Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.07 @ 09:22:14 Player: foog-Strafe Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (823) 823 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-869) -869 TOTAL SCORE: 4079 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 907 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -2674 Cogmind --------- Core Integrity 0/1000 Matter 296/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced System Restoration Module > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Transport Network Coupler Improved Transmission Jammer CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads Armored Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Salvaging Laser Wave Gun KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Transport Network Coupler Advanced Recoil Stabilizer Improved Transmission Jammer Experimental Focal Shield Improved Shield Generator Advanced System Restoration Module Subdweller Laser CPS Tube [Rating: 84] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Linear Gravjet Utility Medium Storage Unit Device Scrap Suit Storage Medium Storage Unit Processor Transport Network Coupler Weapon Assault Rifle Energy Gun Salvaging Laser Ballistic Gun Assault Rifle Special Weapon CPS Tube Build | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 10 | . . . . 10 . . Power 2 | . . . . 2 . . Propulsion 3 | . . . . 3 . . Utility 3 | . . . . 3 . . Weapon 2 | . . . . 2 . . Parts Attached 49 | 8 4 2 7 10 2 16 Power 9 | 1 . 1 2 2 1 2 Engine 5 | 1 . 1 2 1 . . Core 3 | . . . . 1 . 2 Reactor 1 | . . . . . 1 . Propulsion 15 | 3 2 1 1 1 1 6 Treads 5 | 2 . . . 1 1 1 Leg 6 | . 2 . . . . 4 Wheel 3 | 1 . 1 1 . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 14 | 1 2 . 2 4 . 5 Device 9 | . . . 2 3 . 4 Storage 3 | 1 1 . . . . 1 Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 3 . . 2 3 . 3 Energy Gun 7 | 1 . . 2 2 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 Parts Lost 13 | . . . . . . 13 Power 3 | . . . . . . 3 Propulsion 6 | . . . . . . 6 Utility . | . . . . . . . Weapon 4 | . . . . . . 4 Highest Loss Streak 8 | . . . . . . 8 To Critical Strikes 2 | . . . . . . 2 Average Backups 8 | . 3 6 9 7 9 10 Power 1 | . 1 2 1 . 1 . Propulsion 1 | . 1 2 2 . . . Utility 4 | . . 1 3 4 6 7 Weapon 1 | . 1 1 1 . 1 1 Tool/Special . | . . . . . . . Unused Backups 7 | . . . . 1 . 6 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 6 | . . . . 1 . 5 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 92 99 95 77 80 68 Engine 10 | . 14 14 14 5 5 7 Reactor 1 | . . . . . 4 4 Treads 5 | . 13 . 1 8 10 8 Leg 8 | . 14 25 8 . . 5 Wheel 6 | . . 2 13 10 5 . Device 5 | . . . 2 13 11 9 Storage 9 | . 14 14 14 5 5 4 Processor 8 | . 6 14 11 2 5 4 Energy Gun 11 | . 14 14 14 13 11 8 Ballistic Gun 11 | . 14 14 14 6 11 8 Peak Build Rating 84 | 6 7 9 26 61 78 84 Average Rating 33 | 5 6 7 13 53 66 62 On Entrance 25 | . 6 7 9 26 61 70 Naked Turns 27 | . . . . . . 27 Heaviest Build 74 | 14 19 19 24 39 54 74 Greatest Support 126 | 40 40 20 40 48 98 126 Greatest Overweight (x) 1 | 1 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 Average Capacity 10 | 7 8 10 10 10 10 11 Most Carried 15 | 2 6 8 10 10 10 15 Average Carried 8 | 1 3 6 9 7 9 10 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 2 6 8 10 9 10 4 Class Distribution -------------------- 60% | Mutant 28% | Scavenger-Skirmisher 7% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 1262 | 192 72 127 100 136 53 582 Remotely . | . . . . . . . Salvage Created 1513 | . 47 62 . 215 . 1189 Parts 78 | . 3 6 . 6 . 63 Haulers Intercepted 3 | . 1 . . . . 2 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 12 | . . 2 . . . 10 Guns 12 | . . 2 . . . 10 Classes Destroyed 11 | . 1 2 . . . 8 Worker 3 | . . . . . . 3 Builder 4 | . . . . . . 4 Hauler 3 | . 1 . . . . 2 Recycler 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 2 | . . 1 . . . 1 Grunt 5 | . . . . . . 5 Programmer 4 | . . . . . . 4 Subdweller 1 | . . 1 . . . . Wasp 1 | . . . . . . 1 Thug 2 | . . . . . . 2 Butcher 1 | . . . . . . 1 Best Kill Streak 9 | . 1 1 . . . 9 Combat Bots Only 3 | . . 1 . . . 3 Max Kills in Single Turn 4 | . 1 1 . . . 