Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 01:09:27 Player: Bean Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1721) 1721 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6431 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Visual Processing Unit Visual Processing Unit Visual Processing Unit Targeting Computer Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Advanced Heat Sink Improved Weapon Shielding Wave Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Treads > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Visual Processing Unit Visual Processing Unit Advanced ECM Suite Improved Medium Armor Plating Point Defense System System Shield System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Heavy Armor Plating Wave Gun Enhanced Gauss Cannon [Rating: 55] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Treads Improved Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Concussive RPG Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . Utility 7 | . . 1 2 . . 2 2 Weapon . | . . . . . . . . Parts Attached 88 | 7 10 4 5 . 20 13 29 Power 15 | 1 1 1 . . 3 3 6 Engine 9 | 1 1 1 . . 2 3 1 Core 6 | . . . . . 1 . 5 Reactor . | . . . . . . . . Propulsion 28 | 3 4 2 . . 11 3 5 Treads 4 | . . . . . . . 4 Leg 8 | . . . . . 8 . . Wheel 4 | 3 . . . . . . 1 Hover 3 | . . . . . . 3 . Flight 9 | . 4 2 . . 3 . . Utility 21 | 2 1 . 3 . 1 5 9 Device 11 | 1 . . 2 . . 2 6 Storage 1 | 1 . . . . . . . Processor 4 | . 1 . 1 . 1 . 1 Hackware 3 | . . . . . . 3 . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 24 | 1 4 1 2 . 5 2 9 Energy Gun 9 | 1 1 1 1 . 4 . 1 Energy Cannon 3 | . . . 1 . . 1 1 Ballistic Gun 9 | . 3 . . . . . 6 Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . . . . 1 . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Corrupted Parts 1 | . . . . . . . 1 System Corruption 3 | . . . . . . . 3 Parts Lost 55 | . 2 1 1 . 14 3 34 Power 10 | . . . . . 4 . 6 Propulsion 15 | . 2 . . . 4 1 8 Utility 12 | . . . 1 . 1 1 9 Weapon 18 | . . 1 . . 5 1 11 Highest Loss Streak 11 | . 2 1 1 . 8 2 11 To Critical Strikes 1 | . . . . . . . 1 Average Backups 3 | 2 3 2 3 5 4 3 2 Power . | . . . . . . 1 . Propulsion . | . . . . . . . . Utility . | . . 1 1 2 1 1 . Weapon 1 | 1 1 . 2 3 2 . 1 Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . . . . 4 Power 2 | . . . . . . . 2 Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 74 | . 89 98 86 69 78 76 65 Engine 4 | . 14 10 9 7 3 5 1 Core 2 | . . . . . 1 . 4 Treads 2 | . . . . . . . 4 Leg 2 | . . . . . 17 . . Hover 1 | . . . . . . 5 . Flight 7 | . 17 33 27 23 3 12 . Device 11 | . 14 11 13 7 7 13 10 Storage 2 | . 4 10 9 7 6 . . Processor 17 | . 3 11 18 15 22 20 19 Hackware 5 | . . . . . . 12 7 Protection 1 | . . . . . . . 3 Energy Gun 3 | . 7 3 7 7 12 . . Energy Cannon 1 | . . . . . . 5 1 Ballistic Gun 6 | . 18 18 2 . . . 6 Peak Build Rating 55 | 8 10 12 21 12 40 54 55 Average Rating 31 | 3 8 11 14 12 28 36 41 On Entrance 15 | . 8 10 12 12 12 17 54 Naked Turns . | . . . . . . . . Heaviest Build 42 | 13 15 12 12 11 32 30 42 Greatest Support 80 | 26 20 12 21 12 80 39 46 Greatest Overweight (x) 13 | . 1 . . . 6 . 13 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 5 | 6 5 7 8 8 7 5 5 Most Carried 8 | 5 6 3 5 5 8 5 5 Average Carried 3 | 2 3 1 3 5 4 3 2 Final Capacity 8 | 8 5 8 8 8 5 5 5 Final Carried 5 | 3 4 2 5 5 5 1 4 Class Distribution -------------------- 69% | Scavenger-Mutant 18% | Mutant 7% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Hacker-Sprinter | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Matter Collected 1646 | 215 154 50 . . 