Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.27 @ 13:55:24 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (123) 615 Value Destroyed (5359) 5359 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 12704 Bonus ------- High Alert Combat Kills 50 Entered DSFs 500 Cogmind --------- Core Integrity 943/1300 Matter 15/550 Energy 180/180 System Corruption 11% Temperature Cool (0) Movement Walking (115) Location -3/Research Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (5) --- Myomer Leg Biometal Leg > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Medium Storage Unit Matter Compressor Advanced Visual Processing Unit Advanced Signal Interpreter Point Defense Array > --- WEAPON (5) ------- Neutron Missile Launcher > --- INVENTORY (10) --- Improved Medium Treads Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Medium Storage Unit Compact Battery Matter Compressor Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Wave Gun KE Penetrator KE Penetrator Hardcell Cannon > --- INVENTORY -------- Improved Medium Treads Myomer Leg Myomer Leg Myomer Leg Improved Signal Interpreter Improved Medium Armor Plating Advanced Focal Shield Point Defense Array Improved Grenade Launcher [Rating: 119] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Neutron Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 . 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 1 . . . . . . . 1 . Utility 7 | . . 1 1 1 . . 2 . . . . 1 1 Weapon 3 | . . 1 . . . . . . 1 . . . 1 Parts Attached 180 | 7 13 26 13 24 . 1 7 11 2 9 1 51 15 Power 18 | 1 1 3 . . . . 1 1 . 2 . 8 1 Engine 7 | 1 1 3 . . . . 1 1 . . . . . Core 7 | . . . . . . . . . . 2 . 5 . Reactor 4 | . . . . . . . . . . . . 3 1 Propulsion 43 | 2 3 4 4 4 . . 4 1 2 1 . 14 4 Treads 14 | 1 1 1 3 4 . . . . . . . 4 . Leg 21 | . . . . . . . 4 1 2 1 . 9 4 Wheel 8 | 1 2 3 1 . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 66 | 2 6 11 7 13 . . 2 2 . 2 . 15 6 Device 44 | 1 2 7 4 12 . . 2 1 . 2 . 9 4 Storage 5 | 1 1 . . . . . . . . . . 3 . Processor 4 | . . 1 1 . . . . . . . . 2 . Hackware . | . . . . . . . . . . . . . . Protection 13 | . 3 3 2 1 . . . 1 . . . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 53 | 2 3 8 2 7 . 1 . 7 . 4 1 14 4 Energy Gun 18 | 2 2 4 2 3 . . . 1 . 1 . 3 . Energy Cannon 4 | . . . . 1 . . . . . 2 . 1 . Ballistic Gun 14 | . 1 4 . 2 . 1 . . . . 1 5 . Ballistic Cannon 6 | . . . . . . . . 4 . 1 . . 1 Launcher 11 | . . . . 1 . . . 2 . . . 5 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . . . . . . . 1 1 Corrupted Parts 2 | . . . . . . . . . . . . 2 . System Corruption 7 | . . . . . . . . . . . . 7 . Parts Lost 54 | . 1 3 . 3 . . . 4 . 6 . 18 19 Power 7 | . . 1 . . . . . 1 . 1 . 2 2 Propulsion 15 | . 1 1 . 1 . . . 1 . . . 4 7 Utility 19 | . . 1 . 2 . . . 1 . 3 . 7 5 Weapon 13 | . . . . . . . . 1 . 2 . 5 5 Highest Loss Streak 11 | . 1 1 . 2 . . . 3 . 6 . 11 10 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 99 100 98 100 100 98 93 88 89 94 92 82 Engine 5 | . 14 10 9 7 7 7 6 5 5 1 . . . Core 2 | . . . . . . . . . . 7 11 7 3 Treads 13 | . 13 10 18 28 30 30 26 . . . . 2 . Leg 9 | . . . . . . . . 24 23 23 23 22 17 Wheel 2 | . 14 11 9 . . . . . . . . . . Device 17 | . 6 9 12 21 23 23 31 28 23 17 17 16 15 Storage 9 | . 14 11 9 7 7 7 6 6 5 5 5 12 11 Processor 6 | . . 9 7 7 7 7 6 6 5 5 5 6 9 Protection 2 | . 7 2 7 . . . . 1 5 5 5 1 2 Energy Gun 12 | . 19 22 27 17 15 15 13 6 . 3 . 4 6 Energy Cannon 1 | . . . . . . . . . . 7 5 1 . Ballistic Gun 5 | . 8 10 . 4 7 7 6 2 . . 4 8 5 Ballistic Cannon 2 | . . . . . . . . 8 17 7 11 2 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 96 | 13 32 37 44 46 42 42 50 69 69 81 81 96 85 Greatest Support 120 | 16 16 10 40 88 88 88 88 67 62 67 67 115 120 Greatest Overweight (x) 16 | . 