Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 20:13:44 Player: IEP Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (3529) 3529 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 8409 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 0/1000 Matter 248/300 Energy 104/450 System Corruption 8% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Coolant Injector Energy Well Advanced Terrain Scan Processor Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Medium Storage Unit Advanced Terrain Scan Processor Improved Medium Armor Plating Component Analysis Suite Improved Component Analysis Suite > --- WEAPON ----------- Long-range Proton Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Heat Sink Gatling Laser Improved Spread Laser Coil Gun Heavy Rocket Launcher [Rating: 81] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 . 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . . Utility 7 | . . . . . 2 . 2 1 2 Weapon . | . . . . . . . . . . Parts Attached 147 | 6 5 10 4 1 16 2 55 22 26 Power 22 | 1 2 2 . . 3 . 5 5 4 Engine 12 | 1 . 2 . . 1 . 2 3 3 Core 10 | . 2 . . . 2 . 3 2 1 Reactor . | . . . . . . . . . . Propulsion 48 | 2 . 2 3 . 6 2 26 3 4 Treads 17 | . . . . . . . 13 3 1 Leg 31 | 2 . 2 3 . 6 2 13 . 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 43 | 1 2 3 . . 4 . 14 8 11 Device 25 | . 2 2 . . . . 10 4 7 Storage 4 | 1 . 1 . . . . . 1 1 Processor 6 | . . . . . 3 . . 2 1 Hackware . | . . . . . . . . . . Protection 8 | . . . . . 1 . 4 1 2 Artifact . | . . . . . . . . . . Weapon 34 | 2 1 3 1 1 3 . 10 6 7 Energy Gun 13 | 1 1 . 1 . 1 . 4 2 3 Energy Cannon 8 | . . 1 . . . . 4 2 1 Ballistic Gun 6 | 1 . 1 . 1 1 . . . 2 Ballistic Cannon 3 | . . . . . . . 1 2 . Launcher 3 | . . 1 . . 1 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . Parts Lost 69 | . . 2 . . 7 2 16 14 28 Power 11 | . . 1 . . 1 . 2 2 5 Propulsion 23 | . . . . . 4 2 8 2 7 Utility 22 | . . 1 . . 1 . 5 7 8 Weapon 13 | . . . . . 1 . 1 3 8 Highest Loss Streak 24 | . . 2 . . 3 2 10 4 24 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 87 | . 97 97 100 100 98 99 91 70 78 Engine 6 | . 6 13 11 11 6 . 4 7 4 Core 2 | . 7 . . . 2 9 2 1 4 Treads 6 | . . . . . . . 11 1 18 Leg 17 | . 28 28 44 44 35 35 13 8 . Device 14 | . 12 12 11 11 1 . 15 19 19 Storage 7 | . 14 14 11 11 9 9 7 6 4 Processor 8 | . . . . . 16 18 12 7 5 Protection 4 | . . . . . 9 9 5 2 5 Energy Gun 6 | . 14 . 10 11 11 9 6 3 . Energy Cannon 3 | . . 12 . . . . 3 2 6 Ballistic Gun 2 | . 14 14 . 11 6 . . . 2 Ballistic Cannon 1 | . . . . . . . 1 4 . Launcher 1 | . . 1 11 . . 9 . . . Slashing Weapon 1 | . . . . . . . 3 . . Peak Build Rating 81 | 6 10 13 17 17 28 25 48 46 81 Average Rating 34 | 2 8 8 16 17 24 24 39 37 60 On Entrance 18 | . 6 10 13 17 17 21 21 39 42 Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 11 16 25 25 24 26 23 46 47 55 Greatest Support 113 | 20 20 25 48 48 53 50 112 90 113 Greatest Overweight (x) 15 | 2 . . . . . . 1 15 6 Average Overweight (x) . | 1 . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 9 10 10 10 Average Carried 8 | 3 5 8 9 9 9 8 9 8 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 2 7 10 10 10 10 9 10 10 . Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Matter Collected 2575 | 257 48 151 122 30 225 . 590 436 716 Remotely . | . . . . . . . . . . Salvage Created 3419 | . 74 82 115 36 526 43 1331 509 703 Parts 152 | . 8 6 8 2 24 2 63 11 28 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . . . . 1 . . 2 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Combat Hostiles Destroyed 73 | . 2 2 3 3 10 1 29 10 13 Melee 4 | . . . . . . . 4 . . Guns 33 | . 2 1 1 3 8 . 13 1 4 Cannons 27 | . . 1 . . . . 10 8 8 AOE 6 | . . . 2 . 2 1 1 . . Classes Destroyed 12 | . 1 . 2 1 3 1 3 . 1 Worker 3 | . . . . . 1 . . . 2 Builder 2 | . . . . . . 1 1 . . Recycler 3 | . . . . . 1 . 1 1 . Operator 1 | . . . . . . . 