Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 14:51:35 Player: w0rldd3str0y3r Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (2204) 2204 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3138) 3138 TOTAL SCORE: 13277 Bonus ------- Follower Combat Kills 65 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -227 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 41/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Enhanced Nuclear Core Huge Storage Unit Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Coolant Injector Huge Storage Unit Machine Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Gatling Laser Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Light Treads Improved Treads Medium Treads Armored Wheel Improved Heat Sink Huge Storage Unit Compact Matter Pod Advanced Terrain Scan Processor Launcher Guidance Computer Hardened Medium Armor Plating Shield Generator Tractor Beam Plasma Cannon Plasma Cannon High-powered Shotgun Flak Gun Axe [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Machine Analyzer Device Tractor Beam Storage Huge Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 3 | . . . 2 . 1 . . . . Weapon 2 | . . . . . 1 1 . . . Parts Attached 92 | 5 9 . 18 . 14 14 4 14 14 Power 9 | 1 1 . 2 . 2 2 . . 1 Engine 8 | 1 1 . 2 . 2 2 . . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 19 | 2 2 . 3 . 2 1 . 5 4 Treads 14 | 1 . . 2 . 2 1 . 5 3 Leg 3 | . 2 . 1 . . . . . . Wheel 2 | 1 . . . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | . 3 . 9 . 3 5 1 6 3 Device 12 | . 3 . 2 . 1 1 . 3 2 Storage 5 | . . . 4 . . 1 . . . Processor 4 | . . . 1 . 1 2 . . . Hackware . | . . . . . . . . . . Protection 9 | . . . 2 . 1 1 1 3 1 Artifact . | . . . . . . . . . . Weapon 34 | 2 3 . 4 . 7 6 3 3 6 Energy Gun 8 | 1 1 . 2 . . 1 . 1 2 Energy Cannon 5 | . . . 1 . . . . 2 2 Ballistic Gun 14 | 1 . . 1 . 5 3 2 . 2 Ballistic Cannon 2 | . . . . . . 1 1 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 4 | . 1 . . . 2 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . . . Parts Lost 29 | . . . . . 1 . 3 4 21 Power 3 | . . . . . 1 . . . 2 Propulsion 6 | . . . . . . . . . 6 Utility 8 | . . . . . . . 1 2 5 Weapon 12 | . . . . . . . 2 2 8 Highest Loss Streak 21 | . . . . . 1 . 3 4 21 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 41 100 99 100 96 99 100 98 90 Engine 7 | . 1 14 11 11 9 7 7 7 6 Treads 19 | . . . 14 22 17 23 23 23 19 Leg 1 | . 11 28 6 . . . . . . Device 8 | . 12 28 14 11 8 9 . 7 14 Storage 7 | . . . 9 11 9 7 7 7 6 Processor 12 | . . . 9 11 18 12 19 12 6 Protection 8 | . . . 10 11 9 7 10 9 6 Energy Gun 4 | . 3 14 18 11 . . . 1 7 Energy Cannon 3 | . . . . 11 2 . . 9 14 Ballistic Gun 13 | . . . . . 16 18 23 15 5 Ballistic Cannon 1 | . . . . . . 3 3 2 . Impact Weapon 1 | . 13 14 2 . . . . . . Slashing Weapon 3 | . . . . . 6 7 3 . . Peak Build Rating 50 | 5 7 7 25 25 32 43 43 49 50 Average Rating 34 | 2 2 7 18 25 28 37 42 45 44 On Entrance 22 | . . 7 7 25 25 28 43 43 49 Naked Turns 13 | . 12 . . . . . . . 1 Heaviest Build 121 | 9 10 10 40 40 43 111 113 121 120 Greatest Support 68 | 20 20 20 40 40 40 60 60 68 68 Greatest Overweight (x) 5 | 1 1 . 5 . 1 1 1 2 1 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 25 | 5 5 5 15 15 15 25 25 25 25 Average Capacity 19 | 5 5 5 11 15 15 20 25 25 24 Most Carried 25 | 5 5 3 15 15 15 25 24 24 22 Average Carried 17 | 2 3 3 10 15 14 19 23 21 20 Final Capacity 25 | 5 5 5 15 15 15 25 25 25 5 Final Carried 24 | 5 3 3 15 15 14 24 24 22 3 Class Distribution -------------------- 32% | Gunner 32% | Tank 27% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Matter Collected 2444 | 200 152 . 471 4 327 374 386 530 . Remotely 600 | . . . . . 327 273 . . . Salvage Created 2277 | . 152 . 698 113 194 189 363 481 87 Parts 117 | . 5 . 42 4 12 10 15 23 6 Haulers Intercepted 3 | . . . 2 . . 1 . . . Recyclers Shooed 4 | . . . 3 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 13 18 . Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 48 | . 3 . 9 2 5 5 9 14 1 Melee 2 | . 