Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 18:08:37 Player: Strawberry Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (79) 395 Value Destroyed (2979) 2979 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1069) 1069 TOTAL SCORE: 9023 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 433 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 84/100 System Corruption 22% Temperature Cool (18) Movement Treading (240) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Enhanced Optical Array Targeting Computer > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (15) --- Gravmag System VTOL Module Improved Heat Sink Improved Sensor Array Advanced Terrain Scan Processor Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Cooled Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Terrain Scanner EM Disruption Field System Restoration Module Improved Field Recycling Unit > --- WEAPON ----------- Thermic Laser Assault Cannon Makeshift Hammer > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Fission Core Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Weight Redist. System Advanced Terrain Scan Processor Improved Medium Laser Gatling Laser Datajack Makeshift Hammer [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Makeshift Hammer Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . Utility 4 | . . . . . 2 1 . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 182 | 6 9 5 7 2 52 11 15 1 1 23 33 17 Power 15 | 1 . 1 . . 4 1 2 . . 1 4 1 Engine 4 | 1 . 1 . . . . . . . . 1 1 Core 11 | . . . . . 4 1 2 . . 1 3 . Reactor . | . . . . . . . . . . . . . Propulsion 67 | 2 5 1 2 . 21 3 2 1 . 10 10 10 Treads 13 | 1 2 . . . . . . . . . 7 3 Leg 38 | 1 3 1 2 . 15 3 2 1 . 5 . 5 Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 2 1 Flight 13 | . . . . . 6 . . . . 5 1 1 Utility 53 | 1 4 1 1 . 15 6 2 . 1 7 10 5 Device 34 | . 1 1 . . 14 5 1 . 1 3 8 . Storage 9 | 1 3 . 1 . . . . . . 2 . 2 Processor 3 | . . . . . . . . . . . 2 1 Hackware 1 | . . . . . 1 . . . . . . . Protection 6 | . . . . . . 1 1 . . 2 . 2 Artifact . | . . . . . . . . . . . . . Weapon 47 | 2 . 2 4 2 12 1 9 . . 5 9 1 Energy Gun 13 | 1 . 1 2 . 2 . 3 . . 1 2 1 Energy Cannon 10 | . . . 1 . 3 . 3 . . 2 1 . Ballistic Gun 8 | 1 . 1 1 1 1 . 1 . . 1 1 . Ballistic Cannon 4 | . . . . . . 1 . . . 1 2 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 11 | . . . . 1 6 . 1 . . . 3 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 9 | . . . 1 . 2 . 3 . . . 3 . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . 2 . . Parts Lost 65 | . . 2 . . 10 . 1 1 . 22 21 8 Power 7 | . . 1 . . 1 . . . . 1 3 1 Propulsion 27 | . . . . . 5 . 1 . . 10 7 4 Utility 19 | . . 1 . . 3 . . 1 . 7 7 . Weapon 12 | . . . . . 1 . . . . 4 4 3 Highest Loss Streak 16 | . . 2 . . 8 . 1 1 . 10 16 5 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 89 99 100 100 95 81 99 98 100 74 80 74 Engine 4 | . 14 13 14 14 2 . . . . . . 4 Core 4 | . . . . . 6 7 7 7 7 6 5 . Treads 2 | . 2 . . . . . . . . . 24 1 Leg 23 | . 25 28 28 28 31 25 29 29 30 14 . 10 Flight 1 | . . . . . 2 . . . . 8 1 . Device 15 | . 3 13 14 14 21 11 15 15 23 11 21 . Storage 9 | . 14 14 14 14 9 7 7 7 7 9 5 3 Processor 1 | . . . . . . . . . . . . 17 Hackware 2 | . . . . . 2 7 7 7 7 1 . . Protection 1 | . . . . . . . 6 6 . . . 6 Energy Gun 6 | . 14 13 14 14 2 . 4 7 7 5 8 . Energy Cannon 3 | . . . . . 