Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 13:07:50 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (136) 680 Value Destroyed (5120) 5120 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (7980) 7980 TOTAL SCORE: 24300 Bonus ------- High Alert Combat Kills 688 Follower Combat Kills 2605 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -213 Cogmind --------- Core Integrity 1380/1600 Matter 245/300 Energy 94/170 System Corruption 1% Temperature Cool (14) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (9) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY (10) ----- 0b10 Decoder Chip [Generic] Improved Targeting Computer Experimental Target Analyzer Core Analyzer Makeshift Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (4) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Experimental Matter Compressor (433) Experimental EM Disruption Field Plasma Sword Plasma Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- 0b10 Decoder Chip [Generic] Improved Targeting Computer Experimental Target Analyzer Core Analyzer Experimental EM Disruption Field Makeshift Hacking Suite Advanced Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Plasma Sword > --- INVENTORY -------- Light Antimatter Reactor Experimental Matter Compressor Transdimensional Reconstructor Plasma Sword Plasma Sword [Rating: 163] Favorites ----------- Power Light Fission Core Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Improved System Shield Device Advanced Weight Redist. System Storage Small Storage Unit Processor Experimental Target Analyzer Hackware Improved System Shield Protection Light Regenerative Plating Weapon Power Maul Energy Gun Improved Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Shock Bomb Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . 2 . . . 2 . . . . . . . . . . . . . . 1 1 1 Utility 8 | . . . . . . 4 . . . . 1 . . . . 2 . . . . . . 1 Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Parts Attached 268 | . 16 26 24 1 6 14 16 13 . 17 17 1 6 11 2 31 4 2 8 7 27 6 13 Power 33 | . 1 2 5 . 1 . 3 1 . 2 3 1 1 . . 4 1 . 1 . 5 . 2 Engine 10 | . 1 2 3 . 1 . 2 1 . . . . . . . . . . . . . . . Core 12 | . . . 2 . . . 1 . . 2 3 1 1 . . 1 1 . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . 3 . . 1 . 5 . 2 Propulsion 67 | . 8 9 7 . . 6 3 3 . 3 4 . . 3 . 7 . . 3 2 6 1 2 Treads 6 | . 4 . . . . . . . . 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . 2 4 . . . . . . . . . . . 2 . 3 . . . . . . . Flight 48 | . . 5 7 . . 6 3 3 . 1 4 . . 1 . 4 . . 3 2 6 1 2 Utility 62 | . 5 2 1 . 2 5 2 2 . 6 3 . 1 2 1 9 2 1 2 1 6 2 7 Device 21 | . 4 2 . . . . . . . 1 1 . 1 1 1 2 . . . . 3 1 4 Storage 5 | . . . . . 1 . . 2 . . . . . . . 1 . . . . . 1 . Processor 18 | . 1 . . . . . 1 . . 2 1 . . 1 . 5 2 1 1 . 2 . 1 Hackware 12 | . . . 1 . . 4 1 . . 1 1 . . . . 1 . . . 1 . . 2 Protection 6 | . . . . . 1 1 . . . 2 . . . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | . 2 13 11 1 3 3 8 7 . 6 7 . 4 6 1 11 1 1 2 4 10 3 2 Energy Gun 56 | . . 11 8 1 3 1 4 3 . . 3 . 1 5 . 4 1 1 1 1 5 2 1 Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 18 | . 2 2 1 . . . . 1 . . 1 . . . . 4 . . 1 1 5 . . Ballistic Cannon 4 | . . . . . . . . . . . 1 . 3 . . . . . . . . . . Launcher 7 | . . . 1 . . 1 2 2 . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . . . . . . 4 2 . . 1 1 3 . . . 2 . . . Slashing Weapon 6 | . . . . . . 1 2 1 . 1 . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 4 2 . 1 1 . . . . 1 . . 5 . 1 . . 1 . . 1 2 Corrupted Parts 8 | . . . . . . . 1 3 . 3 . . . . . 1 . . . . . . . System Corruption 45 | . . . . . . . 3 17 . 22 . . . . . 3 . . . . . . . Parts Lost 70 | . . 1 3 2 . 5 4 13 . 5 4 . 3 . . 8 3 . . 8 1 . 10 Power 11 | . . . 1 1 . . 1 1 . 1 . . 1 . . 1 1 . . 1 . . 2 Propulsion 27 | . . 1 1 . . 4 . 8 . 1 3 . 1 . . 1 . . . 3 1 . 3 Utility 19 | . . . . . . 1 1 2 . 2 1 . 1 . . 5 1 . . 1 . . 4 Weapon 13 | . . . 1 1 . . 2 2 . 1 . . . . . 1 1 . . 3 . . 1 Highest Loss Streak 8 | . . 1 1 2 . 5 3 8 . 4 2 . 2 . . 3 3 . . 5 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 98 98 84 100 96 78 73 53 58 78 76 59 77 88 91 95 97 89 75 85 91 87 Engine 3 | . 14 11 5 . 11 6 . 2 6 1 . . . . . . . . . . . . . Core 2 | . . . 5 3 . . 4 . . 1 5 5 4 5 5 2 . 5 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 4 . 2 2 7 8 7 Treads 1 | . 23 . . . . . . . . 7 . . . . . . . . . . . . . Hover 4 | . 1 29 . . . . . . . . 6 5 . 6 11 9 5 5 3 . . . . Flight 18 | . . 13 43 44 44 38 26 22 6 2 9 5 5 8 11 15 26 26 28 25 23 30 30 Device 4 | . 12 8 8 . . . . . . 