Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.07 @ 18:47:06 Player: rusmal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (5069) 5069 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1457) 1457 TOTAL SCORE: 10671 Bonus ------- High Alert Combat Kills 229 Follower Combat Kills 28 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (950) Ox18 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Latent Energy Streamer Gauss Rifle > --- INVENTORY (20) --- Large Storage Unit High-capacity Matter Pod (200) Hacking Suite Relay Coupler [NC] (28) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (18) Sensor Drone Bay (20/20) Particle Gun Particle Gun Heavy Assault Rifle Enhanced Autogun Enhanced Autogun EMP Blaster Improved Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Advanced Treads Large Storage Unit High-capacity Matter Pod Hacking Suite Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Sensor Drone Bay Advanced Beam Rifle Advanced Beam Rifle Latent Energy Streamer Enhanced Autogun Enhanced Autogun Gauss Rifle EMP Blaster Improved Grenade Launcher Great Maul [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . . . 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 2 | . . 1 . . . 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 130 | 6 21 26 4 . 3 26 5 21 18 Power 13 | 1 2 3 . . . 3 1 1 2 Engine 11 | 1 2 3 . . . 1 1 1 2 Core 2 | . . . . . . 2 . . . Reactor . | . . . . . . . . . . Propulsion 46 | 2 11 10 2 . 2 6 . 10 3 Treads 36 | 1 8 8 1 . 1 5 . 9 3 Leg . | . . . . . . . . . . Wheel 10 | 1 3 2 1 . 1 1 . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 1 4 3 2 . 1 8 2 6 5 Device 15 | . 3 . 2 . . 3 2 2 3 Storage 6 | 1 1 1 . . . 1 . 2 . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . Protection 10 | . . 2 . . 1 3 . 2 2 Artifact . | . . . . . . . . . . Weapon 39 | 2 4 10 . . . 9 2 4 8 Energy Gun 20 | 2 2 5 . . . 6 1 1 3 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 14 | . 2 4 . . . 3 . 3 2 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . 1 . . . . 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 2 . 1 . Parts Lost 28 | . 2 3 . . 1 1 1 3 17 Power 4 | . . . . . . . 1 . 3 Propulsion 10 | . 2 1 . . . 1 . 1 5 Utility 7 | . . . . . 1 . . 2 4 Weapon 7 | . . 2 . . . . . . 5 Highest Loss Streak 10 | . 1 2 . . 1 1 1 2 10 Average Slot Usage (%) 99 | . 99 99 100 100 100 99 100 99 95 Engine 8 | . 14 11 11 11 11 . 2 9 8 Core 1 | . . . . . . 8 6 . . Treads 22 | . 14 23 22 22 24 25 27 27 25 Wheel 6 | . 13 9 11 11 8 1 . . . Device 12 | . 13 11 11 11 11 11 18 12 16 Storage 10 | . 14 11 11 11 11 9 9 9 9 Hackware 1 | . . . . . . 7 . . . Protection 8 | . . 10 11 11 11 8 9 14 7 Energy Gun 13 | . 22 11 . . . 14 17 18 17 Ballistic Gun 9 | . 5 10 11 11 11 12 9 8 8 Launcher 2 | . . . 11 11 11 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 11 30 39 38 38 38 45 44 60 60 Greatest Support 66 | 10 40 62 10 10 64 64 64 66 62 Greatest Overweight (x) 4 | 2 2 3 3 3 3 4 . 1 1 Average Overweight (x) 1 | . 1 1 3 3 2 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 13 15 15 15 15 15 15 19 20 Most Carried 20 | 6 15 15 15 15 15 15 15 20 20 Average Carried 15 | 2 12 14 14 14 14 14 14 18 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 Final Carried 20 | 6 15 15 15 15 15 15 15 20 15 Class Distribution -------------------- 30% | Mutant 27% | Scavenger-Mutant 15% | Skirmisher 14% | Scavenger-Skirmisher 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2673 | 192 423 420 43 65 6 716 132 393 283 Remotely 294 | . . . . . . 