Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.07 @ 22:35:07 Player: Fleshy Vegetable Bird Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (160) 800 Value Destroyed (4706) 4706 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (1541) 1541 TOTAL SCORE: 15167 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 35 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 200 Cogmind --------- Core Integrity 0/1300 Matter 254/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Visual Processing Unit > --- WEAPON (2) ------- Micro-nuke Launcher > --- INVENTORY (4) ---- Coil Gun Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Advanced Force Field Advanced System Shield > --- WEAPON ----------- Coil Gun Vortex Lance > --- INVENTORY -------- Coil Gun [Rating: 107] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Maneuvering Thrusters Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 2 . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . 1 1 . . . . . . . . . . Utility 9 | . . . . . 3 1 . . 1 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 226 | 7 1 5 2 1 37 19 48 5 8 3 5 16 8 11 4 1 5 14 26 Power 22 | 1 . 1 . 1 3 1 5 1 . . . 3 1 1 . . . . 4 Engine 11 | 1 . 1 . . 2 1 4 . . . . 1 1 . . . . . . Core 6 | . . . . 1 1 . 1 1 . . . 1 . 1 . . . . . Reactor 5 | . . . . . . . . . . . . 1 . . . . . . 4 Propulsion 77 | 2 . 1 . . 12 8 17 3 5 . 1 4 1 6 . 1 3 3 10 Treads 11 | . . . . . 4 2 5 . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . 1 . . . Wheel 20 | 2 . 1 . . 8 5 4 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 45 | . . . . . . 1 8 3 5 . 1 4 1 6 . . 3 3 10 Utility 56 | 3 . 3 2 . 7 5 7 . 3 2 2 4 2 3 3 . 2 5 3 Device 19 | 1 . . . . . . 3 . 1 2 . 4 1 1 1 . 1 2 2 Storage 11 | 2 . 3 2 . 3 1 . . . . . . . . . . . . . Processor 12 | . . . . . 2 2 1 . . . . . . 2 2 . . 2 1 Hackware 5 | . . . . . . . 1 . 2 . 1 . 1 . . . . . . Protection 9 | . . . . . 2 2 2 . . . 1 . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 71 | 1 1 . . . 15 5 19 1 . 1 2 5 4 1 1 . . 6 9 Energy Gun 16 | 1 1 . . . 2 4 3 . . . . 1 2 . . . . . 2 Energy Cannon 6 | . . . . . 2 . 1 . . 1 1 1 . . . . . . . Ballistic Gun 20 | . . . . . 7 . 8 . . . . . . . . . . 2 3 Ballistic Cannon 2 | . . . . . 1 . 1 . . . . . . . . . . . . Launcher 11 | . . . . . 1 1 4 . . . 1 1 2 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 2 . 2 1 . . . 1 . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . 1 . 1 1 . . 4 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 2 3 7 . 1 . . 7 . 1 . . 3 . . Parts Lost 115 | . . . . . 23 3 25 3 1 1 3 . 14 3 1 6 . 4 28 Power 9 | . . . . . 3 . 2 . . 1 . . 2 1 . . . . . Propulsion 50 | . . . . . 11 2 10 2 1 . 1 . 3 1 1 3 . 2 13 Utility 29 | . . . . . 2 . 5 1 . . 2 . 5 1 . 2 . 1 10 Weapon 27 | . . . . . 7 1 8 . . . . . 4 . . 1 . 1 5 Highest Loss Streak 13 | . . . . . 8 1 7 3 1 1 1 . 13 1 1 6 . 4 7 Average Slot Usage (%) 83 | . 94 100 100 100 88 90 79 83 81 91 86 91 37 39 48 59 42 64 67 Engine 3 | . 14 14 14 3 1 7 6 . . . . . 2 . . . . . . Core 3 | . . . . 10 4 . . 13 11 8 5 5 . 1 . . . . . Treads 4 | . . . . . 10 9 7 . . . . . . . . . . . . Wheel 9 | . 28 28 28 28 11 12 8 . . . . . . . . . . . . Flight 11 | . . . . . . . . 33 35 35 33 35 12 19 25 19 9 21 19 Device 3 | . . . . . . . 2 9 5 10 8 4 . 3 5 9 6 12 6 Storage 16 | . 28 28 28 28 27 23 22 6 5 5 5 5 1 . . . . . . Processor 8 | . . . . . 8 13 14 6 5 5 5 5 . 2 5 14 10 12 20 Hackware 4 | . . . . . . . . 6 9 17 16 17 16 8 5 5 5 5 3 Protection 3 | . . . . . 6 6 2 . . . 