Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.10 @ 23:31:45 Player: MTF Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (217) 1085 Value Destroyed (10801) 10801 Prototype IDs (315) 6300 Alien Tech Used (14) 2800 Bonus (50264) 50264 TOTAL SCORE: 83150 Bonus ------- High Alert Combat Kills 532 Follower Combat Kills 80 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1318 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -3866 Cogmind --------- Core Integrity 802/1600 Matter 220/300 Energy 512/520 System Corruption 0% Temperature Cool (16) Movement Hovering (29) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (12) ----- Experimental Cooling System Experimental Coolant Injector Large Storage Unit Zionite Metafield Generator Quantum Capacitor Experimental Reaction Control System Advanced Phase Shifter Experimental Powered Armor Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (2) ------- Firepult > --- INVENTORY (15) --- Combat Antigrav System Combat Linear Gravjet Advanced Cooling System Advanced Cooling System Experimental Cooling System Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Experimental Energy Well (600) Zionite Biocell (413) Null Cannon Sigix Shearcannon Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector Large Storage Unit Zionite Metafield Generator Quantum Capacitor Experimental Reaction Control System Advanced Phase Shifter Experimental Powered Armor Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Combat Antigrav System Combat Linear Gravjet Advanced Cooling System Advanced Cooling System Experimental Cooling System Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Experimental Energy Well Zionite Biocell Zionite Biocell Integrity Redistributor Firepult Null Cannon [Rating: 230] Favorites ----------- Power Zero-point Reactor Engine Ion Engine Power Core Light Fission Core Reactor Zero-point Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Antigrav System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Zionite Metafield Generator Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Heavy Regenerative Plating Weapon Warp Gun Energy Gun Warp Gun Energy Cannon Null Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Utility 10 | . . . . . 2 . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 677 | 4 18 1 4 14 19 64 21 4 16 5 19 2 31 5 2 3 10 24 10 1 9 1 6 . 1 3 3 26 . 14 14 18 23 64 56 122 40 Power 29 | . 3 . . . 1 2 1 . . 1 1 . 2 . . . . 1 1 . . . . . . . . 1 . . . 2 . 2 6 5 . Engine 5 | . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 . . . . . Reactor 19 | . . . . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . . . 1 . 2 6 5 . Propulsion 87 | 2 2 . . 1 4 22 3 . 2 . . . 5 . . . . 2 . . . . . . . . . 12 . 2 . 11 . 3 1 12 3 Treads 24 | 2 . . . 1 1 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 46 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 12 . 2 . 11 . 3 1 12 3 Flight 12 | . . . . . . 1 3 . 2 . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 371 | 1 5 . 3 6 3 14 10 2 5 2 11 . 21 2 1 1 6 15 6 1 5 1 6 . 1 2 3 7 . 9 2 4 15 42 45 95 19 Device 261 | 1 1 . . 4 . 4 4 2 3 1 4 . 12 1 1 . 5 12 3 1 3 1 1 . . 1 1 1 . 5 2 4 12 41 35 78 17 Storage 21 | . 1 . 3 . . 2 2 . . . 1 . . . . . . 3 2 . 1 . . . 1 . . . . . . . 1 . 2 2 . Processor 24 | . . . . . . 2 1 . . . 1 . 1 . . . . . . . . . 4 . . . 2 . . 1 . . . . 4 8 . Hackware 8 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 3 . Protection 57 | . 3 . . 2 3 6 3 . 2 1 5 . 7 1 . 1 1 . 1 . 1 . . . . 1 . 5 . 2 . . 2 1 3 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 190 | 1 8 1 1 7 11 26 7 2 9 2 7 2 3 3 1 2 4 6 3 . 4 . . . . 1 . 6 . 3 12 1 8 17 4 10 18 Energy Gun 33 | . 5 . . . 7 2 1 . . . . . . . . . . 2 1 . . . . . . . . 2 . 1 6 . 2 3 1 . . Energy Cannon 62 | . . 1 . 2 . . 1 1 . . . . . . . . . 2 1 . 1 . . . . . . 2 . 1 4 1 4 13 3 7 18 Ballistic Gun 26 | 1 . . . 2 . 9 1 1 4 . 3 . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 17 | . 3 . 1 1 2 3 1 . . 1 1 . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . Special Weapon 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 24 | . . . . . 1 10 1 . 1 . 2 1 . 1 . 1 . 1 1 . 1 . . . . . . . . . . . 1 1 . 1 . Slashing Weapon 14 | . . . . . . . 2 . 4 1 1 1 1 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 . 1 2 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . . 1 1 8 . . . . 6 . 2 . . . . 2 . . 3 . . . . . . 6 . . 4 . 7 3 2 4 . Corrupted Parts 5 | . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 28 | . . . . 6 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 15 | . 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 6 . Power 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 99 100 100 91 99 99 74 69 68 74 73 76 79 76 73 77 80 79 81 82 74 82 81 84 84 84 84 95 84 88 85 85 85 81 86 89 86 Engine 3 | . 13 14 14 14 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 3 7 7 1 . . 1 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 . . . . . . . . . Reactor 5 | . . . . . . 1 4 . . 5 7 7 10 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 8 8 8 10 11 11 Treads 3 | . 8 . . . 13 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 19 28 28 28 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 31 33 33 33 34 33 32 31 31 Flight 5 | . . . . . . . 22 23 22 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 2 . . . . . . . . . Device 14 | . 1 . . 8 9 7 6 7 6 5 11 15 18 19 20 15 17 22 24 23 18 23 21 21 21 21 22 18 15 20 19 17 15 16 20 25 27 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 Processor 4 | . . . . . . 9 7 7 7 7 1 . 5 6 6 6 6 5 5 5 5 5 10 10 10 10 12 14 10 11 9 8 8 4 4 2 . Protection 6 | . 11 14 14 5 17 9 6 7 7 8 8 7 . . . 4 2 5 3 5 5 5 5 5 5 5 3 7 10 4 4 4 3 4 4 4 7 Energy Gun 2 | . 19 . . . 12 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 3 4 3 3 3 1 . Energy Cannon 3 | . . 14 14 4 . . 1 . . . . . . . . . . . 4 5 1 5 5 5 5 5 5 1 . . . 1 3 3 4 5 3 Ballistic Gun 2 | . 8 . . 8 . 12 1 6 5 . 1 . . 2 6 1 . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 14 14 4 . . . . . 1 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . 3 2 5 . 1 5 1 7 5 3 . 4 6 4 4 5 1 5 5 5 5 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 12 34 34 54 58 65 105 56 56 56 52 56 47 60 60 54 55 57 59 59 59 60 59 60 60 60 60 60 79 79 94 99 118 120 135 141 145 147 Greatest Support 169 | 40 40 20 20 20 30 91 60 60 60 60 60 60 61 60 60 60 60 60 60 60 60 60 60 60 60 60 60 83 83 97 97 126 126 146 146 169 148 Greatest Overweight (x) 5 | . 