Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.19 @ 18:58:38 Player: Perseus Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (183) 915 Value Destroyed (6838) 6838 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (3264) 3264 TOTAL SCORE: 19677 Bonus ------- High Alert Combat Kills 393 Follower Combat Kills 705 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 586 Friendly Fire -320 Cogmind --------- Core Integrity 579/1150 Matter 242/300 Energy 45/125 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Myomer Leg Myomer Leg > --- UTILITY (9) ------ Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Targeting Computer > --- WEAPON (5) ------- Tesla Rifle Disruptor Cannon > --- INVENTORY (16) --- Experimental Sensor Array Advanced Terrain Scan Processor System Purifier Trap Reconfigurator Vortex Cannon Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Remote Shield > --- WEAPON ----------- Long-range Proton Cannon Advanced Plasma Cannon Gauss Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Advanced Heat Sink Advanced Terrain Scan Processor Advanced Thermal Shield System Purifier Trap Reconfigurator Heart of Steel HERF Cannon Heavy Neutron Cannon Vortex Cannon Proton Missile Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 131] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Utility 6 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 1 Weapon 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 Parts Attached 402 | 1 14 11 4 7 41 16 28 31 9 10 28 31 21 . 2 7 28 16 24 33 40 Power 24 | . 1 . . 1 5 1 . 3 . . 1 2 1 . 1 . . . 1 3 4 Engine 14 | . 1 . . 1 5 1 . 3 . . 1 . . . 1 . . . . . 1 Core 3 | . . . . . . . . . . . . 1 1 . . . . . . 1 . Reactor 7 | . . . . . . . . . . . . 1 . . . . . . 1 2 3 Propulsion 51 | . 4 7 . 3 8 . 3 1 . 2 4 3 2 . . 1 1 1 4 2 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 50 | . 4 7 . 3 8 . 3 1 . 2 3 3 2 . . 1 1 1 4 2 5 Wheel 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 210 | 1 6 1 4 . 9 7 16 13 9 8 14 17 16 . 1 4 20 12 17 19 16 Device 175 | 1 2 . . . 5 6 15 11 3 8 13 17 16 . 1 4 19 12 16 13 13 Storage 14 | . 1 . 4 . 1 . 1 1 2 . 1 . . . . . 1 . . . 2 Processor 11 | . . . . . 3 1 . 1 4 . . . . . . . . . 1 . 1 Hackware 1 | . 1 . . . . . . . . . . . . . . . . . . . . Protection 9 | . 2 1 . . . . . . . . . . . . . . . . . 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | . 3 3 . 3 19 8 9 14 . . 9 9 2 . . 2 7 3 2 9 15 Energy Gun 25 | . . 1 . . 5 . 2 1 . . 4 3 1 . . . 2 . . 3 3 Energy Cannon 25 | . . . . . 3 2 1 5 . . 1 1 1 . . . 2 . 1 4 4 Ballistic Gun 39 | . 2 1 . 2 9 1 2 4 . . 1 3 . . . . 2 3 1 1 7 Ballistic Cannon 4 | . . . . . . 2 1 . . . . . . . . . . . . 1 . Launcher 23 | . 1 1 . 1 1 3 3 4 . . 3 2 . . . 2 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 3 . . . 6 . . 1 . . . 1 1 . 8 . . Parts Lost 54 | . 1 1 . . 3 . 1 1 1 2 3 1 . . . . 2 . 2 1 35 Power 6 | . . . . . . . . . . 1 . 1 . . . . . . . . 4 Propulsion 9 | . . . . . . . . 1 . . 1 . . . . . . . . . 7 Utility 13 | . . 1 . . 1 . . . 1 . . . . . . . . . 1 1 8 Weapon 26 | . 1 . . . 2 . 1 . . 1 2 . . . . . 2 . 1 . 16 Highest Loss Streak 21 | . 1 1 . . 2 . 1 1 1 2 1 1 . . . . 1 . 1 1 21 Average Slot Usage (%) 97 | . 100 100 100 100 99 93 99 98 91 99 94 96 97 100 100 94 98 99 97 97 88 Engine 8 | . 14 14 14 14 8 8 15 15 15 15 8 5 . . 5 5 5 5 2 . . Core 2 | . . . . . . . . . . . . 4 9 12 6 5 5 5 2 2 . Leg 22 | . 28 28 28 28 27 23 23 21 23 23 18 18 18 18 18 20 22 22 22 22 18 Device 13 | . 4 2 . . 7 7 14 11 6 6 12 15 15 18 18 17 20 21 21 21 18 Storage 11 | . 14 14 24 28 18 15 7 8 7 15 13 12 12 12 12 11 11 11 11 11 10 Processor 11 | . . . . . 10 14 15 16 15 15 13 12 12 12 12 11 11 11 11 11 12 Energy Gun 6 | . 11 3 14 14 13 7 5 . . . 8 11 11 6 6 5 4 5 5 9 2 Energy Cannon 7 | . . . . . . 6 5 10 15 15 10 4 6 12 12 11 7 5 5 . 6 Ballistic Gun 8 | . 16 24 14 13 12 6 5 5 7 6 5 5 6 6 6 5 8 10 10 11 13 Launcher 1 | . . . . . . . 4 6 . . . 2 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 14 18 20 42 44 56 75 75 74 75 74 83 83 77 73 75 82 80 78 99 106 112 Greatest Support 115 | 20 20 20 20 20 50 50 50 45 45 45 55 60 60 60 60 80 80 80 110 115 115 Greatest Overweight (x) 4 | . . . 2 2 1 1 1 1 1 1 4 1 1 1 1 1 . . 1 . 2 Average Overweight (x) . | . . . 