Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 23:46:25 Player: IAN Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (1021) 1021 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 3982 Bonus ------- High Alert Combat Kills 39 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Small Battery (100) High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Compact Wheel Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Sensor Array Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Light Nuclear Core Small Battery High-capacity Matter Pod Shock Rifle Heavy Assault Rifle Datajack [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 41 | 6 16 . 1 2 4 12 Power 6 | . 3 . . . . 3 Engine 5 | . 3 . . . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 5 . . . 2 6 Treads 2 | 2 . . . . . . Leg 7 | . 2 . . . . 5 Wheel 2 | . . . . . 2 . Hover 2 | . 1 . . . . 1 Flight 2 | . 2 . . . . . Utility 11 | 2 4 . . 2 2 1 Device 5 | 1 2 . . 1 . 1 Storage 3 | 1 1 . . 1 . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 9 | 2 4 . 1 . . 2 Energy Gun 8 | 2 4 . 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Corrupted Parts 2 | . . . . . . 2 System Corruption 9 | . . . . . . 9 Parts Lost 18 | . 3 . . 3 . 12 Power 4 | . 2 . . 1 . 1 Propulsion 8 | . 1 . . 1 . 6 Utility 3 | . . . . 1 . 2 Weapon 3 | . . . . . . 3 Highest Loss Streak 7 | . 1 . . 3 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 84 100 94 64 39 74 Engine 8 | . 7 14 14 4 . 7 Treads 5 | . 15 . . . . . Leg 12 | . 1 28 28 18 3 10 Wheel 1 | . . . . . 7 6 Flight 1 | . 4 . . . . . Device 14 | . 13 14 14 21 9 13 Storage 6 | . 11 . . 1 9 9 Processor 7 | . 2 14 14 4 1 9 Protection 1 | . . . . . . 6 Energy Gun 20 | . 27 28 22 14 9 8 Peak Build Rating 48 | 6 8 9 23 27 34 48 Average Rating 17 | 3 6 8 13 25 28 35 On Entrance 15 | . 6 8 9 23 27 34 Naked Turns . | . . . . . . . Heaviest Build 48 | 9 48 7 12 29 37 47 Greatest Support 40 | 40 40 20 20 20 28 35 Greatest Overweight (x) 14 | 2 14 . . 2 2 6 Average Overweight (x) . | 1 1 . . . 1 1 Largest Inventory Capacity 20 | 8 20 5 5 15 15 15 Average Capacity 12 | 7 16 5 5 5 15 15 Most Carried 8 | 5 7 5 5 5 5 8 Average Carried 4 | 3 3 4 4 4 4 5 Final Capacity 15 | 8 5 5 5 15 15 15 Final Carried 5 | 2 5 5 4 4 4 3 Class Distribution -------------------- 38% | Mutant 28% | Scavenger-Mutant 22% | Skirmisher 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 784 | 227 195 . 166 20 . 176 Remotely . | . . . . . . . Salvage Created 1089 | 25 246 . . 164 . 654 Parts 70 | 3 29 . . 2 . 36 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 41 | . 11 . . 12 . 18 Guns 38 | . 8 . . 12 . 18 AOE 3 | . 3 . . . . . Classes Destroyed 10 | 1 4 . . 2 . 3 Worker 1 | . 1 . . . . . Builder 1 | . . . . 1 . . Tunneler 1 | 1 . . . . . . Watcher 2 | . 2 . . . . . Swarmer 17 | . 9 . . . . 8 Grunt 8 | . 2 . . . . 6 Sentry 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Assembled 12 | . . . . 12 . . Best Kill Streak 13 | 1 4 . . 13 . 7 Combat Bots Only 12 | . 3 . . 12 . 7 Max Kills in Single Turn 4 | 1 4 . . 1 . 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . 3 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 283 | . 63 . . 39 . 181 Missed 84 | . 14 . . 10 . 60 Damage Taken 2763 | . 490 . . 370 . 1903 Core 757 | . 128 . . 72 . 557 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 105 | . 105 . . . . . Core Remaining (%) 60 | 100 . . . 20 . . Volleys Fired 55 | 1 27 . . . . 27 Largest 2 | 2 2 . . . . 2 Hottest 90 | 80 90 . . . . 73 Shots Fired 207 | 2 54 . . 41 . 110 Gun 207 | 2 54 . . 41 . 110 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 24 | . . . . . . 24 Thermal 163 | 1 52 . . 41 . 