Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 13:47:31 Player: DaddyWalrus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (121) 605 Value Destroyed (3514) 3514 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3965) 3965 TOTAL SCORE: 15324 Bonus ------- High Alert Combat Kills 665 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 410/700 Matter 246/300 Energy 49/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- Minigun > --- INVENTORY (15) --- Improved Carbon-fiber Leg Wheel EM Disruption Field Shock Rifle High-powered Shock Rifle Gatling Laser Improved EM Pulse Cannon Proton Cannon High-powered Shotgun Magnetic Acceleration Cannon Proton Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Active Sensor Suite Hardened Light Armor Plating > --- WEAPON ----------- Gatling Laser Minigun > --- INVENTORY -------- Light Nuclear Core Medium Treads Improved Carbon-fiber Leg Wheel Improved Heat Sink EM Disruption Field Shock Rifle Shock Rifle Improved EM Pulse Cannon Proton Cannon High-powered Shotgun High-powered Shotgun Proton Missile Launcher Mini Grenade Launcher Power Maul [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . 2 1 1 . . . Weapon . | . . . . . . . . Parts Attached 123 | 6 6 32 44 22 5 3 5 Power 11 | 1 1 4 2 1 . 1 1 Engine 9 | 1 . 4 2 1 . 1 . Core 2 | . 1 . . . . . 1 Reactor . | . . . . . . . . Propulsion 29 | 2 2 10 11 2 1 . 1 Treads 21 | 1 1 6 9 2 1 . 1 Leg . | . . . . . . . . Wheel 7 | 1 1 3 2 . . . . Hover . | . . . . . . . . Flight 1 | . . 1 . . . . . Utility 31 | 1 2 7 14 6 . . 1 Device 11 | . . 3 3 4 . . 1 Storage 4 | 1 1 1 1 . . . . Processor 2 | . 1 . . 1 . . . Hackware 1 | . . . 1 . . . . Protection 13 | . . 3 9 1 . . . Artifact . | . . . . . . . . Weapon 52 | 2 1 11 17 13 4 2 2 Energy Gun 7 | . 1 2 3 1 . . . Energy Cannon 5 | . . . 3 2 . . . Ballistic Gun 27 | 2 . 6 9 7 2 1 . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . 2 1 1 1 2 Special Weapon . | . . . . . . . . Impact Weapon 6 | . . 3 . 2 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . . . Parts Lost 33 | . 1 3 12 4 1 . 12 Power 5 | . 1 . 1 . . . 3 Propulsion 11 | . . 1 4 1 1 . 4 Utility 12 | . . 1 5 2 . . 4 Weapon 5 | . . 1 2 1 . . 1 Highest Loss Streak 12 | . 1 1 6 3 1 . 12 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 93 | . 98 98 99 90 84 84 78 Engine 11 | . 8 9 8 15 15 15 13 Core 1 | . 5 1 . . . . . Treads 21 | . 17 15 25 23 23 23 21 Wheel 2 | . 10 5 1 . . . . Device 11 | . . 10 16 11 15 15 13 Storage 9 | . 14 11 9 7 7 7 7 Processor 6 | . 12 11 6 2 . . . Protection 8 | . . 10 11 10 7 7 6 Energy Gun 5 | . 5 11 1 1 7 7 5 Ballistic Gun 11 | . 22 9 13 9 3 6 7 Naked Turns . | . . . . . . . . Heaviest Build 57 | 12 30 40 48 53 51 54 57 Greatest Support 63 | 20 40 43 63 60 60 60 60 Greatest Overweight (x) 4 | . 2 3 4 . . . 1 Average Overweight (x) . | . 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 Average Carried 14 | 3 11 14 14 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 12 Class Distribution -------------------- 44% | Mutant 29% | Scavenger-Mutant 17% | Skirmisher 3% | Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Matter Collected 2982 | 202 327 575 1196 310 292 80 . Remotely . | . . . . . . . . Salvage Created 4619 | . 448 1324 2388 383 36 40 . Parts 277 | . 25 88 144 14 . 6 . Haulers Intercepted 6 | . 2 3 1 . . . . Recyclers Shooed 3 | . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . 4 4 . Prevented 2 | . . . . . 1 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 88 | . 7 26 41 10 1 3 . Guns 66 | . 7 25 29 4 1 . . Cannons 5 | . . . 3 2 . . . AOE 16 | . . 1 9 3 . 3 . Classes Destroyed 17 | . 5 5 6 1 . . . Worker 4 | . 1 2 1 . . . . Builder 6 | . 