1 1 . 1 . 1 . 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 22 | 6 8 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 22 Average Capacity 14 | 6 7 8 13 16 16 16 10 11 10 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 16 | 6 8 8 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 12 | 6 6 7 11 15 15 15 10 10 8 15 15 14 12 16 15 15 14 11 15 12 14 Final Capacity 16 | 6 8 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 6 7 8 13 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 6 Class Distribution -------------------- 41% | Scavenger-Mutant 30% | Scavenger-Skirmisher 17% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 8690 | 216 240 328 57 116 685 181 378 446 122 278 347 780 613 . 229 . 949 757 371 624 973 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10643 | 179 434 283 . 165 979 181 285 1261 . 306 1442 294 282 . . . 595 633 249 641 2434 Parts 421 | 22 29 13 . 15 65 13 3 30 . 6 50 10 12 . . . 15 10 14 18 96 Haulers Intercepted 8 | . . . . . 5 . . . . . 2 . . . . . . . . . 1 Recyclers Shooed 12 | . 2 1 . . 3 . . . . . 3 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . 8 4 . 5 . 3 3 . 2 . 10 4 67 12 . Prevented 60 | . . . . . . . . 3 . 6 . 10 6 . . . 7 9 13 6 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 127 | . 12 10 . 7 16 2 1 8 . 4 7 4 6 . . . 7 3 5 9 26 Guns 70 | . 10 8 . 4 11 2 1 . . . 1 2 2 . . . 1 . 4 8 16 Cannons 30 | . . . . . . . . 2 . 3 4 . 3 . . . 6 3 1 . 8 AOE 20 | . 2 2 . 3 5 . . 6 . . . . . . . . . . . 1 1 Classes Destroyed 21 | 2 4 . . . 4 1 . 2 . 1 2 . . . . . 1 1 2 1 . Worker 9 | . 3 . . 2 . . . . . . 1 . . . . . . . . . 3 Builder 7 | . . . . . 1 1 . . . . 1 . . . . . . . . . 4 Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . . . 5 . . . . . 2 . . . . . . . . . 1 Recycler 9 | 1 . . . 1 . . . . . . 5 . . . . . . . . . 2 Minesweeper 7 | . . . . . . . . . . 1 . 1 1 . . . 3 . . 1 . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . Watcher 9 | . 2 . . . 2 . . . . . 1 . . . . . . . . . 4 Swarmer 28 | . 6 6 . 6 6 . . . . . . . 2 . . . . . 1 1 . Grunt 49 | . 6 4 . 1 4 . . 4 . 4 4 2 . . . . 5 1 2 1 11 Brawler 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Duelist 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Sentry 15 | . . . . . 4 2 1 1 . . 1 . 1 . . . 1 . . 1 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hunter 16 | . . . . . 2 . . . . . 1 2 2 . . . . 1 . 2 6 Programmer 7 | . . . . . . . . . . . . . . . . . . . 1 2 4 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 7 | . . . . . . . 3 . . . . . . . . . . 4 . . . Packrat 5 | . . . . . . . . 3 . . . . . . . . . 2 . . . Samaritan 13 | . . . . . . . . 8 . 1 . . . . . . . 4 . . . Master Thief 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 22 | 4 5 3 . 4 7 2 1 3 . 1 5 1 2 . . . 3 2 2 2 22 Combat Bots Only 9 | . 4 3 . 3 5 1 1 3 . 1 2 1 2 . . . 3 2 2 2 9 Max Kills in Single Turn 4 | 1 2 2 . 3 4 1 1 2 . 1 2 1 1 . . . 1 1 1 1 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 . 2 3 . . 2 . . . . . . . . . . . 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Damage Taken 9795 | . 324 324 . 82 670 219 110 520 . 190 456 608 241 . 74 . 161 154 373 256 5033 Core 1279 | . 88 45 . . 133 17 . 137 . . 37 120 15 . 18 . . 31 40 27 571 Absorbed by Shields 846 | . . . . . . . . . . . . . . . . . . . 113 80 653 Core Remaining (%) 77 | 100 . . . 46 75 . . . . 78 . . . . 77 . . . . 90 . Volleys Fired 660 | 16 43 30 . 16 61 18 30 61 1 23 40 36 37 . 5 1 42 40 21 63 76 Largest 5 | 2 2 2 . 2 3 3 3 3 1 3 4 4 4 . 4 4 4 4 4 4 5 Hottest 270 | 60 70 65 . 98 136 154 171 151 63 151 215 203 228 . 243 243 243 194 194 184 270 Shots Fired 1427 | 18 84 56 . 29 161 36 36 79 1 37 116 61 65 . 17 4 88 61 52 122 304 Gun 983 | 18 82 54 . 26 153 18 13 6 . 10 67 33 47 . 8 2 49 22 45 100 230 Cannon 408 | . . . . . 5 18 23 55 1 27 46 23 18 . 9 2 39 39 7 22 74 Launcher 36 | . 2 2 . 3 3 . . 18 . . 3 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 640 | 2 51 50 . 13 86 16 13 6 . 10 28 14 14 . 4 1 36 15 41 52 188 Thermal 316 | . . 4 . 13 53 9 2 6 . 7 20 23 40 . 9 2 21 7 4 37 59 Explosive 14 | . 2 2 . 3 . . . 3 . . 3 1 . . . . . . . . . Electromagnetic 457 | 16 31 . . . 22 11 21 64 1 20 65 23 11 . 4 1 31 39 7 33 57 Robot Hit Streak 31 | 6 6 9 . 