Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 16:05:15 Player: Zyalin Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (367) 1835 Value Destroyed (17065) 17065 Prototype IDs (64) 1280 Alien Tech Used (9) 1800 Bonus (8254) 8254 TOTAL SCORE: 40534 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2500 Follower Combat Kills 974 Network Hubs Disabled 400 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1266 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -3986 Cogmind --------- Core Integrity 0/1600 Matter 187/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Force Field Tesla Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Enhanced Biometal Leg High-density Centrium Leg Cooled Gravmag System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Inertial Stasis Machine Spectral Analyzer Experimental Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Actuator Array Phase Armor Advanced Dynamic Insulation System > --- WEAPON ----------- Multirail Power Sword Power Sword Power Sword > --- INVENTORY -------- Experimental Cooling System Long-range Sensor Array Experimental Armor Integrity Analyzer Advanced Focal Shield Advanced Thermal Shield Advanced Force Field Transdimensional Reconstructor Core Reset Matrix Vortex Shotgun HERF Cannon Sigix Terminator [Rating: 174] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon KE Penetrator Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 2 Utility 8 | . . . 1 2 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 568 | 6 11 3 18 10 35 11 1 25 14 29 42 9 4 36 23 10 16 24 13 58 4 3 7 7 17 30 68 18 16 Power 44 | 1 2 . 1 . 4 . . 1 . 1 1 1 . 2 1 1 2 2 1 5 . 1 1 . 3 1 8 3 1 Engine 15 | 1 2 . 1 . 2 . . 1 . 1 1 . . 2 1 . 2 . . . . . . . 1 . . . . Core 11 | . . . . . 2 . . . . . . . . . . 1 . . . 3 . . . . 1 1 3 . . Reactor 18 | . . . . . . . . . . . . 1 . . . . . 2 1 2 . 1 1 . 1 . 5 3 1 Propulsion 108 | 2 1 . 7 1 3 1 . 1 2 3 4 1 . 1 3 1 4 7 1 9 . . 3 . 3 5 30 7 8 Treads 21 | . . . . . . . . . . . . 1 . 1 3 1 . 3 . 6 . . . . . . 3 2 1 Leg 52 | 2 1 . 7 1 3 1 . 1 2 3 4 . . . . . 4 4 1 1 . . . . . 1 11 2 3 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 26 | . . . . . . . . . . . . . . . . . . . . 2 . . 3 . 3 4 11 1 2 Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 1 Utility 247 | 1 6 2 3 5 20 8 . 15 7 13 23 3 3 19 11 4 5 4 4 21 4 2 3 5 9 20 16 5 6 Device 142 | . 2 2 1 . 16 7 . 6 4 7 8 1 3 8 6 3 4 . 3 16 4 1 2 5 4 15 10 2 2 Storage 19 | 1 1 . 1 . 2 . . 3 . 1 . . . . 3 . 1 1 . 2 . . . . 2 . . 1 . Processor 21 | . 1 . . 2 1 . . 4 . 1 . . . 2 1 . . . 1 1 . . . . 1 1 1 . 4 Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Protection 60 | . 2 . 1 3 1 1 . 2 3 4 14 2 . 9 1 1 . 3 . 2 . 1 1 . 2 2 3 2 . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Weapon 169 | 2 2 1 7 4 8 2 1 8 5 12 14 4 1 14 8 4 5 11 7 23 . . . 2 2 4 14 3 1 Energy Gun 39 | 1 2 . . 1 2 . . 1 . 1 5 2 . 2 2 . . 3 1 6 . . . 1 1 . 6 1 1 Energy Cannon 26 | . . . 2 2 3 1 1 3 2 4 3 . . . . . . 1 1 1 . . . . . . 1 1 . Ballistic Gun 57 | 1 . 1 5 . 2 1 . 4 . 2 4 1 1 8 5 2 3 2 2 6 . . . . . 1 5 1 . Ballistic Cannon 11 | . . . . . . . . . 1 . 1 . . 1 . . . 2 1 5 . . . . . . . . . Launcher 17 | . . . . 1 1 . . . 2 2 1 1 . . 1 2 2 3 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . 3 . . . 3 . . . . 2 2 . . . . . 3 1 . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . 1 3 1 3 . . 5 . 1 . 4 . 1 1 . . 3 . 2 1 . 4 1 2 7 4 2 . Parts Lost 148 | . 1 . . 2 6 3 . 1 1 . 5 . . 10 2 2 2 21 7 14 . . . . . 1 41 16 13 Power 14 | . . . . . 1 . . . . . 1 . . 2 . 1 . 2 1 . . . . . . . 5 . 1 Propulsion 44 | . . . . . 1 . . . . . . . . . . 1 1 6 1 4 . . . . . . 16 7 7 Utility 47 | . . . . 1 2 1 . 1 . . 1 . . 4 1 . 1 6 1 3 . . . . . 1 11 8 5 Weapon 43 | . 1 . . 1 2 2 . . 1 . 3 . . 4 1 . . 7 4 7 . . . . . . 9 1 . Highest Loss Streak 15 | . 1 . . 1 3 3 . 1 1 . 2 . . 5 1 2 2 15 5 7 . . . . . 1 10 12 13 Average Slot Usage (%) 92 | . 97 100 100 99 96 98 100 94 100 99 100 93 92 92 92 94 96 93 65 85 93 90 92 95 87 91 85 38 34 Engine 3 | . 14 14 11 9 5 7 7 6 7 6 6 1 . 3 5 1 3 4 . . . . . . 2 . . . . Core 1 | . . . . . . . . . . . . . . . . 3 1 . . 6 5 1 . . . 8 3 . . Reactor 1 | . . . . . . . . . . . . 4 6 2 . . . . 3 2 5 8 10 10 5 . 4 . 1 Treads 2 | . . . . . . . . . . . . 5 6 6 10 17 4 . . 6 . . . . . . . 3 . Leg 8 | . 28 28 22 18 15 15 15 14 15 13 13 1 . . . . 12 15 8 1 . . . . . 1 8 5 7 Hover 2 | . . . . . . . . . . . . . . . . . . . . 1 10 10 12 15 14 13 7 . 4 Device 13 | . 11 14 11 9 14 21 23 17 13 18 9 6 12 11 10 5 7 8 11 15 25 22 17 15 13 18 12 1 6 Storage 15 | . 8 14 16 18 18 15 15 15 15 15 20 20 20 20 17 17 21 22 11 11 10 10 10 10 9 9 9 5 . Processor 14 | . . . . 9 12 7 7 11 15 13 20 20 20 16 22 23 23 22 11 19 15 15 15 15 13 15 14 10 9 Protection 5 | . 5 . 5 9 4 7 7 6 8 11 9 12 6 11 5 5 1 . . 1 . 3 7 10 8 4 3 3 . Energy Gun 2 | . 14 14 4 . 6 7 5 . . . 6 4 . 2 . . . . 1 5 . . . . . . 2 2 . Energy Cannon 2 | . . . 6 8 8 6 8 7 6 8 3 1 . . . . . . 3 1 . . . . . . 1 . . Ballistic Gun 9 | . 14 14 22 17 5 6 7 11 13 7 8 11 19 15 14 16 15 14 3 5 . . . . . . 4 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 1 5 5 5 5 4 8 7 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 15 15 15 15 12 8 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 10 26 27 51 58 78 75 64 80 78 82 87 94 91 92 86 93 94 100 75 106 100 103 101 100 95 87 148 62 18 Greatest Support 119 | 20 20 20 23 23 38 36 28 28 38 49 40 80 80 80 119 77 77 65 35 98 61 61 67 67 95 95 101 85 30 Greatest Overweight (x) 17 | . 1 1 2 2 3 2 2 3 2 2 2 2 1 1 1 1 5 17 4 11 1 1 2 1 1 . 3 1 4 Average Overweight (x) . | . . 1 1 2 1 1 2 1 2 1 1 1 1 . . 