Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 13:52:35 Player: Artackni Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (170) 850 Value Destroyed (5049) 5049 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (625) 625 TOTAL SCORE: 11504 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 207/300 Energy 80/100 System Corruption 18% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor High-capacity Matter Pod (200) Layered Light Armor Plating Heavy Battle Rifle Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Powered Armor Powered Armor > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Reinforced Antimatter Reactor High-capacity Matter Pod Cloak of Protection Improved Medium Armor Plating Layered Light Armor Plating Powered Armor Hacking Suite Assault Cannon Assault Cannon Gauss Cannon Heavy Missile Launcher Great Axe [Rating: 62] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Makeshift Leg Wheel Wheel Hover Unit Combat Antigrav System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . . Utility 2 | . . . . . . . 1 1 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 140 | 7 10 3 25 . 22 1 44 2 2 16 1 2 . 5 Power 14 | 1 1 . 6 . 2 . 2 . . 1 . . . 1 Engine 11 | 1 1 . 5 . 2 . 2 . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 1 . . . 1 Propulsion 48 | 2 2 2 8 . 6 . 22 . 2 4 . . . . Treads 29 | . . 1 7 . 3 . 17 . . 1 . . . . Leg 10 | . . . . . 1 . 4 . 2 3 . . . . Wheel 7 | 2 2 1 1 . . . 1 . . . . . . . Hover 2 | . . . . . 2 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 33 | 2 4 . 2 . 6 . 6 2 . 6 . 2 . 3 Device 13 | 1 2 . 2 . 1 . 3 2 . 2 . . . . Storage 5 | 1 2 . . . 1 . 1 . . . . . . . Processor 2 | . . . . . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . . . . . Protection 13 | . . . . . 4 . 2 . . 2 . 2 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 3 1 9 . 8 1 14 . . 5 1 . . 1 Energy Gun 12 | 1 1 . 7 . 1 . 2 . . . . . . . Energy Cannon 5 | . . . . . 1 . 2 . . 2 . . . . Ballistic Gun 19 | 1 2 . 2 . 5 1 6 . . 2 . . . . Ballistic Cannon 6 | . . . . . . . 4 . . 1 . . . 1 Launcher 1 | . . . . . . . . . . . 1 . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 4 . 3 . 3 . . 1 . . . . Corrupted Parts 3 | . . . . . 2 . . . . 1 . . . . System Corruption 18 | . . . . . 12 . . . . 6 . . . . Parts Lost 45 | . 3 3 5 . 13 . 7 . . 1 . 5 8 . Power 7 | . 1 . 2 . 2 . 1 . . . . . 1 . Propulsion 12 | . . 2 2 . 3 . 1 . . . . 3 1 . Utility 11 | . 1 . . . 3 . 2 . . . . 2 3 . Weapon 15 | . 1 1 1 . 5 . 3 . . 1 . . 3 . Highest Loss Streak 8 | . 2 3 1 . 5 . 3 . . 1 . 3 8 . To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Backups 16 | 3 9 19 19 19 9 20 19 19 20 19 18 15 20 12 Power 2 | . . 1 2 3 2 5 3 2 2 2 2 2 2 1 Propulsion 4 | 1 3 7 5 3 3 9 6 6 6 4 2 . . . Utility 5 | . 3 6 7 6 2 4 6 6 6 7 9 6 8 5 Weapon 3 | . 1 2 4 7 . 2 3 5 6 4 5 6 10 6 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 40 | . . . 11 . 5 . 7 1 . 5 . . . 11 Power 7 | . . . . . 3 . 2 . . 1 . . . 1 Propulsion 6 | . . . 3 . . . 3 . . . . . . . Utility 8 | . . . 1 . 2 . . . . 1 . . . 4 Weapon 18 | . . . 6 . . . 2 1 . 3 . . . 6 Tool/Special 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 98 98 100 80 100 95 91 92 97 99 93 82 63 Engine 6 | . 14 14 9 . 7 11 9 7 7 3 . . . . Core 1 | . . . . 11 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . 3 7 7 6 4 Treads 23 | . . 1 22 33 29 33 31 30 6 29 . . . . Leg 4 | . . . . . . . 3 . 24 6 38 32 27 18 Wheel 4 | . 