6 15 13 14 15 . 12 25 10 5 . 5 2 14 8 10 10 31 Robot Miss Streak 6 | 2 4 4 . 3 4 1 1 2 . 1 2 3 2 . 2 1 2 2 3 6 5 Penetration Max 2 | . . . . . 1 . . . . . 1 . . . . . . . 1 . 2 Secondary Targets 7 | . 1 2 . 1 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 889 | 12 42 35 . 16 105 23 20 59 . 28 86 29 19 . 11 3 63 37 38 63 200 Core Hits 412 | 7 21 16 . 17 43 8 8 42 . 10 34 9 10 . . . 23 17 23 25 99 Critical Hits 17 | . 1 . . . 1 . . 1 . . 1 1 . . . . . . 3 3 6 Critical Kills 4 | . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 Critical Parts Destroyed 12 | . 1 . . . . . . 1 . . 1 . . . . . . . 1 3 5 Melee Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22212 | 190 645 620 . 436 1866 457 497 2369 . 719 2132 547 359 . 124 71 1662 1223 1082 1343 5870 Guns 11739 | 164 526 470 . 185 1541 278 159 91 . 109 1135 330 277 . 65 44 732 131 916 1162 3424 Cannons 7810 | . . . . . . 179 338 1277 . 584 969 133 82 . 59 27 930 1059 166 12 1995 Explosions 2663 | 26 119 150 . 251 325 . . 1001 . 26 28 84 . . . . . 33 . 169 451 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 7411 | . 299 470 . 57 712 139 118 91 . 109 467 132 67 . 23 23 465 81 849 519 2790 Thermal 4705 | 26 . . . 128 648 139 41 94 . 187 321 133 126 . 68 48 444 50 67 359 1826 Explosive 970 | . 119 150 . 251 . . . 450 . . . . . . . . . . . . . Electromagnetic 9126 | 164 227 . . . 506 179 338 1734 . 423 1344 282 166 . 33 . 753 1092 166 465 1254 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 2 . . 1 1 . . 5 3 . . . . . . . 8 Average Corruption 2 | . . . . . 2 . . 1 1 . . 3 1 . . . . . . . 5 Corruption Purged 8 | . . . . . . . . . . . . 5 3 . . . . . . . . Effects 53 | . . . . . 12 . . 1 1 . . 11 2 . . . . . . . 26 Message Errors 12 | . . . . . 3 . . . . . . 4 . . . . . . . . 5 Matter Fused 8 | . . . . . . . . . . . . 1 2 . . . . . . . 5 Heat Flow Errors 6 | . . . . . 2 . . . . . . 3 . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . Data Loss (minor) 6 | . . . . . 3 . . . 1 . . 1 . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 15 | . . . . . 4 . . . . . . . . . . . . . . . 11 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 674 | . 5 . . . 8 . 22 152 . 57 11 . . . . . 54 255 . 2 108 Projectiles 548 | . . . . . . . 22 123 . 57 11 . . . . . 54 226 . . 55 Explosions 126 | . 5 . . . 8 . . 29 . . . . . . . . . 29 . 2 53 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 427 | . . 40 . 19 . . . 240 . . 47 . . . . . . . . . 81 Shots 13 | . . 1 . 1 . . . 9 . . 1 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 27 48 . 143 231 93 132 104 225 112 330 214 326 . 180 78 156 39 38 . 180 Average Temperature 55 | . 15 19 . 51 64 29 40 33 118 52 89 63 108 . 74 46 54 18 20 . 57 Received Heat Transfer 1322 | . 123 105 . 27 180 78 39 90 . 48 180 . . . 36 . 51 27 63 30 245 Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . 1 . 2 3 3 1 . . . 2 2 . 1 1 Combat Hostiles 7 | . . . . . . . . . . 1 2 2 1 . . . . . . . 1 Parts Fried 65 | 1 . . . . 2 1 . 16 . 4 10 2 5 . . . 6 15 . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . 2 1 . . . . . . . . . . . . . 5 2 Heat Transferred 7013 | 50 . . . 296 1358 296 87 148 . 309 531 185 185 . 111 74 666 111 111 507 1988 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | 1 . . . . 2 . . . . 1 1 . . . . . . 1 . 2 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 773 | 30 392 352 . 296 219 200 . . . . 179 . . . . 8 . . . . 773 Initial 152 | . 19 152 . . . 30 . . . . . . . . . . . . . . . Average 147 | 13 223 238 . 76 82 86 . . . . 87 . . . . 2 . . . . 405 Maximum Alert Level 3 | . 1 1 . 1 1 1 . . . . . . . . . . . . . . 3 Low Security (%) 71 | 100 34 26 . 88 87 99 . . . . 100 . . . . 100 . . . . 30 Level 1 22 | . 65 73 . 11 12 . . . . . . . . . . . . . . . 6 Level 2 5 | . . . . . . . . . . . . . . . . . . . . . 55 Level 3 . | . . . . . . . . . . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 4 . . . 1 1 . . . . 3 . . . . 2 . . . . 8 Investigation 7 | . 4 . . . 1 . . . . . 1 . . . . 1 . . . . . Extermination 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Reinforcement 8 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 5 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . 4 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 11 | . 