Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.16 @ 01:33:32 Player: Olexender Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (4182) 4182 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2309) 2309 TOTAL SCORE: 11426 Bonus ------- Pacifist 200 High Alert Combat Kills 658 Follower Combat Kills 451 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 6/300 Energy 22/100 System Corruption 4% Temperature Cool (27) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Battery (250) Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Light Armor Plating Improved Powered Armor PSU Rigger > --- WEAPON ----------- Railgun Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Heat Sink High-capacity Battery High-capacity Matter Pod Improved Powered Armor Improved Powered Armor Enhanced Gauss Cannon Rocket Launcher Katana Katana [Rating: 63] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Slots Evolved 8 | . . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . 1 . . . 1 . . . 1 Utility 3 | . . 1 . . . 1 . . . 1 Weapon 1 | . . . . . . . . 1 . . Parts Attached 96 | 2 5 3 8 1 . 19 12 . 37 9 Power 13 | . 2 . 2 . . 2 1 . 5 1 Engine 9 | . 2 . 1 . . 2 1 . 3 . Core 3 | . . . 1 . . . . . 2 . Reactor 1 | . . . . . . . . . . 1 Propulsion 14 | 1 1 1 3 . . 4 . . 3 1 Treads . | . . . . . . . . . . . Leg 14 | 1 1 1 3 . . 4 . . 3 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | . 1 1 3 1 . 6 5 . 7 2 Device 16 | . . 1 3 . . 4 4 . 3 1 Storage 2 | . 1 . . 1 . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 8 | . . . . . . 2 1 . 4 1 Artifact . | . . . . . . . . . . . Weapon 43 | 1 1 1 . . . 7 6 . 22 5 Energy Gun 2 | . 1 . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 24 | 1 . 1 . . . 4 4 . 13 1 Ballistic Cannon 4 | . . . . . . . . . 2 2 Launcher 1 | . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 2 2 . 7 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . Parts Lost 30 | . . 2 3 . . 3 1 . 7 14 Power 4 | . . . 1 . . . . . 2 1 Propulsion 7 | . . 1 2 . . . . . 2 2 Utility 11 | . . . . . . 2 1 . 2 6 Weapon 8 | . . 1 . . . 1 . . 1 5 Highest Loss Streak 12 | . . 2 1 . . 2 1 . 5 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 79 73 93 100 100 93 98 84 90 67 Engine 9 | . 12 11 7 . . 8 9 7 11 11 Core 2 | . . . 4 11 11 . . . 2 . Leg 27 | . 26 27 28 33 33 32 36 30 22 11 Device 14 | . . 2 21 22 22 24 17 15 10 11 Storage 8 | . 12 11 11 11 11 9 9 7 7 5 Protection 7 | . . . . . . . 8 7 11 11 Energy Gun 3 | . 12 11 11 11 11 6 . . . . Ballistic Gun 8 | . 14 11 11 11 11 10 14 15 5 1 Ballistic Cannon 4 | . . . . . . . . . 10 11 Slashing Weapon 3 | . . . . . . . 3 . 6 . Peak Build Rating 63 | 2 6 8 13 14 15 38 43 43 62 63 Average Rating 38 | 1 5 6 9 13 14 28 36 43 54 52 On Entrance 20 | . 2 6 7 13 14 15 34 43 43 52 Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 78 | 2 14 15 16 21 21 31 32 31 76 78 Greatest Support 88 | 10 20 30 30 30 30 80 60 40 88 43 Greatest Overweight (x) 6 | . . . 1 . . . . . 1 6 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 10 | 5 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 8 8 8 10 10 10 10 10 9 Most Carried 10 | 5 5 8 8 8 10 10 10 9 10 10 Average Carried 8 | 4 3 6 7 7 9 9 9 9 9 8 Final Capacity 10 | 5 8 8 8 10 10 10 10 10 10 5 Final Carried 10 | 5 4 8 8 8 10 8 9 9 10 3 Class Distribution -------------------- 48% | Scavenger-Mutant 36% | Mutant 7% | Commander-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Matter Collected 3745 | 202 71 346 149 . 10 320 353 . 1957 337 Remotely . | . . . . . . . . . . . Salvage Created 3302 | . . 