7 7 6 . . . . 5 Ballistic Gun 5 | . 14 14 14 13 2 . . 7 7 4 . 5 Impact Weapon 4 | . . . . . 4 7 6 7 7 7 5 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 89 | 13 48 14 49 51 63 65 69 62 62 89 62 50 Greatest Support 159 | 20 40 20 20 20 61 76 67 67 62 62 159 85 Greatest Overweight (x) 19 | 2 1 . 2 2 19 1 1 1 . 6 7 7 Average Overweight (x) . | . . . 1 2 . . . . . 1 . . Largest Inventory Capacity 25 | 8 25 8 20 20 20 20 20 20 20 20 15 15 Average Capacity 17 | 7 8 8 18 20 20 20 20 20 20 19 14 11 Most Carried 20 | 4 9 8 9 15 20 20 19 18 19 20 14 10 Average Carried 13 | 1 7 7 8 13 17 18 17 18 18 15 10 6 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 15 5 15 Final Carried 20 | 4 8 8 9 15 20 18 18 18 19 12 4 6 Class Distribution -------------------- 80% | Mutant 8% | Scavenger-Mutant 6% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Matter Collected 2190 | 260 68 54 83 23 407 102 240 18 17 380 193 345 Remotely . | . . . . . . . . . . . . . Salvage Created 2817 | . . 29 . 87 673 94 326 47 . 643 309 609 Parts 143 | . . . . 6 42 1 13 1 . 30 12 38 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . 1 Parts Field Recycled 10 | . . . . . . . . . . . 10 . Retrieved Matter 55 | . . . . . . . . . . . 55 . Parts Self-Destructed 43 | . . . . . . . 17 2 . 24 . . Prevented 6 | . . . . . . . . . . 6 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 74 | . . 2 . 2 20 2 10 2 . 16 10 10 Melee 3 | . . . . . 1 . . . . . 1 1 Guns 27 | . . 2 . 2 1 . 4 2 . 11 1 4 Cannons 30 | . . . . . 16 . 4 . . 4 1 5 AOE 4 | . . . . . . . 1 . . . 3 . Classes Destroyed 12 | . . 1 . 1 3 . . . . 2 4 1 Worker 2 | . . . . . . . . . . . 2 . Builder 4 | . . . . . . . . . . . 3 1 Drone 2 | . . . . . . . . . . 2 . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 26 | . . . . . 10 . 6 2 . 6 . 2 Grunt 19 | . . . . 2 6 2 3 . . 4 . 2 Protector 1 | . . . . . . . . . . . 1 . Sentry 8 | . . . . . 4 . 1 . . . . 3 Hunter 6 | . . . . . . . . . . 4 1 1 Programmer 8 | . . . . . . . . . . . 8 . Behemoth 1 | . . . . . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 Best Kill Streak 4 | . . 1 . 2 4 2 3 2 . 4 4 3 Combat Bots Only 4 | . . 1 . 2 4 2 3 2 . 4 3 3 Max Kills in Single Turn 3 | . . 1 . 1 1 1 2 1 . 1 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . . . 3 . Melee 1 | . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 903 | . . 15 . 3 259 45 92 19 . 217 166 87 Missed 268 | . . 2 . 1 64 19 32 8 . 68 40 34 Damage Taken 10207 | . . 272 . 22 1790 319 798 161 . 2442 3293 1110 Core 1705 | . . 42 . . 295 44 77 17 . 368 624 238 Absorbed by Shields 195 | . . . . . 81 . . . . 38 . 76 Redirected to Shielding 159 | . . . . . . 9 60 37 . 53 . . Ignored by Resistances 144 | . . . . . . . . . . . 144 . Regen/Repaired (Parts) 641 | . . . . . . 48 . . 593 . . . Core Remaining (%) 64 | 100 . . . 83 46 . . . . 27 . . Volleys Fired 235 | . . 25 24 3 56 9 27 5 . 50 13 23 Largest 3 | . . 2 2 2 2 2 2 2 . 2 3 2 Hottest 185 | . . 70 70 70 160 113 149 105 . 124 185 100 Shots Fired 356 | . . 39 25 6 87 17 32 10 . 71 25 44 Gun 218 | . . 39 25 6 29 . 14 10 . 51 20 24 Cannon 138 | . . . . . 58 17 18 . . 20 5 20 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 106 | . . 18 1 3 7 9 4 5 . 30 5 24 Thermal 221 | . . 15 24 3 73 . 23 5 . 38 20 20 Explosive . | . . . . . . . . . . . . . Electromagnetic 29 | . . 6 . . 7 8 5 . . 3 . . Robot Hit Streak 15 | . . 