3 3 4 4 . . . 16 1 1 1 4 10 Average Overweight (x) . | . 1 3 3 . . . . . 1 . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 13 | 7 11 15 15 15 15 15 15 15 15 15 15 11 10 Most Carried 15 | 7 10 15 15 15 15 15 15 15 15 15 15 14 10 Average Carried 12 | 4 8 12 14 14 14 15 14 10 13 12 14 10 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 10 10 Final Carried 15 | 6 10 15 15 15 15 15 10 15 13 14 15 10 2 Class Distribution -------------------- 30% | Skirmisher 24% | Scavenger-Skirmisher 17% | Scavenger-Tank 12% | Scavenger-Mutant 8% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Matter Collected 3510 | 216 186 512 160 305 166 17 . 99 . 391 62 1025 371 Remotely . | . . . . . . . . . . . . . . Salvage Created 5327 | 30 516 660 215 785 . . . 658 . 186 . 1638 639 Parts 288 | 6 30 40 11 38 . . . 29 . 15 . 95 24 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 16 | . 6 3 . 4 . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 11 2 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Combat Hostiles Destroyed 95 | . 11 12 3 15 . . . 10 . 3 . 28 13 Guns 61 | . 11 12 3 11 . . . 4 . . . 17 3 Cannons 9 | . . . . . . . . 2 . 3 . 1 3 AOE 24 | . . . . 3 . . . 4 . . . 10 7 Classes Destroyed 14 | 1 4 2 . 4 . . . 2 . . . 1 . Worker 4 | . . 3 . . . . . . . . . 1 . Builder 4 | . . . . 1 . . . . . . . 3 . Tunneler 2 | 1 . . . . . . . . . . . 1 . Recycler 10 | . 2 1 1 3 . . . . . . . 2 1 Watcher 8 | . 1 1 2 2 . . . . . . . 2 . Swarmer 18 | . 3 . . 3 . . . . . . . 8 4 Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 39 | . 8 10 3 6 . . . 6 . . . 6 . Duelist 2 | . . . . 1 . . . . . . . 1 . Sentry 6 | . . 2 . . . . . . . . . 3 1 Specialist 3 | . . . . . . . . 3 . . . . . Hunter 9 | . . . . 2 . . . . . 3 . 2 2 Programmer 16 | . . . . 3 . . . . . . . 7 6 Heavy 1 | . . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 5 5 3 5 . . . 9 . 2 . 6 4 Combat Bots Only 9 | . 3 5 3 4 . . . 9 . 2 . 6 4 Max Kills in Single Turn 4 | 1 1 1 1 3 . . . 2 . 1 . 4 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . 1 . . . 3 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Damage Taken 10212 | . 574 673 165 1329 . . . 1411 . 691 . 2665 2704 Core 1450 | . 158 78 . 166 . . . 340 . 114 . 237 357 Absorbed by Shields 327 | . . . . 20 . . . 40 . . . 267 . Regen/Repaired (Parts) 195 | . 106 . . . . . . . . . . 89 . Core Remaining (%) 77 | 100 36 80 100 . . 76 . 60 . . 88 79 . Volleys Fired 291 | 1 57 38 12 45 . . . 21 . 8 . 71 38 Largest 5 | 2 2 3 3 3 . . . 3 . 4 . 4 5 Hottest 293 | 80 105 177 186 193 . . . 189 . 229 . 228 293 Shots Fired 736 | 2 101 101 36 125 2 1 . 55 . 15 . 192 106 Gun 640 | 2 101 101 36 119 2 1 . 39 . 2 . 170 67 Cannon 69 | . . . . . . . . 10 . 13 . 14 32 Launcher 27 | . . . . 6 . . . 6 . . . 8 7 Special . | . . . . . . . . . . . . . . Kinetic 270 | . 6 39 . 19 1 . . 19 . 9 . 119 58 Thermal 423 | 2 95 62 36 100 1 1 . 30 . 4 . 51 41 Explosive 27 | . . . . 6 . . . 6 . . . 8 7 Electromagnetic 16 | . . . . . . . . . . 2 . 14 . Robot Hit Streak 15 | 1 15 14 14 11 . . . 9 . 5 . 13 13 Robot Miss Streak 6 | . 4 3 3 6 . . . 5 . 2 . 5 4 Penetration Max 1 | . . . . . . . . 1 . . . 1 . Secondary Targets 2 | . . 1 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . . Shots Hit Robots 463 | 1 65 68 25 82 . . . 37 . 8 . 124 53 Core Hits 317 | 1 31 27 22 72 . . . 43 . 6 . 84 31 Critical Kills 9 | . . . . . . . . 3 . 2 . 4 . Critical Parts Destroyed 5 | . . . . . . . . . . 3 . 2 . Critical Strikes 30 | . 2 3 2 4 . . . 5 . 5 . 7 2 Burn 14 | . 2 3 2 4 . . . 2 . . . 1 . Destroy 14 | . . . . . . . . 3 . 5 . 