1 1 2 2 5 5 . . 3 . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 1 Average Overweight (x) . | . . 1 1 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 15 15 Average Capacity 16 | 8 10 15 16 20 20 24 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 6 15 15 20 20 20 25 23 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 4 8 15 14 19 18 23 14 14 14 14 14 14 14 14 15 14 15 14 14 15 13 15 14 15 15 15 14 14 14 14 14 14 14 14 14 14 14 Final Capacity 25 | 8 15 15 20 20 20 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 4 15 15 20 20 20 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Class Distribution -------------------- 34% | Mutant 14% | Sprinter 10% | Scavenger-Scout 10% | Scavenger-Sprinter 8% | Alien-Sprinter 6% | Alien-Scout 5% | Alien-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Sprinter | -7/Deep Caves Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/Upper Caves Ninja | -4/Upper Caves Scavenger-Scout | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Scout | -1/Access Alien-Mutant | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 7258 | 250 206 199 . 131 251 1458 165 65 180 50 181 113 434 60 40 . 54 289 137 30 100 10 32 . 28 29 41 350 . 130 150 180 240 355 305 860 155 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15001 | 100 329 83 . 124 215 1538 217 . 306 . 161 92 541 . . . . 315 101 62 287 75 58 . 39 . 22 576 . 658 256 464 474 555 1073 4372 1908 Parts 530 | 4 18 4 . 3 5 77 5 . 10 . 12 3 21 . . . . 6 4 . 4 2 3 . . . . 11 . 39 26 22 8 24 35 135 49 Haulers Intercepted 16 | . 1 . . . 1 2 1 . . . . . 3 . . . . 2 . . . . . . . . . . . 3 . . . . 3 . . Recyclers Shooed 12 | 2 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 1 6 . . 3 . . . . . . . . 4 2 . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 125 | . 6 . . 3 3 18 . . 5 . 11 1 3 . . . . . 2 . . . . . . . . 10 . . 1 2 1 5 9 26 19 Melee 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 54 | . 5 . . 3 . 13 . . 4 . 4 . . . . . . . 2 . . . . . . . . 2 . . 1 2 . 1 5 12 . Cannons 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 9 2 AOE 26 | . 1 . . . 3 3 . . . . 7 . 3 . . . . . . . . . . . . . . 8 . . . . . . . . 1 Classes Destroyed 26 | 2 3 1 . . 2 3 . . 2 . 2 1 . . . . . . 1 . . . . . . . . 5 . . . . 1 2 . . 1 Worker 12 | . . 1 . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . 2 2 . . . . 1 . Builder 14 | . . . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 . . . . . . 3 2 1 . . 2 . . Tunneler 3 | 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . . . 1 2 1 . . . . . 3 . . . . 2 . . . . . . . . . . . 3 . . . . 3 . . Recycler 16 | 1 . 1 . . . 6 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 1 2 . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 29 | . 2 . . . 1 1 . . . . . . 2 . . . . 3 . . . . 1 . 1 . . . . 4 3 1 2 3 3 2 . Swarmer 11 | . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 34 | . 6 . . 3 2 9 . . 3 . . 1 . . . . . . . . . . . . . . . 7 . . 1 . . . 2 . . Brawler 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 13 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 . Programmer 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 10 . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Commander 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 2 . 3 4 7 1 . 2 . 4 2 4 . . . . 2 2 . . 1 1 . 1 . . 3 . 5 2 2 1 3 6 8 6 Combat Bots Only 8 | . 2 . . 3 3 4 . . 2 . 4 1 3 . . . . . 2 . . . . . . . . 3 . . 1 1 1 3 5 8 6 Max Kills in Single Turn 4 | 1 1 1 . 1 1 4 1 . 1 . 1 1 2 . . . . 1 1 1 . 1 1 . 1 . 1 2 . 1 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 1 3 . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . 1 Melee 1 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 8 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 4 01-MTF (-8/Storage) Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 8466 | . 676 . . . 125 1265 32 . 18 . 637 49 235 . 20 95 108 . 18 . . . 45 . . . 23 186 . 12 . 236 147 1346 75 1805 1313 Core 843 | . 176 . . . 32 124 . . . . 67 . 32 . . . . . . . . . . . . . . 34 . . . . . 67 . 91 220 Absorbed by Shields 2865 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 12 . . 100 502 37 916 1278 Redirected to Shielding 84 | . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1337 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 353 381 603 . Regen/Repaired (Parts) 3069 | . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . 564 216 492 1744 Core Remaining (%) 82 | 100 . . . 29 . 71 . . . . . 90 . . . . 96 . . . . 100 . . . . . . 97 . 100 . . 89 . . 50 Volleys Fired 1187 | 12 40 2 . 9 16 108 . . . . 14 . 3 . . . 2 7 69 14 . . 16 5 . 3 3 32 . 1 22 76 41 141 128 328 95 Largest 2 | 2 2 1 . 1 2 2 . . . . 1 . 1 . . . 1 1 1 1 . . 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 Hottest 250 | 80 80 60 . 100 100 80 . . . . 39 . 39 . . . 43 85 85 85 . . 85 85 . 85 85 85 . 113 130 150 150 250 180 250 250 Shots Fired 1439 | 23 75 2 . 21 26 200 . . 29 . 51 . 3 . . . 2 7 95 14 . . 16 5 . 3 3 32 . 1 22 76 41 141 128 328 95 Gun 801 | 23 72 . . 12 20 194 . . 29 . 37 . . . . . . . 26 . . . . . . . . 24 . . 15 67 21 28 72 161 . Cannon 596 | . . 2 . 4 . 3 . . . . . . . . . . . 7 69 14 . . 16 5 . 3 3 2 . 1 7 9 20 113 56 167 95 Launcher 33 | . 3 . . . 2 3 . . . . 14 . 3 . . . 2 . . . . . . . . . . 6 . . . . . . . . . Special 9 | . . . . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 344 | 10 30 . . 12 . 158 . . 29 . 37 . . . . . . . 26 . . . . . . . . . . . . . . . . 42 . Thermal 837 | 12 28 2 . 9 4 . . . . . . . . . . . . 7 69 14 . . 16 5 . 3 3 2 . 1 22 76 41 141 127 213 42 Explosive 33 | . 3 . . . 2 3 . . . . 14 . 3 . . . 2 . . . . . . . . . . 6 . . . . . . . . . Electromagnetic 80 | 1 14 . . . 20 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Slashing 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 67 53 Entropic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . Robot Hit Streak 72 | 6 11 . . 5 7 33 . . 13 . 7 . 5 . . . . . 3 . . . 4 4 . . . 9 . . 11 12 14 19 17 72 11 Robot Miss Streak 10 | 2 2 . . 2 7 8 . . 2 . 2 . . . . . . 4 6 . . . . 1 . . 1 2 . . . . . 1 4 4 10 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 621 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 128 262 95 Autonomous 104 | . . . . 12 . . . . 29 . 37 . . . . . . . 