2 . . 1 3 . . . . . . . . . . . . . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 241 | . 21 13 . 10 29 4 2 13 . 5 10 5 8 . 5 . 7 5 45 9 50 Peak Tracking Total 13 | . 6 3 . 4 5 1 1 4 . 1 3 2 4 . 3 . 3 2 13 5 7 Tactical Retreats 27 | . 1 1 . . 3 . . 2 . 2 2 2 1 . 2 . 1 2 1 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 6 | . 1 . . . 1 . . . . . 1 . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 15 | . . . . . . . . . . 3 . . 4 . . . 1 1 . 6 . Traps Reconfigurated 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 20 | . . . . . . . . . . 3 . . 7 . . . 2 1 . 7 . Triggered 38 | . 1 . . . . . 1 . . 3 . 5 4 . . . 1 2 15 6 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 18 | . 7 4 . . 1 1 . . 1 . 2 . . . . . . . . . 2 Max in Single Turn 1 | . 1 1 . . 1 1 . . 1 . 1 . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 43 | . 9 . 1 . 13 2 . 2 . . 3 1 1 3 . 2 1 1 2 . 2 Terminals 24 | . 7 . . . 9 2 . . . . 2 1 . . . 1 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 124 | . 21 . 1 . 43 9 . 2 . . 5 1 1 23 . 7 1 1 5 . 4 Successful 84 | . 14 . 1 . 23 4 . 2 . . 4 1 1 23 . 2 1 1 5 . 2 Failed 38 | . 6 . . . 19 5 . . . . 1 . . . . 5 . . . . 2 Catastrophic 5 | . . . . . 4 . . . . . . . . . . 1 . . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Manual 58 | . 14 . 1 . 22 8 . . . . 3 . . . . 6 . . 1 . 3 Terminals 72 | . 19 . . . 31 9 . . . . 4 1 . . . 4 . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 6 . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 5 . . . . . 1 . . . . 3 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Hacks 61 | . 7 . 1 . 12 2 . 2 . . 2 1 1 23 . 2 1 1 5 . 1 Record 7 | . . . . . . . . . . . . 1 . 6 . . . . . . . Part Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 7 | . 2 . . . 4 1 . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . . . 3 . . . . 4 . . Open Door 6 | . . . . . . . . 2 . . . . 1 . . . 1 1 1 . . Branch Access Points 4 | . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 7 . . . 2 2 . . . . 2 . . . . . . . . . 1 Terminals 11 | . 5 . . . 2 2 . . . . 1 . . . . . . . . . 1 Assimilate 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 Botnet 6 | . 2 . . . 2 1 . . . . 1 . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . Extract 1 | . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 7 . . . 11 2 . . . . 1 . . . . 2 . . . . 2 Full Trace Events 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 2 . . . . . 10 . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Time 100 | . . . . . 100 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 10 | . 1 3 . 2 . . 1 . . . . . . . 1 . . . . . 2 Largest Group 5 | . 1 3 3 5 3 . 1 1 . . . . . . 1 1 1 . . . 1 Highest-Rated Group 99 | . 10 40 40 86 62 . 31 31 . . . . . . 94 94 94 . . . 99 Highest-Rated Ally 99 | . 10 16 16 31 31 . 31 31 . . . . . . 94 94 94 . . . 99 Total Orders 15 | . . . . . . . 4 8 . . . . . . . . . . . 3 . STAY 6 | . . . . . . . 2 4 . . . . . . . . . . . . . FOLLOW 6 | . . . . . . . 2 4 . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . 3 . Ally Attacks 117 | . . 13 . 26 9 . . 4 . . . . . . 13 1 20 . . . 31 Total Damage 3258 | . . 127 . 320 93 . . 62 . . . . . . 457 48 618 . . . 1533 Kills 21 | . . 2 . 5 2 . . 1 . . . . . . 2 1 1 . . . 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total 7 | . 2 . . . 4 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . 2 . . 1 2 1 1 . 1 3 . 1 . 1 . . 2 . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 42028 | 81 680 908 514 1227 1988 416 4027 3419 4306 2498 772 3941 3247 114 1327 209 4484 2773 1125 3212 760 Spaces Moved 23321 | 18 404 642 332 650 1048 216 1998 2008 1747 1279 368 2237 1774 74 821 147 2285 1855 769 2298 351 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 23306 | 18 404 642 332 650 1048 216 1998 2008 1747 1279 353 2237 1774 74 821 147 2285 1855 769 2298 351 Wheels 15 | . . . . . . . . . . . 15 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 120 120 150 120 156 126 150 120 150 140 150 150 156 156 125 125 125 105 105 105 Average Speed 140 | 120 120 120 151 179 150 156 155 150 149 150 151 152 151 156 156 129 125 125 120 105 108 Slowest Speed 180 | 120 120 120 180 180 156 156 156 150 150 150 155 153 156 156 156 156 125 125 155 105 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 70 | 2 82 98 69 99 77 8 97 88 85 90 8 93 96 68 86 4 99 94 89 96 12 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 8 | . 