Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 16:16:42 Player: DZKane Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2118) 2118 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1063) 1063 TOTAL SCORE: 7146 Bonus ------- Pacifist 200 Follower Combat Kills 144 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -81 Cogmind --------- Core Integrity 658/850 Matter 185/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink High-capacity Matter Pod (135) Deep Structural Scanner Improved Targeting Computer Improved Heavy Machine Gun Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Improved Targeting Computer Hardened Light Armor Plating Hacking Suite Hacking Suite Mapping Drone Bay > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Advanced Heat Sink High-capacity Matter Pod Deep Structural Scanner Surveybot 17 Chip Improved Targeting Computer A0-MCA's Component Scanner KN-7UR's Autopenetrator Improved Heavy Machine Gun DRS Beacon [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Mapping Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Guided Missile Launcher Build | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 5 | . . 1 . . . 4 . Weapon . | . . . . . . . . Parts Attached 51 | 2 1 27 5 . 10 6 . Power 6 | . . 4 1 . . 1 . Engine 6 | . . 4 1 . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 . 8 2 . 6 1 . Treads 17 | 2 . 8 2 . 4 1 . Leg . | . . . . . . . . Wheel 2 | . . . . . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 1 9 2 . 2 4 . Device 1 | . . . . . . 1 . Storage 2 | . . 2 . . . . . Processor 3 | . . 2 . . . 1 . Hackware 2 | . . . . . . 2 . Protection 10 | . 1 5 2 . 2 . . Artifact . | . . . . . . . . Weapon 8 | . . 6 . . 2 . . Energy Gun . | . . . . . . . . Energy Cannon 2 | . . 2 . . . . . Ballistic Gun 5 | . . 4 . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . . Parts Lost 10 | . . 2 . . . . 8 Power 2 | . . . . . . . 2 Propulsion 1 | . . . . . . . 1 Utility 5 | . . 1 . . . . 4 Weapon 2 | . . 1 . . . . 1 Highest Loss Streak 8 | . . 1 . . . . 8 To Critical Strikes . | . . . . . . . . Average Backups 11 | 6 7 8 14 14 13 8 7 Power . | 1 1 . 1 1 1 . . Propulsion 2 | 4 4 2 4 4 2 . . Utility 6 | . 1 5 7 7 7 5 5 Weapon 1 | 1 . 1 1 1 1 2 2 Tool/Special . | . . . . . . . . Unused Backups 28 | . 2 11 6 . 1 . 8 Power 1 | . . 1 . . . . . Propulsion 6 | . 2 2 2 . . . . Utility 12 | . . 3 2 . 1 . 6 Weapon 9 | . . 5 2 . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 93 99 100 100 98 96 87 Engine 11 | . 14 11 11 11 11 12 11 Treads 31 | . 28 32 33 33 30 26 24 Storage 10 | . 14 11 11 11 11 6 5 Processor 10 | . . 10 11 11 11 12 13 Protection 10 | . 7 11 11 11 11 6 5 Energy Cannon 12 | . . 3 22 22 20 13 . Ballistic Gun 8 | . 28 18 . . . . . Peak Build Rating 46 | 6 7 19 22 23 31 43 46 Average Rating 20 | 6 6 15 21 22 24 42 43 On Entrance 19 | 6 6 7 19 22 23 26 43 Naked Turns 1 | . . . . . . . 1 Heaviest Build 54 | 13 16 39 39 39 43 52 54 Greatest Support 92 | 40 40 63 69 69 69 92 92 Greatest Overweight (x) 9 | . . . . . 3 . 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 12 | 8 8 9 15 15 15 15 14 Most Carried 15 | 6 8 14 15 15 15 14 11 Average Carried 11 | 6 7 8 14 14 14 9 8 Final Capacity 15 | 8 8 15 15 15 15 15 5 Final Carried 15 | 6 8 14 15 15 15 11 5 Class Distribution -------------------- 75% | Mutant 16% | Scavenger-Mutant 4% | Hacker-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Resources | -11 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Matter Collected 2250 | 220 . 1301 60 . 80 100 489 Remotely . | . . . . . . . . Salvage Created 3407 | . . 1847 745 . . 53 762 Parts 160 | . . 116 38 . . 2 4 Haulers Intercepted 7 | . . 5 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Combat Hostiles Destroyed 50 | . . 33 13 . . 1 3 Guns 32 | . . 32 . . . . . Cannons 13 | . . . 12 . . 1 . AOE 3 | . . . . . . . 3 Classes Destroyed 12 | . . 10 . . . . 