Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.09 @ 17:27:52 Player: Deep Beef Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (2779) 2779 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 4694 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Machine Analyzer > --- WEAPON (2) ------- Improved Assault Rifle Axe > --- INVENTORY (20) --- Nuclear Core Light Treads Light Treads Light Treads Light Treads Large Storage Unit Advanced Weight Redist. System Terrain Scan Processor Transport Network Coupler Improved Targeting Computer Actuator Array Light Armor Plating Hardlight Generator Hacking Suite Authchip [R/Combat] Shotgun Improved Assault Rifle Improved Assault Rifle Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Targeting Computer Utility Shielding > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Improved Treads Improved Treads Large Storage Unit Advanced Weight Redist. System Terrain Scan Processor Transport Network Coupler Actuator Array Hardlight Generator Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Datajack Mining Laser Axe [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 56 | 6 5 6 18 21 Power 6 | 1 . 1 4 . Engine 3 | 1 . . 2 . Core 3 | . . 1 2 . Reactor . | . . . . . Propulsion 16 | 2 . 2 5 7 Treads 14 | . . 2 5 7 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 3 4 . Device 2 | . . 2 . . Storage 3 | 1 1 1 . . Processor 4 | . 1 . 3 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 24 | 2 3 . 5 14 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 15 | 2 1 . 3 9 Ballistic Cannon 2 | . 2 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 6 | . . . 1 5 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 9 | . . 1 5 3 Power 1 | . . . 1 . Propulsion 4 | . . 1 2 1 Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . 1 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 97 99 Engine 2 | . 14 . 3 . Core 8 | . . 13 6 11 Treads 19 | . . 24 21 21 Wheel 3 | . 28 3 . . Device 5 | . . 12 7 . Storage 11 | . 14 14 11 11 Processor 14 | . 13 1 14 22 Protection 7 | . . . 11 11 Ballistic Gun 15 | . 2 14 15 20 Ballistic Cannon 7 | . 25 14 5 . Naked Turns . | . . . . . Heaviest Build 57 | 13 33 55 57 52 Greatest Support 46 | 32 32 46 46 43 Greatest Overweight (x) 3 | . 1 3 2 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 19 | 7 14 19 20 20 Most Carried 20 | 2 15 18 20 20 Average Carried 17 | . 9 17 18 18 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 2 15 18 18 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Sto Matter Collected 2106 | 117 340 172 742 735 Remotely . | . . . . . Salvage Created 3367 | . 164 179 1734 1290 Parts 228 | . 19 14 114 81 Haulers Intercepted 6 | . . . 3 3 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Combat Hostiles Destroyed 76 | . 9 6 36 25 Guns 58 | . . 2 31 25 Cannons 17 | . 9 3 5 . AOE 1 | . . 1 . . Classes Destroyed 11 | . 3 1 5 2 Worker 1 | . . 1 . . Builder 1 | . . . 1 . Hauler 6 | . . . 3 3 Mechanic 1 | . . . . 1 Operator 3 | . . . 2 1 Watcher 10 | . 3 . 5 2 Swarmer 15 | . 6 3 3 3 Grunt 41 | . 3 3 23 12 Brawler 2 | . . . 1 1 Protector 1 | . . . . 1 Sentry 17 | . . . 9 8 Best Kill Streak 9 | . 4 3 6 9 Combat Bots Only 8 | . 3 3 5 8 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 1 Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Damage Taken 2534 | . 140 133 1257 1004 Core 441 | . 15 20 234 172 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . 18 32 Core Remaining (%) 93 | 100 . 86 . . Volleys Fired 219 | . 25 10 105 79 Largest 2 | . 2 2 2 2 Hottest 78 | . 78 62 62 46 Shots Fired 432 | . 50 20 208 154 Gun 342 | . 1 10 177 154 Cannon 90 | . 49 10 31 . Launcher . | . . . . . Special . | . . . . . Kinetic 432 | . 50 20 208 154 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 44 | . 8 8 44 29 Robot Miss Streak 3 | . 3 2 2 2 Penetration Max . | . . . . . Secondary Targets 11 | . . . 6 5 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 329 | . 28 15 161 125 Core Hits 140 | . 12 8 71 49 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . 2 . 2 1 Destroy 3 | . . . 2 1 Blast 2 | . 2 . . . Melee Attacks 24 | . . . . 24 Impact . | . . . . . Slashing 24 | . . . . 24 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5354 | . 589 309 2517 1939 Guns 4190 | . . 142 2109 1939 Cannons 1111 | . 587 116 408 . Explosions 51 | . . 51 . . Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 5301 | . 587 258 2517 1939 Thermal 51 | . . 51 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 54 | . 5 . 49 . Projectiles 5 | . 5 . . . Explosions 49 | . . . 49 . Melee . | . . . . . Knockbacks 11 | . 5 3 3 . Impact . | . . . . . Kinetic 9 | . 5 2 2 . Secondary 2 | . . 1 1 . Self-Inflicted Damage 125 | . 1 36 88 . Shots 2 | . . 1 1 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 144 | . 144 21 14 21 Average Temperature 24 | . 44 10 6 6 Received Heat Transfer 1185 | . 33 30 657 465 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Peak Influence 268 | . 162 114 212 268 Initial 30 | . . 2 1 30 Average 59 | . 78 20 72 62 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 97 | 100 100 100 98 93 Level 1 2 | . . . 1 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 . 5 3 Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 4 | . . . 3 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 13 6 46 34 Peak Tracking Total 11 | . 