1 2 3 . . . . Tunneler 2 | . . 1 1 . . . . Hauler 6 | . 2 3 1 . . . . Recycler 4 | . . 2 2 . . . . Mechanic 1 | . . . 1 . . . . Operator 3 | . . 1 2 . . . . Watcher 7 | . 1 3 3 . . . . Swarmer 26 | . . 11 9 3 . 3 . Grunt 36 | . 7 9 17 2 1 . . Brawler 2 | . . . 1 1 . . . Duelist 1 | . . . 1 . . . . Sentry 15 | . . 6 8 1 . . . Specialist 2 | . . . 2 . . . . Hunter 4 | . . . 2 2 . . . Programmer 1 | . . . . 1 . . . Heavy 1 | . . . 1 . . . . Best Kill Streak 9 | . 4 6 9 4 1 3 . Combat Bots Only 6 | . 3 6 5 5 1 3 . Max Kills in Single Turn 3 | . 1 2 3 2 1 1 . Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . 1 3 2 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Damage Taken 7070 | . 445 1137 3110 1017 28 113 1220 Core 995 | . 175 205 325 41 15 31 203 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 54 | 100 30 48 40 . . . . Volleys Fired 340 | . 40 93 149 39 4 5 10 Largest 2 | . 2 2 2 2 2 1 2 Hottest 105 | . 85 88 101 103 105 30 105 Shots Fired 651 | . 81 182 298 68 6 5 11 Gun 595 | . 81 182 280 46 4 . 2 Cannon 32 | . . . 12 20 . . . Launcher 24 | . . . 6 2 2 5 9 Special . | . . . . . . . . Kinetic 449 | . 68 93 240 45 2 . 1 Thermal 80 | . 13 50 13 1 2 . 1 Explosive 12 | . . . . 2 2 5 3 Electromagnetic 110 | . . 39 45 20 . . 6 Robot Hit Streak 20 | . 12 17 20 9 10 . 5 Robot Miss Streak 5 | . 3 5 4 4 . 3 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 443 | . 53 133 204 45 4 . 4 Core Hits 206 | . 21 47 96 18 3 2 19 Critical Kills 5 | . 1 2 2 . . . . Critical Parts Destroyed 4 | . . 4 . . . . . Critical Strikes 14 | . 2 9 3 . . . . Burn 2 | . 1 1 . . . . . Destroy 5 | . 1 2 2 . . . . Corrupt 3 | . . 2 1 . . . . Smash 4 | . . 4 . . . . . Melee Attacks 15 | . . 11 . 3 1 . . Impact 15 | . . 11 . 3 1 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . 6 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9149 | . 710 2395 3877 1144 88 223 712 Guns 6217 | . 710 1924 2914 570 88 . 11 Cannons 672 | . . . 271 401 . . . Explosions 1747 | . . 32 634 157 . 223 701 Melee 439 | . . 439 . . . . . Ramming 74 | . . . 58 16 . . . Kinetic 4509 | . 551 908 2484 549 17 . . Thermal 1236 | . 159 570 404 21 71 . 11 Explosive 798 | . . . . 157 . 223 418 Electromagnetic 2093 | . . 478 931 401 . . 283 Impact 439 | . . 439 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 1 . 3 . . . . Average Corruption 1 | . 1 . 3 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . 7 . 8 . . . . Message Errors 3 | . 2 . 1 . . . . Matter Fused 4 | . 1 . 3 . . . . Heat Flow Errors 1 | . . . 1 . . . . Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 4 | . 2 . 2 . . . . Data Loss (major) 1 | . 1 . . . . . . Misfires 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 340 | . . 240 2 52 . 46 . Projectiles . | . . . . . . . . Explosions 112 | . . 12 2 52 . 46 . Melee 228 | . . 228 . . . . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 171 | . . 36 89 . . 40 6 Shots 7 | . . 1 4 . . 1 1 Rammed 6 | . . . 3 3 . . . Targets Rammed 7 | . . . 4 3 . . . Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 201 | . 186 78 181 201 21 . 15 Average Temperature 52 | . 47 24 45 100 11 . 10 Received Heat Transfer 1659 | . 261 300 819 261 18 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 10 | . . 6 2 2 . . . Impact Corruptions 5 | . . 5 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 2 2 1 . 1 . . Heat Transferred 2647 | . 444 1382 596 50 150 . 25 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . 1 5 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Peak Influence 1018 | . 236 569 1018 574 . . . Initial 443 | . . 57 239 443 . . . Average 470 | . 90 356 763 442 . . . Maximum Alert Level 3 | . 