2 Worker 2 | . . 2 . . . . . Builder 1 | . . 1 . . . . . Hauler 7 | . . 5 2 . . . . Recycler 1 | . . 1 . . . . . Mechanic 1 | . . 1 . . . . . Operator 4 | . . 2 2 . . . . Drone 1 | . . . . . . . 1 Watcher 3 | . . 2 1 . . . . Grunt 32 | . . 23 8 . . 1 . Brawler 2 | . . 1 1 . . . . Sentry 13 | . . 9 4 . . . . Compactor 3 | . . . . . . . 3 Best Kill Streak 5 | . . 5 5 . . 1 2 Combat Bots Only 5 | . . 4 5 . . 1 2 Max Kills in Single Turn 2 | . . 1 1 . . 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Hostile Shots Fired 193 | . . 122 30 . . 35 6 Missed 52 | . . 31 9 . . 12 . Hits 141 | . . 91 21 . . 23 6 Melee 8 | . . 2 . . . . 6 Projectile 133 | . . 89 21 . . 23 . Critical Strikes 6 | . . 2 . . . 1 3 Damage Taken 2484 | . . 1206 316 162 . 350 450 Core 375 | . . 139 23 21 . . 192 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 102 | . . 102 . . . . . Core Remaining (%) 84 | 100 100 . . . 54 . . Volleys Fired 187 | . 1 115 32 2 . 7 30 Largest 2 | . 2 2 2 2 . 2 1 Hottest 136 | . 40 136 136 136 . 136 39 Shots Fired 343 | . 2 229 64 4 . 14 30 Gun 227 | . 2 225 . . . . . Cannon 86 | . . 4 64 4 . 14 . Launcher 30 | . . . . . . . 30 Special . | . . . . . . . . Kinetic 227 | . 2 225 . . . . . Thermal 86 | . . 4 64 4 . 14 . Explosive 30 | . . . . . . . 30 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . . 16 8 4 . 6 13 Robot Miss Streak 3 | . 2 3 2 1 . 3 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 236 | . . 172 40 3 . 9 12 Core Hits 131 | . . 91 19 . . 5 16 Critical Kills 3 | . . 2 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 4 | . . 3 1 . . . . Meltdown 2 | . . 1 1 . . . . Destroy 2 | . . 2 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7312 | . . 2676 830 27 . 187 3592 Guns 2613 | . . 2613 . . . . . Cannons 1107 | . . 63 830 27 . 187 . Explosions 3592 | . . . . . . . 3592 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2613 | . . 2613 . . . . . Thermal 1107 | . . 63 830 27 . 187 . Explosive 3592 | . . . . . . . 3592 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . 1 1 . . 16 Average Corruption 2 | . . . 1 1 . . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . 9 1 . . 9 Message Errors 4 | . . . 2 . . . 2 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 3 | . . . 2 . . . 1 Energy Discharges 2 | . . . 2 . . . . Data Loss (minor) 4 | . . . 3 . . . 1 Data Loss (major) 1 | . . . . 1 . . . Misdirections 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 7 | . . 2 . . . . 5 Projectiles 2 | . . 2 . . . . . Explosions 5 | . . . . . . . 5 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 157 | . . . . . . . 157 Shots 5 | . . . . . . . 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 312 | . 6 69 312 227 . 270 92 Average Temperature 99 | . 4 13 103 113 . 164 51 Received Heat Transfer 990 | . . 570 153 90 . 177 . Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . 1 1 . . . . Combat Hostiles 2 | . . 1 1 . . . . Parts Melted 5 | . . . 5 . . . . Heat Transferred 2072 | . . 111 1517 111 . 333 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 81 | 100 100 70 100 100 . 100 100 Level 1 18 | . . 29 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 362 | . 5 362 149 180 . 92 44 Initial 78 | . . . 78 43 . . 28 Average 119 | . . 149 91 115 . 29 21 Influence Increases 1916 | . 5 1122 400 217 . 112 60 Destroy 0b10 Robot/C 1000 | . . 660 260 . . 80 . Destroy 0b10 Robot/NC 95 | . . 70 25 . . . . Destroy Leader 300 | . . 194 86 . . 20 . Allied During Kill 12 | . . . . . . 12 . Successful Hack 58 | . 5 32 14 7 . . . Select Force Hacks 210 | . . . . 210 . . . Disable Machine 30 | . . 15 15 . . . . Destroy Structure 61 | . . 1 . . . . 60 Lose Combat Pursuer 150 | . . 150 . . . . . Influence Decreases 1916 | . 5 937 472 230 100 30 142 Entered New Map 331 | . . . 107 70 100 . 54 Time Decay 1252 | . 5 617 365 160 . 30 75 Lost Part 23 | . . 20 . . . . 