26 . . . . . . . . . . . . . . . . . . Shots Hit Robots 811 | 16 50 . . 9 13 181 4 . 31 . 27 4 24 . . 1 . 12 14 2 24 2 5 4 1 . 1 26 . 20 7 4 5 17 34 190 83 Core Hits 649 | 4 21 2 . 4 8 58 1 . 12 . 22 1 11 . . . . 2 4 1 7 1 2 . . . 1 37 . 10 12 14 12 13 34 193 162 Critical Kills 11 | . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . 2 1 2 1 . Critical Parts Destroyed 29 | . . . . . 1 1 1 . 1 . . . 2 . . . . 2 . 1 . 1 1 . . . . 2 . . . 1 . 3 6 6 . Critical Strikes 48 | . 1 . . . 1 2 1 . 2 . 1 . 2 . . . . 2 . 1 . 2 1 . . . . 3 . 3 2 2 2 4 8 8 . Destroy 29 | . 1 . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 2 2 4 8 7 . Smash 11 | . . . . . 1 1 1 . . . . . 2 . . . . 2 . 1 . 2 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . 1 . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Melee Attacks 438 | . . . . . 2 19 15 . 13 15 11 9 90 6 . 7 29 40 2 5 24 2 8 . 1 4 4 27 11 39 21 14 3 1 . 16 . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Impact 158 | . . . . . 2 19 10 . 3 10 3 . 60 1 . 1 1 30 2 5 . 2 8 . 1 . . . . . . . . . . . . Slashing 129 | . . . . . . . 5 . 10 5 8 9 30 5 . . . . . . 24 . . . . 4 4 25 . . . . . . . . . Piercing 147 | . . . . . . . . . . . . . . . . 6 28 10 . . . . . . . . . 2 11 39 21 14 . . . 16 . Sneak Attacks 67 | . . . . . 1 9 4 . 7 . . 3 13 . . 1 . 4 1 2 . 2 . . 1 . 1 1 . 12 2 3 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . Damage Inflicted 54192 | 147 700 43 . 284 616 3843 439 . 1243 . 1349 307 2347 . . 67 . 851 512 211 269 229 202 125 76 . 92 2729 . 1679 706 2105 612 1298 3247 18781 9083 Guns 14976 | 147 489 . . 271 131 2424 . . 545 . 825 . . . . . . . 376 . . . . . . . . 707 . . 394 1751 475 685 1745 4011 . Cannons 22876 | . . 17 . . . 31 . . . . . . . . . . . . . . . . 60 125 . . . 60 . . . . 40 574 1502 13736 6731 Explosions 6692 | . 208 26 . . 394 355 . . . . 524 . 525 . . . . . . . . . . . . . . 1895 . . . . . 39 . 374 2352 Melee 9620 | . . . . . 91 1021 439 . 698 . . 307 1822 . . 67 . 851 136 211 269 229 142 . 76 . 92 67 . 1679 312 354 97 . . 660 . Ramming 28 | . 3 . . 13 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5297 | 50 190 . . 271 . 2015 . . 545 . 825 . . . . . . . 376 . . . . . . . . . . . . . 97 . . 928 . Thermal 16572 | 85 184 43 . . 115 87 . . . . . . . . . . . . . . . . 60 125 . . . 241 . . 394 1751 515 1298 3193 5579 2902 Explosive 3518 | . 208 . . . 279 268 . . . . 524 . 525 . . . . . . . . . . . . . . 1714 . . . . . . . . . Electromagnetic 735 | 12 115 . . . 131 440 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . Impact 4412 | . . . . . 91 1021 439 . 135 . . . 1312 . . . . 620 136 211 . 229 142 . 76 . . . . . . . . . . . . Slashing 19553 | . . . . . . . . . 563 . . 307 510 . . . . . . . 269 . . . . . 92 . . . . . . . 54 11577 6181 Piercing 3370 | . . . . . . . . . . . . . . . . 67 . 231 . . . . . . . . . 67 . 1679 312 354 . . . 660 . Entropic 707 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 707 . . . . . . . . . Highest Corruption 22 | . . . . 6 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Corruption 20 | . . . . 6 . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 35 . . . . . Effects 88 | . . . . . . 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Message Errors 20 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 21 | . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . Overflow Damage 3919 | . . . . . 71 543 175 . 66 . 40 66 684 . . . . 403 132 84 21 105 59 . 52 . . 12 . 345 . 111 . 62 494 385 9 Projectiles 950 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 494 385 9 Explosions 151 | . . . . . . 74 . . . . 40 . 25 . . . . . . . . . . . . . . 12 . . . . . . . . . Melee 2818 | . . . . . 71 469 175 . 66 . . 66 659 . . . . 403 132 84 21 105 59 . 52 . . . . 345 . 111 . . . . . Knockbacks 7 | . . . . . 1 3 . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Impact 7 | . . . . . 1 3 . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . . . . . . . . . 89 . . . . . . . . . . . . . . . . . . . . . . . . . 22 Shots 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Rammed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 1 . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | 40 366 52 . 78 171 289 5 . 2 . 32 . 18 . . . 220 2 2 2 . . . . . . . 40 . . . 7 110 133 102 313 346 Average Temperature 61 | 20 111 27 . 29 53 67 2 . 2 . 17 . 4 . . . 46 2 2 2 . . . . . . . 15 . . . 7 31 25 39 79 108 Received Heat Transfer 1374 | . 315 . . . 90 549 6 . 9 . 144 12 9 . 9 . 9 . . . . . . . . . . 4 . . . 54 4 108 . 52 . Effects 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 46 | . 1 . . . 4 11 1 . 4 . . . 5 . . . . 9 2 1 . 4 2 . 2 . . . . . . . . . . . . Impact Corruptions 63 | . . . . . 3 15 3 . 3 . . . 9 . . . . 7 7 7 . 5 2 . 2 . . . . . . . . . . . . Robots Melted 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 16 Combat Hostiles 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 16 Parts Melted 117 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . 5 3 22 83 Heat Transferred 28512 | 200 425 87 . . 100 100 . . . . . . . . . . . . . . . . 74 148 . . . 188 . . 555 2331 814 1726 3116 6913 11735 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 674 | 10 179 33 . 123 102 329 86 . . . . . 532 . . . . 256 . . . . 115 77 61 . . . . 295 278 309 352 670 542 674 . Initial 351 | . 6 . . . . 5 13 . . . . . 175 . . . . . . . . . 2 45 39 . . . . . 165 29 92 198 351 67 . Average 184 | 5 46 20 . 9 59 112 33 . . . . . 359 . . . . 127 . . . . 41 60 58 . . . . 135 121 199 233 449 263 458 . Maximum Alert Level 3 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 1 1 2 2 3 . Low Security (%) 51 | 100 100 100 . 100 100 76 100 . . . . . . . . . . 75 . . . . 100 100 100 . . . . 65 82 44 37 . 26 4 . Level 1 22 | . . . . . . 23 . . . . . . 64 . . . . 24 . . . . . . . . . . . 34 17 55 62 40 54 9 . Level 2 20 | . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . 58 18 61 . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . . . 2 5 . . . . . . 5 . . . . 1 . . . . . . . . . . . 1 1 4 . 4 4 4 . Investigation 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . 1 1 . Extermination 9 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 2 3 . Reinforcement 11 | . . . . . 2 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . 1 . 1 1 . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 43 | . 1 . . . 1 4 . . . . . . 2 . . . . . . . . . 2 . . . . 1 . 1 . 7 . 