1 1 1 2 1 1 1 1 1 . . . . . Largest Inventory Capacity 22 | 6 10 10 16 16 16 14 14 16 16 20 20 20 20 20 22 22 22 22 16 20 20 14 14 14 14 14 14 14 4 Average Capacity 16 | 4 6 10 13 16 14 14 14 14 16 17 20 20 20 20 20 22 22 21 16 16 14 14 14 14 14 14 14 11 4 Most Carried 22 | . 7 10 16 16 16 14 14 15 16 20 20 20 20 20 22 22 22 22 16 20 20 14 14 14 14 14 14 9 4 Average Carried 15 | . 3 9 12 14 14 12 12 14 15 16 19 19 19 19 17 19 21 21 10 13 14 13 13 14 13 13 12 6 2 Final Capacity 22 | 6 10 10 16 16 14 14 14 16 16 20 20 20 20 20 22 22 22 16 16 20 14 14 14 14 14 14 14 4 4 Final Carried 22 | . 7 10 16 16 14 12 14 15 16 20 20 20 20 15 22 21 22 16 8 20 14 14 14 14 14 14 10 4 2 Class Distribution -------------------- 17% | Skirmisher 16% | Scavenger-Skirmisher 15% | Scavenger-Mutant 12% | Mutant 9% | Scavenger-Tank 8% | Hauler-Skirmisher 6% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Hauler-Skirmisher | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Skirmisher | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Alien-Mutant | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Matter Collected 10641 | 175 226 12 373 356 605 155 22 126 375 258 1155 346 379 830 743 382 330 366 47 1444 80 50 80 70 170 341 931 174 40 Remotely 380 | . . . . . . . . . . . . . . 380 . . . . . . . . . . . . . . . Salvage Created 18965 | . 281 53 476 780 1288 230 . . 277 258 1835 360 375 1706 1742 437 602 620 345 1977 173 335 375 136 992 641 2351 296 24 Parts 873 | . 22 . 33 42 74 5 . . 14 10 93 9 21 85 80 28 20 23 10 72 2 10 2 8 51 35 116 7 1 Haulers Intercepted 11 | . 1 . 4 1 1 . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . Recyclers Shooed 7 | . 1 . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 136 | . . . . . . 9 . 1 9 . . . . . . 21 6 63 10 . 1 8 1 7 . . . . . Prevented 36 | . . . . . . 1 . . . . . . . . . . 14 21 . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 285 | . 7 . 7 18 29 4 . . 9 2 25 2 3 25 20 16 11 10 8 25 . 4 . 2 11 11 34 2 . Melee 36 | . . . . . . . . . . . . . . . . . . . . . . 4 . 2 11 11 8 . . Guns 155 | . 7 . 6 10 15 4 . . 1 1 15 1 3 25 17 5 2 3 5 17 . . . . . . 16 2 . Cannons 38 | . . . 1 5 8 . . . 2 1 6 . . . . . . 1 3 7 . . . . . . 4 . . AOE 44 | . . . . 3 6 . . . 6 . 4 . . . 3 11 4 4 . . . . . . . . 3 . . Classes Destroyed 23 | . 3 . 2 1 5 1 . . . 2 1 . . . . . . 4 . . 2 . . . . 1 1 . . Worker 15 | . . . . 1 1 . . . . . 2 . . 2 3 . . . . . . . . . 1 . 4 . 1 Builder 16 | . . . . . 3 . . . . . 3 . . . 6 . . . . 2 . . . . . . 2 . . Tunneler 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 4 1 1 . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . Recycler 14 | . . . . . . . . . . 1 3 . . . 4 . . . . 3 . . . . . . 2 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 7 | . . . . . . . . . . 1 . . 4 . 1 . . . . . . . . . 1 . . . . Watcher 8 | . . . . . . . . . . . 2 . . 2 1 . . . . . . . . . 1 1 1 . . Swarmer 63 | . 2 . . 6 7 . . . 6 . 7 . . . 4 9 4 . 2 5 . . . . 2 5 4 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Grunt 108 | . 5 . 5 7 13 3 . . 3 . 7 . . 19 7 4 5 3 3 5 . 4 . . 5 1 9 . . Brawler 10 | . . . . . 2 . . . . . . 1 . . . . . . 1 3 . . . . . . 3 . . Duelist 5 | . . . 1 1 . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 40 | . . . 1 4 3 . . . . 1 8 . 3 4 5 . 1 . 1 1 . . . . 2 1 5 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 13 | . . . . . 1 . . . . 1 . . . . 2 2 1 2 . 2 . . . . . . 2 . . Programmer 30 | . . . . . 3 . . . . . . . . 1 2 . . . 1 8 . . . 2 2 3 8 . . Behemoth 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 2 . 3 8 9 2 . . 3 1 15 1 4 7 12 8 5 9 4 10 1 4 . 2 4 5 13 2 1 Combat Bots Only 9 | . 2 . 3 8 7 2 . . 3 1 9 1 2 7 6 8 5 9 4 5 . 4 . 2 4 5 5 2 . Max Kills in Single Turn 13 | . 1 . 2 3 3 1 . . 3 1 10 1 1 2 3 3 2 2 2 2 1 1 . 1 1 1 13 1 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . 3 3 . . . 3 . 3 . . . 2 3 2 2 . . . . . . . . 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Damage Taken 39422 | . 345 . 256 530 1847 879 . . 1102 62 2296 304 569 4488 1189 999 634 4081 722 3253 . 450 . 292 1031 860 7046 2553 3634 Core 6420 | . 39 . 10 50 239 141 . . 62 18 257 22 115 156 69 64 22 722 102 529 . 12 . 17 91 41 1208 793 1641 Absorbed by Shields 635 | . . . . . 78 . . . . . 103 56 . . 181 217 . . . . . . . . . . . . . Redirected to Core 325 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 325 . . Core Remaining (%) 54 | 100 . 84 97 90 . . . . 36 . . . . 33 . . . . 2 . . . . 51 . . 4 45 . Volleys Fired 732 | . 36 2 45 35 74 22 . . 24 8 60 27 35 63 41 23 21 22 16 83 . . . . . . 78 15 2 Largest 4 | . 2 2 3 3 3 3 . . 3 3 3 3 3 3 3 3 3 3 3 4 . . . . . . 3 1 1 Hottest 264 | . 85 85 114 114 166 173 . . 146 158 195 145 145 145 113 99 99 205 227 264 . . . . . . 161 88 65 Shots Fired 1868 | . 70 4 134 101 199 51 1 . 46 22 160 72 90 184 115 53 41 51 44 270 . . . . . . 143 15 2 Gun 1469 | . 70 4 112 68 96 44 . . 18 14 117 68 90 184 112 45 30 31 19 211 . . . . . . 120 14 2 Cannon 356 | . . . 22 32 98 7 1 . 25 8 42 . . . . . . 14 25 59 . . . . . . 22 1 . Launcher 43 | . . . . 1 5 . . . 3 . 1 4 . . 3 8 11 6 . . . . . . . . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1162 | . 36 2 90 68 45 13 . . 22 13 90 46 88 148 107 45 30 32 28 176 . . . . . . 74 9 . Thermal 472 | . 34 2 44 32 137 24 1 . 21 6 50 22 2 36 . . . 5 10 14 . . . . . . 32 . . Explosive 21 | . . . . 1 5 . . . 3 . 1 . . . 3 8 . . . . . . . . . . . . . Electromagnetic 192 | . . . . . 12 14 . . . 3 19 4 . . 5 . 11 14 . 80 . . . . . . 22 6 2 Entropic 21 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 15 . . Robot Hit Streak 26 | . 7 2 15 15 10 18 . . 8 9 13 6 22 17 21 12 13 9 6 16 . . . . . . 26 13 15 Robot Miss Streak 6 | . 4 1 5 3 5 2 . . 4 2 3 3 3 4 3 2 2 3 5 6 . . . . . . 