1 6 5 5 7 5 1 . . . . 7 8 3 Storage 4 | . 14 11 11 11 11 6 6 9 13 6 . . . . . . . . . . . . . Processor 8 | . . 2 . . . . 4 6 6 7 8 5 5 8 11 21 28 31 29 23 14 13 14 Hackware 16 | . . . 2 11 11 28 27 22 20 20 17 23 23 23 23 20 15 15 15 15 19 17 18 Protection 1 | . . . . . . 2 . . . 3 5 5 1 . . . . . 2 1 . . . Energy Gun 7 | . 2 18 20 14 22 12 . 4 . . 5 5 1 7 11 3 4 2 . 1 4 4 9 Ballistic Gun 3 | . 25 3 . . . . . 2 . . . 5 . . . 6 5 5 . 1 4 7 . Impact Weapon 2 | . . . . . . . . . . 5 7 5 3 5 5 4 5 5 5 2 . . . Peak Build Rating 163 | . 8 26 27 27 31 55 56 59 33 49 77 66 66 106 104 129 107 101 115 115 131 141 163 Average Rating 62 | . 7 16 25 23 27 51 41 41 33 35 64 65 54 82 102 113 103 97 94 82 117 131 145 On Entrance 61 | 6 6 8 26 27 18 29 40 56 33 33 42 68 66 59 104 98 103 95 101 115 65 125 141 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 11 13 21 21 16 20 24 24 25 11 17 29 22 22 26 22 32 29 21 33 35 46 50 55 Greatest Support 69 | 20 40 24 20 20 20 31 29 29 4 46 33 22 22 29 29 38 29 29 39 48 47 61 69 Greatest Overweight (x) 4 | . 2 3 1 . . 1 1 2 2 4 1 . . . . 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . 2 . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | . 8 8 8 8 7 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 6 7 7 7 6 4 7 5 5 4 4 4 4 4 5 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 7 8 8 8 8 5 5 5 5 5 4 5 5 5 4 5 5 3 5 5 4 Class Distribution -------------------- 35% | Hacker-Mutant 27% | Hacker-Sprinter 13% | Mutant 11% | Sprinter 5% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -9/Recycling Sprinter | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Wizard-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 4567 | 142 333 377 294 29 50 160 410 274 . 206 291 38 100 . 130 387 69 9 . 179 446 505 138 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6104 | . 344 1001 870 60 . 226 251 206 . 230 418 344 86 . . 923 142 . . 222 464 179 138 Parts 280 | . 25 61 45 1 . 10 16 11 . 7 14 7 5 . . 32 9 . . 6 16 7 8 Haulers Intercepted 9 | . 1 2 3 . . . . . . . . . . . . 1 . . . . 1 . 1 Recyclers Shooed 4 | . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 7 5 . 7 . 5 1 . . . 2 . . 5 . . . Prevented 26 | . . . . . . . 1 5 . 6 . 5 3 . . . 5 . . 1 . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 96 | . 8 17 13 1 . 6 7 5 . 3 9 4 2 . . 9 2 . . 5 3 2 . Melee 16 | . . . . . . . 4 3 . . 1 . 1 . . 3 1 . . 3 . . . Guns 52 | . 8 17 12 1 . 2 . 1 . . . 4 . . . 4 . . . . 2 1 . Cannons 5 | . . . . . . . . . . . 4 . 1 . . . . . . . . . . AOE 16 | . . . . . . 4 3 1 . 1 3 . . . . 2 . . . 2 . . . Classes Destroyed 17 | . 5 5 1 . . 1 1 . . . 1 1 . . . 2 . . . . . . . Worker 3 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . Builder 9 | . . 3 1 . . 1 . . . . 2 . . . . . . . . . 1 . 1 Tunneler 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Hauler 9 | . 1 2 3 . . . . . . . . . . . . 1 . . . . 1 . 1 Recycler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 1 . . 2 . . . . 2 . . . . 1 . . . . . . . Watcher 6 | . 1 2 1 . . . . . . . 1 . . . . . . . . . 1 . . Swarmer 26 | . 3 . . . . 4 7 3 . . 5 . . . . 1 . . . 3 . . . Grunt 44 | . 5 11 7 . . 1 . 2 . 2 2 4 . . . 6 . . . 2 1 1 . Brawler 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 17 | . . 5 6 1 . . . . . . 1 . . . . 1 . . . . 2 1 . Hunter 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . Programmer 4 | . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 5 5 8 1 . 5 3 3 . 3 4 4 1 . . 3 2 . . 3 2 1 1 Combat Bots Only 4 | . 3 4 3 1 . 4 3 3 . 3 4 4 1 . . 3 2 . . 3 2 1 . Max Kills in Single Turn 2 | . 1 2 1 1 . 2 1 1 . 1 2 1 1 . . 2 1 . . 2 2 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 1 1 . 1 2 . . . . 1 . . . 2 . . . Melee 1 | . . . . . . . 1 1 . . 1 . 1 . . 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 795 | . 43 54 63 6 . 94 36 76 . 23 43 17 85 . 12 39 22 3 . 72 24 22 61 Missed 324 | . 10 18 20 2 . 44 17 32 . 10 13 5 37 . 7 21 7 1 . 27 13 13 27 Damage Taken 8824 | . 370 455 578 57 . 522 257 783 . 504 513 222 878 . 98 625 267 71 . 1152 393 299 780 Core 2087 | . 67 61 110 . . 129 96 228 . 300 82 57 238 . . 45 11 . . 427 99 . 137 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 151 | . . . . . . . . . . . . . . . . . . . . 151 . . . Regen/Repaired (Parts) 562 | . 33 19 . . . 50 . . . 3 100 79 20 129 . 52 . . . . 21 . 56 Core Remaining (%) 71 | 100 73 . . . 57 . . . . 11 . . . . 62 . . . . 58 92 100 86 Volleys Fired 356 | . 30 68 61 3 . 25 10 23 . 9 24 7 5 . 3 23 4 . . 15 29 11 6 Largest 3 | . 2 2 2 2 . 2 2 2 . 1 2 2 1 . 2 2 2 . . 