6 . Blast 2 | . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13197 | 12 883 1048 456 1924 . . . 1544 . 183 . 4287 2860 Guns 7947 | 12 883 1044 343 1467 . . . 578 . 18 . 2644 958 Cannons 1180 | . . . . . . . . 133 . 114 . 174 759 Explosions 3991 | . . . 113 443 . . . 833 . . . 1469 1133 Melee . | . . . . . . . . . . . . . . Ramming 79 | . . 4 . 14 . . . . . 51 . . 10 Kinetic 3994 | . 7 409 . 235 . . . 316 . 59 . 1957 1011 Thermal 5107 | 12 876 635 456 1232 . . . 395 . 73 . 722 706 Explosive 3878 | . . . . 443 . . . 833 . . . 1469 1133 Electromagnetic 139 | . . . . . . . . . . . . 139 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 6 6 6 . . . . . 13 11 Average Corruption 7 | . . . . 5 6 6 . . . . . 10 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 105 | . . . . 18 29 16 . . . . . 34 8 Message Errors 28 | . . . . 5 12 5 . . . . . 3 3 Matter Fused 22 | . . . . 3 7 2 . . . . . 9 1 Heat Flow Errors 19 | . . . . 8 2 2 . . . . . 7 . Energy Discharges 9 | . . . . . 3 2 . . . . . 3 1 Parts Rejected 2 | . . . . 1 . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . 3 3 . . . . . 5 . Data Loss (major) 5 | . . . . 1 . 1 . . . . . . 3 Misfires 4 | . . . . . 2 1 . . . . . 1 . Alerts 1 | . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 186 | . . . 91 . . . . . . . . 61 34 Projectiles 10 | . . . . . . . . . . . . 4 6 Explosions 176 | . . . 91 . . . . . . . . 57 28 Melee . | . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . 1 . . . . 6 Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 1 . . . . 6 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 426 | . . 2 . . . . . . . . . 133 291 Shots 8 | . . . . . . . . . . . . 5 3 Rammed 5 | . . 1 . 4 . . . . . . . . . Targets Rammed 15 | . . 1 . 4 . . . . . 8 . . 2 Kicked 10 | . . . . . . . . . . 8 . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 2057 | 18 380 337 261 345 169 186 . 2057 . 48 . 222 197 Average Temperature 183 | 12 172 157 125 111 91 93 . 545 . 28 . 86 111 Received Heat Transfer 1448 | . 312 339 90 324 . . . 108 . 9 . 239 27 Effects 39 | . 4 3 . . . . . 32 . . . . . Shutdowns 7 | . 1 . . . . . . 6 . . . . . Energy Bleed 5 | . 1 1 . . . . . 3 . . . . . Interference 7 | . 1 2 . . . . . 4 . . . . . Matter Decay 4 | . . . . . . . . 4 . . . . . Short Circuit 3 | . 1 . . . . . . 2 . . . . . Damage (minor) 3 | . . . . . . . . 3 . . . . . Damage (major) 8 | . . . . . . . . 8 . . . . . Damage (core) 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 13 | . 1 4 2 3 . . . . . . . 3 . Heat Transferred 10726 | 25 2208 1732 871 2745 . . . 962 . 111 . 1110 962 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Peak Influence 498 | 5 261 248 260 219 . . 5 264 138 . . 392 498 Initial 138 | . 3 . 40 35 . . . 3 138 . . . 136 Average 133 | . 58 113 119 96 . . . 164 138 . . 168 242 Maximum Alert Level 2 | . 1 1 1 1 . . . 1 . . . 1 2 Low Security (%) 74 | 100 93 73 92 81 . . 100 46 100 . . 65 57 Level 1 20 | . 6 26 7 18 . . . 53 . . . 34 11 Level 2 4 | . . . . . . . . . . . . . 31 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . Squads Dispatched 22 | . 3 1 . 6 . . . 2 . . . 4 6 Investigation 2 | . 2 . . . . . . . . . . . . Extermination 5 | . . . . 1 . . . . . . . 2 2 Reinforcement 10 | . 1 1 . 3 . . . 2 . . . 1 2 Assault 2 | . . . . . . . . . . . . 1 1 Garrison 3 | . . . . 2 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . . . . . 1 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Distress Signals 6 | . 2 1 1 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 146 | . 22 17 7 22 . . . 11 . 5 3 39 20 Peak Tracking Total 8 | . 6 5 3 4 . . . 3 . 3 3 8 5 Tactical Retreats 6 | . . . 1 . . . . 1 . . . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Traps Triggered 5 | . 2 . . . . . . 1 . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Machines Disabled 9 | . . . 2 . . . . 1 . . . 3 3 Max in Single Turn 2 | . . . 2 . . . . 1 . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Machines Accessed 24 | . 6 4 4 2 . 1 2 . . . . 3 2 Terminals 19 | . 5 4 4 2 . . 1 . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . 1 . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 73 | . 20 10 16 6 . 1 5 . . . . 7 8 Successful 31 | . 10 3 5 2 . 1 2 . . . . 6 2 Failed 42 | . 10 7 11 4 . . 3 . . . . 1 6 Catastrophic 7 | . 2 1 2 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 30 | . 8 5 11 3 . . . . . . . 1 2 Terminals 52 | . 13 10 16 6 . . 2 . . . . 3 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 20 | . 7 . . . . . 3 . . . . 4 6 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 13 | . 4 2 1 1 . 1 1 . . . . 3 . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . Level Access Points 2 | . . 1 . . . . . . . . . 1 . Unreport Threat 4 | . 2 . . 1 . . . . . . . 1 . Locate Traps 3 | . 1 1 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 11 | . 5 . . . . . 1 . . . . 3 2 Scan Component 7 | . 3 . . . . . 1 . . . . 2 1 Repair 4 | . 2 . . . . . . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 1 4 1 . . . . . . . . . Terminals 7 | . 1 1 4 1 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 5 | . 1 1 2 1 . . . . . . . . . Detonate 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 6 3 4 2 . . . . . . . 2 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . . . . . 1 . Time 146 | . 58 . . . . . . . . . . 38 50 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . 4 . . . . . . . 4 3 Machine Destruction 3 | . . . . . . . . . . . . . 3 Programmers 8 | . . . . 4 . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Turns Passed 9945 | 57 823 807 580 1419 1204 600 186 278 92 968 251 1785 895 Spaces Moved 5308 | 38 494 488 364 739 721 359 105 102 47 495 130 990 236 Core 12 | 5 . . . . . . . 2 . . . . 5 Treads 1879 | . . . 31 629 721 359 104 . . . . 35 . Legs 1920 | . . . . . . . 1 100 47 495 130 916 231 Wheels 1497 | 33 494 488 333 110 . . . . . . . 39 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 125 125 140 167 167 125 125 192 122 192 120 115 Average Speed 151 | 93 113 125 138 163 167 167 167 170 192 182 192 138 142 Slowest Speed 850 | 100 125 125 250 330 167 167 170 850 192 192 192 330 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 80 49 26 21 79 38 4 82 2 63 17 23 8 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . . . . 2 1 . . . . 3 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 409 | . . . 53 19 . . . 27 . . . 80 230 Melee . | . . . . . . . . . . . . . . Projectile 24 | . . . . . . . . 1 . . . 13 10 AOE 385 | . . . 53 19 . . . 26 . . . 67 220 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Total 6657 | 54 657 605 418 847 722 360 117 161 50 544 132 1268 722 Wait 712 | 2 81 29 5 14 . . . 18 . 16 . 124 423 Move 5295 | 37 493 487 363 738 720 358 104 101 46 494 129 989 236 Hop . | . . . . . . . . . . . . . . Pick Up 73 | 7 7 8 11 11 1 . 1 6 . 7 1 9 4 Fast Attach 71 | 6 4 10 3 4 . . 1 6 . 3 1 30 3 Attach 59 | 1 1 5 4 8 . . 6 2 2 6 . 12 12 Detach 10 | . . 5 . . . . . 1 . . . 2 2 Swap 50 | . 8 11 6 12 . 1 . 3 . . . 9 . Drop 81 | . 6 11 14 11 1 1 5 3 2 2 1 22 2 Fire 291 | 1 57 38 12 45 . . . 21 . 8 . 71 38 Melee . | . . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . . Kick 10 | . . . . . . . . . . 8 . . 2 Crush 4 | . . . . 