Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.16 @ 14:06:28 Player: DE3000 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (3720) 3720 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 7211 Bonus ------- High Alert Combat Kills 380 Follower Combat Kills 155 Entered Garrisons 200 Friendly Fire -69 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Cryofiber Web High-capacity Storage Unit Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Cooling System Large Storage Unit Medium Matter Pod (100) Structural Scanner Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Utility Shielding Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun Improved Datajack > --- INVENTORY -------- Light Ion Engine Large Storage Unit Medium Matter Pod Advanced Signal Interpreter Terrain Scanner Actuator Array Light Assault Rifle Light Cannon Improved Light Cannon Improved Datajack Welding Torch Plasma Cutter [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Slots Evolved 4 | . . . 2 . . 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . 1 . . 1 Weapon . | . . . . . . . Parts Attached 82 | 6 14 4 14 6 5 33 Power 13 | 1 1 2 1 1 1 6 Engine 12 | 1 1 2 1 1 1 5 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 21 | 2 5 . 1 3 1 9 Treads 10 | . . . . 3 1 6 Leg 8 | 2 3 . . . . 3 Wheel 3 | . 2 . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 5 2 5 1 1 2 Device 6 | . 1 1 2 1 . 1 Storage 7 | 1 4 1 1 . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 3 | . . . 2 . . 1 Artifact . | . . . . . . . Weapon 31 | 2 3 . 7 1 2 16 Energy Gun 4 | . . . . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 14 | 2 1 . 5 1 . 5 Ballistic Cannon 6 | . 1 . 2 . . 3 Launcher 1 | . 1 . . . . . Special Weapon 3 | . . . . . 1 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . . . 1 2 Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 29 | . 1 1 1 5 2 19 Power 6 | . 1 . . 1 1 3 Propulsion 11 | . . . . 3 1 7 Utility 2 | . . 1 . 1 . . Weapon 10 | . . . 1 . . 9 Highest Loss Streak 9 | . 1 1 1 4 1 9 Average Slot Usage (%) 90 | . 96 94 98 73 93 86 Engine 10 | . 11 14 11 11 10 7 Treads 14 | . . . . 5 30 20 Leg 3 | . 16 . . . . 5 Wheel 9 | . 11 28 33 12 . . Device 10 | . 13 8 11 10 11 9 Storage 10 | . 14 14 11 11 11 9 Hackware 5 | . . . . . 9 9 Protection 5 | . . . 10 8 . 8 Ballistic Gun 11 | . 17 14 15 11 11 6 Ballistic Cannon 3 | . 8 . 4 3 . 3 Launcher 1 | . 1 14 . . . . Special Melee Weapon 3 | . . . . . 9 2 Naked Turns . | . . . . . . . Heaviest Build 51 | 9 40 40 49 49 45 51 Greatest Support 112 | 20 32 32 48 60 60 112 Greatest Overweight (x) 15 | 1 1 1 1 15 1 14 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 11 | 5 7 11 11 12 12 12 Most Carried 12 | . 9 10 12 12 12 12 Average Carried 10 | . 6 9 9 11 11 10 Final Capacity 12 | 6 12 10 12 12 12 12 Final Carried 12 | . 9 10 10 12 12 8 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Gar Mat Matter Collected 2402 | 264 266 192 151 361 296 872 Remotely . | . . . . . . . Salvage Created 3225 | 81 537 45 204 733 560 1065 Parts 213 | 2 52 3 20 46 39 51 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Combat Hostiles Destroyed 88 | . 12 1 12 15 21 27 Guns 62 | . 7 1 7 12 21 14 Cannons 26 | . 5 . 5 3 . 13 Classes Destroyed 12 | 1 5 . 2 2 . 2 Worker 4 | . 1 . . . . 3 Builder 1 | . . . 1 . . . Tunneler 1 | . . . . . . 1 Hauler 1 | . 1 . . . . . Recycler 4 | 1 2 . . 1 . . Operator 2 | . . . 1 1 . . Watcher 8 | . 2 . . 1 . 5 Swarmer 32 | . 6 . 10 . 9 7 Grunt 40 | . 6 1 2 6 11 14 Brawler 2 | . . . . 