Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 16:06:25 Player: Blue Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1778) 1778 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-28) -28 TOTAL SCORE: 4960 Bonus ------- Follower Combat Kills 14 Friendly Fire -42 Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Compact Battery (200) Targeting Computer Improved Targeting Computer Power Shielding Authchip [Propulsion] High-powered Tractor Beam Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Enhanced Autogun Enhanced Autogun Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Energy Filter Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Enhanced Autogun Battle Cannon > --- INVENTORY -------- Improved Treads Improved Heat Sink Compact Battery Targeting Computer Improved Targeting Computer Power Shielding Utility Shielding Light Armor Plating Shield Generator Authchip [Propulsion] High-powered Tractor Beam Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Enhanced Autogun Light Cannon Grenade Launcher Improved Grenade Launcher Flail [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Utility Shielding Weapon Battle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 3 | . . . 1 . . 2 Weapon . | . . . . . . . Parts Attached 57 | 7 5 5 22 5 2 11 Power 9 | 1 1 1 4 1 1 . Engine 9 | 1 1 1 4 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 1 2 7 . . 2 Treads 12 | 2 1 . 7 . . 2 Leg 2 | . . 2 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 2 . 7 2 . 6 Device 6 | 1 . . 1 . . 4 Storage 3 | 1 2 . . . . . Processor 4 | . . . 4 . . . Hackware 2 | . . . . 2 . . Protection 4 | . . . 2 . . 2 Artifact . | . . . . . . . Weapon 15 | 2 1 2 4 2 1 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 1 2 1 . 1 . Ballistic Cannon 5 | . . . 3 1 . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 22 | . . 5 3 . . 14 Power 4 | . . 1 2 . . 1 Propulsion 7 | . . 2 . . . 5 Utility 8 | . . . 1 . . 7 Weapon 3 | . . 2 . . . 1 Highest Loss Streak 10 | . . 5 2 . . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 100 99 95 99 100 77 Engine 11 | . 14 13 10 11 11 6 Treads 26 | . 28 15 26 33 33 24 Leg 3 | . . 12 4 . . . Device 6 | . 14 14 5 . . 10 Storage 11 | . 14 14 11 11 11 7 Processor 2 | . . . 9 . . . Hackware 8 | . . . . 21 22 8 Protection 1 | . . . 4 . . 4 Ballistic Gun 14 | . 28 28 8 5 11 4 Ballistic Cannon 7 | . . . 13 10 11 6 Impact Weapon 1 | . . . . 5 . 1 Peak Build Rating 42 | 7 8 10 27 28 31 42 Average Rating 20 | 5 7 9 21 27 30 33 On Entrance 15 | . 7 8 10 25 28 31 Naked Turns . | . . . . . . . Heaviest Build 103 | 11 89 89 96 94 93 103 Greatest Support 80 | 40 40 40 66 60 60 80 Greatest Overweight (x) 28 | . 2 8 4 1 1 28 Average Overweight (x) 1 | . . 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 9 25 25 25 25 25 Most Carried 25 | 2 12 22 25 25 25 24 Average Carried 20 | 1 5 18 22 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 2 12 18 25 25 25 18 Class Distribution -------------------- 59% | Mutant 40% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Matter Collected 1684 | 246 96 178 694 392 22 56 Remotely . | . . . . . . . Salvage Created 2226 | 25 283 267 763 677 107 104 Parts 141 | 6 22 18 55 32 6 2 Haulers Intercepted 8 | . . . 3 5 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 50 | . 12 7 15 10 2 4 Guns 30 | . 12 7 4 4 2 1 Cannons 17 | . . . 11 6 . . AOE 1 | . . . . . . 1 Classes Destroyed 11 | 1 2 . 6 . . 2 Worker 1 | . . . 1 . . . Builder 2 | . . . . . . 2 Tunneler 2 | 2 . . . . . . Hauler 8 | . . . 3 5 . . Recycler 1 | . . . 1 . . . Operator 2 | . . . 1 1 . . Watcher 4 | . . . 3 1 . . Swarmer 16 | . 8 1 7 . . . Grunt 21 | . 4 6 3 5 . 3 Duelist 1 | . . . . . . 1 Sentry 12 | . . . 5 5 2 . Best Kill Streak 8 | 2 4 2 5 8 1 3 Combat Bots Only 4 | . 4 2 4 4 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Hostile Shots Fired 359 | . 44 63 91 35 4 122 Missed 87 | . 12 11 31 7 1 25 Damage Taken 4390 | . 280 606 651 501 42 2310 Core 1044 | . 36 108 68 78 27 727 Absorbed by Shields 162 | . . . 20 . . 142 Redirected to Shielding 61 | . . . . . . 61 Regen/Repaired (Parts) 114 | . . . . 114 . . Core Remaining (%) 66 | 100 . 42 . . 56 . Volleys Fired 194 | 5 30 33 57 38 3 28 Largest 2 | 2 2 2 2 2 2 2 Hottest 74 | 40 40 40 74 64 64 69 Shots Fired 373 | 10 60 64 114 76 6 43 Gun 222 | 10 60 64 40 38 3 7 Cannon 143 | . . . 74 38 3 28 Launcher 8 | . . . . . . 