28 25 10 . . . . . . . . . . . Device 9 | . 11 14 11 11 1 . 9 14 15 16 22 9 6 . Storage 8 | . 14 14 11 11 4 11 9 7 7 7 7 7 7 5 Protection 3 | . . . . . 6 11 5 7 7 1 . 12 12 15 Energy Gun 7 | . 6 9 24 22 1 13 9 . . . . . . . Energy Cannon 4 | . . . . . 2 . 3 7 7 7 22 18 14 5 Ballistic Gun 9 | . 21 14 7 11 15 19 8 . . 3 . . . . Ballistic Cannon 3 | . . . . . . . 5 15 15 10 . . . 11 Impact Weapon 1 | . . . . . 6 . . . . . . . . . Peak Build Rating 62 | 7 9 9 25 26 35 32 39 43 57 59 58 62 61 54 Average Rating 31 | 6 7 8 21 24 24 30 34 41 55 49 57 57 54 44 On Entrance 31 | . 7 9 9 24 25 32 30 35 43 57 59 58 61 29 Avg Prop Armor Cover (%) 10 | . 6 13 14 . 3 6 6 . . 8 . . . . Naked Turns 23 | . . . . . . . . . . . . . . 23 Heaviest Build 99 | 11 46 46 55 55 63 63 73 72 72 79 79 97 96 99 Greatest Support 113 | 20 20 26 68 68 68 66 82 82 100 102 93 113 93 78 Greatest Overweight (x) 4 | . 4 2 3 . . 1 1 . . . . 1 1 1 Average Overweight (x) . | . 1 1 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 16 20 20 20 10 20 20 20 20 20 20 20 20 17 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 20 19 20 20 19 Average Carried 16 | 3 9 19 19 19 9 20 19 19 20 19 18 15 20 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 20 17 20 20 20 20 20 20 20 19 18 20 20 5 Class Distribution -------------------- 29% | Gunner 19% | Mutant 17% | Scavenger-Gunner 15% | Tank 12% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 4429 | 284 207 59 620 48 894 114 978 140 . 760 100 225 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6573 | 176 703 100 1675 120 400 50 1698 174 . 918 217 342 . . Parts 334 | 13 34 2 84 8 17 4 98 8 . 44 5 17 . . Haulers Intercepted 9 | . 1 . 4 . . . 4 . . . . . . . Recyclers Shooed 3 | . 2 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 4 13 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 129 | . 11 3 29 2 6 4 33 4 . 18 7 12 . . Guns 82 | . 11 3 28 2 3 4 28 . . 3 . . . . Cannons 33 | . . . . . . . 5 4 . 15 3 6 . . AOE 13 | . . . . . 3 . . . . . 4 6 . . Classes Destroyed 18 | 3 5 1 2 1 1 . 3 . . 1 . 1 . . Worker 9 | 1 1 . 1 . . . 5 . . 1 . . . . Builder 1 | . . . . . . . 1 . . . . . . . Tunneler 6 | 4 1 . . 1 . . . . . . . . . . Hauler 9 | . 1 . 4 . . . 4 . . . . . . . Recycler 11 | 1 2 . 4 . . . 1 1 . 2 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . . Watcher 3 | . . . 2 . . . 1 . . . . . . . Swarmer 29 | . 3 . 10 . . 4 7 4 . . 1 . . . Grunt 54 | . 8 2 11 1 . . 13 . . 7 5 7 . . Brawler 2 | . . . . 1 . . . . . 1 . . . . Duelist 3 | . . . . . . . 1 . . 1 . 1 . . Sentry 20 | . . . 8 . . . 10 . . 1 1 . . . Hunter 6 | . . . . . . . 2 . . 2 . 2 . . Programmer 7 | . . . . . . . . . . 6 . 1 . . Zionite 1 | . . . . . 1 . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . 1 . . Assembled 6 | . . 1 . . 5 . . . . . . . . . Best Kill Streak 8 | 2 3 2 7 2 5 4 6 5 . 3 4 8 . . Combat Bots Only 8 | . 3 2 6 2 5 4 6 4 . 2 4 8 . . Max Kills in Single Turn 3 | 1 1 1 1 1 3 2 2 1 . 2 2 2 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . 2 2 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 769 | . 50 21 104 3 111 19 198 16 1 58 52 77 43 16 Missed 208 | . 13 3 30 1 13 4 46 3 1 28 22 25 16 3 Hits 561 | . 37 18 74 2 98 15 152 13 . 30 30 52 27 13 Melee 10 | . . . . . 2 . 1 . . . . 7 . . Projectile 551 | . 37 18 74 2 96 15 151 13 . 30 30 45 27 13 Critical Strikes 37 | . 1 . 2 . 26 . 2 1 . 1 1 3 . . Part Disruptions 2 | . . 1 . . . . . . . . . . 1 . Damage Taken 9590 | . 