4 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 36 | -11/Junkyard | Discovered new exit (range 14) 58 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 357 | -10/Materials | Core integrity fell below 50% 405 | -10/Materials | Discovered new exit (range 12) 513 | -10/Materials | Repaired Particle Gun 541 | -10/Materials | Repaired Lgt. Armor Plating 767 | -10/Materials | Discovered new exit (range 5) 862 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Entered another Materials area 881 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1180 | -9/Materials | Discovered new exit (range 18) 1418 | -9/Materials | Discovered new exit (range 6) 1598 | -9/Materials | Discovered new exit (range 10) 1612 | -9/Materials | Identified exit to Materials 1688 | -9/Materials | Entered another Materials area 1688 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2241 | -8/Materials | Discovered new exit (range 16) 2266 | -8/Materials | Identified exit to Factory 2268 | -8/Materials | Entered Factory 2268 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2773 | -7/Factory | Build established: Scavenger-Skirmisher 3079 | -7/Factory | Garrison activated, responded to threat 3526 | -7/Factory | Garrison activated, responded to threat 3613 | -7/Factory | Build established: Skirmisher 3654 | -7/Factory | Discovered new exit (range 9) 3667 | -7/Factory | Identified exit to Lower Caves 3687 | -7/Factory | Entered Lower Caves 4159 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4162 | -7/Lower Caves | Identified exit to Data Miner 4320 | -7/Lower Caves | Learned Factory emergency access door positions 4738 | -7/Lower Caves | Discovered new exit (range 8) 4748 | -7/Lower Caves | Identified exit to Lower Caves 4891 | -7/Lower Caves | Entered another Lower Caves area 4903 | -7/Lower Caves | Learned Factory interactive machine intel 4922 | -7/Lower Caves | Discovered new exit (range 7) 4932 | -7/Lower Caves | Identified exit to Factory 5491 | -7/Lower Caves | Entered Factory 5491 | -6/Factory | Evolved 2 slots: Utility x2 5493 | -6/Factory | Loaded intel: 52 interactive machine locations 5670 | -6/Factory | Identified exit to DSF 5677 | -6/Factory | Entered DSF 5705 | -6/DSF | Additional patrols routed to DSF 5806 | -6/DSF | Lost 3 parts (1n1u1w) 5809 | -6/DSF | Sterilization system engaged 5829 | -6/DSF | Ambient heat levels rising (+10) 5844 | -6/DSF | Ambient heat levels rising (+10) 5846 | -6/DSF | Destroyed 9 combat bots 5859 | -6/DSF | Ambient heat levels rising (+10) 5874 | -6/DSF | Ambient heat levels rising (+10) 5879 | -6/DSF | Discovered new exit (range 14) 5889 | -6/DSF | Ambient heat levels rising (+10) 5904 | -6/DSF | Ambient heat levels rising (+10) 5919 | -6/DSF | Ambient heat levels rising (+10) 5934 | -6/DSF | Ambient heat levels rising (+10) 5949 | -6/DSF | Ambient heat levels rising (+10) 5955 | -6/DSF | Entered Factory 5955 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5993 | -5/Factory | Discovered new exit (range 9) 6006 | -5/Factory | Identified exit to Upper Caves 6047 | -5/Factory | Entered Upper Caves 6054 | -5/Upper Caves | Met a Warlord Commander 6055 | -5/Upper Caves | Learned location of Warlord (-5) 6061 | -5/Upper Caves | Found Encrypted Comm Array 6226 | -5/Upper Caves | Build established: Scavenger-Mutant 6274 | -5/Upper Caves | Lost 6 parts (1p3u2w) 6652 | -5/Upper Caves | Build established: Scavenger-Tank 7002 | -5/Upper Caves | Discovered new exit (range 7) 7014 | -5/Upper Caves | Identified exit to Upper Caves 7015 | -5/Upper Caves | Entered another Upper Caves area 7241 | -5/Upper Caves | Discovered new exit (range 14) 7264 | -5/Upper Caves | Identified exit to Factory 7265 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7266 | -5/Upper Caves | Entered Factory 