8 . 4 12 3 15 3 . 14 6 13 Robot Miss Streak 7 | . . 3 . 1 6 2 5 5 . 7 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 1 . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 . . Shots Hit Robots 248 | . . 12 . 4 68 10 30 5 . 52 36 31 Core Hits 120 | . . 6 . 3 23 . 17 4 . 37 14 16 Critical Kills 2 | . . . . 1 . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Critical Strikes 5 | . . . . 1 1 . . . . . 2 1 Burn 2 | . . . . . 1 . . . . . 1 . Destroy 1 | . . . . 1 . . . . . . . . Smash 2 | . . . . . . . . . . . 1 1 Melee Attacks 181 | . . . . 1 38 6 8 2 . 44 58 24 Impact 179 | . . . . 1 38 6 6 2 . 44 58 24 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 4 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . Damage Inflicted 7471 | . . 114 . 44 1780 339 856 98 . 1321 1945 974 Guns 1996 | . . 114 . 44 343 . 220 98 . 531 320 326 Cannons 3081 | . . . . . 969 339 516 . . 640 120 497 Explosions 641 | . . . . . . . 120 . . . 521 . Melee 1663 | . . . . . 395 . . . . 150 967 151 Ramming 90 | . . . . . 73 . . . . . 17 . Kinetic 945 | . . 48 . 20 25 94 98 32 . 182 120 326 Thermal 3731 | . . 25 . 24 1214 . 660 66 . 925 320 497 Explosive 521 | . . . . . . . . . . . 521 . Electromagnetic 521 | . . 41 . . 73 245 98 . . 64 . . Impact 1663 | . . . . . 395 . . . . 150 967 151 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . 12 21 22 Average Corruption 13 | . . . . . . . . . . 3 14 21 Corruption Purged 1 | . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . Effects 82 | . . . . . . . . . . 15 9 58 Message Errors 18 | . . . . . . . . . . 3 3 12 Matter Fused 21 | . . . . . . . . . . 6 2 13 Heat Flow Errors 9 | . . . . . . . . . . 1 2 6 Energy Discharges 10 | . . . . . . . . . . 3 . 7 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . . 2 1 6 Data Loss (major) 3 | . . . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 668 | . . . . . 107 12 23 . . 13 513 . Projectiles 86 | . . . . . 55 12 19 . . . . . Explosions 32 | . . . . . . . 4 . . . 28 . Melee 550 | . . . . . 52 . . . . 13 485 . Knockbacks 10 | . . . . . . 2 3 . . . 5 . Impact 3 | . . . . . . . . . . . 3 . Kinetic 6 | . . . . . . 2 3 . . . 1 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 203 | . . . . . 2 . . . . . 201 . Shots 2 | . . . . . . . . . . . 2 . Rammed 6 | . . . . . 2 . . . . . 4 . Targets Rammed 19 | . . . . . 15 . . . . . 4 . Kicked 13 | . . . . . 13 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 517 | . . 140 186 62 278 27 189 64 . 517 276 269 Average Temperature 106 | . . 57 104 32 90 14 47 34 . 202 107 67 Received Heat Transfer 1419 | . . 140 . 12 294 165 117 27 . 336 . 328 Effects 22 | . . . . . 1 . . . . 21 . . Shutdowns 5 | . . . . . . . . . . 5 . . Energy Bleed 5 | . . . . . 1 . . . . 4 . . Matter Decay 2 | . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . 2 . . Damage (major) 7 | . . . . . . . . . . 7 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 1 . . . . . Combat Hostiles 3 | . . . . . . 2 1 . . . . . Parts Fried 12 | . . . . . 3 1 1 . . 1 6 . Impact Corruptions 25 | . . . . . 3 . . . . 1 21 . Robots Melted 3 | . . . . . 1 . . . . 1 1 . Combat Hostiles 3 | . . . . . 1 . . . . 1 1 . Parts Melted 12 | . . . . . . . 1 1 . 7 3 . Heat Transferred 7246 | . . 74 . 74 2141 . 1370 150 . 2130 715 592 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen 1 | . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Peak Influence 484 | . 