69 Explosive . | . . . . . . . Electromagnetic 20 | 1 2 . . . . 17 Robot Hit Streak 8 | 1 7 . . 7 . 8 Robot Miss Streak 7 | . 6 . . 7 . 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Autonomous 111 | . . . . 41 . 70 Shots Hit Robots 117 | 1 26 . . 23 . 67 Core Hits 56 | 1 16 . . 13 . 26 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Burn 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3327 | 12 861 . . 713 . 1741 Guns 2750 | 12 284 . . 713 . 1741 Cannons . | . . . . . . . Explosions 577 | . 577 . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 179 | . . . . . . 179 Thermal 2438 | . 289 . . 713 . 1436 Explosive 552 | . 552 . . . . . Electromagnetic 158 | 12 20 . . . . 126 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . . . 18 Average Corruption 11 | . . . . . . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 61 | . 61 . . . . . Projectiles . | . . . . . . . Explosions 61 | . 61 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 64 | . 64 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 276 | 3 276 . . . . 134 Average Temperature 67 | 2 69 . . . . 65 Received Heat Transfer 608 | . 54 . . 140 . 414 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 . . . . 4 Heat Transferred 3531 | . 793 . . 925 . 1813 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 474 | 5 284 84 . 13 . 474 Initial 84 | . 3 84 . . . . Average 132 | 3 79 84 . 7 . 299 Maximum Alert Level 2 | . 1 . . . . 2 Low Security (%) 67 | 100 81 100 . 100 100 17 Level 1 18 | . 18 . . . . 35 Level 2 13 | . . . . . . 46 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 16 . . 20 . 19 Peak Tracking Total 19 | . 3 . . 19 . 5 Tactical Retreats 4 | . 1 . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 4 | . 2 . . . . 2 Max in Single Turn 2 | . 2 . . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 13 | . 8 . 3 . 1 1 Terminals 7 | . 6 . . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 76 | . 31 . 42 . 1 2 Successful 66 | . 22 . 42 . 1 1 Failed 10 | . 9 . . . . 1 Catastrophic 3 | . 2 . . . . 1 Database Lockouts . | . . . . . . . Manual 7 | . 6 . 1 . . . Terminals 24 | . 22 . . . . 2 Fabricators . | . . . . . . . Repair Stations 8 | . 8 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 55 | . 12 . 42 . . 1 Record 45 | . 3 . 42 . . . Prototype ID Bank 1 | . 1 . . . . . Repair Station Index 1 | . 1 . . . . . Alert Level 3 | . 3 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 2 | . 2 . . . . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 7 . . . . . Scan Component 4 | . 4 . . . . . Repair 3 | . 3 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 5 . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 3 . . . . . Time 78 | . 78 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 45 | . . . . 45 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 2 | . . . . 2 . . Total Damage 42 | . . . . 42 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 3904 | 79 1429 232 746 418 54 946 Spaces Moved 2312 | 50 596 187 609 327 30 513 Core 59 | 48 6 . . . . 5 Treads 355 | 2 353 . . . . . Legs 1337 | . 40 187 609 327 8 166 Wheels 364 | . . . . . 22 342 Hover 6 | . 6 . . . . . Flight 191 | . 191 . . . . . Fastest Speed 37 | 50 37 120 120 120 110 110 Average Speed 146 | 126 192 120 120 125 153 150 Slowest Speed 750 | 160 750 120 120 260 260 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . 1 . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 78 28 94 63 3 49 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 36 | . 20 . . 16 . . Melee . | . . . . . . . Projectile 16 | . . . . 16 . . AOE 20 | . 20 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2728 | 64 820 195 628 337 39 645 Wait 254 | . 160 7 1 7 . 