6 4 . Penetration Max 1 | . . . . . . . . . . . 1 1 1 1 1 . . . 1 1 . . . . . . 1 . . Secondary Targets 23 | . 1 . . . 2 . . . . . 4 . . 5 3 . . . . 7 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 . . 1 1 . . . . 1 . . . . . . 1 . . Shots Hit Robots 1401 | . 42 2 76 71 113 42 . . 30 13 108 43 73 126 77 33 32 34 24 189 6 12 7 7 61 32 134 12 2 Core Hits 758 | . 18 1 22 32 71 13 . . 19 6 69 20 21 55 64 26 16 25 20 83 4 8 5 4 27 20 99 9 1 Critical Hits 119 | . . . 1 3 6 1 . . 1 2 7 1 11 14 10 2 . 2 2 26 1 3 . . 6 3 15 2 . Critical Kills 51 | . . . . . . . . . . 1 3 . 3 10 7 . . 1 . 10 1 1 . . 3 2 8 1 . Critical Parts Destroyed 56 | . . . 1 3 6 1 . . 1 1 2 1 6 4 2 2 . 1 2 13 . 2 . . 1 1 6 . . Melee Attacks 405 | . . . . . . . . . . 8 . . . 7 . . . . 7 15 13 33 8 24 90 127 73 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 235 | . . . . . . . . . . 8 . . . 7 . . . . 7 11 7 19 6 8 44 50 68 . . Piercing 170 | . . . . . . . . . . . . . . . . . . . . 4 6 14 2 16 46 77 5 . . Sneak Attacks 11 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . 3 2 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 88 | . . . . . . . . . . . . . . . . . . . . 1 2 8 1 5 34 22 15 . . Damage Inflicted 56551 | . 434 23 1066 1366 3011 944 . . 981 337 3706 1525 1736 3220 3033 2080 1120 1783 1110 5090 742 555 1091 313 3164 1824 15879 363 55 Guns 23629 | . 434 23 849 857 1019 765 . . 183 196 2311 1162 1736 3171 2537 701 266 621 625 3265 . . . . . . 2496 361 51 Cannons 6017 | . . . 214 385 1113 133 . . 499 141 756 . . . . . . 317 485 1281 . . . . . . 693 . . Explosions 16807 | . . . . 124 871 39 . . 281 . 639 363 . . 482 1379 854 845 . 31 . . . . . . 10899 . . Melee 9967 | . . . . . . . . . . . . . . . . . . . . 487 742 555 1091 313 3164 1824 1791 . . Ramming 131 | . . . 3 . 8 7 . . 18 . . . . 49 14 . . . . 26 . . . . . . . 2 4 Kinetic 19247 | . 209 9 709 857 577 120 . . 314 205 1644 806 1736 2665 2420 701 266 649 601 3019 . . . . . . 1480 260 . Thermal 17455 | . 225 14 354 385 1441 634 . . 368 83 1110 356 . 506 . . . 121 134 369 . . . . . . 11355 . . Explosive 3688 | . . . . 124 871 . . . 281 . 551 . . . 482 1379 . . . . . . . . . . . . . Electromagnetic 5128 | . . . . . 114 183 . . . 49 401 363 . . 117 . 854 1013 . 1189 . . . . . . 693 101 51 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6779 | . . . . . . . . . . . . . . . . . . . . 458 560 293 932 225 1948 624 1739 . . Piercing 3188 | . . . . . . . . . . . . . . . . . . . . 29 182 262 159 88 1216 1200 52 . . Entropic 935 | . . . . . . . . . . . . . . . . . . . 375 . . . . . . . 560 . . Highest Corruption 25 | . . . . . 3 5 5 5 . . 1 1 1 17 . . . 1 2 8 3 . . 2 2 7 25 . 1 Average Corruption 3 | . . . . . 1 4 5 5 . . 1 1 1 5 . . . 1 1 4 1 . . 1 2 4 9 . 1 Corruption Purged 12 | . . . . . . . . . . . . . 1 . . . . . . 8 3 . . . . . . . . Effects 205 | . . . . . 20 33 13 3 . . 6 . 4 1 . . . 1 11 22 1 . . 2 3 27 58 . . Message Errors 39 | . . . . . 4 7 3 . . . 1 . . . . . . . 2 6 1 . . . . 8 7 . . Matter Fused 29 | . . . . . 4 5 2 1 . . . . . . . . . . . 3 . . . . . 7 7 . . Heat Flow Errors 20 | . . . . . 2 1 3 1 . . . . . 1 . . . . 2 5 . . . . . 1 4 . . Energy Discharges 21 | . . . . . 2 6 1 1 . . 4 . . . . . . . 2 2 . . . . . 2 1 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Data Loss (minor) 29 | . . . . . 4 6 2 . . . . . 1 . . . . 1 2 1 . . . 2 2 4 4 . . Data Loss (major) 7 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 3 . . Misfires 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Targeting Errors 46 | . . . . . 4 4 . . . . 1 . 3 . . . . . 3 4 . . . . 1 4 22 . . Weapon Failures 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . Overload Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2165 | . . . 18 . 25 . . . . . 5 . . . 11 25 2 . . 24 195 . 248 . 176 153 1283 . . Projectiles 54 | . . . 18 . 20 . . . . . 2 . . . . . . . . 14 . . . . . . . . . Explosions 1240 | . . . . . 5 . . . . . 3 . . . 11 25 2 . . 1 . . . . . . 1193 . . Melee 871 | . . . . . . . . . . . . . . . . . . . . 9 195 . 248 . 176 153 90 . . Knockbacks 22 | . . . . . . . . . 1 1 2 . . . . . . 1 3 14 . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 20 | . . . . . . . . . 1 1 1 . . . . . . 1 3 13 . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 330 | . . . . . 44 3 . . 32 . 68 . . . 34 108 13 25 . . . . . . . . . 1 2 Shots 13 | . . . . . 2 . . . 1 . 1 . . . 1 3 3 2 . . . . . . . . . . . Rammed 17 | . . . . . . 1 . . 1 . . . . 9 1 . . . . 3 . . . . . . . 1 1 Targets Rammed 21 | . . . 1 . 1 1 . . 2 . . . . 9 2 . . . . 3 . . . . . . . 1 1 Kicked 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 530 | . 112 16 15 24 345 309 244 177 327 24 297 192 45 199 59 104 54 315 196 530 . 33 . . 11 131 211 . . Average Temperature 81 | . 28 12 5 9 63 117 96 110 171 12 70 90 21 75 18 34 26 99 112 146 . 11 . . 5 69 39 . . Received Heat Transfer 6137 | . 153 . 60 171 595 234 . . 375 . 552 49 45 1098 144 108 156 255 150 309 . 159 . . 159 21 921 279 144 Effects 12 | . . . . . 2 . . . . . . . . . . . . 1 . 9 . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Energy Bleed 4 | . . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . 1 . . . . 5 2 . 1 . . . . . . 2 1 . Combat Hostiles 11 | . . . . . . . . . . . . 1 . . . . 5 2 . 1 . . . . . . 2 . . Parts Fried 24 | . . . . . . . . . . . 1 1 . 1 1 . 5 4 . 5 . . . . . . 3 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 14 | . . . . . 6 . . . . 1 . . . 2 . . . . . . . . . . . . 5 . . Heat Transferred 11162 | . 605 37 703 666 2419 1247 . . 666 148 1734 425 . 894 . . . 75 75 420 . . . . . . 1048 . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 1 . . . . 3 . . . . . . 2 . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Peak Influence 1606 | . 180 7 215 516 689 . . . . 204 408 514 417 938 598 . . . . 385 . . . . 373 590 1606 1133 1070 Average Influence 307 | . 73 4 87 352 327 . . . . 108 189 393 142 517 217 . . . . 229 . . . . 203 328 920 1108 798 Maximum Alert Level 5 | . . . 1 2 3 . . . . 1 2 2 2 3 2 . . . . 1 . . . . 1 2 5 4 3 Low Security (%) 41 | 100 100 100 82 7 19 . . . . 79 63 1 55 6 62 . . . . 34 . . . . 38 20 . . . Level 1 33 | . . . 17 65 46 . . . . 20 30 40 35 16 12 . . . . 65 . . . . 61 59 20 . . Level 2 17 | . . . . 27 33 . . . . . 6 58 9 56 25 . . . . . . . . . . 19 34 . 54 Level 3 2 | . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . 24 45 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 75 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 1 . 1 1 8 . . . . 3 1 . . 10 6 . . . . 12 . . . . 2 2 14 4 6 Investigation 12 | . 1 . . 1 2 . . . . 1 . . . 2 . . . . . . . . . . 1 1 1 . 2 Extermination 14 | . . . . . 2 . . . . 1 . . . 2 . . . . . 4 . . . . 1 1 3 . . Reinforcement 22 | . . . 1 . 2 . . . . 1 1 . . 5 3 . . . . 5 . . . . . . 2 1 1 Assault 8 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 6 . . Garrison 7 | . . . . . 2 . . . . . . . . . 2 . . . . 3 . . . . . . . . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 Construction Impeded 9 | . . . . . . . . . . . 1 . . 3 1 . . . . 3 . . . . . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Distress Signals 30 | . 2 . 2 3 1 . . . . . 2 1 . 4 1 . . 2 . 1 . . . . 1 3 2 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 557 | . 15 . 16 25 42 9 . . 7 4 34 12 16 53 36 16 11 41 8 41 . 5 . 2 29 20 65 28 22 Peak Tracking Total 17 | . 3 . 3 9 9 4 . . 3 2 6 5 1 11 7 5 5 13 4 6 . 4 . 2 10 6 14 11 17 Tactical Retreats 51 | . 3 . 1 3 7 4 . . . . 1 . . 4 4 . . 2 . 5 . 1 . . 5 1 3 5 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Traps Triggered 11 | . . . . . 2 . . . . . 3 . . . 1 . . . . 1 . . . . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . 2 . . . . . . . . . . . 6 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Disabled 52 | . . . 1 1 4 . . . . 2 . 2 6 8 . . . . . 4 . . . . 1 5 18 . . Max in Single Turn 13 | . . . 1 1 2 . . . . 1 . 1 2 2 . . . . . 1 . . . . 1 1 13 . . Garrison Access 7 | . . . . . . . . . . 1 . . . 2 1 . . . . . . . . . . 1 . . 2 Network Hub 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Accessed 71 | . 3 . 5 1 3 . . 1 . 4 8 1 . 5 4 1 1 1 . 4 . . 4 . 4 16 2 1 2 Terminals 51 | . 2 . 5 1 2 . . . . 2 8 1 . 3 3 . . . . 4 . . . . 4 13 2 1 . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . . . . 1 . . . 2 1 . . . . . . . . . . 1 . . 2 Total Hacks 255 | . 16 . 13 3 8 . . 6 . 14 23 1 . 9 12 1 1 1 . 25 . . 17 . 15 71 10 7 2 Successful 153 | . 7 . 10 1 4 . . 6 . 8 12 . . 9 7 1 1 1 . 10 . . 17 . 7 45 1 4 2 Failed 102 | . 9 . 3 2 4 . . . . 6 11 1 . . 5 . . . . 15 . . . . 8 26 9 3 . Catastrophic 16 | . . . . 1 . . . . . . 1 1 . . 2 . . . . 2 . . . . 2 5 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 170 | . 16 . 11 2 2 . . . . 8 18 . . 9 4 . . . . 22 . . . . 12 47 10 7 2 Terminals 197 | . 12 . 13 3 5 . . . . 4 23 1 . 7 9 . . . . 25 . . . . 15 63 10 7 . Fabricators 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 4 . . . Garrison Access 12 | . . . . . . . . . . 3 . . . 2 3 . . . . . . . . . . 2 . . 2 Terminal Hacks 68 | . 1 . 4 1 1 . . 6 . . 3 . . . 3 1 1 1 . 4 . . 17 . 4 19 . 2 . Record 7 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . . . Part Schematic 11 | . . . . . . . . 6 . . . . . . . . . . . . . . 4 . 1 . . . . Robot Analysis 13 | . . . 3 1 1 . . . . . . . . . . . . . . . . . 4 . . 4 . . . Prototype ID Bank 12 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 4 . 2 2 . 1 . Open Door 8 | . . . . . . . . . . . 3 . . . . 1 1 1 . . . . . . 1 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . Insert Component 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 206 | . 19 . 12 . 3 . . . . 13 25 . . 18 7 . . . . 22 . . . . 10 57 11 5 4 Terminals 62 | . 4 . 6 . 1 . . . . 1 9 . . 7 3 . . . . 6 . . . . 3 19 1 2 . Track 26 | . 1 . 3 . . . . . . . 4 . . 3 2 . . . . 2 . . . . 1 9 . 1 . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 29 | . 1 . 3 . 1 . . . . . 5 . . 3 1 . . . . 3 . . . . 1 9 1 1 . Disrupt 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operators 4 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . 1 . . 2 Jam 6 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . 1 . . 2 Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 49 | . 3 . 4 1 3 . . . . 4 8 1 . 3 2 . . . . 3 . . . . 3 11 2 1 . Full Trace Events 4 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . 6 . . . . . . . . . . . . . . 4 . 1 . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter 213 | . . . . . . . . . . 213 . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 4 . . . . . . . . 2 . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total Allies 33 | . . 1 . . . . . . . . 19 . . . . . . . . . . . . . . . 6 . 7 Largest Group 11 | . . 1 1 . . . . . . . 11 11 1 . . . . . . . . . . . . . 6 . 4 Highest-Rated Group 410 | . . 31 31 . . . . . . . 410 410 37 . . . . . . . . . . . . . 86 . 56 Highest-Rated Ally 156 | . . 31 31 . . . . . . . 156 156 37 . . . . . . . . . . . . . 15 . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 173 | . . . 19 . . . . . . . 72 53 1 . . . . . . . . . . . . . 21 . 7 Total Damage 3650 | . . . 256 . . . . . . . 1636 964 27 . . . . . . . . . . . . . 615 . 152 Kills 31 | . . . 7 . . . . . . . 10 11 1 . . . . . . . . . . . . . 2 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Robot Analysis Total 13 | . . . 3 1 1 . . . . . . . . . . . . . . . . . 4 . . 