294 . . . Salvage Created 5484 | . 573 1039 36 . 128 1258 290 1386 774 Parts 304 | . 50 82 9 . 6 49 15 59 34 Haulers Intercepted 7 | . 2 1 . . . 3 . 1 . Recyclers Shooed 7 | . . . . . . 7 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 109 | . 14 21 4 . 6 15 9 25 15 Guns 84 | . 11 17 . . . 13 6 24 13 AOE 21 | . 3 3 4 . 6 . 3 . 2 Classes Destroyed 11 | . 4 4 . . . 2 1 . . Worker 8 | . . 3 1 . 1 1 . 2 . Builder 3 | . . 3 . . . . . . . Hauler 7 | . 2 1 . . . 3 . 1 . Recycler 5 | . . . . . . 4 . 1 . Operator 5 | . 2 1 . . . 1 . 1 . Swarmer 19 | . 6 7 4 . . . . 2 . Grunt 62 | . 8 6 . . 6 10 8 14 10 Brawler 2 | . . 1 . . . . . . 1 Duelist 3 | . . . . . . . 1 1 1 Sentry 20 | . . 7 . . . 3 . 7 3 Hunter 3 | . . . . . . 2 . 1 . Best Kill Streak 9 | . 3 8 5 . 7 4 7 5 9 Combat Bots Only 9 | . 3 5 4 . 6 4 7 4 9 Max Kills in Single Turn 3 | . 2 3 2 . 1 1 1 2 2 Gunslinging 1 | . . 1 . . . . . . 1 Exploded 2 | . 2 1 1 . 1 . 1 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Damage Taken 5901 | . 514 886 26 . 259 800 169 999 2248 Core 732 | . 84 91 . . . 75 33 132 317 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 66 . . . 77 . . . . Volleys Fired 346 | . 48 63 6 . 11 86 15 66 51 Largest 3 | . 2 2 1 . 1 3 3 3 3 Hottest 183 | . 80 90 33 . 33 145 145 147 183 Shots Fired 829 | . 98 126 6 . 11 218 37 198 135 Gun 802 | . 98 126 1 . . 218 33 198 128 Cannon 1 | . . . . . . . . . 1 Launcher 26 | . . . 5 . 11 . 4 . 6 Special . | . . . . . . . . . . Kinetic 290 | . 19 41 1 . . 107 11 66 45 Thermal 378 | . 30 . . . . 111 22 132 83 Explosive 23 | . . . 5 . 11 . 4 . 3 Electromagnetic 138 | . 49 85 . . . . . . 4 Robot Hit Streak 16 | . 12 16 7 . 4 11 5 11 16 Robot Miss Streak 4 | . 4 4 . . 3 4 4 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 16 | . 2 1 . . . 3 1 3 6 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 1 Shots Hit Robots 524 | . 62 100 2 . 5 143 13 116 83 Core Hits 255 | . 28 50 9 . 17 46 21 49 35 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 24 | . 2 . 1 . . 4 . 11 6 Burn 21 | . . . . . . 4 . 11 6 Destroy 1 | . . . 1 . . . . . . Corrupt 2 | . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10828 | . 858 1596 305 . 715 2283 742 2256 2073 Guns 8345 | . 687 1277 15 . . 2283 236 2256 1591 Cannons 4 | . . . . . . . . . 4 Explosions 2479 | . 171 319 290 . 715 . 506 . 478 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2562 | . 79 319 15 . . 998 76 516 559 Thermal 4889 | . 353 319 . . . 1285 160 1740 1032 Explosive 1775 | . . . 290 . 715 . 506 . 264 Electromagnetic 1602 | . 426 958 . . . . . . 218 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . 5 . . . . . . . 3 Average Corruption 3 | . 3 . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Effects 32 | . 32 . . . . . . . . Message Errors 7 | . 7 . . . . . . . . Matter Fused 10 | . 10 . . . . . . . . Heat Flow Errors 3 | . 3 . . . . . . . . Energy Discharges 6 | . 6 . . . . . . . . Data Loss (minor) 4 | . 4 . . . . . . . . Misfires 2 | . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 24 | . . 18 . . . . . . 6 Projectiles . | . . . . . . . . . . Explosions 24 | . . 18 . . . . . . 