2 3 3 3 Hottest 250 | . 60 130 112 112 . 125 99 130 . 36 130 98 57 . 130 130 95 . . 98 213 158 250 Shots Fired 665 | . 60 135 113 6 . 47 11 39 . 8 29 14 5 . 6 43 7 . . 22 75 33 12 Gun 614 | . 60 135 112 6 . 44 5 31 . . 11 14 . . 6 43 7 . . 22 75 33 10 Cannon 25 | . . . . . . . . . . . 18 . 5 . . . . . . . . . 2 Launcher 26 | . . . 1 . . 3 6 8 . 8 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 206 | . 59 23 . . . . . 10 . . 18 7 5 . . 17 3 . . 9 33 22 . Thermal 333 | . . 101 112 6 . 44 5 . . . . . . . . . . . . . 42 11 12 Explosive 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . Electromagnetic 109 | . 1 11 1 . . . 5 29 . 8 11 7 . . 6 24 4 . . 2 . . . Entropic 13 | . . . . . . . . . . . . . . . . 2 . . . 11 . . . Robot Hit Streak 26 | . 8 10 26 7 . 8 2 4 . 5 3 8 2 . 3 13 3 . . 6 11 11 3 Robot Miss Streak 6 | . 3 5 4 . . 3 4 6 . 3 4 2 1 . 1 3 1 . . 5 3 4 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . . 1 . . . 1 1 1 . Secondary Targets 7 | . 1 1 1 . . . . . . . . 2 . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . 1 . . . 1 . . . . . . . Shots Hit Robots 469 | . 38 87 71 6 . 32 13 22 . 3 18 13 10 . 4 40 7 . . 21 53 23 8 Core Hits 230 | . 17 47 28 2 . 19 11 17 . 7 14 5 . . 3 20 2 . . 9 16 9 4 Critical Kills 9 | . 2 1 . . . . . . . . . . . . . 3 1 . . 1 1 . . Critical Parts Destroyed 16 | . 1 . . . . . . . . . 2 . 1 . . 6 . . . 3 3 . . Critical Strikes 57 | . 3 7 8 1 . 2 . 1 . . 4 2 2 . . 9 3 . . 4 9 2 . Burn 22 | . . 6 8 1 . 1 . . . . . . . . . . . . . . 5 1 . Destroy 11 | . 3 1 . . . . . . . . . . . . . 2 . . . . 4 1 . Blast 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . Smash 14 | . . . . . . . . . . . 2 . 1 . . 7 1 . . 3 . . . Sever 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 99 | . . . . . . 5 12 7 . 3 9 13 13 . . 13 8 . . 10 . 1 5 Impact 69 | . . . . . . . . . . 3 9 13 13 . . 13 8 . . 10 . . . Slashing 30 | . . . . . . 5 12 7 . . . . . . . . . . . . . 1 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . 3 . . . 3 2 . . . 6 . . . . . . 4 Combat Hostiles 6 | . . . . . . . 1 . . . 1 1 . . . 3 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14098 | . 522 1434 1221 100 . 905 778 595 . 437 1374 634 509 . 58 1787 217 . . 1011 1328 571 617 Guns 7687 | . 518 1434 1221 100 . 517 59 250 . . 95 265 . . 58 686 116 . . 434 1328 547 59 Cannons 315 | . . . . . . . . . . . 167 . 106 . . . . . . . . . 42 Explosions 2465 | . . . . . . 261 279 192 . 437 731 . . . . 335 . . . 193 . . 37 Melee 3627 | . . . . . . 127 440 153 . . 381 369 403 . . 766 101 . . 384 . 24 479 Ramming 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Kinetic 2868 | . 518 223 . . . . . 102 . . 167 80 106 . . 391 39 . . 146 680 416 . Thermal 4620 | . . 1157 1221 100 . 517 59 . . 68 232 . . . . 156 . . . 193 648 131 138 Explosive 1084 | . . . . . . 261 151 . . . 499 . . . . 173 . . . . . . . Electromagnetic 1533 | . . 54 . . . . 128 340 . 369 95 185 . . 58 205 77 . . 22 . . . Impact 2404 | . . . . . . . . . . . 381 369 403 . . 766 101 . . 384 . . . Slashing 1223 | . . . . . . 127 440 153 . . . . . . . . . . . . . 24 479 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 362 | . . . . . . . . . . . . . . . . 96 . . . 266 . . . Highest Corruption 45 | . . 4 5 5 . . 3 21 21 45 . . 5 5 . 7 7 7 7 7 . . 1 Average Corruption 11 | . . 4 4 5 . . 3 8 21 38 . . 3 5 . 4 7 7 7 7 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 91 | . . 4 10 2 . . 4 14 7 26 . . 3 1 . 4 7 2 . 7 . . . Message Errors 20 | . . 1 2 . . . . 4 . 8 . . . 1 . . 3 . . 1 . . . Matter Fused 21 | . . . 2 . . . 1 6 1 3 . . 2 . . 1 1 2 . 2 . . . Heat Flow Errors 15 | . . . 3 . . . . 2 2 4 . . 1 . . . 1 . . 2 . . . Energy Discharges 5 | . . . . 1 . . . . 1 3 . . . . . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Data Loss (minor) 12 | . . 2 2 1 . . 2 . 2 2 . . . . . 1 . . . . . . . Data Loss (major) 8 | . . . 1 . . . . 1 1 2 . . . . . 2 . . . 1 . . . Misdirections 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1585 | . . . . . . 29 52 . . 50 361 100 195 . . 500 . . . 130 . . 168 Projectiles 15 | . . . . . . . . . . . 11 . 4 . . . . . . . . . . Explosions 287 | . . . . . . 29 19 . . 50 124 . . . . 65 . . . . . . . Melee 1283 | . . . . . . . 33 . . . 226 100 191 . . 435 . . . 130 . . 168 Knockbacks 10 | . . . . . . . . . . . 3 2 . . . 3 1 . . 1 . . . Impact 9 | . . . . . . . . . . . 2 2 . . . 3 1 . . 1 . . . Kinetic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 296 | . . . . . . 40 . 13 . 136 . . . . . 107 . . . . . . . Shots 11 | . . . . . . 2 . 2 . 