4 . . . Derelict Logs Recovered 11 | . . . . . . 2 1 1 1 . . . . . . . 1 . 2 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Turns Passed 25959 | 51 522 297 1067 488 1299 918 715 1641 703 1131 1799 370 1793 1244 932 1031 1056 1006 753 1835 603 527 248 329 639 1183 1193 329 257 Spaces Moved 14458 | 38 306 187 521 197 576 457 388 890 337 528 827 146 177 482 427 505 596 578 343 804 484 430 215 293 790 1384 798 375 379 Core 376 | 4 . . . . . . . . . . . . . . . . . 3 . 12 . . . . . . 6 107 244 Treads 2348 | . . . . . . . . . . . . 122 177 482 427 505 142 9 . 478 . . . . . . . 6 . Legs 6870 | 34 306 187 521 197 576 457 388 890 337 528 827 24 . . . . 454 566 343 63 . . . . . . 155 7 10 Wheels 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover 4486 | . . . . . . . . . . . . . . . . . . . . 251 484 430 215 293 790 1384 591 48 . Flight 376 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 207 123 Fastest Speed 40 | 50 120 150 150 180 150 150 180 150 180 155 155 160 180 160 160 186 150 150 150 106 106 106 92 92 40 45 42 47 50 Average Speed 135 | 112 129 150 164 180 165 178 180 177 180 159 164 179 180 179 165 186 159 155 193 172 106 106 98 92 54 53 87 72 60 Slowest Speed 900 | 120 150 150 180 180 210 180 180 210 180 185 185 180 180 180 186 186 270 900 240 600 106 106 146 92 98 58 210 190 250 Overloaded Moves 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 76 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 3 43 37 50 21 18 61 58 85 54 14 85 57 91 61 15 69 82 78 60 31 70 62 63 51 20 96 36 14 11 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 8 | . . . . . . . . 3 . . . . . . . . . . . . 2 . 3 . . . . . . Known Exits Taken 18 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . 1 . . . 1 . Unknown Exits Taken 11 | 1 . 1 1 1 . . . . . . . . . . . . . 1 . . 1 1 1 . 1 1 1 . . Scrap Searched 27 | . . 2 . . . 1 3 4 1 . . . . . . 3 4 . 1 . 2 3 . 3 . . . . . Spaces Dug 129 | . . . . . 2 . . . . 8 . . . 11 37 . . . 7 4 3 8 . 5 1 29 14 . . Terrain Destroyed 1113 | . . . . 7 84 4 . . 57 9 28 34 18 37 64 98 7 12 30 32 3 8 . 5 1 29 546 . . Melee 86 | . . . . . . . . . . 8 . . . 7 . . . . 7 4 3 8 . 5 1 29 14 . . Projectile 185 | . . . . . 5 . . . . 1 11 34 18 30 8 9 7 12 23 25 . . . . . . 2 . . AOE 842 | . . . . 7 79 4 . . 57 . 17 . . . 56 89 . . . 3 . . . . . . 530 . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total 18914 | 43 371 201 647 253 772 515 405 961 388 796 1145 200 1582 711 564 554 668 643 383 1058 561 468 242 320 906 1677 1066 419 395 Wait 2193 | . 5 2 21 5 54 18 13 6 9 186 38 3 1353 86 42 7 15 3 5 39 55 4 1 6 25 160 32 . . Move 14413 | 37 305 186 520 196 575 456 387 889 336 527 826 145 176 481 426 504 595 577 342 803 483 429 214 292 789 1383 797 368 369 Hop 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Pick Up 207 | . 6 4 17 3 10 3 3 9 2 18 10 4 5 11 19 4 9 6 . 24 4 6 4 . 10 8 7 1 . Fast Attach 250 | 6 5 2 5 2 11 2 . 22 . 4 12 6 2 6 4 1 6 11 2 28 2 1 7 2 8 15 52 13 13 Attach 147 | . 1 . 4 4 9 5 1 . 2 8 6 1 1 10 7 2 4 10 8 21 1 2 . . 4 8 18 7 3 Detach 56 | . 2 . 2 2 3 1 . 3 . . 3 . 1 1 . 1 . 4 . 12 . 1 . . 1 3 10 5 1 Swap 181 | . 5 1 9 4 15 4 . 4 12 17 24 2 1 20 12 7 6 3 3 9 2 . 1 5 5 7 3 . . Drop 324 | . 6 4 23 2 20 3 1 28 1 20 29 12 8 17 11 5 12 7 . 24 7 6 9 2 18 20 22 6 1 Fire 732 | . 36 2 45 35 74 22 . . 24 8 60 27 35 63 41 23 21 22 16 83 . . . . . . 78 15 2 Melee 237 | . . . . . . . . . . 8 . . . 7 . . . . 7 12 7 19 6 13 46 65 47 . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kick 5 | . . . 1 . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . . . . . . . . . . . . 9 2 . . . . 3 . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . 8 . . . Rewire 127 | . . . . . . . . . . . 127 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 10) 354 | -10/Materials | Identified exit to Mines 449 | -10/Materials | Discovered exit to Mines (range 13) 574 | -10/Materials | Entered Mines 616 | -10/Mines | Build established: Scavenger-Mutant 725 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 731 | -10/Mines | Found Prototype Device 731 | -10/Mines | Identified Exp. Sensor Array 747 | -10/Mines | Discovered new exit (range 5) 810 | -10/Mines | Received a Mining Laser from a helpful Derelict 871 | -10/Mines | Entered Materials 871 | -9/Materials | Accompanied by 1 ally 871 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1163 | -9/Materials | Build established: Scavenger-Tank 1551 | -9/Materials | Discovered new exit (range 4) 1621 | -9/Materials | Build established: Gunner 1826 | -9/Materials | Discovered new exit (range 15) 1938 | -9/Materials | Entered another Materials area 1938 | -8/Materials | Evolved 2 slots: Utility x2 2004 | -8/Materials | Destroyed 8 combat bots 2330 | -8/Materials | Discovered new exit (range 15) 2426 | -8/Materials | Entered Factory 2426 | -7/Factory | Evolved 2 slots: Utility x2 2804 | -7/Factory | Build established: Skirmisher 3052 | -7/Factory | Destroyed 7 combat bots 3261 | -7/Factory | Found Prototype Launcher 3261 | -7/Factory | Identified Rocket Array 3275 | -7/Factory | Garrison activated, responded to threat 3353 | -7/Factory | Lost 3 parts (1p1n1u) 3459 | -7/Factory | Discovered new exit (range 7) 3485 | -7/Factory | Identified exit to Lower Caves 3567 | -7/Factory | Found Powered Armor 3695 | -7/Factory | Build established: Tank 3725 | -7/Factory | Entered Lower Caves 3725 | -7/Lower Caves | Spotted B-75 Beast 3793 | -7/Lower Caves | Core integrity fell below 50% 3825 | -7/Lower Caves | Destroyed B-75 Beast 3830 | -7/Lower Caves | Lost 3 parts (1u2w) 4051 | -7/Lower Caves | Learned 4 Factory zone layouts 4132 | -7/Lower Caves | Build established: Skirmisher 4586 | -7/Lower Caves | Discovered