445 196 896 24 1824 119 2569 192 . 605 304 825 1270 321 Core 1672 | . 105 49 110 . 238 23 439 62 . 151 33 62 346 54 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 16 | . . . . . . . . . . . . . . 16 Core Remaining (%) 41 | 100 . 38 . . . 7 20 . . . . . . . Volleys Fired 461 | 22 74 26 79 6 42 8 101 8 . 57 13 22 1 2 Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 3 3 3 3 Hottest 195 | 60 60 100 189 149 69 151 193 139 . 195 195 195 169 142 Shots Fired 1129 | 43 147 28 235 18 94 19 286 24 . 138 32 56 4 5 Gun 805 | 43 147 13 235 18 93 19 220 . . 17 . . . . Cannon 297 | . . . . . 1 . 66 24 . 121 27 51 2 5 Launcher 12 | . . . . . . . . . . . 5 5 2 . Special 15 | . . 15 . . . . . . . . . . . . Kinetic 525 | 22 108 3 71 6 93 9 131 16 . 63 . . . 3 Thermal 591 | 21 39 25 164 12 . 10 155 8 . 75 27 51 2 2 Explosive 12 | . . . . . . . . . . . 5 5 2 . Electromagnetic 1 | . . . . . 1 . . . . . . . . . Robot Hit Streak 25 | 9 9 10 12 3 10 11 25 5 . 8 10 7 2 . Robot Miss Streak 7 | 3 3 1 7 2 2 4 7 3 . 6 2 6 2 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . . . 3 . . 2 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . . . Shots Hit Robots 688 | 27 87 12 147 8 82 12 179 9 . 74 18 31 2 . Core Hits 339 | 10 39 6 56 3 29 9 98 5 . 46 13 21 4 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . Critical Strikes 20 | . . . 7 . 2 . 8 2 . 1 . . . . Burn 15 | . . . 7 . . . 8 . . . . . . . Blast 3 | . . . . . . . . 2 . 1 . . . . Smash 2 | . . . . . 2 . . . . . . . . . Melee Attacks 44 | . . . . . 44 . . . . . . . . . Impact 44 | . . . . . 44 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14463 | 292 771 177 2310 133 1873 179 3465 259 . 1915 1122 1793 174 . Guns 7479 | 292 767 129 2310 133 1008 179 2405 . . 256 . . . . Cannons 4170 | . . . . . . . 1055 259 . 1621 374 825 36 . Explosions 2198 | . . . . . 344 . . . . . 748 968 138 . Melee 521 | . . . . . 521 . . . . . . . . . Ramming 47 | . 4 . . . . . 5 . . 38 . . . . Kinetic 4543 | 139 544 26 385 30 1008 68 1284 152 . 907 . . . . Thermal 7154 | 153 223 151 1925 103 . 111 2176 107 . 970 374 825 36 . Explosive 1854 | . . . . . . . . . . . 748 968 138 . Electromagnetic 344 | . . . . . 344 . . . . . . . . . Impact 521 | . . . . . 521 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 18 18 6 . 7 16 16 18 18 18 Average Corruption 11 | . . . . . 12 18 2 . 7 12 16 17 18 18 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 277 | . . . . . 74 26 16 . 3 93 20 32 4 9 Message Errors 62 | . . . . . 22 5 2 . 2 16 5 7 1 2 Matter Fused 59 | . . . . . 14 11 5 . 1 19 2 6 . 1 Heat Flow Errors 30 | . . . . . 5 3 1 . . 14 1 5 . 1 Energy Discharges 29 | . . . . . 9 3 1 . . 12 1 1 . 2 Parts Rejected 4 | . . . . . 2 . . . . 2 . . . . Parts Fused 9 | . . . . . 2 1 . . . 3 . 2 1 . Data Loss (minor) 33 | . . . . . 5 1 2 . . 13 4 8 . . Data Loss (major) 18 | . . . . . 8 1 1 . . 5 1 1 1 . Misfires 15 | . . . . . 4 1 1 . . 3 4 1 1 . Alerts 11 | . . . . . 3 . 2 . . 3 1 1 . 1 Misdirections 3 | . . . . . . . . . . 1 . . . 2 Weapon Failures 4 | . . . . . . . 1 . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 403 | . . 8 . . 291 . 18 1 . 2 37 46 . . Projectiles 81 | . . 8 . . . . 18 1 . 2 6 46 . . Explosions 31 | . . . . . . . . . . . 31 . . . Melee 291 | . . . . . 291 . . . . . . . . . Knockbacks 13 | . . . . . 3 . 4 3 . 3 . . . . Impact 3 | . . . . . 3 . . . . . . . . . Kinetic 10 | . . . . . . . 4 3 . 3 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . 2 . . . . . . . . 82 . 73 . . Shots 3 | . . . . . . . . . . 1 . 2 . . Rammed 6 | . 1 . . . . . 2 . . 3 . . . . Targets Rammed 6 | . 1 . . . . . 2 . . 3 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 472 | 40 88 80 426 145 268 414 306 247 . 258 333 472 54 311 Average Temperature 93 | 18 36 32 92 65 109 169 91 111 . 86 127 139 29 218 Received Heat Transfer 1832 | . 219 164 273 12 . . 765 . . 63 150 126 . 60 Effects 15 | . . . 7 . 1 1 . . . . . 5 . 1 Shutdowns 1 | . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . Interference 7 | . . . 4 . 1 . . . . . . 1 . 1 Matter Decay 1 | . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . 1 . . 1 . . . . . . . . Damage (minor) 2 | . . . 1 . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . 11 . . . . . . . . . Impact Corruptions 48 | . . . . . 48 . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 28 | . 2 . 12 . . . 10 . . 3 . 1 . . Heat Transferred 13592 | 350 500 325 4588 222 . 181 4281 148 . 1295 518 1110 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . 3 . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Latent Energy Used 200 | . . . . . 200 . . . . . . . . . LE Corruption 3 | . . . . . 3 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 . . . 1 . . 1 . . . . Low Security (%) 78 | 100 100 100 78 100 . 100 27 100 100 96 . . . . Level 1 21 | . . . 21 . . . 72 . . 3 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 369 | 10 62 30 258 42 . 80 369 157 42 287 . . . . Initial 157 | . 6 4 . 35 . . . 157 42 1 . . . . Average 100 | 1 20 2 126 6 . 11 235 113 23 65 . . . . Influence Increases 3927 | 30 341 42 907 122 . 90 1051 113 . 781 150 300 . . Destroy 0b10 Robot/C 2440 | . 220 40 580 60 . 80 660 80 . 360 140 220 . . Destroy 0b10 Robot/NC 215 | 30 35 . 60 5 . . 65 5 . 15 . . . . Destroy Leader 604 | . 52 . 162 10 . 10 200 10 . 130 10 20 . . Allied During Kill 2 | . . . . 2 . . . . . . . . . . Successful Hack 150 | . 34 . 24 . . . 36 . . 56 . . . . Disable Machine 225 | . . . 15 15 . . 15 15 . 165 . . . . Destroy Structure 66 | . . 2 6 . . . 15 3 . 40 . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . . . Lose Combat Pursuer 210 | . . . 45 30 . . 60 . . 15 . 60 . . Influence Decreases 3927 | 20 338 53 818 213 . 90 704 340 118 496 321 360 56 . Entered New Map 526 | . 4 9 2 56 . . . 190 78 1 107 23 56 . Time Decay 3006 | 20 304 32 616 127 . 90 634 150 40 485 214 294 . . Lost Part 215 | . 30 12 50 . . . 70 . . 10 . 43 . . Lost Ally 30 | . . . . 30 . . . . . . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . Squads Dispatched 25 | . 2 . 2 . . . 9 . . 12 . . . . Investigation 6 | . 1 . . . . . 1 . . 4 . . . . Extermination 6 | . . . . . . . . . . 6 . . . . Reinforcement 10 | . 1 . 2 . . . 5 . . 2 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 8 | . . . 3 . . . 4 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 252 | . 19 3 41 3 51 4 52 5 5 32 7 18 8 4 Peak Tracking Total 9 | . 3 2 6 3 9 4 5 4 6 4 4 8 4 2 Tactical Retreats 34 | . . . 3 2 25 . 2 . . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 7 | . 1 . . . . . 2 1 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 25 | . . . 1 1 9 . 1 1 . 11 . . 1 . Max in Single Turn 6 | . . . 1 . 1 . 1 1 . 6 . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 33 | . 7 . 7 . 1 . 8 . . 9 . 1 . . Terminals 21 | . 7 . 6 . . . 5 . . 3 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 6 | . . . 1 . . . 1 . . 