1 . . Watcher 1 | . . . 1 . . . . . . Swarmer 10 | . . . . 3 . . 4 . 3 Grunt 37 | . 2 2 2 . 7 1 15 3 5 Duelist 1 | . . . . . . . 1 . . Sentry 13 | . . . 1 . 2 . 4 5 1 Specialist 2 | . . . . . . . . . 2 Hunter 1 | . . . . . 1 . . . . Programmer 9 | . . . . . . . 5 2 2 Best Kill Streak 6 | . 2 2 2 3 4 2 6 3 4 Combat Bots Only 6 | . 2 2 2 3 3 1 6 2 3 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . 2 1 1 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Hostile Shots Fired 1203 | . 6 31 6 20 71 25 375 356 313 Missed 409 | . 3 6 3 3 25 7 138 142 82 Damage Taken 10625 | . 36 323 34 134 942 264 3122 1894 3876 Core 2286 | . 13 62 . 30 234 16 365 548 1018 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 251 | . . . . . 31 13 129 78 . Ignored by Resistances 164 | . . . . . . . 37 127 . Core Remaining (%) 66 | 100 . 70 . 92 . 54 47 35 . Volleys Fired 263 | . 5 17 7 6 38 3 97 44 46 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 225 | . 60 85 89 79 119 96 145 125 225 Shots Fired 407 | . 10 29 9 11 74 6 126 76 66 Gun 226 | . 10 20 7 11 70 3 58 24 23 Cannon 171 | . . 9 . . . . 68 52 42 Launcher 10 | . . . 2 . 4 3 . . 1 Special . | . . . . . . . . . . Kinetic 115 | . 5 17 . 5 25 . 13 38 12 Thermal 247 | . 5 12 7 6 45 3 106 14 49 Explosive 10 | . . . 2 . 4 3 . . 1 Electromagnetic 35 | . . . . . . . 7 24 4 Robot Hit Streak 27 | . 10 8 6 6 10 7 27 15 14 Robot Miss Streak 5 | . . 4 1 2 2 . 5 4 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . . . . 1 1 . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . Shots Hit Robots 347 | . 10 19 7 8 54 6 126 63 54 Core Hits 201 | . 4 6 6 3 24 3 82 43 30 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 9 | . . . . . 1 . 3 1 4 Burn 3 | . . . . . 1 . . . 2 Meltdown 1 | . . . . . . . . . 1 Destroy 1 | . . . . . . . . . 1 Blast 2 | . . . . . . . 1 1 . Sever 2 | . . . . . . . 2 . . Melee Attacks 17 | . . . . . . . 17 . . Impact . | . . . . . . . . . . Slashing 17 | . . . . . . . 17 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9436 | . 119 270 225 142 1306 339 3258 1649 2128 Guns 3596 | . 119 166 86 128 834 54 1213 356 640 Cannons 4025 | . . 104 . . . . 1614 1293 1014 Explosions 1419 | . . . 139 . 468 285 53 . 474 Melee 378 | . . . . . . . 378 . . Ramming 18 | . . . . 14 4 . . . . Kinetic 2143 | . 63 149 . 62 287 . 310 981 291 Thermal 4975 | . 56 121 86 66 547 54 2502 312 1231 Explosive 1366 | . . . 139 . 468 285 . . 474 Electromagnetic 556 | . . . . . . . 68 356 132 Impact . | . . . . . . . . . . Slashing 378 | . . . . . . . 378 . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . 3 1 8 Average Corruption 1 | . . . . . . . 1 1 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . . . 21 1 3 Message Errors 6 | . . . . . . . 5 . 1 Matter Fused 8 | . . . . . . . 5 1 2 Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 3 | . . . . . . . 3 . . Alerts 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots 3 | . . . . . . . . . 3 Overflow Damage 107 | . . . . . 32 . 26 17 32 Projectiles 42 | . . . . . . . 14 17 11 Explosions 53 | . . . . . 32 . . . 21 Melee 12 | . . . . . . . 12 . . Knockbacks 16 | . . . . . . . 6 10 . Impact . | . . . . . . . . . . Kinetic 16 | . . . . . . . 6 10 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 147 | . . . . . 49 . 35 . 63 Shots 3 | . . . . . 1 . 1 . 1 Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . . 2 1 . . . . Kicked 3 | . . . . 2 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 360 | . 21 287 3 28 360 135 252 288 180 Average Temperature 93 | . 13 152 3 13 83 72 91 130 60 Received Heat Transfer 2727 | . 21 198 12 . 345 99 1194 462 396 Effects 4 | . . 1 . . 3 . . . . Energy Bleed 3 | . . . . . 3 . . . . Interference 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 1 1 Combat Hostiles 3 | . . . . . . . 1 1 1 Parts Melted 23 | . . . 1 . . . 11 4 7 Heat Transferred 8165 | . 