new exit (range 5) 4593 | -7/Lower Caves | Identified exit to Lower Caves 4643 | -7/Lower Caves | Entered another Lower Caves area 4742 | -7/Lower Caves | Discovered new exit (range 15) 5250 | -7/Lower Caves | Discovered new exit (range 15) 5323 | -7/Lower Caves | Identified exit to Zion 5358 | -7/Lower Caves | Entered Zion 5437 | -7/Zion | System corruption cleaned by Quarantine Array 5829 | -7/Zion | Learned Factory trap positions 6155 | -7/Zion | Found Prototype Processor 6155 | -7/Zion | Identified Exp. Signal Interpreter 6158 | -7/Zion | Found Prototype Processor 6158 | -7/Zion | Identified Exp. Armor Integrity Analyzer 6178 | -7/Zion | Found Prototype Processor 6178 | -7/Zion | Identified Exp. Melee Analysis Suite 6183 | -7/Zion | Found Prototype Processor 6183 | -7/Zion | Identified Spectral Analyzer 6191 | -7/Zion | Found Spectral Analyzer 6276 | -7/Zion | Found Exp. Armor Integrity Analyzer 6403 | -7/Zion | Found Prototype Device 6403 | -7/Zion | Identified Bomb Factory No. 2 6464 | -7/Zion | Learned location of Quarantine (-3) 6643 | -7/Zion | Given A8's code to call for help 6693 | -7/Zion | Learned location of Warlord (-5) 6914 | -7/Zion | Discovered new exit (range 22) 6997 | -7/Zion | Identified exit to Proximity Caves 6999 | -7/Zion | Entered Proximity Caves 7365 | -6/Proximity Caves | Learned Factory emergency access door positions 7631 | -6/Proximity Caves | Discovered new exit (range 13) 7700 | -6/Proximity Caves | Identified exit to Factory 7702 | -6/Proximity Caves | Entered Factory 7702 | -6/Factory | Evolved 2 slots: Utility x2 7703 | -6/Factory | Identified exit to Extension 7705 | -6/Factory | Loaded intel: 99 trap records 8112 | -6/Factory | Fabricated Exp. Sensor Array (x1) 8473 | -6/Factory | Discovered new exit (range 8) 8487 | -6/Factory | Identified exit to Factory 8532 | -6/Factory | Found Hvy. Insulated Plating 8552 | -6/Factory | Discovered new exit (range 22) 8631 | -6/Factory | Discovered exit to Extension (range 19) 8631 | -6/Factory | Identified exit to Lower Caves 8833 | -6/Factory | Entered Extension 9055 | -6/Extension | Rescued a captive Derelict 9055 | -6/Extension | Rescued a captive Derelict 9075 | -6/Extension | Build established: Hauler-Skirmisher 9164 | -6/Extension | Rescued a captive Derelict 9728 | -6/Extension | Spotted B-75 Beast 9740 | -6/Extension | Allies destroyed B-75 Beast 9757 | -6/Extension | Spotted B-75 Beast 9822 | -6/Extension | Destroyed B-75 Beast 9833 | -6/Extension | Disrupted transfer network 10076 | -6/Extension | Build established: Scavenger-Tank 10088 | -6/Extension | Destroyed 9 combat bots 10155 | -6/Extension | Rescued A7 10597 | -6/Extension | Discovered exit to Factory (range 10) 10599 | -6/Extension | Discovered new exit (range 6) 10627 | -6/Extension | Identified exit to Cetus 10632 | -6/Extension | Entered Cetus 10632 | -6/Cetus | Accompanied by 11 allies 10637 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10648 | -6/Cetus | Spotted Cetus Guard 10648 | -6/Cetus | Spotted Cetus Guard 10650 | -6/Cetus | Spotted Cetus Guard 10663 | -6/Cetus | Allies destroyed Cetus Guard 10663 | -6/Cetus | Spotted Cetus Guard 10671 | -6/Cetus | Destroyed Cetus Guard 10673 | -6/Cetus | Allies destroyed Cetus Guard 10679 | -6/Cetus | Allies destroyed Cetus Guard 10852 | -6/Cetus | Discovered new exit (range 24) 10917 | -6/Cetus | Identified exit to Archives 10986 | -6/Cetus | Destroyed A7 10987 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11002 | -6/Cetus | Entered Archives 11002 | -6/Archives | Accompanied by 1 ally 11117 | -6/Archives | Discovered new exit (range 24) 11137 | -6/Archives | Discovered new exit (range 23) 11150 | -6/Archives | Discovered exit to Factory (range 18) 11569 | -6/Archives | Build established: Scavenger-Skirmisher 12662 | -6/Archives | Identified exit to Hub_04(d) 12795 | -6/Archives | Entered Hub_04(d) 12795 | -6/Hub_04(d) | Discovered exit to Factory (range 21) 13165 | -6/Hub_04(d) | Discovered exit to Factory (range 24) 13264 | -6/Hub_04(d) | Core integrity fell below 50% 13313 | -6/Hub_04(d) | Destroyed 7 combat bots 13738 | -6/Hub_04(d) | Build established: Scavenger-Tank 13845 | -6/Hub_04(d) | First assault squad dispatched 13951 | -6/Hub_04(d) | Network Hub disabled 13956 | -6/Hub_04(d) | Network Hub disabled 13958 | -6/Hub_04(d) | Spotted Lightning 13960 | -6/Hub_04(d) | Spotted Lightning 13998 | -6/Hub_04(d) | Discovered exit to Factory (range 23) 13999 | -6/Hub_04(d) | Spotted Lightning 14007 | -6/Hub_04(d) | Spotted B-75 Beast 14013 | -6/Hub_04(d) | System corruption reached 10% 14021 | -6/Hub_04(d) | Spotted Lightning 14021 | -6/Hub_04(d) | Spotted Lightning 14039 | -6/Hub_04(d) | Entered Factory 14039 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14040 | -5/Factory | Identified exit to Upper Caves 14070 | -5/Factory | Lost 5 parts (1p3u1w) 14323 | -5/Factory | Build established: Scavenger-Skirmisher 14847 | -5/Factory | Garrison activated, responded to threat 14939 | -5/Factory | First assault squad dispatched 14952 | -5/Factory | Garrison activated, responded to threat 14971 | -5/Factory | Entered Upper Caves 15216 | -5/Upper Caves | Spotted B-75 Beast 15243 | -5/Upper Caves | Destroyed B-75 Beast 15613 | -5/Upper Caves | Destroyed 8 combat bots 15617 | -5/Upper Caves | Build established: Hauler-Skirmisher 15893 | -5/Upper Caves | Discovered new exit (range 9) 15906 | -5/Upper Caves | Identified exit to Upper Caves 16002 | -5/Upper Caves | Entered another Upper Caves area 16192 | -5/Upper Caves | Discovered new exit (range 6) 16203 | -5/Upper Caves | Identified exit to Factory 16623 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16794 | -5/Upper Caves | Discovered new exit (range 23) 16817 | -5/Upper Caves | Encountered a Warlord checkpoint 16837 | -5/Upper Caves | Learned location of 1 exit from Factory 16949 | -5/Upper Caves | Build established: Scavenger-Skirmisher 17056 | -5/Upper Caves | Identified exit to Warlord 17058 | -5/Upper Caves | Entered Warlord 17177 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17391 | -5/Warlord | Visited the Vortex Lab 17403 | -5/Warlord | Found Prototype Energy Gun 17404 | -5/Warlord | Warlord's base attacked by MAIN.C 17405 | -5/Warlord | Found Prototype Energy Gun 17513 | -5/Warlord | Met Warlord 17535 | -5/Warlord | Identified Vortex Shotgun (x2) 17754 | -5/Warlord | Warlord forces counterattacked 17850 | -5/Warlord | Build established: Scavenger-Mutant 17862 | -5/Warlord | Spotted Executioner 17864 | -5/Warlord | Spotted Executioner 17866 | -5/Warlord | Spotted Striker 17902 | -5/Warlord | Destroyed Striker 17918 | -5/Warlord | Destroyed Executioner 17927 | -5/Warlord | Spotted Striker 17931 | -5/Warlord | Spotted Striker 17950 | -5/Warlord | Core integrity fell below 50% 17982 | -5/Warlord | Destroyed 9 combat bots 17991 | -5/Warlord | Lost 15 parts (1p4n3u7w) 18032 | -5/Warlord | Spotted Striker 18043 | -5/Warlord | Discovered new exit (range 15) 18052 | -5/Warlord | Core integrity fell below 20% 18064 | -5/Warlord | Entered Proximity Caves 18091 | -4/Proximity Caves | Lost 6 parts (1p2n3u) 18158 | -4/Proximity Caves | Spotted B-86 Titan 18389 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 18455 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18491 | -4/Proximity Caves | Lost 5 parts (1n1u3w) 18589 | -4/Proximity Caves | Learned 8 Research zone layouts 18702 | -4/Proximity Caves | Learned Research emergency access door positions 18794 | -4/Proximity Caves | Discovered exit to Factory (range 10) 18817 | -4/Proximity Caves | Entered Factory 18817 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 18818 | -4/Factory | Identified exit to Research 18852 | -4/Factory | Build established: Mutant 19214 | -4/Factory | Spotted B-86 Titan 19246 | -4/Factory | Found Quantum Capacitor 19327 | -4/Factory | Build established: Scavenger-Gunner 19367 | -4/Factory | Garrison activated, responded to threat 19501 | -4/Factory | Discovered exit to Research (range 5) 19655 | -4/Factory | Lost 7 parts (1n1u5w) 19833 | -4/Factory | Spotted B-86 Titan 19934 | -4/Factory | Lost 3 parts (1n1u1w) 20303 | -4/Factory | Found Prototype Slashing Weapon 20303 | -4/Factory | Identified Molecular Scythe 20570 | -4/Factory | Identified exit to Upper Caves 20573 | -4/Factory | Found Quantum Capacitor 20652 | -4/Factory | Entered Upper Caves 20810 | -4/Upper Caves | Learned location of Testing (-2) 20979 | -4/Upper Caves | Build established: Mutant 21163 | -4/Upper Caves | Discovered new exit (range 23) 21214 | -4/Upper Caves | Found Alien Artifact 21214 | -4/Upper Caves | Identified Core Expander 21214 | -4/Upper Caves | Installed Core Expander, added new Utility slot 21255 | -4/Upper Caves | Entered another Upper Caves area 21765 | -4/Upper Caves | Discovered new exit (range 16) 21782 | -4/Upper Caves | Entered Zhirov 21782 | -4/Zhirov | Discovered new exit (range 3) 21802 | -4/Zhirov | Met Zhirov 21821 | -4/Zhirov | Learned location of Command (-1) 21838 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21854 | -4/Zhirov | Found Alien Artifact 21854 | -4/Zhirov | Identified Integrated Reactor 21854 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 21959 | -4/Zhirov | Found Alien Artifact 22030 | -4/Zhirov | Entered Proximity Caves 22305 | -3/Proximity Caves | Discovered exit to Research (range 7) 22359 | -3/Proximity Caves | Entered Research 22359 | -3/Research | Evolved 2 slots: Propulsion x2 22642 | -3/Research | Discovered new exit (range 8) 22691 | -3/Research | Build established: Scavenger-Mutant 22998 | -3/Research | Entered Quarantine 23385 | -3/Quarantine | Found Alien Artifact 23386 | -3/Quarantine | Identified Stasis Generator 23402 | -3/Quarantine | Found Alien Artifact 23426 | -3/Quarantine | Found Alien Artifact 23426 | -3/Quarantine | Identified Phase Armor 23443 | -3/Quarantine | Cryocooling Duct disabled 23458 | -3/Quarantine | Ambient heat levels rising (+20) 23458 | -3/Quarantine | Non-combat units ordered to evacuate 23515 | -3/Quarantine | Repaired Exp. Utility Shielding 23546 | -3/Quarantine | Discovered new exit (range 11) 23556 | -3/Quarantine | Spotted Alpha 7 23571 | -3/Quarantine | Destroyed Alpha 7 23575 | -3/Quarantine | Found Prototype Ballistic Gun 23575 | -3/Quarantine | Identified Multirail 23584 | -3/Quarantine | Found Prototype Processor 23584 | -3/Quarantine | Identified Exp. Targeting Computer 23595 | -3/Quarantine | Found Alien Launcher 24013 | -3/Quarantine | Identified Transdimensional Reconstructor 24013 | -3/Quarantine | Identified Core Reset Matrix 24013 | -3/Quarantine | Identified Sigix Terminator 24140 | -3/Quarantine | Spotted Fortress 24178 | -3/Quarantine | Discovered new exit (range 5) 24181 | -3/Quarantine | Entered Section 7 24372 | -3/Section 7 | Spotted S7 Guard 24379 | -3/Section 7 | Found Alien Artifact 24379 | -3/Section 7 | Identified Core Regenerator 24379 | -3/Section 7 | Used Core Regenerator, restored core integrity (+155) 24412 | -3/Section 7 | Destroyed S7 Guard 24454 | -3/Section 7 | Lost 4 parts (1n2u1w) 24620 | -3/Section 7 | Found Integrated Reactor 24620 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 24638 | -3/Section 7 | Found Alien Artifact 24638 | -3/Section 7 | Identified Integrated Dissipator 24638 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 24794 | -3/Section 7 | Scanned