4 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 74 | . 13 . 19 . 1 . 18 . . 22 . 1 . . Successful 48 | . 10 . 10 . 1 . 11 . . 15 . 1 . . Failed 26 | . 3 . 9 . . . 7 . . 7 . . . . Catastrophic 5 | . 1 . 3 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 40 | . 13 . 14 . 1 . 8 . . 4 . . . . Terminals 43 | . 13 . 17 . . . 8 . . 5 . . . . Fabricators 5 | . . . . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . Scanalyzers 20 | . . . 2 . . . 6 . . 12 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 10 | . 4 . 2 . 1 . . . . 2 . 1 . . Robot Analysis 5 | . 4 . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 13 | . . . 2 . . . 4 . . 7 . . . . Insert Component 6 | . . . . . . . 1 . . 5 . . . . Analyze 5 | . . . . . . . 3 . . 2 . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 19 | . 6 . 6 . . . 5 . . 2 . . . . Terminals 19 | . 6 . 6 . . . 5 . . 2 . . . . Botnet 2 | . . . . . . . . . . 2 . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 . 6 . . . 5 . . 7 . . . . Full Trace Events 3 | . . . . . . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . 2 . . . . Parts Built 4 | . . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . Time 159 | . . . . . . . . . . 159 . . . . Total Part Build Rating 22 | . . . . . . . . . . 22 . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . 2 . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total Allies 2 | . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . Highest-Rated Group 45 | . . . . 45 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . 7 25 . . . . . . . . . Total Damage 1173 | . . . . 64 1109 . . . . . . . . . Kills 9 | . . . . 1 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Active Infowar (turns) 6794 | 88 873 411 1458 809 247 . . . . 2333 455 120 . . Sensors 2 | . . . . . 2 . . . . . . . . . Seismic 6792 | 88 873 411 1458 809 245 . . . . 2333 455 120 . . Robot Analysis Total 5 | . 4 . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 15211 | 177 1139 411 2149 848 2959 643 2430 312 92 2717 455 647 86 146 Spaces Moved 8757 | 129 863 277 1127 531 1716 301 1216 181 65 1548 316 333 49 105 Core 51 | 5 . . . . . . . . . . . . . 46 Treads 5489 | . . . 349 531 1716 301 1117 181 7 1287 . . . . Legs 1175 | . . . . . . . 99 . 58 261 316 333 49 59 Wheels 2042 | 124 863 277 778 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 130 155 145 145 150 158 130 132 132 124 120 50 Average Speed 148 | 78 103 112 154 155 149 205 161 158 133 155 132 168 170 126 Slowest Speed 240 | 80 140 130 240 155 155 225 225 158 158 161 132 196 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . Potential Cave-ins 6 | . . . . . 4 . 2 . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 55 | 5 91 35 70 98 93 62 76 5 62 30 68 56 64 16 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 10 | . 1 . 2 . . . 5 . . . 1 1 . . Known Exits Taken 5 | . . . 1 . . 1 1 . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . 1 1 . Scrap Searched 5 | . . 1 . 1 . 1 . . . . 1 1 . . Spaces Dug 16 | . . . . . 10 . 4 . . 2 . . . . Terrain Destroyed 207 | . . 2 . . 32 . 15 3 . 35 46 57 15 2 Melee 10 | . . . . . 10 . . . . . . . . . Projectile 47 | . . 2 . . . . 15 3 . 10 5 10 . 2 AOE 150 | . . . . . 22 . . . . 25 41 47 15 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total 10074 | 161 979 319 1369 542 1961 310 1493 198 68 1795 338 378 49 114 Wait 321 | . 14 . 75 2 29 . 54 3 . 128 6 10 . . Move 8741 | 128 862 276 1126 530 1713 300 1214 181 64 1547 315 332 48 105 Hop 1 | . . . . . 