526 235 . . 453 617 . 1107 364 Parts 165 | . . 27 16 . . 31 28 . 57 6 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Combat Hostiles Destroyed 71 | . . 10 10 . . 9 9 . 22 11 Melee 4 | . . . . . . 1 . . 3 . Guns 47 | . . 10 10 . . 8 9 . 9 1 Cannons 18 | . . . . . . . . . 10 8 AOE 2 | . . . . . . . . . . 2 Classes Destroyed 11 | . . 3 1 . . 1 2 . 4 . Worker 1 | . . . . . . . 1 . . . Hauler 1 | . . . . . . . 1 . . . Watcher 6 | . . 2 . . . 1 1 . 2 . Swarmer 13 | . . . 7 . . 1 . . 3 2 Grunt 29 | . . 5 3 . . 3 4 . 7 7 Brawler 1 | . . . . . . 1 . . . . Duelist 3 | . . . . . . . . . 1 2 Sentry 21 | . . 5 . . . 4 5 . 7 . Hunter 2 | . . . . . . . . . 2 . Programmer 1 | . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 5 | . . 5 3 . . 4 3 . 4 4 Combat Bots Only 4 | . . 4 3 . . 4 2 . 4 4 Max Kills in Single Turn 2 | . . 1 2 . . 1 1 . 2 2 Gunslinging 1 | . . . 1 . . . . . 1 . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Hostile Shots Fired 813 | . . 80 59 . . 57 45 . 320 252 Missed 257 | . . 30 24 . . 23 12 . 107 61 Damage Taken 6501 | . . 495 242 . . 496 445 . 1948 2875 Core 1261 | . . 86 43 . . 103 28 . 138 863 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 1895 | . . 145 78 . . 140 125 . 603 804 Regen/Repaired (Parts) 117 | . . . . . . . 117 . . . Core Remaining (%) 84 | 100 100 . . . 67 . 76 . 80 . Volleys Fired 367 | . 1 44 27 . . 33 49 . 176 37 Largest 3 | . 2 2 2 . . 2 2 . 3 3 Hottest 149 | . 70 70 70 . . 75 50 . 149 149 Shots Fired 673 | . 2 87 54 . . 66 93 . 295 76 Gun 444 | . 2 87 54 . . 66 93 . 131 11 Cannon 228 | . . . . . . . . . 164 64 Launcher 1 | . . . . . . . . . . 1 Special . | . . . . . . . . . . . Kinetic 584 | . 1 43 27 . . 50 93 . 295 75 Thermal 88 | . 1 44 27 . . 16 . . . . Explosive 1 | . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | . 1 21 10 . . 21 13 . 13 15 Robot Miss Streak 6 | . 1 1 5 . . 2 6 . 3 3 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 6 | . . 1 2 . . . . . 3 . Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . Shots Hit Robots 408 | . 1 73 33 . . 57 64 . 124 56 Core Hits 152 | . . 21 14 . . 17 25 . 50 25 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . 2 . 1 . Critical Strikes 37 | . . 5 1 . . 2 2 . 13 14 Burn 7 | . . 5 1 . . 1 . . . . Destroy 4 | . . . . . . 1 2 . 1 . Blast 23 | . . . . . . . . . 9 14 Sever 3 | . . . . . . . . . 3 . Melee Attacks 219 | . . . . . . 5 6 . 206 2 Impact . | . . . . . . . . . . . Slashing 219 | . . . . . . 5 6 . 206 2 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . Damage Inflicted 8657 | . 13 907 413 . . 984 1204 . 3235 1901 Guns 5071 | . 13 907 413 . . 866 1204 . 1468 200 Cannons 2617 | . . . . . . . . . 1099 1518 Explosions 132 | . . . . . . . . . . 132 Melee 837 | . . . . . . 118 . . 668 51 Ramming . | . . . . . . . . . . . Kinetic 6848 | . . 444 197 . . 718 1204 . 2567 1718 Thermal 840 | . 13 463 216 . . 148 . . . . Explosive 132 | . . . . . . . . . . 132 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 837 | . . . . . . 118 . . 668 51 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 4 Average Corruption 2 | . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 30 | . . . . . . 14 . . 3 13 Projectiles 12 | . . . . . . . . . 3 9 Explosions 4 | . . . . . . . . . . 4 Melee 14 | . . . . . . 14 . . . . Knockbacks 33 | . . . . . . . . . 7 26 Impact . | . . . . . . . . . . . Kinetic 30 | . . . . . . . . . 6 24 Secondary 3 | . . . . . . . . . 1 2 Self-Inflicted Damage 38 | . . . . . . . . . . 38 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 121 | . 