30 11 . 51 221 71 . . . . 450 484 Initial 450 | . . 11 . . . 17 . . . . 450 32 Average 98 | . 12 . . 41 68 35 . . . . 179 253 Maximum Alert Level 2 | . . . . . 1 . . . . . 2 2 Low Security (%) 84 | 100 100 100 . 100 94 100 . . . . 70 41 Level 1 6 | . . . . . 5 . . . . . 3 28 Level 2 8 | . . . . . . . . . . . 26 30 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . 3 2 . . . . 3 4 Investigation 6 | . . . . . 2 1 . . . . 1 2 Extermination 2 | . . . . . . 1 . . . . 1 . Reinforcement 2 | . . . . . 1 . . . . . 1 . Assault 2 | . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Distress Signals 5 | . . 1 . . 3 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 160 | . 2 19 . 1 46 4 12 5 . 20 17 34 Peak Tracking Total 11 | . 1 11 . 1 8 2 3 5 . 4 11 9 Tactical Retreats 13 | . . 2 . . 5 1 . . . 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Traps Triggered 1 | . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Machines Disabled 5 | . . . . . . 1 . . . . 2 2 Max in Single Turn 2 | . . . . . . 1 . . . . 2 1 Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Machines Accessed 29 | . 3 . 4 . 9 5 . . . . 2 6 Terminals 19 | . 2 . . . 6 3 . . . . 2 6 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 2 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 120 | . 10 . 49 . 28 14 . . . . 5 14 Successful 91 | . 4 . 49 . 18 11 . . . . 1 8 Failed 29 | . 6 . . . 10 3 . . . . 4 6 Catastrophic 2 | . . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 5 . 3 . 4 1 . . . . 4 2 Terminals 50 | . 4 . . . 19 8 . . . . 5 14 Fabricators . | . . . . . . . . . . . . . Repair Stations 9 | . . . . . 3 6 . . . . . . Recycling Units 6 | . 6 . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 74 | . . . 49 . 11 5 . . . . 1 8 Record 51 | . . . 49 . . 1 . . . . . 1 Robot Analysis 1 | . . . . . 1 . . . . . . . Open Door 4 | . . . . . . . . . . . 1 3 Branch Access Points 1 | . . . . . 1 . . . . . . . Alert Level 7 | . . . . . 3 2 . . . . . 2 Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 3 | . . . . . 1 1 . . . . . 1 Disarm Traps 1 | . . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . Zone Layout 4 | . . . . . 2 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 2 6 . . . . . . Scan Component 5 | . . . . . 2 3 . . . . . . Repair 3 | . . . . . . 3 . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . 7 4 . . . . 2 5 Full Trace Events 6 | . . . . . 2 1 . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . 15 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . . Time 102 | . . . . . . 102 . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . Recycled Matter 22 | . 22 . . . . . . . . . . . Retrieved Matter 22 | . 22 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Total Allies 4 | . . . . . . . . . . . . 4 Largest Group 4 | . . . . . . . . . . . . 4 Highest-Rated Group 249 | . . . . . . . . . . . . 249 Highest-Rated Ally 159 | . . . . . . . . . . . . 159 Total Orders . | . . . . . . . . . . . . . Ally Attacks 90 | . . . . . . . . . . . . 90 Total Damage 2039 | . . . . . . . . . . . . 2039 Kills 15 | . . . . . . . . . . . . 15 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . 2 1 2 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Turns Passed 14723 | 93 325 729 2046 484 3740 643 1445 428 867 1412 1340 1171 Spaces Moved 7662 | 48 224 541 880 172 1308 333 1079 344 739 609 625 760 Core 13 | 8 . . . . 