1 . . . . . . . . . Pick Up 155 | 4 15 5 29 1 56 . 21 2 . 14 . 8 . . Fast Attach 39 | 7 1 . 3 . 10 . 11 1 . 5 . 1 . . Attach 50 | . 2 3 7 . 14 . 5 1 . 6 1 4 . 7 Detach 12 | . . . 1 . 4 . 4 . . 2 1 . . . Swap 110 | . 8 4 24 2 8 2 38 . 4 17 2 1 . . Drop 133 | . 2 5 25 1 40 . 42 2 . 16 . . . . Fire 461 | 22 74 26 79 6 42 8 101 8 . 57 13 22 1 2 Melee 44 | . . . . . 44 . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 5 | . . . . . . . 2 . . 3 . . . . Escape Stasis 1 | . . . . . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac x2] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Dat]) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 14) 513 | -10/Materials | Discovered new exit (range 9) 721 | -10/Materials | Discovered new exit (range 10) 911 | -10/Materials | Discovered new exit (range 15) 962 | -10/Materials | Learned 2 Storage zone layouts 973 | -10/Materials | Learned location of 1 exit from Storage 975 | -10/Materials | Learned location of 2 exits from Materials 976 | -10/Materials | Learned Storage stockpile data 983 | -10/Materials | Learned 4 Recycling zone layouts 1002 | -10/Materials | Learned 2 Storage zone layouts 1032 | -10/Materials | Loaded intel: 37 non-interactive machine locations 1153 | -10/Materials | Build established: Scavenger-Mutant 1317 | -10/Materials | Entered Mines 1379 | -10/Mines | Discovered new exit (range 5) 1565 | -10/Mines | Excavation squad dispatched 1565 | -10/Mines | A large section of the Mines collapsed 1652 | -10/Mines | Core integrity fell below 50% 1693 | -10/Mines | Lost 3 parts (2n1w) 1728 | -10/Mines | Entered Materials 1728 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1729 | -9/Materials | Identified exit to Materials 2085 | -9/Materials | Build established: Gunner 2623 | -9/Materials | Learned location of 1 exit from Recycling 2673 | -9/Materials | Loaded intel: 22 trap records 2747 | -9/Materials | Learned 4 Recycling zone layouts 2770 | -9/Materials | Learned location of Zion (-6) 2806 | -9/Materials | Identified exit to Mines 3877 | -9/Materials | Entered Mines 3904 | -9/Mines | Learned location of 1 exit from Materials 4198 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4274 | -9/Mines | Discovered exit to Materials (range 7) 4551 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4555 | -9/Mines | Found Prototype Device 4603 | -9/Mines | Discovered exit to Materials (range 15) 4719 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4719 | -9/Mines | Discovered new exit (range 5) 4725 | -9/Mines | Entered Exiles 4782 | -9/Exiles | Met 8R-AWN 4803 | -9/Exiles | Met EX-HEX 4862 | -9/Exiles | Met EX-BIN 4921 | -9/Exiles | Aligned with FarCom system 4923 | -9/Exiles | Given EX-Vault access code 4958 | -9/Exiles | Opened EX-Vault 4973 | -9/Exiles | Found Latent Energy Streamer 5008 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5051 | -9/Exiles | Met EX-DEC 5287 | -9/Exiles | Build established: Tank 5482 | -9/Exiles | Attacked by the Exiles 5642 | -9/Exiles | Destroyed 8R-AWN 5669 | -9/Exiles | Lost 5 parts (1p2u2w) 5847 | -9/Exiles | Discovered new exit (range 14) 5943 | -9/Exiles | Lost 3 parts (3w) 6132 | -9/Exiles | Destroyed EX-HEX 6148 | -9/Exiles | Core integrity fell below 50% 6159 | -9/Exiles | Destroyed EX-DEC 6159 | -9/Exiles | Core integrity fell below 20% 6166 | -9/Exiles | System corruption reached 10% 6188 | -9/Exiles | Lost 