119 300 808 Remotely . | . . . . . . . . Salvage Created 2089 | 128 154 187 40 . 233 300 1047 Parts 124 | 7 17 11 1 . 16 17 55 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 42 | . 7 6 . . 5 5 19 Guns 29 | . 7 6 . . 5 . 11 Cannons 13 | . . . . . . 5 8 Classes Destroyed 13 | 2 3 . . . 3 1 4 Worker 3 | . . . . . . . 3 Builder 2 | . . . . . . . 2 Tunneler 2 | 2 . . . . . . . Recycler 2 | 1 . . . . . . 1 Watcher 3 | . 1 1 1 . . . . Swarmer 18 | . 6 3 . . . . 9 Cutter 3 | . . . . . 3 . . Grunt 8 | . 1 3 . . . 4 . Sentry 6 | . . . . . . . 6 Specialist 1 | . . . . . 1 . . Hunter 2 | . . . . . . . 2 Programmer 3 | . . . . . . 1 2 Heavy 1 | . . . . . 1 . . Best Kill Streak 5 | 3 3 4 1 . 3 4 5 Combat Bots Only 5 | . 3 3 . . 3 4 5 Max Kills in Single Turn 2 | 1 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Hostile Shots Fired 628 | . 70 25 4 . 177 26 326 Missed 192 | . 16 10 . . 65 12 89 Hits 436 | . 54 15 4 . 112 14 237 Melee 4 | . . . . . 4 . . Projectile 432 | . 54 15 4 . 108 14 237 AOE 2 | . . . . . 2 . . Critical Strikes 15 | . . . . . 6 1 8 Damage Taken 7476 | . 473 130 54 . 2012 258 4549 Core 1793 | . 171 6 14 . 468 131 1003 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 31 98 97 . 33 84 . Volleys Fired 239 | 17 36 21 8 . 18 24 115 Largest 2 | 1 2 2 1 . 2 1 2 Hottest 150 | 50 90 60 40 . 150 30 128 Shots Fired 349 | 17 72 41 8 . 29 24 158 Gun 275 | 17 72 41 8 . 25 . 112 Cannon 69 | . . . . . 3 20 46 Launcher 1 | . . . . . 1 . . Special 4 | . . . . . . 4 . Kinetic 217 | . 56 35 . . . . 126 Thermal 99 | 17 8 . . . 25 20 29 Explosive 1 | . . . . . 1 . . Electromagnetic 28 | . 8 6 8 . 3 . 3 Robot Hit Streak 10 | 7 10 6 2 . 4 5 10 Robot Miss Streak 9 | 2 9 6 2 . 2 3 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 8 | . 3 2 . . 1 . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 Shots Hit Robots 212 | 13 31 21 3 . 19 13 112 Core Hits 101 | 4 17 13 1 . 7 10 49 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 9 | . . . . . 3 . 6 Burn 5 | . . . . . 3 . 2 Destroy 2 | . . . . . . . 2 Blast 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4418 | 160 312 212 61 . 472 341 2860 Guns 3061 | 160 312 212 61 . 374 . 1942 Cannons 1327 | . . . . . 77 341 909 Explosions 21 | . . . . . 21 . . Melee . | . . . . . . . . Ramming 9 | . . . . . . . 9 Kinetic 2513 | . 229 158 . . . . 2126 Thermal 1554 | 160 51 . . . 374 341 628 Explosive 21 | . . . . . 21 . . Electromagnetic 310 | . 32 54 61 . 66 . 97 Impact 11 | . . . . . 11 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Message Errors 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 20 | . . . . . . . 20 Projectiles 20 | . . . . . . . 20 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 447 | 100 260 26 12 . 75 15 447 Average Temperature 107 | 45 63 10 6 . 27 8 230 Received Heat Transfer 921 | . 48 36 18 . 342 117 360 Effects 13 | . . . . . . . 13 Shutdowns 3 | . . . . . . . 3 Energy Bleed 2 | . . . . . . . 2 Interference 7 | . . . . . . . 7 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 . . . 1 1 2 Heat Transferred 3296 | 481 148 . . . 1150 444 1073 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 179 | 15 131 164 67 30 157 94 179 Initial 65 | . 3 42 65 30 17 48 34 Average 62 | 1 88 92 59 29 84 55 55 Influence Increases 1484 | 15 223 182 52 5 215 182 610 Destroy 0b10 Robot/C 840 | . 