4 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 400 | . . 5 17 . . 378 Missed 135 | . . 3 3 . . 129 Hits 265 | . . 2 14 . . 249 Melee 3 | . . . . . . 3 Projectile 262 | . . 2 14 . . 246 AOE 1 | . . . . . . 1 Critical Strikes 10 | . . . . . . 10 Damage Taken 3754 | . . 77 159 . . 3518 Core 1102 | . . 16 26 . . 1060 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1040 | . . 9 48 . . 983 Regen/Repaired (Parts) 55 | . . . . 13 32 10 Core Remaining (%) 91 | 100 . . 83 . . . Volleys Fired 77 | . 2 5 2 12 . 56 Largest 4 | . 2 2 2 4 . 4 Hottest 198 | . 70 70 50 191 . 198 Shots Fired 221 | . 4 10 4 20 . 183 Gun 221 | . 4 10 4 20 . 183 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 117 | . 2 5 2 3 . 105 Thermal 104 | . 2 5 2 17 . 78 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 27 | . 3 4 8 18 . 27 Robot Miss Streak 5 | . 1 2 . . . 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 161 | . 3 5 4 10 . 139 Core Hits 74 | . 2 3 3 3 . 63 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 6 | . . . . . . 6 Critical Strikes 9 | . . . . . . 9 Burn 1 | . . . . . . 1 Destroy 8 | . . . . . . 8 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5962 | . 37 74 48 88 . 5715 Guns 3638 | . 37 74 45 88 . 3394 Cannons . | . . . . . . . Explosions 2274 | . . . . . . 2274 Melee . | . . . . . . . Ramming 50 | . . . 3 . . 47 Kinetic 2492 | . 25 36 26 . . 2405 Thermal 3420 | . 12 38 19 88 . 3263 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . 2 . . 8 Average Corruption 4 | . . . 1 . . 4 Corruption Purged 3 | . . . . . . 3 Corruption Blocked . | . . . . . . . Effects 11 | . . . 1 . . 10 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . 1 . . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 305 | . . . . . . 305 Projectiles . | . . . . . . . Explosions 305 | . . . . . . 305 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 176 | . . . 1 . . 175 Shots 3 | . . . . . . 3 Rammed 12 | . . . 2 . . 10 Targets Rammed 12 | . . . 2 . . 10 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 312 | . 18 . 46 138 . 312 Average Temperature 81 | . 10 . 25 43 . 89 Received Heat Transfer 879 | . . 6 72 . . 801 Effects 4 | . . . . . . 4 Interference 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 1 . 2 Heat Transferred 3670 | . 37 111 10 250 . 3262 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 53 | 100 100 . . 100 100 22 Level 1 23 | . . . . . . 38 Level 2 23 | . . . . . . 38 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 633 | . 7 . . 10 . 633 Initial . | . . . . . . . Average 187 | . . . . . . 316 Influence Increases 1798 | . 7 20 . 17 . 1754 Destroy 0b10 Robot/C 660 | . . 20 . . . 640 Destroy 0b10 Robot/NC 100 | . 5 . . 15 . 80 Destroy Leader 120 | . 2 . . . . 118 Allied During Kill 197 | . . . . . . 197 Successful Hack 67 | . . . . . . 67 Disable Machine 99 | . . . . . . 99 Destroy Structure 210 | . . . . 2 . 208 Lose Combat Pursuer 345 | . . . . . . 345 Influence Decreases 1175 | . 7 20 . 17 . 1131 Time Decay 725 | . 7 20 . 17 . 681 Lost Part 130 | . . . . . . 130 Lost Ally 320 | . . . . . . 320 Squads Dispatched 21 | . . . . . . 21 Investigation 5 | . . . . . . 5 Extermination 5 | . . . . . . 5 Reinforcement 8 | . . . . . . 8 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 3 | . . . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . . 4 10 . . 78 Peak Tracking Total 17 | . . 3 5 1 . 17 Tactical Retreats 8 | . . . . . . 8 Traps | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 4 | . . 1 . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled 11 | . . . . . . 11 Max in Single Turn 6 | . . . . . . 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 20 | . . . 6 2 . 12 Terminals 9 | . . . . 2 . 7 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 100 | . . . 47 3 . 50 Successful 80 | . . . 47 1 . 32 Failed 20 | . . . . 2 . 18 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 27 | . . . 1 2 . 24 Terminals 41 | . . . . 3 . 38 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 5 | . . . . . . 5 Scanalyzers 1 | . . . . . . 1 Garrison Access 4 | . . . . . . 4 Terminal Hacks 65 | . . . 47 1 . 17 Record 55 | . . . 47 . . 8 Prototype ID Bank 2 | . . . . . . 2 Open DSF 2 | . . . . 1 . 