4 parts (1p3n) 6201 | -9/Exiles | Destroyed EX-BIN 6205 | -9/Exiles | Build established: Mutant 6315 | -9/Exiles | Found Deploy-a-Sentry 6470 | -9/Exiles | DAS Turret deployed 6706 | -9/Exiles | Found Cloak of Protection 6949 | -9/Exiles | Identified Exp. Sensor Array 7372 | -9/Exiles | Discovered new exit (range 14) 7684 | -9/Exiles | Left Exiles lab with Cloak of Protection 7684 | -9/Exiles | Entered Mines 7992 | -8/Mines | Build established: Tank 8314 | -8/Mines | Discovered exit to Materials (range 6) 8327 | -8/Mines | Entered Materials 8327 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8328 | -8/Materials | Identified exit to Factory 8404 | -8/Materials | Garrison activated, responded to threat 8471 | -8/Materials | Lost 3 parts (1n1u1w) 8791 | -8/Materials | Build established: Scavenger-Gunner 9582 | -8/Materials | Build established: Scavenger-Tank 9866 | -8/Materials | Learned Storage emergency access door positions 10056 | -8/Materials | Learned location of 1 exit from Lower Caves 10059 | -8/Materials | Discovered exit to Factory (range 4) 10079 | -8/Materials | Learned 4 Factory zone layouts 10113 | -8/Materials | Learned location of Extension (-4) 10158 | -8/Materials | Build established: Tank 10210 | -8/Materials | Learned Factory emergency access door positions 10456 | -8/Materials | Crushed by falling debris 10457 | -8/Materials | Core integrity fell below 50% 10757 | -8/Materials | Entered Factory 10757 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11069 | -7/Factory | Sucked down chute 11069 | -7/Factory | Entered Waste 11084 | -7/Waste | EMP discharged 11093 | -7/Waste | Spotted C-40 Crusher 11099 | -7/Waste | Spotted C-40 Crusher 11105 | -7/Waste | Spotted C-40 Crusher 11106 | -7/Waste | Build established: Scavenger-Tank 11126 | -7/Waste | Spotted C-40 Crusher 11140 | -7/Waste | Discovered new exit (range 16) 11141 | -7/Waste | Spotted C-40 Crusher 11161 | -7/Waste | Entered Factory 11206 | -7/Factory | Found Powered Armor 11245 | -7/Factory | Discovered new exit (range 15) 11276 | -7/Factory | Identified exit to DSF 11887 | -7/Factory | Build established: Gunner 12017 | -7/Factory | System corruption reached 10% 12459 | -7/Factory | Fabricated Rnf. Antimatter Reactor (x2) 12784 | -7/Factory | Build established: Scavenger-Gunner 13275 | -7/Factory | Discovered new exit (range 4) 13534 | -7/Factory | Discovered new exit (range 13) 13601 | -7/Factory | Allied Derelicts emerged from ambush trap array 13699 | -7/Factory | Fabricated Powered Armor (x2) 13875 | -7/Factory | Identified exit to Lower Caves 13878 | -7/Factory | Entered Lower Caves 13879 | -7/Lower Caves | Identified exit to Lower Caves 14127 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14177 | -7/Lower Caves | Learned location of 1 exit from Factory 14333 | -7/Lower Caves | Entered another Lower Caves area 14335 | -7/Lower Caves | Encountered a Master Thief 14335 | -7/Lower Caves | Encountered a Master Thief 14336 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 14356 | -7/Lower Caves | Exp. Sensor Array stolen by Master Thief 14368 | -7/Lower Caves | Discovered new exit (range 14) 14475 | -7/Lower Caves | Ambushed by research squad 14519 | -7/Lower Caves | Lost 3 parts (2n1u) 14615 | -7/Lower Caves | Destroyed 8 combat bots 14809 | -7/Lower Caves | Build established: Scavenger-Tank 14952 | -7/Lower Caves | Discovered new exit (range 15) 14980 | -7/Lower Caves | Entered Data