2 5 1 . . . 1 5 2 Energy Gun 6 | . 22 28 28 28 3 10 2 . . . . 2 . . . . . . . Ballistic Gun 2 | . . . . . 9 . 4 . . . . . . . . . . 1 3 Slashing Weapon 1 | . . . . . 2 . . 5 5 5 5 5 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 13 15 23 39 41 97 106 103 31 32 32 28 37 37 16 10 10 9 15 53 Greatest Support 69 | 10 20 20 20 20 62 56 69 34 41 48 33 42 38 45 18 18 18 18 59 Greatest Overweight (x) 31 | 2 1 1 1 2 8 9 31 . . 1 1 1 2 1 . 1 . 1 3 Average Overweight (x) . | . . . 1 1 2 2 1 . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 12 16 16 26 30 26 10 10 10 10 10 10 4 4 4 4 4 4 Average Capacity 16 | 7 8 8 12 16 25 26 25 10 10 10 10 10 5 4 4 4 4 4 4 Most Carried 26 | 6 7 8 11 14 21 26 26 10 10 10 10 10 10 4 4 4 4 4 4 Average Carried 13 | 4 5 6 9 12 15 24 24 8 7 9 8 8 5 3 3 3 3 3 2 Final Capacity 26 | 8 8 12 16 16 26 26 10 10 10 10 10 10 4 4 4 4 4 4 4 Final Carried 25 | 5 6 7 11 12 20 25 10 8 9 9 7 10 3 3 4 4 4 4 1 Class Distribution -------------------- 43% | Hauler-Mutant 21% | Mutant 13% | Hacker-Mutant 8% | Hacker-Sprinter 5% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Mutant | -4/Zhirov Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 3668 | 270 . 60 . 30 791 224 980 . 122 164 10 293 . 120 82 10 . 241 271 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5845 | 234 . 19 . 106 1193 834 1619 . 39 107 355 86 33 120 48 247 . 296 509 Parts 296 | 14 . 2 . 10 81 35 84 . 5 6 8 5 4 . 1 7 . 9 25 Haulers Intercepted 8 | . . . . . 3 1 4 . . . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 1 . 1 . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . . 4 1 51 3 . . 1 . 5 . Prevented 16 | . . . . . . . . . . 2 1 7 2 . . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 107 | . . 1 . 5 25 15 28 . . 6 4 2 4 . . 3 . 4 10 Melee 7 | . . . . . . . . . . . . . . . . 1 . 2 4 Guns 59 | . . 1 . 5 21 10 16 . . . . . . . . . . 2 4 Cannons 16 | . . . . . 2 2 8 . . 1 1 2 . . . . . . . AOE 24 | . . . . . 2 2 4 . . 5 3 . 4 . . 2 . . 2 Classes Destroyed 17 | 3 . 1 . . 7 2 1 . . 1 1 . . . . . . 1 . Worker 8 | 2 . . . 1 2 1 1 . 1 . . . . . . . . . . Builder 2 | . . . . . 1 . 1 . . . . . . . . . . . . Tunneler 9 | 5 . . . . 2 2 . . . . . . . . . . . . . Hauler 8 | . . . . . 3 1 4 . . . . . . . . . . . . Recycler 8 | 1 . . . . 2 1 2 . . . . . . 1 . . . . 1 Minesweeper 2 | . . . . . . . . . . 1 . . . . . 1 . . . Operator 5 | . . . . . 1 . 2 . 1 . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 2 | . . . . . . 1 1 . . . . . . . . . . . . Swarmer 51 | . . 1 . 5 8 6 9 . . 6 3 . 4 . . . . 2 7 Grunt 24 | . . . . . 11 4 4 . . . . 2 . . . 3 . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 18 | . . . . . 2 3 12 . . . 1 . . . . . . . . Hunter 6 | . . . . . 3 1 . . . . . . . . . . . . 2 Programmer 5 | . . . . . . 1 2 . . . . . . . . . . 1 1 Decomposer 6 | . . . . . . . . . . . 2 . . . 3 1 . . . Samaritan 3 | . . . . . . . . . . . 3 . . . . . . . . Best Kill Streak 7 | 3 . 1 . 2 4 7 7 . 2 4 3 2 4 1 . 2 . 2 6 Combat Bots Only 5 | . . 1 . 2 4 4 5 . . 4 3 2 4 . . 2 . 2 5 Max Kills in Single Turn 3 | 1 . 1 . 1 2 1 3 . 1 3 2 1 3 1 1 2 . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 1 3 . . 3 2 . 3 . . 2 . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 14406 | . . 34 . 230 2584 868 3633 274 33 209 200 133 1257 551 118 196 . 725 3361 Core 3505 | . . 8 . 95 284 80 530 45 . 36 79 19 588 224 69 18 . 116 1314 Absorbed by Shields 252 | . . . . . . . . . . . . . . . . . . . 252 Core Remaining (%) 57 | 100 . . . 58 48 . 12 94 . . . . 