1 1 . Duelist 2 | . . . . . . 2 Sentry 12 | . . . . 8 . 4 Best Kill Streak 9 | 1 9 1 4 4 5 6 Combat Bots Only 5 | . 4 1 4 4 5 5 Max Kills in Single Turn 2 | 1 2 1 2 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Damage Taken 4520 | . 395 209 343 440 579 2554 Core 967 | . 63 65 122 104 54 559 Absorbed by Shields . | . . . . . . . Core Remaining (%) 59 | 100 . 48 . . 30 . Volleys Fired 350 | 2 37 25 29 56 64 137 Largest 2 | 2 2 1 2 2 2 2 Hottest 102 | 40 55 30 59 59 35 102 Shots Fired 506 | 4 73 25 47 71 69 217 Gun 348 | 4 50 23 29 56 64 122 Cannon 145 | . 22 . 17 15 . 91 Launcher 4 | . 1 2 1 . . . Special 9 | . . . . . 5 4 Kinetic 452 | 4 72 23 46 71 64 172 Thermal 50 | . . . . . 5 45 Explosive 4 | . 1 2 1 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 59 | 3 12 16 28 17 16 59 Robot Miss Streak 4 | . 3 1 4 1 2 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 393 | 3 46 22 33 58 50 181 Core Hits 173 | 2 30 7 20 20 22 72 Critical Hits 7 | . . . 2 1 1 3 Critical Kills 3 | . . . 1 1 . 1 Critical Parts Destroyed 3 | . . . 1 . 1 1 Melee Attacks 4 | . . . . . 1 3 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6543 | 22 563 189 559 1044 1022 3144 Guns 4218 | 22 318 178 199 797 1016 1688 Cannons 2083 | . 245 . 189 247 . 1402 Explosions 171 | . . . 171 . . . Melee . | . . . . . . . Ramming 42 | . . 11 . . . 31 Kinetic 5588 | 22 563 178 388 1044 1016 2377 Thermal 742 | . . . . . 6 736 Explosive 171 | . . . 171 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 . Average Corruption 2 | . . . . 2 2 . Corruption Purged . | . . . . . . . Effects 10 | . . . . 3 7 . Message Errors 2 | . . . . . 2 . Heat Flow Errors 2 | . . . . . 2 . Data Loss (minor) 3 | . . . . 2 1 . Targeting Errors 3 | . . . . 1 2 . Overload Shots . | . . . . . . . Overflow Damage 51 | . . 3 5 8 . 35 Projectiles 45 | . . . 2 8 . 35 Explosions 3 | . . . 3 . . . Melee 3 | . . 3 . . . . Knockbacks 21 | . 1 . 3 3 . 14 Impact . | . . . . . . . Kinetic 20 | . 1 . 2 3 . 14 Secondary 1 | . . . 1 . . . Self-Inflicted Damage 111 | . . 5 101 . . 5 Shots 2 | . . . 2 . . . Rammed 17 | . . 2 . . . 15 Targets Rammed 21 | . . 2 . . . 19 Kicked 4 | . . . . . . 4 Crushed . | . . . . . . . Highest Temperature 418 | . 84 10 32 54 257 418 Average Temperature 67 | . 23 7 14 20 77 118 Received Heat Transfer 2298 | . 213 141 30 201 201 1512 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . 1 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 1530 | . . . . . 50 1480 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Peak Influence 1029 | 5 298 162 222 385 1029 755 Average Influence 394 | 2 147 78 110 243 656 567 Maximum Alert Level 3 | . 1 . 1 1 3 3 Low Security (%) 34 | 100 61 100 94 36 3 . Level 1 15 | . 38 . 5 63 13 . Level 2 32 | . . . . . 27 87 Level 3 17 | . . . . . 55 12 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 2 5 . 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 2 . . Assault 1 | . . . . . . 1 Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Distress Signals 9 | . 2 . 1 2 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 138 | . 16 6 21 21 24 50 Peak Tracking Total 8 | . 6 2 7 4 4 8 Tactical Retreats 10 | . . . 3 1 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts 60 | . . . . . 60 . Triggered . | . . . . . . . Disarmed 2 | . . . . . 2 . Reprogrammed 9 | . . . . . 9 . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Gar Mat Machines Disabled 12 | . . . 4 2 5 1 Max in Single Turn 2 | . . . 2 1 1 1 Garrison Relay 4 | . . . . . 