2 2 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 454 | . 8 . . 2 8 28 2 4 14 . 9 3 32 . 3 4 18 10 7 . . . 8 1 . . 4 95 . 7 14 18 5 53 17 55 25 Peak Tracking Total 20 | . 3 . . 2 3 4 1 4 5 . 3 2 6 . 3 4 9 3 3 . . . 7 1 . . 4 18 . 4 5 13 1 20 13 7 7 Tactical Retreats 58 | . . . . . . 1 . 2 3 . 1 1 5 . . . 5 2 2 . . . 1 . . . 1 3 . 3 2 5 . 8 6 7 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 7 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . 8 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 55 | . . 1 . 3 1 3 . . . . 3 . 4 . . 1 . 1 . . . . . . . . . 2 . . 4 1 7 14 2 3 5 Max in Single Turn 2 | . . 1 . 1 1 1 . . . . 1 . 1 . . 1 . 1 . . . . . . . . . 2 . . 1 1 1 1 1 1 1 Garrison Access 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 132 | . 4 . 2 1 3 9 5 . 3 . . . 14 . 1 4 . 8 . . 4 . 1 . 2 2 . 1 . 12 10 5 4 10 13 14 . Terminals 84 | . 3 . . . 3 6 3 . . . . . 9 . . . . 4 . . . . . . 1 . . . . 7 9 4 3 9 10 13 . Fabricators 6 | . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 1 . . Garrison Access 10 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 3 1 . . 1 1 . . Total Hacks 306 | . 15 . 2 1 6 20 13 . 7 . . . 27 . 1 30 . 20 . . 16 . 5 . 2 5 . 1 . 23 23 15 8 16 18 32 . Successful 150 | . 4 . 2 1 . 12 4 . 7 . . . 8 . 1 30 . 9 . . 16 . 2 . . 5 . 1 . 11 11 1 1 2 7 15 . Failed 156 | . 11 . . . 6 8 9 . . . . . 19 . . . . 11 . . . . 3 . 2 . . . . 12 12 14 7 14 11 17 . Catastrophic 43 | . . . . . 1 4 2 . . . . . 4 . . . . 4 . . . . . . 1 . . . . 4 5 1 2 5 4 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 1 . 1 . 3 5 4 . . 1 . . 7 . . . . 6 . . . . . . . . . 1 . 6 6 9 2 5 1 10 . Terminals 176 | . 9 . . . 6 10 9 . . . . . 16 . . . . 14 . . . . . . 1 . . . . 12 22 13 5 15 13 31 . Fabricators 11 | . . . . . . . 2 . . . . . 5 . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . Repair Stations 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . 6 . . . . 4 2 . . . . . 3 . . . . 1 . . . . 5 . . . . . . . . . . . 1 1 . Scanalyzers 14 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 6 . . 3 . 2 . . Garrison Access 13 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . 4 1 . . 1 2 . . Terminal Hacks 109 | . 3 . 2 1 . 6 3 . 7 . . . 3 . 1 30 . 4 . . 16 . . . . 5 . 1 . 3 6 . 1 2 5 10 . Record 26 | . . . 1 . . . . . 5 . . . . . . 11 . . . . 5 . . . . 4 . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . . 11 . . . . 3 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . 1 . . . . . . Open Door 15 | . . . . 1 . 4 . . 2 . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . 1 3 1 . Branch Access Points 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Unreport Threat 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 1 . Locate Traps 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 8 | . 1 . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 . . . . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . Seal Access 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . Unauthorized Hacks 20 | . . . . . . 1 1 . . . . . 3 . . . . 2 . . . . . . . . . . . 1 5 1 . . 1 5 . Terminals 15 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 5 . . . 1 5 . Track 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 4 . Assimilate 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 99 | . 4 . . . 3 5 4 . . . . . 13 . . . . 5 . . . . 1 . 2 . . . . 10 9 5 4 10 10 14 . Full Trace Events 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 4 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . 14 . . . . . 11 . . . . 3 . . . . . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . . . . . . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 9 . . . . 10 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 12 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . . . 5 . 1 2 . . . . . . Largest Group 5 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . . . 5 2 1 2 . . . . . . Highest-Rated Group 316 | . . . . . . 100 10 . . . . . 10 . . . . . . . . . . 46 . . . 316 130 26 71 . . . . . . Highest-Rated Ally 100 | . . . . . . 100 10 . . . . . 10 . . . . . . . . . . 46 . . . 65 65 26 45 . . . . . . Total Orders 18 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 4 . 1 7 . . . . . . STAY 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 4 . . . . . . FOLLOW 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . RETURN 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . 5 . . . . 30 . . . . . . . . . . . . 2 . . . 11 . . . . . . . . . Total Damage 845 | . . . . . . 121 . . . . 168 . . . . . . . . . . . . 23 . . . 533 . . . . . . . . . Kills 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . . 2 2 1 . . . 1 1 . 2 . 1 . . . . . . 2 1 . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 20253 | 93 920 433 1050 1241 605 1906 343 206 389 583 412 131 689 161 154 59 478 342 592 88 155 115 184 35 49 104 171 1040 166 387 450 506 336 881 1388 2914 497 Spaces Moved 31751 | 34 478 222 510 363 271 595 593 498 695 1484 1051 577 2084 665 812 126 979 1102 1229 282 243 362 650 103 264 496 604 1484 616 1094 1159 984 583 1775 1641 4015 1028 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 629 | 34 82 . . 1 . 512 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1590 | . 396 222 510 362 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 254 | . . . . . 171 83 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13807 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 912 616 1094 1159 984 583 1775 1641 4015 1028 Flight 15471 | . . . . . . . 593 498 695 1484 1051 577 2084 665 812 126 979 1102 1229 282 243 362 650 103 264 496 604 572 . . . . . . . . . Fastest Speed 17 | 160 120 190 190 260 150 160 37 37 37 37 18 18 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 21 20 20 20 28 28 28 27 29 Average Speed 37 | 160 148 190 203 260 174 220 37 37 37 37 25 18 18 17 17 17 17 17 17 17 22 17 17 17 17 17 17 18 21 20 23 22 29 28 28 29 30 Slowest Speed 320 | 160 190 190 260 320 190 240 37 37 247 37 37 21 37 17 17 17 17 101 17 17 34 17 17 17 17 17 17 21 21 21 111 28 56 103 29 131 132 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . 1 . 2 . . . 10 . . 1 1 5 . . . . 4 . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 58 | 4 65 44 77 76 32 57 16 57 73 88 75 74 52 75 87 76 67 26 83 49 60 57 18 65 9 66 67 91 75 33 96 36 69 84 39 70 43 Regions Visited 37 Branch Regions 26 Pre-discovered Areas 15 | . . 1 1 . . . . 2 1 1 . . . . 1 1 . . . . 3 . . . . 