by Researcher 24795 | -3/Section 7 | Intercept squad dispatched 24802 | -3/Section 7 | Spotted Tracker 24813 | -3/Section 7 | Spotted Combat Programmer 24829 | -3/Section 7 | Warped through subspace 24835 | -3/Section 7 | Fired Sigix Terminator 24835 | -3/Section 7 | Destroyed Tracker 24835 | -3/Section 7 | Destroyed Combat Programmer 24848 | -3/Section 7 | Spotted B-86 Titan 24859 | -3/Section 7 | Lost 6 parts (2p2n1u1w) 24931 | -3/Section 7 | First assault squad dispatched 24942 | -3/Section 7 | Core integrity fell below 50% 24948 | -3/Section 7 | Lost 8 parts (1p2n3u2w) 24979 | -3/Section 7 | System corruption reached 10% 25036 | -3/Section 7 | Lost 6 parts (1p1n3u1w) 25167 | -3/Section 7 | Used Core Reset Matrix 25171 | -3/Section 7 | Sensed 14 artifacts in vicinity 25227 | -3/Section 7 | Found Core Reset Matrix 25249 | -3/Section 7 | High security lockdown imminent 25293 | -3/Section 7 | Emitted hypermatrix ping 25298 | -3/Section 7 | Assembled emerged from beneath the floor 25329 | -3/Section 7 | High security lockdown engaged 25354 | -3/Section 7 | Discovered new exit (range 10) 25366 | -3/Section 7 | Core integrity fell below 20% 25374 | -3/Section 7 | Entered Research 25374 | -2/Research | Warlord forces began assault on 0b10 25374 | -2/Research | Evolved 2 slots: Propulsion x2 25399 | -2/Research | Lost 10 parts (1p6n1u2w) 25400 | -2/Research | Identified exit to Access 25484 | -2/Research | Research machine network offline 25501 | -2/Research | Lost 3 parts (2n1u) 25602 | -2/Research | Spotted B-90 Cyclops 25622 | -2/Research | Spotted Tracker 25622 | -2/Research | Spotted Tracker 25630 | -2/Research | Spotted Combat Programmer 25639 | -2/Research | Destroyed Tracker 25645 | -2/Research | Destroyed Combat Programmer 25669 | -2/Research | Build established: Alien-Mutant 25692 | -2/Research | Core integrity fell below 50% 25694 | -2/Research | Discovered exit to Access (range 16) 25703 | -2/Research | Entered Access 25703 | -1/Access | Evolved 2 slots: Propulsion x2 25704 | -1/Access | Lost 12 parts (4n7u1w) 25894 | -1/Access | Intercept squad dispatched 25899 | -1/Access | Spotted Tracker 25901 | -1/Access | Spotted Tracker 25928 | -1/Access | Spotted Combat Programmer 25944 | -1/Access | Core integrity fell below 50% 25947 | -1/Access | Emitted hypermatrix ping 25950 | -1/Access | Core integrity fell below 20% 25952 | -1/Access | Assembled emerged from beneath the floor 25957 | -1/Access | Spotted Combat Programmer 25960 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 25950_ U-05 Engineer lays Concrete. 25951_ R-10 Processor collects Wheel. 25951_ Penetrated by EMDS Slug. 25952_ Assembled emerge from beneath the floor. 25952_ as-08007 destroyed. 25952_ Slug penetrates S-43 Plague. 25952_ U-05 Engineer lays Concrete. 25952_ Slug penetrates as-59230. 25952_ as-49595 destroyed. 25952_ U-05 Engineer lays Concrete. 25953_ R-10 Processor collects Wheel. 25954_ as-09155 destroyed. 25954_ U-05 Engineer lays Concrete. 25955_ Combat Programmer resets U-05 Engineer, system corruption cleaned. 25955_ R-10 Processor collects Unknown Engine. 25956_ U-05 Engineer lays Concrete. 25956_ Combat Programmer resets R-10 Processor, system corruption cleaned. 25956_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 25958_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# w??????????????????####????? | | ????????????????????# ???????????????? ????? | | ????????????????????# ??????????????# ????? | | ???????????????????## #??????######## #???? | | ???????????????????# ####### ## #???? | | ???????????????????# "" p ## #???? | | ???????????????????+ "T @ ## #???? | | ???????????????????# ! s ## #???? | | ???????????????????# ####### k ## ! #???? | | ???????????????????######??????## ### #???? | | ????????????????????????????????# #?# #???? | | ????????????????????????????????# #?# #???? | | ????????????????????????????????# #?# #???? | | ???????????????????????########?# #?? #???? | | ??????????????????????# " ?# #???? #???? | | ??????????????????????? """ # #######+###### | | ??????????????????????# = """ # | | ??????????????????????# " + % | | ??????????????????????# # | | ??????????????????????# # #######+###### | | ??????????????????????# ?# #????????????? | | ??????????????????????# ?# #????????????? | | ??????????????????????########??# #????????????? | | ???????????????????###########??# #????????????? | | ??????????????????? ??# #????????????? | | ?????????????????? ?# #????????????? | | ?????????????????? ! ?# #????????????? | | ????????????????? #% #????????????? | | ????????????????? %#! #????????????? | | ????????????????? "/%% #????????????? | | ????????????????? #! #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 120 Energy Generation 59 Energy Capacity 750 Matter Stores 300 Matter Capacity 700 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 16 EM Shielding 4 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 30 Core Shielding 30 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 68 Targeting Accuracy 12 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 90 Recoil Reduction 3 Salvage Targeting 12 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Stasis Generator Phase Armor Core Regenerator Integrated Dissipator Transdimensional Reconstructor Sigix Terminator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed MissileOmegaFacilitator Manual? 0 Play Time 03:52:06 Cumulative 344.5 hours Start 2019.12.19 @ 17:35:10 End 2019.12.20 @ 16:05:15 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 33 Types 25/1/4/2/1/0/0 Lore% 90 Gallery% 91 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed71ff35-5965-495c-bb71-b4bba258d0bb