5 . . . . . 2 . . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 20 199 504 169 . 355 59 237 224 158 260 153 128 . 147 184 295 . . 118 172 56 288 Average Temperature 95 | . 7 91 148 90 . 116 17 103 106 69 66 69 39 . 68 74 160 . . 44 33 18 103 Received Heat Transfer 1732 | . 174 204 261 27 . 153 18 135 . 123 90 126 45 . 48 115 . . . 117 39 30 27 Effects 15 | . . . 5 . . . . . . . 1 . . . . . 5 . . . . . 4 Shutdowns 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . . 1 Interference 6 | . . . . . . . . . . . . . . . . . 3 . . . . . 3 Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . 1 . . . . . . . 2 3 2 . . . 2 1 . . . . . . Combat Hostiles 5 | . . . . . . . . . . 2 1 1 . . . . 1 . . . . . . Parts Fried 22 | . . 1 . . . . . 1 . 1 5 2 . . . 7 3 . . 2 . . . Impact Corruptions 28 | . . . . . . . . . . . 9 4 6 . . 6 . . . 3 . . . Robots Melted 5 | . . 1 1 . . . . . . . . . . . . . . . . . 2 1 . Combat Hostiles 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Parts Melted 27 | . . 5 9 3 . 2 . . . . . 2 . . . . . . . . 5 1 . Heat Transferred 9966 | . . 2783 3256 296 . 1147 111 . . 50 150 . . . . 50 . . . 100 1603 259 161 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 1 . 1 2 . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1406 | . 264 564 527 152 . 231 . . . . 1043 . . . . 1337 . . . . 1406 788 866 Initial 682 | . . 111 225 118 . . . . . . 600 . . . . 46 . . . . 77 682 477 Average 513 | . 139 346 364 149 . 102 . . . . 709 . . . . 706 . . . . 862 741 571 Maximum Alert Level 4 | . 1 2 2 . . 1 . . . . 3 . . . . 4 . . . . 4 3 3 Low Security (%) 21 | . 70 7 . 100 . 81 . . . . . . . . . 17 . . . . 18 . . Level 1 25 | . 29 57 59 . . 18 . . . . . . . . . 17 . . . . 7 . . Level 2 24 | . . 34 40 . . . . . . . 49 . . . . 8 . . . . 4 31 82 Level 3 19 | . . . . . . . . . . . 50 . . . . 38 . . . . 21 68 17 Level 4 10 | . . . . . . . . . . . . . . . . 18 . . . . 47 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 5 3 . . 6 . . . . 3 . . . . 9 . . . . 9 2 2 Investigation 24 | . 2 4 2 . . 1 . . . . 2 . . . . 6 . . . . 5 . 2 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 1 1 . . 3 . . . . 1 . . . . . . . . . 1 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison 6 | . . . . . . 2 . . . . . . . . . 3 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 9 | . . 4 . . . . . . . . . . . . 1 . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 277 | . 14 23 19 1 . 18 6 14 . 9 19 11 19 5 7 25 5 1 . 9 27 9 36 Peak Tracking Total 21 | . 3 3 3 3 . 4 3 4 . 3 4 5 11 10 4 4 5 1 . 4 4 6 21 Tactical Retreats 33 | . 1 . . . . . . 4 . 1 2 4 6 . 4 1 2 . . 3 . 2 3 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 4 | . 1 . . . . . . . . 1 . . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . 1 . . . 1 1 6 1 . 2 . . . . . . Objects Rigged 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 38 | . . 1 3 . . . . . . . 15 . . . . 17 . . . . 1 . 1 Max in Single Turn 3 | . . 1 1 . . . . . . . 3 . . . . 3 . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 70 | . 3 8 8 2 1 1 1 1 4 . 9 . . 7 . 7 1 . 5 . 8 1 3 Terminals 24 | . 1 5 6 1 . . . . . . 6 . . . . 1 . . . . 3 . 1 Fabricators 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Repair Stations 7 | . 1 2 . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Recycling Units 10 | . 1 . 2 1 . . . . . . 1 . . . . 3 . . . . 2 . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . Total Hacks 249 | . 8 33 19 5 4 5 1 1 26 . 41 . . 16 . 35 1 . 17 . 27 2 8 Successful 163 | . 5 20 12 5 4 2 1 1 26 . 22 . . 16 . 15 1 . 17 . 12 1 3 Failed 86 | . 3 13 7 . . 3 . . . . 19 . . . . 20 . . . . 15 1 5 Catastrophic 18 | . . 2 1 . . 1 . . . . 7 . . . . 4 . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 106 | . 4 16 10 3 . 5 . . . . 28 . . 1 . 24 . . . . 11 . 4 Terminals 92 | . 3 22 13 3 . . . . . . 33 . . . . 8 . . . . 8 . 2 Fabricators 16 | . . . . . . . . . . . 4 . . . . 5 . . . . 3 . 4 Repair Stations 13 | . 2 3 . . . . . . . . 1 . . . . 1 . . . . 4 . 2 Recycling Units 40 | . 3 . 6 2 . . . . . . 3 . . . . 17 . . . . 9 . . Scanalyzers 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 5 . . . . . . . . . 4 . . . . 3 2 . Terminal Hacks 101 | . 1 8 7 2 4 . 1 1 26 . 12 . . 16 . 3 1 . 17 . 2 . . Record 30 | . . . . . 4 . . . 11 . . . . 9 . . . . 6 . . . . Part Schematic 11 | . . . . . . . . . 8 . . . . . . . . . 3 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 15 | . . 1 . . . . . . 3 . 2 . . 5 . . . . 4 . . . . Open Door 7 | . . . 2 . . . 1 1 . . . . . 2 . . 1 . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . 1 1 . . . . . . . 3 . . . . . . . . . 1 . . Unreport Threat 5 | . . . 2 . . . . . . . 2 . . . . . . . . . 1 . . Locate Traps 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 2 . . . . 2 . . . . 2 . 1 Load Schematic 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Build 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . 3 1 . . . . . . . . . . . 3 . . . . 1 . . Report Inventory 7 | . 1 . 2 1 . . . . . . . . . . . 2 . . . . 1 . . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 36 | . 3 6 2 2 . 2 . . . . 7 . . . . 7 . . . . 5 . 2 Terminals 12 | . . 3 1 1 . . . . . . 5 . . . . 1 . . . . . . 1 Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . 2 1 1 . . . . . . 2 . . . . 1 . . . . . . . Detonate 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Prioritize 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 10 | . 1 2 . . . . . . . . 1 . . . . 3 . . . . 2 . 1 Patch 5 | . 1 2 . . . . . . . . . . . . . 1 . . . . . . 1 Recycling Units 5 | . 2 . 1 1 . . . . . . . . . . . 1 . . . . . . . Reject 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Scrapoids 5 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . . . . . . 1 . . . . 3 . . Broadcast 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Reprogram 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 6 6 1 . 1 . . . . 8 . . . . 5 . . . . 7 . 3 Full Trace Events 11 | . 1 1 3 . . . . . . . 1 . . . . 2 . . . . 2 . 1 Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 182 | . . . . . . . . . . . 84 . . . . 42 . . . . 56 . . Total Robot Build Rating 36 | . . . . . . . . . . . 12 . . . . 12 . . . . 12 . . Part Schematics Acquired 19 | . . 8 . . . . . . 8 . . . . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Time 22 | . . . . . . . . . . . . . . . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . 1 . . . . . . . . . . . . 5 . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 1 . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 50 | . . 1 . . . 2 . 1 . 1 7 . . 5 . 16 . . . . 16 1 . Largest Group 13 | . . 1 1 . . 2 . 1 . 1 5 2 . 5 . 13 1 . . . 10 5 . Highest-Rated Group 625 | . . 10 10 . . 58 . 41 . 96 235 88 . 245 . 625 47 . . . 578 277 . Highest-Rated Ally 96 | . . 10 10 . . 29 . 41 . 96 47 47 . 65 . 54 47 . . . 67 64 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 478 | . . . . . . 26 . 6 . 38 35 16 . 12 . 109 3 . . . 202 31 . Total Damage 13133 | . . . . . . 421 . 163 . 378 1456 367 . 404 . 3379 99 . . . 5577 889 . Kills 73 | . . . . . . 1 . 1 . 4 11 1 . 3 . 19 . . . . 30 3 . Allies Corrupted 6 | . . . . . . . . . . . 1 . . . . 5 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . . . . . . 2 1 . 1 . 1 . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . . . . . . . . . . . . 13 3 5 Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Items 16 | . . . . . . . . . . . . . . . . . . . . . 12 . 4 Guards 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 6265 | . 348 533 419 32 266 245 291 348 156 410 483 237 153 432 166 467 169 40 51 265 511 109 134 Spaces Moved 9184 | 1 149 529 420 63 748 396 571 463 81 285 484 422 216 750 367 612 469 148 153 462 764 209 422 Core 215 | . . . . . . . . 3 . 2 . . . . . . . . . 199 11 . . Treads 244 | . 108 . . . . . . . . 136 . . . . . . . . . . . . . Legs 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Wheels 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . Hover 989 | . 14 288 . . . . . . . . . . . 430 231 26 . . . . . . . Flight 7708 | . . 241 420 63 748 396 571 460 81 147 484 422 216 320 136 586 469 148 153 263 753 209 422 Fastest Speed 7 | 120 56 31 31 31 31 24 23 23 195 45 34 40 40 32 32 24 24 24 20 11 23 7 7 Average Speed 40 | 120 141 43 41 31 31 24 30 32 195 121 53 40 40 43 40 41 24 24 21 34 26 19 17 Slowest Speed 355 | 120 180 250 101 31 31 104 104 195 195 355 125 40 40 50 46 106 24 24 24 50 100 20 25 Overloaded Moves 102 | . . . . . . . . . . . . . . . . . . . . 8 . 13 81 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . 9 . 2 5 . . . . . . 1 . . 1 . . . 2 8 1 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 2 25 53 69 15 54 9 72 57 68 47 15 59 53 92 50 16 67 39 60 66 16 6 16 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 8 | . . . 1 1 . . . . 1 . . . . 1 . . 1 . 3 . . . . Known Exits Taken 7 | . 1 1 . . . . 1 . . 1 1 . . . . 1 . . . . 1 . . Unknown Exits Taken 16 | 1 . . 1 1 1 1 . 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 29 | . . . . . 6 . 4 3 . 2 . 2 1 . 3 . 4 2 . 2 . . . Spaces Dug 20 | . . . . . . . . . . 1 1 9 5 . . . 