1 2 3 2 . . . Low Security (%) 16 | 100 81 9 . . . . . Level 1 27 | . 18 57 4 30 . . . Level 2 34 | . . 33 35 69 . . . Level 3 21 | . . . 59 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 1 7 2 . . . Investigation 3 | . 1 1 1 . . . . Extermination 1 | . . . . 1 . . . Reinforcement 5 | . . . 5 . . . . Assault 1 | . . . 1 . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Distress Signals 6 | . 1 1 3 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 146 | . 15 40 72 11 1 3 4 Peak Tracking Total 6 | . 3 6 6 3 1 2 4 Tactical Retreats 9 | . 2 4 3 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Traps Triggered 4 | . 2 1 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . 2 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 1 | . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Machines Accessed 18 | . 3 4 2 4 . 1 4 Terminals 8 | . 2 3 2 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 1 . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 54 | . 7 6 2 7 . 1 31 Successful 43 | . 2 4 . 5 . 1 31 Failed 11 | . 5 2 2 2 . . . Catastrophic 3 | . . 1 1 1 . . . Database Lockouts . | . . . . . . . . Manual 10 | . 4 3 2 1 . . . Terminals 13 | . 6 4 2 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 1 2 . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 36 | . 1 2 . 1 . 1 31 Record 11 | . . . . . . . 11 Part Schematic 11 | . . . . . . . 11 Robot Schematic 6 | . . . . . . . 6 Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 5 | . 1 1 . . . . 3 Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 1 1 . 3 . . . Report Inventory 5 | . 1 1 . 3 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 1 | . . 1 . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Tunnel 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 2 2 2 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Robot Analysis Total 129 | . . 1 . . . . 128 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Turns Passed 7920 | 61 957 1818 2138 982 1296 505 163 Spaces Moved 4097 | 46 699 962 955 477 586 292 80 Core 1 | 1 . . . . . . . Treads 2767 | 1 67 427 837 477 586 292 80 Legs . | . . . . . . . . Wheels 1329 | 44 632 535 118 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 110 125 163 166 166 166 Average Speed 150 | 100 114 143 163 165 166 166 166 Slowest Speed 250 | 160 160 240 250 166 166 166 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 4 99 84 73 12 73 48 76 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 29 | . . 1 . . . . 28 Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 4 | . . . . . 2 2 . Spaces Dug 31 | . . 4 . 3 24 . . Terrain Destroyed 112 | . . 8 22 10 24 33 15 Melee 8 | . . 4 . 3 1 . . Projectile . | . . . . . . . . AOE 104 | . . 4 22 7 23 33 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Total 5192 | 57 778 1211 1246 595 899 310 96 Wait 460 | . 6 72 45 33 303 . 1 Move 4090 | 45 698 961 954 476 585 291 80 Hop . | . . . . . . . . Pick Up 75 | 6 18 15 20 10 1 5 . Fast Attach 26 | 6 2 4 12 2 . . . Attach 33 | . . 8 15 6 1 . 3 Detach 8 | . . 3 3 2 . . . Swap 64 | . 4 20 17 14 4 3 2 Drop 74 | . 10 24 27 7 . 6 . Fire 340 | . 40 93 149 39 4 5 10 Melee 15 | . . 11 . 3 1 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . . . 4 3 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 8) 726 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Discovered new exit (range 7) 893 | -10/Materials | Core integrity fell below 50% 938 | -10/Materials | Discovered new exit (range 16) 1019 | -10/Materials | Entered another Materials area 1019 | -9/Materials | Evolved 2 slots: Utility x2 1466 | -9/Materials | Discovered new exit (range 16) 1762 | -9/Materials | Discovered new exit (range 16) 2656 | -9/Materials | Core integrity fell below 50% 2690 | -9/Materials | Discovered new exit (range 8) 2837 | -9/Materials | Entered another Materials area 2837 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3121 | -8/Materials | Found Prototype Device 3140 | -8/Materials | Lost 6 parts (1n3u2w) 3370 | -8/Materials | Build established: Scavenger-Mutant 3493 | -8/Materials | Lost 3 parts (3n) 3743 | -8/Materials | Discovered new exit (range 7) 4437 | -8/Materials | First assault squad dispatched 4489 | -8/Materials | Core integrity fell below 50% 4561 | -8/Materials | Discovered new exit (range 15) 4975 | -8/Materials | Entered Factory 4975 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5195 | -7/Factory | Discovered new exit (range 16) 5407 | -7/Factory | Identified Active Sensor Suite 5408 | -7/Factory | Identified exit to Factory 5474 | -7/Factory | Garrison activated, responded to threat 5515 | -7/Factory | Lost 3 parts (1n1u1w) 5754 | -7/Factory | Identified exit to Storage 5754 | -7/Factory | Identified exit to Lower Caves 5957 | -7/Factory | Entered Lower Caves 6182 | -7/Lower Caves | Build established: Skirmisher 6769 | -7/Lower Caves | Build established: Mutant 7224 | -7/Lower Caves | Discovered new exit (range 7) 7251 | -7/Lower Caves | Identified exit to Lower Caves 7253 | -7/Lower Caves | Entered another Lower Caves area 7528 | -7/Lower Caves | Build established: Skirmisher 7665 | -7/Lower Caves | Discovered new exit (range 7) 7673 | -7/Lower Caves | Identified exit to Data Miner 7758 | -7/Lower Caves | Entered Data Miner 7758 | -7/Data Miner | Discovered new exit (range 6) 7795 | -7/Data Miner | Met Data Miner 7832 | -7/Data Miner | Learned location of Section 7 (-2) 7832 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7866 | -7/Data Miner | Received God Mode back door access code from Data Miner 7885 | -7/Data Miner | Interfaced with the Data Conduit 7921 | -7/Data Miner | Self-destructed Last Messages --------------- 07882_ Data Miner disappears through a trap door. 07885_ Interfacing with system... Downloaded 128 analysis records. Downloaded 718 prototype IDs. Downloaded central machine database. Downloaded 27 destinations. Downloaded encryption format records. Connection remotely terminated. 07903_ Arm. Treads destroyed. 07903_ Active Sensor Suite destroyed. 07905_ Imp. Heat Sink destroyed. 07906_ Imp. Ion Engine destroyed. 07907_ Imp. Deuterium Engine destroyed. 07907_ Hrd. Light Armor Plating destroyed. 07909_ Lgt. Nuclear Core destroyed. 07912_ Arm. Treads destroyed. 07912_ Med. Treads destroyed. 07917_ Lgt. Treads destroyed. 07918_ Imp. Heat Sink destroyed. 07921_ Mni. Grenade Launcher destroyed. 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"# ####???????????? | | ??????######"## "####??????????????? | | ???????????#"### "#?????????????????? | | ???????????#"### "#?????????????????? | | ???????????#"## "#?????????????????? | | ???????????#?## "#?????????????????? | | ?????????????# "#?????????????????? | | ?????????????### "#?????????????????? | | ???????????????# "##????????????????? | | ??????????????## ""#????????????????? | | ???????????#?## ""#????????????????? | | ??????????##"#"X ""#????????????????? | | ??????????""""" "####?????????????? | | ??????????""""" X"""""?????????????? | | ??????????##"#"X "##"#?????????????? | | ???????????#?## X""""#?????????????? | | ??????????????## "##"#?????????????? | | ???????????????#######????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemShadeInverter Manual? 0 Play Time 01:04:18 Cumulative 224.4 hours Start 2022.04.17 @ 20:58:09 End 2022.04.18 @ 13:47:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1143994e-8109-4fa9-b3d3-b076ee9029ec