9 121 5 . . 31 22 . 99 119 Average Temperature 34 | . 6 58 5 . . 9 4 . 25 38 Received Heat Transfer 2656 | . . 294 78 . . 234 243 . 576 1231 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . 7 1 . . . . . . . Heat Transferred 2997 | . 37 1739 703 . . 518 . . . . Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Peak Influence 2219 | . 15 326 352 . . 284 231 101 2219 1359 Initial 1009 | . . 5 107 . . . 30 89 61 1009 Average 566 | . 11 158 255 . . 42 56 95 1040 1166 Maximum Alert Level 5 | . . 1 1 . . 1 1 . 5 4 Low Security (%) 46 | 100 100 61 23 . 100 97 98 100 5 . Level 1 15 | . . 38 76 . . 2 1 . 19 . Level 2 4 | . . . . . . . . . 10 . Level 3 12 | . . . . . . . . . 25 23 Level 4 8 | . . . . . . . . . 10 76 Level 5 12 | . . . . . . . . . 28 . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . 1 . . . . 3 . . 8 Investigation 4 | . . . . . . . 1 . . 3 Extermination 1 | . . . . . . . . . . 1 Reinforcement 2 | . . 1 . . . . 1 . . . Assault 2 | . . . . . . . . . . 2 Garrison 3 | . . . . . . . 1 . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Distress Signals 7 | . . . . . . . 4 . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 128 | . 1 14 13 . . 15 17 . 36 32 Peak Tracking Total 14 | . 1 5 4 . . 4 5 . 6 14 Tactical Retreats 10 | . . . 2 . . 2 . . 2 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Traps Triggered 4 | . . . . . . . 1 . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 7 | . 1 . . . . . . . . 6 Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 3 | . . . . . . 1 1 . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Machines Disabled 13 | . . . . . . . 2 . 6 5 Max in Single Turn 1 | . . . . . . . 1 . 1 1 Garrison Access 2 | . . . . . . . 1 . . 1 Garrison Relay 5 | . . . . . . . . . 5 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Machines Accessed 23 | . 3 1 . 5 . 1 7 1 1 4 Terminals 12 | . 1 1 . . . 1 5 . 1 3 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 Total Hacks 96 | . 9 2 . 50 . 5 18 1 2 9 Successful 81 | . 5 2 . 50 . 2 16 1 . 5 Failed 15 | . 4 . . . . 3 2 . 2 4 Catastrophic 3 | . . . . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . Terminals 34 | . 2 2 . . . 5 15 . 2 8 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units 7 | . 7 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 Terminal Hacks 72 | . 1 2 . 50 . 2 13 . . 4 Record 56 | . . . . 49 . . 6 . . 1 Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . Reprogram Traps 2 | . 1 . . . . . . . . 1 Dispatch Records 2 | . . . . . . . 2 . . . Maintenance Status 1 | . . . . . . . 1 . . . Investigation Status 2 | . . . . . . 1 . . . 1 Zone Layout 4 | . . . . . . 1 2 . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . 1 Unlock Access 1 | . . . . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 1 . . . 1 4 . 1 3 Full Trace Events 5 | . . . . . . . 1 . 1 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 38 | . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . . . 20 . Machine Destruction 20 | . . . . . . . . . 20 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Total Allies 10 | . . . . . . . 10 . . . Largest Group 10 | . . . . . . . 10 8 8 . Highest-Rated Group 173 | . . . . . . . 173 141 141 . Highest-Rated Ally 29 | . . . . . . . 29 29 29 . Total Orders . | . . . . . . . . . . . Ally Attacks 88 | . . . . . . . 33 . 55 . Total Damage 1102 | . . . . . . . 407 . 695 . Kills 13 | . . . . . . . 6 . 7 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Turns Passed 8239 | 41 211 272 437 559 409 840 1591 23 3431 425 Spaces Moved 3739 | 36 158 107 229 464 331 278 561 7 1424 144 Core 26 | 19 . . . . . . . . . 