125 259 185 148 1258 111 3894 407 1778 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Peak Influence 518 | . 54 65 110 90 211 136 518 243 226 Initial 242 | . . 2 . . 35 61 52 242 14 Average 164 | . 16 45 28 85 137 66 278 98 84 Maximum Alert Level 2 | . . . . . 1 . 2 1 1 Low Security (%) 65 | 100 100 100 100 100 98 100 33 72 88 Level 1 21 | . . . . . 1 . 34 27 11 Level 2 13 | . . . . . . . 31 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . . . 1 . 2 . 10 5 3 Investigation 5 | . . . . . 1 . 4 . . Extermination 6 | . . . . . . . 4 2 . Reinforcement 6 | . . . 1 . 1 . 2 . 2 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . . 3 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Distress Signals 5 | . . . 1 . . . 2 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 134 | . 4 4 6 3 14 4 51 13 35 Peak Tracking Total 12 | . 2 2 3 3 5 4 10 4 12 Tactical Retreats 5 | . . . . . . . 4 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Traps Triggered 9 | . 1 . . . 1 . 5 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Machines Disabled 3 | . . 1 . . 1 1 . . . Max in Single Turn 1 | . . 1 . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Machines Accessed 24 | . 6 . 7 1 . 1 8 1 . Terminals 20 | . 6 . 5 1 . 1 6 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 45 | . 9 . 12 3 . 4 16 1 . Successful 18 | . 6 . 6 1 . 1 4 . . Failed 27 | . 3 . 6 2 . 3 12 1 . Catastrophic 8 | . 1 . 1 . . . 5 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . 1 . . Terminals 37 | . 9 . 8 3 . 4 12 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 . . Recycling Units 3 | . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 16 | . 6 . 5 1 . 1 3 . . Record 3 | . 1 . 1 . . . 1 . . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . Disarm Traps 1 | . . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Security Status 1 | . 1 . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 21 | . 4 . 6 1 . 1 8 1 . Full Trace Events 4 | . . . . . . . 4 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Turns Passed 7242 | 53 278 430 455 186 480 182 3098 1466 614 Spaces Moved 3878 | 31 204 282 317 135 270 142 1696 502 299 Core 125 | 29 . . . . . . . 57 39 Treads 1025 | . . . . . . . 713 58 254 Legs 2728 | 2 204 282 317 135 270 142 983 387 6 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 160 50 Average Speed 152 | 128 120 120 120 120 120 120 155 235 149 Slowest Speed 800 | 150 120 120 120 120 120 120 225 800 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 33 67 26 35 23 29 44 13 10 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 91 | . . . 8 . 28 20 14 1 20 Melee . | . . . . . . . . . . Projectile 5 | . . . . . . . 3 1 1 AOE 86 | . . . 8 . 28 20 11 . 19 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Total 4781 | 44 225 346 387 149 358 147 2009 710 406 Wait 273 | . 5 25 43 . 15 . 57 118 10 Move 3869 | 30 203 281 316 134 269 141 1695 501 299 Hop . | . . . . . . . . . . Pick Up 127 | 8 7 6 9 3 11 1 46 19 17 Fast Attach 15 | . 1 1 . . 1 . 7 3 2 Attach 70 | 6 2 1 2 . 6 2 19 11 21 Detach . | . . . . . . . . . . Swap 62 | . 2 8 2 1 9 . 29 8 3 Drop 77 | . . 7 8 3 8 . 37 6 8 Fire 263 | . 5 17 7 6 38 3 97 44 46 Melee 17 | . . . . . . . 17 . . Ram . | . . . . . . . . . . Kick 3 | . . . . 2 1 . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 10) 326 | -10/Materials | Discovered new exit (range 5) 332 | -10/Materials | Entered Mines 340 | -10/Mines | Met a Derelict bent on vengeance 374 | -10/Mines | Learned Materials security intel 636 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 712 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 750 | -10/Mines | Discovered new exit (range 9) 762 | -10/Mines | Entered Materials 762 | -9/Materials | Evolved 2 slots: Propulsion x2 965 | -9/Materials | Build established: Scavenger-Mutant 1161 | -9/Materials | Discovered new exit (range 11) 1217 | -9/Materials | Entered Mines 1259 | -9/Mines | Discovered new exit (range 11) 1384 | -9/Mines | Discovered new exit (range 12) 1403 | -9/Mines | Entered Materials 1403 | -8/Materials | Evolved 2 slots: Utility x2 1513 | -8/Materials | Lost 3 parts (2n1u) 1795 | -8/Materials | Discovered new exit (range 18) 1883 | -8/Materials | Entered Storage 2028 | -8/Storage | Discovered new exit (range 18) 2065 | -8/Storage | Entered Factory 2065 | -7/Factory | Evolved 2 slots: Utility x2 2361 | -7/Factory | Build established: Mutant 3316 | -7/Factory | Lost 10 parts (2p4n3u1w) 3604 | -7/Factory | Build established: Scavenger-Mutant 4644 | -7/Factory | Core integrity fell below 50% 4938 | -7/Factory | Build established: Mutant 5155 | -7/Factory | Discovered new exit (range 5) 5163 | -7/Factory | Entered another Factory area 5163 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6015 | -6/Factory | Garrison activated, responded to threat 6158 | -6/Factory | Lost 4 parts (2n1u1w) 6192 | -6/Factory | Lost 3 parts (1p2u) 6272 | -6/Factory | Lost 3 parts (1p1u1w) 6293 | -6/Factory | Core integrity fell below 50% 6331 | -6/Factory | Lost 3 parts (2u1w) 6604 | -6/Factory | Discovered new exit (range 16) 6626 | -6/Factory | Discovered new exit (range 11) 6629 | -6/Factory | Entered another Factory area 6629 | -5/Factory | Evolved 2 slots: Utility x2 6953 | -5/Factory | Garrison activated, responded to threat 7140 | -5/Factory | Cargo convoy interrupted 7187 | -5/Factory | Core integrity fell below 50% 7223 | -5/Factory | Core integrity fell below 20% 7225 | -5/Factory | Lost 24 parts (4p7n7u6w) 7243 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07200_ Triggered Proton Bomb Trap. 07200_ A bubble of electromagnetic force engulfs the area. 07206_ Critical hit (Burn: +37). 07206_ Slug penetrates Wall. 07210_ Acquired Variable Charge Gun. 07215_ System corrupted: Matter fused (-7). 07218_ P-70 Sage destroyed. 07220_ Slug penetrates Wall. 07220_ P-70 Sage destroyed. 07222_ Slug penetrates Wall. 07230_ Penetrated by Slug. 07230_ Slug penetrates Wall. 07230_ Variable Charge Gun destroyed. 07230_ Slug penetrates Wall. 07230_ Angular Momentum Engine destroyed. 07232_ Penetrated by Slug. 07233_ Acquired Energy Well. 07234_ Slug penetrates Wall. 07235_ Penetrated by Slug. 07243_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# ???? # | | ????????????????????????????????????# ????# # | | ????????????????????????????????????# ##### [ | | ??????????????????????????????? ????# =] """ | | ??????????????????????????? # ! | | ??????????????????????????? + % | | ??????????????????????????? # ! | | ????????????????????????????????????# # | | ????????????????????????????????????# # / | | ????????????????????????????????????# #### ### | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ??????????????????????############### # | | ??????????????????????# | | ??????????????????????# w ^ | | ??????????????????????# | | ????????????????####### [ | | ????????? Y%h | | ????????????????#########Y#############+########## | | ???????????????????# [%= #????? ?????????? | | ???????????????????# !| #????? ?????????? | | ???????????????????# @ / #???? ??????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# !!! #????????????????? | | ???????????????????# !! #????????????????? | | ???????????????????# !! #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????##############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 80 Energy Generation 38 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 600 Resistance: KI 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed AntigravSpreadReplica Manual? 0 Play Time 01:33:43 Cumulative 23.7 hours Start 2025.04.08 @ 17:52:22 End 2025.04.08 @ 20:13:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91e87d99-0039-4cb3-a202-24bdf3d7d93c