . . Launcher 35 | . . . 1 2 . 10 . 22 . Special . | . . . . . . . . . . Kinetic 370 | . 161 26 50 32 . 52 . 23 26 Thermal . | . . . . . . . . . . Explosive 24 | . . . 1 2 . 10 . 11 . Electromagnetic 11 | . . . . . . . . 11 . Robot Hit Streak 14 | . 9 3 14 4 . 4 . 8 3 Robot Miss Streak 5 | . 3 5 4 3 . 2 . 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 1 1 . . . 1 . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . Shots Hit Robots 259 | . 99 11 37 21 . 34 . 37 20 Core Hits 130 | . 34 5 17 14 . 24 . 29 7 Critical Hits 1 | . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Melee Attacks 53 | . . . 15 8 . 4 1 25 . Impact 15 | . . . 15 . . . . . . Slashing 13 | . . . . 8 . 4 1 . . Piercing . | . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 16 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6116 | . 1165 133 933 691 . 1605 . 1334 255 Guns 3039 | . 1112 133 606 309 . 400 . 224 255 Cannons . | . . . . . . . . . . Explosions 2836 | . . . 322 297 . 1107 . 1110 . Melee 118 | . . . . 82 . 36 . . . Ramming 123 | . 53 . 5 3 . 62 . . . Kinetic 3039 | . 1112 133 606 309 . 400 . 224 255 Thermal 162 | . . . . . . . . 162 . Explosive 2358 | . . . 322 297 . 1107 . 632 . Electromagnetic 316 | . . . . . . . . 316 . Impact . | . . . . . . . . . . Slashing 118 | . . . . 82 . 36 . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Effects 7 | . . . . . . . . 6 1 Message Errors 3 | . . . . . . . . 2 1 Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 124 | . . . 39 . . 41 . 44 . Projectiles . | . . . . . . . . . . Explosions 124 | . . . 39 . . 41 . 44 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 319 | . . . 49 62 . 158 . 50 . Shots 14 | . . . 1 2 . 7 . 4 . Rammed 17 | . 6 1 2 1 . 7 . . . Targets Rammed 18 | . 6 1 2 1 . 8 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 97 | . 2 . 97 75 . 64 . 54 37 Average Temperature 24 | . 2 . 34 27 . 23 . 14 23 Received Heat Transfer 669 | . 138 . 93 42 . 72 . 252 72 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 150 | . . . . . . . . 150 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 615 | . 245 133 232 394 . 206 68 615 350 Average Influence 168 | . 108 118 108 181 . 91 53 404 314 Maximum Alert Level 2 | . 1 . 1 1 . 1 . 2 1 Low Security (%) 76 | . 91 100 73 87 . 96 100 25 . Level 1 14 | . 8 . 26 12 . 3 . 15 100 Level 2 9 | . . . . . . . . 59 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 4 . 2 . . . 1 . 1 Investigation 3 | . 2 . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 2 . 1 . . . 1 . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 5 | . 3 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 119 | . 32 4 11 14 . 21 6 27 4 Peak Tracking Total 7 | . 4 3 4 6 . 4 5 7 2 Tactical Retreats 9 | . 1 . 1 . . 5 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . . . 1 . . . . 3 2 Indirectly 2 | . . . . . . . . 2 . Trap Hack Attempts 5 | . . . . . . . . 5 . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . . . . . . . . 2 . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 13 | . 1 . 1 2 . 4 . 4 1 Max in Single Turn 2 | . 1 . 1 1 . 2 . 1 1 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 2 | . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 8 | . 3 . 2 . 1 . 1 . 1 Terminals 4 | . 1 . 2 . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 17 | . 4 . 10 . 1 . 1 . 1 Successful 11 | . 3 . 5 . 1 . 1 . 1 Failed 6 | . 1 . 5 . . . . . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 4 . 5 . . . . . 1 Terminals 12 | . 1 . 10 . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 6 | . 1 . 4 . 1 . . . . Record 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 9 | . 5 . 2 . . . . . 2 Terminals 2 | . . . 1 . . . . . 1 Track 1 | . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . 2 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 3 | . . . . . . . . 3 . Non-combat . | . . . . . . . . . . Combat 3 | . . . . . . . . 3 . Robot Hacks Applied 3 | . . . . . . . . 3 . overwrite_iff 1 | . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . 2 . Relay Couplers Released 12 | . . . . . . . . 9 3 Machine Destruction 12 | . . . . . . . . 9 3 Attached 1 | . . . . . . . . 1 . Robots Rewired 6 | . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 15 | . . . . 5 . . . 9 1 Largest Group 6 | . . . . 5 2 1 . 6 2 Highest-Rated Group 89 | . . . . 89 31 13 . 30 10 Highest-Rated Ally 31 | . . . . 31 18 13 . 5 10 Total Orders . | . . . . . . . . . . Ally Attacks 54 | . . . . 35 . 2 . 17 . Total Damage 558 | . . . . 438 . 34 . 86 . Kills 9 | . . . . 5 . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 6374 | . 1311 276 892 969 432 1337 49 930 178 Spaces Moved 3105 | 1 645 145 415 498 239 667 23 401 71 Core . | . . . . . . . . . . Treads 3070 | . 