6 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 258 | . 80 67 . . 30 . . . 81 Shots 9 | . 3 3 . . 1 . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 587 | . 190 52 . . 1 348 36 309 587 Average Temperature 101 | . 50 19 . . 1 85 8 98 179 Received Heat Transfer 2364 | . 183 264 . . 126 351 153 333 954 Effects 7 | . . . . . . . . . 7 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 3 | . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . 2 . 1 . Combat Hostiles 3 | . . . . . . 2 . 1 . Parts Melted 21 | . . 1 . . . 5 . 12 3 Heat Transferred 10519 | . 625 350 . . . 2960 296 4033 2255 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . 4 5 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Latent Energy Used 153 | . . . . . . . . . 153 LE Corruption 3 | . . . . . . . . . 3 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Peak Influence 699 | . 162 400 225 . 168 290 436 543 699 Initial 352 | . . 45 130 . . 65 118 212 352 Average 177 | . 48 181 122 . 141 152 271 257 520 Maximum Alert Level 2 | . . 2 1 . . 1 2 2 2 Low Security (%) 62 | 100 100 56 77 . 100 66 42 29 . Level 1 28 | . . 40 22 . . 33 42 55 20 Level 2 8 | . . 3 . . . . 14 14 79 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 3 4 . . . 3 . 7 . Investigation 5 | . 1 1 . . . 1 . 2 . Extermination . | . . . . . . . . . . Reinforcement 9 | . 2 3 . . . 2 . 2 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Distress Signals 10 | . 3 1 . . . 5 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 184 | . 32 38 7 . 6 27 9 39 26 Peak Tracking Total 11 | . 5 6 4 . 4 5 5 4 11 Tactical Retreats 13 | . . 4 . . . . 1 3 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 7 | . 4 . . . . . . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 14 | . 2 2 . . . 3 3 3 1 Max in Single Turn 2 | . 1 1 . . . 1 1 2 1 Garrison Relay 3 | . . . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 37 | . 7 9 2 2 . 9 . 8 . Terminals 20 | . 5 6 1 . . 4 . 4 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 1 . . . 1 . . . Recycling Units 5 | . 1 1 . . . 1 . 2 . Scanalyzers 4 | . . 1 . . . 2 . 1 . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 94 | . 20 23 2 2 . 23 . 24 . Successful 62 | . 15 13 1 2 . 18 . 13 . Failed 32 | . 5 10 1 . . 5 . 11 . Catastrophic 7 | . 1 4 . . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 42 | . 12 10 1 1 . 6 . 12 . Terminals 55 | . 16 14 1 . . 9 . 15 . Fabricators . | . . . . . . . . . . Repair Stations 8 | . 2 4 . . . 2 . . . Recycling Units 11 | . 2 2 . . . 2 . 5 . Scanalyzers 13 | . . 3 . . . 8 . 2 . Garrison Access 4 | . . . . . . 2 . 2 . Terminal Hacks 20 | . 6 3 1 2 . 4 . 4 . Record 1 | . . . . 1 . . . . . Prototype ID Bank 3 | . 2 . . . . . . 1 . Open Door 1 | . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . Alert Level 2 | . . 1 . . . 1 . . . Unreport Threat 5 | . 2 2 . . . . . 1 . Dispatch Records 1 | . . . . . . 1 . . . Recall Investigation 2 | . 1 . . . . 1 . . . Hauler Manifests 3 | . 1 . . . . 1 . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . 2 4 . . . 1 . . . Scan Component 4 | . 1 2 . . . 1 . . . Repair 3 | . 1 2 . . . . . . . Recycling Unit Hacks 7 | . 2 2 . . . 1 . 2 . Report Inventory 5 | . 1 1 . . . 1 . 2 . Retrieve Components 2 | . 1 1 . . . . . . . Scanalyzer 13 | . . 3 . . . 8 . 2 . Insert Component 6 | . . 1 . . . 4 . 