27 . . . . 62 . Volleys Fired 401 | 25 . 3 . 21 108 50 125 . . 3 7 7 6 . . . . 14 32 Largest 2 | 1 . 2 . 2 2 2 2 . . 1 1 1 2 . . . . 1 2 Hottest 131 | 40 . 90 . 90 93 131 105 . . 98 100 98 80 . . . . 33 75 Shots Fired 664 | 25 . 5 . 42 202 99 204 . . 3 7 7 7 . . . . 14 49 Gun 539 | 25 . 5 . 42 184 73 145 . . . . . 4 . . . . 14 47 Cannon 101 | . . . . . 14 24 53 . . 3 2 5 . . . . . . . Launcher 24 | . . . . . 4 2 6 . . . 5 2 3 . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 352 | . . . . . 129 . 170 . . . . . . . . . . 14 39 Thermal 184 | . . 2 . 21 32 97 14 . . 3 2 5 . . . . . . 8 Explosive 18 | . . . . . 4 2 . . . . 5 2 3 . . . . . 2 Electromagnetic 106 | 25 . 3 . 21 37 . 20 . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Hit Streak 25 | 5 . 5 . 2 15 12 25 . . 2 6 9 1 . . . . 5 12 Robot Miss Streak 8 | 3 . 1 . 8 6 3 6 . . 1 1 . 2 . . . . 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . . . . 1 2 . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . . . . . . . . . . . Shots Hit Robots 496 | 17 . 3 . 12 148 71 153 . 5 3 14 5 3 3 3 8 . 14 34 Core Hits 295 | 9 . 2 . 6 72 38 92 . 2 8 10 9 6 2 2 8 . 8 21 Critical Hits 21 | . . . . . 11 2 2 . 1 1 . . . . . . . 2 2 Critical Kills 8 | . . . . . 5 1 . . . 1 . . . . . . . . 1 Critical Parts Destroyed 13 | . . . . . 6 1 2 . 1 . . . . . . . . 2 1 Melee Attacks 126 | . . . . . 18 . 2 3 23 6 10 10 . 19 6 8 . 9 12 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . 18 . 2 3 23 6 10 9 . . . . . . . Piercing 38 | . . . . . . . . . . . . . . 19 6 8 . 5 . Entropic 17 | . . . . . . . . . . . . 1 . . . . . 4 12 Sneak Attacks 23 | . . . . . 4 . . . 3 1 7 . . 1 3 1 . 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15409 | 345 . 24 . 120 2860 1632 3128 . 413 624 1148 411 577 207 332 670 . 903 2015 Guns 5937 | 242 . 24 . 120 1652 1116 1871 . . . . . 105 . . . . 208 599 Cannons 1629 | . . . . . 194 267 860 . . 63 82 163 . . . . . . . Explosions 3607 | 103 . . . . 591 243 397 . . 467 335 248 472 . . 276 . . 475 Melee 4228 | . . . . . 421 . . . 413 94 731 . . 207 332 394 . 695 941 Ramming 8 | . . . . . 2 6 . . . . . . . . . . . . . Kinetic 4130 | . . . . . 1162 . 2309 . . . . . . . . . . 208 451 Thermal 2946 | 103 . 13 . 51 619 1383 321 . . 63 82 163 . . . . . . 148 Explosive 2062 | . . . . . 289 243 . . . . 335 248 472 . . . . . 475 Electromagnetic 1930 | 242 . 11 . 69 367 . 498 . . 467 . . . . . 276 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1659 | . . . . . 421 . . . 413 94 731 . . . . . . . . Piercing 1557 | . . . . . . . . . . . . . . 207 332 394 . 624 . Entropic 1117 | . . . . . . . . . . . . . 105 . . . . 71 941 Highest Corruption 15 | . . . . . 15 2 9 . . . . 1 . 2 2 2 2 3 3 Average Corruption 4 | . . . . . 15 1 4 . . . . 1 . 2 2 2 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 89 | . . . . . 29 8 34 . . . . 1 . 1 2 5 . 7 2 Message Errors 34 | . . . . . 8 4 12 . . . . 1 . . 1 3 . 3 2 Matter Fused 12 | . . . . . 5 . 7 . . . . . . . . . . . . Heat Flow Errors 6 | . . . . . 2 . 2 . . . . . . . . 1 . 1 . Energy Discharges 11 | . . . . . 3 4 3 . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . 1 . 3 . . . . . . . 1 1 . 1 . Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . Misdirections 2 | . . . . . 2 . . . . . . . . . . . . . . Targeting Errors 11 | . . . . . 3 . 6 . . . . . . 1 . . . 1 . Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1516 | . . . . . 82 . 14 . 77 44 282 . 18 113 80 96 . 236 474 Projectiles 6 | . . . . . 1 . 