140 120 . . 100 100 380 Destroy 0b10 Robot/NC 60 | 15 5 5 5 . . . 30 Destroy Leader 176 | . 32 12 2 . 10 20 100 Successful Hack 21 | . 16 . . 5 . . . Disable Machine 75 | . 15 . 15 . . 30 15 Destroy Structure 42 | . . . . . . 2 40 Partial Spotted 75 | . . 30 15 . . 30 . Lose Combat Pursuer 195 | . 15 15 15 . 105 . 45 Influence Decreases 1427 | 10 127 129 139 47 148 204 623 Entered New Map 275 | . 2 59 89 37 8 44 36 Time Decay 652 | 10 105 60 40 10 . 130 297 Lost Part 500 | . 20 10 10 . 140 30 290 Squads Dispatched 16 | . 3 1 . . 3 1 8 Investigation 1 | . 1 . . . . . . Extermination 3 | . . . . . . 1 2 Reinforcement 8 | . 2 1 . . 3 . 2 Assault . | . . . . . . . . Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Distress Signals 8 | . 3 . 1 . . 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 16 10 4 . 16 10 40 Peak Tracking Total 10 | . 5 4 3 . 10 6 7 Tactical Retreats 11 | . 1 1 1 . 2 . 6 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Disabled 5 | . 1 . 1 . . 2 1 Max in Single Turn 1 | . 1 . 1 . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Accessed 7 | . 3 1 1 1 . . 1 Terminals 7 | . 3 1 1 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 14 | . 8 2 2 1 . . 1 Successful 10 | . 7 . 1 1 . . 1 Failed 4 | . 1 2 1 . . . . Catastrophic 3 | . . 2 1 . . . . Database Lockouts . | . . . . . . . . Manual 15 | . 10 2 2 1 . . . Terminals 14 | . 8 2 2 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 . . 1 . . 1 Record 2 | . 1 . . . . . 1 Open DSF 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 6 . 1 . . . . Terminals 7 | . 6 . 1 . . . . Assimilate 3 | . 3 . . . . . . Botnet 3 | . 3 . . . . . . Detonate 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 1 1 1 . . 1 Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Active Infowar (turns) 2113 | 4 223 123 88 21 203 252 1199 Optics 1946 | . 60 123 88 21 203 252 1199 Terrain 398 | 4 223 123 48 . . . . Structural 657 | . . . 63 21 203 252 118 ECM 181 | . . . . . . . 181 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Turns Passed 2308 | 95 223 123 99 21 285 263 1199 Spaces Moved 1774 | 48 222 167 170 62 177 474 454 Core 39 | 4 1 . . . 11 . 23 Treads 350 | . . . . . . . 350 Legs 111 | . . . . . 111 . . Wheels 86 | 44 37 . . . . . 5 Hover 177 | . . . . . . 101 76 Flight 1011 | . 184 167 170 62 55 373 . Fastest Speed 29 | 50 37 34 34 34 29 29 50 Average Speed 83 | 85 45 34 34 34 100 35 187 Slowest Speed 700 | 90 120 34 34 34 350 56 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . 1 . 1 . . 5 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 37 23 20 3 96 18 13 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . . 1 1 Terrain Destroyed 22 | . . . . . . 2 20 Melee . | . . . . . . . . Projectile 22 | . . . . . . 2 20 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total 2293 | 84 286 199 204 61 260 547 652 Wait 56 | 2 1 2 11 . 8 20 12 Move 1754 | 47 219 166 167 61 176 464 454 Hop 6 | . 1 . 1 . . 4 . Pick Up 95 | 10 10 3 4 . 25 9 34 Fast Attach . | . . . . . . . . Attach 94 | 6 10 5 7 . 19 18 29 Detach 16 | . 3 . 6 . . 5 2 Swap 5 | 1 . . . . 3 . 1 Drop 25 | 1 6 2 . . 10 3 3 Fire 239 | 17 36 21 8 . 18 24 115 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . . . 2 Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Discovered new exit (range 10) 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 425 | -9/Materials | Discovered new exit (range 17) 442 | -9/Materials | Entered another Materials area 442 | -8/Materials | Evolved 2 slots: Utility x2 500 | -8/Materials | Build established: Scavenger-Mutant 525 | -8/Materials | Discovered new exit (range 5) 541 | -8/Materials | Entered Factory 541 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 562 | -7/Factory | Identified exit to DSF 562 | -7/Factory | Entered DSF 581 | -7/DSF | Additional patrols routed to DSF 790 | -7/DSF | Lost 4 parts (3n1w) 822 | -7/DSF | Core integrity fell below 50% 837 | -7/DSF | Discovered new exit (range 14) 847 | -7/DSF | Entered Factory 847 | -6/Factory | Evolved 2 slots: Utility x2 857 | -6/Factory | Lost 8 parts (2p1n1u4w) 1098 | -6/Factory | Discovered new exit (range 16) 1110 | -6/Factory | Entered another Factory area 1110 | -5/Factory | Evolved 2 slots: Utility x2 1259 | -5/Factory | Lost 11 parts (2p3n2u4w) 1534 | -5/Factory | Core integrity fell below 50% 1831 | -5/Factory | Garrison activated, responded to threat 1885 | -5/Factory | Lost 6 parts (1p1n3u1w) 2073 | -5/Factory | Lost 7 parts (1p1n3u2w) 2110 | -5/Factory | Lost 3 parts (1p1n1w) 2165 | -5/Factory | Garrison activated, responded to threat 2231 | -5/Factory | Core integrity fell below 20% 2309 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Programmers report to Factory Zone 9V. System corrupted: Matter fused (-10). Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. ACA98O 0OXPIOI VR,SM ,AHV Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Lgt. Ion Engine destroyed. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. WX99:1R6R25B|XGX 6M HP3/K|CSTZ#I> Penetrated by Slug. Gauss Rifle destroyed. Lrn. Proton Cannon destroyed. Imp. Treads destroyed. Acquired Imp. Weapon Shielding. S-27 Virus suffers critical hit (Destroy). S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# ###+#### """ "" | | ?????????????????# # ?# "" " | | ?????????????????# # ## "" " | | ?????????????????# # ## | | ?????????????????# ###### # "" ## | | ??????????????????????????# # "" ## | | ??????????????????????????+ # " ## | | ??????????????????????????#### # ## | | ?????????????????????????????# # #? | | ?????????????????????????????# # !#?####### | | ?????????????????????????????# # #???????? | | ??????????????????????######?# # #???????? | | ??????????????????????# ?# # ? #???????? | | ??????????????????????# """ # ###?##????????? | | ??????????????????????# """ # #?????????????? | | ??????????????????????# """ + #?????????????? | | ??????????????????????#] # #?????????????? | | ??????????????????????# # ####??????????? | | ???????????????????########### +??????????? | | ???????????????????# s# ##??????????? | | ???????????????????# """ s; #???????????? | | ???????????????????# """*s# #???????????? | | ???????????????????# """%s# #???????????? | | ???????????????????# [ # #??????????? | | ???????????????????# # " #??????????? | | ???????????????????# !@ # "%"+ ?????????? | | ???????????????????# ]! # " # ????????? | | ???????????????????# ]! # ####???????? | | ???????????????????########## #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# +?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????? #?????????? | | ?????????????????????????????##### #?????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseScatterLeg Manual? 0 Play Time 00:45:29 Cumulative 19.1 hours Start 2025.10.12 @ 00:25:14 End 2025.10.12 @ 01:09:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f889b39-f835-4a68-8452-109657079034