2 3 . . . . . . . . . . 1 1 1 . . . . . . Known Exits Taken 16 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 1 . 2 . . 2 3 4 4 . 4 6 . 2 . 3 1 . 5 . Spaces Dug 71 | . . . . . 4 6 2 . . . 44 2 . . 1 . . 1 . 10 1 Terrain Destroyed 292 | . 8 24 . 13 13 7 2 31 . . 50 17 3 . 1 . . 3 3 47 70 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . Projectile 91 | . . . . . 4 7 2 . . . 3 3 3 . 1 . . 3 3 26 36 AOE 200 | . 8 24 . 13 8 . . 31 . . 47 14 . . . . . . . 21 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 31588 | 59 516 727 343 683 1328 260 2893 2337 3447 1827 493 2708 2276 73 859 160 3857 2283 919 3002 538 Wait 6635 | 25 38 31 1 1 125 4 797 200 1655 500 44 360 382 . 19 5 1445 332 82 543 46 Move 23300 | 17 403 641 331 649 1047 215 1997 2007 1746 1278 367 2236 1773 73 820 146 2284 1854 768 2297 351 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 274 | . 8 4 6 4 24 4 17 18 23 5 6 21 28 . 6 1 27 18 5 30 19 Fast Attach 58 | 1 . 1 . 1 6 1 3 6 . 1 8 5 . . 1 1 2 . 12 1 8 Attach 90 | . 1 1 . . 9 1 5 4 8 . 3 5 7 . . 1 7 6 1 7 24 Detach 7 | . . . . . . . . . . . . . 2 . . . 1 3 1 . . Swap 256 | . 13 9 4 6 26 14 20 21 2 9 17 22 14 . 1 5 19 10 11 25 8 Drop 283 | . 10 10 1 6 29 3 20 20 12 8 8 23 26 . 7 . 28 19 18 29 6 Fire 660 | 16 43 30 . 16 61 18 30 61 1 23 40 36 37 . 5 1 42 40 21 63 76 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . 4 . . . . . . . . . . . . . . Trap 20 | . . . . . . . . . . 3 . . 7 . . . 2 1 . 7 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 82 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 424 | -10/Materials | Discovered new exit (range 15) 424 | -10/Materials | Identified exit to Mines 646 | -10/Materials | Central database locked down 695 | -10/Materials | Discovered new exit (range 15) 762 | -10/Materials | Entered Mines 762 | -10/Mines | Discovered new exit (range 6) 803 | -10/Mines | Learned location of Zion (-7) 858 | -10/Mines | Build established: Scavenger-Mutant 878 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1042 | -10/Mines | Discovered new exit (range 5) 1063 | -10/Mines | Learned location of Storage (-9) 1151 | -10/Mines | Core integrity fell below 50% 1249 | -10/Mines | Build established: Mutant 1263 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1658 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1658 | -10/Mines | Discovered new exit (range 5) 1670 | -10/Mines | Entered Exiles 1670 | -10/Exiles | Accompanied by 3 allies 1699 | -10/Exiles | Met 8R-AWN 1720 | -10/Exiles | Met EX-HEX 1724 | -10/Exiles | Build established: Scavenger-Mutant 1753 | -10/Exiles | Met EX-BIN 1770 | -10/Exiles | Aligned with FarCom system 1771 | -10/Exiles | Given EX-Vault access code 1799 | -10/Exiles | Opened EX-Vault 1810 | -10/Exiles | Found Trap Reconfigurator 1814 | -10/Exiles | Found Deploy-a-Sentry 1816 | -10/Exiles | Found Deploy-a-Sentry 1819 | -10/Exiles | Found Deploy-a-Sentry 1821 | -10/Exiles | Found Superbattery 1852 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1896 | -10/Exiles | Met EX-DEC 2160 | -10/Exiles | Discovered new exit (range 14) 2184 | -10/Exiles | Stole three prototypes: Superbattery, Trap Reconfigurator, Deploy-a-Sentry 2184 | -10/Exiles | Entered Mines 2184 | -9/Mines | Accompanied by 3 allies 2241 | -9/Mines | Discovered new exit (range 7) 2245 | -9/Mines | Met a Derelict bent on vengeance 2717 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2722 | -9/Mines | Found Prototype Device 3240 | -9/Mines | Discovered new exit (range 8) 3267 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3411 | -9/Mines | Entered Materials 3411 | -8/Materials | Accompanied by 3 allies 3411 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3416 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3741 | -8/Materials | Build established: Scavenger-Gunner 3875 | -8/Materials | Discovered new exit (range 11) 4105 | -8/Materials | Build established: Scavenger-Skirmisher 4482 | -8/Materials | Discovered new exit (range 13) 4775 | -8/Materials | Identified Exp. Sensor Array 