3 Lost Ally 10 | . . . . . . . 10 Purge Threat 300 | . . 300 . . . . . Squads Dispatched 9 | . . 4 3 . . 2 . Investigation 3 | . . 1 1 . . 1 . Extermination . | . . . . . . . . Reinforcement 5 | . . 3 2 . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Distress Signals 12 | . . 12 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 3 60 19 1 . 5 6 Peak Tracking Total 6 | . 2 6 3 1 . 3 2 Tactical Retreats 7 | . . 7 . . . . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Traps Triggered 3 | . . 1 1 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Machines Disabled 2 | . . 1 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Machines Accessed 28 | . 1 8 7 8 2 2 . Terminals 16 | . 1 7 6 1 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 8 | . . . . 7 . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 80 | . 1 18 14 12 32 3 . Successful 63 | . 1 11 7 9 32 3 . Failed 17 | . . 7 7 3 . . . Catastrophic 3 | . . 2 1 . . . . Database Lockouts . | . . . . . . . . Manual 15 | . . . 1 11 . 3 . Terminals 34 | . 1 16 12 3 . 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units 10 | . . . . 9 . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 50 | . 1 9 6 2 32 . . Record 32 | . . . . . 32 . . Part Schematic 1 | . . . . 1 . . . Prototype ID Bank 7 | . 1 3 2 1 . . . Open Door 2 | . . . 2 . . . . Branch Access Points 2 | . . 1 1 . . . . Emergency Access Points 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 2 | . . 2 . . . . . Locate Traps 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 10 | . . . . 7 . 3 . Terminals 2 | . . . . . . 2 . Botnet 1 | . . . . . . 1 . Skim 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . . . . 7 . 1 . Tunnel 7 | . . . . 7 . . . Fedlink 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 11 | . . 5 3 2 . 1 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 32 | . . 32 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 1 1 Highest-Rated Group 53 | . . . . . 53 53 53 Highest-Rated Ally 53 | . . . . . 53 53 53 Total Orders 6 | . . . . . . 3 3 GUARD 1 | . . . . . . 1 . EXPLORE 4 | . . . . . . 2 2 RETURN 1 | . . . . . . . 1 Ally Attacks 34 | . . . . . . 11 23 Total Damage 883 | . . . . . . 258 625 Kills 4 | . . . . . . 3 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Active Infowar (turns) 321 | . . . . . . 129 192 T.N.C. 321 | . . . . . . 129 192 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 4 | . . . . . . 2 2 Drone Recoveries 2 | . . . . . . 1 1 Exploration | -11 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Turns Passed 6511 | 5 207 2677 859 336 2102 131 194 Spaces Moved 3528 | 2 122 1280 427 204 1356 60 77 Core 1 | . . . . . . . 1 Treads 3319 | 2 122 1280 427 204 1148 60 76 Legs . | . . . . . . . . Wheels 208 | . . . . . 208 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 160 160 160 160 160 110 160 160 Average Speed 157 | 160 160 160 160 160 152 160 164 Slowest Speed 500 | 160 160 160 160 160 240 160 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 2 28 87 83 42 75 3 59 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 13 | . . . 1 7 5 . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched 6 | . . . . . 6 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 111 | . . . . . . . 111 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 111 | . . . . . . . 111 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Total 4183 | 3 134 1693 548 210 1398 82 115 Wait 304 | . 1 221 66 3 4 7 2 Move 3522 | 1 121 1279 426 203 1355 60 77 Hop . | . . . . . . . . Pick Up 42 | . 6 17 7 1 8 2 1 Fast Attach 13 | . 1 4 . . 7 . 1 Attach 12 | . . 4 . . 1 6 1 Detach . | . . . . . . . . Swap 34 | 2 . 23 5 . 4 . . Drop 69 | . 4 30 12 1 19 . 3 Fire 187 | . 1 115 32 2 . 