4 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Machines Accessed 9 | . 2 . 1 5 . 1 Terminals 6 | . 2 . . 3 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 21 | . 3 . 3 11 . 4 Successful 16 | . 3 . 2 8 . 3 Failed 5 | . . . 1 3 . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 3 . . 7 . 4 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 3 | . . . 3 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 11 | . 3 . . 5 . 3 Record 3 | . 1 . . 2 . . Prototype ID Bank 1 | . . . . 1 . . Open Door 1 | . . . . 1 . . Alert Level 2 | . 1 . . 1 . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . . . . . 1 Transport Status 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 1 1 . 1 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 Relay Couplers Released 16 | . . . . . 16 . Machine Destruction 16 | . . . . . 16 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 47 | . . 47 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 26 | . . 25 1 . . . Total Damage 500 | . . 479 21 . . . Kills 5 | . . 5 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Gar Mat Turns Passed 4657 | 75 490 401 616 550 1131 1394 Spaces Moved 2475 | 52 309 315 487 217 567 528 Core 18 | 2 . . . 15 . 1 Treads 1025 | . . . . 79 567 379 Legs 340 | 50 142 . . . . 148 Wheels 1092 | . 167 315 487 123 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 100 100 160 150 Average Speed 139 | 118 110 107 103 184 163 166 Slowest Speed 800 | 120 120 110 110 800 180 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 53 77 25 33 82 39 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 67 | . 7 15 42 1 . 2 Melee . | . . . . . . . Projectile 3 | . . . . 1 . 2 AOE 64 | . 7 15 42 . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Total 3172 | 59 396 354 558 307 717 781 Wait 110 | . 14 8 14 25 20 29 Move 2466 | 51 308 314 486 216 563 528 Hop . | . . . . . . . Pick Up 37 | . 14 . 4 3 2 14 Fast Attach 24 | 6 1 1 5 3 1 7 Attach 23 | . 1 . 2 2 3 15 Detach 3 | . . . . 1 1 1 Swap 37 | . 12 3 7 1 1 13 Drop 37 | . 9 1 11 . 1 15 Fire 350 | 2 37 25 29 56 64 137 Melee 4 | . . . . . 1 3 Ram 12 | . . 2 . . . 10 Kick 9 | . . . . . . 9 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 60 | . . . . . 60 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 406 | -10/Materials | Discovered new exit (range 10) 520 | -10/Materials | Discovered new exit (range 6) 566 | -10/Materials | Entered Mines 604 | -10/Mines | Build established: Scavenger-Mutant 834 | -10/Mines | Learned location of 1 exit from Materials 937 | -10/Mines | Discovered new exit (range 10) 955 | -10/Mines | Core integrity fell below 50% 967 | -10/Mines | Entered Materials 967 | -9/Materials | Accompanied by 1 ally 967 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 968 | -9/Materials | Identified exit to Storage 972 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1583 | -9/Materials | Entered Storage 1774 | -9/Storage | Garrison activated, responded to threat 1838 | -9/Storage | Lost 4 parts (1p3n) 1873 | -9/Storage | Core integrity fell below 50% 2075 | -9/Storage | Build established: Mutant 2132 | -9/Storage | Identified exit to Garrison 2133 | -9/Storage | Entered Garrison 2170 | -9/Garrison | Triggered checkpoint 2195 | -9/Garrison | Garrison Relay disabled 2312 | -9/Garrison | Triggered checkpoint 2434 | -9/Garrison | Triggered checkpoint 2452 | -9/Garrison | Garrison Relay disabled 2486 | -9/Garrison | Discovered new exit (range 12) 2507 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2585 | -9/Garrison | Build established: Scavenger-Mutant 2608 | -9/Garrison | Triggered checkpoint 2704 | -9/Garrison | Discovered new exit (range 10) 2858 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2924 | -9/Garrison | Triggered checkpoint 2964 | -9/Garrison | Garrison Relay disabled 3036 | -9/Garrison | Triggered checkpoint 3122 | -9/Garrison | Triggered checkpoint 3161 | -9/Garrison | Garrison Relay disabled 3246 | -9/Garrison | Discovered new exit (range 9) 3264 | -9/Garrison | Entered Materials 3264 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3768 | -8/Materials | Build established: Mutant 4064 | -8/Materials | First assault squad dispatched 4277 | -8/Materials | Lost 9 parts (4n5w) 4497 | -8/Materials | Lost 3 parts (1p2w) 4530 | -8/Materials | Build established: Scavenger-Mutant 4605 | -8/Materials | Core integrity fell below 50% 4631 | -8/Materials | Lost 4 parts (1p2n1w) 4640 | -8/Materials | Core integrity fell below 20% 4658 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04484_ K-01 Serf collects debris. 04574_ Aluminum Leg destroyed. 04588_ Hvy. Laser destroyed. 04589_ Slammed into G-47 Trooper. 04590_ Lgt. Ion Engine destroyed. 04592_ Kicked G-47 Trooper out of the way. 04594_ Slammed into G-47 Trooper. 04598_ Destabilizing: Short circuit. 04598_ Cryofiber Web permanently disabled. 04600_ Aluminum Leg destroyed. 04601_ Acquired 5 matter. 04601_ Jacked G-47 Trooper... 04603_ Slammed into G-47 Trooper. 04603_ Destabilizing: Short circuit. 04603_ Cryofiber Web permanently disabled. 04609_ Slammed into G-47 Trooper. 04615_ Destabilizing: Core damaged (-11). 04621_ Slammed into G-47 Trooper. 04639_ Destabilizing: Core damaged (-16). 04645_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###??? ########???????????????????????????????? | | ? #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ##+###???????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# ###########?????????????????????? | | #????????????# ## ??????????????????????? | | #######?????## ## """ #?????????????????????? | | # ####### # """ #?????????????????????? | | # # """ #?????????????????????? | | / %%%% %+% #????????#????????????? | | # % #% """ #??????? #????????????? | | # ####### # """ #?????? #????????????? | | ## ##?????##% ## """ #????? ?????????????? | | ## #???????# ## #???? ???????????????? | | ## #???????#% a##############+####### "???????? | | ## #???????# %%%%% T???????? | | # #???????#% r@%% "???????? | | # #???????# g%% t ??????? | | # %######### #########+############ ??????? | | # %%# ## #???????# """ #?????????????? | | # %# ## #???????# ! 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""" #?????????????? | | # % ## #???????# #?????????????? | | ######### #???????# #?????????????? | | ######???????# #???????# #?????????????? | | #?????????# #???????###########?????????????? | | "" #?????????# #???????????????????????????????? | | "" #?????????# +???????????????????????????????? | | "" #?????????# #???????????????????????????????? | | #?????????? ????????????????????????????????? | | ! #?????????? ????????????????????????????????? | | #?????????? ????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Shopping List Significant Disruption Challenges ------------ None Game ------ Seed MappingGuidanceSheargun Manual? 0 Play Time 01:09:40 Cumulative 4.3 hours Start 2019.11.15 @ 22:04:00 End 2019.11.16 @ 14:06:28 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0d604da-6f28-464e-9788-3d3afaa10f4d