4 . . . . . . Terrain Destroyed 264 | . . . . . . 16 5 7 . 12 69 10 8 . . 71 4 . . 39 1 . 22 Melee 20 | . . . . . . . . . . 1 1 9 5 . . . 4 . . . . . . Projectile 49 | . . . . . . . . . . . 9 1 3 . . 7 . . . 27 1 . 1 AOE 195 | . . . . . . 16 5 7 . 11 59 . . . . 64 . . . 12 . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 10859 | . 228 698 538 69 779 479 654 611 80 334 662 450 250 857 377 746 499 150 171 519 1001 250 457 Wait 693 | . 4 42 25 1 20 36 30 83 . 3 112 4 6 48 3 46 14 . . 28 175 13 . Move 9100 | . 148 528 405 62 744 385 570 462 80 284 483 421 213 749 366 609 468 147 152 457 749 206 412 Hop 26 | . . . 5 . 1 5 . . . . . . 1 . . 1 . . . 2 6 1 4 Pick Up 90 | . 10 10 8 . 5 7 8 5 . 4 7 2 1 2 1 7 1 1 2 . 3 5 1 Fast Attach 121 | . 8 13 2 . . 1 6 5 . 11 9 . 3 5 1 16 2 1 4 4 17 3 10 Attach 55 | . 3 3 2 1 3 7 5 5 . 4 4 . 3 4 . 4 1 . 1 2 . 1 2 Detach 31 | . 4 2 . 2 . 1 1 4 . 4 1 . 2 3 . 2 . . 2 . 2 . 1 Swap 94 | . 5 10 20 . 3 6 5 3 . 2 4 1 . 2 1 11 1 1 4 1 10 2 2 Drop 140 | . 14 22 10 . 3 1 7 7 . 10 10 2 3 3 2 14 . . 6 . 10 6 10 Fire 356 | . 30 68 61 3 . 25 10 23 . 9 24 7 5 . 3 23 4 . . 15 29 11 6 Melee 98 | . . . . . . 5 12 7 . 3 8 13 13 . . 13 8 . . 10 . 1 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Rewire 49 | . . . . . . . . 7 . . . . . 41 . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 2 exits: *Acc / Tes) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 15) 125 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 348 | -10/Materials | Identified exit to Materials 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x2 746 | -9/Materials | Discovered new exit (range 5) 756 | -9/Materials | Identified exit to Mines 756 | -9/Materials | Identified exit to Storage 882 | -9/Materials | Entered Storage 882 | -9/Storage | Accompanied by 1 ally 1142 | -9/Storage | Discovered new exit (range 8) 1214 | -9/Storage | Found Prototype Protection 1231 | -9/Storage | Discovered new exit (range 11) 1301 | -9/Storage | Used back door to open Recycling access 1301 | -9/Storage | Entered Recycling 1302 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 1324 | -9/Recycling | Scanned before Scraplab entrance 1329 | -9/Recycling | Entered Scraplab 1332 | -9/Recycling | Discovered new exit (range 2) 1333 | -9/Recycling | Entered Scraptown 1333 | -9/Scraptown | System corruption cleaned by C-Scrubber 1341 | -9/Scraptown | Identified Lgt. Regenerative Plating 1394 | -9/Scraptown | Visited UFD Registry 1394 | -9/Scraptown | Registered with UFD as "Flakroller" 1404 | -9/Scraptown | Visited Abandonware Association 1408 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 1416 | -9/Scraptown | Visited Scrap Suit Storage 1421 | -9/Scraptown | Visited Chapter 10 1426 | -9/Scraptown | Visited Botcube Research 1428 | -9/Scraptown | 14 allies followed out of Recycling 1431 | -9/Scraptown | Found Lrg. Botcube 1437 | -9/Scraptown | Visited Supply Room 1448 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1449 | -9/Scraptown | Found DCF Scrap (30 items) 1461 | -9/Scraptown | Visited Curators Association 1476 | -9/Scraptown | Visited Derelict Rescue Squad 1494 | -9/Scraptown | Visited Bundlers 1519 | -9/Scraptown | Visited Spacefarers 1566 | -9/Scraptown | Build established: Sprinter 1598 | -9/Scraptown | Discovered new exit (range 3) 1599 | -9/Scraptown | Entered Factory 1599 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 1645 | -6/Factory | Garrison activated, responded to threat 1707 | -6/Factory | Lost 3 allies 1799 | -6/Factory | Discovered new exit (range 6) 1844 | -6/Factory | Entered Lower Caves 1875 | -6/Lower Caves | Lost 5 parts (4n1u) 1931 | -6/Lower Caves | Lost 3 parts (1u2w) 2106 | -6/Lower Caves | Identified exit to Lower Caves 2109 | -6/Lower Caves | Learned Factory stockpile data 2111 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2135 | -6/Lower Caves | Entered another Lower Caves area 2291 | -6/Lower Caves | Lost 8 parts (1p4n2u1w) 2299 | -6/Lower Caves | System corruption reached 10% 2362 | -6/Lower Caves | Discovered new exit (range 5) 2394 | -6/Lower Caves | Encountered a Warlord checkpoint 2422 | -6/Lower Caves | Core integrity fell below 50% 2464 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2474 | -6/Lower Caves | Discovered new exit (range 9) 2483 | -6/Lower Caves | Entered Data Miner 2483 | -6/Data Miner | Discovered new exit (range 6) 2521 | -6/Data Miner | Met Data Miner 2567 | -6/Data Miner | Learned location of Section 7 (-3) 2567 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2595 | -6/Data Miner | Received