7 30 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown -6/Factory (discovered 4 exits: Fac x2 / Low x2) -6/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 6) 178 | -10/Materials | Discovered new exit (range 3) 213 | -10/Materials | Entered another Materials area 213 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 540 | -9/Materials | Discovered new exit (range 13) 808 | -9/Materials | Identified exit to Mines 808 | -9/Materials | Identified exit to Storage 1221 | -9/Materials | Discovered new exit (range 15) 1867 | -9/Materials | Build established: Scavenger-Mutant 2647 | -9/Materials | Discovered new exit (range 4) 2876 | -9/Materials | Repaired Imp. Treads 2890 | -9/Materials | Entered Storage 2916 | -9/Storage | Build established: Mutant 3219 | -9/Storage | Learned location of Armory (-3) 3243 | -9/Storage | Met 01-MTF 3329 | -9/Storage | Found Prototype Launcher 3548 | -9/Storage | Discovered new exit (range 5) 3569 | -9/Storage | Identified exit to Recycling 3749 | -9/Storage | Entered Recycling 3749 | -9/Recycling | Accompanied by 1 ally (01-MTF) 4025 | -9/Recycling | Scanned before Scraplab entrance 4065 | -9/Recycling | Found Prototype Energy Gun 4069 | -9/Recycling | Entered Scraplab 4082 | -9/Recycling | Discovered new exit (range 2) 4085 | -9/Recycling | Entered Scraptown 4085 | -9/Scraptown | System corruption cleaned by C-Scrubber 4349 | -9/Scraptown | Visited SPCMW 4370 | -9/Scraptown | Visited Comm Corps 4439 | -9/Scraptown | Visited Assassins FH 4474 | -9/Scraptown | Visited TADAMA 4540 | -9/Scraptown | Received an X-ray algorithm 4724 | -9/Scraptown | Visited Artisan Demo Area 4765 | -9/Scraptown | Visited IN-MT5's Study 4784 | -9/Scraptown | Visited Fellowship of the Rings 4855 | -9/Scraptown | Visited UFD Registry 4876 | -9/Scraptown | Registered with UFD as "Protoboard" 4914 | -9/Scraptown | Visited Chapter 10 4960 | -9/Scraptown | Visited Botcube Research 4997 | -9/Scraptown | Visited Observation Area 5112 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5127 | -9/Scraptown | Found DCF Scrap (30 items) 5162 | -9/Scraptown | Visited Scrap Suit Storage 5183 | -9/Scraptown | Visited Derelict Rescue Squad 5196 | -9/Scraptown | Found DRS Beacon 5226 | -9/Scraptown | Visited Cartography Club 5351 | -9/Scraptown | Found Surveybot 17 Chip 5435 | -9/Scraptown | Learned location of Upper Caves (-4) 5435 | -9/Scraptown | Learned location of Cetus (-4) 5435 | -9/Scraptown | Learned 12 Materials zone layouts 5435 | -9/Scraptown | Learned 8 Factory zone layouts 5435 | -9/Scraptown | Learned 8 Research zone layouts 5435 | -9/Scraptown | Learned 20 Lower Caves zone layouts 5435 | -9/Scraptown | Learned 8 Upper Caves zone layouts 5435 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 5435 | -9/Scraptown | Learned location of 1 exit from Factory 5435 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 5486 | -9/Scraptown | Found Deep Structural Scanner 5636 | -9/Scraptown | Visited A0-MCA Data Center 5648 | -9/Scraptown | Given a B rating by A0-MCA 5652 | -9/Scraptown | Found A0-MCA's Component Scanner 5685 | -9/Scraptown | Visited Science Guys 5714 | -9/Scraptown | Visited Modified Component R&D 5856 | -9/Scraptown | Identified Gui. Missile Launcher 5858 | -9/Scraptown | Found Lrg. Botcube 5940 | -9/Scraptown | Lrg. Botcube activated 6089 | -9/Scraptown | Met Optimus 6089 | -9/Scraptown | Accepted into 0bPrime 6177 | -9/Scraptown | Discovered new exit (range 5) 6187 | -9/Scraptown | Entered Factory 6187 | -6/Factory | Accompanied by 1 ally 6187 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 6188 | -6/Factory | Identified exit to Lower Caves 6189 | -6/Factory | Identified exit to Factory 6234 | -6/Factory | Loaded intel: 8 recycling unit locations 6267 | -6/Factory | Garrison activated, responded to threat 6318 | -6/Factory | Sucked down chute 6318 | -6/Factory | Entered Waste 6323 | -6/Waste | 1 allies followed down the chute 6328 | -6/Waste | 1 allies followed down the chute 6329 | -6/Waste | Spotted C-40 Crusher 6333 | -6/Waste | EMP