1 . . . . 1 2 1 Treads 519 | 1 6 . . . . . . . . . 472 40 Legs 6574 | 39 218 541 880 172 1250 333 1079 344 739 592 50 337 Wheels . | . . . . . . . . . . . . . Hover 483 | . . . . . . . . . . . 101 382 Flight 73 | . . . . . 57 . . . . 16 . . Fastest Speed 50 | 50 120 120 120 260 127 116 117 115 115 115 56 56 Average Speed 155 | 169 125 120 223 260 180 126 124 117 115 188 148 131 Slowest Speed 1260 | 190 240 120 260 260 1260 190 192 189 115 455 400 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . Cave-ins Triggered 11 | . . . . . . . . . . 3 7 1 Exploration Rate (%) 51 | 5 37 82 94 48 53 9 92 48 68 55 11 64 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 1 . . . . 2 . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 14 | . . 1 . 2 . . 6 . 1 4 . . Spaces Dug 111 | . . . . 1 21 6 4 . . 40 28 11 Terrain Destroyed 174 | . . . . 1 35 6 8 . . 40 70 14 Melee 111 | . . . . 1 21 6 4 . . 40 28 11 Projectile 18 | . . . . . 14 . . . . . 1 3 AOE 45 | . . . . . . . 4 . . . 41 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Total 9927 | 57 266 584 929 203 2531 529 1133 358 756 767 952 862 Wait 1504 | . 24 12 16 20 999 167 3 5 12 26 204 16 Move 7645 | 47 223 540 879 171 1307 332 1078 343 736 606 623 760 Hop 1 | . . . . . . . . . 1 . . . Pick Up 73 | 4 5 2 2 6 28 2 1 1 4 5 9 4 Fast Attach 61 | 6 4 . . . 15 5 . 1 . 7 13 10 Attach 57 | . . 2 . . 13 3 3 . 1 12 16 7 Detach 22 | . 2 . . . 5 1 1 . . 5 3 5 Swap 64 | . 5 3 7 2 24 3 12 . . 4 4 . Drop 50 | . 3 . 1 . 31 1 . 1 2 6 5 . Fire 235 | . . 25 24 3 56 9 27 5 . 50 13 23 Melee 180 | . . . . 1 38 6 8 2 . 44 57 24 Ram 3 | . . . . . 2 . . . . . . 1 Kick 13 | . . . . . 13 . . . . . . . Crush 4 | . . . . . . . . . . . 4 . Escape Stasis 15 | . . . . . . . . . . 2 1 12 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Ext x2) -6/Extension (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 15) 419 | -10/Materials | Entered Mines 420 | -10/Mines | Assembled infested the area 539 | -10/Mines | Discovered new exit (range 9) 661 | -10/Mines | Learned Materials trap positions 684 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 687 | -10/Mines | Found Prototype Device 865 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 865 | -10/Mines | Discovered new exit (range 5) 1036 | -10/Mines | Learned 4 Materials zone layouts 1148 | -10/Mines | Entered Exiles 1170 | -10/Exiles | Discovered new exit (range 14) 1264 | -10/Exiles | Met 8R-AWN 1286 | -10/Exiles | Met EX-HEX 1357 | -10/Exiles | Met EX-DEC 1461 | -10/Exiles | Met EX-BIN 1533 | -10/Exiles | Aligned with FarCom system 1535 | -10/Exiles | Given EX-Vault access code 1668 | -10/Exiles | Learned location of Zion (-7) 1837 | -10/Exiles | Discovered new exit (range 14) 2165 | -10/Exiles | Opened EX-Vault 2185 | -10/Exiles | Found Prototype Energy Cannon 2186 | -10/Exiles | Identified Gui. Plasma Cannon 2246 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2527 | -10/Exiles | Visited The Gauntlet 3194 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3194 | -10/Exiles | Entered Mines 3263 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3396 | -9/Mines | Learned location of Storage (-8) 3463 | -9/Mines | Discovered new exit (range 15) 3678 | -9/Mines | Entered Materials 3678 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3680 | -8/Materials | Loaded intel: 11 trap records 3741 | -8/Materials | Identified Exp. Sensor Array 4039 | -8/Materials | Build established: Skirmisher 4934 | -8/Materials | Build established: Mutant 6747 | -8/Materials | Core integrity fell below 50% 6786 | -8/Materials | Lost 8 parts (1p4n2u1w) 7189 | -8/Materials | Identified exit to Storage 7414 | -8/Materials | Discovered new exit (range 3) 7418 | -8/Materials | Entered Factory 7418 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7558 | -7/Factory | Repaired ECM Suite 7690 | -7/Factory | Repaired VSS Leg 7753 | -7/Factory | Repaired Adv. Weight Redist. System 8013 | -7/Factory | Discovered new exit (range 8) 8061 | -7/Factory | Entered Lower Caves 8399 | -7/Lower Caves | Encountered a Warlord checkpoint 8411 | -7/Lower Caves | Learned Factory non-interactive machine intel 8683 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9175 | -7/Lower Caves | Discovered new exit (range 12) 9506 | -7/Lower Caves | Entered another Lower Caves area 9635 | -7/Lower Caves | Learned 4 Factory zone layouts 9747 | -7/Lower Caves | Discovered new exit (range 14) 9934 | -7/Lower Caves | Entered Zion 10000 | -7/Zion | Discovered new exit (range 15) 10111 | -7/Zion | Learned Factory emergency access door positions 10148 | -7/Zion | Learned Factory trap positions 10177 | -7/Zion | Visited the Megawrench Repair Shop 10177 | -7/Zion | Megawrench repaired 10 parts 10261 | -7/Zion | Found CR-A16's Pointy Stick 10504 | -7/Zion | Learned location of Data Miner (-6) 10554 | -7/Zion | Rebuked by Imprinter 10801 | -7/Zion | Entered Proximity Caves 10843 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 10872 | -6/Proximity Caves | Spotter reported a threat 10986 | -6/Proximity Caves | Spotted B-75 Beast 11087 | -6/Proximity Caves | Lost 5 parts (1n4u) 11120 | -6/Proximity Caves | Spotter reported a threat 11150 | -6/Proximity Caves | Lost 10 parts (1p4n3u2w) 11246 | -6/Proximity Caves | Spotter reported a threat 11715 | -6/Proximity Caves | Build established: Scavenger-Mutant 11866 | -6/Proximity Caves | Core integrity fell below 50% 11901 | -6/Proximity Caves | Crushed by falling debris 12163 | -6/Proximity Caves | Build established: Mutant 12174 | -6/Proximity Caves | Crushed by falling debris 12196 | -6/Proximity Caves | Crushed by falling debris 12196 | -6/Proximity Caves | System corruption reached 10% 12207 | -6/Proximity Caves | Discovered new exit (range 5) 12213 | -6/Proximity Caves | Entered Factory 12213 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12214 | -6/Factory | Identified exit to Extension 12215 | -6/Factory | Identified exit to Factory 12216 | -6/Factory | Loaded intel: 101 trap records 12218 | -6/Factory | Loaded intel: 215 non-interactive machine locations 12563 | -6/Factory | Search patrols dispatched 13029 | -6/Factory | Build established: Assassin 13278 | -6/Factory | Crushed by falling debris 13305 | -6/Factory | Cargo convoy interrupted 13376 | -6/Factory | System corruption reached 10% 13390 | -6/Factory | Crushed by falling debris 13421 | -6/Factory | Lost 16 parts (3p4n5u4w) 13432 | -6/Factory | Crushed by falling debris 13432 | -6/Factory | Core integrity fell below 50% 13438 | -6/Factory | Crushed by falling debris 13441 | -6/Factory | Crushed by falling debris 13454 | -6/Factory | Crushed by falling debris 13473 | -6/Factory | Lost 5 parts (3n2u) 