7266 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7302 | -4/Factory | Identified exit to DSF 7454 | -4/Factory | Repaired Carbon-fiber Leg 7868 | -4/Factory | Lost 11 parts (2p4n1u4w) 7941 | -4/Factory | Discovered new exit (range 7) 7950 | -4/Factory | Identified exit to Research 8107 | -4/Factory | Build established: Scavenger-Mutant 8270 | -4/Factory | Lost 3 parts (3u) 8393 | -4/Factory | System corruption reached 10% 8714 | -4/Factory | Discovered exit to Research (range 3) 8918 | -4/Factory | Build established: Scavenger-Skirmisher 9051 | -4/Factory | Entered Research 9051 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9626 | -3/Research | Lost 7 parts (2n2u3w) 9794 | -3/Research | System corruption reached 10% 9830 | -3/Research | Lost 10 parts (2p4n2u2w) 9946 | -3/Research | Self-destructed Last Messages --------------- 09910_ U-05 Engineer lays Concrete. 09914_ U-05 Engineer builds a Wall. 09920_ The unstable cave ceiling collapses. 09922_ UWX7G83TOQZU3C6WQ4RHOV>:P 09922_ U-05 Engineer builds a Wall. 09926_ U-05 Engineer lays Concrete. 09929_ U-05 Engineer builds a Wall. 09931_ U-05 Engineer lays Concrete. 09934_ The unstable cave ceiling collapses. 09934_ U-05 Engineer builds a Wall. 09934_ U-05 Engineer lays Concrete. 09937_ System corrupted: Substantial component data lost. 09937_ U-05 Engineer lays Concrete. 09938_ U-05 Engineer builds a Wall. 09938_ U-05 Engineer lays Concrete. 09941_ Kicked U-05 Engineer. 09942_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09942_ Kicked U-05 Engineer. 09945_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ??????????????????????#### ###???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????## # ##??????????????????? | | ??????????????????????# #??????????????????? | | ?????????????????????## ##??????????????????? | | ?????????????????????# # # ##?????????????????? | | ??????????????????##### ##/# ############??????? | | ??????????????????# ## """" #??????? | | ??????????????????# ## ## """" #??????? | | ??????????????????# # ### """" #? ???? | | ??????????????????# ### """" #? #???? | | ??????????????????# #?# # #???? | | ??????????????????# ###?# # #???? | | ??????????????????# ##??? ? #???? | | ??????????????????# #?????? ??? #??## | | ?????????#######k######+#############+##### #?? | | ?????# s #? | | ?????+ s @ u # | | ?????#k s # | | ?????+ ss k+ | | ?????? ###########+################### # | | ????????????????????????????######## # # | | ????????????????????????????# # | | ????????????????????????????# # # # | | ????????????????????????????# # # | | ????????????????????????????# # | | ????????????????????????????# ! # | | ????????????????????????????# = = # # | | ????????????????????????????# ! | | ????????????????????????????####### | | ??????????????????????????????# ] | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# =| + ## | | ??????????????????????????????# =| # ####? | | ??????????????????????????????# !| # ###?? | | ????????????????????????????? / # T#?? | | ????????????????????????????### # ""#?? | | ??????????????????????????????########### ###?? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# ##### | | ????????????????????????????????#######?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 80 Energy Generation 49 Energy Capacity 605 Matter Stores 305 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Point Defense Rating 160 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumFrostCleaver Manual? 0 Play Time 01:20:07 Cumulative 125.8 hours Start 2023.11.27 @ 10:30:59 End 2023.11.27 @ 13:55:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2acf6fa2-08b2-46f9-a039-a99fb7ac4287