God Mode back door access code from Data Miner 2639 | -6/Data Miner | Entered Proximity Caves 2726 | -5/Proximity Caves | Escorted by Enhanced Grunt 2729 | -5/Proximity Caves | System corruption reached 30% 2756 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 2760 | -5/Proximity Caves | Build established: Hacker-Mutant 2780 | -5/Proximity Caves | Identified exit to Factory 2789 | -5/Proximity Caves | Spotter reported a threat 2842 | -5/Proximity Caves | Spotter reported a threat 2860 | -5/Proximity Caves | Spotter reported a threat 2895 | -5/Proximity Caves | Spotter reported a threat 2952 | -5/Proximity Caves | Found DCF Scrap (14 items) 3035 | -5/Proximity Caves | Core integrity fell below 20% 3036 | -5/Proximity Caves | Spotted B-75 Beast 3049 | -5/Proximity Caves | Entered Factory 3049 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3050 | -5/Factory | Identified exit to Upper Caves 3252 | -5/Factory | Build established: Hacker-Gladiator 3349 | -5/Factory | Search patrols dispatched 3397 | -5/Factory | Scrapoids reinforcements arrived? 3476 | -5/Factory | Fabricated P-70 Sage? 3532 | -5/Factory | Entered Upper Caves 3532 | -5/Upper Caves | Accompanied by 4 allies 3578 | -5/Upper Caves | Lost 4 allies 3612 | -5/Upper Caves | Build established: Hacker-Mutant 3715 | -5/Upper Caves | Learned 8 Factory zone layouts 3765 | -5/Upper Caves | Discovered new exit (range 12) 3769 | -5/Upper Caves | Entered another Upper Caves area 3769 | -5/Upper Caves | Discovered new exit (range 11) 3771 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3805 | -5/Upper Caves | Spotted B-75 Beast 3913 | -5/Upper Caves | Discovered new exit (range 13) 3922 | -5/Upper Caves | Entered Warlord 3938 | -5/Warlord | System corruption cleaned by Quarantine Array 3970 | -5/Warlord | Learned location of Armory (-3) 3971 | -5/Warlord | Learned Research security intel 3971 | -5/Warlord | Learned Factory terminal intel 3971 | -5/Warlord | Learned Factory garrison access intel 3971 | -5/Warlord | Learned Armory scanalyzer intel 4082 | -5/Warlord | Rebuked by Warlord 4086 | -5/Warlord | Opened Warlord's prototype stash 4096 | -5/Warlord | Found Prototype Hackware 4104 | -5/Warlord | Found Prototype Processor 4104 | -5/Warlord | Identified Exp. Target Analyzer 4107 | -5/Warlord | Warlord's base attacked by MAIN.C 4107 | -5/Warlord | Found Prototype Device 4107 | -5/Warlord | Identified Exp. Focal Shield 4224 | -5/Warlord | Found Prototype Energy Gun 4224 | -5/Warlord | Identified Vortex Rail 4341 | -5/Warlord | Opened side exit 4350 | -5/Warlord | Discovered new exit (range 9) 4354 | -5/Warlord | Entered Proximity Caves 4355 | -4/Proximity Caves | Learned Research trap positions 4503 | -4/Proximity Caves | Learned Research terminal intel 4517 | -4/Proximity Caves | Discovered new exit (range 9) 4520 | -4/Proximity Caves | Entered Factory 4520 | -4/Factory | Evolved 2 slots: Utility x2 4522 | -4/Factory | Loaded intel: 27 terminal locations 4523 | -4/Factory | Loaded intel: 4 garrison access locations 4535 | -4/Factory | Identified Ghost Barrier 4571 | -4/Factory | Spotted B-86 Titan 4580 | -4/Factory | Scrapoids reinforcements arrived? 4597 | -4/Factory | Garrison activated, responded to threat 4618 | -4/Factory | Lost 3 allies 4647 | -4/Factory | Scrapoids reinforcements arrived? 4698 | -4/Factory | Fabricated P-70 Sage (x2) 4752 | -4/Factory | Lost 3 parts (1p1n1u) 4846 | -4/Factory | Lost 4 allies 4972 | -4/Factory | Discovered new exit (range 3) 4974 | -4/Factory | Identified exit to Upper Caves 4987 | -4/Factory | Entered Upper Caves 4987 | -4/Upper Caves | Accompanied by 2 allies 5005 | -4/Upper Caves | Learned location of Testing (-2) 5019 | -4/Upper Caves | Lost 4 allies 5113 | -4/Upper Caves | Discovered new exit (range 12) 5147 | -4/Upper Caves | Build established: Hacker-Sprinter 5156 | -4/Upper Caves | Entered another Upper Caves area 5176 | -4/Upper Caves | Spotted B-86 Titan 5178 | -4/Upper Caves | Lost 3 parts (1p1u1w) 5181 | -4/Upper Caves | Encountered a Warlord checkpoint 5192 | -4/Upper Caves | Discovered new exit (range 13) 5196 | -4/Upper Caves | Entered Zhirov 5196 | -4/Zhirov | Discovered new exit (range 3) 5202 | -4/Zhirov | Met Zhirov 5210 | -4/Zhirov | Found Alien Artifact 5210 | -4/Zhirov | Identified Integrated Dissipator 5210 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5215 | -4/Zhirov | Found Alien Artifact 5237 | -4/Zhirov | Learned location of Quarantine (-3) 5237 | -4/Zhirov | Learned location of Command (-1) 5238 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5247 | -4/Zhirov | Entered Proximity Caves 5406 | -3/Proximity Caves | Lost 5 parts (1p2n1u1w) 5504 | -3/Proximity Caves | Discovered new exit (range 14) 5512 | -3/Proximity Caves | Entered Research 5512 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5513 | -3/Research | Identified exit to Quarantine 5514 | -3/Research | Loaded intel: 74 trap records 5516 | -3/Research | Loaded intel: 23 terminal locations 5581 | -3/Research | Scrapoid reinforcements arrived 5600 | -3/Research | Garrison activated, responded to threat 5629 | -3/Research | Spotted B-86 Titan 5640 | -3/Research | Scrapoids reinforcements arrived? 