5 3 6 11 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Traps Triggered 8 | . 1 1 2 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 10 | . 4 . . 6 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Sto Machines Disabled 9 | . . 1 3 5 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Machines Accessed 29 | . 8 1 8 12 Terminals 26 | . 8 . 7 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 85 | . 29 1 25 30 Successful 55 | . 15 1 17 22 Failed 30 | . 14 . 8 8 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 43 | . 18 . 12 13 Terminals 81 | . 29 . 23 29 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Terminal Hacks 32 | . 7 1 8 16 Part Schematic 4 | . . . . 4 Robot Analysis 2 | . . . 2 . Prototype ID Bank 1 | . 1 . . . Open Door 5 | . . 1 . 4 Branch Access Points 1 | . . . . 1 Emergency Access Points 2 | . 1 . 1 . Scanalyzer Index 1 | . . . . 1 Alert Level 2 | . . . . 2 Unreport Threat 2 | . . . 1 1 Locate Traps 5 | . 1 . 2 2 Reprogram Traps 2 | . 1 . . 1 Transport Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks 20 | . 8 . 7 5 Terminals 20 | . 8 . 7 5 Assimilate 1 | . 1 . . . Botnet 19 | . 7 . 7 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 5 . 7 6 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 1 4 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 13 | . . . . 13 Total Damage 163 | . . . . 163 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Sto Turns Passed 7421 | 72 834 1432 2628 2455 Spaces Moved 3128 | 63 649 676 912 828 Core 3 | 3 . . . . Treads 2245 | . . 505 912 828 Legs . | . . . . . Wheels 880 | 60 649 171 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 240 240 Average Speed 202 | 97 109 204 240 240 Slowest Speed 320 | 100 115 240 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 76 | 3 95 99 91 95 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 51 | . 2 6 41 2 Melee 2 | . . . . 2 Projectile 3 | . 2 . 1 . AOE 46 | . . 6 40 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Total 3727 | 70 719 705 1139 1094 Wait 234 | . 18 5 86 125 Move 3124 | 62 648 675 911 828 Hop . | . . . . . Pick Up 45 | 2 16 6 9 12 Fast Attach 14 | 6 3 . 5 . Attach 14 | . . 3 4 7 Detach 1 | . . 1 . . Swap 28 | . 2 3 9 14 Drop 23 | . 6 2 10 5 Fire 219 | . 25 10 105 79 Melee 24 | . . . . 24 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / *Sto x2) -9/Storage (discovered 3 exits: [*Mat] / Rec / Gar) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 11) 587 | -10/Materials | Discovered new exit (range 13) 697 | -10/Materials | Discovered new exit (range 7) 907 | -10/Materials | Entered Mines 908 | -10/Mines | Learned location of Storage (-9) 961 | -10/Mines | Learned location of Zion (-6) 1041 | -10/Mines | Learned Materials security intel 1078 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1436 | -10/Mines | Discovered new exit (range 7) 1675 | -10/Mines | Discovered new exit (range 7) 2339 | -10/Mines | Entered Materials 2339 | -9/Materials | Evolved 2 slots: Utility x2 2340 | -9/Materials | Identified exit to Storage 2634 | -9/Materials | Discovered new exit (range 17) 3316 | -9/Materials | Discovered new exit (range 9) 3674 | -9/Materials | Discovered exit to Storage (range 13) 3948 | -9/Materials | Discovered new exit (range 15) 4427 | -9/Materials | Core integrity fell below 50% 4508 | -9/Materials | Discovered new exit (range 11) 4967 | -9/Materials | Entered Storage 5388 | -9/Storage | Met a pair of Derelict thieves 5503 | -9/Storage | Destroyed 8 combat bots 6159 | -9/Storage | Identified exit to Recycling 6187 | -9/Storage | Learned location of Armory (-4) 6197 | -9/Storage | Discovered new exit (range 9) 6341 | -9/Storage | Identified exit to Garrison 7260 | -9/Storage | Core integrity fell below 20% 7423 | -9/Storage | Crushed by falling debris 7423 | -9/Storage | Smashed by cave-in Last Messages --------------- Storage Shell breached. K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. Acquired 51 matter. Connecting with Door Terminal... K-01 Serf cleans the Compression Vault. Y-45 Defender destroyed. Acquired 27 matter. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. K-01 Serf collects debris. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. Utility Shielding destroyed. Imp. Targeting Computer destroyed. System corrupted by crushing effect (+3). 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""" # | | !! #T##+#+#######+######+## [# """ # | | !! #### ???# ##!*# # | | ####??# ?# ## ####T##### | | ??????# ## ## T#?###???? | | ??????# ## ## ##???????? | | ??????# ## #""""????????? | | ??????# # """ """u##???????????? | | ??????# ## """ """ @#?>?????????? | | ??????# ## """ """ ##???????????? | | ??????# ############????????????? | | ??????# #???????????????????????? | | ??????# #???????????????????????? | | ??????#########???????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -9/Materials | Scanalyzed Cooling System | -9/Storage | Hacked Powered Hammer | -9/Storage | Hacked Particle Charger | -9/Storage | Hacked Arm. Wheel | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipAblativeWell Manual? 0 Play Time 00:56:10 Cumulative 128.9 hours Start 2023.05.09 @ 15:40:59 End 2023.05.09 @ 17:27:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 121 Rogue 72 Adventurer 49 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dff701a6-da3f-4889-a116-46fd440914cc