79 Move 2301 | 49 593 186 608 326 29 510 Hop 1 | . 1 . . . . . Pick Up 50 | 8 17 1 7 1 4 12 Fast Attach . | . . . . . . . Attach 33 | 6 10 . 1 2 4 10 Detach 2 | . . . . 1 1 . Swap 8 | . 6 . . . . 2 Drop 22 | . 6 1 9 . 1 5 Fire 55 | 1 27 . . . . 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 8) 619 | -10/Materials | Discovered new exit (range 16) 1335 | -10/Materials | Repaired Med. Laser 1363 | -10/Materials | Repaired Sml. Laser 1393 | -10/Materials | Repaired Sensor Array 1438 | -10/Materials | Core integrity fell below 50% 1486 | -10/Materials | Discovered new exit (range 12) 1509 | -10/Materials | Entered Mines 1526 | -10/Mines | Discovered new exit (range 11) 1562 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1562 | -10/Mines | Discovered new exit (range 5) 1593 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1596 | -10/Mines | Found Prototype Device 1688 | -10/Mines | Learned 2 Materials zone layouts 1741 | -10/Mines | Entered Exiles 1749 | -10/Exiles | Build established: Scavenger-Mutant 1757 | -10/Exiles | Discovered new exit (range 17) 1773 | -10/Exiles | Met 8R-AWN 1793 | -10/Exiles | Met EX-HEX 1901 | -10/Exiles | Met EX-DEC 1953 | -10/Exiles | Visited The Gauntlet 2101 | -10/Exiles | Learned location of Zion (-7) 2127 | -10/Exiles | Met EX-BIN 2150 | -10/Exiles | Aligned with FarCom system 2151 | -10/Exiles | Given EX-Vault access code 2210 | -10/Exiles | Opened EX-Vault 2220 | -10/Exiles | Found Prototype Energy Gun 2221 | -10/Exiles | Identified AWS/Thermal 2261 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2336 | -10/Exiles | Discovered new exit (range 15) 2487 | -10/Exiles | Left Exiles lab with AWS/Thermal 2487 | -10/Exiles | Entered Mines 2554 | -9/Mines | Met a Derelict bent on vengeance 2594 | -9/Mines | Assembled infested the area 2626 | -9/Mines | Identified Exp. Sensor Array 2656 | -9/Mines | Lost 3 parts (1p1n1u) 2675 | -9/Mines | Destroyed 12 combat bots 2867 | -9/Mines | Discovered new exit (range 7) 2874 | -9/Mines | Learned 2 Materials zone layouts 2896 | -9/Mines | Build established: Skirmisher 2905 | -9/Mines | Entered Materials 2905 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2906 | -8/Materials | Identified exit to Factory 2958 | -8/Materials | Identified exit to Garrison 2959 | -8/Materials | Entered Garrison 3051 | -8/Garrison | Triggered checkpoint 3095 | -8/Garrison | Discovered new exit (range 44) 3095 | -8/Garrison | Discovered new exit (range 70) 3095 | -8/Garrison | Discovered new exit (range 11) 3227 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3375 | -8/Garrison | Destroyed 7 combat bots 3413 | -8/Garrison | Triggered checkpoint 3605 | -8/Garrison | Triggered checkpoint 3626 | -8/Garrison | AWS/Thermal suddenly broke down 3730 | -8/Garrison | Lost 4 parts (2n1u1w) 3798 | -8/Garrison | Garrison Relay disabled 3822 | -8/Garrison | System corruption reached 10% 3843 | -8/Garrison | Core integrity fell below 50% 3891 | -8/Garrison | Core integrity fell below 20% 3903 | -8/Garrison | Lost 7 parts (1p3n1u2w) 3905 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Relay Coupler [Brawler] tumbles out of relay unit. Relay Coupler [Swarmer] tumbles out of relay unit. P-60 Hacker springs to life. [Achievement: System Compromised] Machine disabled. Shock Rifle destroyed. System corrupted: Hvy. Assault Rifle jammed. Lgt. Angular Momentum Engine destroyed. Aluminum Leg destroyed. System corrupted: Hvy. Assault Rifle jammed. Aluminum Leg destroyed. System corrupted: Exp. Sensor Array rejected. P-60 Hacker destroyed. System corrupted: Hvy. Assault Rifle jammed. Aluminum Leg destroyed. Hvy. Assault Rifle destroyed. Imp. Heat Sink destroyed. :|