5 . . . . . . . . . . . . Explosions 114 | . . . . . 25 . 9 . . 44 2 . 18 . . . . . 16 Melee 1396 | . . . . . 56 . . . 77 . 280 . . 113 80 96 . 236 458 Knockbacks 13 | . . . . . 1 . 12 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . 1 . 11 . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 288 | . . . . . 96 . 76 . . . 63 . 53 . . . . . . Shots 8 | . . . . . 2 . 3 . . . 1 . 2 . . . . . . Rammed 2 | . . . . . 1 1 . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 1 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | 20 . 30 . 252 229 280 268 88 100 132 55 310 114 . . 134 . 101 276 Average Temperature 67 | 20 . 17 . 99 40 91 42 21 9 25 27 100 62 . . 74 . 58 125 Received Heat Transfer 2140 | . . . . 39 531 165 801 . . 21 . 45 99 72 27 30 . . 310 Effects 3 | . . . . . . 1 . . . . . 2 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 1 . . . . 4 2 . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Melted 10 | . . . . 2 2 6 . . . . . . . . . . . . . Heat Transferred 5194 | 100 . 37 . 148 1027 2590 544 . . 100 100 250 . . . . . . 298 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 3 . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 413 | 40 33 149 . 75 278 249 413 187 280 . . . . 126 . . . . 195 Average Influence 128 | 15 29 18 . 18 162 87 261 176 180 . . . . 81 . . . . 101 Maximum Alert Level 2 | . . . . . 1 1 2 . 1 . . . . . . . . . . Low Security (%) 74 | 100 100 100 . 100 60 91 26 100 62 . . . . 100 . . . . 100 Level 1 25 | . . . . . 39 8 70 . 37 . . . . . . . . . . Level 2 . | . . . . . . . 3 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . 2 3 6 . 1 . . . 1 1 . . . . 3 Investigation 4 | . . . . . 1 . 2 . . . . . 1 . . . . . . Extermination 3 | . . . . . . 1 2 . . . . . . . . . . . . Reinforcement 10 | . . . . . 1 2 2 . 1 . . . . 1 . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 17 | . . . . . 2 3 3 . 1 . . . . 2 . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 337 | . . 10 . 11 48 24 36 2 13 15 10 17 21 18 1 5 . 11 95 Peak Tracking Total 22 | . . 4 . 3 6 4 5 2 7 7 10 16 10 8 1 3 . 4 22 Tactical Retreats 48 | . . 2 . 2 6 . 2 1 2 4 4 1 5 4 . 2 . 3 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 11 | . . . . . . 5 2 . 1 . . . . . . 2 . . 1 Indirectly 2 | . . . . . . . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . 4 . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . 5 . . . . . 4 . . . Triggered 20 | . . . . . . . . . . 4 . 8 3 . 1 4 . . . Exploded 3 | . . . . 2 . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 8 | . . . . . 3 . 5 . . . . . . . . . . . . Max in Single Turn 2 | . . . . . 2 . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 55 | . 1 . 1 . 6 8 10 2 7 1 . 2 1 4 1 . 4 1 6 Terminals 38 | . 1 . . . 6 6 10 2 3 . . . 1 2 . . . 1 6 Fabricators 3 | . . . . . . 1 . . 1 . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . Total Hacks 186 | . 3 . 23 . 23 18 33 8 16 1 . 3 12 14 1 . 17 1 13 Successful 111 | . 1 . 23 . 12 7 16 5 9 1 . 3 5 8 1 . 17 . 3 Failed 73 | . 2 . . . 10 11 17 3 7 . . . 6 6 . . . 1 10 Catastrophic 20 | . . . . . . 4 5 2 3 . . . 1 . . . . 1 4 Database Lockouts 2 | . . . . . 1 . . . . . . . 1 . . . . . . Manual 112 | . 1 . . . 23 14 27 8 9 . . . 11 5 . . . 1 13 Terminals 122 | . 3 . . . 23 14 33 8 9 . . . 12 6 . . . 1 13 Fabricators 9 | . . . . . . 2 . . 3 . . . . 4 . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 4 . . . . . Garrison Access 3 | . . . . . . 2 . . 1 . . . . . . . . . . Terminal Hacks 67 | . 1 . 23 . 4 . 7 2 1 1 . 3 4 2 1 . 