Miner 14980 | -7/Data Miner | Discovered new exit (range 7) 15017 | -7/Data Miner | Met Data Miner 15032 | -7/Data Miner | Data Conduit disabled 15046 | -7/Data Miner | Core integrity fell below 50% 15058 | -7/Data Miner | Core integrity fell below 20% 15066 | -7/Data Miner | Entered Proximity Caves 15068 | -6/Proximity Caves | Spotter reported a threat 15069 | -6/Proximity Caves | Spotter reported a threat 15091 | -6/Proximity Caves | Lost 8 parts (1p1n3u3w) 15171 | -6/Proximity Caves | Spotted B-75 Beast 15189 | -6/Proximity Caves | Released all parts (11) 15191 | -6/Proximity Caves | Spotter reported a threat 15212 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 15072_ E=8,V =CKKB 15189_ Released Hcp. Storage Unit. 15189_ Released Imp. Carbon-fiber Leg. 15189_ Released Rnf. Antimatter Reactor. 15189_ Released Imp. Medium Armor Plating. 15189_ Released Reflective Plating. 15189_ Released Hvy. Ion Cannon. 15189_ Released Assault Cannon. 15189_ Released Gauss Cannon. 15191_ N-01 Spotter sends a signal. 15191_ ALERT: Unidentified potential threat approaching Complex 0b10. 15207_ System corrupted: Energy discharge (-34). Map ----- +----------------------------------------------------+ | ??######### ####????????????????? ?? ?????????? | | ??# #??????????????? ## ????????? | | ??# #???????????? ????????? | | ??# ####### ##?????????? ????????? | | ???????????# ###??????????? #???????? | | ???????????# #?????????????? ????????? | | ???????????# #??????????????? ????????? | | ???????????# #??????????????? ?????????? | | ?????#####?# #?###???????????? ?????????? | | ??#### # ### ##???????????? #?????????? | | ??# ## ##???????????? #?????????? | | ??# #????????????? #?????????? | | ?# ##????????????" ??????????? | | # ## #???????????## #####??????? | | ## ?## ## #???????????#" % ##?????? | | ?## ???# ### #????????????# #?????? | | ??# ??? #?# ##????????????#]!!## #????? | | ? ??? #### #?????????????#[!##?????#????? | | ? ??# ##### ##????????????#]!!#??????????? | | ??##???# #??## #####????????#[=##??????????? | | ???????# #### ##???????#[%##??????????? | | ???????# #??######=!/##?????????? | | ??????# #### BB*!]#?????????? | | ????? ###### B ##????????? | | ?????? ### #?????## ##???????? | | ??????# ??###??????##@ ### ###?????? | | ??????# ???????????## #?# #?????? | | ??????## ???????###### ## ## ## #????? | | ???????# ???????## ## ### ## #???? | | ????????????????# #### #?# ## #???? | | ????????????????# #??####?## # ##???? | | ????????????????# #????????# ## ##????? | | ????????????????# ##???????? #?##?????? | | ????????????????# ###????????# #????????? | | ????????????????## #???????????# ##????????? | | ?????????????????####????????????# ##?????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# ???????????? | | ????????????????????????????????#? ???????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Weapon Cycling 25 Evasion (%) 55 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Adv. Weapon Cycler | -8/Materials | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rnf. Antimatter Reactor | x2 | -7/Factory | Preloaded Powered Armor | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevAnalysisInjector Manual? 0 Play Time 01:57:43 Cumulative 170.3 hours Start 2026.02.22 @ 23:17:24 End 2026.02.23 @ 13:52:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 68 Gallery% 65 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d12e6bf-d5b0-406c-801b-e755303f5102