1 Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Locate Traps 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 Registered Components 1 | . . . . . . 1 Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 Unlock Access 1 | . . . . . . 1 Coupler Status 1 | . . . . . . 1 Unauthorized Hacks 13 | . . . . . . 13 Terminals 8 | . . . . . . 8 Track 2 | . . . . . . 2 Assimilate 4 | . . . . . . 4 Botnet 2 | . . . . . . 2 Fabricators 1 | . . . . . . 1 Fabnet 1 | . . . . . . 1 Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Fedlink 1 | . . . . . . 1 Scrapoids 1 | . . . . . . 1 Scanalyzers 1 | . . . . . . 1 Researchers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Reprogram 1 | . . . . . . 1 Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 9 | . . . . 1 . 8 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies 27 | . . . . . 21 6 Largest Group 21 | . . . . . 21 21 Highest-Rated Group 812 | . . . . . 812 812 Highest-Rated Ally 50 | . . . . . 50 50 Total Orders . | . . . . . . . Ally Attacks 102 | . . . . . . 102 Total Damage 2636 | . . . . . . 2636 Kills 26 | . . . . . . 26 Allies Corrupted 2 | . . . . . . 2 Allies Melted 2 | . . . 2 . . . Intel | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) 4691 | . 92 740 2105 391 469 894 Sensors 1997 | . . . 400 295 469 833 T.N.C. 2537 | . 92 740 1705 . . . Triangulation 61 | . . . . . . 61 Jamming 177 | . . . . 177 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 5627 | 96 175 740 2106 391 469 1650 Spaces Moved 4355 | 56 120 600 1910 237 221 1211 Core 199 | 3 . . . . . 196 Treads 1132 | 46 42 . 72 133 221 618 Legs 638 | . 78 500 . . . 60 Wheels 2049 | 7 . 100 1838 104 . . Hover 337 | . . . . . . 337 Flight . | . . . . . . . Fastest Speed 40 | 50 120 110 100 100 160 40 Average Speed 119 | 147 134 118 108 139 202 115 Slowest Speed 240 | 160 190 190 160 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 5 22 40 82 4 82 27 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 4 | . . . 4 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 40 | . . . . . . 40 Melee . | . . . . . . . Projectile 27 | . . . . . . 27 AOE 13 | . . . . . . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 4634 | 66 128 616 1948 286 243 1347 Wait 60 | . . . . 12 15 33 Move 4351 | 55 119 599 1910 237 220 1211 Hop . | . . . . . . . Pick Up 28 | 2 1 2 9 7 1 6 Fast Attach 32 | 7 3 4 3 2 3 10 Attach 14 | . . . 2 8 . 4 Detach 6 | . 2 . 1 2 . 1 Swap 21 | 1 1 1 6 4 . 8 Drop 34 | 1 . 5 14 2 4 8 Fire 77 | . 2 5 2 12 . 56 Melee . | . . . . . . . Ram 11 | . . . 1 . . 10 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Scr x2) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac] / DSF) -5/Waste -5/Factory (discovered 3 exits: [*Fac] / *Upp / Gar) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Met a group of wandering Federalists 260 | -10/Materials | Discovered new exit (range 6) 272 | -10/Materials | Entered Subcaves 273 | -10/Subcaves | Continued accompanying wandering Federalists (5) 273 | -10/Subcaves | Approached by a straggling Scientist 284 | -10/Subcaves | Learned location of Zion (-7) 284 | -10/Subcaves | Met a Zionite searching for "candidates" 289 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 305 | -10/Subcaves | Build established: Mutant 980 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1012 | -10/Subcaves | Entered Scraptown 1255 | -7/Scraptown | Visited UFD Registry 1262 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1265 | -7/Scraptown | Visited Cyclists 1350 | -7/Scraptown | Visited Shadow of the Wyrm 1372 | -7/Scraptown | Visited Fellowship of the Rings 1431 | -7/Scraptown | Visited Spacefarers 1489 | -7/Scraptown | Visited Awakened 1540 | -7/Scraptown | Learned location of Extension (-4) 1939 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1943 | -7/Scraptown | Learned Factory stockpile data 1944 | -7/Scraptown | Learned location of 1 exit from Lower Caves 2152 | -7/Scraptown | Discovered new exit (range 11) 2491 | -7/Scraptown | Registered with UFD as "Chaincase" 2581 | -7/Scraptown | Visited Junk Cannon Lab 2677 | -7/Scraptown | Visited Junk Repository 2706 | -7/Scraptown | Visited Scrap Suit Storage 2719 | -7/Scraptown | Found Scrap Suit 2736 | -7/Scraptown | Visited Chapter 10 2784 | -7/Scraptown | Discovered new exit (range 3) 2934 | -7/Scraptown | Visited Infowarlord's Domain 2941 | -7/Scraptown | Found Exp. Sensor Array 2978 | -7/Scraptown | Met Optimus 2978 | -7/Scraptown | Accepted into 0bPrime 3051 | -7/Scraptown | Civil war broke out across Scraptown 3118 | -7/Scraptown | Entered Factory 3118 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x3, Utility x3, Weapon x2 3148 | -5/Factory | Lost 3 allies 3275 | -5/Factory | Identified exit to DSF 3414 | -5/Factory | Discovered new exit (range 16) 3509 | -5/Factory | Sucked down chute 3509 | -5/Factory | Entered Waste 3510 | -5/Waste | Met a frightened Derelict 3510 | -5/Waste | Joined by Warlord forces that had cleared the area 3546 | -5/Waste | Found Prototype Device 3624 | -5/Waste | Build established: Scavenger-Skirmisher 3848 | -5/Waste | Discovered new exit (range 11) 3947 | -5/Waste | Identified exit to Factory 3978 | -5/Waste | Entered Factory 3978 | -5/Factory | Accompanied by 21 allies 4135 | -5/Factory | Identified Exp. Focal Shield 4291 | -5/Factory | Lost 5 allies 4353 | -5/Factory | Lost 4 allies 4372 | -5/Factory | P-70 Sage assimilated allied DE-N86(g) 4442 | -5/Factory | Lost 3 allies 4537 | -5/Factory | Identified exit to Garrison 4575 | -5/Factory | Garrison activated, responded to threat 4618 | -5/Factory | Discovered new exit (range 13) 4706 | -5/Factory | Identified exit to Upper Caves 4916 | -5/Factory | Loaded intel: 8 recycling unit locations 5262 | -5/Factory | Cargo convoy interrupted 5306 | -5/Factory | Build established: Scavenger-Gunner 5319 | -5/Factory | Released all parts (7) 5345 | -5/Factory | Lost 8 parts (2p2n4w) 5503 | -5/Factory | Core integrity fell below 50% 5544 | -5/Factory | Scrapoid reinforcements arrived 5549 | -5/Factory | P-70 Sage assimilated allied 05F01-D 5582 | -5/Factory | Lost 4 allies 5586 | -5/Factory | Discovered new exit (range 16) 5620 | -5/Factory | Core integrity fell below 20% 5624 | -5/Factory | Build established: Mutant 5628 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 05586_ EXIT=FOUND 05588_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3O. 05591_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 05592_ Adv. System Restoration Module purges 1% system corruption (5%). 05611_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05619_ Slug penetrates Assembly Bed. 05621_ Slammed into P-70 Sage. 05622_ Slug penetrates Door. 05623_ Slammed into C-35 Carver. 05623_ Destabilizing: System corrupted (+1). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ############ #???# | | ?# ??# #???# | | ?# ??# #???# | | ?# ?# ########" | | ?# ?# | | ?# ! # | | ?# # | | ?# + | | ?# # | | ??########## ##########+############ | | ??# # #????????????????????? | | ??# """""" # #??????????????????? | | ??# """""" # #??????????????????#!!! | | ??# """""" #p #??????????????????#!!! | | ??# """""" p g #?????!????????????#!!! | | ??# # #??????????????????# | | ??# # #??????????????????# | | ??# # #??????????????????# | | ??# # #??????????????????#### | | ??########## #?????????????????????? | | ??????"""" ; #?????????????????????? | | ??????"T"" # c #?????????????????????? | | ????? # c#?????????????????????? | | ???? ?# c#?????????????????????? | | ??? ??# c#?????????????????????? | | ????" " ???# @ #?????????????????????? | | ????" "????# H #?????????????????????? | | ??? " ?????+ #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# < #?????????????????????? | | ???????????# g #?????????????????????? | | ???????????# #?????????????????????? | | ???????????#### #?????????????????????? | | ??????????????# g#?????????????????????? | | ??????????????# ?????????????????????? | | ??????????????####?????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 41 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Just Browsing We Are Legion Challenges ------------ None Game ------ Seed DispersionDeepNetwork Manual? 0 Play Time 01:52:22 Cumulative 11.0 hours Start 2025.05.07 @ 07:06:56 End 2025.05.07 @ 09:22:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 7 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab4b8f89-ba4b-45b4-97e7-8af5216b91cb