8 Special . | . . . . . . . Kinetic 365 | 10 60 64 114 76 6 35 Thermal . | . . . . . . . Explosive 8 | . . . . . . 8 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | 2 6 13 20 10 5 11 Robot Miss Streak 6 | 1 6 5 5 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 228 | 5 31 43 60 53 4 32 Core Hits 103 | 2 20 15 29 21 3 13 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 4 | . . . . 3 . 1 Destroy 1 | . . . . 1 . . Blast 2 | . . . . 2 . . Smash 1 | . . . . . . 1 Melee Attacks 14 | . . . . 3 . 11 Impact 14 | . . . . 3 . 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 2 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4332 | 45 271 397 1147 1122 77 1273 Guns 1616 | 45 266 397 365 431 54 58 Cannons 1768 | . . . 782 559 23 404 Explosions 493 | . . . . . . 493 Melee 439 | . . . . 132 . 307 Ramming 16 | . 5 . . . . 11 Kinetic 3384 | 45 266 397 1147 990 77 462 Thermal . | . . . . . . . Explosive 493 | . . . . . . 493 Electromagnetic . | . . . . . . . Impact 439 | . . . . 132 . 307 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 156 | . . . 14 10 . 132 Projectiles 14 | . . . 14 . . . Explosions 17 | . . . . . . 17 Melee 125 | . . . . 10 . 115 Knockbacks 23 | . . . 6 2 . 15 Impact 2 | . . . . . . 2 Kinetic 20 | . . . 6 2 . 12 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 34 | . . . . . . 34 Shots 3 | . . . . . . 3 Rammed 3 | . 2 . . . . 1 Targets Rammed 3 | . 2 . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 435 | . 12 23 83 83 29 435 Average Temperature 63 | . 8 8 22 23 15 238 Received Heat Transfer 1182 | . 60 339 114 162 9 498 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Matter Decay 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . 1 . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 4 | . . . . 1 . 3 Impact Corruptions 7 | . . . . 1 . 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Peak Influence 383 | 10 307 166 215 383 39 112 Initial 90 | . 6 61 . 90 31 . Average 83 | 3 167 48 65 182 15 19 Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 88 | 100 65 100 96 62 100 100 Level 1 11 | . 34 . 3 37 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 1 1 1 . . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Distress Signals 7 | . 2 . 2 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 27 9 24 25 3 8 Peak Tracking Total 5 | . 5 3 4 3 1 4 Tactical Retreats 6 | . 3 . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Traps Triggered 3 | . 1 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Disabled 8 | . . 1 4 3 . . Max in Single Turn 1 | . . 1 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Accessed 20 | . 3 2 6 4 4 1 Terminals 16 | . 3 1 4 3 4 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 54 | . 8 3 19 11 11 2 Successful 22 | . 4 3 7 4 3 1 Failed 32 | . 4 . 12 7 8 1 Catastrophic 6 | . . . 4 1 1 . Database Lockouts . | . . . . . . . Manual 18 | . 5 1 6 2 4 . Terminals 43 | . 8 2 12 8 11 2 Fabricators . | . . . . . . . Repair Stations 5 | . . . 2 3 . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 4 3 2 2 3 1 Record 1 | . . 1 . . . . Robot Analysis 1 | . . . . . . 1 Prototype ID Bank 4 | . . . 1 1 2 . Open Door 1 | . . 1 . . . . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Assault Status 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 2 | . 1 . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 3 | . . . 3 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . Used . | . . . . . . . Hacking Detections 17 | . 2 1 6 4 4 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 16 | . . . . 16 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 . . . . Highest-Rated Group 43 | . . 43 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders 2 | . . . . . . 2 EXPLORE 2 | . . . . . . 2 Ally Attacks 16 | . . 16 . . . . Total Damage 233 | . . 233 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Turns Passed 7709 | 85 846 1500 1964 1495 1362 457 Spaces Moved 2672 | 40 386 394 650 534 540 128 Core 5 | 3 . . . . . 2 Treads 2441 | 37 386 238 580 534 540 126 Legs 226 | . . 156 70 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 240 250 250 250 Average Speed 256 | 151 167 353 266 250 250 268 Slowest Speed 1450 | 160 320 680 400 250 250 1450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 3 63 82 57 86 95 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 22 | . . . 4 4 2 12 Melee . | . . . . . . . Projectile 11 | . . . 