17 . 1 Record 32 | . . . 23 . . . . . . . . 2 1 . . . 5 . 1 Part Schematic 9 | . 1 . . . 2 . . . . . . . 2 . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . Open Door 6 | . . . . . . . 3 . . 1 . 1 . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . . . . 1 1 . . . . 1 . . . . . Terminal Index 3 | . . . . . 1 . 1 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 2 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 96 | . . . . . 20 16 22 6 11 . . . 3 6 . . . . 12 Terminals 37 | . . . . . 8 6 9 3 5 . . . 1 3 . . . . 2 Track 12 | . . . . . 3 1 4 1 1 . . . 1 1 . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . Botnet 21 | . . . . . 3 5 5 2 3 . . . . 2 . . . . 1 Disrupt 2 | . . . . . 1 . . . . . . . . . . . . . 1 Operators 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 44 | . 1 . . . 6 8 10 2 6 . . . . 4 . . . 1 6 Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . 2 . . . . . . . 2 1 . . 4 . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . Matter 146 | . . . . . . . . . 146 . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 1 1 . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 16 16 . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . 1 . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . 1 . . . . . . . 1 . Ally Attacks 27 | . . 22 . 5 . . . . . . . . . . . . . . . Total Damage 228 | . . 181 . 47 . . . . . . . . . . . . . . . Kills 8 | . . 8 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . 1 3 . . . 1 . . . . Drone Launches 5 | . . . . . . . . . . 2 . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 11723 | 152 180 622 212 793 1956 1746 1476 191 327 658 738 608 192 191 252 380 82 351 616 Spaces Moved 10959 | 89 209 621 220 674 776 1108 640 409 605 713 833 733 311 334 493 380 149 599 1063 Core 236 | 12 . . . . . . 6 . . . . . 116 . . . . . 102 Treads 609 | . . . . . 274 131 204 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 3686 | 77 209 621 220 674 502 977 406 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6428 | . . . . . . . 24 409 605 713 833 733 195 334 493 380 149 599 961 Fastest Speed 14 | 50 80 80 90 90 90 106 110 26 18 14 24 20 21 26 37 37 32 32 24 Average Speed 74 | 92 82 80 90 96 144 129 149 27 24 43 77 66 38 31 39 82 44 34 33 Slowest Speed 1600 | 150 90 90 90 100 240 240 1600 28 26 101 98 93 150 100 40 120 50 105 200 Overloaded Moves 58 | . . . . . . . . . 47 11 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . 1 . . . . 3 1 . . . . 19 Cave-ins Triggered 2 | . . . . . 1 . . . . . . . . 1 . . . . . Exploration Rate (%) 55 | 5 27 99 64 99 47 35 79 13 22 81 88 90 55 15 63 47 61 88 37 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 . . . . . . 1 . . . . . . 3 . . Known Exits Taken 6 | . . . . . 1 1 . . 1 . . . 1 1 . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 . 1 1 1 . . 1 1 1 . . Scrap Searched 12 | . . 1 . 2 . . . . . 2 1 . 2 . 1 . . 3 . Spaces Dug 59 | . . . . . 12 . 2 3 15 5 2 5 . 14 1 . . . . Terrain Destroyed 363 | 18 . . . . 65 17 16 3 15 54 47 15 47 14 1 22 . 2 27 Melee 59 | . . . . . 12 . 2 3 15 5 2 5 . 14 1 . . . . Projectile 11 | . . . . . . . 6 . . 1 . . 2 . . . . 2 . AOE 293 | 18 . . . . 53 17 8 . . 48 45 10 45 . . 22 . . 27 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 13669 | 133 216 736 233 773 1377 1327 970 483 750 1052 902 837 377 389 539 435 165 719 1256 Wait 1570 | . 5 99 6 71 392 72 99 65 85 298 45 43 40 14 28 36 . 68 104 Move 10894 | 88 208 620 219 673 774 1107 639 406 604 712 832 732 305 330 492 379 148 598 1028 Hop 20 | . . . . . . . . 