13481 | -6/Factory | Crushed by falling debris 13553 | -6/Factory | Entered Extension 13652 | -6/Extension | Build established: Mutant 13759 | -6/Extension | Spotted B-75 Beast 13880 | -6/Extension | Rescued a captive Derelict 13881 | -6/Extension | Rescued a captive Derelict 13886 | -6/Extension | Crushed by falling debris 13886 | -6/Extension | Core integrity fell below 20% 13913 | -6/Extension | Rescued A7 13948 | -6/Extension | Rescued a captive Derelict 14241 | -6/Extension | Build established: Scavenger-Mutant 14396 | -6/Extension | Allies destroyed B-75 Beast 14405 | -6/Extension | Spotted B-75 Beast 14415 | -6/Extension | Destroyed B-75 Beast 14499 | -6/Extension | Discovered exit to Factory (range 3) 14603 | -6/Extension | First assault squad dispatched 14677 | -6/Extension | Lost 3 parts (1p2w) 14724 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14646_ Lgt. Angular Momentum Engine destroyed. 14649_ System corrupted: Matter fused (-6). 14653_ T-07 Excavator destroyed. 14656_ M-28 Smith repairs Com. Wheel. 14666_ System corrupted: Matter fused (-10). 14666_ M-28 Smith repairs Hpw. Tractor Beam. 14679_ R-10 Processor collects Lgt. Angular Momentum Engine. 14686_ System corrupted: Energy discharge (-37). 14686_ Acquired 20 matter. 14693_ System corrupted: Flexi-carbon Leg stumbles. 14704_ System corrupted: Matter fused (-5). 14712_ Flexi-carbon Leg destroyed. Sealed Heavy Doors opened remotely. 14715_ Flexi-carbon Leg destroyed. 14717_ Gravmag System destroyed. 14718_ Phase Cannon destroyed. 14721_ Imp. Treads destroyed. 14722_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ????????????# #????????????????????????????? | | ????????????# ^ ##???????????????????????????? | | ????????????# ##???????? ??????????????????? | | ????????????# "T" ##???????? ??????????????????? | | ????????????# ##???????# ??????????????????? | | ????????????# ##???????# ??????????????????? | | ????????????####### ##???????# #?????????????????? | | ???????????????#### #????????# #?????????????????? | | ?????????????????## #????????# #?????????????????? | | ?????????????????## #?######?# #?????????????????? | | ????????????????###%### ## ### ###???????????????? | | ???????????????## %" %% "" ""#???????????????? | | ???????????????## "% " " #???????????????? | | ????????????????# %% R #???????????????? | | ????????????????# R #???????????????? | | ################# R ################# | | % u | | g | | g | | % g %g % | | k uk% t g % | | ################# % g ################# | | ????????????????# g = ##??????????????? | | ????????????????# ##??????????????? | | ????????????????# ##??????????????? | | ????????????????# @ p #???????????????? | | ????????????????###### # #######???????????????? | | ?????????????????????### < ##????????????????????? | | ???????????????????????#####?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 300 Resistance: EM 25 Power Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hvy. Ion Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation I'm Back, Baby! Leap Before You Look Prison Break Slippery One What Is This Thing? Challenges ------------ None Game ------ Seed SpectralHardlightStorm Manual? 0 Play Time 03:31:28 Cumulative 11.7 hours Start 2024.04.16 @ 20:09:04 End 2024.04.18 @ 18:08:37 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68b58079-c442-4c3c-a6c4-4743d8d3567b