5056 | -8/Materials | Discovered new exit (range 7) 5179 | -8/Materials | Repaired Broken Exp. Sensor Array 5277 | -8/Materials | Central database locked down 5399 | -8/Materials | Entered Factory 5399 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5401 | -7/Factory | FarCom data flow suspended 5550 | -7/Factory | Identified exit to Lower Caves 5815 | -7/Factory | Entered Lower Caves 6206 | -7/Lower Caves | Build established: Scavenger-Mutant 6382 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6393 | -7/Lower Caves | Identified exit to Zion 6459 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6792 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7419 | -7/Lower Caves | Build established: Scavenger-Mutant 8750 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8907 | -7/Lower Caves | Encountered a Warlord checkpoint 9020 | -7/Lower Caves | Learned Factory emergency access door positions 9180 | -7/Lower Caves | Discovered new exit (range 9) 9838 | -7/Lower Caves | Identified exit to Lower Caves 9842 | -7/Lower Caves | Entered another Lower Caves area 9842 | -7/Lower Caves | Accompanied by 1 ally 10143 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10587 | -7/Lower Caves | Build established: Scavenger-Mutant 10964 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 11330 | -7/Lower Caves | Discovered new exit (range 10) 11680 | -7/Lower Caves | Learned Factory terminal intel 11955 | -7/Lower Caves | Build established: Scavenger-Gunner 12316 | -7/Lower Caves | Spotted 8H-EX7(f) 12316 | -7/Lower Caves | Spotted GM-9GQ(f) 12317 | -7/Lower Caves | Encountered a Master Thief 12317 | -7/Lower Caves | Encountered a Master Thief 12317 | -7/Lower Caves | Spotted KQ-LWN(f) 12318 | -7/Lower Caves | Encountered a Master Thief 12318 | -7/Lower Caves | Spotted TY-V06(f) 12319 | -7/Lower Caves | Encountered a Master Thief 12321 | -7/Lower Caves | Destroyed GM-9GQ(f) 12321 | -7/Lower Caves | Destroyed TY-V06(f) 12322 | -7/Lower Caves | Adv. Heat Sink stolen by Master Thief 12323 | -7/Lower Caves | Allies destroyed 8H-EX7(f) 12331 | -7/Lower Caves | Destroyed KQ-LWN(f) 12378 | -7/Lower Caves | Discovered exit to Zion (range 10) 12661 | -7/Lower Caves | Build established: Scavenger-Skirmisher 13251 | -7/Lower Caves | Found Prototype Device 13261 | -7/Lower Caves | Entered Zion 13344 | -7/Zion | Discovered new exit (range 15) 13417 | -7/Zion | System corruption cleaned by Quarantine Array 13573 | -7/Zion | Build established: Mutant 13671 | -7/Zion | Learned Factory non-interactive machine intel 14540 | -7/Zion | Found Prototype Processor 14658 | -7/Zion | Identified Spectral Analyzer 14779 | -7/Zion | Found Prototype Processor 14781 | -7/Zion | Found Prototype Processor 14784 | -7/Zion | Found Prototype Processor 14903 | -7/Zion | Identified Exp. Melee Analysis Suite 14905 | -7/Zion | Identified Exp. Target Analyzer 14907 | -7/Zion | Identified Exp. Core Analyzer 15059 | -7/Zion | Identified Heart of Steel 17341 | -7/Zion | Found Prototype Device 17566 | -7/Zion | Identified exit to Proximity Caves 17567 | -7/Zion | Entered Proximity Caves 17568 | -6/Proximity Caves | Identified exit to Factory 19081 | -6/Proximity Caves | Learned Factory machine intel 19752 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 20049 | -6/Proximity Caves | Spotted B-75 Beast 20065 | -6/Proximity Caves | Entered Factory 20065 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 20067 | -6/Factory | Loaded intel: 238 machine locations 20068 | -6/Factory | Loaded intel: 192 non-interactive machine locations 20069 | -6/Factory | Loaded intel: 20 terminal locations 20393 | -6/Factory | Identified exit to Lower Caves 20837 | -6/Factory | Entered Lower Caves 20988 | -6/Lower Caves | Found Alien Artifact 20988 | -6/Lower Caves | Identified Core Expander 20988 | -6/Lower Caves | Installed Core Expander, added new Utility slot 20996 | -6/Lower Caves | Crushed by falling debris 21256 | -6/Lower Caves | Build established: Scavenger-Mutant 21538 | -6/Lower Caves | Learned Factory emergency access door positions 22157 | -6/Lower Caves | Discovered new exit (range 15) 24712 | -6/Lower Caves | Build established: Scavenger-Skirmisher 24775 | -6/Lower Caves | Identified exit to