1 . . . . 2 1 . . . . 16 Pick Up 241 | 12 2 5 5 4 41 28 34 1 9 12 1 15 5 10 7 4 8 12 26 Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach 170 | 6 1 . . . 27 10 37 5 6 2 5 10 8 11 4 1 6 9 22 Detach 14 | . . . . . . . 4 2 . 1 2 3 1 1 . . . . . Swap 57 | 1 . 5 2 1 10 9 11 . 2 1 . 6 . . . . . 5 4 Drop 113 | 1 . 4 1 3 5 18 19 . 3 12 . 11 10 2 2 3 3 4 12 Fire 401 | 25 . 3 . 21 108 50 125 . . 3 7 7 6 . . . . 14 32 Melee 126 | . . . . . 18 . 2 3 23 6 10 10 . 19 6 8 . 9 12 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . 1 1 . . . . . . . . . . . . . Escape Stasis 52 | . . . . . 1 32 . . 18 . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . . 5 . . . . . 4 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 392 | -10/Mines | Discovered new exit (range 6) 395 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 482 | -10/Mines | Learned Materials emergency access door positions 518 | -10/Mines | Learned Materials trap positions 743 | -10/Mines | Assembled infested the area 857 | -10/Mines | Discovered new exit (range 10) 908 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 908 | -10/Mines | Discovered new exit (range 5) 955 | -10/Mines | Entered Exiles 955 | -10/Exiles | Accompanied by 1 ally 982 | -10/Exiles | Met 8R-AWN 996 | -10/Exiles | Met EX-HEX 1039 | -10/Exiles | Met EX-DEC 1062 | -10/Exiles | Met EX-BIN 1102 | -10/Exiles | Learned location of Zion (-7) 1151 | -10/Exiles | Discovered new exit (range 11) 1167 | -10/Exiles | Entered Mines 1167 | -9/Mines | Accompanied by 1 ally 1170 | -9/Mines | Met a Derelict bent on vengeance 1434 | -9/Mines | Discovered new exit (range 7) 1721 | -9/Mines | Discovered new exit (range 8) 1960 | -9/Mines | Entered Materials 1960 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1961 | -8/Materials | Identified exit to Factory 1962 | -8/Materials | Loaded intel: 16 trap records 2194 | -8/Materials | Lost 4 parts (1p2n1w) 2269 | -8/Materials | Build established: Hauler-Mutant 2440 | -8/Materials | Lost 8 parts (1p4n1u2w) 3411 | -8/Materials | Crushed by falling debris 3412 | -8/Materials | System corruption reached 10% 3420 | -8/Materials | Central database locked down 3442 | -8/Materials | Lost 4 parts (1p1n1u1w) 3688 | -8/Materials | Core integrity fell below 50% 3916 | -8/Materials | Entered Factory 3916 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4280 | -7/Factory | Discovered new exit (range 14) 4334 | -7/Factory | Identified exit to Lower Caves 5554 | -7/Factory | Discovered new exit (range 9) 5645 | -7/Factory | Identified exit to Storage 5662 | -7/Factory | Entered Storage 5991 | -7/Storage | Lost 4 parts (1p1u2w) 6565 | -7/Storage | Core integrity fell below 50% 6593 | -7/Storage | Lost 4 parts (2n1u1w) 6988 | -7/Storage | Lost 3 parts (2n1w) 7066 | -7/Storage | Core integrity fell below 20% 7118 | -7/Storage | Lost 7 parts (1p3n2u1w) 7132 | -7/Storage | Discovered new exit (range 6) 7138 | -7/Storage | Entered Factory 7138 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7266 | -6/Factory | Lost 3 parts (2n1u) 7292 | -6/Factory | Identified exit to Lower Caves 7292 | -6/Factory | Identified exit to Extension 7295 | -6/Factory | Discovered new exit (range 9) 7329 | -6/Factory | Entered another Factory area 7329 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7396 | -5/Factory | Build established: Sprinter 7465 | -5/Factory | Fabricated Hacking Suite (x1) 7644 | -5/Factory | Discovered new exit (range 9) 7649 | -5/Factory | Identified exit to Upper Caves 7651 | -5/Factory | Spotted B-75 Beast 7656 | -5/Factory | Entered Upper Caves 7670 | -5/Upper Caves | Spotted B-75 Beast 7770 | -5/Upper Caves | Build established: Hacker-Sprinter 8289 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8293 | -5/Upper Caves | Discovered new exit (range 19) 8314 | -5/Upper Caves | Entered another Upper Caves area 8425 | -5/Upper Caves | Discovered new exit (range 14) 8503 | -5/Upper Caves | Encountered a Warlord checkpoint 8503 | -5/Upper Caves | Learned Factory terminal intel 8601 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8616 | -5/Upper Caves | Build established: Hacker-Mutant 8692 | -5/Upper Caves | Spotted B-75 Beast 8785 | -5/Upper Caves | Discovered new exit (range 6) 8852 | -5/Upper Caves | Learned location of 1 exit from Factory 8854 | -5/Upper Caves | Learned Factory non-interactive machine intel 9052 | -5/Upper Caves | Entered Warlord 9083 | -5/Warlord | System corruption cleaned by Quarantine Array 9170 | -5/Warlord | Met Warlord 9195 | -5/Warlord | Warlord's base attacked by MAIN.C 9270 | -5/Warlord | Found Prototype Energy Gun 9271 | -5/Warlord | Identified Vortex Rifle 9274 | -5/Warlord | Found Prototype Piercing Weapon 9276 | -5/Warlord | Found Prototype Piercing Weapon 9286 | -5/Warlord | Found Vortex Rifle 9472 | -5/Warlord | Identified Vortex Lance (x2) 9484 | -5/Warlord | Found Prototype Device 9485 | -5/Warlord | Identified Exp. Phase Shifter 9494 | -5/Warlord | Found Prototype Reactor 9495 | -5/Warlord | Identified Vortex Chain Reactor 9502 | -5/Warlord | Found Prototype Device 9503 | -5/Warlord | Identified System Purifier 9545 | -5/Warlord | Warlord forces counterattacked 9658 | -5/Warlord | Discovered new exit (range 8) 9660 | -5/Warlord | Entered Proximity Caves 9672 | -4/Proximity Caves | Spotted B-86 Titan 9728 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9728 | -4/Proximity Caves | Core integrity fell below 50% 9758 | -4/Proximity Caves | Lost 13 parts (2p3n4u4w) 9781 | -4/Proximity Caves | Identified exit to Factory 9781 | -4/Proximity Caves | Central database locked down 9852 | -4/Proximity Caves | Entered Factory 9852 | -4/Factory | Evolved 2 slots: Utility x2 9853 | -4/Factory | Identified exit to Research 9854 | -4/Factory | Loaded intel: 214 non-interactive machine locations 9855 | -4/Factory | Loaded intel: 20 terminal locations 9928 | -4/Factory | Identified exit to Upper Caves 9928 | -4/Factory | Identified exit to Armory 10000 | -4/Factory | Crushed by falling debris 10043 | -4/Factory | Entered Upper Caves 10097 | -4/Upper Caves | Learned Research security intel 10264 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10282 | -4/Upper Caves | Discovered new exit (range 5) 10295 | -4/Upper Caves | Entered another Upper Caves area 10586 | -4/Upper Caves | Build established: Derelict-Mutant 10642 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10667 | -4/Upper Caves | Discovered new exit (range 16) 10675 | -4/Upper Caves | Entered Zhirov 10675 | -4/Zhirov | Discovered new exit (range 4) 10683 | -4/Zhirov | Lost 6 parts (3n2u1w) 10685 | -4/Zhirov | Met Zhirov 10694 | -4/Zhirov | Learned location of Quarantine (-2) 10694 | -4/Zhirov | Learned location of Testing (-3) 10694 | -4/Zhirov | Learned location of Command (-1) 10702 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10710 | -4/Zhirov | Found Alien Artifact 10711 | -4/Zhirov | Identified Integrated Reactor 10711 