611 145 415 498 239 667 23 401 71 Legs 35 | 1 34 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 180 180 180 180 180 180 Average Speed 175 | 120 160 160 179 180 180 180 180 180 187 Slowest Speed 220 | 120 180 160 180 180 180 180 180 220 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 2 97 31 29 98 64 96 5 56 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . 2 1 . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug 70 | . . . 4 13 . 45 1 7 . Terrain Destroyed 155 | . . . 11 30 . 84 1 29 . Melee 12 | . . . 4 5 . 2 1 . . Projectile . | . . . . . . . . . . AOE 143 | . . . 7 25 . 82 . 29 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 3591 | . 759 167 502 530 242 734 28 540 89 Wait 38 | . 7 2 9 1 . 2 2 15 . Move 3098 | . 645 144 414 497 238 666 23 400 71 Hop . | . . . . . . . . . . Pick Up 49 | . 11 3 10 . 2 4 . 19 . Fast Attach 5 | . 1 . 2 1 . . . 1 . Attach 16 | . 2 . 1 1 1 1 1 7 2 Detach 2 | . . . . . . . . 1 1 Swap 43 | . 4 1 7 2 . 12 1 14 2 Drop 35 | . 3 3 16 1 1 1 . 10 . Fire 224 | . 81 13 26 18 . 36 . 37 13 Melee 53 | . . . 15 8 . 4 1 25 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 17 | . 5 1 2 1 . 8 . . . Escape Stasis 4 | . . . . . . . . 4 . Rewire 2 | . . . . . . . . 2 . Trap 5 | . . . . . . . . 5 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 14) 808 | -10/Materials | Discovered new exit (range 8) 969 | -10/Materials | Discovered new exit (range 16) 1312 | -10/Materials | Entered Mines 1389 | -10/Mines | Assembled infested the area 1580 | -10/Mines | Discovered new exit (range 5) 1588 | -10/Mines | Entered Materials 1588 | -9/Materials | Evolved 2 slots: Utility x2 1928 | -9/Materials | Discovered new exit (range 17) 2480 | -9/Materials | Entered Mines 2484 | -9/Mines | Discovered new exit (range 7) 2526 | -9/Mines | Learned Materials trap positions 2549 | -9/Mines | Learned Materials stockpile data 2560 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2886 | -9/Mines | Discovered new exit (range 14) 2947 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2949 | -9/Mines | Discovered new exit (range 5) 3449 | -9/Mines | Entered Exiles 3449 | -9/Exiles | Accompanied by 2 allies 3494 | -9/Exiles | Met 8R-AWN 3520 | -9/Exiles | Met EX-HEX 3595 | -9/Exiles | Met EX-DEC 3602 | -9/Exiles | Learned location of Zion (-6) 3681 | -9/Exiles | Visited The Gauntlet 3856 | -9/Exiles | Discovered new exit (range 15) 3881 | -9/Exiles | Entered Mines 3881 | -8/Mines | Accompanied by 1 ally 4102 | -8/Mines | Discovered new exit (range 8) 4371 | -8/Mines | Discovered new exit (range 9) 5218 | -8/Mines | Entered Materials 5218 | -8/Materials | Evolved 2 slots: Utility x2 5219 | -8/Materials | Loaded intel: 22 trap records 5267 | -8/Materials | Identified exit to Garrison 5267 | -8/Materials | Entered Garrison 5328 | -8/Garrison | Lost 4 parts (1p1n1u1w) 5332 | -8/Garrison | Destroyed 7 combat bots 5469 | -8/Garrison | Triggered checkpoint 5624 | -8/Garrison | Triggered checkpoint 5627 | -8/Garrison | Triggered checkpoint 5640 | -8/Garrison | Triggered checkpoint 5648 | -8/Garrison | Triggered checkpoint 5687 | -8/Garrison | Destroyed 7 combat bots 5738 | -8/Garrison | Discovered new exit (range 15) 5774 | -8/Garrison | Installed Relay Interface Framework 5813 | -8/Garrison | Triggered checkpoint 5851 | -8/Garrison | Garrison Relay disabled 6004 | -8/Garrison | Discovered new exit (range 12) 6036 | -8/Garrison | Triggered checkpoint 6075 | -8/Garrison | Garrison Relay disabled 6128 | -8/Garrison | Build established: Bothacker-Mutant 6197 | -8/Garrison | Entered Materials 6197 | -8/Materials | Accompanied by 2 allies 6375 | -8/Materials | Self-destructed Last Messages --------------- 06290_ Lgt. Armor Plating destroyed. 06293_ G-50 Soldier destroyed. 06295_ K-01 Serf collects debris. 06296_ Acquired 3 matter. 06299_ K-01 Serf collects debris. 06363_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06366_ Connecting with Terminal... 06366_ Current location identified: Materials >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 06366_ Penetrated by Slug. 06368_ O-16 Technician accesses terminal... 06368_ O-16 Technician IFF database reprogrammed. 06369_ Penetrated by Slug. 06369_ K-01 Serf collects debris. 06372_ Penetrated by Slug. 06372_ Technician 3a destroyed. 06372_ Integration Channel disabled. 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" ! #???? | | ???????????????????? ! ] " = " #???? | | ???????????????????# " " #???? | | ???????????????????# !* " #???? | | ???????????????????# """T""" !* # #???? | | ???????????????????##############"""""""""####???? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledBurstFlail Manual? 0 Play Time 00:31:44 Cumulative 211.2 hours Start 2019.11.21 @ 02:49:20 End 2019.11.21 @ 03:19:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 173 Adventurer 10 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 66 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcd76959-b8f0-44f9-a886-3cbe17627dd2