3 1 . . . . . . . . . . Known Exits Taken 26 | . . . . . 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . . . . . . . 7 4 3 . 1 . 3 4 . . . 2 1 . . . . . 3 3 . 1 . . . . . . . . Spaces Dug 444 | . . . . 5 4 7 8 . 3 3 27 4 54 5 . 1 61 19 33 8 . . 11 . . 4 4 23 11 18 17 14 8 40 25 27 . Terrain Destroyed 946 | . 9 8 . 12 15 24 8 . 14 3 183 4 58 5 . 1 61 22 93 17 . . 14 1 . 7 6 91 11 18 19 15 11 60 37 54 65 Melee 193 | . . . . . . 3 8 . 3 3 2 4 44 5 . 1 23 17 1 3 . . 2 . . 4 3 19 11 17 12 8 . . . . . Projectile 417 | . . . . 12 4 . . . 11 . 22 . . . . . . 5 92 14 . . 12 1 . 3 3 15 . 1 7 7 11 60 37 54 46 AOE 336 | . 9 8 . . 11 21 . . . . 159 . 14 . . . 38 . . . . . . . . . . 57 . . . . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 38672 | 51 617 233 525 638 366 959 702 520 803 1506 1176 594 2305 707 827 156 1253 1207 1537 301 299 412 694 114 265 507 664 2181 635 1200 1279 1178 700 2128 2562 5663 1208 Wait 3888 | . 48 5 . 240 41 101 38 11 63 . 58 5 81 28 11 19 236 21 223 . 3 48 13 7 . . 47 542 7 34 51 61 15 102 690 1033 6 Move 31663 | 33 477 221 509 362 270 594 590 497 690 1483 1050 576 2064 664 811 123 976 1091 1228 281 242 361 642 102 263 495 603 1479 615 1093 1158 983 582 1774 1640 4014 1027 Hop 25 | . . . . . . . 1 . 2 . . . 9 . . 1 1 5 . . . . 4 . . . . 2 . . . . . . . . . Pick Up 215 | . 21 2 6 1 9 28 9 4 7 3 5 1 16 1 1 2 . 5 2 . 4 . 1 . . . 1 10 1 7 1 6 3 7 10 32 9 Fast Attach 287 | 1 2 . . 4 2 14 5 . 4 1 9 . 4 1 1 . . 12 1 . 7 . 5 . . 1 2 16 . 4 8 13 15 28 29 83 15 Attach 107 | . 3 . . 2 8 10 5 2 7 1 6 2 5 2 . 2 . 3 2 . 2 . . . . . . 5 . 3 . 3 2 6 6 7 13 Detach 104 | . 1 . . 5 1 6 9 . 4 . 7 . 5 2 . . . 3 . . . . 2 . . . 2 4 . 3 3 2 4 6 6 20 9 Swap 301 | 3 13 1 4 8 9 40 11 2 5 3 4 . 22 2 1 1 10 9 7 1 1 1 1 . 1 2 1 5 . 7 6 2 7 41 22 33 15 Drop 430 | 2 11 2 6 5 8 34 22 4 8 4 15 1 18 2 2 2 . 15 3 . 16 . 2 . . 2 1 24 1 9 9 18 17 22 31 95 19 Fire 1187 | 12 40 2 . 9 16 108 . . . . 14 . 3 . . . 2 7 69 14 . . 16 5 . 3 3 32 . 1 22 76 41 141 128 328 95 Melee 407 | . . . . . 2 19 12 . 13 11 8 9 78 5 . 6 28 34 2 5 24 2 8 . 1 4 4 27 11 39 21 14 3 1 . 16 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 11 . . . . Rewire 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 2) 94 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 352 | -10/Materials | Core integrity fell below 50% 396 | -10/Materials | Lost 3 parts (1p1n1u) 482 | -10/Materials | Discovered new exit (range 11) 537 | -10/Materials | Discovered new exit (range 5) 627 | -10/Materials | Discovered new exit (range 11) 761 | -10/Materials | Discovered new exit (range 15) 1014 | -10/Materials | Entered Mines 1015 | -10/Mines | Learned location of Storage (-8) 1016 | -10/Mines | Met a Derelict bent on vengeance 1021 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1028 | -10/Mines | Discovered new exit (range 7) 1336 | -10/Mines | Discovered new exit (range 6) 1437 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1439 | -10/Mines | Discovered new exit (range 5) 1447 | -10/Mines | Entered Exiles 1493 | -10/Exiles | Met 8R-AWN 1525 | -10/Exiles | Met EX-HEX 1634 | -10/Exiles | Met EX-DEC 1671 | -10/Exiles | Visited The Gauntlet 1761 | -10/Exiles | Learned location of Zion (-7) 2006 | -10/Exiles | Discovered new exit (range 10) 2141 | -10/Exiles | Met EX-BIN 2167 | -10/Exiles | Aligned with FarCom system 2169 | -10/Exiles | Given EX-Vault access code 2219 | -10/Exiles | Opened EX-Vault 2232 | -10/Exiles | Found Firepult 2238 | -10/Exiles | Found Flying Fortress v7 2247 | -10/Exiles | Found AWS/Gauss 2300 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2497 | -10/Exiles | Stole three prototypes: AWS/Gauss, Firepult, Flying Fortress v7 2497 | -10/Exiles | Entered Mines 3593 | -9/Mines | Found the Drone Emporium 3606 | -9/Mines | Found Prototype Device 3606 | -9/Mines | Identified Thief Drone Bay 3661 | -9/Mines | Discovered new exit (range 16) 3738 | -9/Mines | Entered Materials 3738 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3739 | -8/Materials | Identified exit to Storage 3992 | -8/Materials | Discovered new exit (range 14) 4163 | -8/Materials | Met 7R-MNS 4343 | -8/Materials | Entered Storage 4631 | -8/Storage | System corruption reached 10% 4842 | -8/Storage | Garrison activated, responded to threat 5214 | -8/Storage | Build established: Scavenger-Mutant 5311 | -8/Storage | Met 01-MTF 5477 | -8/Storage | Discovered new exit (range 16) 5546 | -8/Storage | Repaired Lgt. Armor Plating 5612 | -8/Storage | Build established: Mutant 5693 | -8/Storage | Repaired Structural Scanner 5982 | -8/Storage | Destroyed 01-MTF 5985 | -8/Storage | Found 01-MTF's Shockpuncher 6249 | -8/Storage | Entered Factory 6249 | -7/Factory | Evolved 2 slots: Propulsion x2 6251 | -7/Factory | FarCom data flow suspended 6379 | -7/Factory | Identified exit to Lower Caves 6592 | -7/Factory | Entered Lower Caves 6753 | -7/Lower Caves | Discovered new exit (range 7) 6755 | -7/Lower Caves | Identified exit to Lower Caves 6798 | -7/Lower Caves | Entered another Lower Caves area 6806 | -7/Lower Caves | Learned Factory trap positions 6831 | -7/Lower Caves | Discovered new exit (range 6) 6992 | -7/Lower Caves | Learned 8 Factory zone layouts 7036 | -7/Lower Caves | Encountered a Warlord checkpoint 7066 | -7/Lower Caves | Learned Research emergency access door positions 7066 | -7/Lower Caves | Learned Research trap positions 7066 | -7/Lower Caves | Learned location of Armory (-3) 7083 | -7/Lower Caves | Destroyed 7F-59M(g) 7098 | -7/Lower Caves | Spotted BK-5DH(f) 7098 | -7/Lower Caves | Spotted 2S-YES(f) 7098 | -7/Lower Caves | Spotted B3-KMC(f) 7099 | -7/Lower Caves | Spotted Q1-Y9Y(f) 7100 | -7/Lower Caves | Encountered a Master Thief 7100 | -7/Lower Caves | Encountered a Master Thief 7100 | -7/Lower Caves | Encountered a Master Thief 7100 | -7/Lower Caves | Encountered a Master Thief 7101 | -7/Lower Caves | Spotted ZB-20I(f) 7102 | -7/Lower Caves | Encountered a Master Thief 7125 | -7/Lower Caves | AWS/Gauss stolen by Master Thief 7125 | -7/Lower Caves | Mni. Fusion Reactor stolen by Master Thief 7128 | -7/Lower Caves | Destroyed ZB-20I(f) 7128 | -7/Lower Caves | Imp. Flight Unit stolen by Master Thief 7129 | -7/Lower Caves | Adv. Energy Well stolen by Master Thief 7157 | -7/Lower Caves | Discovered new exit (range 10) 7187 | -7/Lower Caves | Identified exit to Zion 7187 | -7/Lower Caves | Entered Zion 7217 | -7/Zion | Discovered new