7 Treads . | . . . . . . . . . . . Legs 3713 | 17 158 107 229 464 331 278 561 7 1424 137 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 130 130 120 50 Average Speed 142 | 83 120 120 123 120 120 124 130 130 166 193 Slowest Speed 350 | 120 120 120 190 120 120 130 130 130 190 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 3 35 19 64 90 74 28 58 . 95 5 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . 2 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . . . Spaces Dug 157 | . . . . . . . 2 . 155 . Terrain Destroyed 202 | . . . . . . . 2 . 173 27 Melee 41 | . . . . . . . 2 . 39 . Projectile 154 | . . . . . . . . . 134 20 AOE 7 | . . . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Total 5735 | 46 178 163 330 467 343 713 1346 20 1911 218 Wait 1213 | 4 8 4 56 . 9 356 712 13 28 23 Move 3730 | 35 157 106 228 463 330 277 560 7 1423 144 Hop . | . . . . . . . . . . . Pick Up 56 | 5 5 6 6 1 3 11 3 . 13 3 Fast Attach 10 | 2 . 1 1 . . 1 1 . 4 . Attach 32 | . 4 2 5 . . 4 1 . 8 8 Detach 2 | . . . 1 . . . . . 1 . Swap 54 | . 1 . 2 1 . 14 10 . 25 1 Drop 39 | . 2 . 4 2 1 12 3 . 15 . Fire 367 | . 1 44 27 . . 33 49 . 176 37 Melee 214 | . . . . . . 4 6 . 202 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . Trap 3 | . . . . . . 1 1 . 1 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 397 | -9/Materials | Discovered new exit (range 16) 525 | -9/Materials | Entered Mines 667 | -9/Mines | Learned location of Storage (-8) 957 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 957 | -9/Mines | Discovered new exit (range 5) 962 | -9/Mines | Entered Exiles 994 | -9/Exiles | Met 8R-AWN 1014 | -9/Exiles | Met EX-HEX 1062 | -9/Exiles | Met EX-BIN 1084 | -9/Exiles | Aligned with FarCom system 1085 | -9/Exiles | Given EX-Vault access code 1108 | -9/Exiles | Build established: Scavenger-Mutant 1135 | -9/Exiles | Opened EX-Vault 1142 | -9/Exiles | Found PSU Rigger 1166 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1199 | -9/Exiles | Met EX-DEC 1289 | -9/Exiles | Visited The Gauntlet 1434 | -9/Exiles | Learned location of Zion (-6) 1498 | -9/Exiles | Discovered new exit (range 14) 1521 | -9/Exiles | Left Exiles lab with PSU Rigger 1521 | -9/Exiles | Entered Mines 1913 | -8/Mines | Discovered new exit (range 13) 1930 | -8/Mines | Entered Materials 1930 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2599 | -8/Materials | Discovered new exit (range 12) 2604 | -8/Materials | Build established: Mutant 2770 | -8/Materials | Entered Storage 3881 | -8/Storage | Repaired Imp. Light Armor Plating 4108 | -8/Storage | Garrison activated, responded to threat 4221 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4283 | -8/Storage | Discovered new exit (range 7) 4361 | -8/Storage | Entered Factory 4361 | -7/Factory | Accompanied by 8 allies 4361 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4371 | -7/Factory | Identified exit to Garrison 4384 | -7/Factory | Entered Garrison 4384 | -7/Garrison | Accompanied by 8 allies 4422 | -7/Garrison | Triggered checkpoint 4478 | -7/Garrison | Garrison Relay disabled 4521 | -7/Garrison | Build established: Commander-Mutant 4560 | -7/Garrison | Installed Relay Interface Framework 4920 | -7/Garrison | Lost 6 allies 4972 | -7/Garrison | Triggered checkpoint 5140 | -7/Garrison | Spotted B-75 Beast 5177 | -7/Garrison | Destroyed B-75 Beast 5244 | -7/Garrison | Discovered new exit (range 10) 5260 | -7/Garrison | Garrison Relay disabled 5458 | -7/Garrison | Lost 