2 . . . . . . . . Guns 34 | . 1 . 9 1 5 3 7 8 . Cannons 11 | . . . . 1 . 2 2 6 . Classes Destroyed 13 | . 2 . 5 1 1 1 2 1 . Worker 4 | . . . 1 1 1 1 . . . Builder 1 | . . . . . 1 . . . . Hauler 3 | . . . 2 . . 1 . . . Recycler 2 | . . . 2 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 2 | . 1 . 1 . . . . . . Swarmer 9 | . . . . . . . 2 7 . Grunt 26 | . 3 . 8 1 4 . 2 8 . Brawler 4 | . . . . 1 . . 3 . . Duelist 2 | . . . . . . . 1 1 . Sentry 5 | . . . 1 . 1 2 1 . . Programmer 3 | . . . . . . 3 . . . Enhanced Grunt 1 | . . . . . . . . . 1 Samaritan 1 | . . . . . . . . 1 . Best Kill Streak 9 | . 1 . 7 3 2 2 9 7 1 Combat Bots Only 9 | . 1 . 4 2 2 1 9 7 1 Max Kills in Single Turn 2 | . 1 . 2 2 1 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Hostile Shots Fired 434 | . 18 . 70 5 32 64 59 111 75 Missed 120 | . 5 . 15 . 6 16 18 31 29 Damage Taken 6027 | . 142 . 597 78 406 526 864 1267 2147 Core 904 | . 67 . 102 . 34 51 100 111 439 Absorbed by Shields 41 | . . . . . . . . 41 . Redirected to Shielding 17 | . . . 17 . . . . . . Regen/Repaired (Parts) 256 | . . . . . 256 . . . . Core Remaining (%) 85 | 100 . 73 . 74 93 . . . . Volleys Fired 146 | . 10 . 40 6 24 16 13 26 11 Largest 4 | . 1 . 2 2 3 3 4 4 4 Hottest 273 | . 40 . 112 124 124 94 122 193 273 Shots Fired 355 | . 10 . 69 12 52 49 49 82 32 Gun 279 | . 10 . 69 6 50 35 39 57 13 Cannon 76 | . . . . 6 2 14 10 25 19 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 222 | . . . 9 . 48 49 49 65 2 Thermal 133 | . 10 . 60 12 4 . . 17 30 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 28 | . 9 . 28 7 10 11 13 7 6 Robot Miss Streak 6 | . 1 . 3 1 5 5 6 6 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . . . 1 2 . Max Gunslinging Chain 1 | . . . . . . . 1 1 . Shots Hit Robots 265 | . 18 . 50 10 41 36 34 51 25 Core Hits 177 | . 4 . 23 5 16 20 40 53 16 Critical Kills 2 | . 1 . . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 9 | . 1 . 5 2 . 1 . . . Burn 6 | . . . 4 2 . . . . . Destroy 2 | . . . 1 . . 1 . . . Smash 1 | . 1 . . . . . . . . Melee Attacks 40 | . 21 . 3 . 7 9 . . . Impact 24 | . 21 . 3 . . . . . . Slashing 16 | . . . . . 7 9 . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . 1 . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5316 | . 361 . 836 221 892 764 752 1078 412 Guns 3718 | . 98 . 791 99 741 574 531 706 178 Cannons 1136 | . . . . 102 20 187 221 372 234 Explosions . | . . . . . . . . . . Melee 419 | . 263 . 26 . 130 . . . . Ramming 43 | . . . 19 20 1 3 . . . Kinetic 3358 | . . . 123 . 725 761 752 964 33 Thermal 1496 | . 98 . 668 201 36 . . 114 379 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 289 | . 263 . 26 . . . . . . Slashing 130 | . . . . . 130 . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 3 5 5 5 Average Corruption 4 | . . . . . . 2 3 5 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 64 | . . . . . . 8 16 34 6 Message Errors 14 | . . . . . . 2 3 8 1 Matter Fused 16 | . . . . . . 1 4 9 2 Heat Flow Errors 10 | . . . . . . 2 3 5 . Energy Discharges 6 | . . . . . . 2 . 3 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . 2 7 . Data Loss (major) 3 | . . . . . . . 1 2 . Misfires 4 | . . . . . . 1 1 . 2 Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 37 | . 11 . . . 26 . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 37 | . 11 . . . 26 . . . . Knockbacks 20 | . 2 . . . . 3 2 13 . Impact 2 | . 2 . . . . . . . . Kinetic 18 | . . . . . . 3 2 13 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . . 42 . . . Shots 1 | . . . . . . 1 . . . Rammed 8 | . . . 3 3 1 . . . 1 Targets Rammed 9 | . . . 3 3 1 1 . . 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 369 | . 1 . 345 162 45 226 345 369 193 Average Temperature 95 | . 1 . 142 77 10 47 145 99 90 Received Heat Transfer 1266 | . 78 . 243 18 198 72 144 513 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions 3 | . 3 . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 5 | . . . 3 1 . . . 1 . Heat Transferred 3838 | . 225 . 1754 555 74 . . 