exit (range 12) 7263 | -7/Zion | Learned location of Extension (-4) 7354 | -7/Zion | Received a visual enhancement algorithm 7423 | -7/Zion | Learned Factory non-interactive machine intel 7549 | -7/Zion | Found Prototype Device 7661 | -7/Zion | Discovered new exit (range 5) 7661 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7662 | -7/Zion | Identified exit to Deep Caves 7770 | -7/Zion | Entered Deep Caves 7846 | -7/Deep Caves | Z-Facility disabled 7855 | -7/Deep Caves | Attacked by Z-Imprinter 7870 | -7/Deep Caves | Allies destroyed Z-Imprinter 7909 | -7/Deep Caves | Found Prototype Device 7909 | -7/Deep Caves | Identified Zio. Metafield Generator 7916 | -7/Deep Caves | Found Prototype Protection 7916 | -7/Deep Caves | Identified Zio. Weapon Casing 8049 | -7/Deep Caves | Discovered new exit (range 11) 8170 | -7/Deep Caves | Build established: Sprinter 8182 | -7/Deep Caves | Entered Proximity Caves 8195 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 8259 | -6/Proximity Caves | Spotted B-75 Beast 8273 | -6/Proximity Caves | Spotter reported a threat 8310 | -6/Proximity Caves | Discovered new exit (range 15) 8313 | -6/Proximity Caves | Entered Factory 8313 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8315 | -6/Factory | Loaded intel: 103 trap records 8316 | -6/Factory | Loaded intel: 206 non-interactive machine locations 8370 | -6/Factory | Spotted B-75 Beast 8628 | -6/Factory | Build established: Scavenger-Sprinter 8663 | -6/Factory | Search patrols dispatched 8734 | -6/Factory | Discovered new exit (range 5) 8735 | -6/Factory | Identified exit to Factory 8801 | -6/Factory | Identified exit to Lower Caves 8883 | -6/Factory | Discovered exit to Factory (range 8) 9002 | -6/Factory | Entered Lower Caves 9094 | -6/Lower Caves | Build established: Sprinter 9146 | -6/Lower Caves | Discovered new exit (range 7) 9147 | -6/Lower Caves | Learned Factory emergency access door positions 9160 | -6/Lower Caves | Identified exit to Lower Caves 9163 | -6/Lower Caves | Entered another Lower Caves area 9172 | -6/Lower Caves | Discovered new exit (range 5) 9176 | -6/Lower Caves | Identified exit to Data Miner 9180 | -6/Lower Caves | Encountered a Warlord checkpoint 9217 | -6/Lower Caves | Discovered exit to Factory (range 15) 9317 | -6/Lower Caves | Entered Data Miner 9317 | -6/Data Miner | Discovered new exit (range 7) 9321 | -6/Data Miner | Met Data Miner 9324 | -6/Data Miner | Learned location of Section 7 (-2) 9324 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9327 | -6/Data Miner | Received God Mode back door access code from Data Miner 9343 | -6/Data Miner | Data Conduit disabled 9376 | -6/Data Miner | Identified exit to Proximity Caves 9376 | -6/Data Miner | Entered Proximity Caves 9388 | -5/Proximity Caves | Spotted B-75 Beast 9394 | -5/Proximity Caves | Learned Factory emergency access door positions 9599 | -5/Proximity Caves | Learned 8 Factory zone layouts 9633 | -5/Proximity Caves | Discovered exit to Factory (range 16) 9852 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9854 | -5/Proximity Caves | Entered Factory 9854 | -5/Factory | Evolved 2 slots: Utility x2 9855 | -5/Factory | Identified exit to Factory 9930 | -5/Factory | Identified exit to Upper Caves 10196 | -5/Factory | Entered Upper Caves 10196 | -5/Upper Caves | Spotted KM-KZB(f) 10196 | -5/Upper Caves | Spotted 3I-L1G(f) 10197 | -5/Upper Caves | Encountered a Master Thief 10197 | -5/Upper Caves | Encountered a Master Thief 10218 | -5/Upper Caves | Destroyed 3I-L1G(f) 10231 | -5/Upper Caves | Destroyed KM-KZB(f) 10334 | -5/Upper Caves | Learned 4 Factory zone layouts 10619 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10711 | -5/Upper Caves | Discovered new exit (range 10) 10788 | -5/Upper Caves | Identified exit to Upper Caves 10788 | -5/Upper Caves | Entered another Upper Caves area 10798 | -5/Upper Caves | Discovered exit to Factory (range 9) 10875 | -5/Upper Caves | Discovered new exit (range 5) 10875 | -5/Upper Caves | Identified exit to Zhirov 10876 | -5/Upper Caves | Entered Zhirov 10876 | -5/Zhirov | Discovered new exit (range 3) 10880 | -5/Zhirov | Met Zhirov 10886 | -5/Zhirov | Found Alien Artifact 10886 | -5/Zhirov | Identified Integrated Reactor 10886 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10894 | -5/Zhirov | Learned location of Quarantine (-2) 10894 | -5/Zhirov | Learned location of Testing (-3) 10894 | -5/Zhirov | Learned location of Command (-1) 10895 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11010 | -5/Zhirov | Found Alien Artifact 11031 | -5/Zhirov | Identified exit to Proximity Caves 11031 | -5/Zhirov | Entered Proximity Caves 11127 | -4/Proximity Caves | Discovered exit to Factory (range 6) 11146 | -4/Proximity Caves | Entered Factory 11146 | -4/Factory | Evolved 2 slots: Utility x2 11255 | -4/Factory | Discovered new exit (range 15) 11257 | -4/Factory | Identified exit to Research 11330 | -4/Factory | Manually triggered Chute Trap 11330 | -4/Factory | Sucked down chute 11330 | -4/Factory | Entered Waste 11331 | -4/Waste | Met a frightened Derelict 11334 | -4/Waste | Spotted C-40 Crusher 11336 | -4/Waste | Spotted C-40 Crusher 11338 | -4/Waste | Spotted C-40 Crusher 11338 | -4/Waste | Spotted C-40 Crusher 11338 | -4/Waste | Spotted C-40 Crusher 11340 | -4/Waste | Spotted C-40 Crusher 11341 | -4/Waste | Discovered new exit (range 10) 11342 | -4/Waste | Identified exit to Factory 11365 | -4/Waste | Entered Factory 11403 | -4/Factory | Discovered new exit (range 13) 11405 | -4/Factory | Identified exit to Upper Caves 11414 | -4/Factory | Entered Upper Caves 11424 | -4/Upper Caves | Learned Factory stockpile data 11442 | -4/Upper Caves | Encountered a Warlord checkpoint 11443 | -4/Upper Caves | Learned Research interactive machine intel 11503 | -4/Upper Caves | Discovered new exit (range 13) 11505 | -4/Upper Caves | Identified exit to Upper Caves 11518 | -4/Upper Caves | Entered another Upper Caves area 11629 | -4/Upper Caves | Spotted 5G-QO4(f) 11629 | -4/Upper Caves | Spotted TI-4RJ(f) 11631 | -4/Upper Caves | Encountered a Master Thief 11632 | -4/Upper Caves | Spotted 4O-O0C(f) 11633 | -4/Upper Caves | Encountered a Master Thief 11639 | -4/Upper Caves | Encountered a Warlord checkpoint 11663 | -4/Upper Caves | Encountered a Master Thief 11672 | -4/Upper Caves | Discovered new exit (range 9) 11674 | -4/Upper Caves | Identified exit to Warlord 