5 parts (1p1n2u1w) 5462 | -7/Garrison | Found Imp. Powered Armor 5465 | -7/Garrison | Found Imp. Powered Armor 5467 | -7/Garrison | Found Imp. Powered Armor 5558 | -7/Garrison | Triggered checkpoint 5670 | -7/Garrison | Garrison Relay disabled 5794 | -7/Garrison | Triggered checkpoint 5916 | -7/Garrison | Discovered new exit (range 10) 5936 | -7/Garrison | Triggered checkpoint 5972 | -7/Garrison | Garrison Relay disabled 6007 | -7/Garrison | Build established: Scavenger-Mutant 6228 | -7/Garrison | Triggered checkpoint 6624 | -7/Garrison | Garrison Relay disabled 6638 | -7/Garrison | Triggered checkpoint 6679 | -7/Garrison | Discovered new exit (range 3) 7815 | -7/Garrison | Entered Factory 7815 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7876 | -6/Factory | Garrison activated, responded to threat 8165 | -6/Factory | First assault squad dispatched 8221 | -6/Factory | Core integrity fell below 50% 8238 | -6/Factory | Core integrity fell below 20% 8240 | -6/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 08218_ U-05 Engineer lays Concrete. 08221_ Enh. Gauss Cannon destroyed. 08221_ R-10 Processor collects Imp. Deuterium Engine. 08222_ U-05 Engineer lays Concrete. 08223_ PSU Rigger destroyed. 08224_ Med. Storage Unit destroyed. 08224_ R-10 Processor collects Imp. Powered Armor. 08224_ U-05 Engineer lays Concrete. 08225_ M-28 Smith repairs G-50 Soldier. 08225_ Acquired 2 matter. 08226_ U-05 Engineer lays Concrete. 08227_ F=HD8SD Map ----- +----------------------------------------------------+ | ????????????????????? # #????#^ | | ????????????????????? # """ "" #????# ^"" | | ????????????????????? # """ """ #????# "" | | ????????????????????? # """ S" #????# "" | | ????????????????????? # #????# | | ?????????????????????###+############+###????# | | ???????????????????????# #????????### ###????# " | | ???????????????????????# #???###### #????# " | | ???????????????????????# ##### "" ###### = | | ???????????????????????# T * | | ???????????????????????#### ########## | | ??????????????????????????# ## #?######## | | ???????????????????######## ### ##?# | | ?????????????# ##### #?# #??# | | ?????????????# ^ #?# #??# | | ????????????????#### #?# #??# | | ???????????????????# ""T #### ##?# " "" | | ???????????????????# "" "" !#?# #?# "R"" | | ???????????????????# %%%###/ ### """ | | ???????????????????# %%[" # + | | ???????????????????# #######"% %# ###+###### | | ???????????????????# #????? [ ## #?# #????? | | ???????????????????# #######=% ########?# #????? | | ???????????????????# # %!*!% * #?????# #????? | | ???????????????????#? # g % #?????# #????? | | ???????????????????????#R@g % #????????????? | | ???????????????????????#lbggpi% #????????????? | | ???????????????????????# g m % #????????????? | | ???????????????????# %gg g """ """ #????????????? | | ???????????????????# # """ """ " ??????????? | | ???????????????????# # """ """ # ##?????????? | | ???????????????????# ?# "" "" # "#?????????? | | ???????????????????# ?# "" "" +?##?????????? | | ???????????????????+ ??# ?????????????? | | ???????????????????#???# ??????????????? | | ???????????????????????############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 550 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseIonicNukerbomber Manual? 0 Play Time 01:11:22 Cumulative 291.7 hours Start 2025.04.14 @ 23:18:30 End 2025.04.16 @ 01:33:32 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 234 Rogue 0 Adventurer 171 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6fc80d5-08e4-4480-aff7-d8709c75cabe