Lower Caves 24778 | -6/Lower Caves | Entered another Lower Caves area 24833 | -6/Lower Caves | Encountered a Warlord checkpoint 24844 | -6/Lower Caves | Discovered new exit (range 10) 25067 | -6/Lower Caves | Identified exit to Factory 25398 | -6/Lower Caves | Build established: Scavenger-Mutant 25825 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25994 | -6/Lower Caves | Learned 8 Factory zone layouts 26115 | -6/Lower Caves | Build established: Scavenger-Skirmisher 26163 | -6/Lower Caves | Spotted SL-I8L(f) 26164 | -6/Lower Caves | Encountered a Master Thief 26164 | -6/Lower Caves | Spotted 4A-7ST(f) 26165 | -6/Lower Caves | Encountered a Master Thief 26165 | -6/Lower Caves | Spotted LQ-5UI(f) 26165 | -6/Lower Caves | Lgt. Antimatter Reactor stolen by Master Thief 26166 | -6/Lower Caves | Encountered a Master Thief 26170 | -6/Lower Caves | Spotted 5P-MDJ(f) 26171 | -6/Lower Caves | Destroyed 4A-7ST(f) 26171 | -6/Lower Caves | Encountered a Master Thief 26175 | -6/Lower Caves | Discovered new exit (range 14) 26176 | -6/Lower Caves | Lgt. Antimatter Reactor stolen by Master Thief 26218 | -6/Lower Caves | Identified exit to Data Miner 27439 | -6/Lower Caves | Build established: Scavenger-Gunner 28025 | -6/Lower Caves | Entered Data Miner 28025 | -6/Data Miner | Discovered new exit (range 6) 28055 | -6/Data Miner | Met Data Miner 28082 | -6/Data Miner | Learned location of Section 7 (-2) 28082 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28105 | -6/Data Miner | Received God Mode back door access code from Data Miner 28138 | -6/Data Miner | Identified exit to Proximity Caves 28139 | -6/Data Miner | Entered Proximity Caves 28183 | -5/Proximity Caves | Escorted by Enhanced Grunt 28489 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 28810 | -5/Proximity Caves | Learned location of Warlord (-5) 29387 | -5/Proximity Caves | Discovered exit to Factory (range 16) 29466 | -5/Proximity Caves | Entered Factory 29466 | -5/Factory | Accompanied by 1 ally 29466 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29467 | -5/Factory | Identified exit to Factory 29541 | -5/Factory | Build established: Scavenger-Mutant 29556 | -5/Factory | Discovered new exit (range 16) 29578 | -5/Factory | Identified exit to Upper Caves 29675 | -5/Factory | Incoming investigation squad redirected 29675 | -5/Factory | Entered Upper Caves 29675 | -5/Upper Caves | Accompanied by 1 ally 29922 | -5/Upper Caves | Build established: Scavenger-Skirmisher 29964 | -5/Upper Caves | Spotted B-75 Beast 29986 | -5/Upper Caves | Destroyed B-75 Beast 30475 | -5/Upper Caves | Build established: Scavenger-Mutant 31722 | -5/Upper Caves | Learned Factory stockpile data 32364 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32374 | -5/Upper Caves | Discovered new exit (range 12) 32395 | -5/Upper Caves | Identified exit to Upper Caves 32746 | -5/Upper Caves | Build established: Scavenger-Skirmisher 34159 | -5/Upper Caves | Entered another Upper Caves area 34187 | -5/Upper Caves | Discovered exit to Factory (range 10) 34429 | -5/Upper Caves | Build established: Scavenger-Mutant 35380 | -5/Upper Caves | Discovered new exit (range 12) 35403 | -5/Upper Caves | Identified exit to Warlord 36298 | -5/Upper Caves | Build established: Scavenger-Skirmisher 36932 | -5/Upper Caves | Entered Warlord 37268 | -5/Warlord | Build established: Scavenger-Mutant 37505 | -5/Warlord | Warlord's base attacked by MAIN.C 37574 | -5/Warlord | Met Warlord 37587 | -5/Warlord | Opened Warlord's prototype stash 37591 | -5/Warlord | Found Prototype Device 37591 | -5/Warlord | Identified System Purifier 37602 | -5/Warlord | Found Prototype Reactor 37602 | -5/Warlord | Identified Vortex Chain Reactor 37618 | -5/Warlord | Found Prototype Processor 37618 | -5/Warlord | Identified Exp. Targeting Computer 37696 | -5/Warlord | Found Prototype Energy Cannon 37696 | -5/Warlord | Identified Vortex Cannon 37855 | -5/Warlord | Warlord forces counterattacked 37958 | -5/Warlord | Spotted Executioner 37968 | -5/Warlord | Spotted Executioner 38001 | -5/Warlord | Found Prototype Device 38002 | -5/Warlord | Identified Adv. Kinecellerator 38019 | -5/Warlord | Spotted Striker 38019 | -5/Warlord | Spotted Striker 38031 | -5/Warlord | Spotted