11689 | -4/Upper Caves | Entered Warlord 11863 | -4/Warlord | Warlord's base attacked by MAIN.C 11867 | -4/Warlord | Met Warlord 11869 | -4/Warlord | Opened Warlord's prototype stash 11879 | -4/Warlord | Found Prototype Reactor 12131 | -4/Warlord | Build established: Commander-Scout 12169 | -4/Warlord | Warlord forces counterattacked 12189 | -4/Warlord | Spotted Executioner 12195 | -4/Warlord | Spotted Striker 12263 | -4/Warlord | Spotted Striker 12267 | -4/Warlord | Spotted Striker 12360 | -4/Warlord | Found Prototype Energy Gun 12360 | -4/Warlord | Identified Vortex Rail 12363 | -4/Warlord | Found Vortex Rail 12365 | -4/Warlord | Found Prototype Energy Cannon 12365 | -4/Warlord | Identified Vortex Cannon 12397 | -4/Warlord | Spotted B-90 Cyclops 12423 | -4/Warlord | Destroyed B-90 Cyclops 12497 | -4/Warlord | Spotted Striker 12520 | -4/Warlord | Spotted Striker 12521 | -4/Warlord | Spotted Striker 12538 | -4/Warlord | Warlord base infiltrated, sounded retreat 12540 | -4/Warlord | Build established: Scavenger-Scout 12548 | -4/Warlord | Spotted Striker 12549 | -4/Warlord | Spotted Striker 12604 | -4/Warlord | Spotted Executioner 12618 | -4/Warlord | Identified Vortex Chain Reactor 12657 | -4/Warlord | Spotted Executioner 12664 | -4/Warlord | Spotted Executioner 12678 | -4/Warlord | Discovered new exit (range 14) 12681 | -4/Warlord | Identified exit to Proximity Caves 12729 | -4/Warlord | Entered Proximity Caves 12729 | -3/Proximity Caves | Accompanied by 2 allies 12889 | -3/Proximity Caves | Discovered exit to Research (range 10) 12895 | -3/Proximity Caves | Entered Research 12895 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12896 | -3/Research | Loaded intel: 83 trap records 12898 | -3/Research | Loaded intel: 44 interactive machine locations 12914 | -3/Research | Identified exit to Armory 12914 | -3/Research | Identified exit to Testing 12928 | -3/Research | Identified Transdimensional Reconstructor 13067 | -3/Research | Discovered new exit (range 2) 13067 | -3/Research | Identified exit to Research 13108 | -3/Research | Discovered exit to Research (range 9) 13126 | -3/Research | Discovered exit to Research (range 4) 13195 | -3/Research | Spotted B-86 Titan 13282 | -3/Research | Entered Testing 13297 | -3/Testing | Found Prototype Energy Gun 13297 | -3/Testing | Identified Warp Gun 13309 | -3/Testing | Discovered exit to Research (range 9) 13317 | -3/Testing | Spotted Superbehemoth 13420 | -3/Testing | Found Prototype Energy Cannon 13420 | -3/Testing | Identified Null Cannon 13499 | -3/Testing | Spotted Striker 13500 | -3/Testing | Spotted Striker 13655 | -3/Testing | Garrison activated, responded to threat 13684 | -3/Testing | Found Prototype Energy Gun 13684 | -3/Testing | Identified Hyp. EM Gauss Rifle 13709 | -3/Testing | Found Prototype Energy Cannon 13709 | -3/Testing | Identified Cld. Nova Cannon 13732 | -3/Testing | Entered Research 13732 | -2/Research | Warlord forces began assault on 0b10 13732 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 13802 | -2/Research | Spotted B-90 Cyclops 13814 | -2/Research | Met up with Warlord 13841 | -2/Research | Found Prototype Processor 13842 | -2/Research | Research machine network offline 13884 | -2/Research | Spotted B-90 Cyclops 14066 | -2/Research | Destroyed B-90 Cyclops 14076 | -2/Research | Discovered new exit (range 6) 14076 | -2/Research | Identified exit to Access 14166 | -2/Research | Discovered new exit (range 10) 14206 | -2/Research | Destroyed B-90 Cyclops 14210 | -2/Research | Identified exit to Quarantine 14213 | -2/Research | Found Quantum Capacitor 14227 | -2/Research | Spotted Executioner 14238 | -2/Research | Entered Quarantine 14242 | -2/Quarantine | Found Alien Artifact 14252 | -2/Quarantine | Cryocooling Duct disabled 14267 | -2/Quarantine | Ambient heat levels rising (+20) 14267 | -2/Quarantine | Non-combat units ordered to evacuate 14286 | -2/Quarantine | Spotted Alpha 7 14318 | -2/Quarantine | Found Alien Impact Weapon 14449 | -2/Quarantine | Cryocooling Duct disabled 14449 | -2/Quarantine | Cryocooling Duct disabled 14464 | -2/Quarantine | Ambient heat levels rising (+40) 14464 | -2/Quarantine | Combat units ordered to evacuate 14476 | -2/Quarantine | Found Alien Artifact 14476 | -2/Quarantine | Identified Core Reset Matrix 14476 | -2/Quarantine | Identified Subatomic Replicator 14476 | -2/Quarantine | Identified Core Stripper 14476 | -2/Quarantine | Used Core Reset Matrix 14480 | -2/Quarantine | Detected hypermatrix surge 14480 | -2/Quarantine | Sensed 12 artifacts in vicinity 14500 | -2/Quarantine | Spotted Fortress 14510 | -2/Quarantine | Destroyed Fortress 14523 | -2/Quarantine | Found Prototype Device 14523 | -2/Quarantine | Identified Thermal Barrier 14530 | -2/Quarantine | Found Prototype Device 14530 | -2/Quarantine | Identified Exp. EM Disruption Field 14534 | -2/Quarantine | Found Prototype Device 14534 | -2/Quarantine | Identified Exp. Force Field 14538 | -2/Quarantine | Found Unknown Protection 14538 | -2/Quarantine | Identified Hvy. Insulated Plating 14541 | -2/Quarantine | Found Prototype Protection 14541 | -2/Quarantine | Identified Centrium Heavy Armor Plating 14564 | -2/Quarantine | Quarantine Guard activated 14573 | -2/Quarantine | Discovered new exit (range 6) 14574 | -2/Quarantine | Identified exit to Section 7 14574 | -2/Quarantine | Entered Section 7 14575 | -2/Section 7 | Sensed 21 artifacts in vicinity 14605 | -2/Section 7 | Found Integrated Mediator 14605 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 14625 | -2/Section 7 | Found Integrity Redistributor 14692 | -2/Section 7 | Spotted S7 Guard 14757 | -2/Section 7 | Found Core Membrane 14757 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 14781 | -2/Section 7 | Destroyed S7 Guard 14785 | -2/Section 7 | Found Prototype Protection 14785 | -2/Section 7 | Identified Hvy. Regenerative Plating 15068 | -2/Section 7 | Spotted B-90 Cyclops 15070 | -2/Section 7 | Spotted Alpha 7 15104 | -2/Section 7 | First assault squad dispatched 15113 | -2/Section 7 | Spotted B-99 Colossus 15126 | -2/Section 7 | Found Integrated Reactor 15126 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15128 | -2/Section 7 | Found Integrated Reactor 15128 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15129 | -2/Section 7 | Found Integrated Reactor 15129 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15145 | -2/Section 7 | Found