4 4 2 1 AOE 11 | . . . . . . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Total 3187 | 53 538 448 784 632 549 183 Wait 180 | . 108 7 28 35 . 2 Move 2666 | 39 385 393 649 533 539 128 Hop . | . . . . . . . Pick Up 44 | 2 7 10 13 9 2 1 Fast Attach 18 | 7 1 1 7 1 . 1 Attach 18 | . . 4 5 1 . 8 Detach . | . . . . . . . Swap 22 | . 4 . 11 3 2 2 Drop 28 | . 1 . 14 9 3 1 Fire 194 | 5 30 33 57 38 3 28 Melee 14 | . . . . 3 . 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 2 . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Min x2] / *Sto) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 5) 932 | -10/Materials | Entered Mines 945 | -10/Mines | Discovered new exit (range 11) 1065 | -10/Mines | Discovered new exit (range 8) 1089 | -10/Mines | Met a Derelict shopkeep closing up shop 1282 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1384 | -10/Mines | Identified exit to Materials 1767 | -10/Mines | Core integrity fell below 50% 1822 | -10/Mines | Lost 5 parts (1p2n2w) 2432 | -10/Mines | Entered Materials 2432 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2433 | -9/Materials | Identified exit to Storage 3693 | -9/Materials | Discovered new exit (range 13) 4356 | -9/Materials | Discovered new exit (range 13) 4396 | -9/Materials | Entered Storage 4443 | -9/Storage | Repaired Battle Cannon 4711 | -9/Storage | Build established: Hacker-Mutant 4732 | -9/Storage | Met 01-MTF 5327 | -9/Storage | Discovered new exit (range 7) 5891 | -9/Storage | Entered Recycling 5891 | -9/Recycling | Accompanied by 1 ally (01-MTF) 7215 | -9/Recycling | Discovered new exit (range 16) 7253 | -9/Recycling | Entered Factory 7253 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7580 | -7/Factory | Lost 4 parts (1n3u) 7695 | -7/Factory | Core integrity fell below 50% 7705 | -7/Factory | Core integrity fell below 20% 7710 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Lgt. Armor Plating destroyed. Destroyed Core Shielding. L-41 Fighter system corrupted by crushing effect. L-41 Fighter knocked back. Flail severed. L-41 Fighter knocked back. Battle Cannon destroyed. L-41 Fighter knocked back. Arm. Treads destroyed. L-41 Fighter knocked back. R-06 Scavenger collects Flail. L-41 Fighter knocked back. Lgt. Cannon severed. Imp. Treads destroyed. Kinecellerator destroyed. Utility Shielding destroyed. Shield Generator destroyed. K-01 Serf collects debris. M-28 Smith repairs L-41 Fighter. Map ----- +----------------------------------------------------+ | ?????? ######## #?# !!! # | | ####???## ########### ### !!! # | | ??# # # # # | | """" # # "" """ # + [ ! # | | """" + + "F """ # ^^ # # | | """" # # """ """ # # """ # | | """" ??# # """ ##### # """ # | | ????# # + + """ # | | ##?###??# #=! ##### ####### # | | ?###T ### #=! #???# #?????####### | | ?# ###############+##/##??????????? | | ?# # = ## #??????????? | | ?# # ## #??????????? | | ?# # ## "" #??????????? | | ?# # ## "" #??????????? | | ?# # ## """ #??????????? | | ?# ###+########### """ #??????????? | | ?# """ #??????????? | | ?+ #??????????? | | ?# #??????????? | | ?# #??????????? | | ?# k % # #??????????? | | ?# ####+##########% # #??????????? | | ?# # = #???## m] ### ####?????????? | | ?# # #????#%ll #?????????? | | ?# + !#????# @ # ???????? | | ## # #????# "" + ???????? | | # # "F "" #????# "" #?????????? | | # # """"" ] #????# ! T" #?????????? | | # # """"" #????### ! "" #?????????? | | # # #??????# ! "" #?????????? | | # ###########??????# #?????????? | | + #????????????????#= #?????????? | | # #????????????????# ! #?????????? | | # #????????????????+ #?????????? | | # #????????????????# ### ##?????????? | | # #????????????????# #?# #??????????? | | ## #????????????????#+??# #??????????? | | #????????????????????# ??????????? | | +????????????????????# ?????????? | | #????????????????????? ????????? | | #????????????????????? """" ????????? | | #????????????????????? "????????????? | | #?????????????????????# "????????????? | | #?????????????????????? ??????????????? | | #?????????????????????????????????????? | | +?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 185 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed ChargeSniperProcessor Manual? 0 Play Time 01:04:51 Cumulative 24.8 hours Start 2024.11.12 @ 13:08:09 End 2024.11.12 @ 16:06:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5e580a58-0492-4b34-9d43-27790070cad2