Striker 38050 | -5/Warlord | Discovered new exit (range 8) 38056 | -5/Warlord | Identified exit to Proximity Caves 38057 | -5/Warlord | Entered Proximity Caves 38111 | -4/Proximity Caves | Learned 8 Research zone layouts 38372 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 38438 | -4/Proximity Caves | Learned Research garrison access intel 38666 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39666 | -4/Proximity Caves | Build established: Scavenger-Mutant 40746 | -4/Proximity Caves | Discovered exit to Factory (range 7) 41016 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 41269 | -4/Proximity Caves | Entered Factory 41269 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 41525 | -4/Factory | Discovered new exit (range 9) 41566 | -4/Factory | Identified exit to Extension 41638 | -4/Factory | Lost 7 parts (1n2u4w) 41713 | -4/Factory | Destroyed 9 combat bots 41721 | -4/Factory | Lost 6 parts (1p1n1u3w) 41798 | -4/Factory | Identified exit to Upper Caves 41931 | -4/Factory | DAS Turret deployed 41940 | -4/Factory | DAS Turret deployed 42007 | -4/Factory | Heart of Steel transformed into Warbot 42029 | -4/Factory | Self-destructed Last Messages --------------- 42013_ Penetrated by Slug. 42013_ Slug penetrates Wall. 42015_ R-10 Processor collects Imp. Treads. 42016_ K-01 Serf collects debris. 42017_ Penetrated by Slug. 42017_ Acquired Tesla Rifle. 42019_ R-10 Processor collects Wheel. 42020_ Penetrated by Slug. 42022_ G-67 Veteran destroyed. 42023_ Slug penetrates Warbot. 42023_ Slug penetrates Wall. 42023_ R-10 Processor collects Antigrav System. 42023_ K-01 Serf collects debris. 42026_ R-10 Processor collects Wheel. 42026_ Acquired 3 matter. 42026_ H-77 Assassin IFF system glitched. 42026_ Slug penetrates Wall. 42026_ K-01 Serf collects debris. 42027_ Acquired 61 matter. 42028_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ????????????# """ # #?????????????????????? | | ????????????# *+ #?????????????????????? | | ????????????# """ # #?????????????????????? | | ????????????# / """ # #?????????????????????? | | ????????????# """ ## ##?????????????????????? | | ????????????# ## #??????????????????????? | | ????????????########### #??????????????????????? | | ??????????????????????# #??????"" ?????????????? | | ??????????????????????# #???? """ ""?????????? | | ??????????????????????# #??"" """ T" ????????? | | ??????????????????????# # "" ????????? | | ??????????????????????# + * #???????? | | ??????????????????????# ##########?????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# +?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????### ###?????????????????????? | | ???????????????????????# #?#?????????????????????? | | ??????????# ########%#"###########???????????? | | ??????????+ t%% *%* #???????????? | | ??????????# ########k##g## #???????????? | | ????????????????# #t !% %*=h#[ ##??????????? | | ????????????????# # !%R@=!!+% ???? | | ????????????????#??#% ! M%%#######+##??????????? | | ???????????????????# * %=!!!#???????????????????? | | ???????????????????#! %= #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# " #???????????????????? | | ???????????????????###########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Energy Generation 55 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 30 Core Shielding 30 Power Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 20 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Imp. Weapon Shielding | -6/Factory | Extracted Energy Filter | -6/Factory | Extracted Fusion Compressor | -6/Factory | Extracted Remote Shield | -6/Factory | Extracted Maneuvering Thrusters | -6/Factory | Extracted Imp. Medium Treads | -6/Factory | Extracted Gauss Rifle | -6/Factory | Extracted Power Amplifier | -6/Factory | Extracted Thermal Shield | -6/Factory | Extracted Energy Well | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed VariableSubatomicFilter Manual? 0 Play Time 04:31:49 Cumulative 277.7 hours Start 2021.01.17 @ 10:09:49 End 2021.01.19 @ 18:58:38 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 62 Adventurer 23 Explorer 0 Win Type - Total 10 Types 7/0/2/1/0/0/0/0/0 Lore% 88 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17d3ab93-f7b8-4d8c-a2b8-24d0acab03fa