LRC Insulator 15145 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 15148 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 15149 | -2/Section 7 | Found LRC Boosters 15149 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 15151 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 15167 | -2/Section 7 | Found Integrated Dissipator 15167 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15243 | -2/Section 7 | Found Transdimensional Reconstructor 15265 | -2/Section 7 | Spotted Striker 15265 | -2/Section 7 | Spotted Striker 15364 | -2/Section 7 | Build established: Alien-Sprinter 15374 | -2/Section 7 | Spotted Striker 15374 | -2/Section 7 | Spotted Striker 15380 | -2/Section 7 | Warped through subspace 15383 | -2/Section 7 | Found Sigix Shearcannon 15451 | -2/Section 7 | Discovered exit to Access (range 12) 15455 | -2/Section 7 | Entered Access 15455 | -1/Access | Evolved 2 slots: Utility x2 15691 | -1/Access | Spotted B-99 Colossus 15795 | -1/Access | Build established: Alien-Scout 15964 | -1/Access | Found Unknown Device 15964 | -1/Access | Identified Launcher Loader 16201 | -1/Access | Discovered new exit (range 8) 16202 | -1/Access | Identified exit to Command 16843 | -1/Access | Entered Command 17144 | -1/Command | Build established: Alien-Sprinter 17155 | -1/Command | Destroyed 8 combat bots 17345 | -1/Command | Spotted B-99 Colossus 17473 | -1/Command | Disengaged cave seal 17496 | -1/Command | Welcomed Warlord to Command 17516 | -1/Command | Destroyed B-99 Colossus 17667 | -1/Command | Spotted Combat Programmer 17669 | -1/Command | Destroyed Combat Programmer 17669 | -1/Command | Destroyed M Guard 17669 | -1/Command | Spotted Combat Programmer 17670 | -1/Command | Spotted M Guard 17672 | -1/Command | Destroyed Combat Programmer 17672 | -1/Command | Destroyed M Guard 17672 | -1/Command | All MAIN.C guards destroyed 17686 | -1/Command | Found Prototype Reactor 17686 | -1/Command | Identified Zero-point Reactor 17728 | -1/Command | Warlord commented on Warlord statues 17924 | -1/Command | Met MAIN.C 17928 | -1/Command | 0b10 Conduit disabled 17930 | -1/Command | Build established: Alien-Mutant 17967 | -1/Command | Warlord shut down involuntarily 17969 | -1/Command | Destroyed MAIN.C Shell 17970 | -1/Command | MAIN.C activated Command garrisons 18000 | -1/Command | Destroyed MAIN.C 18001 | -1/Command | Found Prototype Processor 18001 | -1/Command | Identified Exp. Targeting Computer 18003 | -1/Command | Discovered new exit (range 41) 18003 | -1/Command | Discovered new exit (range 82) 18003 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 18025 | -1/Command | Lost 5 parts (1p4u) 18103 | -1/Command | Spotted B-99 Colossus 18173 | -1/Command | Found AEGIS Remote Shield 18175 | -1/Command | Found Zero-point Reactor 18178 | -1/Command | Found Zero-point Reactor 19052 | -1/Command | Found Hvy. Regenerative Plating 19146 | -1/Command | Found Corrupted Quantum Capacitor 19343 | -1/Command | Found Corrupted Quantum Capacitor 19383 | -1/Command | Build established: Scavenger-Sprinter 19491 | -1/Command | Attacked by Warlord forces 19735 | -1/Command | Found Exp. Powered Armor 19750 | -1/Command | Warped through subspace to slip node 19750 | -1/Command | Discovered new exit (range 5) 19757 | -1/Command | Entered Access_0 19758 | -1/Access_0 | Sensed 4 artifacts in vicinity 19758 | -1/Access_0 | Met Architect 19759 | -1/Access_0 | Destroyed A8 19771 | -1/Access_0 | Architect warped through subspace 19816 | -1/Access_0 | Architect warped through subspace 19829 | -1/Access_0 | A6 warped into view 19833 | -1/Access_0 | Subspace Access Node disabled 19892 | -1/Access_0 | Destroyed A6 19934 | -1/Access_0 | Architect warped through subspace 19959 | -1/Access_0 | Subspace Access Node disabled 19993 | -1/Access_0 | Architect warped through subspace 20007 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-251) 20032 | -1/Access_0 | Found Core Expander 20032 | -1/Access_0 | Installed Core Expander, added new Power slot 20050 | -1/Access_0 | Found Sigix Corpse 20104 | -1/Access_0 | A5 warped into view 20108 | -1/Access_0 | Destroyed A5 20121 | -1/Access_0 | Architect warped through subspace 20155 | -1/Access_0 | Subspace Access Node disabled 20194 | -1/Access_0 | Architect warped through subspace 20208 | -1/Access_0 | Subspace Access Node disabled 20245 | -1/Access_0 | Destroyed Architect 20246 | -1/Access_0 | Architect triggered a singularity event 20246 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 20246 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 20247 | -1/Access_0 | Warped through subspace to slip node 20247 | -1/Access_0 | Discovered new exit (range 8) 20254 | *** | Escaped singularity! Last Messages --------------- 20244_ Penetrated by Quantum Shear. 20244_ Quantum Shear penetrates Architect. 20245_ Architect: "If I can't win, no one wins!" 20245_ Architect destroyed. 20245_ Quantum Shear penetrates Wall. 20246_ A0_COM: Initiating irreversible singularity event. Goodbye. 20246_ Acquired data core, extracted unknown sensor trigger ID. 20246_ Acquired Hpw. Transdimensional Reconstructor. 20247_ A0_COM: 10. 20247_ Warped through subspace, drawn to slip node. 20247_ EXIT=FOUND 20248_ A0_COM: 9. 20249_ A0_COM: 8. 20250_ A0_COM: 7. 20251_ A0_COM: 6. 20251_ Dropped Sigix Shearcannon. 20252_ A0_COM: 5. 20253_ A0_COM: 4. 20253_ Acquired Sigix Shearcannon. 20254_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 203 Coolant Potential 220 Energy Generation 129 Energy Capacity 1390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 25 Armor Coverage 1000 Resistance: KI 30 Resistance: EM 100 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 16 Melee Accuracy 12 Recoil Reduction 4 Matter Filtering 30 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Stripper Integrated Mediator Core Membrane LRC Insulator Subatomic Replicator LRC Boosters Integrated Dissipator Transdimensional Reconstructor Sigix Shearcannon Integrity Redistributor Core Expander High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TransportBiometalWand Manual? 0 Play Time 11:03:17 Cumulative 1451.0 hours Start 2023.08.09 @ 16:58:03 End 2023.08.10 @ 23:31:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 410 Adventurer 0 Explorer 0 Win Type 6 Total 83 Types 13/18/16/3/1/2/26/2/2 Lore% 94 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa6ebeee-d81a-4054-bcb1-890ff22f6edb