discharged 6333 | -6/Waste | Destroyed C-40 Crusher 6337 | -6/Waste | Spotted C-40 Crusher 6343 | -6/Waste | Destroyed C-40 Crusher 6349 | -6/Waste | Spotted C-40 Crusher 6353 | -6/Waste | Spotted C-40 Crusher 6382 | -6/Waste | Destroyed C-40 Crusher 6400 | -6/Waste | Allies destroyed C-40 Crusher 6433 | -6/Waste | EMP discharged 6433 | -6/Waste | System corruption reached 10% 6436 | -6/Waste | Spotted C-40 Crusher 6439 | -6/Waste | Spotted C-40 Crusher 6485 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6502 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6505 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6508 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6510 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6511 | -6/Waste | Crushed by Compactor (1 part destroyed) 6512 | -6/Waste | Self-destructed Last Messages --------------- 06494_ Large Mutated Botcube suffers critical hit (Destroy). 06494_ Large Mutated Botcube destroyed. 06501_ Lrg. Botcube crushed. 06502_ Hrd. Light Armor Plating crushed. 06502_ Imp. Treads crushed. 06504_ The unstable cave ceiling collapses. 06505_ %RE1J&GSA E0DKVX,UOE| 06505_ Gui. Missile Launcher destroyed. 06505_ Destroyed Gui. Missile Launcher. 06505_ Imp. Treads crushed. 06505_ Mapping Drone Bay crushed. 06508_ Cld. Ion Engine crushed. 06508_ Lrg. Storage Unit crushed. 06510_ Imp. Treads crushed. 06510_ Hacking Suite crushed. 06510_ Transport Network Coupler crushed. 06511_ A0-MCA's Component Scanner crushed. 06511_ Prototype Energy Gun crushed. 06511_ Imp. Targeting Computer crushed. Map ----- +----------------------------------------------------+ | ???????????????????????????????#???#?# # | | ??????????????????????????????#?#???## # | | ?????????????????#?????????#?#???????# # | | ???????????????????????????#???#?????# # | | ?????????????????#?#??##???#??#??????# # | | ???????????????????#??????#######????? # | | ???????????#????????###????# #???#??# ##? | | ????????????#???#??????????# ##?#??## #?? | | ???????#???#?#??#???????##?# #???#### ##? | | ?????#??#???#???#???#??#??## ###### #? | | ?????????????##??#?##?#??### ### # ## | | ???????##??#?????#???????# | | ??????????#??#??????##??## | | ?????????????????#???##??# | | ??????????????#??#???????# | | ???????#???#?????#?##?###### ### ## | | ?#???#???????############### #### ##? | | ???#?????????# ## # # #? | | ?????????????#/ # # ## #? | | ?????????????# # # ## #? | | ????#??????### ## | | ?????????????# # # | | ???#?????????# ## | | ????????#???## CCCC #? | | ?????????????# CCCC # # # ##? | | ?????????????# =@& = # #?? | | ??????????##?# ! # # # ## #?? | | ???????#?????######## # #### ##### #?? | | ???????#??????#??#?######### #?#??### ##? | | ???????????#??#?????#????# ###????# #?? | | ????????????#??????????#?# #?####?# #?? | | ??????#????##?#?#??#?????# #??#???# #?? | | ????????????????#???#????# #?#????# #?? | | ???????????????????????#?### #???#?## #?? | | ???????????#?#???#????#????# #??????# #?? | | ???????????#???####?######?# #??????# #?? | | ???????????#???#?#???#????## #??#??## #?? | | ???????????????????##?#?##?# #??#???? #?? | | ????????????????#?#??????? #?????#####?? | | ???????????????????#?##??# #?#????#????? | | ???????????????##???????## #??????#?#??? | | ?????????????#?????#??#??# #???????????? | | ?????????????????????????# #???????????? | | ???????????????#????????## ##??????????? | | ????????????????????#????# #???????????? | | ????????????????????#??#?# #???????????? | | ?????????????????????????##########???????????? | | ?????????????????????????????#?#??????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 34% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeRocketExpander Manual? 0 Play Time 00:41:26 Cumulative 250.9 hours Start 2025.06.11 @ 15:35:34 End 2025.06.11 @ 16:16:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3f3ae7f-9282-435b-ba22-f3d4aa960a63