Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 21:58:26 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (255) 255 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1235 Bonus ------- None Cogmind --------- Core Integrity 326/400 Matter 246/300 Energy 250/250 System Corruption 3% Temperature Cool (56) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (25) --- Light Treads Light Treads Flight Unit Flight Unit Flight Unit Improved Terrain Scanner Seismic Detector Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Improved Treads Flight Unit Improved Terrain Scanner Seismic Detector Small Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 2 6 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 6 | 2 . 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 6 | 4 7 6 Power . | . 1 . Propulsion 2 | 1 3 3 Utility 1 | 1 2 2 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 7 | . 2 5 Power . | . . . Propulsion 5 | . 2 3 Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 4 | . 6 3 Core 7 | . 7 7 Treads 36 | . 28 43 Device 12 | . 14 11 Storage 12 | . 14 11 Ballistic Gun 24 | . 28 21 Peak Build Rating 15 | 7 10 15 Average Rating 9 | 6 9 14 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 89 | 14 89 89 Greatest Support 92 | 40 40 92 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . 1 . Largest Inventory Capacity 25 | 8 25 25 Average Capacity 17 | 7 20 25 Most Carried 9 | 6 9 8 Average Carried 6 | 4 7 6 Final Capacity 25 | 8 25 25 Final Carried 8 | 6 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 502 | 332 89 81 Remotely . | . . . Salvage Created 447 | 159 138 150 Parts 41 | 14 10 17 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 3 5 Guns 8 | . 3 5 Classes Destroyed 7 | 3 3 1 Worker 1 | 1 . . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Swarmer 4 | . 1 3 Grunt 2 | . 2 . Sentry 2 | . . 2 Best Kill Streak 3 | 3 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 99 | . 23 76 Missed 28 | . 7 21 Hits 71 | . 16 55 Melee 2 | . . 2 Projectile 69 | . 16 53 Critical Strikes 1 | . . 1 Damage Taken 757 | . 187 570 Core 97 | . 23 74 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 62 | 20 13 29 Largest 2 | 2 2 2 Hottest 60 | 40 40 60 Shots Fired 120 | 40 26 54 Gun 120 | 40 26 54 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 115 | 40 26 49 Thermal 5 | . . 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 4 4 9 Robot Miss Streak 9 | 2 3 9 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 63 | 23 15 25 Core Hits 28 | 9 9 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 737 | 246 162 329 Guns 732 | 246 162 324 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | . . 5 Kinetic 679 | 246 162 271 Thermal 53 | . . 53 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 61 | . 31 61 Average Temperature 15 | . 10 20 Received Heat Transfer 231 | . 99 132 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 125 | . . 125 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | 5 60 80 Initial . | . . . Average 16 | 1 16 32 Influence Increases 257 | 35 77 145 Destroy 0b10 Robot/C 160 | . 60 100 Destroy 0b10 Robot/NC 40 | 35 5 . Destroy Leader 42 | . 12 30 Lose Combat Pursuer 15 | . . 15 Influence Decreases 232 | 35 77 120 Time Decay 202 | 35 77 90 Lost Part 30 | . . 30 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 6 15 Peak Tracking Total 8 | . 5 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 799 | 226 277 296 Seismic 799 | 226 277 296 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 896 | 319 277 300 Spaces Moved 364 | 159 95 110 Core 7 | 7 . . Treads 357 | 152 95 110 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 189 | 155 247 189 Slowest Speed 320 | 160 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 6 26 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 460 | 192 117 151 Wait 3 | 1 . 2 Move 362 | 158 94 110 Hop . | . . . Pick Up 13 | 6 4 3 Fast Attach 7 | 7 . . Attach 4 | . . 4 Detach . | . . . Swap 4 | . 2 2 Drop 4 | . 4 . Fire 62 | 20 13 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 320 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 8) 556 | -10/Materials | Discovered new exit (range 14) 597 | -10/Materials | Entered another Materials area 597 | -9/Materials | Evolved 2 slots: Propulsion x2 897 | -9/Materials | Self-destructed Last Messages --------------- 00778_ S-10 Pest destroyed. 00778_ Switching to secondary target: S-10 Pest. 00778_ K-01 Serf collects debris. 00794_ R-06 Scavenger collects Flight Unit. 00803_ R-06 Scavenger collects Lgt. Assault Rifle. 00803_ Lgt. Nuclear Core destroyed. 00804_ Destroyed Lgt. Ion Engine. 00804_ S-10 Pest destroyed. 00806_ R-06 Scavenger collects Lgt. Ion Engine. 00832_ Acquired 12 matter. 00837_ Acquired Flight Unit. 00864_ C-30 ARC bursts open, deploying its payload. 00864_ B-36 Bruiser unfolds itself. 00864_ G-34 Mercenary unfolds itself. 00875_ Assault Rifle destroyed. 00877_ S-10 Pest destroyed. 00885_ C-30 ARC bursts open, deploying its payload. 00885_ B-36 Bruiser unfolds itself. 00893_ Seismic Detector destroyed. 00893_ System corrupted by crushing effect (+3). 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