1 . Analyze 7 | . . 2 . . . 4 . 1 . Garrison Access Hacks 4 | . . . . . . 2 . 2 . Unlock Access 2 | . . . . . . 1 . 1 . Coupler Status 2 | . . . . . . 1 . 1 . Unauthorized Hacks 11 | . 5 1 . . . 2 . 3 . Terminals 9 | . 5 1 . . . 1 . 2 . Assimilate 1 | . 1 . . . . . . . . Botnet 7 | . 3 1 . . . 1 . 2 . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . 1 . Tunnel 2 | . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 5 8 1 . . 6 . 6 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . 1 . . . 4 . 1 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 1 2 . . . . . . . Time 102 | . 26 76 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . 2 10 . . . . . . . Parts Scanalyzed 6 | . . 1 . . . 4 . 1 . Part Schematics Acquired 6 | . . 1 . . . 4 . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . 7 . 5 Machine Destruction 12 | . . . . . . . 7 . 5 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . 6 . . . . . . Total Damage 108 | . . . 108 . . . . . . Kills 4 | . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Turns Passed 7761 | 69 1477 1169 903 442 292 1227 377 1383 422 Spaces Moved 4152 | 59 777 545 660 353 193 560 208 637 160 Core 19 | 19 . . . . . . . . . Treads 2090 | . 293 297 . . 29 466 208 637 160 Legs . | . . . . . . . . . . Wheels 2043 | 40 484 248 660 353 164 94 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 110 125 125 125 125 150 145 155 Average Speed 141 | 92 152 143 125 125 128 146 150 148 156 Slowest Speed 260 | 150 260 260 125 125 150 150 150 245 252 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 4 95 42 99 65 43 45 38 51 33 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . . . 1 . 1 . 1 . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 12 | . . . . . 12 . . . . Terrain Destroyed 148 | . 9 22 42 . 46 . 8 2 19 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . 2 1 AOE 145 | . 9 22 42 . 46 . 8 . 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Total 5433 | 70 987 815 735 354 224 807 246 954 241 Wait 611 | . 96 136 56 . 17 95 10 197 4 Move 4145 | 58 776 544 659 352 192 560 207 637 160 Hop . | . . . . . . . . . . Pick Up 88 | 6 22 21 3 1 1 14 4 12 4 Fast Attach 31 | 6 4 3 2 . . 4 . 8 4 Attach 27 | . 4 4 1 . 1 5 1 3 8 Detach 12 | . 3 1 1 . . 3 . 3 1 Swap 72 | . 13 19 1 . 2 17 4 10 6 Drop 101 | . 21 24 6 1 . 23 5 18 3 Fire 346 | . 48 63 6 . 11 86 15 66 51 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 364 | -10/Materials | Repaired EM Pulse Gun 758 | -10/Materials | Discovered new exit (range 15) 1223 | -10/Materials | Discovered new exit (range 10) 1408 | -10/Materials | Discovered new exit (range 9) 1525 | -10/Materials | Discovered new exit (range 12) 1547 | -10/Materials | Entered another Materials area 1547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1974 | -9/Materials | Discovered new exit (range 4) 2286 | -9/Materials | Discovered new exit (range 14) 2345 | -9/Materials | Discovered new exit (range 3) 2395 | -9/Materials | Repaired EMP Blaster 2540 | -9/Materials | Repaired Corrupted Hvy. Assault Rifle 2716 | -9/Materials | Entered Mines 2719 | -9/Mines | Received a Mining Laser from a helpful Derelict 2792 | -9/Mines | Build established: Scavenger-Mutant 2856 | -9/Mines | Learned Materials stockpile data 2872 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3028 | -9/Mines | Discovered new exit (range 7) 3210 | -9/Mines | Discovered new exit (range 15) 3398 | -9/Mines | Found the Drone Emporium 3405 | -9/Mines | Found Prototype Device 3405 | -9/Mines | Identified Sensor Drone Bay 3612 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3614 | -9/Mines | Discovered new exit (range 5) 3619 | -9/Mines | Entered Exiles 3651 | -9/Exiles | Met 8R-AWN 3669 | -9/Exiles | Met EX-HEX 3719 | -9/Exiles | Met EX-DEC 3854 | -9/Exiles | Learned location of Zion (-7) 3878 | -9/Exiles | Met EX-BIN 3896 | -9/Exiles | Aligned with FarCom system 3897 | -9/Exiles | Given EX-Vault access code 3928 | -9/Exiles | Opened EX-Vault 3935 | -9/Exiles | Found Latent Energy Streamer 3962 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4046 | -9/Exiles | Discovered new exit (range 12) 4061 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4061 | -9/Exiles | Entered Mines 4331 | -8/Mines | Discovered new exit (range 12) 4353 | -8/Mines | Entered Materials 4353 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4591 | -8/Materials | Discovered new exit (range 6) 5093 | -8/Materials | Build established: Skirmisher 5580 | -8/Materials | Identified exit to Garrison 5580 | -8/Materials | Entered Garrison 5588 | -8/Garrison | Installed Relay Interface Framework 5652 | -8/Garrison | Triggered checkpoint 5673 | -8/Garrison | Garrison Relay disabled 5740 | -8/Garrison | Triggered checkpoint 5794 | -8/Garrison | Destroyed 7 combat bots 5838 | -8/Garrison | Discovered new exit (range 9) 5846 | -8/Garrison | Triggered checkpoint 5901 | -8/Garrison | Garrison Relay disabled 5957 | -8/Garrison | Entered Materials 6098 | -8/Materials | Build established: Scavenger-Skirmisher 6151 | -8/Materials | Discovered new exit (range 13) 6195 | -8/Materials | Identified exit to Factory 6537 | -8/Materials | Build established: Tank 6973 | -8/Materials | Garrison activated, responded to threat 7340 | -8/Materials | Identified exit to Garrison 7340 | -8/Materials | Entered Garrison 7390 | -8/Garrison | Triggered checkpoint 7427 | -8/Garrison | Garrison Relay disabled 7453 | -8/Garrison | Build established: Scavenger-Skirmisher 7520 | -8/Garrison | Triggered checkpoint 7523 | -8/Garrison | Triggered checkpoint 7533 | -8/Garrison | Core integrity fell below 50% 7615 | -8/Garrison | Destroyed 9 combat bots 7618 | -8/Garrison | Core integrity fell below 20% 7630 | -8/Garrison | Lost 10 parts (2p2n3u3w) 7688 | -8/Garrison | Triggered checkpoint 7714 | -8/Garrison | Spotted B-75 Beast 7717 | -8/Garrison | Discovered exit to Factory (range 14) 7762 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07734_ G-47 Trooper suffers critical hit (Burn). 07734_ Lgt. Nuclear Core melted. 07734_ Imp. Heat Sink melted. 07734_ G-47 Trooper destroyed. 07735_ Acquired 3 matter. 07739_ Adv. Treads destroyed. 07741_ Acquired 3 matter. 07743_ Adv. Beam Rifle destroyed. 07744_ Acquired 10 matter. 07744_ Lgt. Treads destroyed. 07744_ Destroyed Lgt. Treads. 07745_ Acquired 1 matter. 07749_ Lgt. Armor Plating destroyed. 07752_ Adv. Beam Rifle destroyed. 07754_ Slug penetrates B-75 Beast. 07758_ Slug penetrates Wall. 07760_ Slug penetrates G-47 Trooper. 07761_ Lgt. Treads destroyed. 07761_ Imp. Ion Engine destroyed. 07762_ Slug penetrates G-47 Trooper. 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