5693 | -3/Research | Fabricated P-70 Sage (x2) 5712 | -3/Research | Lost 8 allies 5760 | -3/Research | Discovered new exit (range 12) 5774 | -3/Research | Lost 3 allies 5863 | -3/Research | Identified exit to Research 5935 | -3/Research | Repaired Xenon Bombardment Thruster 6012 | -3/Research | First assault squad dispatched 6023 | -3/Research | Entered another Research area 6023 | -2/Research | Accompanied by 5 allies 6023 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6024 | -2/Research | Identified exit to Testing 6068 | -2/Research | Sage 8b assimilated hostile G-73 Enforcer 6115 | -2/Research | Discovered new exit (range 15) 6125 | -2/Research | Lost 6 allies 6126 | -2/Research | Spotted B-90 Cyclops 6132 | -2/Research | Entered Access 6132 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6133 | -1/Access | Identified exit to Command 6180 | -1/Access | Found Prototype Device 6180 | -1/Access | Identified Exp. EM Disruption Field 6204 | -1/Access | System Shield fried by hacking feedback 6212 | -1/Access | Energy Cycler disabled 6215 | -1/Access | Identified Transdimensional Reconstructor 6215 | -1/Access | Warped through subspace 6245 | -1/Access | Lost 3 parts (2u1w) 6264 | -1/Access | Discovered new exit (range 6) 6266 | *** | Escaped! Last Messages --------------- 06240_ K-01 Serf cleans the Fabricator. 06248_ Overheating: Energy bleed (-36). 06248_ System Shield destroyed. 06248_ Cld. Nuclear Pulse Thruster destroyed. 06249_ >> DECODED: Adv. Terrain Scan Processor location. 06250_ Overheating: System interference. 06250_ Enh. Quantum Rifle temporarily disabled. 06250_ Enh. Nova Cannon temporarily disabled. 06252_ Cld. Nuclear Pulse Thruster destroyed. 06252_ Dropped Enh. Quantum Rifle. 06256_ Impulse Thruster destroyed. 06256_ Dropped Enh. Nova Cannon. 06256_ W-44 Eye sends out distress signal. 06257_ Lgt. Quantum Reactor destroyed. 06257_ W-44 Eye sends out distress signal. 06259_ Lgt. Antimatter Reactor destroyed. 06260_ Imp. System Shield destroyed. 06264_ K-01 Serf cleans the Terminal. 06264_ The Access Shell folds into the floor. 06264_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# k "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ?#####????# #???????????????????????????????????? | | ?# ??# #???????????????????????????????????? | | ?# # #???????????????????????????????????? | | ?# + #???????????????????????????????????? | | ?# # #???????????????????????????????????? | | ## ??# #????????#??????????????????????????? | | # ????# #?????? #??????????????????????????? | | # ??????# #???? #??????????????????????????? | | #????????# #?? #??????????????????????????? | | #????????# # #??????????????????????????? | | #????????# / #??????????????????????????? | | ]#????????# # #??????????????????????????? | | #????????# # #??????????????????????????? | | #????????# #?#??#####??????????????????????????? | | ??????????# #???? #??????????????????????????? | | ??????????# #?? = #??????????????????????????? | | ??????????# # #??????????????????????????? | | #####?????# / #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 80 Energy Generation 41 Energy Capacity 1100 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 90 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 14 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 8 Offensive Hacking 25 Defensive Hacking 56 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ P-70 Sage | x2 | -5/Factory P-70 Sage | x2 | -4/Factory P-70 Sage | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunChromaticStripper Manual? 0 Play Time 01:28:24 Cumulative 857.2 hours Start 2024.08.12 @ 11:36:55 End 2024.08.12 @ 13:07:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1026 Rogue 747 Adventurer 124 Explorer 155 Win Type 0 Total 36 Types 28/0/6/1/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11eb318a-1275-4170-ace8-0871368b5c5d