185 1045 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Peak Influence 178 | . 178 69 168 93 174 168 . . . Initial 69 | . . 69 26 23 35 31 . . . Average 59 | . 97 69 63 50 57 55 . . . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 3 . . . 2 4 . . . Investigation 1 | . 1 . . . . . . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 4 | . 2 . . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 74 | . 7 . 20 2 11 6 10 14 4 Peak Tracking Total 9 | . 3 . 7 2 5 2 9 6 4 Tactical Retreats 1 | . . . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Disabled 5 | . . . . 1 1 3 . . . Max in Single Turn 3 | . . . . 1 1 3 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Accessed 11 | . 1 . 2 . 2 2 . . 4 Terminals 5 | . 1 . 2 . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 47 | . 3 . 5 . 7 2 . . 30 Successful 35 | . . . 1 . 4 . . . 30 Failed 12 | . 3 . 4 . 3 2 . . . Catastrophic 3 | . . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . 1 . . . . . . . . Terminals 11 | . 3 . 5 . 2 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 32 | . . . 1 . 1 . . . 30 Record 11 | . . . . . . . . . 11 Part Schematic 10 | . . . . . . . . . 10 Robot Schematic 6 | . . . . . . . . . 6 Prototype ID Bank 3 | . . . . . . . . . 3 Locate Traps 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 . 1 . 1 1 . . . Full Trace Events 2 | . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 38 | . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked 1 | . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total Allies 14 | . . . . . . 12 2 . . Largest Group 9 | . . . . . . 9 2 1 . Highest-Rated Group 205 | . . . . . . 205 32 16 . Highest-Rated Ally 31 | . . . . . . 31 16 16 . Total Orders . | . . . . . . . . . . Ally Attacks 34 | . . . . . . 29 . 5 . Total Damage 383 | . . . . . . 365 . 18 . Kills 2 | . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Robot Analysis Total 145 | . . . . . . . . . 145 Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Turns Passed 5981 | 81 251 81 920 90 633 1520 942 1245 218 Spaces Moved 2573 | 78 196 66 453 35 224 660 347 447 67 Core 237 | 51 182 . 2 . . . . . 2 Treads 2112 | 24 . . 310 35 224 660 347 447 65 Legs 221 | . 14 66 141 . . . . . . Wheels 3 | 3 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 120 120 170 170 170 250 246 50 Average Speed 193 | 87 56 120 155 170 200 204 250 255 240 Slowest Speed 330 | 160 120 120 300 170 250 250 250 330 246 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 32 17 27 8 28 12 56 65 75 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 27 | . . 1 . . . . . . 26 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 1 4 . Spaces Dug 20 | . 6 . . . 5 9 . . . Terrain Destroyed 88 | . 6 . . . 5 72 . 4 1 Melee 20 | . 6 . . . 5 9 . . . Projectile 5 | . . . . . . . . 4 1 AOE 63 | . . . . . . 63 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total 3212 | 87 290 68 597 52 349 787 392 493 97 Wait 205 | . 44 3 36 9 63 46 . 2 2 Move 2564 | 77 195 65 452 34 223 659 346 446 67 Hop . | . . . . . . . . . . Pick Up 64 | 5 4 . 22 . 6 24 3 . . Fast Attach 37 | 5 7 . 14 . 4 5 . 1 1 Attach 34 | . 2 . 2 . 4 5 3 7 11 Detach 11 | . 1 . 1 . 4 1 . 4 . Swap 21 | . . . 2 . 6 4 1 6 2 Drop 55 | . 6 . 22 . 7 17 . 1 2 Fire 146 | . 10 . 40 6 24 16 13 26 11 Melee 40 | . 21 . 3 . 7 9 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 9 | . . . 3 3 1 1 . . 1 Escape Stasis . | . . . . . . . . . . Rewire 26 | . . . . . . . 26 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Released all parts (5) 82 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 15) 333 | -10/Materials | Entered Mines 335 | -10/Mines | Discovered new exit (range 9) 336 | -10/Mines | Learned location of Storage (-9) 414 | -10/Mines | Entered Materials 414 | -9/Materials | Evolved 2 slots: Utility x2 603 | -9/Materials | Build established: Scavenger-Mutant 1033 | -9/Materials | Build established: Mutant 1310 | -9/Materials | Discovered new exit (range 15) 1334 | -9/Materials | Entered Mines 1350 | -9/Mines | Discovered new exit (range 10) 1424 | -9/Mines | Entered Materials 1424 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1916 | -8/Materials | Repaired Arm. Treads 2021 | -8/Materials | Discovered new exit (range 19) 2057 | -8/Materials | Entered Factory 2057 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2237 | -7/Factory | Discovered new exit (range 4) 2300 | -7/Factory | Build established: Gunner 2672 | -7/Factory | Build established: Tank 3246 | -7/Factory | Build established: Gunner 3382 | -7/Factory | Discovered new exit (range 15) 3577 | -7/Factory | Entered Lower Caves 3801 | -7/Lower Caves | Encountered a Warlord checkpoint 4094 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4153 | -7/Lower Caves | Lost 3 parts (1u2w) 4178 | -7/Lower Caves | Destroyed 9 combat bots 4411 | -7/Lower Caves | Build established: Tank 4434 | -7/Lower Caves | Discovered new exit (range 14) 4519 | -7/Lower Caves | Entered another Lower Caves area 4519 | -7/Lower Caves | Accompanied by 2 allies 4616 | -7/Lower Caves | Discovered new exit (range 15) 4923 | -7/Lower Caves | Lost 4 parts (2u2w) 4936 | -7/Lower Caves | Destroyed 7 combat bots 5263 | -7/Lower Caves | Build established: Gunner 5371 | -7/Lower Caves | Learned location of 1 exit from Factory 5623 | -7/Lower Caves | Build established: Tank 5706 | -7/Lower Caves | Discovered new exit (range 15) 5711 | -7/Lower Caves | Learned Factory security intel 5759 | -7/Lower Caves | Encountered a Warlord checkpoint 5764 | -7/Lower Caves | Entered Data Miner 5764 | -7/Data Miner | Discovered new exit (range 6) 5811 | -7/Data Miner | Met Data Miner 5858 | -7/Data Miner | Learned location of Section 7 (-3) 5858 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5897 | -7/Data Miner | Received God Mode back door access code from Data Miner 5917 | -7/Data Miner | Interfaced with the Data Conduit 5965 | -7/Data Miner | Core integrity fell below 50% 5979 | -7/Data Miner | Released all parts (3) 5980 | -7/Data Miner | Core integrity fell below 20% 5982 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 05953_ Hvy. Ion Cannon destroyed. 05955_ Pulse Rifle destroyed. 05957_ Lgt. Treads destroyed. 05957_ Hvy. Ion Cannon destroyed. 05962_ Flak Gun destroyed. 05964_ Imp. Treads destroyed. 05966_ System corrupted: Matter fused (-6). 05966_ Shield Generator destroyed. 05968_ Coolant Injector destroyed. 05968_ Imp. Heat Sink destroyed. 05970_ Plasma Cannon destroyed. 05973_ Enh. Nuclear Core destroyed. 05975_ Hpw. Shotgun destroyed. 05977_ Gatling Laser destroyed. 05979_ Released Machine Analyzer. 05979_ Released Huge Storage Unit. 05979_ Released Imp. Heat Sink. 05979_ Dropped Launcher Guidance Computer. 05979_ Dropped Com. Matter Pod. 05980_ Acquired Arm. Wheel. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????###############??????????????## | | ?????"""""""""""""""######????????## | | ????""""""""" """" ""# ######## | | ????""""""" ]= | | ????"""""" ! g !%! | | ???"""""" !*! g !! | | ???""""" /!! g | | ???""""""" @! | | ????"""""" """"""""""" | | ????""""""" """"########### | | ????""""""" """""###?????????? | | ?????"""""""" "#####???????????? | | ??????######"## "#???????????????? | | ???????????#"### "#???????????????? | | ???????????#"### "#???????????????? | | ???????????#"## "#???????????????? | | ???????????#?## "#???????????????? | | ?????????????# "#???????????????? | | ?????????????### "#???????????????? | | ???????????????# "##??????????????? | | ??????????????## ""#??????????????? | | ???????????#?## ""#??????????????? | | ??????????##"#"X ""#??????????????? | | ??????????""""" "####???????????? | | ??????????""""" X"""""???????????? | | ??????????##"#"X "##"#???????????? | | ???????????#?## X""""#???????????? | | ??????????????## "##"#???????????? | | ???????????????#######??????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed ChainFlakThermoblaster Manual? 0 Play Time 00:59:52 Cumulative 37.1 hours Start 2025.02.28 @ 13:48:45 End 2025.02.28 @ 14:51:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14bf57d6-d1a5-4016-93e6-b63a6cefe312