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 10757 | -4/Zhirov | Entered Proximity Caves 11079 | -3/Proximity Caves | Lost 4 parts (2n1u1w) 11106 | -3/Proximity Caves | Discovered exit to Research (range 8) 11108 | -3/Proximity Caves | Entered Research 11108 | -3/Research | Evolved 2 slots: Utility x2 11189 | -3/Research | Lost 7 parts (3n1u3w) 11413 | -3/Research | Lost 6 parts (4n2u) 11634 | -3/Research | Spotted B-86 Titan 11649 | -3/Research | Lost 3 parts (3n) 11670 | -3/Research | Core integrity fell below 50% 11712 | -3/Research | Lost 6 parts (2n3u1w) 11717 | -3/Research | Core integrity fell below 20% 11724 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- simultaneously strike multiple hardened targets, or penetrate a wall to hit such targets on the other side without a loss of either force or electromagnetic potential. Rather than using multi-direction pulses, each pulse is directed towards a specific target component to increase the chances of permanently disabling it. 11650_ Xenon Bombardment Thruster destroyed. 11665_ Coil Gun destroyed. 11666_ Q-thruster destroyed. 11667_ Adv. Heat Sink destroyed. 11668_ Adv. System Shield destroyed. 11681_ Core Analyzer destroyed. 11691_ Triggered Shock Trap. 11691_ The floor emits a surge of raw power. 11691_ System corrupted (+2). 11713_ Slug penetrates S-43 Plague. 11718_ S-43 Plague destroyed. 11718_ Adv. Terrain Scan Processor destroyed. 11718_ Adv. Melee Analysis Suite destroyed. 11718_ Adv. Target Analyzer destroyed. 11721_ Penetrated by Slug. 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"""" ? | | ?????????????########### #?????????# # """" | | ?????????????# ! # #?????????# # """" | | ?????????????# # #?????????# + | | ?????????????# """ # #?????????# # | | ?????????????# T" + #?????????# # | | ?????????????# """ # #?????????# #? | | ?????????????# = # #?????????# #? | | ?????????????# # @#?????????# #??###### | | ?????????????# ! # #?????????# #???????? | | ?????????????########### #?????????+ #???????? | | ?????????############### #?????????# #???????? | | ?????????# #ss#?????????# #???????? | | ?????????# ?????????# #???????? | | ?????????# / = ????????# #???????? | | ?????????# % ######## #???????? | | ?????????# ""T"" =g/ # #####+##? | | ?????????# """"" / #? | | ?????????############# "" # #? | | ?????????????# Y """ # #? | | ?????????????#=== T" # #? | | ?????????????#== """ # ########? | | ?????????????#== "" # #???????? | | ?????????????# # #?####### | | ?????????????# # #?# | | ?????????????## ####### ########## #?# | | ??????????????#????????????? ??# #?# | | ???????????????????????????? ??# #?# | | ????????????????????????????""""" ?# #?# ## | | ???????????????????????????"""""" ?# #?# # | | ???????????????????????# """"""" # ### # | | ???????????????????????# # # | | ???????????????????????# + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 51 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 90 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Adv. Weight Redist. System | -4/Proximity Caves | Hacked Adv. Hacking Suite | -4/Proximity Caves | Hacked Imp. Diametric Drive | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CloakDisruptionPit Manual? 0 Play Time 02:13:08 Cumulative 224.3 hours Start 2019.12.07 @ 20:12:49 End 2019.12.07 @ 22:35:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 294 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 55 Gallery% 78 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdce4d9d-ea1e-42ef-94ba-6e1d4a82b47a